Files
2025-06-04 16:33:25 +09:30

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XML

<configs>
<!-- Vehicle_Madness_Overhaul_v5_Beta_4.0 October 2024 for Version 1.1 -->
<append xpath="/items/item[@name='carBattery']" >
<property name="CustomIcon" value="battery"/>
</append>
<append xpath="/items/item[@name='vehicleWheels']" >
<property name="Stacknumber" value="20"/>
</append>
<append xpath="/items">
<!-- Vehicle Harvests and Tire Pickup -->
<item name="Tire">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="6"/>
<property name="Stacknumber" value="20"/>
<property name="EconomicValue" value="32"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="decoCarTireFlat"/>
</item>
<item name="damagedTire">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="3"/>
<property name="Stacknumber" value="20"/>
<property name="EconomicValue" value="8"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="decoCarTireFlat"/>
<property name="CustomIconTint" value="ff0000"/>
</item>
<item name="carAlternator">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="6"/>
<property name="Stacknumber" value="16"/>
<property name="EconomicValue" value="42"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="altenator"/>
</item>
<item name="damagedcarAlternator">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/><property name="Weight" value="3"/>
<property name="Stacknumber" value="16"/>
<property name="EconomicValue" value="28"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="altenator"/>
<property name="CustomIconTint" value="ff0000"/>
</item>
<item name="carEngineAssembly">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/><property name="Weight" value="70"/>
<property name="Stacknumber" value="5"/>
<property name="EconomicValue" value="200"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="engineassembly"/>
</item>
<item name="carElectricalAssembly">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/><property name="Weight" value="50"/>
<property name="Stacknumber" value="5"/>
<property name="EconomicValue" value="120"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="electricalassembly"/>
</item>
<item name="carBodyAssembly">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/><property name="Weight" value="40"/>
<property name="Stacknumber" value="5"/>
<property name="EconomicValue" value="300"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="bodyassembly"/>
</item>
<item name="carEngine">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/><property name="Weight" value="60"/>
<property name="Stacknumber" value="10"/>
<property name="EconomicValue" value="200"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="engine"/>
</item>
<item name="damagedcarEngine">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/><property name="Weight" value="30"/>
<property name="Stacknumber" value="10"/>
<property name="EconomicValue" value="42"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="engine"/>
<property name="CustomIconTint" value="ff0000"/>
</item>
<item name="carCarburetor">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="MmechanicalParts"/> <property name="Weight" value="10"/>
<property name="Stacknumber" value="20"/>
<property name="EconomicValue" value="32"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="carb"/>
</item>
<item name="damagedcarCarburetor">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="MmechanicalParts"/><property name="Weight" value="7"/>
<property name="Stacknumber" value="20"/>
<property name="EconomicValue" value="22"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="carb"/>
<property name="CustomIconTint" value="ff0000"/>
</item>
<item name="carSeats">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Mcloth"/><property name="Weight" value="10"/>
<property name="Stacknumber" value="10"/>
<property name="EconomicValue" value="40"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="seats"/>
</item>
<item name="damagedcarSeats">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Mcloth"/> <property name="Weight" value="6"/>
<property name="Stacknumber" value="10"/>
<property name="EconomicValue" value="15"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="seats"/>
<property name="CustomIconTint" value="ff0000"/>
</item>
<item name="damagedcarBattery">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Mlead_scrap"/><property name="Weight" value="5"/>
<property name="Stacknumber" value="10"/>
<property name="EconomicValue" value="22"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="battery"/>
<property name="CustomIconTint" value="ff0000"/>
</item>
<item name="carTransmission">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="MmechanicalParts"/> <property name="Weight" value="25"/>
<property name="Stacknumber" value="4"/>
<property name="EconomicValue" value="42"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="transmission"/>
</item>
<item name="damagedcarTransmission">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="MmechanicalParts"/> <property name="Weight" value="15"/>
<property name="Stacknumber" value="4"/>
<property name="EconomicValue" value="22"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="transmission"/>
<property name="CustomIconTint" value="ff0000"/>
</item>
<item name="carChassis">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="MresourceForgedSteel"/> <property name="Weight" value="15"/>
<property name="Stacknumber" value="5"/>
<property name="EconomicValue" value="45"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="chassis"/>
</item>
<item name="damagedcarChassis">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="MresourceForgedSteel"/> <property name="Weight" value="5"/>
<property name="Stacknumber" value="4"/>
<property name="EconomicValue" value="16"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="chassis"/>
<property name="CustomIconTint" value="ff0000"/> <!--Red to show damaged -->
</item>
<item name="carDoors">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="MresourceForgedSteel"/> <property name="Weight" value="10"/>
<property name="Stacknumber" value="16"/>
<property name="EconomicValue" value="32"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="decoCarBackDoorFlipped"/>
</item>
<item name="carHood">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="MresourceForgedSteel"/> <property name="Weight" value="15"/>
<property name="Stacknumber" value="16"/>
<property name="EconomicValue" value="32"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="decoCarHoodFlipped"/>
</item>
<item name="carTrunk">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="MresourceForgedSteel"/> <property name="Weight" value="15"/>
<property name="Stacknumber" value="16"/>
<property name="EconomicValue" value="32"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="decoCarTrunkLidFlat"/>
</item>
<item name="carBodyKit">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="MresourceForgedSteel"/> <property name="Weight" value="35"/>
<property name="Stacknumber" value="5"/>
<property name="EconomicValue" value="100"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="BodyKit"/>
</item>
<item name="carFender">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="MresourceForgedSteel"/> <property name="Weight" value="8"/>
<property name="Stacknumber" value="16"/>
<property name="EconomicValue" value="32"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="decoCarFenderFlipped"/>
</item>
<item name="carBumperFront">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="MresourceForgedSteel"/> <property name="Weight" value="10"/>
<property name="Stacknumber" value="16"/>
<property name="EconomicValue" value="32"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="decoCarFrontBumperFlat"/>
</item>
<item name="carWheelrims">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/><property name="Weight" value="10"/>
<property name="Stacknumber" value="20"/>
<property name="EconomicValue" value="32"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="carWheelrim"/>
</item>
<item name="vehicleVMWheels">
<property name="Extends" value="vehicleWheels"/>
<property name="DescriptionKey" value="TireDesc"/>
<property name="EconomicValue" value="250"/>
<property name="Stacknumber" value="20"/>
<property name="UnlockedBy" value="craftingVehicles"/>
<property name="Weight" value="60"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="VMwheels"/>
</item>
