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141
Harmony/Patches.cs
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141
Harmony/Patches.cs
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using HarmonyLib;
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using System.Collections.Generic;
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using System.Reflection.Emit;
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[HarmonyPatch]
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public class Patches
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{
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[HarmonyPatch(typeof(BindingInfo), MethodType.Constructor, new[] { typeof(XUiView), typeof(string), typeof(string) })]
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[HarmonyPostfix]
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private static void Postfix_ctor_BindingInfo(BindingInfo __instance, string _sourceText)
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{
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if (!string.IsNullOrEmpty(_sourceText) && _sourceText.StartsWith("{keybindingEntryCount"))
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{
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__instance.RefreshValue(true);
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}
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}
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[HarmonyPatch(typeof(XUiC_OptionsController), nameof(XUiC_OptionsController.GetBindingValue))]
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[HarmonyPostfix]
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private static void Postfix_GetBindingValue_XUiC_OptionsController(ref string _value, string _bindingName, ref bool __result, XUiC_OptionsController __instance)
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{
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if (__result)
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{
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return;
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}
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if (!string.IsNullOrEmpty(_bindingName) && _bindingName.StartsWith("keybindingEntryCount"))
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{
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if (CustomPlayerActionManager.arr_row_counts_controller == null)
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{
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ReversePatches.InitControllerActionList(__instance);
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}
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int index = int.Parse(_bindingName.Substring(_bindingName.Length - 1));
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_value = CustomPlayerActionManager.arr_row_counts_controller[index].ToString();
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__result = true;
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return;
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}
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}
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[HarmonyPatch(typeof(XUiC_OptionsControls), nameof(XUiC_OptionsControls.createControlsEntries))]
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[HarmonyTranspiler]
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private static IEnumerable<CodeInstruction> Transpiler_createControlsEntries_XUiC_OptionsControls(IEnumerable<CodeInstruction> instructions)
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{
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var codes = new List<CodeInstruction>(instructions);
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for(int i = 0; i < codes.Count; ++i)
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{
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if (codes[i].opcode == OpCodes.Stloc_2)
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{
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codes.Insert(i, CodeInstruction.Call(typeof(CustomPlayerActionManager), nameof(CustomPlayerActionManager.CreateActionArray)));
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break;
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}
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}
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return codes;
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}
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[HarmonyPatch(typeof(XUiC_OptionsController), nameof(XUiC_OptionsController.createControlsEntries))]
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[HarmonyTranspiler]
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private static IEnumerable<CodeInstruction> Transpiler_createControlsEntries_XUiC_OptionsController(IEnumerable<CodeInstruction> instructions)
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{
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var codes = new List<CodeInstruction>(instructions);
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for(int i = 0; i < codes.Count; ++i)
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{
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if (codes[i].opcode == OpCodes.Stloc_0)
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{
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codes.InsertRange(i - 1, new[]
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{
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new CodeInstruction(OpCodes.Ldarg_0),
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CodeInstruction.LoadField(typeof(XUiC_OptionsController), nameof(XUiC_OptionsController.actionTabGroups)),
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CodeInstruction.Call(typeof(CustomPlayerActionManager), nameof(CustomPlayerActionManager.CreateControllerActions))
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});
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break;
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}
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}
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return codes;
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}
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[HarmonyPatch(typeof(XUiC_OptionsController), nameof(XUiC_OptionsController.storeCurrentBindings))]
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[HarmonyPostfix]
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private static void Postfix_storeCurrentBindings_XUiC_OptionsController(XUiC_OptionsController __instance)
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{
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CustomPlayerActionManager.StoreCurrentCustomBindings(__instance.actionBindingsOnOpen);
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}
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[HarmonyPatch(typeof(XUiC_OptionsControls), nameof(XUiC_OptionsControls.storeCurrentBindings))]
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[HarmonyPostfix]
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private static void Postfix_storeCurrentBindings_XUiC_OptionsControls(XUiC_OptionsControls __instance)
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{
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CustomPlayerActionManager.StoreCurrentCustomBindings(__instance.actionBindingsOnOpen);
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}
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[HarmonyPatch(typeof(GameOptionsManager), nameof(GameOptionsManager.SaveControls))]
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[HarmonyPostfix]
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private static void Postfix_SaveControls_GameOptionsManager()
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{
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CustomPlayerActionManager.SaveCustomControls();
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}
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[HarmonyPatch(typeof(GameOptionsManager), nameof(GameOptionsManager.ResetGameOptions))]
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[HarmonyTranspiler]
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private static IEnumerable<CodeInstruction> Transpiler_ResetGameOptions_GameOptionsManager(IEnumerable<CodeInstruction> instructions)
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{
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var codes = new List<CodeInstruction>(instructions);
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var mtd_save_controls = AccessTools.Method(typeof(GameOptionsManager), nameof(GameOptionsManager.SaveControls));
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for (int i = 0; i < codes.Count; ++i)
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{
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if (codes[i].Calls(mtd_save_controls))
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{
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codes.Insert(i + 1, CodeInstruction.Call(typeof(CustomPlayerActionManager), nameof(CustomPlayerActionManager.ResetCustomControls)));
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i++;
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}
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}
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return codes;
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}
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[HarmonyPatch(typeof(ActionSetManager), nameof(ActionSetManager.LogActionSets))]
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[HarmonyTranspiler]
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private static IEnumerable<CodeInstruction> Transpiler_LogActionSets_ActionSetManager(IEnumerable<CodeInstruction> instructions)
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{
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var codes = new List<CodeInstruction>(instructions);
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for(int i = codes.Count - 1; i >= 0; --i)
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{
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if (codes[i].opcode == OpCodes.Ldloc_1)
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{
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codes.Insert(i + 1, CodeInstruction.Call(typeof(CustomPlayerActionManager), nameof(CustomPlayerActionManager.CreateDebugInfo)));
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break;
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}
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}
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return codes;
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}
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}
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