Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_store_xs_15.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

109 lines
5.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="DifficultyTier" value="1" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="25, 12, 25" />
<property name="RotationToFaceNorth" value="2" />
<property name="Tags" value="countrytown, commercial, nodiagonal" />
<property name="POIMarkerSize" value="5, 3, 5#5, 4, 5#2, 2, 2#1, 1, 4#1, 1, 4#23, 13, 2" />
<property name="POIMarkerStart" value="10, 9, 12#10, 9, 5#14, 3, 11#22, 10, 5#2, 10, 5#1, 2, -2" />
<property name="POIMarkerGroup" value="hvac,shed,delivery,sand1,sand2,driveway" />
<property name="POIMarkerTags" value="#####countrytown" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_greeble_rooftop_01,part_shed_03,part_zztong_delivery_02,part_zztong_sandbags4,part_zztong_sandbags4,part_driveway_countrytown_15" />
<property name="POIMarkerPartRotations" value="0,0,0,0,0,2" />
<property name="POIMarkerPartSpawnChance" value="0.8,0.6,0.6,0.4,0.4,1" />
<property name="Zoning" value="none" />
<property name="YOffset" value="-3" />
<property name="SleeperVolumeSize" value="10, 4, 11#10, 4, 7#10, 4, 7#10, 4, 11#19, 6, 17#17, 3, 2" />
<property name="SleeperVolumeStart" value="2, 3, 4#2, 3, 16#13, 3, 16#13, 3, 4#3, 8, 5#4, 8, 2" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,2,GroupGenericZombie,2,2,GroupGenericZombie,1,2,GroupGenericZombie,2,3" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,True,True" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,3" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # #1" />
<property name="EditorGroups" value="commercial" />
<property class="IndexedBlockOffsets">
<property class="quest_wood">
<property name="0" value="23, 3, 1" />
</property>
<property class="challenge_polymers">
<property name="0" value="17, 9, 19" />
<property name="1" value="19, 3, 21" />
<property name="2" value="12, 9, 22" />
</property>
<property class="Rally">
<property name="0" value="4, 4, 1" />
</property>
<property class="TraderOnOff">
<property name="0" value="16, 3, 17" />
<property name="1" value="14, 3, 19" />
</property>
<property class="POILight">
<property name="0" value="14, 6, 12" />
<property name="1" value="19, 6, 12" />
<property name="2" value="14, 6, 16" />
<property name="3" value="15, 5, 17" />
<property name="4" value="19, 7, 19" />
<property name="5" value="14, 5, 20" />
<property name="6" value="18, 5, 21" />
<property name="7" value="18, 5, 23" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="20, 3, 20" />
</property>
<property class="challenge_sinks">
<property name="0" value="15, 3, 15" />
<property name="1" value="13, 3, 20" />
<property name="2" value="23, 4, 20" />
<property name="3" value="13, 3, 21" />
<property name="4" value="21, 4, 21" />
</property>
<property class="challenge_gore">
<property name="0" value="9, 9, 21" />
</property>
<property class="FetchContainer">
<property name="0" value="15, 3, 18" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="179102" />
<property name="TotalTriangles" value="73645" />
<property class="BlockEntities">
<property name="Vertices" value="153131" />
<property name="Triangles" value="56541" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="24135" />
<property name="Triangles" value="13976" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="64" />
<property name="Triangles" value="32" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="1772" />
<property name="Triangles" value="3096" />
</property>
</property>
</prefab>