Files
7d2dXG/Mods/zzz_REBIRTH__Utils/Scripts/Dialog/DialogRequirementPlayerHasItemRebirth.cs
Nathaniel Cosford e06f2bd282 Add All Mods
2025-05-29 23:33:28 +09:30

29 lines
804 B
C#

public class DialogRequirementPlayerHasItemRebirth : BaseDialogRequirement
{
public override bool CheckRequirement(EntityPlayer player, EntityNPC talkingTo)
{
var count = 0;
if (string.IsNullOrEmpty(Value))
Value = "1";
float.TryParse(Value, out var flValue);
var uiforPlayer = LocalPlayerUI.GetUIForPlayer(player as EntityPlayerLocal);
var playerInventory = uiforPlayer.xui.PlayerInventory;
var item = ItemClass.GetItem(ID);
if (item != null)
{
count = playerInventory.Backpack.GetItemCount(item, -1, -1, false);
count += playerInventory.Toolbelt.GetItemCount(item, false, -1, -1);
if (flValue <= count)
return true;
}
return false;
}
}