Files
7d2dXG/Mods/0A-KFCommonUtilityLib/Scripts/Input/PlayerActionToggleFireMode.cs
Nathaniel Cosford f0e287b071 Mods for V1.3
2025-06-03 22:58:58 +09:30

39 lines
1.2 KiB
C#

using InControl;
public class PlayerActionToggleFireMode : CustomPlayerActionVersionBase
{
public static PlayerActionToggleFireMode Instance { get; private set; }
public override ControllerActionType ControllerActionDisplay => ControllerActionType.OnFoot;
public PlayerAction Toggle;
public PlayerActionToggleFireMode()
{
Name = "ToggleFireMode";
Version = 1;
Instance = this;
Enabled = true;
var localActions = Platform.PlatformManager.NativePlatform.Input.PrimaryPlayer;
var permaActions = localActions.PermanentActions;
UserData = new PlayerActionData.ActionSetUserData(new PlayerActionsBase[] { localActions, permaActions });
localActions.AddUniConflict(this);
permaActions.AddUniConflict(this);
}
public override void CreateActions()
{
Toggle = CreatePlayerAction("ToggleFireMode");
Toggle.UserData = new PlayerActionData.ActionUserData("inpActToggleFireModeName", "inpActToggleFireModeDesc", PlayerActionData.GroupPlayerControl);
}
public override void CreateDefaultJoystickBindings()
{
}
public override void CreateDefaultKeyboardBindings()
{
Toggle.AddDefaultBinding(new Key[] { Key.Z });
}
}