Files
7d2dXG/Mods/CustomPlayerActionManager/Harmony/Init.cs
Nathaniel Cosford e06f2bd282 Add All Mods
2025-05-29 23:33:28 +09:30

18 lines
510 B
C#

using System.Reflection;
public class CustomPlayerActionManagerInit : IModApi
{
private static bool inited = false;
public void InitMod(Mod _modInstance)
{
if(inited)
return;
inited = true;
Log.Out(" Loading Patch: " + GetType());
ModEvents.GameAwake.RegisterHandler(CustomPlayerActionManager.InitCustomControls);
var harmony = new HarmonyLib.Harmony(GetType().ToString());
harmony.PatchAll(Assembly.GetExecutingAssembly());
}
}