<item name="damagedWheel">
<property name="Extends" value="vehicleWheels"/>
<property name="Tags" value="vehiclesSkill"/>
<property name="DescriptionKey" value="TireDesc"/>
<property name="EconomicValue" value="70"/>
<property name="Stacknumber" value="20"/>
<property name="UnlockedBy" value="craftingVehicles"/>
<property name="Weight" value="20"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="VMwheels"/>
<property name="CustomIconTint" value="ff0000"/> <!--Red to show damaged -->
</item>
<!-- TOOLS -->
<item name="VMToolCarLift">
<property name="DescriptionKey" value="VMToolCarLiftDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="10"/>
<property name="Stacknumber" value="2"/>
<property name="EconomicValue" value="325"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="carlift"/>
</item>
<item name="VMToolRatchetSet">
<property name="DescriptionKey" value="VMToolRatchetSetDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="1"/>
<property name="Stacknumber" value="30"/>
<property name="EconomicValue" value="20"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="wrenchset"/>
</item>
<item name="VMToolCompressor">
<property name="DescriptionKey" value="VMToolCompressorDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="2"/>
<property name="Stacknumber" value="16"/>
<property name="EconomicValue" value="52"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="compressor"/>
</item>
<item name="Footpump">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="2"/>
<property name="Stacknumber" value="16"/>
<property name="EconomicValue" value="38"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="Footpump"/>
</item>
<item name="BatteryChargerUnit">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="2"/>
<property name="Stacknumber" value="16"/>
<property name="EconomicValue" value="33"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="PortableBatterCharger"/>
</item>
<item name="HotwireKit">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="2"/>
<property name="Stacknumber" value="16"/>
<property name="EconomicValue" value="20"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="Hot wirekit"/>
</item>
<item name="WireCutters">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="2"/>
<property name="Stacknumber" value="30"/>
<property name="EconomicValue" value="6"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="Wirecutters"/>
</item>
<item name="ElectricalWire">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="2"/>
<property name="Stacknumber" value="50"/>
<property name="EconomicValue" value="2"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="Electrical Wire"/>
</item>
<item name="MonsterSuspensionAssembly">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="20"/>
<property name="Stacknumber" value="2"/>
<property name="EconomicValue" value="634"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="MonsterSuspension"/>
<property name="SellableToTrader" value="false"/>
</item>
<item name="VMPickupShell">
<property name="DescriptionKey" value="TireDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="MresourceForgedSteel"/> <property name="Weight" value="35"/>
<property name="Stacknumber" value="5"/>
<property name="EconomicValue" value="100"/>
<property name="Group" value="Resources"/>
<property name="CustomIcon" value="PickupShell"/>
</item>
<!--Begin Placeable vehicles Originals from A17 Reworked-->
<item name="vehicleVMPickupPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vplow,varmor"/>
<property name="CustomIcon" value="guppyVehiclePickup_1"/>
<property name="DescriptionKey" value="vehicleVMPickupPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms5.unity3d?VMPickupAC.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="10000"/>
<property name="Stacknumber" value="1"/>
<property name="SellableToTrader" value="false"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMPickup"/>
</property>
<effect_group name="vehicleVMPickupPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9500"/>
</effect_group>
</item>
<item name="vehicleVMFastbackPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vplow,varmor,vseat"/>
<property name="CustomIcon" value="vehicleGuppyFastback_1"/>
<property name="DescriptionKey" value="vehicleVMFastbackPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms3.unity3d?VMFastback2AC.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="10500"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMFastback"/>
</property>
<effect_group name="vehicleVMFastbackPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="12000"/>
</effect_group>
</item>
<item name="vehicleVMArmoredCobraPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vplow,varmor,vseat"/>
<property name="CustomIcon" value="VehicleCarArmoredCobra_1"/>
<property name="DescriptionKey" value="vehicleVMArmoredCobraPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms2.unity3d?VMArmoredCobra.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="10800"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMArmoredCobra"/>
</property>
<effect_group name="vehicleVMArmoredCobraPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="20500"/>
</effect_group>
</item>
<item name="vehicleVMBuggyPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="guppyVehicleBuggy_1"/>
<property name="DescriptionKey" value="vehicleVMBuggyPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms1.unity3d?VMBuggy.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="9000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMBuggy"/>
</property>
<effect_group name="vehicleVMBuggyPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="12000"/>
</effect_group>
</item>
<item name="vehicleVMSedanPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,canHaveCosmetic"/>
<property name="CustomIcon" value="guppyVehicleSedan_1"/>
<property name="DescriptionKey" value="vehicleVMSedanPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCars.unity3d?VMSedan.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="4000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMSedan"/>
</property>
<effect_group name="vehicleVMSedanPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8000"/>
</effect_group>
</item>
<item name="vehicleVMHotRodPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight"/>
<property name="CustomIcon" value="guppyVehicleHotRod_1"/>
<property name="DescriptionKey" value="vehicleVMHotRodPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms2.unity3d?VMHotRod.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="10200"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMHotRod"/>
</property>
<effect_group name="vehicleVMHotRodPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9100"/>
</effect_group>
</item>
<item name="vehicleVMQuadPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="guppyVehicleQuad_1"/>
<property name="DescriptionKey" value="vehicleVMQuadPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms1.unity3d?guppyVehicleQuad.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="5000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMQuad"/>
</property>
<effect_group name="vehicleVMQuadPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="6000"/>
</effect_group>
</item>
<item name="vehicleVMRustySedanPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,canHaveCosmetic"/>
<property name="CustomIcon" value="guppyVehicleWhiteSedanRusted_2"/>
<property name="DescriptionKey" value="vehicleVMRustySedanPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCars.unity3d?VMWhiteSedanRusted.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="5000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMRustySedan"/>
</property>
<effect_group name="vehicleVMRustySedanPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8000"/>
</effect_group>
</item>
<item name="vehicleVMTaxiRustedPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="guppyVehicleTaxiRusted_2"/>
<property name="DescriptionKey" value="vehicleVMTaxiRustedPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCars.unity3d?VMTaxiRusted.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="5000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMTaxiRusted"/>
</property>
<effect_group name="vehicleVMTaxiRustedPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8000"/>
</effect_group>
</item>
<item name="vehicleVMBMWredPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="RedRust1"/>
