Upload from upload_mods.ps1
BIN
Prefabs/RWGTiles/rwg_tile_commercial_cap.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_cap.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_cap.jpg
Normal file
|
After Width: | Height: | Size: 8.5 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_commercial_cap.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_cap.tts
Normal file
82
Prefabs/RWGTiles/rwg_tile_commercial_cap.xml
Normal file
@@ -0,0 +1,82 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="YOffset" value="-9" />
|
||||
<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="100, 0, 100#42, 0, 42#42, 0, 42#42, 0, 42#42, 0, 42#1, 1, 1#1, 1, 1#1, 1, 1#5, 5, 19" />
|
||||
<property name="POIMarkerStart" value="50, 9, 50#0, 9, 0#108, 9, 0#0, 9, 42#0, 9, 107#80, 15, 41#69, 11, 36#40, 18, 95#43, 9, 117" />
|
||||
<property name="POIMarkerGroup" value="1,2,3,4,5,light1,light2,light3,semi" />
|
||||
<property name="POIMarkerTags" value="########" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="SleeperVolumeSize" value="7, 5, 22" />
|
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<property name="SleeperVolumeStart" value="43, 9, 118" />
|
||||
<property name="SleeperVolumeGroupId" value="0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,2,3" />
|
||||
<property name="SleeperIsLootVolume" value="False" />
|
||||
<property name="SleeperIsQuestExclude" value="False" />
|
||||
<property name="SleeperVolumeFlags" value="0" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,,part_trafficlight_single,part_crosswalk,part_streetlight_double,part_semi_truck" />
|
||||
<property name="POIMarkerPartRotations" value="2,3,1,0,2,1,3,0,0" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,0.2,0.2,0.2,0.4" />
|
||||
<property name="PrefabSize" value="150, 29, 150" />
|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" " />
|
||||
<property name="EditorGroups" value="UrbanDecay" />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="375105" />
|
||||
<property name="TotalTriangles" value="269869" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="237165" />
|
||||
<property name="Triangles" value="121805" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="76198" />
|
||||
<property name="Triangles" value="47212" />
|
||||
</property>
|
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<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="32" />
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<property name="Triangles" value="16" />
|
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</property>
|
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<property class="ChunkMeshes3">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes4">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes5">
|
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<property name="Vertices" value="61710" />
|
||||
<property name="Triangles" value="100836" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="148, 9, 46" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="106, 18, 39" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="80, 11, 24" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="45, 15, 140" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="130, 9, 44" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_commercial_corner.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_corner.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_corner.jpg
Normal file
|
After Width: | Height: | Size: 8.4 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_commercial_corner.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_corner.tts
Normal file
95
Prefabs/RWGTiles/rwg_tile_commercial_corner.xml
Normal file
@@ -0,0 +1,95 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="YOffset" value="-7" />
|
||||
<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="60, 0, 60#42, 0, 42#60, 0, 60#60, 0, 60#42, 0, 42#6, 11, 28#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1" />
|
||||
<property name="POIMarkerStart" value="45, 7, 89#2, 7, 107#2, 7, 0#90, 7, 1#106, 7, 107#139, 7, 61#65, 16, 61#76, 13, 78#106, 16, 61#65, 9, 78" />
|
||||
<property name="POIMarkerGroup" value="1,2,3,4,5,bridge,light1,light2,light3,light4" />
|
||||
<property name="POIMarkerTags" value="#########" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="SleeperVolumeSize" value="10, 4, 21#39, 4, 5#4, 5, 18#16, 4, 16" />
|
||||
<property name="SleeperVolumeStart" value="43, 1, 61#27, 1, 69#63, 1, 56#21, 0, 77" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,5,5,ZomUtilityWorker,1,2,GroupGenericZombie,2,3,GroupGenericZombie,3,4" />
|
||||
<property name="SleeperIsLootVolume" value="False,True,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="2,0,4,4" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,,part_pedestrian_bridge,part_streetlight_single_diagonal,part_trafficlight_single,part_streetlight_single,part_crosswalk" />
|
||||
<property name="POIMarkerPartRotations" value="2,2,0,1,2,2,3,0,3,0" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,0.4,0.2,0.2,0.2,0.2" />
|
||||
<property name="PrefabSize" value="150, 27, 150" />
|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # " />
|
||||
<property name="EditorGroups" value="UrbanDecay" />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="416205" />
|
||||
<property name="TotalTriangles" value="306750" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="228089" />
|
||||
<property name="Triangles" value="126371" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="118948" />
|
||||
<property name="Triangles" value="73607" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="4736" />
|
||||
<property name="Triangles" value="2368" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="444" />
|
||||
<property name="Triangles" value="284" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="624" />
|
||||
<property name="Triangles" value="312" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="63364" />
|
||||
<property name="Triangles" value="103808" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="146, 8, 65" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="129, 7, 81" />
|
||||
<property name="1" value="127, 9, 83" />
|
||||
<property name="2" value="131, 9, 83" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="48, 1, 69" />
|
||||
<property name="1" value="50, 1, 70" />
|
||||
<property name="2" value="46, 1, 71" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="146, 7, 82" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="51, 9, 69" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="64, 1, 75" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="63, 4, 58" />
|
||||
</property>
|
||||
<property class="quest_feather">
|
||||
<property name="0" value="145, 8, 65" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection.jpg
Normal file
|
After Width: | Height: | Size: 8.4 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_intersection.tts
Normal file
96
Prefabs/RWGTiles/rwg_tile_commercial_intersection.xml
Normal file
@@ -0,0 +1,96 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="YOffset" value="-2" />
|
||||
<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="60, 0, 60#60, 0, 60#42, 0, 42#42, 0, 42#7, 5, 11#8, 2, 13#1, 1, 1#1, 1, 1" />
|
||||
<property name="POIMarkerStart" value="89, 2, 0#1, 2, 0#97, 2, 94#23, 2, 90#1, 2, 116#72, 1, 74#84, 11, 69#77, 8, 88" />
|
||||
<property name="POIMarkerGroup" value="1,2,3,4,foodtruck,caracciden,light1,light2" />
|
||||
<property name="POIMarkerTags" value="#######" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,part_kiosk_foodtrailer_01,part_car_accident_01,part_streetlight_single_diagonal,part_trafficlight_single" />
|
||||
<property name="POIMarkerPartRotations" value="0,0,1,1,1,0,2,0" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,0.4,0.2,0.2,0.2" />
|
||||
<property name="PrefabSize" value="150, 22, 150" />
|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="EditorGroups" value="UrbanDecay" />
|
||||
<property name="SleeperVolumeSize" value="15, 3, 15" />
|
||||
<property name="SleeperVolumeStart" value="101, 2, 75" />
|
||||
<property name="SleeperVolumeGroupId" value="0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,2,3" />
|
||||
<property name="SleeperIsLootVolume" value="False" />
|
||||
<property name="SleeperIsQuestExclude" value="False" />
|
||||
<property name="SleeperVolumeFlags" value="0" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" " />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="559175" />
|
||||
<property name="TotalTriangles" value="375008" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="389980" />
|
||||
<property name="Triangles" value="214121" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="110587" />
|
||||
<property name="Triangles" value="67379" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="1324" />
|
||||
<property name="Triangles" value="912" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="264" />
|
||||
<property name="Triangles" value="132" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="57020" />
|
||||
<property name="Triangles" value="92464" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="131, 2, 138" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="125, 11, 68" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="86, 2, 91" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="129, 8, 91" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="84, 2, 22" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="142, 2, 112" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="108, 3, 82" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="108, 4, 85" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="109, 2, 81" />
|
||||
<property name="1" value="109, 3, 85" />
|
||||
<property name="2" value="109, 2, 87" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_commercial_straight.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_straight.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_straight.jpg
Normal file
|
After Width: | Height: | Size: 8.7 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_commercial_straight.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_straight.tts
Normal file
85
Prefabs/RWGTiles/rwg_tile_commercial_straight.xml
Normal file
@@ -0,0 +1,85 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="YOffset" value="-7" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="60, 0, 60#42, 0, 42#42, 0, 42#60, 0, 60#42, 0, 42#1, 1, 1#1, 1, 1#1, 1, 1" />
|
||||
<property name="POIMarkerStart" value="0, 7, 1#1, 7, 62#1, 7, 105#89, 7, 89#93, 6, 11#54, 16, 114#93, 16, 77#67, 16, 15" />
|
||||
<property name="POIMarkerGroup" value="1,2,3,4,5,light,light2,light3" />
|
||||
<property name="POIMarkerTags" value="#######" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="SleeperVolumeSize" value="3, 3, 7#3, 3, 8#4, 3, 9#3, 2, 3#3, 3, 4#8, 3, 4#4, 3, 4#4, 2, 1#5, 2, 2#6, 2, 5#18, 4, 15" />
|
||||
<property name="SleeperVolumeStart" value="63, 2, 61#63, 2, 68#63, 2, 76#66, 3, 88#85, 2, 85#77, 2, 85#73, 2, 85#60, 2, 89#65, 2, 93#71, 2, 89#60, 4, 60" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,1,0,0,0,1,1,1,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,0,1,GroupGenericZombie,1,1,GroupGenericZombie,1,2,GroupGenericZombie,0,0,GroupGenericZombie,0,1,GroupGenericZombie,1,1,GroupGenericZombie,0,1,GroupGenericZombie,0,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,3" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
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BIN
Prefabs/RWGTiles/rwg_tile_commercial_t.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_t.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_t.jpg
Normal file
|
After Width: | Height: | Size: 9.3 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_commercial_t.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_commercial_t.tts
Normal file
105
Prefabs/RWGTiles/rwg_tile_commercial_t.xml
Normal file
@@ -0,0 +1,105 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
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||||
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||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,,part_kiosk_foodtrailer_01,part_car_accident_01,part_streetlight_single_diagonal,part_crosswalk,part_trafficlight_single,part_crosswalk,part_streetlight_quad" />
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||||
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||||
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||||
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||||
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<property name="Tags" value="streettile, rwgonly" />
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<property name="SleeperVolumeTriggeredBy" value=" # # # # " />
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<property name="TotalVertices" value="647883" />
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<property class="challenge_mech_parts">
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<property class="quest_wood">
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<property class="challenge_polymers">
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<property class="TraderOnOff">
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<property name="6" value="84, 4, 71" />
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<property class="challenge_gore">
|
||||
<property name="0" value="65, 3, 74" />
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</property>
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<property class="challenge_cars">
|
||||
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|
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</property>
|
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<property class="challenge_pallet">
|
||||
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|
||||
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|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_cap.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_cap.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_cap.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_cap.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_cap.tts
Normal file
79
Prefabs/RWGTiles/rwg_tile_countryresidential_cap.xml
Normal file
@@ -0,0 +1,79 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
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||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
<property name="POIMarkerStart" value="28, 2, 0#80, 2, 0#28, 2, 43#106, 2, 56#0, 2, 34#125, 2, 17#106, 2, 108#80, 2, 47#80, 2, 73#0, 2, 60#132, 11, 108#69, 11, 42#28, 2, 95#80, 2, 108#0, 2, 8#125, 1, 0#125, 1, 0#116, 1, 46#2, 1, 94" />
|
||||
<property name="POIMarkerGroup" value="5,6,7,8,1,2,9,3,10,4,light1,light2,11,12,13,backlot,backlot,backlot2,backlot3" />
|
||||
<property name="POIMarkerTags" value="##################" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,,,,,,,part_streetlight_single,part_streetlight_single,,,,part_countryresidential_back_lot2,part_countryresidential_back_lot1,part_countryresidential_back_lot3,part_countryresidential_back_lot4" />
|
||||
<property name="POIMarkerPartRotations" value="3,1,3,0,3,0,2,1,1,3,1,0,3,2,3,2,2,2,2" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,1,1,1,1,1,0.2,0.2,1,1,1,1,1,0.2,0.4" />
|
||||
<property name="EditorGroups" value="UrbanDecay" />
|
||||
<property name="PrefabSize" value="150, 22, 150" />
|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="280603" />
|
