Files
MPLogue_Better_Biomes_7D2D_…/Config/blocks.xml
2025-06-04 16:30:18 +09:30

4481 lines
195 KiB
XML

<blocks>
<append xpath="/blocks">
<!--
<property name="IsPlant" value="true"/>
-->
<!-- Cactus -->
<block name="mpl_ft_Cactus_1">
<property name="Class" value="Cactus"/>
<property name="CustomIcon" value="treeCactus01"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Damage" value="3"/>
<property name="IsPlant" value="true"/>
<property name="CanPlayersSpawnOn" value="false"/>
<property name="Material" value="Mcactus"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_cactus.unity3d?mpl_ft_Cactus_1"/>
<property name="ModelOffset" value="0,-.2,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<Property Name="Isterraindecoration" Value="True"/>
<Property Name="Candecorateonslopes" Value="True"/>
<drop event="Harvest" name="resourceYuccaFibers" count="10" tag="oreWoodHarvest"/>
<drop event="Destroy" name="foodCropYuccaFruit" count="3"/>
<drop event="Destroy" name="resourceYuccaFibers" count="5"/>
<property name="SortOrder1" value="B909"/>
<property name="SortOrder2" value="0000"/>
<property name="BlockTag" value="TreeTrunk"/>
<property name="FilterTags" value="MC_outdoor,SC_shrubbery"/>
</block>
<block name="mpl_ft_Cactus_2">
<property name="Extends" value="mpl_ft_Cactus_1"/>
<property name="CustomIcon" value="treeCactus01"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_cactus.unity3d?mpl_ft_Cactus_2"/>
</block>
<block name="mpl_ft_Cactus_3">
<property name="Extends" value="mpl_ft_Cactus_1"/>
<property name="CustomIcon" value="treeCactus01"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_cactus.unity3d?mpl_ft_Cactus_3"/>
</block>
<block name="mpl_ft_Nopal_Big">
<property name="Extends" value="mpl_ft_Cactus_1"/>
<property name="CustomIcon" value="treeCactus01"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_cactus.unity3d?mpl_ft_Nopal_Big"/>
</block>
<block name="mpl_ft_Nopal_Medium">
<property name="Extends" value="mpl_ft_Cactus_1"/>
<property name="CustomIcon" value="treeCactus01"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_cactus.unity3d?mpl_ft_Nopal_Medium"/>
</block>
<block name="mpl_ft_Nopal_Small">
<property name="Extends" value="mpl_ft_Cactus_1"/>
<property name="CustomIcon" value="treeCactus01"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_cactus.unity3d?mpl_ft_Nopal_Small"/>
</block>
<block name="mpl_ft_SmallCacto">
<property name="Extends" value="mpl_ft_Cactus_1"/>
<property name="CustomIcon" value="treeCactus01"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_cactus.unity3d?mpl_ft_SmallCacto"/>
<property name="ModelOffset" value="0,0,0"/>
</block>
<block name="mpl_ft_SmallCacto_GroupA">
<property name="Extends" value="mpl_ft_SmallCacto"/>
<property name="CustomIcon" value="treeCactus01"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_cactus.unity3d?mpl_ft_SmallCacto_GroupA"/>
</block>
<block name="mpl_ft_SmallCacto_GroupB">
<property name="Extends" value="mpl_ft_SmallCacto"/>
<property name="CustomIcon" value="treeCactus01"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_cactus.unity3d?mpl_ft_SmallCacto_GroupB"/>
</block>
<block name="mpl_ft_SmallCacto_GroupC">
<property name="Extends" value="mpl_ft_SmallCacto"/>
<property name="CustomIcon" value="treeCactus01"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_cactus.unity3d?mpl_ft_SmallCacto_GroupC"/>
</block>
<block name="mpl_ft_DesertYuccaTree">
<property name="Extends" value="plantedYucca3Harvest"/>
<property name="CustomIcon" value="plantedYucca3Harvest"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_cactus.unity3d?mpl_ft_DesertYuccaTree"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,6,1"/>
</block>
<!-- Bones -->
<block name="mpl_ft_BonesScat_01">
<property name="CustomIcon" value="goreBlockHumanBones"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Material" value="Morganic"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bones.unity3d?mpl_ft_BonesScat_01"/>
<property name="ImposterExclude" value="true"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<Property Name="Isterraindecoration" Value="True"/>
<Property Name="Candecorateonslopes" Value="True"/>
<property name="Collide" value="melee,bullet,arrow,rocket"/>
<drop event="Harvest" name="resourcePotassiumNitratePowder" count="2,4" tag="butcherHarvest" tool_category="Butcher"/>
<drop event="Destroy" name="resourceBone" count="5,10" tag="butcherHarvest"/>
<property name="ModelOffset" value="0,.15,0"/>
</block>
<block name="mpl_ft_BonesScat_02">
<property name="Extends" value="mpl_ft_BonesScat_01"/>
<property name="CustomIcon" value="goreBlockHumanBones"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bones.unity3d?mpl_ft_BonesScat_02"/>
</block>
<block name="mpl_ft_BonesScat_03">
<property name="Extends" value="mpl_ft_BonesScat_01"/>
<property name="CustomIcon" value="goreBlockHumanBones"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bones.unity3d?mpl_ft_BonesScat_03"/>
</block>
<block name="mpl_ft_BonesScat_04">
<property name="Extends" value="mpl_ft_BonesScat_01"/>
<property name="CustomIcon" value="goreBlockHumanBones"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bones.unity3d?mpl_ft_BonesScat_04"/>
</block>
<block name="mpl_ft_BonesScat_05">
<property name="Extends" value="mpl_ft_BonesScat_01"/>
<property name="CustomIcon" value="goreBlockHumanBones"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bones.unity3d?mpl_ft_BonesScat_05"/>
</block>
<block name="mpl_ft_BonesScat_06">
<property name="Extends" value="mpl_ft_BonesScat_01"/>
<property name="CustomIcon" value="goreBlockHumanBones"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bones.unity3d?mpl_ft_BonesScat_06"/>
</block>
<block name="mpl_ft_BonesScat_07">
<property name="Extends" value="mpl_ft_BonesScat_01"/>
<property name="CustomIcon" value="goreBlockHumanBones"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bones.unity3d?mpl_ft_BonesScat_07"/>
</block>
<block name="mpl_ft_BonesScat_08">
<property name="Extends" value="mpl_ft_BonesScat_01"/>
<property name="CustomIcon" value="goreBlockHumanBones"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bones.unity3d?mpl_ft_BonesScat_08"/>
</block>
<block name="mpl_ft_BonesScat_09">
<property name="Extends" value="mpl_ft_BonesScat_01"/>
<property name="CustomIcon" value="goreBlockHumanBones"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bones.unity3d?mpl_ft_BonesScat_09"/>
</block>
<block name="mpl_ft_BonesScat_10">
<property name="Extends" value="mpl_ft_BonesScat_01"/>
<property name="CustomIcon" value="goreBlockHumanBones"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bones.unity3d?mpl_ft_BonesScat_10"/>
</block>
<block name="mpl_ft_BonesScat_11">
<property name="Extends" value="mpl_ft_BonesScat_01"/>
<property name="CustomIcon" value="goreBlockHumanBones"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bones.unity3d?mpl_ft_BonesScat_11"/>
</block>
<block name="mpl_ft_BonesScat_12">
<property name="Extends" value="mpl_ft_BonesScat_01"/>
<property name="CustomIcon" value="goreBlockHumanBones"/>
<property name="CustomIconTint" value="ad3b85"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bones.unity3d?mpl_ft_BonesScat_12"/>
<property name="ModelOffset" value="0,0,0"/>
</block>
<!-- Winter Trees -->
<block name="mpl_ft_Tree_A_01_Snow">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treeWinterPine13m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesSnow.unity3d?mpl_ft_Tree_A_01_Snow"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,8,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt_55m"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Tree_A_02_Snow">
<property name="Extends" value="mpl_ft_Tree_A_01_Snow"/>
<property name="CustomIcon" value="treeWinterPine13m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="IsPlant" value="true"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesSnow.unity3d?mpl_ft_Tree_A_02_Snow"/>
</block>
<block name="mpl_ft_Tree_A_03_Snow">
<property name="Extends" value="mpl_ft_Tree_A_01_Snow"/>
<property name="CustomIcon" value="treeWinterPine13m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="IsPlant" value="true"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesSnow.unity3d?mpl_ft_Tree_A_03_Snow"/>
</block>
<block name="mpl_ft_Tree_A_04_Snow">
<property name="Extends" value="mpl_ft_Tree_A_01_Snow"/>
<property name="CustomIcon" value="treeWinterPine13m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="IsPlant" value="true"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesSnow.unity3d?mpl_ft_Tree_A_04_Snow"/>
</block>
<block name="mpl_ft_Tree_A_05_Snow">
<property name="Extends" value="mpl_ft_Tree_A_01_Snow"/>
<property name="CustomIcon" value="treeWinterPine13m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="IsPlant" value="true"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesSnow.unity3d?mpl_ft_Tree_A_05_Snow"/>
</block>
<block name="mpl_ft_Tree_A_06_Snow">
<property name="Extends" value="mpl_ft_Tree_A_01_Snow"/>
<property name="CustomIcon" value="treeWinterPine13m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="IsPlant" value="true"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesSnow.unity3d?mpl_ft_Tree_A_06_Snow"/>
</block>
<!-- Mushrooms -->
<block name="mpl_ft_Mushroom_01">