<property name="DescriptionKey" value="vehicleVMBMWredPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCars.unity3d?VMBMWredAC.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="5500"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMBMWred"/>
</property>
<effect_group name="vehicleVMBMWredPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8500"/>
</effect_group>
</item>
<item name="vehicleVMBMWwhitePlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="WhiteRust1"/>
<property name="DescriptionKey" value="vehicleVMBMWwhitePlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCars.unity3d?VMBMWwhiteAC.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="5500"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMBMWwhite"/>
</property>
<effect_group name="vehicleVMBMWwhitePlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8500"/>
</effect_group>
</item>
<item name="vehicleVMNPCVanPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight"/>
<property name="CustomIcon" value="guppyVehicleVan_1"/>
<property name="DescriptionKey" value="vehicleVMNPCVanPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCars.unity3d?VMVan.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="6100"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMNPCVan"/>
</property>
<effect_group name="vehicleVMNPCVanPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8500"/>
</effect_group>
</item>
<item name="vehicleVMPoliceCarPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight"/>
<property name="CustomIcon" value="guppyVehicleEMSPoliceCar_1"/>
<property name="DescriptionKey" value="vehicleVMPoliceCarPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms3.unity3d?EMSPoliceCar.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="6000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMPoliceCar"/>
</property>
<effect_group name="vehicleVMPoliceCarPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9000"/>
</effect_group>
</item>
<item name="vehicleVMAmbulanceDamagedPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="DamagedAmbulance"/>
<property name="DescriptionKey" value="vehicleVMAmbulanceDamagedPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms3.unity3d?EMSAmbulanceDamaged.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="15000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMAmbulanceDamaged"/>
</property>
<effect_group name="vehicleVMAmbulanceDamagedPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="11300"/>
</effect_group>
</item>
<item name="vehicleVMMilitaryTruckPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="guppyVehicleMilitaryTruck_1"/>
<property name="DescriptionKey" value="vehicleVMMilitaryTruckPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMTrucksandCustom.unity3d?VMMilitaryTruck.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="50000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMMilitaryTruck"/>
</property>
<effect_group name="vehicleVMMilitaryTruckPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="25100"/>
</effect_group>
</item>
<item name="vehicleVMMilitaryHumVeePlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vplow"/>
<property name="CustomIcon" value="guppyVehicleMilitaryCar_1"/>
<property name="DescriptionKey" value="vehicleVMMilitaryHumVeePlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMTrucksandCustom.unity3d?VMMilitaryCar.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="38000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMMilitaryHumVee"/>
</property>
<effect_group name="vehicleVMMilitaryHumVeePlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="17900"/>
</effect_group>
</item>
<item name="vehicleVMBoxTruckPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vplow,varmor"/>
<property name="CustomIcon" value="guppyVehicleBoxTruck_1"/>
<property name="DescriptionKey" value="vehicleVMBoxTruckPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMTrucksandCustom.unity3d?VMBoxTruck.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="12500"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMBoxTruck"/>
</property>
<effect_group name="vehicleVMBoxTruckPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="12200"/>
</effect_group>
</item>
<item name="vehicleVMBigRigPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight"/>
<property name="CustomIcon" value="guppyVehicleCarBigRig_1"/>
<property name="DescriptionKey" value="vehicleVMBigRigPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMTrucksandCustom2.unity3d?VMBigRig.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="12500"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMBigRig"/>
</property>
<effect_group name="vehicleVMBigRigPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="12500"/>
</effect_group>
</item>
<item name="vehicleVMBigRig2Placeable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vplow"/>
<property name="CustomIcon" value="guppyVehicleCarBigRig2_1"/>
<property name="DescriptionKey" value="vehicleVMBigRig2PlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMTrucksandCustom.unity3d?VMBigRig2.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="12500"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMBigRig2"/>
</property>
<effect_group name="vehicleVMBigRig2Placeable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="12500"/>
</effect_group>
</item>
<item name="vehicleVMHunterPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight"/>
<property name="CustomIcon" value="VMHunterAPO"/>
<property name="DescriptionKey" value="vehicleVMHunterPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms2.unity3d?VMHunterAPO.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="52000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMHunter"/>
</property>
<effect_group name="vehicleVMHunterPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="12000"/>
</effect_group>
</item>
<item name="vehicleVMVan2Placeable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="VMRagsnTigerVan"/>
<property name="DescriptionKey" value="vehicleVMVan2PlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms1.unity3d?VMRagsnTigerVan.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="8100"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMVan2"/>
</property>
<effect_group name="vehicleVMVan2Placeable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8500"/>
</effect_group>
</item>
<item name="vehicleVMCrusaderPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="VMCrusader"/>
<property name="DescriptionKey" value="vehicleVMCrusaderPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCars.unity3d?VMCrusader.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="8000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMCrusader"/>
</property>
<effect_group name="vehicleVMCrusaderPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9400"/>
</effect_group>
</item>
<item name="vehicleVMInterceptorPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="InterceptorMM"/>
<property name="DescriptionKey" value="vehicleVMInterceptorPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms2.unity3d?VMInterceptor.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="51000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMInterceptor"/>
</property>
<effect_group name="vehicleVMInterceptorPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="10000"/>
</effect_group>
</item>
<item name="vehicleVMMalicePlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="VMmarauder"/>
<property name="DescriptionKey" value="vehicleVMMalicePlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms2.unity3d?VMmarauder.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="43000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMMalice"/>
</property>
<effect_group name="vehicleVMMalicePlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9500"/>
</effect_group>
</item>
<item name="vehicleVMSpikerPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vplow,varmor,vseat"/>
<property name="CustomIcon" value="VMSpikeCar"/>
<property name="DescriptionKey" value="vehicleVMSpikerPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms2.unity3d?VMSpikeCar.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="50000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMSpiker"/>
</property>
<effect_group name="vehicleVMSpikerPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="11500"/>
</effect_group>
</item>
<item name="vehicleVMTurboPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="VMTurboMuscle"/>