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<property name="TotalTriangles" value="237639" />
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<property class="BlockEntities">
|
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<property name="Vertices" value="189893" />
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|
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<property class="ChunkMeshes0">
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|
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<property class="ChunkMeshes4">
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<property class="IndexedBlockOffsets">
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<property class="quest_wood_trees">
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<property class="challenge_polymers">
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
65
Prefabs/RWGTiles/rwg_tile_countryresidential_cap.xml.bak
Normal file
@@ -0,0 +1,65 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
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|
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||||
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|
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|
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<property class="ChunkMeshes3">
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</prefab>
|
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BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_corner.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_corner.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_corner.jpg
Normal file
|
After Width: | Height: | Size: 9.6 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_corner.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_corner.tts
Normal file
103
Prefabs/RWGTiles/rwg_tile_countryresidential_corner.xml
Normal file
@@ -0,0 +1,103 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
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<prefab>
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<property name="YOffset" value="-7" />
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||||
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||||
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BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_intersection.jpg
Normal file
|
After Width: | Height: | Size: 9.6 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_intersection.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_intersection.tts
Normal file
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BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_straight.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_straight.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_straight.jpg
Normal file
|
After Width: | Height: | Size: 9.4 KiB |
BIN
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Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_straight.tts
Normal file
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Normal file
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||||
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|
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BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_straight_03.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_straight_03.jpg
Normal file
|
After Width: | Height: | Size: 9.0 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_straight_03.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_straight_03.tts
Normal file
89
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Normal file
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<property class="challenge_mech_parts">
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<property class="challenge_cars">
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||||
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<property class="challenge_steel">
|
||||
<property name="0" value="80, 10, 102" />
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||||
</property>
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<property class="POILight">
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||||
<property name="0" value="147, 13, 50" />
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<property class="challenge_gore">
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||||
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<property class="TraderOnOff">
|
||||
<property name="0" value="128, 4, 113" />
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<property class="quest_stone_boulder">
|
||||
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||||
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||||
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BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_t.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_t.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_t.jpg
Normal file
|
After Width: | Height: | Size: 9.1 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_t.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countryresidential_t.tts
Normal file
94
Prefabs/RWGTiles/rwg_tile_countryresidential_t.xml
Normal file
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||||
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||||
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|
||||
<property name="POIMarkerGroup" value="1,2,3,4,5,6,7,8,9,10,11,12,ambulance,light1,light2,light3" />
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||||
<property name="POIMarkerTags" value="###############" />
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<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,,,,,,,,,part_ambulance_01,part_streetlight_single,part_streetlight_single_diagonal,part_streetlight_single_diagonal" />
|
||||
<property name="POIMarkerPartRotations" value="3,1,1,2,2,0,2,3,0,2,3,3,0,1,1,3" />
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||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,1,1,1,1,1,1,1,0.469697,0.2,0.2,0.2" />
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||||
<property name="SleeperVolumeSize" value="5, 3, 8" />
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<property name="PrefabSize" value="150, 25, 150" />
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<property name="Tags" value="streettile, rwgonly" />
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<property name="SleeperVolumeTriggeredBy" value=" " />
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<property name="TotalTriangles" value="237455" />
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|
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<property name="Vertices" value="47253" />
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<property name="Triangles" value="29328" />
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<property class="ChunkMeshes1">
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<property class="ChunkMeshes3">
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<property class="IndexedBlockOffsets">
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||||
<property class="quest_wood_trees">
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<property name="0" value="147, 4, 84" />
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</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="142, 13, 101" />
|
||||
</property>
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||||
<property class="challenge_steel">
|
||||
<property name="0" value="129, 10, 31" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
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|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
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|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="128, 4, 53" />
|
||||
</property>
|
||||
<property class="quest_stone_boulder">
|
||||
<property name="0" value="127, 4, 31" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="129, 1, 38" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="135, 4, 39" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_cap.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_cap.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_cap.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_cap.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_cap.tts
Normal file
96
Prefabs/RWGTiles/rwg_tile_countrytown_cap.xml
Normal file
@@ -0,0 +1,96 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
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<property name="CopyAirBlocks" value="True" />
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||||
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|
||||
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|
||||
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|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
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<property name="YOffset" value="-11" />
|
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<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="42, 0, 42#42, 0, 42#25, 0, 25#42, 0, 42#42, 0, 42#42, 0, 42#25, 0, 25#13, 15, 5#9, 3, 12#4, 2, 6#13, 17, 5#25, 0, 25#11, 2, 5#1, 1, 1#1, 1, 1#13, 16, 5#13, 16, 5" />
|
||||
<property name="POIMarkerStart" value="23, 11, 11#23, 11, 53#44, 11, 111#85, 11, 0#85, 11, 52#81, 11, 94#123, 11, 109#86, 11, 46#1, 11, 48#135, 11, 60#86, 11, 46#10, 11, 117#49, 11, 104#80, 20, 134#84, 20, 41#86, 11, 46#86, 11, 46" />
|
||||
<property name="POIMarkerGroup" value="1,2,3,4,5,6,7,billboard,campsite,dumpster,billboard,8,dumpster2,light1,light2,billboard,billboard" />
|
||||
<property name="POIMarkerTags" value="nodiagonal#diagonal#nodiagonal#diagonal#diagonal#nodiagonal#nodiagonal#####nodiagonal#####" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,,,,part_billboard_umove,part_campsite_01,part_dumpster,part_billboard_mycell,,part_trailer_empty,part_streetlight_single,part_streetlight_single,part_billboard_meltdowns,part_billboard_mammapizza" />
|
||||
<property name="POIMarkerPartRotations" value="3,3,3,1,1,1,0,2,2,2,2,3,0,2,2,2,2" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,1,1,0.4,1,1,0.4,1,1,0.2,0.2,0.4,0.4" />
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||||
<property name="SleeperVolumeSize" value="10, 3, 19#13, 3, 15#4, 3, 10#12, 3, 14#14, 4, 14" />
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||||
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||||
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|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupBikerBar,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False" />
|
||||
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||||
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|
||||
<property name="PrefabSize" value="150, 32, 150" />
|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # " />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="580019" />
|
||||
<property name="TotalTriangles" value="417279" />
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<property class="BlockEntities">
|
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<property name="Vertices" value="433866" />
|
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<property name="Triangles" value="266125" />
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|
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<property class="ChunkMeshes0">
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<property name="Vertices" value="82561" />
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|
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<property class="IndexedBlockOffsets">
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||||
<property class="quest_wood_trees">
|
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<property class="challenge_mech_parts">
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||||
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<property class="challenge_polymers">
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|
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|
||||
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|
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<property class="challenge_cars">
|
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|
||||
<property class="challenge_sinks">
|
||||
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|
||||
<property class="challenge_steel">
|
||||
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|
||||
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|
||||
<property class="POILight">
|
||||
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|
||||
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|
||||
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|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="140, 11, 67" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="75, 11, 49" />
|
||||
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|
||||
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|
||||
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|
||||
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_corner.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_corner.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_corner.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_corner.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_corner.tts
Normal file
110
Prefabs/RWGTiles/rwg_tile_countrytown_corner.xml
Normal file
@@ -0,0 +1,110 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
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<property name="EditorGroups" value="UrbanDecay" />
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||||
<property name="DifficultyTier" value="0" />
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||||
<property name="ExcludeDistantPOIMesh" value="False" />
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||||
<property name="ExcludePOICulling" value="False" />
|
||||
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||||
<property name="AllowTopSoilDecorations" value="False" />
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||||
<property name="ShowQuestClearCount" value="1" />
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||||
<property name="TraderArea" value="False" />
|
||||
<property name="YOffset" value="-7" />
|
||||
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<property name="Zoning" value="none" />
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<property name="POIMarkerSize" value="60, 0, 60#42, 0, 42#25, 0, 25#42, 0, 42#42, 0, 42#25, 0, 25#25, 0, 25#9, 13, 9#9, 4, 7#7, 16, 8#5, 4, 5" />
|
||||
<property name="POIMarkerStart" value="85, 7, 10#95, 7, 81#124, 7, 124#12, 8, 106#23, 7, 37#40, 7, 12#13, 7, 12#85, 7, 81#139, 7, 83#3, 7, 138#144, 7, 117" />
|
||||
<property name="POIMarkerGroup" value="1,2,3,4,5,6,7,sign,fruit,water,shed" />
|
||||
<property name="POIMarkerTags" value="nodiagonal#nodiagonal#nodiagonal#nodiagonal#nodiagonal#nodiagonal#nodiagonal####" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,,,,part_billboard_diagonal,part_roadside_fruit_stand_02,part_5m_water_tower,part_shed_03" />
|
||||
<property name="POIMarkerPartRotations" value="1,2,1,2,3,2,2,3,2,0,3" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,1,1,1,1,1,1" />
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||||
<property name="SleeperVolumeSize" value="5, 4, 7#14, 3, 13#7, 9, 22#6, 3, 4#9, 3, 5#37, 3, 7" />
|
||||