<property name="DescriptionKey" value="mushroom01Desc"/>
<property name="CustomIcon" value="mushroom01"/>
<property name="CustomIconTint" value="90a818"/>
<property name="DisplayInfo" value="Description"/>
<property name="Material" value="Mmushrooms"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_mushrooms.unity3d?mpl_ft_Mushroom_01"/>
<property name="WaterFlow" value="permitted"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="HarvestOverdamage" value="false"/>
<property name="GndAlign" value="1"/>
<drop event="Harvest" name="foodCropMushrooms" count="1" tag="wildCropsHarvest"/>
<drop event="Harvest" name="foodCropMushrooms" prob="0.5" count="1" tag="bonusCropHarvest"/>
<drop event="Harvest" name="foodCropMushrooms" count="1" tag="farmerBonusHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceYuccaFibers" count="0" prob="1" stick_chance="0"/>
<property name="SortOrder1" value="B951"/>
<property name="SortOrder2" value="0000"/>
<property name="FilterTags" value="MC_outdoor,SC_crops"/>
</block>
<block name="mpl_ft_Mushroom_02">
<property name="Extends" value="mpl_ft_Mushroom_01"/>
<property name="CustomIcon" value="mushroom01"/>
<property name="CustomIconTint" value="90a818"/>
<property name="IsPlant" value="true"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_mushrooms.unity3d?mpl_ft_Mushroom_02"/>
</block>
<block name="mpl_ft_Mushroom_03">
<property name="Extends" value="mpl_ft_Mushroom_01"/>
<property name="CustomIcon" value="mushroom01"/>
<property name="CustomIconTint" value="90a818"/>
<property name="IsPlant" value="true"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_mushrooms.unity3d?mpl_ft_Mushroom_03"/>
</block>
<block name="mpl_ft_Mushroom_04">
<property name="Extends" value="mpl_ft_Mushroom_01"/>
<property name="CustomIcon" value="mushroom01"/>
<property name="CustomIconTint" value="90a818"/>
<property name="IsPlant" value="true"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_mushrooms.unity3d?mpl_ft_Mushroom_04"/>
</block>
<block name="mpl_ft_Mushroom_05">
<property name="Extends" value="mpl_ft_Mushroom_01"/>
<property name="CustomIcon" value="mushroom01"/>
<property name="CustomIconTint" value="90a818"/>
<property name="IsPlant" value="true"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_mushrooms.unity3d?mpl_ft_Mushroom_05"/>
</block>
<!--
<block name="mpl_ft_Mushroom_05">
<property name="DescriptionKey" value="mushroom01Desc"/>
<property name="DisplayInfo" value="Description"/>
<property name="Material" value="Mmushrooms"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_mushrooms.unity3d?mpl_ft_Mushroom_05"/>
<property name="WaterFlow" value="permitted"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="HarvestOverdamage" value="false"/>
<property name="GndAlign" value="1"/>
<drop event="Harvest" name="mpl_ft_eatShrooms" count="1" tag="wildCropsHarvest"/>
<drop event="Harvest" name="mpl_ft_eatShrooms" prob="0.5" count="1" tag="bonusCropHarvest"/>
<drop event="Harvest" name="mpl_ft_eatShrooms" count="1" tag="farmerBonusHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceYuccaFibers" count="0" prob="1" stick_chance="0"/>
<property name="SortOrder1" value="B951"/>
<property name="SortOrder2" value="0000"/>
<property name="FilterTags" value="MC_outdoor,SC_crops"/>
</block>
-->
<!-- Branches -->
<block name="mpl_ft_Branches_01">
<property name="CreativeMode" value="Dev"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="IsPlant" value="true"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_Branches.unity3d?mpl_ft_Branches_01"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="GndAlign" value="1"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="CanPickup" value="true" param1="resourceWood"/>
<drop event="Harvest" name="resourceWood" count="2" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_Branches_02">
<property name="Extends" value="mpl_ft_Branches_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_Branches.unity3d?mpl_ft_Branches_02"/>
</block>
<block name="mpl_ft_Branches_03">
<property name="Extends" value="mpl_ft_Branches_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_Branches.unity3d?mpl_ft_Branches_03"/>
</block>
<block name="mpl_ft_Branches_04">
<property name="Extends" value="mpl_ft_Branches_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_Branches.unity3d?mpl_ft_Branches_04"/>
</block>
<block name="mpl_ft_Branches_05">
<property name="Extends" value="mpl_ft_Branches_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_Branches.unity3d?mpl_ft_Branches_05"/>
</block>
<block name="mpl_ft_Branches_06">
<property name="Extends" value="mpl_ft_Branches_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_Branches.unity3d?mpl_ft_Branches_06"/>
</block>
<block name="mpl_ft_Branches_07">
<property name="Extends" value="mpl_ft_Branches_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_Branches.unity3d?mpl_ft_Branches_07"/>
</block>
<block name="mpl_ft_Branches_08">
<property name="Extends" value="mpl_ft_Branches_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_Branches.unity3d?mpl_ft_Branches_08"/>
</block>
<block name="mpl_ft_Branches_09">
<property name="Extends" value="mpl_ft_Branches_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_Branches.unity3d?mpl_ft_Branches_09"/>
</block>
<block name="mpl_ft_Branches_10">
<property name="Extends" value="mpl_ft_Branches_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_Branches.unity3d?mpl_ft_Branches_10"/>
</block>
<!-- Grass/Weeds - Green -->
<!-- Ferns -->
<block name="mpl_ft_Grass_Green_01">
<property name="CreativeMode" value="Dev"/>
<property name="Material" value="Mtallgrass"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_01"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ModelOffset" value="0,0,0"/>
<drop event="Harvest" name="resourceYuccaFibers" count="2" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceYuccaFibers" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_Grass_Green_01a">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_01a"/>
</block>
<block name="mpl_ft_Grass_Green_02">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_02"/>
</block>
<block name="mpl_ft_Grass_Green_02a">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_02a"/>
</block>
<block name="mpl_ft_Grass_Green_03">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_03"/>
</block>
<block name="mpl_ft_Grass_Green_03a">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_03a"/>
</block>
<block name="mpl_ft_Grass_Green_04">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_04"/>
</block>
<!-- Grass -->
<block name="mpl_ft_Grass_Green_05">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_05"/>
</block>
<block name="mpl_ft_Grass_Green_06">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_06"/>
</block>
<block name="mpl_ft_Grass_Green_07">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_07"/>
</block>
<block name="mpl_ft_Grass_Green_08">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_08"/>
</block>
<block name="mpl_ft_Grass_Green_09">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_09"/>
</block>
<block name="mpl_ft_Grass_Green_10">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_10"/>
</block>
<block name="mpl_ft_Grass_Green_11">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_11"/>
</block>
<block name="mpl_ft_Grass_Green_12">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_12"/>
</block>
<!-- Ground Ivy -->
<block name="mpl_ft_Grass_Green_13">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_13"/>
</block>
<block name="mpl_ft_Grass_Green_14">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_14"/>
</block>
<block name="mpl_ft_Grass_Green_15">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_15"/>
</block>
<!-- Broadleaf Ground Cover -->
<block name="mpl_ft_Grass_Green_16">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_16"/>
</block>
<block name="mpl_ft_Grass_Green_17">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_17"/>
</block>
<block name="mpl_ft_Grass_Green_18">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_18"/>
</block>
<block name="mpl_ft_Grass_Green_19">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_19"/>
</block>
<block name="mpl_ft_Grass_Green_20">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_20"/>
</block>
<block name="mpl_ft_Grass_Green_21">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_21"/>
</block>
<block name="mpl_ft_Grass_Green_22">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_22"/>
</block>
<block name="mpl_ft_Grass_Green_23">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_23"/>
</block>
<block name="mpl_ft_Grass_Green_24">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_24"/>
</block>
<block name="mpl_ft_Grass_Green_25">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_25"/>
</block>
<block name="mpl_ft_Grass_Green_26">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_26"/>
</block>
<!-- Tall Grass -->
<block name="mpl_ft_Grass_Green_27">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_27"/>
</block>
<block name="mpl_ft_Grass_Green_28">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_28"/>
</block>
<block name="mpl_ft_Grass_Green_29">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_29"/>
