Files
7d2dXG/Mods/zzzzVoltralux's POI Pack 1.0 (1.2)/Prefabs/POIs/Boxing_Gym_Voltralux.xml
Nathaniel Cosford e06f2bd282 Add All Mods
2025-05-29 23:33:28 +09:30

103 lines
5.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="False" />
<property name="DifficultyTier" value="4" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="42, 19, 42" />
<property name="RotationToFaceNorth" value="2" />
<property name="Zoning" value="none" />
<property name="EditorGroups" value="industrial" />
<property name="Tags" value="industrial" />
<property name="YOffset" value="-3" />
<property name="SleeperVolumeSize" value="11, 5, 13#12, 5, 5#6, 3, 3#10, 5, 7#12, 5, 6#24, 10, 16#8, 4, 15#8, 6, 15#9, 4, 17#10, 4, 8#34, 4, 33#10, 3, 8#9, 4, 5#6, 3, 8#4, 5, 3#4, 4, 14" />
<property name="SleeperVolumeStart" value="26, 3, 4#9, 3, 8#5, 3, 5#5, 3, 13#15, 3, 14#13, 3, 20#5, 3, 21#5, 7, 21#5, 9, 4#27, 9, 4#4, 14, 4#27, 9, 12#18, 9, 4#21, 9, 9#12, 3, 5#14, 9, 4" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,4,4,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,10,10,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,4,4,S_-_Group_Biker_Bar,3,3,S_-Group_Generic_Zombie,4,4,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,2,2,S_Zom_FatCops,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # " />
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
<property class="IndexedBlockOffsets">
<property class="POILight">
<property name="0" value="31, 9, 24" />
<property name="1" value="32, 9, 24" />
<property name="2" value="33, 9, 24" />
<property name="3" value="34, 9, 24" />
<property name="4" value="35, 9, 24" />
<property name="5" value="31, 9, 25" />
<property name="6" value="31, 9, 26" />
<property name="7" value="31, 9, 27" />
<property name="8" value="31, 9, 28" />
<property name="9" value="35, 10, 28" />
<property name="10" value="31, 9, 29" />
<property name="11" value="31, 9, 30" />
<property name="12" value="31, 9, 31" />
<property name="13" value="31, 9, 32" />
<property name="14" value="31, 9, 33" />
<property name="15" value="32, 9, 33" />
<property name="16" value="33, 9, 33" />
<property name="17" value="34, 9, 33" />
<property name="18" value="35, 9, 33" />
</property>
<property class="TraderOnOff">
<property name="0" value="27, 9, 7" />
<property name="1" value="29, 9, 12" />
<property name="2" value="23, 14, 13" />
<property name="3" value="31, 15, 15" />
</property>
<property class="FetchContainer">
<property name="0" value="25, 9, 35" />
</property>
<property class="Rally">
<property name="0" value="31, 3, 1" />
</property>
<property class="QuestRestorePower">
<property name="0" value="31, 15, 17" />
</property>
<property class="quest_feather">
<property name="0" value="23, 9, 28" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="1118991" />
<property name="TotalTriangles" value="463485" />
<property class="BlockEntities">
<property name="Vertices" value="895660" />
<property name="Triangles" value="300252" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="211485" />
<property name="Triangles" value="150781" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="6460" />
<property name="Triangles" value="3888" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes6">
<property name="Vertices" value="5386" />
<property name="Triangles" value="8564" />
</property>
</property>
</prefab>