Files
zzz_REBIRTH__Core/Config/item_modifiers.xml
2025-06-04 16:38:05 +09:30

4986 lines
282 KiB
XML

<Config>
<remove xpath="/item_modifiers/item_modifier[@name='modArmorWaterPurifier']" />
<remove xpath="/item_modifiers/item_modifier[@name='modArmorPerception']" />
<remove xpath="/item_modifiers/item_modifier[@name='modArmorStrength']" />
<remove xpath="/item_modifiers/item_modifier[@name='modArmorFortitude']" />
<remove xpath="/item_modifiers/item_modifier[@name='modArmorAgility']" />
<remove xpath="/item_modifiers/item_modifier[@name='modArmorIntellect']" />
<remove xpath="/item_modifiers/item_modifier[@name='modArmorTreasureHunter']" />
<setattribute xpath="/item_modifiers/item_modifier[@name='modArmorStealthBoots']" name="blocked_tags">noMods</setattribute>
<append xpath="/item_modifiers/item_modifier[@name='modMeleeClubBarbedWire']/@installable_tags">,CurrentWeaponBatons</append>
<setattribute xpath="/item_modifiers/item_modifier[@name='modGunDrumMagazineExtender']/property[@name='UnlockedBy']" name="value">FuriousRamsayLootOnly</setattribute>
<setattribute xpath="/item_modifiers/item_modifier[@name='modGunShotgunTubeExtenderMagazine']/property[@name='UnlockedBy']" name="value">FuriousRamsayLootOnly</setattribute>
<setattribute xpath="/item_modifiers/item_modifier[@name='modMeleeClubMetalChain']/property[@name='UnlockedBy']" name="value">FuriousRamsayLootOnly</setattribute>
<setattribute xpath="/item_modifiers/item_modifier[@name='modMeleeFiremansAxeMod']/property[@name='UnlockedBy']" name="value">FuriousRamsayLootOnly</setattribute>
<setattribute xpath="/item_modifiers/item_modifier[@name='modMeleeDiamondTip']/property[@name='UnlockedBy']" name="value">FuriousRamsayLootOnly</setattribute>
<setattribute xpath="/item_modifiers/item_modifier[@name='modMeleeStunBatonRepulsor']/property[@name='UnlockedBy']" name="value">FuriousRamsayLootOnly</setattribute>
<setattribute xpath="/item_modifiers/item_modifier[@name='modArmorStealthBoots']/property[@name='UnlockedBy']" name="value">FuriousRamsayLootOnly</setattribute>
<setattribute xpath="/item_modifiers/item_modifier[@name='modArmorCigar']/property[@name='UnlockedBy']" name="value">FuriousRamsayLootOnly</setattribute>
<setattribute xpath="/item_modifiers/item_modifier[contains(@name,'StoragePocket')]" name="modifier_tags">carryweight</setattribute>
<setattribute xpath="/item_modifiers/item_modifier[@name='modArmorStoragePocket']" name="modifier_tags">carryweight1</setattribute>
<append xpath="/item_modifiers/item_modifier[@name='modMeleeSerratedBlade']/@installable_tags">,scythe</append>
<append xpath="/item_modifiers">
<item_modifier name="modGunMeleeBlessedMetal" installable_tags="weapon,tool" modifier_tags="taintedDamage" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster" />
<property name="CustomIcon" value="modGunMeleeBlessedMetal"/>
<effect_group tiered="false">
<requirement name="EntityTagCompare" target="other" tags="tainted"/>
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffTaintedRegenBlock"/>
</effect_group>
</item_modifier>
<conditional>
<if cond="rebirth_scenario('hive')">
<item_modifier name="modMeleeDegradationTier1" installable_tags="melee" modifier_tags="modMeleeDegradation" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MeleeDegradationModTier1"/>
<effect_group tiered="false">
<passive_effect name="DegradationMax" operation="base_add" value="100"/>
</effect_group>
</item_modifier>
<item_modifier name="modMeleeDegradationTier2" installable_tags="melee" modifier_tags="modMeleeDegradation" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MeleeDegradationModTier2"/>
<effect_group tiered="false">
<passive_effect name="DegradationMax" operation="base_add" value="200"/>
</effect_group>
</item_modifier>
<item_modifier name="modMeleeDegradationTier3" installable_tags="melee" modifier_tags="modMeleeDegradation" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MeleeDegradationModTier3"/>
<effect_group tiered="false">
<passive_effect name="DegradationMax" operation="base_add" value="300"/>
</effect_group>
</item_modifier>
<item_modifier name="modMeleeDegradationTier4" installable_tags="melee" modifier_tags="modMeleeDegradation" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MeleeDegradationModTier4"/>
<effect_group tiered="false">
<passive_effect name="DegradationMax" operation="base_add" value="400"/>
</effect_group>
</item_modifier>
<item_modifier name="modMeleeDegradationTier5" installable_tags="melee" modifier_tags="modMeleeDegradation" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MeleeDegradationModTier5"/>
<effect_group tiered="false">
<passive_effect name="DegradationMax" operation="base_add" value="500"/>
</effect_group>
</item_modifier>
<item_modifier name="modMeleeDegradationTier6" installable_tags="melee" modifier_tags="modMeleeDegradation" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MeleeDegradationModTier6"/>
<effect_group tiered="false">
<passive_effect name="DegradationMax" operation="base_add" value="600"/>
</effect_group>
</item_modifier>
<item_modifier name="modRangedDegradationTier1" installable_tags="ranged" modifier_tags="modRangedDegradation" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="RangedDegradationModTier1"/>
<effect_group tiered="false">
<passive_effect name="DegradationMax" operation="base_add" value="100"/>
</effect_group>
</item_modifier>
<item_modifier name="modRangedDegradationTier2" installable_tags="ranged" modifier_tags="modRangedDegradation" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="RangedDegradationModTier2"/>
<effect_group tiered="false">
<passive_effect name="DegradationMax" operation="base_add" value="200"/>
</effect_group>
</item_modifier>
<item_modifier name="modRangedDegradationTier3" installable_tags="ranged" modifier_tags="modRangedDegradation" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="RangedDegradationModTier3"/>
<effect_group tiered="false">
<passive_effect name="DegradationMax" operation="base_add" value="300"/>
</effect_group>
</item_modifier>
<item_modifier name="modRangedDegradationTier4" installable_tags="ranged" modifier_tags="modRangedDegradation" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="RangedDegradationModTier4"/>
<effect_group tiered="false">
<passive_effect name="DegradationMax" operation="base_add" value="400"/>
</effect_group>
</item_modifier>
<item_modifier name="modRangedDegradationTier5" installable_tags="ranged" modifier_tags="modRangedDegradation" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="RangedDegradationModTier5"/>
<effect_group tiered="false">
<passive_effect name="DegradationMax" operation="base_add" value="500"/>
</effect_group>
</item_modifier>
<item_modifier name="modRangedDegradationTier6" installable_tags="ranged" modifier_tags="modRangedDegradation" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="RangedDegradationModTier6"/>
<effect_group tiered="false">
<passive_effect name="DegradationMax" operation="base_add" value="600"/>
</effect_group>
</item_modifier>
</if>
</conditional>
<item_modifier name="modRangedEntityDamageTier1" installable_tags="ranged" modifier_tags="modRangedEntityDamage" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="RangedEntityDamageModTier1"/>
<effect_group tiered="false">
<passive_effect name="EntityDamage" operation="base_add" value="5" />
</effect_group>
</item_modifier>
<item_modifier name="modRangedEntityDamageTier2" installable_tags="ranged" modifier_tags="modRangedEntityDamage" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="RangedEntityDamageModTier2"/>
<effect_group tiered="false">
<passive_effect name="EntityDamage" operation="base_add" value="10" />
</effect_group>
</item_modifier>
<item_modifier name="modRangedEntityDamageTier3" installable_tags="ranged" modifier_tags="modRangedEntityDamage" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="RangedEntityDamageModTier3"/>
<effect_group tiered="false">
<passive_effect name="EntityDamage" operation="base_add" value="15" />
</effect_group>
</item_modifier>
<item_modifier name="modRangedEntityDamageTier4" installable_tags="ranged" modifier_tags="modRangedEntityDamage" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="RangedEntityDamageModTier4"/>
<effect_group tiered="false">
<passive_effect name="EntityDamage" operation="base_add" value="20" />
</effect_group>
</item_modifier>
<item_modifier name="modRangedEntityDamageTier5" installable_tags="ranged" modifier_tags="modRangedEntityDamage" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="RangedEntityDamageModTier5"/>
<effect_group tiered="false">
<passive_effect name="EntityDamage" operation="base_add" value="25" />
</effect_group>
</item_modifier>
<item_modifier name="modRangedEntityDamageTier6" installable_tags="ranged" modifier_tags="modRangedEntityDamage" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="RangedEntityDamageModTier6"/>
<effect_group tiered="false">
<passive_effect name="EntityDamage" operation="base_add" value="30" />
</effect_group>
</item_modifier>
<item_modifier name="modMeleeEntityDamageTier1" installable_tags="melee" modifier_tags="modMeleeEntityDamage" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MeleeEntityDamageModTier1"/>
<effect_group tiered="false">
<passive_effect name="EntityDamage" operation="base_add" value="5" />
</effect_group>
</item_modifier>
<item_modifier name="modMeleeEntityDamageTier2" installable_tags="melee" modifier_tags="modMeleeEntityDamage" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MeleeEntityDamageModTier2"/>
<effect_group tiered="false">
<passive_effect name="EntityDamage" operation="base_add" value="10" />
</effect_group>
</item_modifier>
<item_modifier name="modMeleeEntityDamageTier3" installable_tags="melee" modifier_tags="modMeleeEntityDamage" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MeleeEntityDamageModTier3"/>
<effect_group tiered="false">
<passive_effect name="EntityDamage" operation="base_add" value="15" />
</effect_group>
</item_modifier>
<item_modifier name="modMeleeEntityDamageTier4" installable_tags="melee" modifier_tags="modMeleeEntityDamage" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MeleeEntityDamageModTier4"/>
<effect_group tiered="false">
<passive_effect name="EntityDamage" operation="base_add" value="20" />
</effect_group>
</item_modifier>
<item_modifier name="modMeleeEntityDamageTier5" installable_tags="melee" modifier_tags="modMeleeEntityDamage" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MeleeEntityDamageModTier5"/>
<effect_group tiered="false">
<passive_effect name="EntityDamage" operation="base_add" value="25" />
</effect_group>
</item_modifier>
<item_modifier name="modMeleeEntityDamageTier6" installable_tags="melee" modifier_tags="modMeleeEntityDamage" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MeleeEntityDamageModTier6"/>
<effect_group tiered="false">
<passive_effect name="EntityDamage" operation="base_add" value="30" />
</effect_group>
</item_modifier>
<item_modifier name="modReloadSpeedTier1" installable_tags="ranged" modifier_tags="modReloadSpeed" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ReloadSpeedModTier1"/>
<effect_group tiered="false">
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".15" />
</effect_group>
</item_modifier>
<item_modifier name="modReloadSpeedTier2" installable_tags="ranged" modifier_tags="modReloadSpeed" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ReloadSpeedModTier2"/>
<effect_group tiered="false">
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".30" />
</effect_group>
</item_modifier>
<item_modifier name="modReloadSpeedTier3" installable_tags="ranged" modifier_tags="modReloadSpeed" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ReloadSpeedModTier3"/>
<effect_group tiered="false">
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".45" />
</effect_group>
</item_modifier>
<item_modifier name="modReloadSpeedTier4" installable_tags="ranged" modifier_tags="modReloadSpeed" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ReloadSpeedModTier4"/>
<effect_group tiered="false">
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".60" />
</effect_group>
</item_modifier>
<item_modifier name="modReloadSpeedTier5" installable_tags="ranged" modifier_tags="modReloadSpeed" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ReloadSpeedModTier5"/>
<effect_group tiered="false">
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".75" />
</effect_group>
</item_modifier>
<item_modifier name="modReloadSpeedTier6" installable_tags="ranged" modifier_tags="modReloadSpeed" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ReloadSpeedModTier6"/>
<effect_group tiered="false">
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".9" />
</effect_group>
</item_modifier>
<item_modifier name="modMagazineSizeTier1" installable_tags="ranged" modifier_tags="modMagazineSize" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MagazineSizeModTier1"/>
<effect_group tiered="false">
<passive_effect name="MagazineSize" operation="base_add" value="3" />
</effect_group>
</item_modifier>
<item_modifier name="modMagazineSizeTier2" installable_tags="ranged" modifier_tags="modMagazineSize" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MagazineSizeModTier2"/>
<effect_group tiered="false">
<passive_effect name="MagazineSize" operation="base_add" value="6" />
</effect_group>
</item_modifier>
<item_modifier name="modMagazineSizeTier3" installable_tags="ranged" modifier_tags="modMagazineSize" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MagazineSizeModTier3"/>
<effect_group tiered="false">
<passive_effect name="MagazineSize" operation="base_add" value="9" />
</effect_group>
</item_modifier>
<item_modifier name="modMagazineSizeTier4" installable_tags="ranged" modifier_tags="modMagazineSize" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MagazineSizeModTier4"/>
<effect_group tiered="false">
<passive_effect name="MagazineSize" operation="base_add" value="12" />
</effect_group>
</item_modifier>
<item_modifier name="modMagazineSizeTier5" installable_tags="ranged" modifier_tags="modMagazineSize" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MagazineSizeModTier5"/>
<effect_group tiered="false">
<passive_effect name="MagazineSize" operation="base_add" value="15" />
</effect_group>
</item_modifier>
<item_modifier name="modMagazineSizeTier6" installable_tags="ranged" modifier_tags="modMagazineSize" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MagazineSizeModTier6"/>
<effect_group tiered="false">
