commit 36d2846463354c6ab15b102155061cc4c6e9e1c2 Author: Nathaniel Cosford Date: Wed Jun 4 16:16:38 2025 +0930 Upload from upload_mods.ps1 diff --git a/ChangeLog.txt b/ChangeLog.txt new file mode 100644 index 0000000..520b53d --- /dev/null +++ b/ChangeLog.txt @@ -0,0 +1,6 @@ +v1.2 Fixed Tier 4 - while loop was checking the wrong buff for spawning new zombies, thanks senliem. +v1.3 Fixed quest progress reset on logout before handin (singleplayer), and issues with other quests reseting progress or preventing other quest starts in server and singleplayer. Added "UnlockPOI" action and aligned final phases with ReturnToNPC and InteractWithNPC. Thanks FuriousRamsay and Argent Nomad. + "UnlockPOI" and satchel collection should hopefully prevent multiplayer large area resets + Multiplayer inconsistent zombie spawning should now be fixed + Multiplayer and singleplayer issue where zombies stop spawning should now be fixed + Added localisation to indicate collecting satchel is not worth additional reward. \ No newline at end of file diff --git a/Config/Localization.txt b/Config/Localization.txt new file mode 100644 index 0000000..fb17f30 --- /dev/null +++ b/Config/Localization.txt @@ -0,0 +1,12 @@ +Key,File,Type,UsedInMainMenu,NoTranslate,english + +tier1_courier_rescue_name,Quest,Quest Info,,,Tier 1 Defend Safehouse +tier2_courier_rescue_name,Quest,Quest Info,,,Tier 2 Defend Safehouse +tier3_courier_rescue_name,Quest,Quest Info,,,Tier 3 Defend Safehouse +tier4_courier_rescue_name,Quest,Quest Info,,,Tier 4 Defend Safehouse +tier5_courier_rescue_name,Quest,Quest Info,,,Tier 5 Defend Safehouse +courier_rescue_subtitle,Quest,Quest Info,,,Defend the Safehouse +courier_rescue_description,Quest,Quest Info,,,A scout spotted a horde heading towards our safehouse at [DECEA3]{poi.name}[-]. Head there and clear out any zombies inside - then reinforce the structure and kill all the incoming zombies so that we can continue to use the building. If you feel like grabbing the satchel of goods you can - but I won't pay you any extra for it! +courier_rescue_offer,Quest,Quest Info,,,One of our scouts spotted a small horde heading towards our safehouse at [DECEA3]{poi.name}[-]. Go and clear out any zombies inside - then stop the horde from trashing the place. If you feel like grabbing the satchel of goods you can - but I won't pay you any extra for it! +courier_rescue_statement,Quest,Quest Info,,,Defend the safehouse. +courier_rescue_response,Quest,Quest Info,,,Defend Safehouse ([DECEA3]{poi.distance} {poi.direction}[-]) \ No newline at end of file diff --git a/Config/buffs.xml b/Config/buffs.xml new file mode 100644 index 0000000..e058101 --- /dev/null +++ b/Config/buffs.xml @@ -0,0 +1,84 @@ + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Config/entityclasses.xml b/Config/entityclasses.xml new file mode 100644 index 0000000..bebd6d0 --- /dev/null +++ b/Config/entityclasses.xml @@ -0,0 +1,28 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Config/gameevents.xml b/Config/gameevents.xml new file mode 100644 index 0000000..c0b3966 --- /dev/null +++ b/Config/gameevents.xml @@ -0,0 +1,1195 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Config/quests.xml b/Config/quests.xml new file mode 100644 index 0000000..43ec89d --- /dev/null +++ b/Config/quests.xml @@ -0,0 +1,551 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/ModInfo.xml b/ModInfo.xml new file mode 100644 index 0000000..33e618c --- /dev/null +++ b/ModInfo.xml @@ -0,0 +1,11 @@ + + + + + + + + + + + \ No newline at end of file