</block>
<block name="mpl_ft_Grass_Green_30">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_30"/>
</block>
<block name="mpl_ft_Grass_Green_31">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_31"/>
</block>
<!-- Billberry Plant/bush -->
<block name="mpl_ft_Grass_Green_32">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_32"/>
<property name="ModelOffset" value="0,-.2,0"/>
</block>
<block name="mpl_ft_Grass_Green_33">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_33"/>
<property name="ModelOffset" value="0,-.2,0"/>
</block>
<block name="mpl_ft_Grass_Green_34">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_34"/>
<property name="ModelOffset" value="0,-.2,0"/>
</block>
<block name="mpl_ft_Grass_Green_35">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_35"/>
<property name="ModelOffset" value="0,-.2,0"/>
</block>
<block name="mpl_ft_Grass_Green_36">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_36"/>
<property name="ModelOffset" value="0,-.2,0"/>
</block>
<block name="mpl_ft_Grass_Green_37">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_37"/>
<property name="ModelOffset" value="0,-.2,0"/>
</block>
<!-- Thin Grass -->
<block name="mpl_ft_Grass_Green_38">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_38"/>
</block>
<block name="mpl_ft_Grass_Green_39">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_39"/>
</block>
<!-- Heath -->
<block name="mpl_ft_Grass_Green_40">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_40"/>
</block>
<block name="mpl_ft_Grass_Green_41">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_41"/>
</block>
<block name="mpl_ft_Grass_Green_42">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_42"/>
</block>
<block name="mpl_ft_Grass_Green_43">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_43"/>
</block>
<block name="mpl_ft_Grass_Green_44">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_44"/>
</block>
<!-- Rose Bushes -->
<block name="mpl_ft_Grass_Green_45">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_45"/>
</block>
<block name="mpl_ft_Grass_Green_46">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_46"/>
</block>
<block name="mpl_ft_Grass_Green_47">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_47"/>
</block>
<block name="mpl_ft_Grass_Green_48">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_48"/>
</block>
<!-- Misc ground cover -->
<block name="mpl_ft_Grass_Green_49">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_49"/>
</block>
<block name="mpl_ft_Grass_Green_50">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_50"/>
</block>
<block name="mpl_ft_Grass_Green_51">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_51"/>
</block>
<block name="mpl_ft_Grass_Green_52">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_52"/>
</block>
<block name="mpl_ft_Grass_Green_53">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_53"/>
</block>
<block name="mpl_ft_Grass_Green_54">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_54"/>
</block>
<block name="mpl_ft_Grass_Green_55">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_55"/>
</block>
<block name="mpl_ft_Grass_Green_56">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_56"/>
</block>
<block name="mpl_ft_Grass_Green_57">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_57"/>
</block>
<block name="mpl_ft_Grass_Green_58">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_58"/>
</block>
<block name="mpl_ft_Grass_Green_59">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Green_59"/>
</block>
<!-- Grass - Dry -->
<block name="mpl_ft_Grass_Dry_01">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_01"/>
</block>
<block name="mpl_ft_Grass_Dry_02">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_02"/>
</block>
<block name="mpl_ft_Grass_Dry_03">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_03"/>
</block>
<block name="mpl_ft_Grass_Dry_04">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_04"/>
</block>
<block name="mpl_ft_Grass_Dry_05">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_05"/>
</block>
<block name="mpl_ft_Grass_Dry_06">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_06"/>
</block>
<block name="mpl_ft_Grass_Dry_07">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_07"/>
</block>
<block name="mpl_ft_Grass_Dry_08">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_08"/>
</block>
<block name="mpl_ft_Grass_Dry_09">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_09"/>
</block>
<block name="mpl_ft_Grass_Dry_10">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_10"/>
</block>
<block name="mpl_ft_Grass_Dry_11">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_11"/>
</block>
<block name="mpl_ft_Grass_Dry_12">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_12"/>
</block>
<block name="mpl_ft_Grass_Dry_13">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_13"/>
</block>
<block name="mpl_ft_Grass_Dry_14">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_14"/>
</block>
<block name="mpl_ft_Grass_Dry_15">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_15"/>
</block>
<block name="mpl_ft_Grass_Dry_16">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_16"/>
</block>
<block name="mpl_ft_Grass_Dry_17">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_17"/>
</block>
<block name="mpl_ft_Grass_Dry_18">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_18"/>
</block>
<block name="mpl_ft_Grass_Dry_19">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_19"/>
</block>
<block name="mpl_ft_Grass_Dry_20">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_20"/>
</block>
<block name="mpl_ft_Grass_Dry_21">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_21"/>
</block>
<block name="mpl_ft_Grass_Dry_22">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_22"/>
</block>
<block name="mpl_ft_Grass_Dry_23">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_23"/>
</block>
<block name="mpl_ft_Grass_Dry_24">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_24"/>
</block>
<block name="mpl_ft_Grass_Dry_25">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_25"/>
</block>
<block name="mpl_ft_Grass_Dry_26">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_26"/>
</block>
<block name="mpl_ft_Grass_Dry_27">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_27"/>
</block>
<!-- Dry Grass Dark -->
<block name="mpl_ft_Grass_Dry_03_d">
<property name="Extends" value="mpl_ft_Grass_Green_01"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_03"/>
<property name="TintColor" value="70706d"/>
</block>
<block name="mpl_ft_Grass_Dry_04_d">
<property name="Extends" value="mpl_ft_Grass_Dry_03_d"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_04"/>
<property name="TintColor" value="b3b2b1"/>
</block>
<block name="mpl_ft_Grass_Dry_15_d">
<property name="Extends" value="mpl_ft_Grass_Dry_03_d"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_15"/>
<property name="TintColor" value="a6a6a6"/>
</block>
<block name="mpl_ft_Grass_Dry_16_d">
<property name="Extends" value="mpl_ft_Grass_Dry_03_d"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_16"/>
<property name="TintColor" value="999999"/>
</block>
<block name="mpl_ft_Grass_Dry_17_d">
<property name="Extends" value="mpl_ft_Grass_Dry_03_d"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_17"/>
<property name="TintColor" value="8c8c8c"/>
</block>
<block name="mpl_ft_Grass_Dry_18_d">
<property name="Extends" value="mpl_ft_Grass_Dry_03_d"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_grass.unity3d?mpl_ft_Grass_Dry_18"/>
<property name="TintColor" value="9e9e96"/>
</block>
<!-- Green Bushes -->
<block name="mpl_ft_BushGreen_01">
<property name="CreativeMode" value="Dev"/>
<property name="Extends" value="plantHedge"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_01"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,2,1"/>
<property name="Collide" value="melee,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<property name="CanBlocksReplace" value="true" />
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_BushGreen_02">
<property name="Extends" value="mpl_ft_BushGreen_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_02"/>
</block>
<block name="mpl_ft_BushGreen_03">
<property name="Extends" value="mpl_ft_BushGreen_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_03"/>
</block>
<block name="mpl_ft_BushGreen_04">
<property name="Extends" value="mpl_ft_BushGreen_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_04"/>
</block>
<block name="mpl_ft_BushGreen_05">
<property name="Extends" value="mpl_ft_BushGreen_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_05"/>
</block>
<block name="mpl_ft_BushGreen_06">
<property name="Extends" value="mpl_ft_BushGreen_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_06"/>
</block>
<block name="mpl_ft_BushGreen_07">
<property name="Extends" value="mpl_ft_BushGreen_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_07"/>
</block>
<block name="mpl_ft_BushGreen_08">
<property name="Extends" value="mpl_ft_BushGreen_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_08"/>
</block>
<block name="mpl_ft_BushGreen_09">
<property name="Extends" value="mpl_ft_BushGreen_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_09"/>
</block>