<property name="SleeperVolumeStart" value="16, 7, 46#110, 7, 137#71, -1, 123#87, 8, 143#136, 7, 3#97, 2, 2" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
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||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,ZomUtilityWorker,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2" />
|
||||
<property name="SleeperIsLootVolume" value="True,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="2,2,2,2,0,2" />
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||||
<property name="PrefabSize" value="150, 27, 150" />
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||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="571020" />
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<property name="TotalTriangles" value="360594" />
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<property class="BlockEntities">
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<property name="Vertices" value="396449" />
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<property name="Triangles" value="189976" />
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</property>
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<property class="ChunkMeshes0">
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BIN
Prefabs/RWGTiles/rwg_tile_countrytown_intersection.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_intersection.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_intersection.jpg
Normal file
|
After Width: | Height: | Size: 9.2 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_intersection.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_intersection.tts
Normal file
103
Prefabs/RWGTiles/rwg_tile_countrytown_intersection.xml
Normal file
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|
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|
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|
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|
||||
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|
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|
||||
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_straight.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_straight.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_straight.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_straight.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_straight.tts
Normal file
87
Prefabs/RWGTiles/rwg_tile_countrytown_straight.xml
Normal file
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||||
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||||
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||||
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||||
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|
||||
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|
||||
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_t.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_t.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_t.jpg
Normal file
|
After Width: | Height: | Size: 9.3 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_t.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_countrytown_t.tts
Normal file
97
Prefabs/RWGTiles/rwg_tile_countrytown_t.xml
Normal file
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|
||||
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||||
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||||
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||||
<property class="IndexedBlockOffsets">
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="144, 3, 131" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="142, 5, 136" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="140, 3, 143" />
|
||||
</property>
|
||||
<property class="challenge_pallet">
|
||||
<property name="0" value="143, 3, 143" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="142, 3, 142" />
|
||||
</property>
|
||||
<property class="quest_feather">
|
||||
<property name="0" value="4, 22, 24" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="145, 3, 127" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="147, 9, 69" />
|
||||
</property>
|
||||
<property class="quest_stone_boulder">
|
||||
<property name="0" value="147, 3, 52" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="85, 3, 82" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_downtown_cap.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_cap.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_cap.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_downtown_cap.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_cap.tts
Normal file
109
Prefabs/RWGTiles/rwg_tile_downtown_cap.xml
Normal file
@@ -0,0 +1,109 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="EditorGroups" value="UrbanDecay" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="YOffset" value="-12" />
|
||||
<property name="POIMarkerSize" value="25, 0, 25#25, 0, 25#42, 0, 42#25, 0, 25#42, 0, 42#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#42, 0, 42#6, 4, 5#11, 5, 7#11, 5, 7#4, 3, 9#1, 1, 1#1, 1, 1" />
|
||||
<property name="POIMarkerStart" value="43, 12, 26#43, 12, 1#82, 12, 9#3, 12, 26#16, 12, 67#124, 12, 26#1, 12, 125#38, 12, 125#63, 12, 125#89, 12, 125#124, 12, 125#82, 12, 65#29, 12, 125#95, 12, 107#95, 12, 107#2, 7, 12#68, 18, 58#82, 14, 53" />
|
||||
<property name="POIMarkerGroup" value="1,0,2,3,4,6,7,8,9,10,11,5,12,14,15,16,light1,light2" />
|
||||
<property name="POIMarkerTags" value="#################" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,,,,,,,,,part_kiosk_01,part_kiosk_foodtrailer_01,part_kiosk_foodtrailer_02,part_ambulance_01,part_trafficlight_single,part_crosswalk" />
|
||||
<property name="POIMarkerPartRotations" value="3,3,1,0,2,0,2,2,2,2,2,1,2,0,0,0,3,2" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,1,1,1,1,1,1,1,1,0.6,0.4,1,0.2,0.2" />
|
||||
<property name="SleeperVolumeSize" value="18, 3, 24#1, 3, 11#10, 3, 24#3, 6, 9#17, 3, 24#12, 3, 8#6, 3, 4#3, 3, 1#20, 8, 20#12, 3, 15#8, 5, 14" />
|
||||
<property name="SleeperVolumeStart" value="-1, 2, 1#17, 2, 1#36, 2, 1#20, 2, 9#1, 7, 1#135, 7, 5#140, 7, 1#17, 7, 12#127, 12, 3#24, 2, 0#125, 6, 10" />
|
||||
<property name="SleeperVolumeGroupId" value="1,1,0,0,0,2,2,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,3,3,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,ZomUtilityWorker,2,2,GroupGenericZombie,4,4,GroupGenericZombie,0,0,GroupGenericZombie,0,1,GroupGenericZombie,2,2,GroupGenericZombie,5,6,GroupGenericZombie,4,5" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="2,2,0,0,2,0,2,2,0,2,4" />
|
||||
<property name="PrefabSize" value="150, 22, 150" />
|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # " />
|
||||
<property name="ThemeTags" value="UrbanDecay" />
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood">
|
||||
<property name="0" value="127, 13, 124" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="131, 12, 104" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="143, 12, 119" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="146, 12, 64" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="140, 16, 14" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="146, 13, 14" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="142, 12, 120" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="144, 7, 4" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="19, 12, 12" />
|
||||
<property name="1" value="19, 12, 13" />
|
||||
</property>
|
||||
<property class="quest_stone">
|
||||
<property name="0" value="59, 13, 94" />
|
||||
<property name="1" value="59, 13, 103" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="144, 12, 61" />
|
||||
</property>
|
||||
<property class="challenge_pallet">
|
||||
<property name="0" value="144, 7, 8" />
|
||||
</property>
|
||||
<property class="quest_feather">
|
||||
<property name="0" value="140, 21, 17" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="1087664" />
|
||||
<property name="TotalTriangles" value="601203" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="665827" />
|
||||
<property name="Triangles" value="293665" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="327066" />
|
||||
<property name="Triangles" value="181406" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="16448" />
|
||||
<property name="Triangles" value="8224" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="2113" />
|
||||
<property name="Triangles" value="1468" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="8080" />
|
||||
<property name="Triangles" value="4040" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="68130" />
|
||||
<property name="Triangles" value="112400" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_downtown_corner.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_corner.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_corner.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_downtown_corner.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_corner.tts
Normal file
129
Prefabs/RWGTiles/rwg_tile_downtown_corner.xml
Normal file
@@ -0,0 +1,129 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="EditorGroups" value="UrbanDecay" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="YOffset" value="-11" />
|
||||
<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#42, 0, 42#25, 0, 25#42, 0, 42#25, 0, 25#25, 0, 25#5, 4, 6#7, 5, 11#7, 5, 11#1, 1, 1#1, 1, 1#1, 1, 1" />
|
||||
<property name="POIMarkerStart" value="0, 11, 18#37, 11, 90#83, 11, 40#83, 11, 0#124, 12, 6#62, 11, 90#38, 11, 42#125, 11, 39#0, 11, 124#70, 11, 115#107, 11, 90#45, 11, 115#25, 11, 0#0, 11, 65#0, 11, 90#89, 11, 99#117, 11, 54#117, 11, 54#68, 13, 67#69, 17, 81#113, 20, 77" />
|
||||
<property name="POIMarkerGroup" value="1,2,3,12,13,4,11,5,8,10,6,7,9,14,15,kiosk1,food,food,light1,light2,light3" />
|
||||
<property name="POIMarkerTags" value="####################" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,,,,,,,,,,,,part_kiosk_02,part_coffee_stand,part_kiosk_foodtrailer_01,part_crosswalk,part_trafficlight_single,part_streetlight_double" />
|
||||
<property name="POIMarkerPartRotations" value="0,2,0,1,1,2,0,0,3,3,1,0,3,3,3,1,3,3,2,3,3" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0.3636364,0.5075758,0.7,0.2,0.2,0.2" />
|
||||
<property name="SleeperVolumeSize" value="6, 3, 4#13, 3, 8#9, 4, 10#12, 3, 25#9, 2, 8#7, 4, 9#5, 3, 5#7, 3, 8#4, 3, 9#3, 4, 12#3, 3, 6#2, 7, 4#6, 3, 5#8, 5, 5#7, 4, 7#7, 4, 9#5, 6, 4#5, 3, 8" />
|
||||
<property name="SleeperVolumeStart" value="131, 17, 136#114, 17, 139#139, 10, 138#109, 7, 10#113, 7, 2#113, 2, 2#134, 8, 32#112, 2, 21#109, 2, 8#109, 1, 39#113, 1, 42#122, 1, 28#132, 3, 33#125, 1, 32#112, 1, 34#113, 5, 42#125, 2, 35#112, 11, 140" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="ZomUtilityWorker,1,1,ZomUtilityWorker,2,2,ZomUtilityWorker,2,2,GroupGenericZombie,2,3,ZomUtilityWorker,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1,ZomUtilityWorker,2,2,ZomUtilityWorker,1,2,ZomUtilityWorker,3,4,GroupZomBadass,1,1,GroupGenericZombie,1,1,ZomUtilityWorker,1,1,GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupGenericZombie,2,3,GroupZomBadassOnly,1,1,GroupGenericZombie,2,3" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,4" />
|
||||
<property name="PrefabSize" value="150, 35, 150" />
|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # " />
|
||||
<property name="ThemeTags" value="UrbanDecay" />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="1135267" />
|
||||
<property name="TotalTriangles" value="589170" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="702004" />
|
||||
<property name="Triangles" value="256317" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="359747" />
|
||||
<property name="Triangles" value="220183" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="4032" />
|
||||
<property name="Triangles" value="2016" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="2446" />
|
||||
<property name="Triangles" value="1598" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="928" />
|
||||
<property name="Triangles" value="464" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="66110" />
|
||||
<property name="Triangles" value="108592" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="132, 17, 140" />
|
||||
<property name="1" value="132, 11, 147" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="136, 11, 143" />
|
||||
<property name="1" value="129, 17, 145" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="142, 13, 140" />
|
||||
<property name="1" value="146, 13, 141" />
|
||||
<property name="2" value="142, 14, 144" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="78, 11, 30" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="126, 11, 77" />
|
||||
</property>
|
||||
<property class="quest_wood">
|
||||
<property name="0" value="108, 11, 77" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="139, 10, 141" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="113, 1, 45" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="142, 11, 140" />
|
||||
<property name="1" value="140, 11, 142" />
|
||||
<property name="2" value="141, 10, 142" />
|
||||
<property name="3" value="141, 11, 142" />
|
||||
<property name="4" value="141, 12, 142" />
|
||||
<property name="5" value="143, 12, 142" />
|
||||
<property name="6" value="141, 10, 143" />
|
||||
<property name="7" value="141, 11, 143" />
|
||||
<property name="8" value="141, 12, 143" />
|
||||
<property name="9" value="143, 10, 143" />
|
||||
<property name="10" value="143, 11, 143" />
|
||||
<property name="11" value="143, 12, 143" />
|
||||
<property name="12" value="142, 10, 144" />
|
||||
<property name="13" value="142, 11, 144" />
|
||||
<property name="14" value="142, 12, 144" />
|
||||
<property name="15" value="142, 10, 147" />
|
||||
<property name="16" value="143, 10, 147" />
|
||||
<property name="17" value="145, 10, 147" />
|
||||
<property name="18" value="145, 11, 147" />
|
||||
<property name="19" value="146, 10, 147" />
|
||||
<property name="20" value="146, 11, 147" />
|
||||
</property>
|
||||
<property class="challenge_pallet">
|
||||
<property name="0" value="113, 6, 46" />
|
||||
</property>
|
||||
<property class="challenge_elec_parts">
|
||||
<property name="0" value="123, 20, 136" />
|
||||
<property name="1" value="125, 20, 136" />
|
||||
</property>
|
||||
<property class="quest_feather">
|
||||
<property name="0" value="134, 17, 147" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_downtown_intersection.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_intersection.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_intersection.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_downtown_intersection.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_intersection.tts
Normal file
106
Prefabs/RWGTiles/rwg_tile_downtown_intersection.xml
Normal file
@@ -0,0 +1,106 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="EditorGroups" value="UrbanDecay" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="YOffset" value="-12" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="42, 0, 42#25, 0, 25#25, 0, 25#42, 0, 42#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#42, 0, 42#16, 18, 35#1, 1, 1" />
|
||||
<property name="POIMarkerStart" value="83, 12, 82#83, 12, 125#125, 12, 42#83, 12, 25#83, 12, 0#0, 12, 125#42, 12, 125#13, 12, 91#42, 12, 82#125, 12, 82#0, 12, 42#42, 12, 42#25, 12, 0#67, 3, 31#67, 14, 80" />
|
||||
<property name="POIMarkerGroup" value="07,06,14,13,12,01,02,03,04,08,09,10,11,RoadCon1,light1" />
|
||||
<property name="POIMarkerTags" value="##############" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,,,,,,,,,,part_downtown_road_construction,part_crosswalk" />