<passive_effect name="MagazineSize" operation="base_add" value="18" />
</effect_group>
</item_modifier>
<item_modifier name="modFireRateTier1" installable_tags="ranged" modifier_tags="modFireRate" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FireRateModTier1"/>
<effect_group tiered="false">
<passive_effect name="RoundsPerMinute" operation="base_add" value="15" />
</effect_group>
</item_modifier>
<item_modifier name="modFireRateTier2" installable_tags="ranged" modifier_tags="modFireRate" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FireRateModTier2"/>
<effect_group tiered="false">
<passive_effect name="RoundsPerMinute" operation="base_add" value="30" />
</effect_group>
</item_modifier>
<item_modifier name="modFireRateTier3" installable_tags="ranged" modifier_tags="modFireRate" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FireRateModTier3"/>
<effect_group tiered="false">
<passive_effect name="RoundsPerMinute" operation="base_add" value="45" />
</effect_group>
</item_modifier>
<item_modifier name="modFireRateTier4" installable_tags="ranged" modifier_tags="modFireRate" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FireRateModTier4"/>
<effect_group tiered="false">
<passive_effect name="RoundsPerMinute" operation="base_add" value="60" />
</effect_group>
</item_modifier>
<item_modifier name="modFireRateTier5" installable_tags="ranged" modifier_tags="modFireRate" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FireRateModTier5"/>
<effect_group tiered="false">
<passive_effect name="RoundsPerMinute" operation="base_add" value="75" />
</effect_group>
</item_modifier>
<item_modifier name="modFireRateTier6" installable_tags="ranged" modifier_tags="modFireRate" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FireRateModTier6"/>
<effect_group tiered="false">
<passive_effect name="RoundsPerMinute" operation="base_add" value="180" />
</effect_group>
</item_modifier>
<item_modifier name="modAttackSpeedTier1" installable_tags="melee" modifier_tags="modAttackSpeed" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="AttackSpeedModTier1"/>
<effect_group tiered="false">
<passive_effect name="AttacksPerMinute" operation="base_add" value="5"/>
</effect_group>
</item_modifier>
<item_modifier name="modAttackSpeedTier2" installable_tags="melee" modifier_tags="modAttackSpeed" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="AttackSpeedModTier2"/>
<effect_group tiered="false">
<passive_effect name="AttacksPerMinute" operation="base_add" value="10"/>
</effect_group>
</item_modifier>
<item_modifier name="modAttackSpeedTier3" installable_tags="melee" modifier_tags="modAttackSpeed" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="AttackSpeedModTier3"/>
<effect_group tiered="false">
<passive_effect name="AttacksPerMinute" operation="base_add" value="15"/>
</effect_group>
</item_modifier>
<item_modifier name="modAttackSpeedTier4" installable_tags="melee" modifier_tags="modAttackSpeed" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="AttackSpeedModTier4"/>
<effect_group tiered="false">
<passive_effect name="AttacksPerMinute" operation="base_add" value="20"/>
</effect_group>
</item_modifier>
<item_modifier name="modAttackSpeedTier5" installable_tags="melee" modifier_tags="modAttackSpeed" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="AttackSpeedModTier5"/>
<effect_group tiered="false">
<passive_effect name="AttacksPerMinute" operation="base_add" value="25"/>
</effect_group>
</item_modifier>
<item_modifier name="modAttackSpeedTier6" installable_tags="melee" modifier_tags="modAttackSpeed" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="AttackSpeedModTier6"/>
<effect_group tiered="false">
<passive_effect name="AttacksPerMinute" operation="base_add" value="30"/>
</effect_group>
</item_modifier>
<item_modifier name="modRangedDegradation" installable_tags="ranged" modifier_tags="durability" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="gunShotgunT1DoubleBarrelParts"/>
<effect_group tiered="false">
<passive_effect name="DegradationPerUse" operation="perc_add" value="-0.3" />
</effect_group>
</item_modifier>
<item_modifier name="modArmorDegradationTier1" installable_tags="armorChest" modifier_tags="durability" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="modArmorDegradationTier1"/>
<effect_group tiered="false">
<passive_effect name="DegradationPerUse" operation="perc_add" value="-0.1" />
</effect_group>
</item_modifier>
<item_modifier name="modArmorDegradationTier2" installable_tags="armorChest" modifier_tags="durability" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="modArmorDegradationTier2"/>
<effect_group tiered="false">
<passive_effect name="DegradationPerUse" operation="perc_add" value="-0.2" />
</effect_group>
</item_modifier>
<item_modifier name="modArmorDegradationTier3" installable_tags="armorChest" modifier_tags="durability" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="modArmorDegradationTier3"/>
<effect_group tiered="false">
<passive_effect name="DegradationPerUse" operation="perc_add" value="-0.3" />
</effect_group>
</item_modifier>
<item_modifier name="modArmorDegradationTier4" installable_tags="armorChest" modifier_tags="durability" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="modArmorDegradationTier4"/>
<effect_group tiered="false">
<passive_effect name="DegradationPerUse" operation="perc_add" value="-0.4" />
</effect_group>
</item_modifier>
<item_modifier name="modArmorDegradationTier5" installable_tags="armorChest" modifier_tags="durability" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="modArmorDegradationTier5"/>
<effect_group tiered="false">
<passive_effect name="DegradationPerUse" operation="perc_add" value="-0.5" />
</effect_group>
</item_modifier>
<!-- BUILDING INTEGRITY MOD -->
<item_modifier name="ModStructuralIntegrity" installable_tags="armorHead" modifier_tags="ModBuildIntegrity" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModBuildIntegrity"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="1" />
<effect_group tiered="false">
<requirement name="IsLocalPlayer" />
<triggered_effect trigger="onSelfItemActivate" action="ViewStructuralIntegrityRebirth, RebirthUtils" active="1"/>
<triggered_effect trigger="onSelfItemDeactivate" action="ViewStructuralIntegrityRebirth, RebirthUtils" active="0"/>
<triggered_effect trigger="onSelfEquipStop" action="ViewStructuralIntegrityRebirth, RebirthUtils" active="0"/>
<triggered_effect trigger="onSelfEquipStart" action="ViewStructuralIntegrityRebirth, RebirthUtils" active="0"/>
</effect_group>
</item_modifier>
<!-- BIOME MODS -->
<item_modifier name="ModBiomeStabilizerDevice_desert" installable_tags="armor" modifier_tags="ModBiomes" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="StabilizerDeviceDesert"/>
<property name="DescriptionKey" value="ModBiomeDesc"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="1" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModBiome_desert" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="AddBuff" buff="buffModBiomeDelay"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModBiome_desert"/>
<!--<triggered_effect trigger="onSelfEquipStop" action="CVarLogValue" cvar="$ModBiome_desert_stop"/>
<triggered_effect trigger="onSelfEquipStart" action="CVarLogValue" cvar="$ModBiome_desert_start"/>-->
</effect_group>
</item_modifier>
<item_modifier name="ModBiomeStabilizerDevice_snow" installable_tags="armor" modifier_tags="ModBiomes" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="StabilizerDeviceSnow"/>
<property name="DescriptionKey" value="ModBiomeDesc"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="1" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModBiome_snow" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="AddBuff" buff="buffModBiomeDelay"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModBiome_snow"/>
</effect_group>
</item_modifier>
<item_modifier name="ModBiomeStabilizerDevice_wasteland" installable_tags="armor" modifier_tags="ModBiomes" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="StabilizerDeviceWasteland"/>
<property name="DescriptionKey" value="ModBiomeDesc"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="1" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModBiome_wasteland" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="AddBuff" buff="buffModBiomeDelay"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModBiome_wasteland"/>
</effect_group>
</item_modifier>
<item_modifier name="ModBiomeStabilizerDevice_burnt_forest" installable_tags="armor" modifier_tags="ModBiomes" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="StabilizerDeviceBurntForest"/>
<property name="DescriptionKey" value="ModBiomeDesc"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="1" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModBiome_burnt_forest" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="AddBuff" buff="buffModBiomeDelay"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModBiome_burnt_forest"/>
</effect_group>
</item_modifier>
<!-- GENETICS MOD -->
<item_modifier name="ModGenetics" installable_tags="armorHead" modifier_tags="ModGenetics" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModGenetics_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="6000" />
<effect_group tiered="false">
<requirement name="CVarCompare" cvar="$ModStrength" operation="LT" value="1"/>
<requirement name="CVarCompare" cvar="$ModDexterity" operation="LT" value="1"/>
<requirement name="CVarCompare" cvar="$ModConstitution" operation="LT" value="1"/>
<requirement name="CVarCompare" cvar="$ModIntelligence" operation="LT" value="1"/>
<requirement name="CVarCompare" cvar="$ModCharisma" operation="LT" value="1"/>
<passive_effect name="PerkLevel" tags="perkMeleeDamage" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkMotherLode" operation="base_add" value="2"/>
<passive_effect name="PerkLevel" tags="perkSexualTrex" operation="base_add" value="2"/>
<passive_effect name="PerkLevel" tags="perkMiner69r" operation="base_add" value="2"/>
<passive_effect name="PerkLevel" tags="perkParkour" operation="base_add" value="2"/>
<passive_effect name="PerkLevel" tags="perkRuleOneCardio" operation="base_add" value="2"/>
<passive_effect name="PerkLevel" tags="perkDodge" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkHealingFactor" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkPackMule" operation="base_add" value="2"/>
<passive_effect name="PerkLevel" tags="perkSlowMetabolism" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkDeepCuts" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkPhysician" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkLuckyLooter" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkTreasureHunter" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkBetterBarter" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkCharismaticNature" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkDaringAdventurer" operation="base_add" value="1"/>
</effect_group>
</item_modifier>
<!-- STRENGTH MODS -->
<item_modifier name="ModStrength" installable_tags="armorHands" modifier_tags="ModStrength" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModStrength_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="1000" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkMeleeDamage" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkMotherLode" operation="base_add" value="2"/>
<passive_effect name="PerkLevel" tags="perkSexualTrex" operation="base_add" value="2"/>
<passive_effect name="PerkLevel" tags="perkMiner69r" operation="base_add" value="2"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModStrength" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModStrength"/>
</effect_group>
</item_modifier>
<item_modifier name="ModStrengthMeleeDamage" installable_tags="armorHands" modifier_tags="ModStrength" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModMeleeDamage_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="300" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkMeleeDamage" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModStrength" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModStrength"/>
</effect_group>
</item_modifier>
<item_modifier name="ModStrengthTRex" installable_tags="armorHands" modifier_tags="ModStrength" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModSexualTrex_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="300" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkSexualTrex" operation="base_add" value="2"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModStrength" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModStrength"/>
</effect_group>
</item_modifier>
<item_modifier name="ModStrengthMiner69er" installable_tags="armorHands" modifier_tags="ModStrength" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModMiner69er_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="300" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkMiner69r" operation="base_add" value="2"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModStrength" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModStrength"/>
</effect_group>
</item_modifier>
<item_modifier name="ModStrengthMotherLode" installable_tags="armorHands" modifier_tags="ModStrength" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModMotherLode_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="300" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkMotherLode" operation="base_add" value="2"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModStrength" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModStrength"/>
</effect_group>
</item_modifier>
<!-- DEXTERITY MODS -->
<item_modifier name="ModDexterity" installable_tags="armorFeet" modifier_tags="ModDexterity" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModDexterity_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="1000" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkParkour" operation="base_add" value="2"/>
<passive_effect name="PerkLevel" tags="perkRuleOneCardio" operation="base_add" value="2"/>
<passive_effect name="PerkLevel" tags="perkDodge" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModDexterity" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModDexterity"/>
</effect_group>
</item_modifier>
<item_modifier name="ModDexterityParkour" installable_tags="armorFeet" modifier_tags="ModDexterity" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModParkour_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkParkour" operation="base_add" value="2"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModDexterity" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModDexterity"/>
