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354
Config/sounds.xml
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354
Config/sounds.xml
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<configs>
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<!-- Vehicle_Madness_Overhaul_v5_Beta_4.0 October 2024 for Version 1.1
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Clear wheel bounce sounds -->
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<set xpath="/Sounds/SoundDataNode[@name='vwheel_bounce']/AudioClip/@ClipName">Sounds/Misc/silencefiller</set>
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<!--Clear wheel slide sounds -->
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<set xpath="/Sounds/SoundDataNode[@name='vwheel_slide']/AudioClip/@ClipName">Sounds/Misc/silencefiller</set>
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<!--Clear janky Turbo weird noises -->
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<set xpath="/Sounds/SoundDataNode[@name='vehicle_turbo']/AudioClip/@ClipName">Sounds/Misc/silencefiller</set>
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<!--Horn Sounds-->
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<append xpath="/Sounds">
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<SoundDataNode name="BellBike"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?BellBike"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="HornBattle"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="1" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?HornBattle"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="HornCarLong"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="1" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?HornCarLong"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="HornDixie"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?HornDixie"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="HornHonk"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?HornHonk"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="HornHuge"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?HornHuge"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="HornShort"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?HornShort"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="SirenFire"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?SirenFire"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="SirenPolice"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?SirenPolice"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="StupidSound"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?StupidSound"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="AirHorn"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?HornAir"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="TornadoSiren"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?Siren-Tornado"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="FogHorn"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?Horn-Fog"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<!--Newer Horn Sounds-->
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<SoundDataNode name="TruckLoudHornLong"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/OddSounds.unity3d?TruckLoudHornLong"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="HornTruckHigh"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/OddSounds.unity3d?HornTruckHigh"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="TruckLongHorns"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/OddSounds.unity3d?TruckLongHorns"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="CarBlasts"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/OddSounds.unity3d?CarBlasts"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="cucaracha"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/OddSounds.unity3d?cucaracha"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<!--Engine Sounds-->
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<SoundDataNode name="MuscleStart"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="90" time="3" heat_map_strength="1" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?MuscleCarStart1"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="MuscleStop"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="90" time="3" heat_map_strength="1" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?MuscleCarStop1"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="MuscleGo"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="90" time="3" heat_map_strength="1" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?MuscleCarAccelerate1" />
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="MuscleSlow"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="90" time="3" heat_map_strength="1" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?MuscleCarDeccelerate1" />
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="MuscleIdle"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="90" time="3" heat_map_strength="1" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?MuscleCarIdle1" Loop="true"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<SoundDataNode name="MuscleTop"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
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<Noise ID="4" range="30" volume="100" time="3" heat_map_strength="1" heat_map_time="90"/>
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?sound-EngineTopSpeed" Loop="true"/>
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<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/>
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</SoundDataNode>
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<!-- New Engine Sounds Permission from DUST2DEATH to use UVM sounds -->
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<SoundDataNode name="muscle_startup"> <AudioSource name="Sounds/AudioSource_Vehicle" />
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<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5" />
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?muscle_startup" />
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<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
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<SoundDataNode name="muscle_shutoff"> <AudioSource name="Sounds/AudioSource_Vehicle" />
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<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5" />
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?muscle_shutoff" />
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<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