|
||||
<property name="POIMarkerPartRotations" value="1,1,0,0,1,2,3,2,2,2,0,0,3,2,0" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,1,1,1,1,1,1,1,1,0.4,0.2" />
|
||||
<property name="SleeperVolumeSize" value="27, 4, 22#7, 5, 12#25, 13, 41#22, 9, 8#10, 3, 6#25, 7, 9#17, 6, 25#12, 6, 9#12, 15, 24#25, 7, 9#12, 3, 15#5, 3, 15#8, 4, 7#15, 3, 15" />
|
||||
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|
||||
<property name="SleeperVolumeGroupId" value="1,1,0,2,2,3,3,3,0,3,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,5,5,GroupGenericZombie,0,0,GroupGenericZombie,4,5,GroupGenericZombie,4,4,GroupGenericZombie,0,0,GroupGenericZombie,4,5,GroupGenericZombie,3,4,GroupGenericZombie,0,0,GroupGenericZombie,4,5,GroupGenericZombie,1,2,ZomBurnt,1,2,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,2,3" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="2,0,0,0,0,0,0,0,0,0,0,0,0,0" />
|
||||
<property name="PrefabSize" value="150, 39, 150" />
|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # " />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="1729737" />
|
||||
<property name="TotalTriangles" value="856660" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="1292807" />
|
||||
<property name="Triangles" value="524563" />
|
||||
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|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="318180" />
|
||||
<property name="Triangles" value="190733" />
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</property>
|
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<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="46016" />
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||||
<property name="Triangles" value="23008" />
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|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="964" />
|
||||
<property name="Triangles" value="616" />
|
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<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="504" />
|
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<property name="Triangles" value="252" />
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<property class="ChunkMeshes4">
|
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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<property class="ChunkMeshes5">
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<property name="Vertices" value="71266" />
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<property name="Triangles" value="117488" />
|
||||
</property>
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</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="146, 16, 130" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="143, 10, 139" />
|
||||
<property name="1" value="139, 16, 141" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="142, 37, 140" />
|
||||
<property name="1" value="143, 31, 140" />
|
||||
<property name="2" value="148, 10, 142" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="122, 13, 147" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="143, 10, 128" />
|
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<property name="1" value="146, 16, 135" />
|
||||
<property name="2" value="139, 24, 138" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="130, 13, 81" />
|
||||
</property>
|
||||
<property class="challenge_pallet">
|
||||
<property name="0" value="148, 10, 127" />
|
||||
<property name="1" value="139, 10, 136" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="59, 12, 111" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="146, 18, 40" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="146, 16, 142" />
|
||||
</property>
|
||||
<property class="quest_stone">
|
||||
<property name="0" value="76, 12, 85" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_downtown_intersection.zip
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_intersection_02.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_intersection_02.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_intersection_02.jpg
Normal file
|
After Width: | Height: | Size: 9.6 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_downtown_intersection_02.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_intersection_02.tts
Normal file
106
Prefabs/RWGTiles/rwg_tile_downtown_intersection_02.xml
Normal file
@@ -0,0 +1,106 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
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<property name="EditorGroups" value="UrbanDecay" />
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||||
<property name="DifficultyTier" value="0" />
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||||
<property name="ExcludeDistantPOIMesh" value="False" />
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<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="YOffset" value="-17" />
|
||||
<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="42, 0, 42#60, 0, 60#60, 0, 60#60, 0, 60#11, 5, 7" />
|
||||
<property name="POIMarkerStart" value="82, 17, 14#89, 17, 86#5, 18, 5#5, 19, 86#136, 18, 52" />
|
||||
<property name="POIMarkerGroup" value="2,3,4,1,kiosk" />
|
||||
<property name="POIMarkerTags" value="#inter02downtowntile#inter02downtowntile#inter02downtowntile#" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,part_coffee_stand" />
|
||||
<property name="POIMarkerPartRotations" value="1,1,3,3,0" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1" />
|
||||
<property name="SleeperVolumeSize" value="11, 9, 20#15, 5, 18#8, 4, 6#19, 5, 13#15, 5, 6#13, 3, 14#8, 6, 16#16, 9, 20#15, 6, 17#31, 11, 14#15, 9, 11#10, 11, 7#13, 3, 24" />
|
||||
<property name="SleeperVolumeStart" value="60, 16, 66#129, 3, 20#128, 4, 1#125, 3, 37#121, 4, 7#108, 4, 62#136, 2, 4#71, 16, 66#129, 2, 20#89, 5, 0#83, 15, 0#89, 4, 70#130, 3, 54" />
|
||||
<property name="SleeperVolumeGroupId" value="1,0,1,0,0,0,0,1,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupZomBadass,2,3,GroupGenericZombie,2,3,ZomFatCops,1,1,GroupZomBadassOnly,2,3,GroupGenericZombie,0,0,GroupGenericZombie,6,7,GroupGenericZombie,2,3,GroupZomBadass,6,7,GroupGenericZombie,3,4,GroupGenericZombie,3,4,GroupGenericZombie,1,1,GroupGenericZombie,2,3,GroupGenericZombie,4,5" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,0,0,2,0,0,0,0,0,0,0,2,2" />
|
||||
<property name="PrefabSize" value="150, 39, 150" />
|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # " />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="1144410" />
|
||||
<property name="TotalTriangles" value="685054" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="563720" />
|
||||
<property name="Triangles" value="261705" />
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|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="428684" />
|
||||
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<property class="ChunkMeshes1">
|
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||||
<property class="ChunkMeshes2">
|
||||
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<property class="ChunkMeshes5">
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<property name="Vertices" value="84790" />
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|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_feather">
|
||||
<property name="0" value="66, 19, 137" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="143, 7, 59" />
|
||||
<property name="1" value="146, 8, 59" />
|
||||
<property name="2" value="143, 17, 69" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="141, 18, 147" />
|
||||
</property>
|
||||
<property class="quest_wood">
|
||||
<property name="0" value="67, 19, 137" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="130, 4, 5" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="147, 5, 55" />
|
||||
<property name="1" value="148, 5, 55" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="139, 1, 37" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="134, 4, 26" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="144, 5, 59" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="146, 6, 60" />
|
||||
</property>
|
||||
<property class="challenge_pallet">
|
||||
<property name="0" value="134, 4, 70" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="131, 4, 49" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_downtown_straight.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_straight.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_straight.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_downtown_straight.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_straight.tts
Normal file
97
Prefabs/RWGTiles/rwg_tile_downtown_straight.xml
Normal file
@@ -0,0 +1,97 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="EditorGroups" value="UrbanDecay" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<property name="TraderArea" value="False" />
|
||||
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|
||||
<property name="YOffset" value="-16" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="42, 0, 42#25, 0, 25#42, 0, 42#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#42, 0, 42#25, 0, 25#25, 0, 25#11, 5, 7#1, 1, 1#1, 1, 1" />
|
||||
<property name="POIMarkerStart" value="82, 16, 25#124, 16, 66#68, 16, 82#82, 16, 0#3, 16, 52#43, 16, 124#124, 16, 91#43, 16, 2#3, 16, 27#1, 16, 83#3, 16, 2#124, 16, 116#88, 16, 141#73, 22, 28#83, 18, 77" />
|
||||
<property name="POIMarkerGroup" value="1,2,3,4,5,6,7,9,10,11,12,13,food,light2,light3" />
|
||||
<property name="POIMarkerTags" value="##############" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,,,,,,,,,part_kiosk_foodtrailer_01,part_trafficlight_single,part_crosswalk" />
|
||||
<property name="POIMarkerPartRotations" value="0,1,1,1,3,2,1,0,3,3,3,1,2,2,0" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,1,1,1,1,1,1,1,0.4,0.2,0.2" />
|
||||
<property name="SleeperVolumeSize" value="13, 24, 19#11, 3, 12#7, 14, 7" />
|
||||
<property name="SleeperVolumeStart" value="135, 5, 2#111, 11, 12#53, 21, 51" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,4,6,GroupGenericZombie,3,4,GroupGenericZombie,5,6" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="2,0,4" />
|
||||
<property name="PrefabSize" value="150, 44, 150" />
|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # " />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="1053984" />
|
||||
<property name="TotalTriangles" value="582568" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="597268" />
|
||||
<property name="Triangles" value="249667" />
|
||||
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|
||||
<property class="ChunkMeshes0">
|
||||
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||||
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|
||||
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|
||||
<property class="ChunkMeshes1">
|
||||
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|
||||
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||||
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|
||||
<property class="ChunkMeshes2">
|
||||
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|
||||
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|
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|
||||
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|
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||||
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|
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</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="POILight">
|
||||
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|
||||
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|
||||
<property class="TraderOnOff">
|
||||
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|
||||
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|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="136, 17, 145" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="123, 11, 19" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="147, 16, 51" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="137, 16, 11" />
|
||||
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|
||||
<property name="2" value="123, 11, 21" />
|
||||
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|
||||
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|
||||
<property name="5" value="123, 12, 22" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="142, 16, 22" />
|
||||
<property name="1" value="142, 16, 23" />
|
||||
</property>
|
||||
<property class="challenge_pallet">
|
||||
<property name="0" value="146, 17, 5" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_downtown_t.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_t.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_t.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_downtown_t.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_downtown_t.tts
Normal file
105
Prefabs/RWGTiles/rwg_tile_downtown_t.xml
Normal file
@@ -0,0 +1,105 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
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||||
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|
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|
||||
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|
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<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn" />
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||||
<property name="POIMarkerPartToSpawn" value=",,,,,,,,,,,part_crosswalk,part_crosswalk,part_crosswalk" />
|
||||
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|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,1,1,1,1,1,1,0.2,0.2,0.2" />
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||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False" />
|
||||
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<property name="SleeperVolumeTriggeredBy" value=" # # # # " />
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<property class="IndexedBlockOffsets">
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|
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<property class="quest_wood_trees">
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||||
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|
||||
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<property class="challenge_steel">
|
||||
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|
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<property class="challenge_mech_parts">
|
||||
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|
||||
</property>
|
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<property class="challenge_sinks">
|
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<property name="5" value="147, 9, 114" />
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</property>
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<property class="TraderOnOff">
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|
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<property class="challenge_polymers">
|
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<property class="challenge_cars">
|
||||
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</property>
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<property class="challenge_pallet">
|
||||
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||||
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||||
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||||
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||||
BIN