</effect_group>
</item_modifier>
<item_modifier name="ModDexterityRuleOneCardio" installable_tags="armorFeet" modifier_tags="ModDexterity" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModCardio_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkRuleOneCardio" operation="base_add" value="2"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModDexterity" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModDexterity"/>
</effect_group>
</item_modifier>
<item_modifier name="ModDexterityDodge" installable_tags="armorFeet" modifier_tags="ModDexterity" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModDodge_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkDodge" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModDexterity" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModDexterity"/>
</effect_group>
</item_modifier>
<!-- CONSTITUTION MODS -->
<item_modifier name="ModConstitution" installable_tags="armorChest" modifier_tags="ModConstitution" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModConstitution_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="1000" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkHealingFactor" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkPackMule" operation="base_add" value="2"/>
<passive_effect name="PerkLevel" tags="perkSlowMetabolism" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModConstitution" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModConstitution"/>
</effect_group>
</item_modifier>
<item_modifier name="ModConstitutionHealingFactor" installable_tags="armorChest" modifier_tags="ModConstitution" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModHealingFactor_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="300" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkHealingFactor" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModConstitution" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModConstitution"/>
</effect_group>
</item_modifier>
<item_modifier name="ModConstitutionPackMule" installable_tags="armorChest" modifier_tags="ModConstitution" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModPackMule_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="300" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkPackMule" operation="base_add" value="2"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModConstitution" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModConstitution"/>
</effect_group>
</item_modifier>
<item_modifier name="ModConstitutionSlowMetabolism" installable_tags="armorChest" modifier_tags="ModConstitution" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModSlowMetabolism_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="300" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkSlowMetabolism" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModConstitution" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModConstitution"/>
</effect_group>
</item_modifier>
<!-- INTELLIGENCE MODS -->
<item_modifier name="ModIntelligence" installable_tags="armorHead" modifier_tags="ModIntelligence" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModIntelligence_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="1000" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkDeepCuts" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkPhysician" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkLuckyLooter" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkTreasureHunter" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModIntelligence" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModIntelligence"/>
</effect_group>
</item_modifier>
<item_modifier name="ModIntelligenceDeepCuts" installable_tags="armorHead" modifier_tags="ModIntelligence" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModDeepCuts_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="250" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkDeepCuts" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModIntelligence" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModIntelligence"/>
</effect_group>
</item_modifier>
<item_modifier name="ModIntelligencePhysician" installable_tags="armorHead" modifier_tags="ModIntelligence" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModPhysician_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="250" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkPhysician" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModIntelligence" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModIntelligence"/>
</effect_group>
</item_modifier>
<item_modifier name="ModIntelligenceLuckyLooter" installable_tags="armorHead" modifier_tags="ModIntelligence" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModLuckyLooter_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="250" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkLuckyLooter" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModIntelligence" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModIntelligence"/>
</effect_group>
</item_modifier>
<item_modifier name="ModIntelligenceTreasureHunter" installable_tags="armorHead" modifier_tags="ModIntelligence" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModTreasureHunter_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="250" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkTreasureHunter" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModIntelligence" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModIntelligence"/>
</effect_group>
</item_modifier>
<!-- CHARISMA MODS -->
<item_modifier name="ModCharisma" installable_tags="armorHead" modifier_tags="ModCharisma" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModCharisma_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="1000" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkBetterBarter" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkCharismaticNature" operation="base_add" value="1"/>
<passive_effect name="PerkLevel" tags="perkDaringAdventurer" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModCharisma" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModCharisma"/>
</effect_group>
</item_modifier>
<item_modifier name="ModCharismaBetterBarter" installable_tags="armorHead" modifier_tags="ModCharisma" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModBetterBarter_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="300" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkBetterBarter" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModCharisma" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModCharisma"/>
</effect_group>
</item_modifier>
<item_modifier name="ModCharismaCharismaticNature" installable_tags="armorHead" modifier_tags="ModCharisma" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModCharismaticNature_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="300" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkCharismaticNature" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModCharisma" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModCharisma"/>
</effect_group>
</item_modifier>
<item_modifier name="ModCharismaDaringAdventurer" installable_tags="armorHead" modifier_tags="ModCharisma" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FR_ModDaringAdventurer_icon"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="300" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".05"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="PerkLevel" tags="perkDaringAdventurer" operation="base_add" value="1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModCharisma" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModCharisma"/>
</effect_group>
</item_modifier>
<item_modifier name="ModHeatMapDetection" installable_tags="armorHead" modifier_tags="ModHeatMapDetection" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDetectHeat"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="300" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModHeatMapDetection" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModHeatMapDetection"/>
</effect_group>
</item_modifier>
<!-- Purge -->
<item_modifier name="ModPurgeTier1" installable_tags="armorHands" modifier_tags="ModPurge" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModPurgeTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModPurge" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModPurge"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModPurge" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModPurge"/>
</effect_group>
</item_modifier>
<item_modifier name="ModPurgeTier2" installable_tags="armorHands" modifier_tags="ModPurge" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModPurgeTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModPurge" operation="set" value="2"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModPurge"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModPurge" operation="set" value="2"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModPurge"/>
</effect_group>
</item_modifier>
<item_modifier name="ModPurgeTier3" installable_tags="armorHands" modifier_tags="ModPurge" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModPurgeTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModPurge" operation="set" value="3"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModPurge"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModPurge" operation="set" value="3"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModPurge"/>
</effect_group>
</item_modifier>
<item_modifier name="ModPurgeTier4" installable_tags="armorHands" modifier_tags="ModPurge" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModPurgeTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModPurge" operation="set" value="4"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModPurge"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModPurge" operation="set" value="4"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModPurge"/>
</effect_group>
</item_modifier>
<item_modifier name="ModPurgeTier5" installable_tags="armorHands" modifier_tags="ModPurge" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModPurgeTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModPurge" operation="set" value="5"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModPurge"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModPurge" operation="set" value="5"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModPurge"/>
</effect_group>
</item_modifier>
<!-- Rebirth -->
<item_modifier name="ModRebirthTier1" installable_tags="armorChest" modifier_tags="ModRebirth" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRebirthTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModRebirth" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModRebirth"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModRebirth" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModRebirth"/>
</effect_group>
</item_modifier>
<item_modifier name="ModRebirthTier2" installable_tags="armorChest" modifier_tags="ModRebirth" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRebirthTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModRebirth" operation="set" value="2"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModRebirth"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModRebirth" operation="set" value="2"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModRebirth"/>
</effect_group>
</item_modifier>
<item_modifier name="ModRebirthTier3" installable_tags="armorChest" modifier_tags="ModRebirth" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRebirthTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModRebirth" operation="set" value="3"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModRebirth"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModRebirth" operation="set" value="3"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModRebirth"/>
</effect_group>
</item_modifier>
<item_modifier name="ModRebirthTier4" installable_tags="armorChest" modifier_tags="ModRebirth" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRebirthTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModRebirth" operation="set" value="4"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModRebirth"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModRebirth" operation="set" value="4"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModRebirth"/>
</effect_group>
</item_modifier>
<item_modifier name="ModRebirthTier5" installable_tags="armorChest" modifier_tags="ModRebirth" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRebirthTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModRebirth" operation="set" value="5"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModRebirth"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ModRebirth" operation="set" value="5"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ModRebirth"/>
</effect_group>
</item_modifier>
<!-- Increased Stamina Regen while running -->
<item_modifier name="ModDecreaseRunningStaminaTier1" installable_tags="armorFeet" modifier_tags="ModDecreaseRunningStamina" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDecreaseRunningStaminaTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStaminaRegen" value=".025" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="StaminaChangeOT" operation="perc_add" value=".025" tags="running" />
</effect_group>
</item_modifier>
<item_modifier name="ModDecreaseRunningStaminaTier2" installable_tags="armorFeet" modifier_tags="ModDecreaseRunningStamina" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDecreaseRunningStaminaTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStaminaRegen" value=".05" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="StaminaChangeOT" operation="perc_add" value=".05" tags="running" />
</effect_group>
</item_modifier>
<item_modifier name="ModDecreaseRunningStaminaTier3" installable_tags="armorFeet" modifier_tags="ModDecreaseRunningStamina" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDecreaseRunningStaminaTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStaminaRegen" value=".075" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="StaminaChangeOT" operation="perc_add" value=".075" tags="running" />
</effect_group>
</item_modifier>
