Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_propane_01.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

104 lines
4.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="TraderArea" value="False" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="QuestTags" value="clear, fetch" />
<property name="DifficultyTier" value="2" />
<property name="RotationToFaceNorth" value="0" />
<property name="YOffset" value="-2" />
<property name="DistantPOIYOffset" value="0" />
<property name="Zoning" value="Industrial" />
<property name="EditorGroups" value="industrial" />
<property name="SleeperVolumeStart" value="24, 2, 26#5, 2, 26#20, 2, 4#25, 4, 27#4, 2, 4#31, 2, 4" />
<property name="SleeperVolumeSize" value="16, 2, 14#18, 10, 12#10, 6, 22#15, 6, 12#15, 5, 20#7, 5, 22" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,4,4,GroupGenericZombie,3,4,GroupGenericZombie,4,5,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1" />
<property name="SleeperVolumeGameStageAdjust" value="" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
<property name="ShowQuestClearCount" value="1" />
<property name="Tags" value="countrytown, diagonal" />
<property name="POIMarkerSize" value="7, 13, 2#5, 5, 8" />
<property name="POIMarkerStart" value="16, 1, 42#9, 2, 10" />
<property name="POIMarkerGroup" value="driveway,container" />
<property name="POIMarkerTags" value="countrytown#" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_11,part_shipping_container_04" />
<property name="POIMarkerPartRotations" value="0,0" />
<property name="POIMarkerPartSpawnChance" value="1,0.6" />
<property name="PrefabSize" value="42, 12, 42" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
<property class="IndexedBlockOffsets">
<property class="TraderOnOff">
<property name="0" value="38, 2, 16" />
</property>
<property class="challenge_polymers">
<property name="0" value="38, 7, 36" />
</property>
<property class="challenge_cars">
<property name="0" value="18, 2, 29" />
</property>
<property class="Rally">
<property name="0" value="17, 3, 40" />
</property>
<property class="FetchContainer">
<property name="0" value="27, 2, 27" />
<property name="1" value="29, 4, 30" />
<property name="2" value="36, 6, 31" />
<property name="3" value="31, 2, 36" />
</property>
<property class="challenge_sinks">
<property name="0" value="26, 3, 29" />
<property name="1" value="29, 2, 29" />
<property name="2" value="29, 2, 30" />
</property>
<property class="quest_feather">
<property name="0" value="26, 6, 29" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="31, 2, 29" />
</property>
<property class="POILight">
<property name="0" value="27, 4, 37" />
</property>
<property class="challenge_gore">
<property name="0" value="37, 6, 36" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="459085" />
<property name="TotalTriangles" value="223436" />
<property class="BlockEntities">
<property name="Vertices" value="411191" />
<property name="Triangles" value="172396" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="42814" />
<property name="Triangles" value="43130" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="128" />
<property name="Triangles" value="102" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="4952" />
<property name="Triangles" value="7808" />
</property>
</property>
</prefab>