Prefabs/RWGTiles/rwg_tile_gateway.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway.tts
Normal file
56
Prefabs/RWGTiles/rwg_tile_gateway.xml
Normal file
@@ -0,0 +1,56 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
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||||
<property name="ExcludePOICulling" value="False" />
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||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ShowQuestClearCount" value="1" />
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||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="150, 24, 150" />
|
||||
<property name="RotationToFaceNorth" value="2" />
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||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="137, 4, 134" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="120, 3, 81" />
|
||||
</property>
|
||||
<property class="quest_stone_boulder">
|
||||
<property name="0" value="132, 3, 129" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="267839" />
|
||||
<property name="TotalTriangles" value="302795" />
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<property class="BlockEntities">
|
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<property name="Vertices" value="191028" />
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<property name="Triangles" value="193599" />
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<property class="ChunkMeshes0">
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<property class="ChunkMeshes2">
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<property class="ChunkMeshes3">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes4">
|
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes5">
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<property name="Vertices" value="58906" />
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||||
<property name="Triangles" value="95832" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_gateway_intersection.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_intersection.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_intersection.jpg
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_gateway_intersection.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_intersection.tts
Normal file
74
Prefabs/RWGTiles/rwg_tile_gateway_intersection.xml
Normal file
@@ -0,0 +1,74 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
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||||
<property name="EditorGroups" value="UrbanDecay" />
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||||
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||||
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|
||||
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|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="0" />
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||||
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|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="150, 21, 150" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="21, 5, 18#16, 0, 16#32, 4, 48#30, 11, 26#13, 8, 12#12, 3, 13#13, 4, 12#21, 5, 18#5, 2, 14#5, 5, 21#9, 13, 9#13, 15, 5#13, 17, 4#13, 17, 5#13, 16, 5#5, 16, 13#13, 16, 5#16, 0, 16#16, 0, 16#16, 0, 16#18, 2, 8#8, 2, 18#18, 2, 8#8, 2, 18" />
|
||||
<property name="POIMarkerStart" value="9, 0, 27#142, 1, 67#59, 0, 51#60, 0, 62#39, 0, 130#124, 0, 26#114, 0, 124#9, 0, 27#77, 1, 31#68, 1, 100#50, 1, 51#85, 1, 126#52, 1, 18#84, 1, 24#53, 1, 140#54, 1, 89#85, 1, 126#67, 1, 142#67, 1, -8#-8, 1, 67#66, 0, 142#142, 0, 66#66, 0, 0#0, 0, 66" />
|
||||
<property name="POIMarkerGroup" value="camps,new3,bridge,bridge,camps,camps,camps,camps,trucks,trucks,billboards,billboards,billboards,billboards,billboards,billboards,billboards,new,new2,new4,highwayN,highwayE,highwayS,highwayW" />
|
||||
<property name="POIMarkerTags" value="#######################" />
|
||||
<property name="POIMarkerType" value="PartSpawn,RoadExit,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,RoadExit,RoadExit,RoadExit,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value="part_military_camp,,part_gateway_intersection_car_wreck,part_gateway_broken_bridge,part_survivor_camp_01,part_survivor_camp_02,part_survivor_camp_03,part_military_camp,part_trailer_sleepers,part_semi_truck,part_billboard_diagonal,part_billboard_umove,part_billboard_pills,part_billboard_mycell,part_billboard_mammapizza,part_billboard_luigi,part_billboard_meltdowns,,,,part_highway_transition,part_highway_transition,part_highway_transition,part_highway_transition" />
|
||||
<property name="POIMarkerPartRotations" value="1,3,2,2,1,0,3,1,1,0,0,2,0,2,0,1,2,0,2,1,0,1,2,3" />
|
||||
<property name="POIMarkerPartSpawnChance" value="0.1,1,0.1,0.11,0.1,0.1,0.09,0.1,0.1,0.1,1,1,1,1,1,0.85,1,1,1,1,0.03,0,0,0" />
|
||||
<property name="YOffset" value="-1" />
|
||||
<property name="Tags" value="hideui" />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="398724" />
|
||||
<property name="TotalTriangles" value="385907" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="292742" />
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||||
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|
||||
<property class="ChunkMeshes0">
|
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<property name="Vertices" value="47382" />
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<property name="Triangles" value="0" />
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<property class="ChunkMeshes2">
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<property name="Vertices" value="0" />
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<property class="ChunkMeshes3">
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<property class="IndexedBlockOffsets">
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||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="143, 1, 122" />
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||||
</property>
|
||||
<property class="challenge_elec_parts">
|
||||
<property name="0" value="144, 1, 86" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="144, 2, 86" />
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||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="85, 7, 119" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="72, 1, 136" />
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||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_gateway_intersection2.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_intersection2.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_intersection2.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_gateway_intersection2.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_intersection2.tts
Normal file
81
Prefabs/RWGTiles/rwg_tile_gateway_intersection2.xml
Normal file
@@ -0,0 +1,81 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
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<property name="EditorGroups" value="UrbanDecay" />
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||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
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<property name="ExcludePOICulling" value="False" />
|
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<property name="DistantPOIYOffset" value="0" />
|
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<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ShowQuestClearCount" value="1" />
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||||
<property name="TraderArea" value="False" />
|
||||
<property name="PrefabSize" value="150, 25, 150" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="13, 8, 12#16, 0, 16#16, 0, 16#60, 0, 60#60, 0, 60#8, 2, 13#16, 3, 16#13, 3, 12#12, 4, 13#13, 4, 12#5, 5, 21#14, 2, 5#18, 5, 21#13, 16, 5#13, 16, 5#13, 16, 5#5, 17, 13#4, 17, 13#5, 15, 13#16, 0, 16#16, 0, 16#18, 2, 8#8, 2, 18#18, 2, 8#8, 2, 18" />
|
||||
<property name="POIMarkerStart" value="107, 3, 25#142, 4, 67#-8, 4, 67#85, 4, 87#5, 4, 0#71, 3, 69#67, 3, 67#6, 4, 119#109, 3, 44#24, 3, 127#41, 4, 105#17, 4, 77#128, 3, 29#53, 4, 143#53, 4, 143#52, 4, 143#144, 4, 53#145, 4, 53#144, 4, 53#67, 4, 142#67, 4, -8#66, 3, 142#142, 3, 66#66, 3, 0#0, 3, 66" />
|
||||
<property name="POIMarkerGroup" value="camps,new3,new4,1,2,carwrecks,carwrecks,camps,camps,carwrecks,parkinglot,trailer,camps,billboards,billboards,billboards,billboards,billboards,billboards,new,new2,highwayN,highwayE,highwayS,highwayW" />
|
||||
<property name="POIMarkerTags" value="####nocheckpoint####################" />
|
||||
<property name="POIMarkerType" value="PartSpawn,RoadExit,RoadExit,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,RoadExit,RoadExit,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
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||||
<property name="POIMarkerPartToSpawn" value="part_survivor_camp_01,,,,,part_car_accident_01,part_car_accident_02,part_survivor_camp_02,part_survivor_camp_03,part_survivor_camp_03,part_semi_truck,part_trailer_sleepers,part_military_camp,part_billboard_luigi,part_billboard_mammapizza,part_billboard_meltdowns,part_billboard_mycell,part_billboard_pills,part_billboard_umove,,,part_highway_transition,part_highway_transition,part_highway_transition,part_highway_transition" />
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||||
<property name="POIMarkerPartRotations" value="3,3,1,1,3,0,0,3,0,1,0,0,0,0,0,0,3,3,3,0,2,0,1,2,3" />
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||||
<property name="POIMarkerPartSpawnChance" value="0.1,1,1,1,1,0.1,0.1,0.1,0.1,0.1,0.1,0.1,0.1,0.05,0.05,0.05,0.05,0.05,0.05,1,1,0.09,0,0.03,0" />
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<property name="YOffset" value="-4" />
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<property name="SleeperVolumeSize" value="7, 2, 18" />
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<property name="SleeperVolumeStart" value="35, 1, 66" />
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<property name="SleeperVolumeGroupId" value="0" />
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<property name="SleeperVolumeGroup" value="GroupGenericZombie,0,5" />
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<property name="SleeperIsLootVolume" value="False" />
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BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight.tts
Normal file
82
Prefabs/RWGTiles/rwg_tile_gateway_straight.xml
Normal file
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<property name="POIMarkerGroup" value="billboard,new,new2,drainage,drainage,field,field,billboard,semi,1,trailer,field,billboard,billboard,field,highwayN,highwayS" />
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<property name="POIMarkerTags" value="################" />
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BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight2.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight2.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight2.jpg
Normal file
|
After Width: | Height: | Size: 9.4 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight2.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight2.tts
Normal file
71
Prefabs/RWGTiles/rwg_tile_gateway_straight2.xml
Normal file
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||||
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<property name="POIMarkerSize" value="60, 0, 60#16, 0, 16#16, 0, 16#32, 5, 13#59, 4, 87#13, 8, 12#13, 3, 12#21, 5, 18#5, 2, 14#12, 4, 13#13, 16, 5#13, 16, 5#13, 16, 5#13, 17, 5#13, 15, 5#18, 2, 8#18, 2, 8" />
|
||||
<property name="POIMarkerStart" value="5, 4, 28#67, 4, -8#67, 4, 142#59, 0, 8#91, 2, 0#112, 3, 94#45, 3, 127#112, 3, 63#75, 4, 79#24, 3, 121#88, 4, 112#88, 4, 112#88, 4, 112#88, 4, 112#88, 4, 112#66, 3, 142#66, 3, 0" />
|
||||
<property name="POIMarkerGroup" value="1,new,new2,drainage,field,field,field,field,trailer,field,billboards,billboards,billboards,billboards,billboards,highwayN,highwayS" />
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||||
<property name="POIMarkerTags" value="################" />
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|
||||
<property name="POIMarkerPartToSpawn" value=",,,part_road_drainage,part_farm_field_2,part_survivor_camp_01,part_survivor_camp_02,part_military_camp,part_trailer_sleepers,part_survivor_camp_03,part_billboard_luigi,part_billboard_mammapizza,part_billboard_meltdowns,part_billboard_mycell,part_billboard_umove,part_highway_transition,part_highway_transition" />
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||||
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<property class="POILight">
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BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3.tts
Normal file
91
Prefabs/RWGTiles/rwg_tile_gateway_straight3.xml
Normal file
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3a.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3a.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3a.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3a.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3a.tts
Normal file
87
Prefabs/RWGTiles/rwg_tile_gateway_straight3a.xml
Normal file
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|
||||
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||||
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<property name="Tags" value="hideui" />
|
||||
<property name="POIMarkerSize" value="18, 2, 8#18, 2, 8#16, 0, 16#16, 0, 16#13, 16, 5#5, 5, 19#20, 14, 13#23, 14, 15#12, 3, 13#13, 17, 5#5, 10, 6#5, 12, 10#5, 5, 18#5, 3, 13" />
|
||||
<property name="POIMarkerStart" value="66, 12, 142#66, 12, 0#67, 13, -8#67, 13, 142#88, 13, 132#67, 14, 103#130, 0, 72#0, 0, 63#122, 12, 128#88, 13, 132#45, 1, 46#104, 2, 85#78, 14, 26#69, 14, 38" />
|
||||
<property name="POIMarkerGroup" value="highwayN,highwayS,new,new2,billboard,truck,drain,dock,survivor,billboard2,raft,boat,trailer,army" />
|
||||
<property name="POIMarkerTags" value="#############" />
|
||||
<property name="POIMarkerType" value="PartSpawn,PartSpawn,RoadExit,RoadExit,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value="part_highway_transition,part_highway_transition,,,part_billboard_meltdowns,part_semi_truck,part_lake_drain,part_lake_dock,part_survivor_camp_01,part_billboard_mycell,part_lake_raft,part_lake_boat,part_vehicle_w_trailer,part_armytruck_01" />
|
||||
<property name="POIMarkerPartRotations" value="0,2,2,0,2,0,3,1,2,2,2,2,0,2" />
|
||||
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||||
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||||
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||||
<property name="SleeperVolumeFlags" value="0,2,0,2" />
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||||
<property name="SleeperVolumeTriggeredBy" value=" # # # " />
|
||||
<property class="Stats">
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||||
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<property name="TotalTriangles" value="814430" />
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<property class="BlockEntities">
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||||
<property name="Vertices" value="355707" />
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<property name="Triangles" value="257754" />
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<property class="IndexedBlockOffsets">
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<property class="challenge_polymers">
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<property class="challenge_stump">