<property name="DescriptionKey" value="vehicleVMTurboPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms2.unity3d?VMTurboMuscle.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="48000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMTurbo"/>
</property>
<effect_group name="vehicleVMTurboPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9500"/>
</effect_group>
</item>
<item name="vehicleVMMotoGuppyPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight"/>
<property name="DescriptionKey" value="vehicleVMMotoGuppyPlaceableDesc"/>
<property name="CustomIcon" value="MotoGuppy"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms3.unity3d?VMminibike.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="4100"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Vehicle" value="vehicleVMMotoGuppy"/>
<property name="VehicleSize" value="1.7, 1.8, 3"/>
</property>
<effect_group name="vehicleVMMotoGuppyPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="6000"/>
</effect_group>
</item>
<item name="vehicleVMVespaPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight"/>
<property name="CustomIcon" value="VMVespa1"/>
<property name="DescriptionKey" value="vehicleVMVespaPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms3.unity3d?VMvespa1.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="3000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Vehicle" value="vehicleVMVespa"/>
<property name="VehicleSize" value="1.7, 1.8, 3"/>
</property>
<effect_group name="vehicleVMVespaPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="6000"/>
</effect_group>
</item>
<item name="vehicleVMRVPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vplow,varmor,vseat"/>
<property name="CustomIcon" value="VMRV"/>
<property name="DescriptionKey" value="vehicleVMRVPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms1.unity3d?VehicleMadnessRV.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="30000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMRV"/>
</property>
<effect_group name="vehicleVMRVPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="11500"/>
</effect_group>
</item>
<item name="vehicleVMApoTruckPlaceable">
<property name="Tags" value="vehicle,vengine,vfuel,vlight"/>
<property name="CustomIcon" value="APOTruck"/>
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="DescriptionKey" value="vehicleVMApoTruckPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMTrucksandCustom.unity3d?ApoTruck.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="31000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMApoTruck"/>
</property>
<effect_group name="vehicleVMApoTruckPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="13500"/>
</effect_group>
</item>
<item name="vehicleVMFlatbedPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="FlatbedTruck"/>
<property name="DescriptionKey" value="vehicleVMFlatbedPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMTrucksandCustom2.unity3d?VMFlatbedAC.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="24000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMFlatbed"/>
</property>
<effect_group name="vehicleVMFlatbedPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="11500"/>
</effect_group>
</item>
<item name="vehicleVMM3ATruckPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="M33ATruck"/>
<property name="DescriptionKey" value="vehicleVMM3ATruckPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMTrucksandCustom.unity3d?M3ATruck.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="47000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMM3ATruck"/>
</property>
<effect_group name="vehicleVMM3ATruckPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="19500"/>
</effect_group>
</item>
<item name="vehicleVMMonsterPickupPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,canHaveCosmetic"/>
<property name="CustomIcon" value="VMMonsterPickup"/>
<property name="DescriptionKey" value="vehicleVMMonsterPickupPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms1.unity3d?MonsterPickup.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="50000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMMonsterPickup"/>
</property>
<effect_group name="vehicleVMMonsterPickupPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="15500"/>
</effect_group>
</item>
<item name="vehicleVMMonsterVanPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight"/>
<property name="CustomIcon" value="MonsterVan"/>
<property name="DescriptionKey" value="vehicleVMMonsterVanPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms1.unity3d?MonsterVan.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="50000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMMonsterVan"/>
</property>
<effect_group name="vehicleVMMonsterVanPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="15500"/>
</effect_group>
</item>
<item name="vehicleVMWarthogPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="WartHog"/>
<property name="DescriptionKey" value="vehicleVMWarthogPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms2.unity3d?Warthog.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="52000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMWarthog"/>
</property>
<effect_group name="vehicleVMWarthogPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="21400"/>
</effect_group>
</item>
<item name="vehicleVMMustangMach1Placeable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="VMMach1"/>
<property name="DescriptionKey" value="vehicleVMMustangMach1PlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms5.unity3d?VMMach1Mustang.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="30000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMMustangMach1"/>
</property>
<effect_group name="vehicleVMMustangMach1Placeable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="10000"/>
</effect_group>
</item>
<item name="vehicleVMMilitaryTruck2Placeable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="MilitaryTruck2"/>
<property name="DescriptionKey" value="vehicleVMMilitaryTruck2PlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMTrucksandCustom.unity3d?MilitaryTruck2.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="40000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMMilitaryTruck2"/>
</property>
<effect_group name="vehicleVMMilitaryTruck2Placeable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="17500"/>
</effect_group>
</item>
<item name="vehicleVMTacticalJeepPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="TacticalJeep"/>
<property name="DescriptionKey" value="vehicleVMTacticalJeepPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMTrucksandCustom.unity3d?VMJeepTA.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="54000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMTacticalJeep"/>
</property>
<effect_group name="vehicleVMTacticalJeepPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="16500"/>
</effect_group>
</item>
<item name="vehicleVMVenenoPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,canHaveCosmetic"/>
<property name="CustomIcon" value="Veneno"/>
<property name="DescriptionKey" value="vehicleVMVenenoPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms3.unity3d?Veneno.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="44000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMVeneno"/>
</property>
<effect_group name="vehicleVMVenenoPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9500"/>
</effect_group>
</item>
<item name="vehicleVMJeepCPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="Jeep"/>
<property name="DescriptionKey" value="vehicleVMJeepCPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCars.unity3d?VMJeep.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="8200"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMJeepC"/>
</property>
<effect_group name="vehicleVMJeepCPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8500"/>
</effect_group>
</item>
<item name="vehicleVMOldsMobilePlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight"/>
<property name="CustomIcon" value="VMOldsMobile"/>
<property name="DescriptionKey" value="vehicleVMoldsMobilePlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMTrucksandCustom2.unity3d?VMOldsMobile.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="5500"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMOldsMobile"/>
</property>
<effect_group name="vehicleVMOldsMobilePlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8500"/>
</effect_group>
</item>
<item name="vehicleVMBuggy2Placeable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vplow"/>
<property name="CustomIcon" value="Buggy2"/>
<property name="DescriptionKey" value="vehicleVMBuggy2PlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms1.unity3d?VMBuggy22.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="30000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMBuggy2"/>
</property>
<effect_group name="vehicleVMBuggy2Placeable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="10500"/>
</effect_group>
</item>
<item name="vehicleVMStrikerPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="Striker"/>
<property name="DescriptionKey" value="vehicleVMStrikerPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMTrucksandCustom2.unity3d?VMStriker2.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="80000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMStriker"/>
</property>
<effect_group name="vehicleVMStrikerPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="35000"/>
</effect_group>
</item>
<item name="vehicleVMQuad2Placeable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="DescriptionKey" value="vehicleVMQuad2PlaceableDesc"/>
<property name="CustomIcon" value="RedQUAD"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms1.unity3d?VMQuad2.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="4100"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMQuad2"/>
</property>
<effect_group name="vehicleVMQuad2Placeable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="7000"/>
</effect_group>
</item>
<item name="vehicleVMBeetlePlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight"/>
<property name="CustomIcon" value="VMBeetle"/>
<property name="DescriptionKey" value="vehicleVMBeetlePlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCars.unity3d?VMBeetleOld.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="5500"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMBeetle"/>
</property>
<effect_group name="vehicleVMBeetlePlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8500"/>
</effect_group>
</item>
<item name="vehicleVMCombiPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="VMCombi1"/>
<property name="DescriptionKey" value="vehicleVMCombiPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms3.unity3d?VMCombi.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="6000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMCombi"/>
</property>
<effect_group name="vehicleVMCombiPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8500"/>
</effect_group>
</item>
<item name="vehicleVMOldSemiPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vplow,canHaveCosmetic"/>
<property name="CustomIcon" value="vmoldsemi"/>
<property name="DescriptionKey" value="vehicleVMOldSemiPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms5.unity3d?VMoldsemi.prefab?VMoldsemi"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="44000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMOldSemi"/>
</property>
<effect_group name="vehicleVMOldSemiPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="15500"/>
</effect_group>
</item>
<item name="vehicleVMCombi2Placeable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="VMCombi2"/>
<property name="DescriptionKey" value="vehicleVMCombi2PlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms3.unity3d?Combi1963.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="6000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMCombi2"/>
</property>
<effect_group name="vehicleVMCombi2Placeable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8500"/>
</effect_group>
</item>
<item name="vehicleVMTruckAmbulancePlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="VMTruckAmbulancePlaceable"/>
<property name="DescriptionKey" value="vehicleVMTruckAmbulancePlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms3.unity3d?TruckAmbulance.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="20000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMTruckAmbulance"/>
</property>
<effect_group name="vehicleVMTruckAmbulancePlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="13500"/>
</effect_group>
</item>
<item name="vehicleVMTruckMoPowerPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="VMTruckMoPowerPlaceable"/>
<property name="DescriptionKey" value="vehicleVMTruckMoPowerPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms3.unity3d?TruckMoPower.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="20000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMTruckMoPower"/>
</property>
<effect_group name="vehicleVMTruckMoPowerPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="13500"/>
</effect_group>
</item>
<item name="vehicleVMTruckWorkingStiffsPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="VMTruckWorkingStiffPlaceable"/>
<property name="DescriptionKey" value="vehicleVMTruckWorkingStiffsPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms3.unity3d?TruckWorkingStiff.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="20000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMTruckWorkingStiffs"/>
</property>
<effect_group name="vehicleVMTruckWorkingStiffsPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="13500"/>
</effect_group>
</item>
<item name="vehicleVMMuscle2Placeable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vplow,varmor,vseat"/>
<property name="DescriptionKey" value="vehicleVMMuscle2PlaceableDesc"/>
<property name="CustomIcon" value="VMMuscle2"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms3.unity3d?VMMuscle2.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="48000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMMuscle2"/>
</property>
<effect_group name="vehicleVMMuscle2Placeable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9500"/>
</effect_group>
</item>
<item name="vehicleVMBusSchoolPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="Minibus_School"/>
<property name="DescriptionKey" value="vehicleVMBusSchoolPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMBuses.unity3d?VMSchoolBus.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="25000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMBusSchool"/>
</property>
<effect_group name="vehicleVMBusSchoolPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="12500"/>
</effect_group>
</item>
<item name="vehicleVMBusShuttlePlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="Minibus_Shuttle"/>
<property name="DescriptionKey" value="vehicleVMBusShuttlePlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMBuses.unity3d?VMShuttleBus.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="25000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMBusShuttle"/>
</property>
<effect_group name="vehicleVMBusShuttlePlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="12500"/>
</effect_group>
</item>
<item name="vehicleVMBusCityPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="Minibus_City"/>
<property name="DescriptionKey" value="vehicleVMBusCityPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMBuses.unity3d?VMCityBus1.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="25000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMBusCity"/>
</property>
<effect_group name="vehicleVMBusCityPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="12500"/>
</effect_group>
</item>
<item name="vehicleVMCamaroPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vplow,vseat"/>
<property name="DescriptionKey" value="vehicleVMCamaroPlaceableDesc"/>
<property name="CustomIcon" value="Camaro67"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms5.unity3d?VMCamaroSS1967.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="15000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMCamaro"/>
</property>
<effect_group name="vehicleVMCamaroPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9000"/>
</effect_group>
</item>
<item name="vehicleVMSedanCutlasPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="VMCutlass"/>
<property name="DescriptionKey" value="vehicleVMSedanCutlasPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms4.unity3d?SedanCutlas.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="10000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMSedanCutlas"/>
</property>
<effect_group name="vehicleVMSedanCutlasPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8500"/>
