Files
7d2dXG/Mods/zzzzVoltralux's POI Pack 1.0 (1.2)/Prefabs/POIs/Neptunes_Casino_Voltralux.xml
Nathaniel Cosford e06f2bd282 Add All Mods
2025-05-29 23:33:28 +09:30

104 lines
4.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="False" />
<property name="DifficultyTier" value="4" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="60, 33, 60" />
<property name="RotationToFaceNorth" value="2" />
<property name="Zoning" value="none" />
<property name="SleeperVolumeSize" value="32, 9, 16#50, 12, 31#5, 4, 7#3, 3, 14#5, 4, 10#19, 4, 20#19, 4, 9#7, 4, 7#7, 3, 10#22, 4, 16#22, 3, 14#7, 4, 14#3, 3, 14#4, 4, 13#4, 3, 4#4, 4, 12" />
<property name="SleeperVolumeStart" value="15, 3, 8#5, 8, 24#8, 8, 16#5, 8, 9#8, 12, 12#36, 3, 24#36, 3, 46#28, 3, 24#28, 3, 32#5, 3, 24#5, 3, 41#48, 8, 9#48, 3, 9#10, 3, 10#5, 3, 9#5, 3, 13" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="GroupNightClub,7,7,GroupNightClub,12,12,GroupNightClub,2,2,GroupNightClub,2,2,GroupNightClub,2,2,GroupNightClub,6,6,GroupNightClub,6,6,ZomFatCops,1,1,GroupGenericZombie,3,4,GroupNightClub,5,5,GroupNightClub,5,6,GroupNightClub,2,2,GroupNightClub,1,1,GroupNightClub,1,1,GroupNightClub,2,2,ZomFatCops,1,1" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # " />
<property name="QuestTags" value="clear, fetch, restore_power, infested" />
<property name="YOffset" value="-3" />
<property class="Stats">
<property name="TotalVertices" value="1443472" />
<property name="TotalTriangles" value="636946" />
<property class="BlockEntities">
<property name="Vertices" value="1061716" />
<property name="Triangles" value="384503" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="366700" />
<property name="Triangles" value="233311" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="2752" />
<property name="Triangles" value="1376" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="1984" />
<property name="Triangles" value="992" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="552" />
<property name="Triangles" value="276" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="9768" />
<property name="Triangles" value="16488" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="POILight">
<property name="0" value="49, 9, 53" />
<property name="1" value="52, 11, 53" />
<property name="2" value="47, 10, 54" />
<property name="3" value="51, 9, 54" />
</property>
<property class="TraderOnOff">
<property name="0" value="47, 3, 21" />
<property name="1" value="51, 8, 22" />
</property>
<property class="challenge_officechairs">
<property name="0" value="48, 3, 14" />
<property name="1" value="48, 3, 16" />
</property>
<property class="challenge_sinks">
<property name="0" value="54, 8, 14" />
<property name="1" value="48, 9, 16" />
<property name="2" value="54, 8, 16" />
<property name="3" value="48, 9, 18" />
<property name="4" value="54, 8, 18" />
<property name="5" value="54, 8, 20" />
<property name="6" value="54, 8, 21" />
</property>
<property class="FetchContainer">
<property name="0" value="46, 4, 35" />
</property>
<property class="challenge_booths">
<property name="0" value="46, 3, 46" />
<property name="1" value="47, 3, 46" />
<property name="2" value="47, 3, 47" />
</property>
<property class="quest_wood">
<property name="0" value="33, 4, 21" />
</property>
<property class="challenge_gore">
<property name="0" value="32, 3, 34" />
</property>
<property class="Rally">
<property name="0" value="35, 3, 1" />
</property>
<property class="quest_feather">
<property name="0" value="35, 13, 40" />
</property>
<property class="QuestRestorePower">
<property name="0" value="33, 3, 49" />
</property>
</property>
</prefab>