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<SoundDataNode name="muscle_accel1"> <AudioSource name="Sounds/AudioSource_Vehicle" />
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<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="10" heat_map_time="60" /> <!--Attracting Zombies 0.05-->
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?muscle_accel1" />
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<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
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<SoundDataNode name="muscle_accel2"> <AudioSource name="Sounds/AudioSource_Vehicle" />
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<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="20" heat_map_time="60" />
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?muscle_accel2" />
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<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
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<SoundDataNode name="muscle_accel3"> <AudioSource name="Sounds/AudioSource_Vehicle" />
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<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="30" heat_map_time="60" />
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?muscle_accel3" />
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<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
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<SoundDataNode name="muscle_decel1"> <AudioSource name="Sounds/AudioSource_Vehicle" />
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?muscle_decel1" />
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<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
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<SoundDataNode name="muscle_decel2"> <AudioSource name="Sounds/AudioSource_Vehicle" />
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?muscle_decel1" />
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<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
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<SoundDataNode name="muscle_idle_lp"> <AudioSource name="Sounds/AudioSource_Vehicle" />
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?muscle_idle_lp" Loop="true" heat_map_strength="100" heat_map_time="60"/> <!--Attracting Zombies 0.05-->
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<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
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<SoundDataNode name="muscle_max_speed_lp"> <AudioSource name="Sounds/AudioSource_Vehicle" />
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?muscle_max_speed_lp" Loop="true" />
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<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
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<!-- SEDAN -->
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<SoundDataNode name="sedan_startup"> <AudioSource name="Sounds/AudioSource_Vehicle" />
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<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5" />
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<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?sedan_startup" />
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<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
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<SoundDataNode name="sedan_accel1"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" /> <!--Attracting Zombies 0.05-->
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?sedan_accel1" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
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||||
<SoundDataNode name="sedan_accel2"> <AudioSource name="Sounds/AudioSource_Vehicle" />
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||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" />
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||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?sedan_accel2" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
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||||
<SoundDataNode name="sedan_accel3"> <AudioSource name="Sounds/AudioSource_Vehicle" />
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||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" />
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||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?sedan_accel3" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
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||||
<SoundDataNode name="sedan_idle_lp"> <AudioSource name="Sounds/AudioSource_Vehicle" />
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||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?sedan_idle_lp" Loop="true" heat_map_strength="100" heat_map_time="60"/> <!--Attracting Zombies 0.05-->
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||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="sedan_max_speed_lp"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?sedan_max_speed_lp" Loop="true" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
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||||
<!-- 4x4-->
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||||
<SoundDataNode name="4x4_startup"> <AudioSource name="Sounds/AudioSource_Vehicle" />
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||||
<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?4x4_startup" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="4x4_accel1"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" /> <!--Attracting Zombies 0.05-->
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?4x4_accel1" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="4x4_accel2"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?4x4_accel2" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="4x4_accel3"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?4x4_accel3" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="4x4_idle_lp"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?4x4_idle_lp" Loop="true" heat_map_strength="100" heat_map_time="60"/> <!--Attracting Zombies 0.05-->
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="4x4_max_speed_lp"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?4x4_max_speed_lp" Loop="true" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<!-- SUPER -->
|
||||
<SoundDataNode name="super_startup"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?super_startup" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="super_accel1"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?super_accel1" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="super_accel2"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?super_accel2" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="super_accel3"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?super_accel3" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="super_idle_lp"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?super_idle_lp" Loop="true" heat_map_strength="100" heat_map_time="60"/>