<block name="mpl_ft_BushGreen_10">
<property name="Extends" value="mpl_ft_BushGreen_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_10"/>
</block>
<block name="mpl_ft_BushGreen_11">
<property name="Extends" value="mpl_ft_BushGreen_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_11"/>
</block>
<block name="mpl_ft_BushGreen_12">
<property name="Extends" value="mpl_ft_BushGreen_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_12"/>
</block>
<block name="mpl_ft_BushGreen_13">
<property name="Extends" value="mpl_ft_BushGreen_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="movement,melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_13"/>
</block>
<block name="mpl_ft_BushGreen_14">
<property name="Extends" value="mpl_ft_BushGreen_13"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_14"/>
</block>
<block name="mpl_ft_BushGreen_15">
<property name="Extends" value="mpl_ft_BushGreen_13"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_15"/>
</block>
<block name="mpl_ft_BushGreen_16">
<property name="Extends" value="mpl_ft_BushGreen_13"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_16"/>
</block>
<block name="mpl_ft_BushGreen_17">
<property name="Extends" value="mpl_ft_BushGreen_13"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_17"/>
</block>
<block name="mpl_ft_BushGreen_18">
<property name="Extends" value="mpl_ft_BushGreen_13"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_18"/>
</block>
<block name="mpl_ft_BushGreen_19">
<property name="Extends" value="mpl_ft_BushGreen_13"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_19"/>
</block>
<block name="mpl_ft_BushGreen_20">
<property name="Extends" value="mpl_ft_BushGreen_13"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_20"/>
</block>
<block name="mpl_ft_BushGreen_21">
<property name="Extends" value="mpl_ft_BushGreen_13"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_21"/>
</block>
<block name="mpl_ft_BushGreen_22">
<property name="Extends" value="mpl_ft_BushGreen_13"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_22"/>
</block>
<block name="mpl_ft_BushGreen_23">
<property name="Extends" value="mpl_ft_BushGreen_13"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_23"/>
</block>
<block name="mpl_ft_BushGreen_24">
<property name="Extends" value="mpl_ft_BushGreen_13"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_BushGreen_24"/>
</block>
<block name="mpl_ft_OakSmlGreen_dn1_5">
<property name="CreativeMode" value="Dev"/><!--
<property name="Class" value="ModelTree"/> -->
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_OakBushSml.unity3d?mpl_ft_OakSmlGreen_dn1_5"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<property name="CanBlocksReplace" value="true" />
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_OakSmlGreen_dn2_0">
<property name="CreativeMode" value="Dev"/><!--
<property name="Class" value="ModelTree"/> -->
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_OakBushSml.unity3d?mpl_ft_OakSmlGreen_dn2_0"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<property name="CanBlocksReplace" value="true" />
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_OakSmlGreen_dn2_5">
<property name="CreativeMode" value="Dev"/><!--
<property name="Class" value="ModelTree"/> -->
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_OakBushSml.unity3d?mpl_ft_OakSmlGreen_dn2_5"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<property name="CanBlocksReplace" value="true" />
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_OakSmlGreen_dn3_0">
<property name="CreativeMode" value="Dev"/><!--
<property name="Class" value="ModelTree"/> -->
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_OakBushSml.unity3d?mpl_ft_OakSmlGreen_dn3_0"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<property name="CanBlocksReplace" value="true" />
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_OakSmlGreen_dn3_5">
<property name="CreativeMode" value="Dev"/><!--
<property name="Class" value="ModelTree"/> -->
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_OakBushSml.unity3d?mpl_ft_OakSmlGreen_dn3_5"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<property name="CanBlocksReplace" value="true" />
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<!-- Bushes Brown -->
<block name="mpl_ft_OakSmlBrown_dn1_5">
<property name="CreativeMode" value="Dev"/><!--
<property name="Class" value="ModelTree"/> -->
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_OakBushSml.unity3d?mpl_ft_OakSmlBrown_dn1_5"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<property name="CanBlocksReplace" value="true" />
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_OakSmlBrown_dn2_0">
<property name="CreativeMode" value="Dev"/><!--
<property name="Class" value="ModelTree"/> -->
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_OakBushSml.unity3d?mpl_ft_OakSmlBrown_dn2_0"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<property name="CanBlocksReplace" value="true" />
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_OakSmlBrown_dn2_5">
<property name="CreativeMode" value="Dev"/><!--
<property name="Class" value="ModelTree"/> -->
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_OakBushSml.unity3d?mpl_ft_OakSmlBrown_dn2_5"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<property name="CanBlocksReplace" value="true" />
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_OakSmlBrown_dn3_0">
<property name="CreativeMode" value="Dev"/><!--
<property name="Class" value="ModelTree"/> -->
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_OakBushSml.unity3d?mpl_ft_OakSmlBrown_dn3_0"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<property name="CanBlocksReplace" value="true" />
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_OakSmlBrown_dn3_5">
<property name="CreativeMode" value="Dev"/><!--
<property name="Class" value="ModelTree"/> -->
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_OakBushSml.unity3d?mpl_ft_OakSmlBrown_dn3_5"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<property name="CanBlocksReplace" value="true" />
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<!-- Dry Shrubs -->
<block name="mpl_ft_DryShrub01_dn3">
<property name="CreativeMode" value="Dev"/><!--
<property name="Class" value="ModelTree"/> -->
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_OakBushSml.unity3d?mpl_ft_DryShrub01_dn3"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<property name="CanBlocksReplace" value="true" />
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_DryShrub01_dn4">
<property name="CreativeMode" value="Dev"/><!--
<property name="Class" value="ModelTree"/> -->
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_OakBushSml.unity3d?mpl_ft_DryShrub01_dn4"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<property name="CanBlocksReplace" value="true" />
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_DryShrub01_dn5">
<property name="CreativeMode" value="Dev"/><!--
<property name="Class" value="ModelTree"/> -->
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_OakBushSml.unity3d?mpl_ft_DryShrub01_dn5"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<property name="CanBlocksReplace" value="true" />
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<!-- Beech Trees -->
<block name="mpl_ft_beech_tree_00_A">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_tree_00_A"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_beech_tree_00_B">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_tree_00_B"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_beech_tree_00_C">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_tree_00_C"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_beech_tree_00_D">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_tree_00_D"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_beech_tree_01">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_tree_01"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt_55m"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_beech_tree_02">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_tree_02"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_beech_tree_03">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_tree_03"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_beech_tree_04">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_tree_04"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_beech_tree_05">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_tree_05"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_beech_tree_06">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_tree_06"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_beech_tree_07">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_tree_07"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_beech_tree_08">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_tree_08"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_beech_tree_09">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_tree_09"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_beech_plant_00">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_plant_00"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,2,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_beech_plant_01">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="Mwood"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_plant_01"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,2,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="2" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_beech_plant_02">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="IsPlant" value="true"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_plant_02"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,2,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_beech_plant_03">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="IsPlant" value="true"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_beech_plant_03"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,2,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<!-- Poplar Trees/Plants -->