<item_modifier name="ModDecreaseRunningStaminaTier4" installable_tags="armorFeet" modifier_tags="ModDecreaseRunningStamina" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDecreaseRunningStaminaTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStaminaRegen" value=".1" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="StaminaChangeOT" operation="perc_add" value=".1" tags="running" />
</effect_group>
</item_modifier>
<item_modifier name="ModDecreaseRunningStaminaTier5" installable_tags="armorFeet" modifier_tags="ModDecreaseRunningStamina" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDecreaseRunningStaminaTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStaminaRegen" value=".125" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="StaminaChangeOT" operation="perc_add" value=".125" tags="running" />
</effect_group>
</item_modifier>
<!-- Increased Running Speed -->
<item_modifier name="ModRunningSpeedIncreaseTier1" installable_tags="armorFeet" modifier_tags="ModRunningSpeedIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRunningSpeedIncreaseTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRunSpeed" value=".02" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="RunSpeed" operation="perc_add" value=".02" />
</effect_group>
</item_modifier>
<item_modifier name="ModRunningSpeedIncreaseTier2" installable_tags="armorFeet" modifier_tags="ModRunningSpeedIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRunningSpeedIncreaseTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRunSpeed" value=".04" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="RunSpeed" operation="perc_add" value=".04" />
</effect_group>
</item_modifier>
<item_modifier name="ModRunningSpeedIncreaseTier3" installable_tags="armorFeet" modifier_tags="ModRunningSpeedIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRunningSpeedIncreaseTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRunSpeed" value=".06" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="RunSpeed" operation="perc_add" value=".06" />
</effect_group>
</item_modifier>
<item_modifier name="ModRunningSpeedIncreaseTier4" installable_tags="armorFeet" modifier_tags="ModRunningSpeedIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRunningSpeedIncreaseTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRunSpeed" value=".08" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="RunSpeed" operation="perc_add" value=".08" />
</effect_group>
</item_modifier>
<item_modifier name="ModRunningSpeedIncreaseTier5" installable_tags="armorFeet" modifier_tags="ModRunningSpeedIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRunningSpeedIncreaseTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRunSpeed" value=".1" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="RunSpeed" operation="perc_add" value=".1" />
</effect_group>
</item_modifier>
<!-- Increased Block Damage While Mining -->
<item_modifier name="ModBlockDamageIncreaseTier1" installable_tags="armorHands" modifier_tags="ModBlockDamageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModBlockDamageIncreaseTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".1"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="miningTool"/>
<passive_effect name="BlockDamage" operation="perc_add" value=".1" tags="ore"/>
</effect_group>
</item_modifier>
<item_modifier name="ModBlockDamageIncreaseTier2" installable_tags="armorHands" modifier_tags="ModBlockDamageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModBlockDamageIncreaseTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".2"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="miningTool"/>
<passive_effect name="BlockDamage" operation="perc_add" value=".2" tags="ore"/>
</effect_group>
</item_modifier>
<item_modifier name="ModBlockDamageIncreaseTier3" installable_tags="armorHands" modifier_tags="ModBlockDamageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModBlockDamageIncreaseTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".3"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="miningTool"/>
<passive_effect name="BlockDamage" operation="perc_add" value=".3" tags="ore"/>
</effect_group>
</item_modifier>
<item_modifier name="ModBlockDamageIncreaseTier4" installable_tags="armorHands" modifier_tags="ModBlockDamageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModBlockDamageIncreaseTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".4"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="miningTool"/>
<passive_effect name="BlockDamage" operation="perc_add" value=".4" tags="ore"/>
</effect_group>
</item_modifier>
<item_modifier name="ModBlockDamageIncreaseTier5" installable_tags="armorHands" modifier_tags="ModBlockDamageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModBlockDamageIncreaseTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dBlockDamage" value=".5"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="miningTool"/>
<passive_effect name="BlockDamage" operation="perc_add" value=".5" tags="ore"/>
</effect_group>
</item_modifier>
<!-- Increased Melee Damage -->
<item_modifier name="ModEntityDamageMeleeTier1" installable_tags="armorHands" modifier_tags="ModEntityDamageMelee" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModEntityDamageMeleeTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dMeleeDamageIncrease" value=".03" />
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
<requirement name="!EntityTagCompare" target="other" tags="feral"/>
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".03"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="npc"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".03"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="animal"/>
<requirement name="!EntityTagCompare" target="other" tags="hostile"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".03"/>
</effect_group>
</item_modifier>
<item_modifier name="ModEntityDamageMeleeTier2" installable_tags="armorHands" modifier_tags="ModEntityDamageMelee" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModEntityDamageMeleeTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dMeleeDamageIncrease" value=".06" />
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".06"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="npc"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".06"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="animal"/>
<requirement name="!EntityTagCompare" target="other" tags="bear,mountainlion,dire"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".06"/>
</effect_group>
</item_modifier>
<item_modifier name="ModEntityDamageMeleeTier3" installable_tags="armorHands" modifier_tags="ModEntityDamageMelee" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModEntityDamageMeleeTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dMeleeDamageIncrease" value=".09" />
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".09"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="npc"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".09"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="animal"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".09"/>
</effect_group>
</item_modifier>
<item_modifier name="ModEntityDamageMeleeTier4" installable_tags="armorHands" modifier_tags="ModEntityDamageMelee" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModEntityDamageMeleeTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dMeleeDamageIncrease" value=".12" />
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".12"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="npc"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".12"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="animal"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".12"/>
</effect_group>
</item_modifier>
<item_modifier name="ModEntityDamageMeleeTier5" installable_tags="armorHands" modifier_tags="ModEntityDamageMelee" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModEntityDamageMeleeTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dMeleeDamageIncrease" value=".15" />
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".15"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="npc"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".15"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="animal"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".15"/>
</effect_group>
</item_modifier>
<!-- Increased Ranged Damage -->
<item_modifier name="ModEntityDamageRangedTier1" installable_tags="armorHead" modifier_tags="ModEntityDamageRanged" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModEntityDamageRangedTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRangedDamageIncrease" value=".03" />
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
<requirement name="!EntityTagCompare" target="other" tags="feral"/>
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".03"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="melee"/>
<requirement name="EntityTagCompare" target="other" tags="npc"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".03"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="animal"/>
<requirement name="!EntityTagCompare" target="other" tags="hostile"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".03"/>
</effect_group>
</item_modifier>
<item_modifier name="ModEntityDamageRangedTier2" installable_tags="armorHead" modifier_tags="ModEntityDamageRanged" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModEntityDamageRangedTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRangedDamageIncrease" value=".06" />
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".06"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="npc"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".06"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="animal"/>
<requirement name="!EntityTagCompare" target="other" tags="bear,mountainlion,dire"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".06"/>
</effect_group>
</item_modifier>
<item_modifier name="ModEntityDamageRangedTier3" installable_tags="armorHead" modifier_tags="ModEntityDamageRanged" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModEntityDamageRangedTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRangedDamageIncrease" value=".09" />
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".09"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="npc"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".09"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="animal"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".09"/>
</effect_group>
</item_modifier>
<item_modifier name="ModEntityDamageRangedTier4" installable_tags="armorHead" modifier_tags="ModEntityDamageRanged" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModEntityDamageRangedTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRangedDamageIncrease" value=".12" />
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".12"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="npc"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".12"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="animal"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".12"/>
</effect_group>
</item_modifier>
<item_modifier name="ModEntityDamageRangedTier5" installable_tags="armorHead" modifier_tags="ModEntityDamageRanged" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModEntityDamageRangedTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRangedDamageIncrease" value=".15" />
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".15"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="npc"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".15"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<requirement name="EntityTagCompare" target="other" tags="animal"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".15"/>
</effect_group>
</item_modifier>
<!-- Increased Attack Speed -->
<item_modifier name="ModAttackSpeedIncreaseTier1" installable_tags="armorHands" modifier_tags="ModAttackSpeedIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAttackSpeedIncreaseTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAttackSpeed" value=".02"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".02"/>
</effect_group>
</item_modifier>
<item_modifier name="ModAttackSpeedIncreaseTier2" installable_tags="armorHands" modifier_tags="ModAttackSpeedIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAttackSpeedIncreaseTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAttackSpeed" value=".04"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".04"/>
</effect_group>
</item_modifier>
<item_modifier name="ModAttackSpeedIncreaseTier3" installable_tags="armorHands" modifier_tags="ModAttackSpeedIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAttackSpeedIncreaseTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAttackSpeed" value=".06"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".06"/>
</effect_group>
</item_modifier>
<item_modifier name="ModAttackSpeedIncreaseTier4" installable_tags="armorHands" modifier_tags="ModAttackSpeedIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAttackSpeedIncreaseTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAttackSpeed" value=".08"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".08"/>
</effect_group>
</item_modifier>
<item_modifier name="ModAttackSpeedIncreaseTier5" installable_tags="armorHands" modifier_tags="ModAttackSpeedIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAttackSpeedIncreaseTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAttackSpeed" value=".1"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="melee"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".1"/>
</effect_group>
</item_modifier>
<!-- Increased Fire Rate -->
<item_modifier name="ModFireRateIncreaseTier1" installable_tags="armorHands" modifier_tags="ModFireRateIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModFireRateIncreaseTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAttackSpeed" value=".02"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".02"/>
</effect_group>
</item_modifier>
<item_modifier name="ModFireRateIncreaseTier2" installable_tags="armorHands" modifier_tags="ModFireRateIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModFireRateIncreaseTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAttackSpeed" value=".04"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".04"/>
</effect_group>
</item_modifier>