</effect_group>
</item>
<item name="vehicleVMSedanFairHPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="CustomIcon" value="DirtySedan4"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,canHaveCosmetic"/>
<property name="DescriptionKey" value="vehicleVMSedanFairHPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms4.unity3d?SedanFairHaven.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="11000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMSedanFairH"/>
</property>
<effect_group name="vehicleVMSedanFairHPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8500"/>
</effect_group>
</item>
<item name="vehicleVMStationWagonPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="VMStationwagon"/>
<property name="DescriptionKey" value="vehicleVMStationWagonPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms4.unity3d?StationWagon.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="13000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMStationWagon"/>
</property>
<effect_group name="vehicleVMStationWagonPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8500"/>
</effect_group>
</item>
<item name="vehicleVMSmallPickUpPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,canHaveCosmetic"/>
<property name="CustomIcon" value="VMCompactPickup"/>
<property name="DescriptionKey" value="vehicleVMSmallPickUpPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms2.unity3d?VMPickUpSmall.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="9000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMSmallPickUp"/>
</property>
<effect_group name="vehicleVMSmallPickUpPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="8500"/>
</effect_group>
</item>
<item name="vehicleVMSkylineGTRPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,canHaveCosmetic"/>
<property name="CustomIcon" value="VMSkylineGTR"/>
<property name="DescriptionKey" value="vehicleVMSkylineGTRPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms4.unity3d?VMSkyline.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="19000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMSkylineGTR"/>
</property>
<effect_group name="vehicleVMSkylineGTRPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9500"/>
</effect_group>
</item>
<item name="vehicleVMMuscleRedPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="RedMuscle"/>
<property name="DescriptionKey" value="vehicleVMMuscleRedPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms4.unity3d?VMRedSport.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="24000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMMuscleRed"/>
</property>
<effect_group name="vehicleVMMuscleRedPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9500"/>
</effect_group>
</item>
<item name="vehicleVMJunkerMustangPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight"/>
<property name="CustomIcon" value="Junker"/>
<property name="DescriptionKey" value="vehicleVMJunkerMustangPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms4.unity3d?VMMustangJunker.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="10000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMJunkerMustang"/>
</property>
<effect_group name="vehicleVMJunkerMustangPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9000"/>
</effect_group>
</item>
<item name="vehicleVMExplorerPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow,varmor"/>
<property name="CustomIcon" value="ExplorerJeep"/>
<property name="DescriptionKey" value="vehicleVMExplorerPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms4.unity3d?VMExploreJeep.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="30000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMExplorer"/>
</property>
<effect_group name="vehicleVMExplorerPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="10500"/>
</effect_group>
</item>
<item name="vehicleVMCaterhamPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,canHaveCosmetic"/>
<property name="CustomIcon" value="VMCaterham"/>
<property name="DescriptionKey" value="vehicleVMCaterhamPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms4.unity3d?SportOpen2.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="21000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMCaterham"/>
</property>
<effect_group name="vehicleVMCaterhamPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9200"/>
</effect_group>
</item>
<item name="vehicleVMDumperTruckPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,vplow"/>
<property name="CustomIcon" value="Dumpertruck"/>
<property name="DescriptionKey" value="vehicleVMDumperTruckPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMTrucksandCustom.unity3d?VMDumperTruck.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="22500"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMDumperTruck"/>
</property>
<effect_group name="vehicleVMDumperTruckPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="14700"/>
</effect_group>
</item>
<item name="vehicleVMVanRedPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vseat,vfuel,vlight"/>
<property name="CustomIcon" value="VMRedVan5"/>
<property name="DescriptionKey" value="vehicleVMVanRedPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCars.unity3d?VehicleVM_Van5.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="11100"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMVanRed"/>
</property>
<effect_group name="vehicleVMVanRedPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9300"/>
</effect_group>
</item>
<item name="vehicleVMEvoLancerPlaceable">
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat"/>
<property name="CustomIcon" value="VMEvoLancer"/>
<property name="DescriptionKey" value="vehicleVMEvoLancerPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/VMCustoms4.unity3d?VMEVOLancer.prefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="9000"/>
<property name="SellableToTrader" value="false"/>
<property name="Stacknumber" value="1"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMEvoLancer"/>
</property>
<effect_group name="vehicleVMEvoLancerPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="6"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="9700"/>
</effect_group>
</item>
<item name="vehicleVMVespakartPlaceable">
<property name="CustomIcon" value="vmvespakart"/>
<property name="Extends" value="vehicleMinibikePlaceable"/>
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vplow,"/> <!-- Choose available mod types vseat,voffroadwheels,varmor,vexhaust,canHaveCosmetic-->
<property name="DescriptionKey" value="vehicleVMVespakartPlaceableDesc"/>
<property name="Meshfile" value="#@modfolder:Resources/vmcars2.unity3d?vmvespakart"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="EconomicValue" value="5000"/>
<property name="Stacknumber" value="1"/>
<property name="SellableToTrader" value="false"/>
<property class="Action1">
<property name="Class" value="SpawnVehicle"/>
<property name="Vehicle" value="vehicleVMVespakart"/>
</property>
<effect_group name="vehicleVMVespakartPlaceable" tiered="false">
<passive_effect name="ModSlots" operation="base_set" value="8"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
<passive_effect name="DegradationMax" operation="base_set" value="7000"/>
</effect_group>
</item>
<!-- Highest level Restoration Tools -->
<item name="MilitaryHumVeeRestorationTool">
<property name="CustomIcon" value="MilitaryCarRepair"/>
<property name="DescriptionKey" value="RepairToolDesc1"/>
<property name="Tags" value="blunt,grunting,light,tool,longShaft,attPerception,perkSalvageOperations,salvageTool,salvagingSkill"/>
<property name="DisplayType" value="melee"/>
<property name="HoldType" value="74"/>
<property name="Meshfile" value="@:Other/Items/Tools/impactDriverPrefab.prefab"/>
<property name="TintColor" value="179, 54, 0"/>
<property name="RepairTools" value="resourceRepairKit"/>
<property name="DegradationBreaksAfter" value="false"/>
<property name="SoundJammed" value="ItemNeedsRepair"/>
<property name="SoundDestroy" value="metaldestroy"/>
<property name="EconomicValue" value="1500"/>
<property name="TraderStageTemplate" value="baseTier2"/>
<property name="Material" value="MMotorToolParts"/>
<property name="Weight" value="1"/>
<property name="UnlockedBy" value="craftingSalvageTools"/>
<property name="ShowQuality" value="false"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Tools/Traps"/>
<property name="RepairExpMultiplier" value="5.5"/>