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<property class="quest_wood">
|
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<property name="1" value="85, 13, 135" />
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</property>
|
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<property class="challenge_gore">
|
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<property class="challenge_cars">
|
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<property name="0" value="72, 14, 86" />
|
||||
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|
||||
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|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3b.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3b.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3b.jpg
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3b.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight3b.tts
Normal file
84
Prefabs/RWGTiles/rwg_tile_gateway_straight3b.xml
Normal file
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|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
<property name="PrefabSize" value="150, 33, 150" />
|
||||
<property name="RotationToFaceNorth" value="2" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="YOffset" value="-13" />
|
||||
<property name="Tags" value="hideui" />
|
||||
<property name="POIMarkerSize" value="18, 2, 8#18, 2, 8#16, 0, 16#16, 0, 16#13, 16, 5#5, 5, 19#20, 14, 13#23, 14, 15#12, 3, 13#13, 17, 5#5, 10, 6#5, 12, 10#5, 5, 18#5, 3, 13" />
|
||||
<property name="POIMarkerStart" value="66, 12, 142#66, 12, 0#67, 13, -8#67, 13, 142#88, 13, 132#67, 14, 103#130, 0, 72#0, 0, 63#122, 12, 128#88, 13, 132#45, 1, 46#104, 2, 85#78, 14, 26#69, 14, 38" />
|
||||
<property name="POIMarkerGroup" value="highwayN,highwayS,new,new2,billboard,truck,drain,dock,survivor,billboard2,raft,boat,trailer,army" />
|
||||
<property name="POIMarkerTags" value="#############" />
|
||||
<property name="POIMarkerType" value="PartSpawn,PartSpawn,RoadExit,RoadExit,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value="part_highway_transition,part_highway_transition,,,part_billboard_meltdowns,part_semi_truck,part_lake_drain,part_lake_dock,part_survivor_camp_01,part_billboard_mycell,part_lake_raft,part_lake_boat,part_vehicle_w_trailer,part_armytruck_01" />
|
||||
<property name="POIMarkerPartRotations" value="0,2,2,0,2,0,3,1,2,2,2,2,0,2" />
|
||||
<property name="POIMarkerPartSpawnChance" value="0.01,1,1,1,0.2,0.8,0.4,0.4,0.2,0.2,0.73,0.4,0.6,0.4" />
|
||||
<property name="SleeperVolumeSize" value="8, 2, 3#4, 2, 3#8, 2, 2#2, 2, 3" />
|
||||
<property name="SleeperVolumeStart" value="71, 10, 123#74, 10, 121#71, 10, 27#74, 10, 28" />
|
||||
<property name="SleeperVolumeGroupId" value="1,1,2,2" />
|
||||
<property name="SleeperVolumeGroup" value="zombieSteveCrawler,1,2,zombieSteveCrawler,0,0,zombieSteveCrawler,1,2,zombieSteveCrawler,0,0" />
|
||||
<property name="SleeperIsLootVolume" value="True,False,True,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,2,0,2" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # " />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="1328359" />
|
||||
<property name="TotalTriangles" value="831135" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="397376" />
|
||||
<property name="Triangles" value="269666" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="108645" />
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<property name="Triangles" value="64545" />
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</property>
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<property class="ChunkMeshes1">
|
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<property name="Vertices" value="748224" />
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<property name="Triangles" value="374112" />
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</property>
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<property class="ChunkMeshes2">
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<property name="Vertices" value="0" />
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||||
<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes3">
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<property class="ChunkMeshes4">
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<property class="ChunkMeshes5">
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<property name="Triangles" value="122812" />
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<property class="IndexedBlockOffsets">
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<property class="quest_wood_trees">
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<property class="challenge_polymers">
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||||
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<property class="challenge_stump">
|
||||
<property name="0" value="30, 10, 18" />
|
||||
</property>
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||||
<property class="quest_wood">
|
||||
<property name="0" value="89, 13, 130" />
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||||
<property name="1" value="85, 13, 135" />
|
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<property name="2" value="85, 13, 138" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="68, 14, 70" />
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||||
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|
||||
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|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight4.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight4.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight4.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight4.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_straight4.tts
Normal file
79
Prefabs/RWGTiles/rwg_tile_gateway_straight4.xml
Normal file
@@ -0,0 +1,79 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="YOffset" value="-6" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="PrefabSize" value="150, 26, 150" />
|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="POIMarkerSize" value="18, 2, 8#18, 2, 8#16, 0, 16#16, 1, 16#13, 17, 5#13, 16, 5#18, 5, 5#12, 3, 13#5, 2, 14#13, 3, 12#60, 0, 60" />
|
||||
<property name="POIMarkerStart" value="66, 5, 0#66, 5, 142#67, 6, -8#67, 5, 142#85, 6, 142#85, 6, 142#11, 6, 86#130, 5, 129#90, 6, 71#117, 5, 8#5, 6, 9" />
|
||||
<property name="POIMarkerGroup" value="highwayS,highwayN,new,new2,billboard3,billboard4,caravan,survivors,truck,survivors2,1" />
|
||||
<property name="POIMarkerTags" value="##########gateway" />
|
||||
<property name="POIMarkerType" value="PartSpawn,PartSpawn,RoadExit,RoadExit,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,POISpawn" />
|
||||
<property name="POIMarkerPartToSpawn" value="part_highway_transition,part_highway_transition,,,part_billboard_mycell,part_billboard_meltdowns,part_vehicle_w_trailer,part_survivor_camp_01,part_trailer_sleepers,part_survivor_camp_02," />
|
||||
<property name="POIMarkerPartRotations" value="2,0,2,0,2,2,3,2,3,3,3" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,0.01,1,1,0.2,0.2,0.1,0.2,0.2,0.1,1" />
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|
||||
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||||
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|
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|
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<property class="ChunkMeshes2">
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<property class="ChunkMeshes3">
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<property class="ChunkMeshes4">
|
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<property class="ChunkMeshes5">
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<property name="Vertices" value="64774" />
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|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood">
|
||||
<property name="0" value="117, 6, 85" />
|
||||
<property name="1" value="111, 6, 86" />
|
||||
<property name="2" value="119, 6, 87" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="146, 6, 125" />
|
||||
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|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="31, 5, 93" />
|
||||
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|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="30, 5, 94" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="77, 13, 97" />
|
||||
</property>
|
||||
<property class="quest_stone_boulder">
|
||||
<property name="0" value="120, 6, 85" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_gateway_t.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_t.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_t.jpg
Normal file
|
After Width: | Height: | Size: 8.9 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_gateway_t.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_gateway_t.tts
Normal file
68
Prefabs/RWGTiles/rwg_tile_gateway_t.xml
Normal file
@@ -0,0 +1,68 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
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|
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||||
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||||
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||||
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||||
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|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="YOffset" value="-3" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="13, 4, 12#16, 0, 16#16, 0, 16#13, 8, 12#13, 3, 12#13, 4, 12#21, 5, 18#13, 5, 32#21, 5, 5#14, 2, 5#13, 16, 5#13, 16, 5#13, 16, 5#60, 0, 60#16, 0, 16#8, 2, 18#18, 2, 8#8, 2, 18" />
|
||||
<property name="POIMarkerStart" value="95, 2, 12#-8, 3, 67#142, 3, 67#46, 2, 30#7, 2, 6#95, 2, 12#129, 2, 23#129, -1, 59#16, 3, 78#109, 3, 70#84, 3, 4#84, 3, 4#84, 3, 4#45, 3, 86#67, 3, -8#142, 2, 66#66, 2, 0#0, 2, 66" />
|
||||
<property name="POIMarkerGroup" value="camps,new,new2,camps,camps,camps,camps,drainage,trailers,trailers,billboards,billboards,billboards,1,new3,highwayE,highwayS,highwayW" />
|
||||
<property name="POIMarkerTags" value="#############nocheckpoint####" />
|
||||
<property name="POIMarkerType" value="PartSpawn,RoadExit,RoadExit,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,POISpawn,RoadExit,PartSpawn,PartSpawn,PartSpawn" />
|
||||
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|
||||
<property name="POIMarkerPartRotations" value="3,1,3,1,1,3,3,1,1,2,2,2,2,2,2,1,2,3" />
|
||||
<property name="POIMarkerPartSpawnChance" value="0.1,1,1,0.1,0.1,0.1,0.1,0.1,0.1,0.1,0.05,0.05,0.05,1,1,0.05,0.04,0.03" />
|
||||
<property name="Tags" value="streettile, rwgonly, gatewaytile" />
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||||
<property name="PrefabSize" value="150, 24, 150" />
|
||||
<property class="Stats">
|
||||
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<property class="IndexedBlockOffsets">
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<property class="quest_wood_trees">
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</property>
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<property class="quest_stone_boulder">
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</property>
|
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<property class="challenge_cars">
|
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BIN
Prefabs/RWGTiles/rwg_tile_industrial_cap.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_cap.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_cap.jpg
Normal file
|
After Width: | Height: | Size: 8.1 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_industrial_cap.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_cap.tts
Normal file
107
Prefabs/RWGTiles/rwg_tile_industrial_cap.xml
Normal file
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|
||||
<?xml version="1.0" encoding="UTF-8"?>
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<property name="POIMarkerTags" value="######" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="SleeperVolumeSize" value="17, 10, 38" />
|
||||
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|
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<property name="SleeperVolumeGroupId" value="0" />
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<property name="SleeperVolumeGroup" value="GroupGenericZombie,1,6" />
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||||
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||||
<property name="SleeperIsQuestExclude" value="False" />
|
||||
<property name="SleeperVolumeFlags" value="0" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,part_semi_truck,part_streetlight_double,part_streetlight_quad,part_streetlight_double,part_streetlight_single" />
|
||||
<property name="POIMarkerPartRotations" value="2,0,2,0,0,0,3" />
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||||
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||||
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<property name="Tags" value="streettile, rwgonly" />
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<property name="SleeperVolumeTriggeredBy" value=" " />
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||||
<property class="Stats">
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<property name="TotalTriangles" value="328952" />
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||||
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<property class="ChunkMeshes2">
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|
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<property class="IndexedBlockOffsets">
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<property class="challenge_steel">
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<property class="POILight">
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<property name="4" value="134, 16, 109" />
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<property name="12" value="134, 11, 122" />
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</property>
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<property class="challenge_polymers">
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<property class="challenge_pallet">
|
||||
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|
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<property name="1" value="5, 1, 100" />
|
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<property name="2" value="7, 1, 101" />
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</property>
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<property class="quest_wood_trees">
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</property>
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<property class="TraderOnOff">
|
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|
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</property>
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<property class="challenge_cars">
|
||||
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|
||||
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|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_industrial_corner.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_corner.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_corner.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_industrial_corner.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_corner.tts
Normal file
95
Prefabs/RWGTiles/rwg_tile_industrial_corner.xml
Normal file