<block name="mpl_ft_00_Poplar_plant_A">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_00_Poplar_plant_A"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,4,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_00_Poplar_plant_B">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_00_Poplar_plant_B"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,4,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_00_Poplar_plant_C">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="IsPlant" value="true"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_00_Poplar_plant_C"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,4,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_01_Poplar">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_01_Poplar"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_02_Poplar">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_02_Poplar"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_03_Poplar">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_03_Poplar"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_04_Poplar">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_04_Poplar"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_05_Poplar">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_05_Poplar"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_06_Poplar">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_06_Poplar"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_07_Poplar">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_07_Poplar"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_08_Poplar">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_08_Poplar"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_dead_01"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<!-- Pine Trees/Plants -->
<block name="mpl_ft_Forest_pine_plant_00_A">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="Mleaves"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_plant_00_A"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="2" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_Forest_pine_plant_00_B">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="Mleaves"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_plant_00_B"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="2" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_Forest_pine_plant_01">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="Mleaves"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_plant_01"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="2" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_Forest_pine_plant_02">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="Mleaves"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_plant_02"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt_55m"/>
<drop event="Harvest" name="resourceWood" count="2" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_Forest_pine_plant_03">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="Mleaves"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_plant_03"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,2,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="2" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_Forest_pine_plant_04">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="Mleaves"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_plant_04"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,2,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="2" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_Forest_pine_plant_05">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="Mleaves"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_plant_05"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,2,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="2" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_Forest_pine_01">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_01"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Forest_pine_02">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_02"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Forest_pine_03">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_03"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Forest_pine_04">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_04"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Forest_pine_05">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_05"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt"/>
<drop event="Harvest" name="resourceWood" count="110" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Forest_pine_06">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_06"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt"/>
<drop event="Harvest" name="resourceWood" count="110" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Forest_pine_07">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_07"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt"/>
<drop event="Harvest" name="resourceWood" count="110" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Forest_pine_08">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_08"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt"/>
<drop event="Harvest" name="resourceWood" count="110" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Forest_pine_09">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_09"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt"/>
<drop event="Harvest" name="resourceWood" count="110" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Forest_pine_10_dead">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_10_dead"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt_55m"/>
<drop event="Harvest" name="resourceWood" count="110" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Forest_pine_10_dead_static">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_10_dead_static"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt_55m"/>
<drop event="Harvest" name="resourceWood" count="110" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Forest_pine_11_special">
<property name="CreativeMode" value="Dev"/>
<property name="Class" value="ModelTree"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_11_special"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="Path" value="solid"/>
<property name="StabilitySupport" value="false"/><!--
<property name="ParticleOnDeath" value="treeGib_burnt_55m"/> -->
<drop event="Harvest" name="resourceWood" count="110" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="4"/>
</block>
<block name="mpl_ft_Forest_pine_tree_00_A">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_tree_00_A"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt_55m"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Forest_pine_tree_00_B">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_tree_00_B"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt_55m"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Forest_pine_tree_00_C">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_tree_00_C"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt_55m"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Forest_pine_tree_00_D">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="treePlainsTree2"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_trees.unity3d?mpl_ft_Forest_pine_tree_00_D"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,5,1"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="ParticleOnDeath" value="treeGib_burnt_55m"/>
<drop event="Harvest" name="resourceWood" count="70" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceWood" count="0" prob="1" stick_chance="0"/>
<property name="BigDecorationRadius" value="1"/>
</block>
<block name="mpl_ft_Flower_01">
<property name="CreativeMode" value="Dev"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="CustomIcon" value="treeForestGrassDiagonal"/>
<property name="Material" value="Mtallgrass"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_01"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,2,1"/>
<property name="Collide" value="melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="StabilitySupport" value="false"/>
<property name="CanPickup" value="true"/>
<drop event="Harvest" name="resourceYuccaFibers" count="2" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceYuccaFibers" count="0" prob="1" stick_chance="0"/>
