Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_trailer_park_02.xml
Nathaniel Cosford e06f2bd282 Add All Mods
2025-05-29 23:33:28 +09:30

115 lines
6.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="DifficultyTier" value="3" />
<property name="QuestTags" value="clear" />
<property name="ShowQuestClearCount" value="2" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="60, 18, 60" />
<property name="RotationToFaceNorth" value="2" />
<property name="Zoning" value="none" />
<property name="Tags" value="countryresidential, rural, gateway" />
<property name="DuplicateRepeatDistance" value="2000" />
<property name="POIMarkerSize" value="4, 1, 1#4, 1, 1#2, 2, 2#3, 2, 2#2, 2, 2#5, 5, 11#5, 4, 5#8, 13, 3#8, 13, 3#6, 13, 1#6, 13, 1#8, 13, 2#8, 13, 2" />
<property name="POIMarkerStart" value="43, 8, 1#13, 8, 5#41, 8, 56#45, 8, 57#34, 8, 48#42, 8, 34#30, 8, 18#11, 7, -3#41, 7, -3#12, 7, -1#42, 7, -1#41, 7, -2#11, 7, -2" />
<property name="POIMarkerGroup" value="spikes1,spikes2,cobble,dumpster,delivery,camper,shed,drive1,drive2,drive1,drive2,drive2,drive1" />
<property name="POIMarkerTags" value="#######rural#rural#countryresidential#countryresidential#gateway#" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_zztong_spikes_wood4,part_zztong_spikes_wood4,part_zztong_pallets_cobble_01,part_zztong_dumpster_02,part_zztong_delivery_02,part_zztong_camper_01,part_shed_03,part_driveway_rural_06,part_driveway_rural_06,part_driveway_countryresidential_06,part_driveway_countryresidential_06,part_driveway_gateway_05,part_driveway_gateway_05" />
<property name="POIMarkerPartRotations" value="0,0,3,0,1,0,1,2,2,2,2,2,2" />
<property name="POIMarkerPartSpawnChance" value="0.4,0.4,0.4,0.6,0.6,0.4,0.8,1,1,1,1,1,1" />
<property name="SleeperVolumeSize" value="7, 7, 33#7, 7, 17#7, 7, 15#8, 7, 16#7, 7, 17#9, 7, 15#7, 7, 36#9, 5, 12#20, 7, 9#13, 5, 15#10, 6, 15" />
<property name="SleeperVolumeStart" value="2, 8, 3#2, 8, 42#21, 8, 2#21, 8, 26#31, 8, 1#30, 8, 26#51, 8, 22#41, 8, 46#20, 8, 50#27, 1, 38#48, 8, 2" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,5,5,GroupGenericZombie,2,3,GroupGenericZombie,2,2,GroupGenericZombie,3,4,GroupGenericZombie,3,3,GroupGenericZombie,4,4,GroupGenericZombie,5,5,animalZombieDog,1,1,GroupZomBadass,4,5,GroupZomBadass,8,9,GroupGenericZombie,3,3" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0" />
<property name="YOffset" value="-8" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # " />
<property name="EditorGroups" value="settlements" />
<property class="Stats">
<property name="TotalVertices" value="850357" />
<property name="TotalTriangles" value="366658" />
<property class="BlockEntities">
<property name="Vertices" value="712154" />
<property name="Triangles" value="264977" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="124733" />
<property name="Triangles" value="80611" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="1850" />
<property name="Triangles" value="1350" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="11620" />
<property name="Triangles" value="19720" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="challenge_polymers">
<property name="0" value="46, 8, 48" />
<property name="1" value="49, 8, 49" />
</property>
<property class="challenge_sinks">
<property name="0" value="53, 9, 47" />
<property name="1" value="57, 9, 47" />
<property name="2" value="55, 10, 48" />
<property name="3" value="54, 13, 50" />
<property name="4" value="55, 10, 50" />
<property name="5" value="51, 8, 54" />
</property>
<property class="POILight">
<property name="0" value="54, 11, 47" />
<property name="1" value="51, 10, 49" />
<property name="2" value="54, 11, 51" />
</property>
<property class="TraderOnOff">
<property name="0" value="54, 9, 49" />
<property name="1" value="52, 9, 50" />
</property>
<property class="challenge_cars">
<property name="0" value="54, 8, 39" />
</property>
<property class="challenge_gore">
<property name="0" value="48, 8, 37" />
</property>
<property class="Rally">
<property name="0" value="15, 9, 1" />
</property>
<property class="FetchContainer">
<property name="0" value="37, 9, 52" />
</property>
<property class="challenge_pallet">
<property name="0" value="19, 8, 50" />
<property name="1" value="19, 8, 51" />
<property name="2" value="20, 8, 51" />
</property>
<property class="challenge_leather">
<property name="0" value="53, 9, 56" />
<property name="1" value="54, 9, 56" />
<property name="2" value="55, 9, 56" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="30, 1, 43" />
</property>
</property>
</prefab>