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="super_max_speed_lp"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?super_max_speed_lp" Loop="true" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<!-- TRUCK-->
|
||||
<SoundDataNode name="truck_startup"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5" heat_map_strength="1" heat_map_time="60"/>
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?truck_startup" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="truck_accel1"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?truck_accel1" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="truck_accel2"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?truck_accel2" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="truck_accel3"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?truck_accel3" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="truck_idle_lp"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?truck_idle_lp" Loop="true" heat_map_strength="100" heat_map_time="60"/>
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="truck_max_speed_lp"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?truck_max_speed_lp" Loop="true" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
|
||||
<!-- Alternate Startups-->
|
||||
<SoundDataNode name="Semi_startup"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5" heat_map_strength="1" heat_map_time="60"/>
|
||||
<AudioClip ClipName="#@modfolder:Resources/OddSounds.unity3d?Semi_startup" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="Carnew_startup"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5" heat_map_strength="1" heat_map_time="60"/>
|
||||
<AudioClip ClipName="#@modfolder:Resources/OddSounds.unity3d?car_door_slam_start" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="Big_engine_Revup"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5" heat_map_strength="1" heat_map_time="60"/>
|
||||
<AudioClip ClipName="#@modfolder:Resources/OddSounds.unity3d?Big_engine_Revup" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
|
||||
|
||||
<!-- BUGGY-->
|
||||
<SoundDataNode name="buggy_startup"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?buggy_startup" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="buggy_idle_lp"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/VMSounds.unity3d?buggy_idle_lp" Loop="true" heat_map_strength="100" heat_map_time="60"/>
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<!-- Monster Trucks -->
|
||||
<SoundDataNode name="monster_startup"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/MTSounds.unity3d?MTStartup2" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="monster_accel1"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/MTSounds.unity3d?MTEngineSound2" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="monster_accel2"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/MTSounds.unity3d?MTEngineHigh1" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="monster_accel3"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/MTSounds.unity3d?MTHighSpeed2" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="2" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="monster_idle_lp"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/MTSounds.unity3d?MTIdleSound" Loop="true" heat_map_strength="100" heat_map_time="60"/>
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
<SoundDataNode name="monster_max_speed_lp"> <AudioSource name="Sounds/AudioSource_Vehicle" />
|
||||
<AudioClip ClipName="#@modfolder:Resources/MTSounds.unity3d?MTHighSpeed2" Loop="true" />
|
||||
<LocalCrouchVolumeScale value="1.0" /> <CrouchNoiseScale value="0.5" /> <NoiseScale value="1" /> <MaxVoices value="10" /> <MaxRepeatRate value="0.01" /> </SoundDataNode>
|
||||
|
||||
<!-- Heavy Duty Trucks Striker -->
|
||||
<SoundDataNode name="BRDM2truck4_startup"> <AudioSource name="Sounds/AudioSource_Vehicle"/>
|
||||
<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5"/>
|
||||
<AudioClip ClipName="#@modfolder:Resources/StrikerSounds.unity3d?BRDM2startup"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="10"/> <MaxRepeatRate value="0.01"/> </SoundDataNode>
|
||||
|
||||
<SoundDataNode name="BRDM2truck4_idle"> <AudioSource name="Sounds/AudioSource_Vehicle"/>
|
||||
<AudioClip ClipName="#@modfolder:Resources/StrikerSounds.unity3d?BRDM2idle" Loop="true"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="10"/> <MaxRepeatRate value="0.01"/> </SoundDataNode>
|
||||
|
||||
<SoundDataNode name="BRDM2truck4_accel1"> <AudioSource name="Sounds/AudioSource_Vehicle"/>
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
|
||||
<AudioClip ClipName="#@modfolder:Resources/StrikerSounds.unity3d?BRDM2low_off" Loop="true"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="2"/> <MaxRepeatRate value="0.01"/> </SoundDataNode>
|
||||
|
||||
<SoundDataNode name="BRDM2truck4_accel2"> <AudioSource name="Sounds/AudioSource_Vehicle"/>
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
|
||||
<AudioClip ClipName="#@modfolder:Resources/StrikerSounds.unity3d?BRDM2med_off" Loop="true"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="2"/> <MaxRepeatRate value="0.01"/> </SoundDataNode>
|
||||
|
||||
<SoundDataNode name="BRDM2truck4_accel3"> <AudioSource name="Sounds/AudioSource_Vehicle"/>
|
||||
<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
|
||||
<AudioClip ClipName="#@modfolder:Resources/StrikerSounds.unity3d?BRDM2high_off" Loop="true"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="2"/> <MaxRepeatRate value="0.01"/> </SoundDataNode>
|
||||
|
||||
<SoundDataNode name="BRDM2truck4_max_speed_lp"> <AudioSource name="Sounds/AudioSource_Vehicle"/>
|
||||
<AudioClip ClipName="#@modfolder:Resources/StrikerSounds.unity3d?BRDM2high_on" Loop="true"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="10"/> <MaxRepeatRate value="0.01"/> </SoundDataNode>
|
||||
|
||||
<SoundDataNode name="BRDM2truck_horn"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
|
||||
<Noise ID="4" noise="60" time="3" heat_map_strength="0.2" heat_map_time="90"/>
|
||||
<AudioClip ClipName="#@modfolder:Resources/horns2.unity3d?BRDM2truck_horn"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="3"/> <MaxEntities name="6"/> <MaxRepeatRate value="0.01"/> </SoundDataNode>
|
||||
|
||||
</append>
|
||||
</configs>
|
||||
Reference in New Issue
Block a user