</block>
<block name="mpl_ft_Flower_02">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_02"/>
</block>
<block name="mpl_ft_Flower_03">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_03"/>
</block>
<block name="mpl_ft_Flower_04">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_04"/>
</block>
<block name="mpl_ft_Flower_05">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_05"/>
</block>
<block name="mpl_ft_Flower_06">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_06"/>
</block>
<block name="mpl_ft_Flower_07">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_07"/>
</block>
<block name="mpl_ft_Flower_08">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_08"/>
</block>
<block name="mpl_ft_Flower_09">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_09"/>
</block>
<block name="mpl_ft_Flower_10">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_10"/>
</block>
<block name="mpl_ft_Flower_11">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_11"/>
</block>
<block name="mpl_ft_Flower_12">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_12"/>
</block>
<block name="mpl_ft_Flower_13">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_13"/>
</block>
<block name="mpl_ft_Flower_14">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_14"/>
</block>
<block name="mpl_ft_Flower_15">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_15"/>
</block>
<block name="mpl_ft_Flower_16">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_16"/>
</block>
<block name="mpl_ft_Flower_17">
<property name="Extends" value="mpl_ft_Flower_01"/>
<property name="CustomIcon" value="plantedChrysanthemum3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee,rocket"/>
<property name="ModelOffset" value="0,-.1,0"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_flowers.unity3d?mpl_ft_Flower_17"/>
</block>
<!-- Low Yucca Plants -->
<block name="mpl_ft_plantedYucca3Harvest_low">
<property name="Extends" value="plantedYucca3Harvest"/>
<property name="CustomIcon" value="plantedYucca3Harvest"/>
<property name="CustomIconTint" value="90a818"/>
<property name="ModelOffset" value="0,-.7,0"/>
</block>
<block name="mpl_ft_plantedYuccaDead_low">
<property name="Extends" value="plantedYuccaDead"/>
<property name="CustomIcon" value="plantedYuccaDead"/>
<property name="CustomIconTint" value="90a818"/>
<property name="ModelOffset" value="0,-.7,0"/>
</block>
<!-- Bushes -->
<block name="mpl_ft_Bush_01">
<property name="Extends" value="plantHedge"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="MultiBlockDim" value="1,2,1"/>
<property name="ModelOffset" value="0,-.5,0"/>
<property name="Collide" value="melee,rocket"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_01"/>
</block>
<block name="mpl_ft_Bush_02">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_02"/>
</block>
<block name="mpl_ft_Bush_03">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_03"/>
</block>
<block name="mpl_ft_Bush_04">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_05"/>
</block>
<block name="mpl_ft_Bush_05">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_05"/>
</block>
<block name="mpl_ft_Bush_06">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_06"/>
</block>
<block name="mpl_ft_Bush_07">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_07"/>
</block>
<block name="mpl_ft_Bush_08">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_08"/>
</block>
<block name="mpl_ft_Bush_09">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_09"/>
</block>
<block name="mpl_ft_Bush_10">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_10"/>
</block>
<block name="mpl_ft_Bush_11">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_11"/>
</block>
<block name="mpl_ft_Bush_12">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_12"/>
</block>
<block name="mpl_ft_Bush_13">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_13"/>
</block>
<block name="mpl_ft_Bush_14">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_15"/>
</block>
<block name="mpl_ft_Bush_15">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_15"/>
</block>
<block name="mpl_ft_Bush_16">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_16"/>
</block>
<block name="mpl_ft_Bush_17">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_17"/>
</block>
<block name="mpl_ft_Bush_18">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_18"/>
</block>
<block name="mpl_ft_Bush_19">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_19"/>
</block>
<block name="mpl_ft_Bush_20">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_20"/>
</block>
<block name="mpl_ft_Bush_21">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_21"/>
</block>
<block name="mpl_ft_Bush_22">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_22"/>
</block>
<block name="mpl_ft_Bush_23">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_23"/>
</block>
<block name="mpl_ft_Bush_24">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_25"/>
</block>
<block name="mpl_ft_Bush_25">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_25"/>
</block>
<block name="mpl_ft_Bush_26">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_26"/>
</block>
<block name="mpl_ft_Bush_27">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_27"/>
</block>
<block name="mpl_ft_Bush_28">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_28"/>
</block>
<block name="mpl_ft_Bush_29">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_29"/>
</block>
<block name="mpl_ft_Bush_30">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_30"/>
</block>
<block name="mpl_ft_Bush_31">
<property name="Extends" value="mpl_ft_Bush_01"/>
<property name="CustomIcon" value="plantHedge"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_bushes.unity3d?mpl_ft_Bush_31"/>
</block>
<block name="mpl_ft_Stump_01">
<property name="Material" value="MtreeWoodSmall"/>
<property name="CreativeMode" value="None"/>
<property name="IsPlant" value="true"/> <!-- it shall never be placed on rocks -->
<property name="IndexName" value="challenge_stump"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_stumps.unity3d?mpl_ft_Stump_01"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,2,1"/>
<property name="ImposterDontBlock" value="true"/>
<property name="WaterFlow" value="permitted"/>
<property name="Path" value="solid"/>
<property name="Map.Color" value="143,99,141"/>
<property name="BigDecorationRadius" value="1"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="StabilitySupport" value="false"/>
<drop event="Harvest" name="resourceWood" count="20,30" tag="oreWoodHarvest,lumberjackHarvest"/>
<drop event="Destroy" name="foodHoney" count="1" prob=".2"/>
<property name="SortOrder1" value="B907"/>
<property name="SortOrder2" value="0000"/>
<property name="Tags" value="wood,challenge_stump"/>
<property name="FilterTags" value="MC_outdoor,SC_trees"/>
<property name="DowngradeBlock" value="mpl_ft_Stump_Bee_Explode"/>
</block>
<block name="mpl_ft_Stump_02">
<property name="Extends" value="mpl_ft_Stump_01"/>
<property name="CustomIcon" value="treeStump"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_stumps.unity3d?mpl_ft_Stump_02"/>
</block>
<block name="mpl_ft_Stump_03">
<property name="Extends" value="mpl_ft_Stump_01"/>
<property name="CustomIcon" value="treeStump"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_stumps.unity3d?mpl_ft_Stump_03"/>
</block>
<block name="mpl_ft_Stump_04">
<property name="Extends" value="mpl_ft_Stump_01"/>
<property name="CustomIcon" value="treeStump"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_stumps.unity3d?mpl_ft_Stump_04"/>
</block>
<block name="mpl_ft_Stump_05">
<property name="Extends" value="mpl_ft_Stump_01"/>
<property name="CustomIcon" value="treeStump"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_stumps.unity3d?mpl_ft_Stump_05"/>
</block>
<block name="mpl_ft_Stump_06">
<property name="Extends" value="mpl_ft_Stump_01"/>
<property name="CustomIcon" value="treeStump"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_stumps.unity3d?mpl_ft_Stump_06"/>
</block>
<block name="mpl_ft_Stump_07">
<property name="Extends" value="mpl_ft_Stump_01"/>
<property name="CustomIcon" value="treeStump"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_stumps.unity3d?mpl_ft_Stump_07"/>
</block>
<block name="mpl_ft_Stump_08">
<property name="Extends" value="mpl_ft_Stump_01"/>
<property name="CustomIcon" value="treeStump"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_stumps.unity3d?mpl_ft_Stump_08"/>
</block>
<block name="mpl_ft_Stump_09">
<property name="Extends" value="mpl_ft_Stump_01"/>
<property name="CustomIcon" value="treeStump"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_stumps.unity3d?mpl_ft_Stump_09"/>
</block>
<block name="mpl_ft_Stump_Bee_Explode">
<property name="Extends" value="treeStump"/>
<property name="CustomIcon" value="treeStump"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_stumps.unity3d?mpl_ft_Stump_Bee_Explode"/>
<property name="CanBlocksReplace" value="true" />
<property name="ModelOffset" value="0,.6,0"/>
</block>
<!-- Dead and Fallen Trees -->
<!-- Dead Bushes -->
<block name="mpl_ft_Bush_A_01_Dead">
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="IsPlant" value="true"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Bush_A_01_Dead"/>