@@ -0,0 +1,95 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
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<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="42, 0, 42#25, 0, 25#25, 0, 25#42, 0, 42#42, 0, 42#13, 16, 5#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1" />
|
||||
<property name="POIMarkerStart" value="3, 6, 42#20, 6, 7#60, 6, 110#91, 6, 89#87, 6, 17#45, 6, 2#58, 15, 132#54, 12, 36#134, 12, 75#130, 15, 19#81, 15, 5" />
|
||||
<property name="POIMarkerGroup" value="1,2,3,4,5,billboard,light1,light2,light3,light4,light5" />
|
||||
<property name="POIMarkerTags" value="##########" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
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||||
<property name="SleeperVolumeSize" value="17, 5, 7#15, 6, 5#12, 5, 5#5, 3, 49#3, 4, 3" />
|
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|
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|
||||
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|
||||
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||||
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|
||||
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|
||||
<property name="POIMarkerPartRotations" value="2,0,0,3,2,0,2,1,3,0,2" />
|
||||
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||||
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|
||||
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||||
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|
||||
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|
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|
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|
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|
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<property class="IndexedBlockOffsets">
|
||||
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|
||||
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||||
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||||
<property class="challenge_sinks">
|
||||
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|
||||
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|
||||
<property class="TraderOnOff">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
</property>
|
||||
<property class="quest_feather">
|
||||
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|
||||
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|
||||
<property class="quest_wood_trees">
|
||||
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|
||||
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|
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<property class="challenge_mech_parts">
|
||||
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|
||||
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|
||||
<property class="challenge_steel">
|
||||
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|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
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|
||||
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|
||||
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|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_industrial_intersection.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_intersection.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_intersection.jpg
Normal file
|
After Width: | Height: | Size: 9.7 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_industrial_intersection.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_intersection.tts
Normal file
101
Prefabs/RWGTiles/rwg_tile_industrial_intersection.xml
Normal file
@@ -0,0 +1,101 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
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|
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||||
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||||
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|
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|
||||
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|
||||
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||||
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|
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|
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<property name="POIMarkerSize" value="60, 0, 60#42, 0, 42#42, 0, 42#42, 0, 42#13, 17, 4#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1" />
|
||||
<property name="POIMarkerStart" value="10, 11, 1#2, 11, 107#80, 11, 89#80, 11, 19#15, 11, 63#88, 21, 10#70, 20, 88#9, 20, 90#110, 20, 81#68, 20, 137" />
|
||||
<property name="POIMarkerGroup" value="1,2,3,4,billboard,light1,light2,light3,light4,light5" />
|
||||
<property name="POIMarkerTags" value="#########" />
|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
<property name="POIMarkerPartRotations" value="3,3,1,1,0,1,0,3,1,2" />
|
||||
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|
||||
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|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # " />
|
||||
<property class="Stats">
|
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|
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||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="70516" />
|
||||
<property name="Triangles" value="116084" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="135, 17, 2" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="148, 20, 30" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="111, 12, 139" />
|
||||
<property name="1" value="111, 8, 143" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="134, 11, 136" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="115, 11, 140" />
|
||||
<property name="1" value="115, 12, 140" />
|
||||
<property name="2" value="115, 11, 141" />
|
||||
<property name="3" value="115, 12, 141" />
|
||||
<property name="4" value="117, 12, 141" />
|
||||
<property name="5" value="115, 11, 142" />
|
||||
<property name="6" value="115, 12, 142" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="110, 11, 141" />
|
||||
</property>
|
||||
<property class="challenge_pallet">
|
||||
<property name="0" value="66, 6, 86" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="141, 8, 78" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="125, 11, 93" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_industrial_straight.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_straight.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_straight.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_industrial_straight.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_straight.tts
Normal file
100
Prefabs/RWGTiles/rwg_tile_industrial_straight.xml
Normal file
@@ -0,0 +1,100 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="EditorGroups" value="UrbanDecay" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="YOffset" value="-11" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="42, 0, 42#42, 0, 42#25, 0, 25#42, 0, 42#42, 0, 42#25, 0, 25#25, 0, 25#13, 15, 5#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1#19, 5, 5" />
|
||||
<property name="POIMarkerStart" value="107, 11, 17#55, 11, 19#11, 11, 5#26, 11, 106#80, 11, 73#1, 11, 71#82, 11, 125#88, 11, 4#74, 17, 114#96, 17, 66#127, 20, 128#86, 20, 8#2, 20, 129#13, 20, 58#125, 11, 8" />
|
||||
<property name="POIMarkerGroup" value="1,2,3,4,5,6,8,billboard,light1,light2,light3,light4,light5,light6,semi" />
|
||||
<property name="POIMarkerTags" value="##############" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="SleeperVolumeSize" value="15, 9, 18#15, 1, 5#4, 3, 6#4, 2, 4#17, 4, 8#11, 3, 3#15, 4, 15#22, 3, 9" />
|
||||
<property name="SleeperVolumeStart" value="1, 1, 96#38, 10, 99#36, 6, 63#31, 7, 64#17, 5, 97#134, 12, 7#61, 6, 61#33, 6, 96" />
|
||||
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0" />
|
||||
<property name="SleeperVolumeGroup" value="ZomHazMatOnly,1,2,GroupGenericZombie,4,5,GroupGenericZombie,1,2,GroupGenericZombie,1,2,ZomHazMatOnly,1,3,GroupGenericZombie,0,2,GroupGenericZombie,1,2,GroupGenericZombie,2,3" />
|
||||
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False" />
|
||||
<property name="SleeperVolumeFlags" value="0,2,2,0,0,0,0,4" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,,,,part_billboard_umove,part_trafficlight_single,part_trafficlight_single,part_streetlight_double,part_streetlight_single,part_streetlight_single,part_streetlight_single_diagonal,part_semi_truck" />
|
||||
<property name="POIMarkerPartRotations" value="1,3,1,1,0,2,3,0,2,3,0,3,0,2,1" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,1,1,0.2,0.2,0.2,0.2,0.2,0.2,0.2,0.6" />
|
||||
<property name="PrefabSize" value="150, 30, 150" />
|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # " />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="566332" />
|
||||
<property name="TotalTriangles" value="365419" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="198306" />
|
||||
<property name="Triangles" value="77082" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="222486" />
|
||||
<property name="Triangles" value="137145" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="77184" />
|
||||
<property name="Triangles" value="38592" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="68356" />
|
||||
<property name="Triangles" value="112600" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="POILight">
|
||||
<property name="0" value="127, 20, 128" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="37, 6, 63" />
|
||||
<property name="1" value="37, 6, 66" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="4, 11, 100" />
|
||||
<property name="1" value="4, 12, 100" />
|
||||
<property name="2" value="4, 11, 101" />
|
||||
<property name="3" value="4, 12, 101" />
|
||||
<property name="4" value="5, 6, 103" />
|
||||
<property name="5" value="5, 7, 103" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="15, 11, 102" />
|
||||
</property>
|
||||
<property class="challenge_mech_parts">
|
||||
<property name="0" value="146, 11, 114" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="132, 11, 134" />
|
||||
</property>
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="127, 11, 143" />
|
||||
</property>
|
||||
<property class="quest_feather">
|
||||
<property name="0" value="45, 18, 61" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="146, 19, 112" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_industrial_t.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_t.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_t.jpg
Normal file
|
After Width: | Height: | Size: 8.8 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_industrial_t.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_industrial_t.tts
Normal file
91
Prefabs/RWGTiles/rwg_tile_industrial_t.xml
Normal file
@@ -0,0 +1,91 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="EditorGroups" value="UrbanDecay" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="YOffset" value="-5" />
|
||||
<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerSize" value="42, 0, 42#42, 0, 42#60, 0, 60#60, 0, 60#13, 17, 4#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1" />
|
||||
<property name="POIMarkerStart" value="94, 5, 98#94, 5, 10#1, 5, 90#1, 5, 0#81, 5, 141#70, 15, 30#128, 15, 79#70, 12, 75#80, 15, 129" />
|
||||
<property name="POIMarkerGroup" value="2,1,3,4,billboard,light1,light2,light3,light4" />
|
||||
<property name="POIMarkerTags" value="########" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
|
||||
<property name="SleeperVolumeSize" value="23, 3, 12" />
|
||||
<property name="SleeperVolumeStart" value="69, 1, 69" />
|
||||
<property name="SleeperVolumeGroupId" value="0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,0,1" />
|
||||
<property name="SleeperIsLootVolume" value="False" />
|
||||
<property name="SleeperIsQuestExclude" value="True" />
|
||||
<property name="SleeperVolumeFlags" value="0" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,part_billboard_pills,part_streetlight_double,part_streetlight_single,part_trafficlight_single,part_streetlight_double" />
|
||||
<property name="POIMarkerPartRotations" value="1,1,3,3,2,0,3,3,0" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,0.2,0.2,0.2,0.2,0.2" />
|
||||
<property name="PrefabSize" value="150, 24, 150" />
|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" " />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="409074" />
|
||||
<property name="TotalTriangles" value="272019" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="150520" />
|
||||
<property name="Triangles" value="59655" />
|
||||
</property>
|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="142656" />
|
||||
<property name="Triangles" value="85384" />
|
||||
</property>
|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="54528" />
|
||||
<property name="Triangles" value="27264" />
|
||||
</property>
|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="568" />
|
||||
<property name="Triangles" value="408" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="60802" />
|
||||
<property name="Triangles" value="99308" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="104, 5, 90" />
|
||||
</property>
|
||||
<property class="POILight">
|
||||
<property name="0" value="148, 15, 69" />
|
||||
</property>
|
||||
<property class="challenge_steel">
|
||||
<property name="0" value="95, 11, 6" />
|
||||
</property>
|
||||
<property class="challenge_sinks">
|
||||
<property name="0" value="85, 6, 94" />
|
||||
<property name="1" value="85, 7, 94" />
|
||||
<property name="2" value="86, 6, 94" />
|
||||
<property name="3" value="86, 7, 94" />
|
||||
<property name="4" value="87, 6, 94" />
|
||||
<property name="5" value="87, 7, 94" />
|
||||
<property name="6" value="84, 6, 96" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="86, 5, 98" />
|
||||
</property>
|
||||
<property class="challenge_cars">
|
||||
<property name="0" value="121, 5, 89" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_cap.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_cap.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_cap.jpg
Normal file
|
After Width: | Height: | Size: 8.4 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_cap.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_cap.tts
Normal file
82
Prefabs/RWGTiles/rwg_tile_oldwest_cap.xml
Normal file
@@ -0,0 +1,82 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<prefab>
|
||||
<property name="CopyAirBlocks" value="True" />
|
||||
<property name="EditorGroups" value="UrbanDecay" />
|
||||
<property name="DifficultyTier" value="0" />
|
||||
<property name="ExcludeDistantPOIMesh" value="False" />
|
||||
<property name="ExcludePOICulling" value="False" />
|
||||
<property name="DistantPOIYOffset" value="0" />
|
||||
<property name="AllowTopSoilDecorations" value="False" />
|
||||
<property name="ShowQuestClearCount" value="1" />
|
||||
<property name="TraderArea" value="False" />
|
||||
<property name="YOffset" value="-1" />
|
||||
<property name="RotationToFaceNorth" value="0" />
|
||||
<property name="POIMarkerStart" value="46, 1, 0#46, 1, 85#63, 1, 120#79, 1, 67#79, 1, 0#46, 1, 29#79, 1, 92#71, 1, -4" />
|
||||
<property name="POIMarkerSize" value="25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 25#25, 0, 50#25, 0, 50#25, 0, 25#8, 0, 8" />
|
||||
<property name="POIMarkerGroup" value="1,2,3,4,5,6,7,new" />
|
||||
<property name="POIMarkerTags" value="#######" />
|
||||
<property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,RoadExit" />
|
||||
<property name="Zoning" value="none" />
|
||||
<property name="POIMarkerPartToSpawn" value=",,,,,,," />
|
||||