<item_modifier name="ModFireRateIncreaseTier3" installable_tags="armorHands" modifier_tags="ModFireRateIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModFireRateIncreaseTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAttackSpeed" value=".06"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".06"/>
</effect_group>
</item_modifier>
<item_modifier name="ModFireRateIncreaseTier4" installable_tags="armorHands" modifier_tags="ModFireRateIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModFireRateIncreaseTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAttackSpeed" value=".08"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".08"/>
</effect_group>
</item_modifier>
<item_modifier name="ModFireRateIncreaseTier5" installable_tags="armorHands" modifier_tags="ModFireRateIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModFireRateIncreaseTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAttackSpeed" value=".1"/>
</effect_group>
<effect_group tiered="false">
<requirement name="HoldingItemHasTags" tags="ranged"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".1"/>
</effect_group>
</item_modifier>
<!-- Increased Loot Stage -->
<item_modifier name="ModLootStageIncreaseTier1" installable_tags="armorFeet" modifier_tags="ModLootStageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModLootStageIncreaseTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dLootStage" value=".02"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="LootStage" operation="perc_add" value=".02"/>
</effect_group>
</item_modifier>
<item_modifier name="ModLootStageIncreaseTier2" installable_tags="armorFeet" modifier_tags="ModLootStageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModLootStageIncreaseTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dLootStage" value=".04"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="LootStage" operation="perc_add" value=".04"/>
</effect_group>
</item_modifier>
<item_modifier name="ModLootStageIncreaseTier3" installable_tags="armorFeet" modifier_tags="ModLootStageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModLootStageIncreaseTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dLootStage" value=".06"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="LootStage" operation="perc_add" value=".06"/>
</effect_group>
</item_modifier>
<item_modifier name="ModLootStageIncreaseTier4" installable_tags="armorFeet" modifier_tags="ModLootStageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModLootStageIncreaseTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dLootStage" value=".08"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="LootStage" operation="perc_add" value=".08"/>
</effect_group>
</item_modifier>
<item_modifier name="ModLootStageIncreaseTier5" installable_tags="armorFeet" modifier_tags="ModLootStageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModLootStageIncreaseTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dLootStage" value=".1"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="LootStage" operation="perc_add" value=".1"/>
</effect_group>
</item_modifier>
<!-- Reduced Hunger and Thirst -->
<item_modifier name="ModHungerThirstReductionTier1" installable_tags="armorChest" modifier_tags="ModHungerThirstReduction" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModHungerThirstReductionTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dFoodWaterUse" value="-.02"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="FoodLossPerStaminaPointGained" operation="perc_add" value="-.02"/>
<passive_effect name="WaterLossPerStaminaPointGained" operation="perc_add" value="-.02"/>
</effect_group>
</item_modifier>
<item_modifier name="ModHungerThirstReductionTier2" installable_tags="armorChest" modifier_tags="ModHungerThirstReduction" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModHungerThirstReductionTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dFoodWaterUse" value="-.04"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="FoodLossPerStaminaPointGained" operation="perc_add" value="-.04"/>
<passive_effect name="WaterLossPerStaminaPointGained" operation="perc_add" value="-.04"/>
</effect_group>
</item_modifier>
<item_modifier name="ModHungerThirstReductionTier3" installable_tags="armorChest" modifier_tags="ModHungerThirstReduction" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModHungerThirstReductionTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dFoodWaterUse" value="-.06"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="FoodLossPerStaminaPointGained" operation="perc_add" value="-.06"/>
<passive_effect name="WaterLossPerStaminaPointGained" operation="perc_add" value="-.06"/>
</effect_group>
</item_modifier>
<item_modifier name="ModHungerThirstReductionTier4" installable_tags="armorChest" modifier_tags="ModHungerThirstReduction" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModHungerThirstReductionTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dFoodWaterUse" value="-.08"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="FoodLossPerStaminaPointGained" operation="perc_add" value="-.08"/>
<passive_effect name="WaterLossPerStaminaPointGained" operation="perc_add" value="-.08"/>
</effect_group>
</item_modifier>
<item_modifier name="ModHungerThirstReductionTier5" installable_tags="armorChest" modifier_tags="ModHungerThirstReduction" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModHungerThirstReductionTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dFoodWaterUse" value="-.1"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="FoodLossPerStaminaPointGained" operation="perc_add" value="-.1"/>
<passive_effect name="WaterLossPerStaminaPointGained" operation="perc_add" value="-.1"/>
</effect_group>
</item_modifier>
<!-- Reduced stamina loss -->
<item_modifier name="ModStaminaLossReductionTier1" installable_tags="armorFeet" modifier_tags="ModStaminaLossReduction" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModStaminaLossReductionTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStaminaLoss" value="-.02"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="StaminaLoss" operation="perc_add" value="-.02"/>
</effect_group>
</item_modifier>
<item_modifier name="ModStaminaLossReductionTier2" installable_tags="armorFeet" modifier_tags="ModStaminaLossReduction" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModStaminaLossReductionTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStaminaLoss" value="-.04"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="StaminaLoss" operation="perc_add" value="-.04"/>
</effect_group>
</item_modifier>
<item_modifier name="ModStaminaLossReductionTier3" installable_tags="armorFeet" modifier_tags="ModStaminaLossReduction" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModStaminaLossReductionTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStaminaLoss" value="-.06"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="StaminaLoss" operation="perc_add" value="-.06"/>
</effect_group>
</item_modifier>
<item_modifier name="ModStaminaLossReductionTier4" installable_tags="armorFeet" modifier_tags="ModStaminaLossReduction" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModStaminaLossReductionTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStaminaLoss" value="-.08"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="StaminaLoss" operation="perc_add" value="-.08"/>
</effect_group>
</item_modifier>
<item_modifier name="ModStaminaLossReductionTier5" installable_tags="armorFeet" modifier_tags="ModStaminaLossReduction" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModStaminaLossReductionTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStaminaLoss" value="-.1"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="StaminaLoss" operation="perc_add" value="-.1"/>
</effect_group>
</item_modifier>
<!-- Increased sneak effectiveness -->
<item_modifier name="ModSneakEffectivenessIncreaseTier1" installable_tags="armorFeet" modifier_tags="ModSneakEffectivenessIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModSneakEffectivenessIncreaseTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dSneakEffectiveness" value=".03"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="LightMultiplier" operation="perc_add" value="-.03">
<requirement name="CVarCompare" cvar="_lightlevel" operation="LTE" value="65"/>
</passive_effect>
<passive_effect name="NoiseMultiplier" operation="perc_add" value="-.03"/>
<passive_effect name="CrouchSpeed" operation="perc_add" value=".03"/>
<passive_effect name="EnemySearchDuration" operation="perc_add" value="-.03"/>
</effect_group>
</item_modifier>
<item_modifier name="ModSneakEffectivenessIncreaseTier2" installable_tags="armorFeet" modifier_tags="ModSneakEffectivenessIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModSneakEffectivenessIncreaseTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dSneakEffectiveness" value=".06"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="LightMultiplier" operation="perc_add" value="-.06">
<requirement name="CVarCompare" cvar="_lightlevel" operation="LTE" value="65"/>
</passive_effect>
<passive_effect name="NoiseMultiplier" operation="perc_add" value="-.06"/>
<passive_effect name="CrouchSpeed" operation="perc_add" value=".06"/>
<passive_effect name="EnemySearchDuration" operation="perc_add" value="-.06"/>
</effect_group>
</item_modifier>
<item_modifier name="ModSneakEffectivenessIncreaseTier3" installable_tags="armorFeet" modifier_tags="ModSneakEffectivenessIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModSneakEffectivenessIncreaseTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dSneakEffectiveness" value=".09"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="LightMultiplier" operation="perc_add" value="-.09">
<requirement name="CVarCompare" cvar="_lightlevel" operation="LTE" value="65"/>
</passive_effect>
<passive_effect name="NoiseMultiplier" operation="perc_add" value="-.09"/>
<passive_effect name="CrouchSpeed" operation="perc_add" value=".09"/>
<passive_effect name="EnemySearchDuration" operation="perc_add" value="-.09"/>
</effect_group>
</item_modifier>
<item_modifier name="ModSneakEffectivenessIncreaseTier4" installable_tags="armorFeet" modifier_tags="ModSneakEffectivenessIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModSneakEffectivenessIncreaseTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dSneakEffectiveness" value=".12"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="LightMultiplier" operation="perc_add" value="-.12">
<requirement name="CVarCompare" cvar="_lightlevel" operation="LTE" value="65"/>
</passive_effect>
<passive_effect name="NoiseMultiplier" operation="perc_add" value="-.12"/>
<passive_effect name="CrouchSpeed" operation="perc_add" value=".12"/>
<passive_effect name="EnemySearchDuration" operation="perc_add" value="-.12"/>
</effect_group>
</item_modifier>
<item_modifier name="ModSneakEffectivenessIncreaseTier5" installable_tags="armorFeet" modifier_tags="ModSneakEffectivenessIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModSneakEffectivenessIncreaseTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dSneakEffectiveness" value=".15"/>
</effect_group>
<effect_group tiered="false">
<passive_effect name="LightMultiplier" operation="perc_add" value="-.15">
<requirement name="CVarCompare" cvar="_lightlevel" operation="LTE" value="65"/>
</passive_effect>
<passive_effect name="NoiseMultiplier" operation="perc_add" value="-.15"/>
<passive_effect name="CrouchSpeed" operation="perc_add" value=".15"/>
<passive_effect name="EnemySearchDuration" operation="perc_add" value="-.15"/>
</effect_group>
</item_modifier>
<!-- Increased stun resistance -->
<item_modifier name="ModStunResistanceTier1" installable_tags="armorHead" modifier_tags="ModStunResistance" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModStunResistanceTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStunResist" value=".05" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="BuffResistance" operation="base_add" value=".05" tags="buffInjuryStunned01,buffInjuryStunned02"/>
</effect_group>
</item_modifier>
<item_modifier name="ModStunResistanceTier2" installable_tags="armorHead" modifier_tags="ModStunResistance" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModStunResistanceTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStunResist" value=".1" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="BuffResistance" operation="base_add" value=".1" tags="buffInjuryStunned01,buffInjuryStunned02"/>
</effect_group>
</item_modifier>
<item_modifier name="ModStunResistanceTier3" installable_tags="armorHead" modifier_tags="ModStunResistance" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModStunResistanceTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStunResist" value=".15" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="BuffResistance" operation="base_add" value=".15" tags="buffInjuryStunned01,buffInjuryStunned02"/>
</effect_group>
</item_modifier>
<item_modifier name="ModStunResistanceTier4" installable_tags="armorHead" modifier_tags="ModStunResistance" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModStunResistanceTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStunResist" value=".2" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="BuffResistance" operation="base_add" value=".2" tags="buffInjuryStunned01,buffInjuryStunned02"/>
</effect_group>
</item_modifier>
<item_modifier name="ModStunResistanceTier5" installable_tags="armorHead" modifier_tags="ModStunResistance" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModStunResistanceTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dStunResist" value=".25" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="BuffResistance" operation="base_add" value=".25" tags="buffInjuryStunned01,buffInjuryStunned02"/>
</effect_group>
</item_modifier>
<!-- Increased Dismemberment Chance -->
<item_modifier name="ModDismemberIncreaseTier1" installable_tags="armorHands" modifier_tags="ModDismemberIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDismemberIncreaseTier1"/>
<property name="DisplayType" value="ModDismemberIncrease"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false" name="Stats">
<display_value name="dDismemberIncreaseBlunt" value=".02" />
<display_value name="dDismemberIncreaseSlash" value=".02" />
<display_value name="dDismemberIncreasePierce" value=".015" />
<display_value name="dDismemberIncreaseKnuckles" value=".02" />
<display_value name="dDismemberIncreaseBatons" value=".015" />
</effect_group>
<!-- SPEARS -->