<property name="StabilitySupport" value="true"/>
<property name="Collide" value="melee"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="Stacknumber" value="500"/>
<property name="FilterTags" value="MC_outdoor,SC_terrain"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Path" value="solid"/>
<property name="ParticleOnDeath" value="treeGib_small_dust"/>
<drop event="Destroy" name="treePlantedMountainPine1m" count="1"/>
<drop event="Harvest" name="resourceWood" count="110" tag="oreWoodHarvest,lumberjackHarvest"/>
<property name="TintColor" value="b0aa97"/>
</block>
<block name="mpl_ft_Bush_A_02_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Bush_A_02_Dead"/>
</block>
<block name="mpl_ft_Bush_A_03_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Bush_A_03_Dead"/>
</block>
<block name="mpl_ft_Bush_A_04_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Bush_A_04_Dead"/>
</block>
<block name="mpl_ft_Bush_A_05_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Bush_A_05_Dead"/>
</block>
<block name="mpl_ft_Bush_A_06_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Bush_A_06_Dead"/>
</block>
<block name="mpl_ft_Bush_A_07_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Bush_A_07_Dead"/>
</block>
<!-- Dead Bushes White-->
<block name="mpl_ft_Bush_A_01_Dead_w">
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Material" value="MtreeWoodSmall"/>
<property name="IsPlant" value="true"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Bush_A_01_Dead"/>
<property name="StabilitySupport" value="true"/>
<property name="Collide" value="melee"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="Stacknumber" value="500"/>
<property name="FilterTags" value="MC_outdoor,SC_terrain"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Path" value="solid"/>
<property name="ParticleOnDeath" value="treeGib_small_dust"/>
<drop event="Destroy" name="treePlantedMountainPine1m" count="1"/>
<drop event="Harvest" name="resourceWood" count="110" tag="oreWoodHarvest,lumberjackHarvest"/>
<property name="TintColor" value="ffffff"/>
</block>
<block name="mpl_ft_Bush_A_02_Dead_w">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead_w"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Bush_A_02_Dead"/>
</block>
<block name="mpl_ft_Bush_A_03_Dead_w">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead_w"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Bush_A_03_Dead"/>
</block>
<block name="mpl_ft_Bush_A_04_Dead_w">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead_w"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Bush_A_04_Dead"/>
</block>
<block name="mpl_ft_Bush_A_05_Dead_w">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead_w"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="melee"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Bush_A_05_Dead"/>
</block>
<block name="mpl_ft_Bush_A_06_Dead_w">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead_w"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Bush_A_06_Dead"/>
</block>
<block name="mpl_ft_Bush_A_07_Dead_w">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead_w"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,3,1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Bush_A_07_Dead"/>
</block>
<!-- Dead Trees Standing-->
<block name="mpl_ft_Tree_B_04_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,8,1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Tree_B_04_Dead"/>
</block>
<block name="mpl_ft_Tree_B_04_Roots_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,8,1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Tree_B_04_Roots_Dead"/>
</block>
<block name="mpl_ft_Tree_C_01_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,8,1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Tree_C_01_Dead"/>
</block>
<block name="mpl_ft_Tree_C_02_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,8,1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Tree_C_02_Dead"/>
</block>
<block name="mpl_ft_Tree_C_03_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,8,1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Tree_C_03_Dead"/>
</block>
<block name="mpl_ft_Tree_C_04_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,8,1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Tree_C_04_Dead"/>
</block>
<block name="mpl_ft_Tree_C_05_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,8,1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Tree_C_05_Dead"/>
</block>
<block name="mpl_ft_Tree_C_06_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,8,1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Tree_C_06_Dead"/>
</block>
<block name="mpl_ft_Tree_C_07_Dead">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="MultiBlockDim" value="1,4,1"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Tree_C_07_Dead"/>
</block>
<!-- Dead Trees Fallen -->
<block name="mpl_ft_Tree_B_04_Roots_Dead_a">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="CanPickup" value="true" param1="resourceWood"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Tree_B_04_Roots_Dead_a"/>
</block>
<block name="mpl_ft_Tree_B_04_Roots_Dead_b">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="CanPickup" value="true" param1="resourceWood"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Tree_B_04_Roots_Dead_b"/>
</block>
<block name="mpl_ft_Tree_C_01_Dead_a">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="CanPickup" value="true" param1="resourceWood"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Tree_C_01_Dead_a"/>
</block>
<block name="mpl_ft_Tree_C_02_Dead_a">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="CanPickup" value="true" param1="resourceWood"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_Tree_C_02_Dead_a"/>
</block>
<!-- Dead Fallen Vanilla Trees -->
<block name="mpl_ft_DeadTree01a">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="ModelOffset" value="0,-.25,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="GndAlign" value="1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="CanPickup" value="true" param1="resourceWood"/>
<property name="TintColor" value="8c8c8b"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_DeadTree01a"/>
</block>
<block name="mpl_ft_DeadTreeBurntMed01a">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="ModelOffset" value="0,-.25,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="GndAlign" value="1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="CanPickup" value="true" param1="resourceWood"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_DeadTreeBurntMed01a"/>
</block>
<block name="mpl_ft_DesertBrushLrg01a">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="ModelOffset" value="0,-.25,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="GndAlign" value="1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="CanPickup" value="true" param1="resourceWood"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_DesertBrushLrg01a"/>
</block>
<block name="mpl_ft_DesertBrushSm01a">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="ModelOffset" value="0,-.25,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="GndAlign" value="1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="CanPickup" value="true" param1="resourceWood"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_DesertBrushSm01a"/>
</block>
<block name="mpl_ft_FirMedBurntFull01a">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="ModelOffset" value="0,-.25,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="GndAlign" value="1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="CanPickup" value="true" param1="resourceWood"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_FirMedBurntFull01a"/>
</block>
<block name="mpl_ft_OakMed03Fallen">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="ModelOffset" value="0,-.25,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="GndAlign" value="1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="CanPickup" value="true" param1="resourceWood"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_OakMed03Fallen"/>
</block>
<block name="mpl_ft_SpookyLrgSide_a">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="ModelOffset" value="0,-.25,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="GndAlign" value="1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="CanPickup" value="true" param1="resourceWood"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_SpookyLrgSide_a"/>
</block>
<block name="mpl_ft_SpookyMedSide_a">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="ModelOffset" value="0,-.25,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="GndAlign" value="1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="CanPickup" value="true" param1="resourceWood"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_SpookyMedSide_a"/>
</block>
<block name="mpl_ft_SpookySmallSide_a">
<property name="Extends" value="mpl_ft_Bush_A_01_Dead"/>
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="Material" value="MtreeWoodMedium"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Collide" value="movement,melee"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="IsDecoration" value="true"/>
<property name="CanDecorateOnSlopes" value="true"/>
