Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_lot_vacant_01.xml
Nathaniel Cosford e06f2bd282 Add All Mods
2025-05-29 23:33:28 +09:30

73 lines
3.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="DifficultyTier" value="0" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="25, 4, 25" />
<property name="RotationToFaceNorth" value="2" />
<property name="YOffset" value="-2" />
<property name="Tags" value="countrytown, residential, diagonal" />
<property name="SleeperVolumeSize" value="21, 5, 21" />
<property name="SleeperVolumeStart" value="1, 2, 3" />
<property name="SleeperVolumeGroupId" value="0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,1,2" />
<property name="SleeperIsLootVolume" value="False" />
<property name="SleeperIsQuestExclude" value="False" />
<property name="SleeperVolumeFlags" value="0" />
<property name="Zoning" value="none" />
<property name="POIMarkerSize" value="4, 3, 4#4, 3, 4#7, 13, 2#6, 13, 5" />
<property name="POIMarkerStart" value="2, 2, 8#18, 2, 19#8, 1, -2#9, 1, -5" />
<property name="POIMarkerGroup" value="appl2,appl1,driveway,driveway" />
<property name="POIMarkerTags" value="##countrytown#residential" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_appliance_pile_02,part_appliance_pile_01,part_driveway_countrytown_11,part_driveway_residential_01" />
<property name="POIMarkerPartRotations" value="1,2,2,2" />
<property name="POIMarkerPartSpawnChance" value="0.4,0.4,1,1" />
<property name="SleeperVolumeTriggeredBy" value=" " />
<property class="Stats">
<property name="TotalVertices" value="82403" />
<property name="TotalTriangles" value="31316" />
<property class="BlockEntities">
<property name="Vertices" value="80377" />
<property name="Triangles" value="28132" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="362" />
<property name="Triangles" value="288" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="1664" />
<property name="Triangles" value="2896" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="TraderOnOff">
<property name="0" value="21, 2, 23" />
</property>
<property class="challenge_polymers">
<property name="0" value="15, 2, 21" />
<property name="1" value="16, 2, 21" />
</property>
</property>
</prefab>