Files
7d2dXG/Mods/zzzzVanilla Block POIs by FNS/Prefabs/POIs/vb_FNS_Sinking_Suspicion.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

92 lines
3.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="DifficultyTier" value="0" />
<property name="Zoning" value="downtown" />
<property name="AllowedTownships" value="downtown,city" />
<property name="Tags" value="city, downtown" />
<property name="EditorGroups" value="downtown, city" />
<property name="DuplicateRepeatDistance" value="4000" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="25, 18, 25" />
<property name="RotationToFaceNorth" value="2" />
<property name="SleeperVolumeSize" value="23, 4, 21" />
<property name="SleeperVolumeStart" value="1, 1, 2" />
<property name="SleeperVolumeGroupId" value="0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,6,6" />
<property name="SleeperIsLootVolume" value="False" />
<property name="SleeperIsQuestExclude" value="False" />
<property name="SleeperVolumeFlags" value="2" />
<property name="SleeperVolumeTriggeredBy" value=" " />
<property name="YOffset" value="-6" />
<property name="TriggerVolumeSize" value="5, 4, 5" />
<property name="TriggerVolumeStart" value="10, 4, 10" />
<property name="TriggerVolumeTriggers" value="1" />
<property class="Stats">
<property name="TotalVertices" value="161998" />
<property name="TotalTriangles" value="56266" />
<property class="BlockEntities">
<property name="Vertices" value="153530" />
<property name="Triangles" value="48596" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="5908" />
<property name="Triangles" value="3118" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="2560" />
<property name="Triangles" value="4552" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="POILight">
<property name="0" value="4, 7, 4" />
<property name="1" value="7, 1, 4" />
</property>
<property class="challenge_pallet">
<property name="0" value="2, 6, 7" />
<property name="1" value="3, 6, 7" />
<property name="2" value="3, 7, 7" />
<property name="3" value="3, 8, 7" />
<property name="4" value="4, 6, 7" />
<property name="5" value="3, 6, 8" />
<property name="6" value="3, 7, 8" />
<property name="7" value="3, 6, 9" />
</property>
<property class="challenge_gore">
<property name="0" value="19, 6, 20" />
<property name="1" value="19, 6, 21" />
</property>
<property class="challenge_polymers">
<property name="0" value="21, 6, 22" />
</property>
<property class="TraderOnOff">
<property name="0" value="3, 6, 22" />
</property>
<property class="challenge_sinks">
<property name="0" value="21, 6, 18" />
<property name="1" value="22, 6, 18" />
</property>
</property>
</prefab>