<property name="ModelOffset" value="0,-.25,0"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="GndAlign" value="1"/>
<property name="BigDecorationRadius" value="1"/>
<property name="CanPickup" value="true" param1="resourceWood"/>
<property name="Model" value="#@modfolder:Assets/mpl_ft_treesDead.unity3d?mpl_ft_SpookySmallSide_a"/>
</block>
<block name="MPL_DeadTree01">
<property name="CustomIcon" value="treeMountainPineDry21m"/>
<property name="CustomIconTint" value="90a818"/>
<property name="Material" value="MtreeWoodLarge"/>
<property name="Shape" value="ModelEntity"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DeadTree01"/>
<property name="StabilitySupport" value="true"/>
<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
<property name="MultiBlockDim" value="1,8,1"/>
<property name="Stacknumber" value="500"/>
<property name="FilterTags" value="MC_outdoor,SC_terrain"/>
<property name="CanPickup" value="true" param1="treePlantedMountainPine1m"/>
<property name="GndAlign" value="1"/>
<property name="PlaceAsRandomRotation" value="true"/>
<property name="OnlySimpleRotations" value="false"/>
<property name="AllowAllRotations" value="true"/>
<property name="ModelOffset" value="0,-.75,0"/>
<property name="Path" value="solid"/>
<property name="BigDecorationRadius" value="1"/>
<property name="ParticleOnDeath" value="treeGib_small_dust"/>
<drop event="Destroy" name="treePlantedMountainPine1m" count="1"/>
<drop event="Harvest" name="resourceWood" count="110" tag="oreWoodHarvest,lumberjackHarvest"/>
</block>
<block name="MPL_DeadTree01a">
<property name="Extends" value="MPL_DeadTree01"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DeadTree01a"/>
<property name="ModelOffset" value="0,0,-4"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="GndAlign" value="1"/>
<property name="PlaceAsRandomRotation" value="true"/>
<property name="AllowedRotations" value="Basic90And45"/>
<property name="OnlySimpleRotations" value="true"/>
</block>
<block name="MPL_DeadTree01b">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DeadTree01b"/>
</block>
<block name="MPL_DeadTree01c">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DeadTree01c"/>
</block>
<block name="MPL_DeadTree01d">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DeadTree01a"/>
</block>
<block name="MPL_DeadTreeBurntMed01">
<property name="Extends" value="MPL_DeadTree01"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DeadTreeBurntMed01"/>
</block>
<block name="MPL_DeadTreeBurntMed01a">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DeadTreeBurntMed01a"/>
</block>
<block name="MPL_FirMedBurntFull01">
<property name="Extends" value="MPL_DeadTree01"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?FirMedBurntFull01"/>
</block>
<block name="MPL_FirMedBurntFull01a">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?FirMedBurntFull01a"/>
</block>
<block name="MPL_OakMed03Bare">
<property name="Extends" value="MPL_DeadTree01"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?OakMed03Bare"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_OakMed03Fallen">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?OakMed03Fallen"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,-4"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_OakMed03BareFallen">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?OakMed03BareFallen"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_OakSmlBrown">
<property name="Extends" value="treeOakSml01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?OakSmlBrown"/>
</block>
<block name="MPL_DesertBrushSm01">
<property name="Extends" value="MPL_DeadTree01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DesertBrushSm01"/>
</block>
<block name="MPL_DesertBrushSm01a">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DesertBrushSm01a"/>
</block>
<block name="MPL_DesertBrushLrg01">
<property name="Extends" value="MPL_DeadTree01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DesertBrushLrg01"/>
</block>
<block name="MPL_DesertBrushLrg01_dn">
<property name="Extends" value="MPL_DeadTree01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,-5,0"/>
<property name="GndAlign" value="0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DesertBrushLrg01"/>
</block>
<block name="MPL_DesertBrushLrg01a">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DesertBrushLrg01a"/>
</block>
<block name="MPL_DryShrub01">
<property name="Extends" value="MPL_DeadTree01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DryShrub01"/>
</block>
<block name="MPL_DryShrub01_dn">
<property name="Extends" value="MPL_DeadTree01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,-2,0"/>
<property name="GndAlign" value="0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DryShrub01"/>
</block>
<block name="MPL_DryShrub01_dn2">
<property name="Extends" value="MPL_DeadTree01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,-3,0"/>
<property name="GndAlign" value="0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DryShrub01"/>
</block>
<block name="MPL_DryShrub01_dn3">
<property name="Extends" value="MPL_DeadTree01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,-3.75,0"/>
<property name="GndAlign" value="0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DryShrub01"/>
</block>
<block name="MPL_DryShrub01a_dn1">
<property name="Extends" value="MPL_DeadTree01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,-1,0"/>
<property name="GndAlign" value="0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DryShrub01a"/>
</block>
<block name="MPL_DryShrub01a_dn2">
<property name="Extends" value="MPL_DeadTree01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,-2,0"/>
<property name="GndAlign" value="0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DryShrub01a"/>
</block>
<block name="MPL_DryShrub01a_dn3">
<property name="Extends" value="MPL_DeadTree01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,-2.5,0"/>
<property name="GndAlign" value="0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DryShrub01a"/>
</block>
<block name="MPL_DryShrub01a">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?DryShrub01a"/>
</block>
<block name="MPL_SpookySmallSide_a">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?SpookySmallSide_a"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_SpookySmallSide_b">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?SpookySmallSide_b"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_SpookySmallSide_c">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?SpookySmallSide_c"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_SpookySmallSide_d">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?SpookySmallSide_d"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_SpookyMedSide_a">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?SpookyMedSide_a"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_SpookyMedSide_b">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?SpookyMedSide_b"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_SpookyMedSide_c">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?SpookyMedSide_c"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_SpookyMedSide_d">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?SpookyMedSide_d"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_SpookyLrgSide_a">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?SpookyLrgSide_a"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_SpookyLrgSide_b">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?SpookyLrgSide_b"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_SpookyLrgSide_c">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?SpookyLrgSide_c"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_SpookyLrgSide_d">
<property name="Extends" value="MPL_DeadTree01a"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,0,0"/>
<property name="Model" value="#@modfolder:Assets/DeadTrees.unity3d?SpookyLrgSide_d"/>
<property name="CanPickup" value="true" param1="treePlantedOak1m"/>
</block>
<block name="MPL_BushGreen_3">
<property name="Extends" value="treeOakSml01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,-3,0"/>
</block>
<block name="MPL_BushGreen_4">
<property name="Extends" value="treeOakSml01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,-4,0"/>
</block>
<block name="MPL_BushGreen_5">
<property name="Extends" value="treeOakSml01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,-5,0"/>
</block>
<block name="MPL_BushGreen_6">
<property name="Extends" value="treeOakSml01"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,-6,0"/>
</block>
<block name="MPL_BushBrown_4">
<property name="Extends" value="MPL_OakSmlBrown"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,-4,0"/>
</block>
<block name="MPL_BushBrown_5">
<property name="Extends" value="MPL_OakSmlBrown"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,-5,0"/>
</block>
<block name="MPL_BushBrown_6">
<property name="Extends" value="MPL_OakSmlBrown"/>
<property name="MultiBlockDim" value="1,1,1"/>
<property name="ModelOffset" value="0,-6,0"/>
</block>
<!-- Wall Cracks -->
</append>
<!-- Appends properties to existing blocks -->
<!--
<append xpath="/blocks/block[@name='terrConcrete']">
<property name="Texture" value="10"/>
</append>
-->
</blocks>