<effect_group tiered="false" name="Spears Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".015" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Spears Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".015" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Spears Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0165" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Spears Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0165" tags="secondary"/>
</effect_group>
<!-- KNUCKLES -->
<effect_group tiered="false" name="Knuckles Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".02" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".02" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".021" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".021" tags="secondary"/>
</effect_group>
<!-- KNIVES -->
<effect_group tiered="false" name="Knives Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".015" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knives Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".015" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knives Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0165" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Knives Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0165" tags="secondary"/>
</effect_group>
<!-- CLUBS -->
<effect_group tiered="false" name="Clubs Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".02" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".02" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".021" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".021" tags="secondary"/>
</effect_group>
<!-- BATONS -->
<effect_group tiered="false" name="Batons Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".015" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Batons Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".015" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Batons Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0165" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Batons Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0165" tags="secondary"/>
</effect_group>
<!-- HAMMERS -->
<effect_group tiered="false" name="Hammers Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".02" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".02" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".021" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".021" tags="secondary"/>
</effect_group>
<!-- SWORDS -->
<effect_group tiered="false" name="Swords Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".02" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Swords Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".02" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Swords Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".021" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Swords Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".021" tags="secondary"/>
</effect_group>
<!-- AXES -->
<effect_group tiered="false" name="Axes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".02" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Axes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".02" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Axes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".021" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Axes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".021" tags="secondary"/>
</effect_group>
<!-- SCYTHES -->
<effect_group tiered="false" name="Scythes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".02" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".02" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".021" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".021" tags="secondary"/>
</effect_group>
</item_modifier>
<item_modifier name="ModDismemberIncreaseTier2" installable_tags="armorHands" modifier_tags="ModDismemberIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDismemberIncreaseTier2"/>
<property name="DisplayType" value="ModDismemberIncrease"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false" name="Stats">
<display_value name="dDismemberIncreaseBlunt" value=".04" />
<display_value name="dDismemberIncreaseSlash" value=".04" />
<display_value name="dDismemberIncreasePierce" value=".03" />
<display_value name="dDismemberIncreaseKnuckles" value=".04" />
<display_value name="dDismemberIncreaseBatons" value=".03" />
</effect_group>
<!-- SPEARS -->
<effect_group tiered="false" name="Spears Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".03" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Spears Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".03" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Spears Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".033" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Spears Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".033" tags="secondary"/>
</effect_group>
<!-- KNUCKLES -->
<effect_group tiered="false" name="Knuckles Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".04" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".04" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".044" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".044" tags="secondary"/>
</effect_group>
<!-- KNIVES -->
<effect_group tiered="false" name="Knives Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".03" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knives Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".03" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knives Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".033" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Knives Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".033" tags="secondary"/>
</effect_group>
<!-- CLUBS -->
<effect_group tiered="false" name="Clubs Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".04" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".04" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".044" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".044" tags="secondary"/>
</effect_group>
<!-- BATONS -->
<effect_group tiered="false" name="Batons Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".03" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Batons Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".03" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Batons Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".033" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Batons Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".033" tags="secondary"/>
</effect_group>
<!-- HAMMERS -->
<effect_group tiered="false" name="Hammers Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".04" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".04" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".044" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".044" tags="secondary"/>
</effect_group>
<!-- SWORDS -->
<effect_group tiered="false" name="Swords Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".04" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Swords Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".04" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Swords Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".044" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Swords Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".044" tags="secondary"/>
</effect_group>
<!-- AXES -->
<effect_group tiered="false" name="Axes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".04" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Axes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".04" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Axes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".044" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Axes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".044" tags="secondary"/>
</effect_group>
<!-- SCYTHES -->
<effect_group tiered="false" name="Scythes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".04" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".04" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".044" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".044" tags="secondary"/>
</effect_group>
</item_modifier>
<item_modifier name="ModDismemberIncreaseTier3" installable_tags="armorHands" modifier_tags="ModDismemberIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDismemberIncreaseTier3"/>
<property name="DisplayType" value="ModDismemberIncrease"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false" name="Stats">
<display_value name="dDismemberIncreaseBlunt" value=".06" />
<display_value name="dDismemberIncreaseSlash" value=".06" />
<display_value name="dDismemberIncreasePierce" value=".045" />
<display_value name="dDismemberIncreaseKnuckles" value=".06" />
<display_value name="dDismemberIncreaseBatons" value=".045" />
</effect_group>
<!-- SPEARS -->
<effect_group tiered="false" name="Spears Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".045" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Spears Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".045" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Spears Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0495" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Spears Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0495" tags="secondary"/>
</effect_group>
<!-- KNUCKLES -->
<effect_group tiered="false" name="Knuckles Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<!-- KNIVES -->
<effect_group tiered="false" name="Knives Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".045" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knives Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".045" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knives Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0495" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Knives Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0495" tags="secondary"/>
</effect_group>
<!-- CLUBS -->
<effect_group tiered="false" name="Clubs Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<!-- BATONS -->
<effect_group tiered="false" name="Batons Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".045" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Batons Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".045" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Batons Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0495" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Batons Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0495" tags="secondary"/>
</effect_group>
<!-- HAMMERS -->
<effect_group tiered="false" name="Hammers Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<!-- SWORDS -->
<effect_group tiered="false" name="Swords Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Swords Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Swords Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Swords Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<!-- AXES -->
<effect_group tiered="false" name="Axes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Axes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Axes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Axes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<!-- SCYTHES -->
<effect_group tiered="false" name="Scythes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
</item_modifier>
<item_modifier name="ModDismemberIncreaseTier4" installable_tags="armorHands" modifier_tags="ModDismemberIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDismemberIncreaseTier4"/>
<property name="DisplayType" value="ModDismemberIncrease"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false" name="Stats">
<display_value name="dDismemberIncreaseBlunt" value=".08" />
<display_value name="dDismemberIncreaseSlash" value=".08" />
<display_value name="dDismemberIncreasePierce" value=".06" />
<display_value name="dDismemberIncreaseKnuckles" value=".08" />
<display_value name="dDismemberIncreaseBatons" value=".06" />
</effect_group>
<!-- SPEARS -->
<effect_group tiered="false" name="Spears Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Spears Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Spears Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Spears Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<!-- KNUCKLES -->
<effect_group tiered="false" name="Knuckles Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".08" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".08" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".088" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".088" tags="secondary"/>
</effect_group>
<!-- KNIVES -->
<effect_group tiered="false" name="Knives Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knives Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knives Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Knives Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<!-- CLUBS -->
<effect_group tiered="false" name="Clubs Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".08" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".08" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".088" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".088" tags="secondary"/>
</effect_group>
<!-- BATONS -->
<effect_group tiered="false" name="Batons Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Batons Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".06" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Batons Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Batons Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".066" tags="secondary"/>
</effect_group>
<!-- HAMMERS -->
<effect_group tiered="false" name="Hammers Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".08" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".08" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".088" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".088" tags="secondary"/>
</effect_group>
<!-- SWORDS -->
<effect_group tiered="false" name="Swords Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".08" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Swords Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".08" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Swords Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".088" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Swords Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".088" tags="secondary"/>
</effect_group>
<!-- AXES -->
