Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_brownstones_01.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

118 lines
5.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="TraderArea" value="False" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="DifficultyTier" value="2" />
<property name="RotationToFaceNorth" value="2" />
<property name="YOffset" value="-9" />
<property name="Zoning" value="downtown" />
<property name="DistantPOIYOffset" value="0" />
<property name="EditorGroups" value="downtown" />
<property name="SleeperVolumeStart" value="16, 9, 26#4, 13, 6#4, 22, 6#16, 17, 6#16, 8, 6#27, 8, 6#17, 3, 8#4, 3, 6#4, 17, 6" />
<property name="SleeperVolumeSize" value="22, 3, 14#11, 4, 19#11, 5, 19#10, 10, 19#10, 9, 19#10, 19, 19#19, 3, 14#11, 10, 19#11, 5, 19" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,5,6,GroupGenericZombie,3,4,GroupGenericZombie,2,3" />
<property name="SleeperVolumeGameStageAdjust" value=",,,,,,," />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0" />
<property name="ShowQuestClearCount" value="1" />
<property name="Tags" value="commercial" />
<property name="PrefabSize" value="42, 29, 42" />
<property name="POIMarkerSize" value="3, 4, 6#7, 7, 7" />
<property name="POIMarkerStart" value="1, 9, 9#18, 5, 32" />
<property name="POIMarkerGroup" value="lift,storm" />
<property name="POIMarkerTags" value="#" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_lift_03,part_zztong_storm_cellar_02" />
<property name="POIMarkerPartRotations" value="1,3" />
<property name="POIMarkerPartSpawnChance" value="0.4,0.2" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
<property class="IndexedBlockOffsets">
<property class="challenge_sinks">
<property name="0" value="22, 14, 21" />
<property name="1" value="25, 8, 21" />
<property name="2" value="25, 18, 21" />
<property name="3" value="25, 23, 21" />
<property name="4" value="33, 14, 21" />
<property name="5" value="36, 8, 21" />
<property name="6" value="36, 18, 21" />
<property name="7" value="36, 23, 21" />
<property name="8" value="21, 8, 22" />
<property name="9" value="25, 13, 22" />
<property name="10" value="36, 13, 22" />
<property name="11" value="24, 9, 24" />
<property name="12" value="35, 9, 24" />
</property>
<property class="Rally">
<property name="0" value="2, 10, 31" />
</property>
<property class="challenge_polymers">
<property name="0" value="28, 8, 21" />
<property name="1" value="22, 23, 22" />
<property name="2" value="28, 8, 22" />
<property name="3" value="34, 13, 24" />
<property name="4" value="33, 13, 25" />
</property>
<property class="quest_feather">
<property name="0" value="30, 28, 10" />
<property name="1" value="23, 28, 19" />
</property>
<property class="POILight">
<property name="0" value="37, 14, 6" />
</property>
<property class="challenge_leather">
<property name="0" value="29, 23, 22" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="35, 18, 8" />
<property name="1" value="28, 8, 9" />
<property name="2" value="30, 8, 9" />
</property>
<property class="TraderOnOff">
<property name="0" value="22, 19, 21" />
</property>
<property class="FetchContainer">
<property name="0" value="36, 19, 8" />
</property>
<property class="quest_wood_trees">
<property name="0" value="32, 9, 35" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="810899" />
<property name="TotalTriangles" value="347898" />
<property class="BlockEntities">
<property name="Vertices" value="636481" />
<property name="Triangles" value="243191" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="163258" />
<property name="Triangles" value="90179" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="3752" />
<property name="Triangles" value="2584" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="7408" />
<property name="Triangles" value="11944" />
</property>
</property>
</prefab>