<property name="SoundUnholster" value="weapon_unholster"/>
<property name="SoundHolster" value="weapon_holster"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMMilitaryHumVeePlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableMilitaryHumVee"/>
<property name="Sound_start" value="impactdriver"/>
</property>
<effect_group name="gunToolNailgun" tiered="false">
<passive_effect name="DegradationMax" operation="base_set" value="3" tags="nailgun"/>
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="nailgun"/>
<passive_effect name="BlockRange" operation="base_set" value="5"/>
<passive_effect name="MaxRange" operation="base_set" value="5.5"/>
<passive_effect name="ModSlots" operation="base_set" value="0"/>
</effect_group>
</item>
<item name="M3AMilitaryRestorationTool">
<property name="CustomIcon" value="M33ARepair"/>
<property name="Extends" value="MilitaryHumVeeRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMM3ATruckPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableM3ATruck"/>
</property>
</item>
<item name="MilitaryTruckRestorationTool">
<property name="CustomIcon" value="MilitaryTruckRepair"/>
<property name="Extends" value="MilitaryHumVeeRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMMilitaryTruckPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableMilitaryTruck"/>
</property>
</item>
<item name="MilitaryTruck2RestorationTool">
<property name="CustomIcon" value="Truck2Repair"/>
<property name="Extends" value="MilitaryHumVeeRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMMilitaryTruck2Placeable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableMilitaryTruck2"/>
</property>
</item>
<item name="StrikerAPCRestorationTool">
<property name="CustomIcon" value="StrikerRepair"/>
<property name="Extends" value="MilitaryHumVeeRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMStrikerPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableStrikerAPC"/>
</property>
</item>
<item name="TacticalJeepRestorationTool">
<property name="CustomIcon" value="TacticalJeepRepair"/>
<property name="Extends" value="MilitaryHumVeeRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMTacticalJeepPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableTacticalJeep"/>
</property>
</item>
<item name="CobraMustangRestorationTool">
<property name="CustomIcon" value="CobraRepair"/>
<property name="Extends" value="MilitaryHumVeeRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMArmoredCobraPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableCobra"/>
</property>
</item>
<item name="HunterRestorationTool">
<property name="CustomIcon" value="HunterRepair"/>
<property name="Extends" value="MilitaryHumVeeRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMHunterPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableHunter"/>
</property>
</item>
<item name="WarthogRestorationTool">
<property name="CustomIcon" value="WartHogRepair"/>
<property name="Extends" value="MilitaryHumVeeRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMWarthogPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableWarthog"/>
</property>
</item>
<item name="MadMaxInterceptorRestorationTool">
<property name="CustomIcon" value="InterceptorTool"/>
<property name="Extends" value="MilitaryHumVeeRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMInterceptorPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableInterceptor"/>
</property>
</item>
<item name="Mach1RestorationTool">
<property name="CustomIcon" value="Mach1Repair"/>
<property name="Extends" value="MilitaryHumVeeRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMMustangMach1Placeable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableMustangMach1"/>
</property>
</item>
<item name="GyroRestorationTool">
<property name="CustomIcon" value="GyroRepair"/>
<property name="Extends" value="MilitaryHumVeeRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleGyrocopterPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableGyro"/>
</property>
</item>
<item name="SpikerRestorationTool">
<property name="CustomIcon" value="SpikerTool"/>
<property name="Extends" value="MilitaryHumVeeRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMSpikerPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableSpiker"/>
</property>
</item>
<item name="TFP4x4RestorationTool">
<property name="CustomIcon" value="TFP4x4Repair"/>
<property name="Extends" value="MilitaryHumVeeRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleTruck4x4Placeable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="Repairable4x4Truck"/>
</property>
</item>
<!-- Medium level Restoration Tools -->
<item name="HotRodRestorationTool">
<property name="CustomIcon" value="HotRodrepair"/>
<property name="Tags" value="blunt,grunting,light,tool,attPerception,perkSalvageOperations,salvagingSkill"/>
<property name="DescriptionKey" value="RepairToolDesc2"/>
<property name="DisplayType" value="melee"/>
<property name="HoldType" value="72"/>
<property name="Meshfile" value="@:Other/Items/Tools/ratchetPrefab.prefab"/>
<property name="RepairTools" value="resourceRepairKit"/>
<property name="DegradationBreaksAfter" value="false"/>
<property name="SoundJammed" value="ItemNeedsRepair"/>
<property name="SoundDestroy" value="metaldestroy"/>
<property name="EconomicValue" value="700"/>
<property name="Stacknumber" value="1"/>
<property name="TraderStageTemplate" value="baseTier1"/>
<property name="Material" value="MmeleeToolAllSteel"/>
<property name="Weight" value="1"/>
<property name="UnlockedBy" value="craftingSalvageTools"/>
<property name="ShowQuality" value="false"/>
<property name="Group" value="Tools/Traps"/>
<property name="Stacknumber" value="1"/>
<property name="RepairExpMultiplier" value="12.5"/>
<property name="SoundUnholster" value="weapon_unholster"/>
<property name="SoundHolster" value="weapon_holster"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMHotRodPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableHotRod"/>
<property name="Sound_start" value="repair_block"/><!-- ratchet -->
</property>
<effect_group name="gunToolNailgun" tiered="false">
<passive_effect name="DegradationMax" operation="base_set" value="3" tags="nailgun"/>
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="nailgun"/>
<passive_effect name="BlockRange" operation="base_set" value="10"/>
<passive_effect name="MaxRange" operation="base_set" value="10"/>
<passive_effect name="ModSlots" operation="base_set" value="0"/>
</effect_group>
</item>
<item name="FastbackRestorationTool">
<property name="CustomIcon" value="FastbackRepair"/>
<property name="Extends" value="HotRodRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMFastbackPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableFastback"/>
</property>
</item>
<item name="BigBuggyRestorationTool">
<property name="CustomIcon" value="BuggyRepair"/>
<property name="Extends" value="HotRodRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMBuggyPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableBigBuggy"/>
</property>
</item>
<item name="YellowSchoolBusRestorationTool">
<property name="CustomIcon" value="SchoolRepair"/>
<property name="Extends" value="HotRodRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMBusSchoolPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableSchoolBus"/>
</property>
</item>
<item name="MaliceRestorationTool">
<property name="CustomIcon" value="MarauderRepair"/>
<property name="Extends" value="HotRodRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMMalicePlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableMalice"/>
</property>
</item>
<item name="BoxTruckRedRestorationTool">
<property name="CustomIcon" value="Boxtruckrepair"/>
<property name="Extends" value="HotRodRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMBoxTruckPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableBoxTruckRed"/>
</property>
</item>
<item name="BigRig2RestorationTool">
<property name="CustomIcon" value="BigRig2repair"/>
<property name="Extends" value="HotRodRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMBigRig2Placeable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableBigRig2"/>
</property>
</item>
<item name="MuscleTurboRestorationTool">
<property name="CustomIcon" value="MuscleRepair"/>
<property name="Extends" value="HotRodRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMTurboPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableTurboMuscle"/>
</property>
</item>
<item name="SmallAPOtruckRestorationTool">