<property name="POIMarkerPartRotations" value="3,3,2,1,1,3,1,2" />
|
||||
<property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,1,1,1" />
|
||||
<property name="SleeperVolumeSize" value="5, 3, 5" />
|
||||
<property name="SleeperVolumeStart" value="88, 1, 61" />
|
||||
<property name="SleeperVolumeGroupId" value="0" />
|
||||
<property name="SleeperVolumeGroup" value="GroupGenericZombie,0,1" />
|
||||
<property name="SleeperIsLootVolume" value="False" />
|
||||
<property name="SleeperIsQuestExclude" value="False" />
|
||||
<property name="SleeperVolumeFlags" value="0" />
|
||||
<property name="PrefabSize" value="150, 22, 150" />
|
||||
<property name="Tags" value="streettile, rwgonly" />
|
||||
<property name="SleeperVolumeTriggeredBy" value=" " />
|
||||
<property class="Stats">
|
||||
<property name="TotalVertices" value="336174" />
|
||||
<property name="TotalTriangles" value="256967" />
|
||||
<property class="BlockEntities">
|
||||
<property name="Vertices" value="325598" />
|
||||
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|
||||
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|
||||
<property class="ChunkMeshes0">
|
||||
<property name="Vertices" value="10480" />
|
||||
<property name="Triangles" value="6032" />
|
||||
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|
||||
<property class="ChunkMeshes1">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
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|
||||
<property class="ChunkMeshes2">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes3">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
</property>
|
||||
<property class="ChunkMeshes4">
|
||||
<property name="Vertices" value="0" />
|
||||
<property name="Triangles" value="0" />
|
||||
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|
||||
<property class="ChunkMeshes5">
|
||||
<property name="Vertices" value="96" />
|
||||
<property name="Triangles" value="48" />
|
||||
</property>
|
||||
</property>
|
||||
<property class="IndexedBlockOffsets">
|
||||
<property class="quest_wood_trees">
|
||||
<property name="0" value="139, 3, 107" />
|
||||
</property>
|
||||
<property class="challenge_stump">
|
||||
<property name="0" value="111, 1, 52" />
|
||||
</property>
|
||||
<property class="challenge_gore">
|
||||
<property name="0" value="68, 1, 113" />
|
||||
</property>
|
||||
<property class="TraderOnOff">
|
||||
<property name="0" value="89, 1, 63" />
|
||||
</property>
|
||||
<property class="challenge_polymers">
|
||||
<property name="0" value="92, 2, 63" />
|
||||
</property>
|
||||
</property>
|
||||
</prefab>
|
||||
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_corner.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_corner.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_corner.jpg
Normal file
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Prefabs/RWGTiles/rwg_tile_oldwest_corner.mesh
Normal file
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Prefabs/RWGTiles/rwg_tile_oldwest_corner.tts
Normal file
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BIN
Prefabs/RWGTiles/rwg_tile_oldwest_intersection.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_intersection.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_intersection.jpg
Normal file
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After Width: | Height: | Size: 9.0 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_intersection.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_intersection.tts
Normal file
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Normal file
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BIN
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Normal file
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_straight.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_straight.jpg
Normal file
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After Width: | Height: | Size: 8.7 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_straight.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_straight.tts
Normal file
76
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Normal file
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BIN
Prefabs/RWGTiles/rwg_tile_oldwest_t.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_t.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_t.jpg
Normal file
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After Width: | Height: | Size: 8.8 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_t.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_oldwest_t.tts
Normal file
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Prefabs/RWGTiles/rwg_tile_oldwest_t.xml
Normal file
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BIN
Prefabs/RWGTiles/rwg_tile_residential_cap.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_residential_cap.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_residential_cap.jpg
Normal file
|
After Width: | Height: | Size: 8.8 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_residential_cap.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_residential_cap.tts
Normal file
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Prefabs/RWGTiles/rwg_tile_residential_cap.xml
Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Prefabs/RWGTiles/rwg_tile_rural_corner.ins
Normal file
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Normal file
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Prefabs/RWGTiles/rwg_tile_rural_corner_02.ins
Normal file
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Prefabs/RWGTiles/rwg_tile_rural_corner_02.jpg
Normal file
|
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Normal file
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Prefabs/RWGTiles/rwg_tile_rural_corner_02.tts
Normal file
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Prefabs/RWGTiles/rwg_tile_rural_corner_02.xml
Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Prefabs/RWGTiles/rwg_tile_rural_intersection.blocks.nim
Normal file
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Prefabs/RWGTiles/rwg_tile_rural_intersection.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_intersection.jpg
Normal file
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BIN
Prefabs/RWGTiles/rwg_tile_rural_intersection.mesh
Normal file
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Prefabs/RWGTiles/rwg_tile_rural_intersection.tts
Normal file
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Normal file
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Prefabs/RWGTiles/rwg_tile_rural_straight.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_straight.jpg
Normal file
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Prefabs/RWGTiles/rwg_tile_rural_straight.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_straight.tts
Normal file
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Prefabs/RWGTiles/rwg_tile_rural_t.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_t.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_t.jpg
Normal file
|
After Width: | Height: | Size: 8.4 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_rural_t.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_t.tts
Normal file
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Normal file
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BIN
Prefabs/RWGTiles/rwg_tile_rural_t_02.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_t_02.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_t_02.jpg
Normal file
|
After Width: | Height: | Size: 8.8 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_rural_t_02.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_t_02.tts
Normal file
71
Prefabs/RWGTiles/rwg_tile_rural_t_02.xml
Normal file
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BIN
Prefabs/RWGTiles/rwg_tile_rural_t_03.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_t_03.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_t_03.jpg
Normal file
|
After Width: | Height: | Size: 7.9 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_rural_t_03.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_t_03.tts
Normal file
75
Prefabs/RWGTiles/rwg_tile_rural_t_03.xml
Normal file
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</property>
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<property class="ChunkMeshes2">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes3">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes4">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes5">
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<property name="Vertices" value="58592" />
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<property name="Triangles" value="95284" />
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</property>
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</property>
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<property class="IndexedBlockOffsets">
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<property class="POILight">
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<property name="0" value="81, 13, 62" />
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</property>
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<property class="challenge_steel">
|
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<property name="0" value="69, 10, 59" />
|
||||
</property>
|
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<property class="quest_wood_trees">
|
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<property name="0" value="143, 4, 124" />
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<property name="1" value="143, 4, 136" />
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</property>
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<property class="challenge_polymers">
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<property name="0" value="142, 4, 63" />
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<property name="1" value="141, 4, 64" />
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<property name="2" value="147, 4, 66" />
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<property name="3" value="147, 4, 68" />
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</property>
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</property>
|
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</prefab>
|
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BIN
Prefabs/RWGTiles/rwg_tile_rural_t_04.blocks.nim
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_t_04.ins
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_t_04.jpg
Normal file
|
After Width: | Height: | Size: 6.5 KiB |
BIN
Prefabs/RWGTiles/rwg_tile_rural_t_04.mesh
Normal file
BIN
Prefabs/RWGTiles/rwg_tile_rural_t_04.tts
Normal file
65
Prefabs/RWGTiles/rwg_tile_rural_t_04.xml
Normal file
@@ -0,0 +1,65 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
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<prefab>
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<property name="CopyAirBlocks" value="True" />
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<property name="EditorGroups" value="UrbanDecay" />
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<property name="ExcludeDistantPOIMesh" value="False" />
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<property name="ExcludePOICulling" value="False" />
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<property name="DistantPOIYOffset" value="0" />
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<property name="AllowTopSoilDecorations" value="False" />
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<property name="DifficultyTier" value="0" />
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<property name="ShowQuestClearCount" value="1" />
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<property name="TraderArea" value="False" />
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<property name="PrefabSize" value="150, 25, 150" />
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<property name="RotationToFaceNorth" value="0" />
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<property name="Zoning" value="none" />
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<property name="YOffset" value="-5" />
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<property name="Tags" value="streettile, rwgonly" />
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<property name="EditorGroups" value="rural" />
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||||
<property class="IndexedBlockOffsets">
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<property class="quest_wood_trees">
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<property name="0" value="133, 5, 132" />
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</property>
|
||||
<property class="quest_stone">
|
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<property name="0" value="123, 5, 106" />
|
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</property>
|
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<property class="quest_feather">
|
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<property name="0" value="95, 5, 141" />
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</property>
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</property>
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<property class="Stats">
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<property name="TotalVertices" value="252855" />
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<property name="TotalTriangles" value="311183" />
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<property class="BlockEntities">
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<property name="Vertices" value="175913" />
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<property name="Triangles" value="194655" />
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</property>
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<property class="ChunkMeshes0">
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<property name="Vertices" value="10812" />
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<property name="Triangles" value="8024" />
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</property>
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<property class="ChunkMeshes1">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes2">
|
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes3">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes4">
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<property name="Vertices" value="0" />
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<property name="Triangles" value="0" />
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</property>
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<property class="ChunkMeshes5">
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<property name="Vertices" value="104" />
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<property name="Triangles" value="52" />
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</property>
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<property class="ChunkMeshes6">
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<property name="Vertices" value="66026" />
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<property name="Triangles" value="108452" />
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</property>
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</property>
|
||||
</prefab>
|
||||