<effect_group tiered="false" name="Axes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".08" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Axes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".08" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Axes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".088" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Axes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".088" tags="secondary"/>
</effect_group>
<!-- SCYTHES -->
<effect_group tiered="false" name="Scythes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".08" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".08" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".088" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".088" tags="secondary"/>
</effect_group>
</item_modifier>
<item_modifier name="ModDismemberIncreaseTier5" installable_tags="armorHands" modifier_tags="ModDismemberIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDismemberIncreaseTier5"/>
<property name="DisplayType" value="ModDismemberIncrease"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false" name="Stats">
<display_value name="dDismemberIncreaseBlunt" value=".1" />
<display_value name="dDismemberIncreaseSlash" value=".1" />
<display_value name="dDismemberIncreasePierce" value=".075" />
<display_value name="dDismemberIncreaseKnuckles" value=".1" />
<display_value name="dDismemberIncreaseBatons" value=".075" />
</effect_group>
<!-- SPEARS -->
<effect_group tiered="false" name="Spears Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".075" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Spears Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".075" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Spears Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0825" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Spears Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSpears"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0825" tags="secondary"/>
</effect_group>
<!-- KNUCKLES -->
<effect_group tiered="false" name="Knuckles Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".11" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Knuckles Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnuckles"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".11" tags="secondary"/>
</effect_group>
<!-- KNIVES -->
<effect_group tiered="false" name="Knives Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".075" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knives Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".075" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Knives Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0825" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Knives Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponKnives"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0825" tags="secondary"/>
</effect_group>
<!-- CLUBS -->
<effect_group tiered="false" name="Clubs Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".11" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Clubs Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponClubs"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".11" tags="secondary"/>
</effect_group>
<!-- BATONS -->
<effect_group tiered="false" name="Batons Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".075" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Batons Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".075" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Batons Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0825" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Batons Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponBatons"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".0825" tags="secondary"/>
</effect_group>
<!-- HAMMERS -->
<effect_group tiered="false" name="Hammers Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".11" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Hammers Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponHammers"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".11" tags="secondary"/>
</effect_group>
<!-- SWORDS -->
<effect_group tiered="false" name="Swords Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Swords Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Swords Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".11" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Swords Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponSwords"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".11" tags="secondary"/>
</effect_group>
<!-- AXES -->
<effect_group tiered="false" name="Axes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Axes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Axes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".11" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Axes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponAxes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".11" tags="secondary"/>
</effect_group>
<!-- SCYTHES -->
<effect_group tiered="false" name="Scythes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Primary One Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="!HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".11" tags="secondary"/>
</effect_group>
<effect_group tiered="false" name="Scythes Secondary Two Handed">
<requirement name="HoldingItemHasTags" tags="CurrentWeaponScythes"/>
<requirement name="HoldingItemHasTags" tags="TwoHanded"/>
<passive_effect name="DismemberChance" operation="base_add" value=".11" tags="secondary"/>
</effect_group>
</item_modifier>
<!-- Increased Rampage Chance and Duration -->
<item_modifier name="ModRampageIncreaseTier1" installable_tags="armorHands" modifier_tags="ModRampageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRampageIncreaseTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRampageIncreaseChance" value="20" />
<display_value name="dRampageIncreaseDuration" value="20" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RampageIncreaseChance" operation="set" value=".2"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RampageIncreaseChance"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RampageIncreaseDuration" operation="set" value=".2"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RampageIncreaseDuration"/>
</effect_group>
</item_modifier>
<item_modifier name="ModRampageIncreaseTier2" installable_tags="armorHands" modifier_tags="ModRampageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRampageIncreaseTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRampageIncreaseChance" value="40" />
<display_value name="dRampageIncreaseDuration" value="40" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RampageIncreaseChance" operation="set" value=".4"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RampageIncreaseChance"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RampageIncreaseDuration" operation="set" value=".4"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RampageIncreaseDuration"/>
</effect_group>
</item_modifier>
<item_modifier name="ModRampageIncreaseTier3" installable_tags="armorHands" modifier_tags="ModRampageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRampageIncreaseTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRampageIncreaseChance" value="60" />
<display_value name="dRampageIncreaseDuration" value="60" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RampageIncreaseChance" operation="set" value=".6"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RampageIncreaseChance"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RampageIncreaseDuration" operation="set" value=".6"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RampageIncreaseDuration"/>
</effect_group>
</item_modifier>
<item_modifier name="ModRampageIncreaseTier4" installable_tags="armorHands" modifier_tags="ModRampageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRampageIncreaseTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRampageIncreaseChance" value="80" />
<display_value name="dRampageIncreaseDuration" value="80" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RampageIncreaseChance" operation="set" value=".8"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RampageIncreaseChance"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RampageIncreaseDuration" operation="set" value=".8"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RampageIncreaseDuration"/>
</effect_group>
</item_modifier>
<item_modifier name="ModRampageIncreaseTier5" installable_tags="armorHands" modifier_tags="ModRampageIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRampageIncreaseTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRampageIncreaseChance" value="100" />
<display_value name="dRampageIncreaseDuration" value="100" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RampageIncreaseChance" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RampageIncreaseChance"/>
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RampageIncreaseDuration" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RampageIncreaseDuration"/>
</effect_group>
</item_modifier>
<!-- Increased radiation poisoning resistance -->
<item_modifier name="ModRadiationPoisoningDecreaseTier1" installable_tags="armorChest" modifier_tags="ModRadiationPoisoningDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRadiationPoisoningDecreaseTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRadiationPoisoningResist" value=".15" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RadPoisonRes" operation="set" value=".15"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RadPoisonRes"/>
</effect_group>
</item_modifier>
<item_modifier name="ModRadiationPoisoningDecreaseTier2" installable_tags="armorChest" modifier_tags="ModRadiationPoisoningDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRadiationPoisoningDecreaseTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRadiationPoisoningResist" value=".3" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RadPoisonRes" operation="set" value=".3"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RadPoisonRes"/>
</effect_group>
</item_modifier>
<item_modifier name="ModRadiationPoisoningDecreaseTier3" installable_tags="armorChest" modifier_tags="ModRadiationPoisoningDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRadiationPoisoningDecreaseTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRadiationPoisoningResist" value=".45" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RadPoisonRes" operation="set" value=".45"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RadPoisonRes"/>
</effect_group>
</item_modifier>
<item_modifier name="ModRadiationPoisoningDecreaseTier4" installable_tags="armorChest" modifier_tags="ModRadiationPoisoningDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRadiationPoisoningDecreaseTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRadiationPoisoningResist" value=".6" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RadPoisonRes" operation="set" value=".6"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RadPoisonRes"/>
</effect_group>
</item_modifier>
<item_modifier name="ModRadiationPoisoningDecreaseTier5" installable_tags="armorChest" modifier_tags="ModRadiationPoisoningDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModRadiationPoisoningDecreaseTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dRadiationPoisoningResist" value=".75" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$RadPoisonRes" operation="set" value=".75"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$RadPoisonRes"/>
</effect_group>
</item_modifier>
<!-- Increased knockdown resistance -->
<item_modifier name="ModKnockdownResistanceTier1" installable_tags="armorFeet" modifier_tags="ModKnockdownResistance" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModKnockdownResistanceTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dKnockdownResist" value=".15" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$KnockdownRes" operation="set" value=".15"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$KnockdownRes"/>
</effect_group>
</item_modifier>
<item_modifier name="ModKnockdownResistanceTier2" installable_tags="armorFeet" modifier_tags="ModKnockdownResistance" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModKnockdownResistanceTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dKnockdownResist" value=".3" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$KnockdownRes" operation="set" value=".3"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$KnockdownRes"/>
</effect_group>
</item_modifier>
<item_modifier name="ModKnockdownResistanceTier3" installable_tags="armorFeet" modifier_tags="ModKnockdownResistance" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModKnockdownResistanceTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dKnockdownResist" value=".45" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$KnockdownRes" operation="set" value=".45"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$KnockdownRes"/>
</effect_group>
</item_modifier>
<item_modifier name="ModKnockdownResistanceTier4" installable_tags="armorFeet" modifier_tags="ModKnockdownResistance" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModKnockdownResistanceTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dKnockdownResist" value=".6" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$KnockdownRes" operation="set" value=".6"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$KnockdownRes"/>
</effect_group>
</item_modifier>
<item_modifier name="ModKnockdownResistanceTier5" installable_tags="armorFeet" modifier_tags="ModKnockdownResistance" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModKnockdownResistanceTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dKnockdownResist" value=".75" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$KnockdownRes" operation="set" value=".75"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$KnockdownRes"/>
</effect_group>
</item_modifier>
<!-- Decreased gamestage -->
<item_modifier name="ModGamestageDecreaseTier1" installable_tags="armorChest" modifier_tags="ModGamestageDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModGamestageDecreaseTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dGamestageDecrease" value=".05" />
<display_value name="dHealthMax" value=".025"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$GamestageDecrease" operation="set" value=".05"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$GamestageDecrease"/>
