Files
7d2dXG/Mods/zzzzVoltralux's POI Pack 1.0 (1.2)/Prefabs/POIs/Eternal_Rests_Voltralux.xml
Nathaniel Cosford e06f2bd282 Add All Mods
2025-05-29 23:33:28 +09:30

95 lines
4.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="False" />
<property name="DifficultyTier" value="2" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="42, 12, 42" />
<property name="RotationToFaceNorth" value="3" />
<property name="Zoning" value="none" />
<property name="SleeperVolumeSize" value="14, 4, 33#11, 3, 6#10, 4, 6#4, 3, 9#4, 3, 9#4, 3, 9#4, 3, 9#10, 3, 6#3, 3, 11" />
<property name="SleeperVolumeStart" value="9, 3, 2#23, 3, 12#23, 3, 19#24, 3, 25#29, 3, 25#24, 3, 3#29, 3, 3#23, 3, 19#37, 4, 12" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,5,5,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,2,3,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,3" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
<property name="EditorGroups" value="commercial" />
<property name="Tags" value="commercial" />
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
<property name="YOffset" value="-3" />
<property class="IndexedBlockOffsets">
<property class="Rally">
<property name="0" value="4, 3, 18" />
</property>
<property class="POILight">
<property name="0" value="24, 6, 21" />
<property name="1" value="28, 6, 21" />
<property name="2" value="31, 6, 21" />
<property name="3" value="34, 10, 22" />
<property name="4" value="25, 6, 26" />
<property name="5" value="31, 6, 26" />
<property name="6" value="32, 5, 27" />
<property name="7" value="32, 5, 28" />
<property name="8" value="25, 6, 30" />
<property name="9" value="31, 6, 30" />
<property name="10" value="34, 10, 30" />
<property name="11" value="25, 6, 33" />
<property name="12" value="31, 6, 33" />
<property name="13" value="21, 10, 35" />
<property name="14" value="29, 10, 35" />
</property>
<property class="TraderOnOff">
<property name="0" value="23, 3, 22" />
<property name="1" value="25, 3, 25" />
<property name="2" value="31, 3, 25" />
</property>
<property class="FetchContainer">
<property name="0" value="27, 5, 30" />
</property>
<property class="QuestRestorePower">
<property name="0" value="29, 4, 12" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="621503" />
<property name="TotalTriangles" value="242486" />
<property class="BlockEntities">
<property name="Vertices" value="558888" />
<property name="Triangles" value="200830" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="54859" />
<property name="Triangles" value="32088" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="2528" />
<property name="Triangles" value="1264" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes6">
<property name="Vertices" value="5228" />
<property name="Triangles" value="8304" />
</property>
</property>
</prefab>