<property name="CustomIcon" value="APOTruckRepair"/>
<property name="Extends" value="HotRodRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMApoTruckPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableSmallAPOTruck"/>
</property>
</item>
<item name="OldSemiRestorationTool">
<property name="CustomIcon" value="OldSemiRepair"/>
<property name="Extends" value="HotRodRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMOldSemiPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableOldSemi"/>
</property>
</item>
<item name="FlatbedRestorationTool">
<property name="CustomIcon" value="FlatbedRepairTool"/>
<property name="Extends" value="HotRodRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMFlatbedPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableFlatBed"/>
</property>
</item>
<item name="RVRestorationTool">
<property name="CustomIcon" value="RVRepairTool"/>
<property name="Extends" value="HotRodRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMRVPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableRV"/>
</property>
</item>
<item name="Van2RestorationTool">
<property name="CustomIcon" value="Van2Repair"/>
<property name="Extends" value="HotRodRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMVan2Placeable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableVan2"/>
</property>
</item>
<item name="EVOLancerRestorationTool">
<property name="CustomIcon" value="EVORepair"/>
<property name="Extends" value="HotRodRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMEvoLancerPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableEvoLancer"/>
</property>
</item>
<!-- Medium level Restoration Tools -->
<item name="SedanRestorationTool">
<property name="CustomIcon" value="NewSedanRepair"/>
<property name="Tags" value="blunt,melee,grunting,light,tool,longShaft,attPerception,perkSalvageOperations,salvageTool,salvagingSkill"/>
<property name="DescriptionKey" value="RepairToolDesc3"/>
<property name="DisplayType" value="melee"/>
<property name="HoldType" value="29"/>
<property name="Meshfile" value="@:Other/Items/Tools/wrenchPrefab.prefab"/>
<property name="Material" value="Mmetal"/>
<property name="RepairTools" value="resourceRepairKit"/>
<property name="DegradationBreaksAfter" value="false"/>
<property name="SoundJammed" value="ItemNeedsRepair"/>
<property name="SoundDestroy" value="metaldestroy"/>
<property name="EconomicValue" value="350"/>
<property name="Stacknumber" value="1"/>
<property name="TraderStageTemplate" value="baseTier0"/>
<property name="UnlockedBy" value="craftingSalvageTools"/><!-- perkSalvageOperations,meleeToolSalvageT1WrenchSchematic, -->
<property name="ShowQuality" value="false"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMSedanFairHPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableSedan"/>
<property name="Sound_start" value="wrench_harvest"/>
</property>
<property name="Group" value="Tools/Traps"/>
</item>
<item name="BeetleRestorationTool">
<property name="CustomIcon" value="BeetleRepair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMBeetlePlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableBeetle"/>
</property>
</item>
<item name="ExplorerRestorationTool">
<property name="CustomIcon" value="ExplorerRepair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMExplorerPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableExplorer"/>
</property>
</item>
<item name="RedBMWRestorationTool">
<property name="CustomIcon" value="BMWRedRepair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMBMWredPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableRedBMW"/>
</property>
</item>
<item name="WhiteBMWRestorationTool">
<property name="CustomIcon" value="BMWwhiteRepair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMBMWwhitePlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableWhiteBMW"/>
</property>
</item>
<item name="BrownJeepRestorationTool">
<property name="CustomIcon" value="BrownJeepRepair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMJeepCPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableBrownJeep"/>
</property>
</item>
<item name="CombiVan1RestorationTool">
<property name="CustomIcon" value="Combi1Repair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMCombiPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableCombiVan1"/>
</property>
</item>
<item name="Van1RestorationTool">
<property name="CustomIcon" value="Van1Repair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMNPCVanPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableNPCVan"/>
</property>
</item>
<item name="WSVanRestorationTool">
<property name="CustomIcon" value="VanillaWorkingStiffs"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMTruckWorkingStiffsPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableWorkingStiffs"/>
</property>
</item>
<item name="MOpowerVanRestorationTool">
<property name="CustomIcon" value="VanillaMopower"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMTruckMoPowerPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableMoPower"/>
</property>
</item>
<item name="TFPAmbulanceRestorationTool">
<property name="CustomIcon" value="VanillaAmbo"/>
<property name="CustomIconTint" value="8080FF"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMTruckAmbulancePlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableAmbulance"/>
</property>
</item>
<item name="CrusaderRestorationTool">
<property name="CustomIcon" value="RepairCrusader"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMCrusaderPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableCrusader4x4"/>
</property>
</item>
<item name="CutlassRestorationTool">
<property name="CustomIcon" value="RepairCutlass"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMSedanCutlasPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableCutlass"/>
</property>
</item>
<item name="PoliceRestorationTool">
<property name="CustomIcon" value="PoliceRepair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMPoliceCarPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairablePoliceCar"/>
</property>
</item>
<item name="BrownQuadRestorationTool">
<property name="CustomIcon" value="Quad1Repair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMQuadPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableBrownQuad"/>
</property>
</item>
<item name="TaxiRestorationTool">
<property name="CustomIcon" value="TaxiRepair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMTaxiRustedPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableRustyTaxi"/>
</property>
</item>
<item name="RedVanRestorationTool">
<property name="CustomIcon" value="RedVanRepair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMVanRedPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableRedVan"/>
</property>
</item>
<item name="TFPMotorcycleRestorationTool">
<property name="CustomIcon" value="RoadhogRepair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleMotorcyclePlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableMotorcycle"/>
</property>
</item>
<item name="VespaRestorationTool">
<property name="CustomIcon" value="VespaRepair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMVespaPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableVespa"/>
</property>
</item>
<item name="VespaKartRestorationTool">
<property name="CustomIcon" value="vespaKartRepair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMVespakartPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableVespaKart"/>
</property>
</item>
<item name="MotoGuppyRestorationTool">
<property name="CustomIcon" value="MotoGuppyRepair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleVMMotoGuppyPlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableMotoGuppy"/>
</property>
</item>
<item name="TFPBicycleRestorationTool">
<property name="CustomIcon" value="BicycleRepair"/>
<property name="Extends" value="SedanRestorationTool"/>
<property class="Action0">
<property name="Class" value="ExchangeItem"/>
<property name="Delay" value="1.0"/>
<property name="Change_item_to" value="vehicleBicyclePlaceable"/>
<property name="Change_block_to" value="air"/>
<property name="Focused_blockname_1" value="RepairableBicycle"/>
</property>
</item>
</append>
<!-- this fixes the vanilla vehicle parts display so they show up in the auto workbench's vehicle parts crafting tab -mj -->
<set xpath="/items/item[@name='vehicleWheels']/property[@name='Group']/@value">Resources</set>
</configs>