<passive_effect name="HealthMax" operation="perc_add" value="-.025"/>
</effect_group>
</item_modifier>
<item_modifier name="ModGamestageDecreaseTier2" installable_tags="armorChest" modifier_tags="ModGamestageDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModGamestageDecreaseTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dGamestageDecrease" value=".1" />
<display_value name="dHealthMax" value=".05"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$GamestageDecrease" operation="set" value=".1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$GamestageDecrease"/>
<passive_effect name="HealthMax" operation="perc_add" value="-.05"/>
</effect_group>
</item_modifier>
<item_modifier name="ModGamestageDecreaseTier3" installable_tags="armorChest" modifier_tags="ModGamestageDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModGamestageDecreaseTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dGamestageDecrease" value=".15" />
<display_value name="dHealthMax" value=".075"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$GamestageDecrease" operation="set" value=".15"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$GamestageDecrease"/>
<passive_effect name="HealthMax" operation="perc_add" value="-.075"/>
</effect_group>
</item_modifier>
<item_modifier name="ModGamestageDecreaseTier4" installable_tags="armorChest" modifier_tags="ModGamestageDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModGamestageDecreaseTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dGamestageDecrease" value=".2" />
<display_value name="dHealthMax" value=".1"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$GamestageDecrease" operation="set" value=".2"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$GamestageDecrease"/>
<passive_effect name="HealthMax" operation="perc_add" value="-.1"/>
</effect_group>
</item_modifier>
<item_modifier name="ModGamestageDecreaseTier5" installable_tags="armorChest" modifier_tags="ModGamestageDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModGamestageDecreaseTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dGamestageDecrease" value=".25" />
<display_value name="dHealthMax" value=".125"/>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$GamestageDecrease" operation="set" value=".25"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$GamestageDecrease"/>
<passive_effect name="HealthMax" operation="perc_add" value="-.125"/>
</effect_group>
</item_modifier>
<!-- Decreased loot time -->
<item_modifier name="ModLootTimeDecreaseTier1" installable_tags="armorHands" modifier_tags="ModLootTimeDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModLootTimeDecreaseTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dLootTimeDecrease" value=".2" />
<display_value name="dLootQuantityIncrease" value=".15" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="ScavengingTime" operation="perc_subtract" value=".2"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".15"/>
</effect_group>
</item_modifier>
<item_modifier name="ModLootTimeDecreaseTier2" installable_tags="armorHands" modifier_tags="ModLootTimeDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModLootTimeDecreaseTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dLootTimeDecrease" value=".4" />
<display_value name="dLootQuantityIncrease" value=".30" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="ScavengingTime" operation="perc_subtract" value=".4"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".30"/>
</effect_group>
</item_modifier>
<item_modifier name="ModLootTimeDecreaseTier3" installable_tags="armorHands" modifier_tags="ModLootTimeDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModLootTimeDecreaseTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dLootTimeDecrease" value=".6" />
<display_value name="dLootQuantityIncrease" value=".45" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="ScavengingTime" operation="perc_subtract" value=".6"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".45"/>
</effect_group>
</item_modifier>
<item_modifier name="ModLootTimeDecreaseTier4" installable_tags="armorHands" modifier_tags="ModLootTimeDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModLootTimeDecreaseTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dLootTimeDecrease" value=".8" />
<display_value name="dLootQuantityIncrease" value=".60" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="ScavengingTime" operation="perc_subtract" value=".8"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".60"/>
</effect_group>
</item_modifier>
<item_modifier name="ModLootTimeDecreaseTier5" installable_tags="armorHands" modifier_tags="ModLootTimeDecrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModLootTimeDecreaseTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dLootTimeDecrease" value="1" />
<display_value name="dLootQuantityIncrease" value=".75" />
</effect_group>
<effect_group tiered="false">
<passive_effect name="ScavengingTime" operation="perc_subtract" value="1"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".75"/>
</effect_group>
</item_modifier>
<!-- Increased class experience -->
<item_modifier name="ModClassExperienceIncreaseTier1" installable_tags="armorHead" modifier_tags="ModClassExperienceIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModClassExperienceIncreaseTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dClassExpIncrease" value=".02" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ClassExpIncrease" operation="set" value=".02"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ClassExpIncrease"/>
</effect_group>
</item_modifier>
<item_modifier name="ModClassExperienceIncreaseTier2" installable_tags="armorHead" modifier_tags="ModClassExperienceIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModClassExperienceIncreaseTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dClassExpIncrease" value=".04" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ClassExpIncrease" operation="set" value=".04"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ClassExpIncrease"/>
</effect_group>
</item_modifier>
<item_modifier name="ModClassExperienceIncreaseTier3" installable_tags="armorHead" modifier_tags="ModClassExperienceIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModClassExperienceIncreaseTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dClassExpIncrease" value=".06" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ClassExpIncrease" operation="set" value=".06"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ClassExpIncrease"/>
</effect_group>
</item_modifier>
<item_modifier name="ModClassExperienceIncreaseTier4" installable_tags="armorHead" modifier_tags="ModClassExperienceIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModClassExperienceIncreaseTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dClassExpIncrease" value=".08" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ClassExpIncrease" operation="set" value=".08"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ClassExpIncrease"/>
</effect_group>
</item_modifier>
<item_modifier name="ModClassExperienceIncreaseTier5" installable_tags="armorHead" modifier_tags="ModClassExperienceIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModClassExperienceIncreaseTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dClassExpIncrease" value=".1" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$ClassExpIncrease" operation="set" value=".1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$ClassExpIncrease"/>
</effect_group>
</item_modifier>
<!-- Increased genetics experience -->
<item_modifier name="ModGeneticsExperienceIncreaseTier1" installable_tags="armorChest" modifier_tags="ModGeneticsExperienceIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModGeneticsExperienceIncreaseTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dGeneticsExpIncrease" value=".02" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$GeneticsExpIncrease" operation="set" value=".02"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$GeneticsExpIncrease"/>
</effect_group>
</item_modifier>
<item_modifier name="ModGeneticsExperienceIncreaseTier2" installable_tags="armorChest" modifier_tags="ModGeneticsExperienceIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModGeneticsExperienceIncreaseTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dGeneticsExpIncrease" value=".04" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$GeneticsExpIncrease" operation="set" value=".04"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$GeneticsExpIncrease"/>
</effect_group>
</item_modifier>
<item_modifier name="ModGeneticsExperienceIncreaseTier3" installable_tags="armorChest" modifier_tags="ModGeneticsExperienceIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModGeneticsExperienceIncreaseTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dGeneticsExpIncrease" value=".06" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$GeneticsExpIncrease" operation="set" value=".06"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$GeneticsExpIncrease"/>
</effect_group>
</item_modifier>
<item_modifier name="ModGeneticsExperienceIncreaseTier4" installable_tags="armorChest" modifier_tags="ModGeneticsExperienceIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModGeneticsExperienceIncreaseTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dGeneticsExpIncrease" value=".08" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$GeneticsExpIncrease" operation="set" value=".08"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$GeneticsExpIncrease"/>
</effect_group>
</item_modifier>
<item_modifier name="ModGeneticsExperienceIncreaseTier5" installable_tags="armorChest" modifier_tags="ModGeneticsExperienceIncrease" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModGeneticsExperienceIncreaseTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dGeneticsExpIncrease" value=".1" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$GeneticsExpIncrease" operation="set" value=".1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$GeneticsExpIncrease"/>
</effect_group>
</item_modifier>
<!-- Increased chance to trigger auras when hit -->
<item_modifier name="ModAuraTriggerIncreaseOtherDamageSelfTier1" installable_tags="armorChest" modifier_tags="ModAuraTriggerIncreaseOtherDamageSelf" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAuraTriggerIncreaseOtherDamageSelfTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAuraOtherDamageSelfIncrease" value=".05" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$AuraOtherDamageSelfIncrease" operation="set" value=".05"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$AuraOtherDamageSelfIncrease"/>
</effect_group>
</item_modifier>
<item_modifier name="ModAuraTriggerIncreaseOtherDamageSelfTier2" installable_tags="armorChest" modifier_tags="ModAuraTriggerIncreaseOtherDamageSelf" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAuraTriggerIncreaseOtherDamageSelfTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAuraOtherDamageSelfIncrease" value=".1" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$AuraOtherDamageSelfIncrease" operation="set" value=".1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$AuraOtherDamageSelfIncrease"/>
</effect_group>
</item_modifier>
<item_modifier name="ModAuraTriggerIncreaseOtherDamageSelfTier3" installable_tags="armorChest" modifier_tags="ModAuraTriggerIncreaseOtherDamageSelf" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAuraTriggerIncreaseOtherDamageSelfTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAuraOtherDamageSelfIncrease" value=".15" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$AuraOtherDamageSelfIncrease" operation="set" value=".15"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$AuraOtherDamageSelfIncrease"/>
</effect_group>
</item_modifier>
<item_modifier name="ModAuraTriggerIncreaseOtherDamageSelfTier4" installable_tags="armorChest" modifier_tags="ModAuraTriggerIncreaseOtherDamageSelf" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAuraTriggerIncreaseOtherDamageSelfTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAuraOtherDamageSelfIncrease" value=".2" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$AuraOtherDamageSelfIncrease" operation="set" value=".2"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$AuraOtherDamageSelfIncrease"/>
</effect_group>
</item_modifier>
<item_modifier name="ModAuraTriggerIncreaseOtherDamageSelfTier5" installable_tags="armorChest" modifier_tags="ModAuraTriggerIncreaseOtherDamageSelf" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAuraTriggerIncreaseOtherDamageSelfTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAuraOtherDamageSelfIncrease" value=".25" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$AuraOtherDamageSelfIncrease" operation="set" value=".25"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$AuraOtherDamageSelfIncrease"/>
</effect_group>
</item_modifier>
<!-- Increased chance to trigger auras when you damage others -->
<item_modifier name="ModAuraTriggerIncreaseSelfDamageOtherTier1" installable_tags="armorChest" modifier_tags="ModAuraTriggerIncreaseSelfDamageOther" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAuraTriggerIncreaseSelfDamageOtherTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAuraSelfDamageOtherIncrease" value=".05" />
<display_value name="dEntityDamageReduction" value=".03" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$AuraSelfDamageOtherIncrease" operation="set" value=".05"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$AuraSelfDamageOtherIncrease"/>
<passive_effect name="EntityDamage" operation="perc_add" value="-.03"/>
</effect_group>
</item_modifier>
<item_modifier name="ModAuraTriggerIncreaseSelfDamageOtherTier2" installable_tags="armorChest" modifier_tags="ModAuraTriggerIncreaseSelfDamageOther" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAuraTriggerIncreaseSelfDamageOtherTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAuraSelfDamageOtherIncrease" value=".1" />
<display_value name="dEntityDamageReduction" value=".06" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$AuraSelfDamageOtherIncrease" operation="set" value=".1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$AuraSelfDamageOtherIncrease"/>
<passive_effect name="EntityDamage" operation="perc_add" value="-.06"/>
</effect_group>
</item_modifier>
<item_modifier name="ModAuraTriggerIncreaseSelfDamageOtherTier3" installable_tags="armorChest" modifier_tags="ModAuraTriggerIncreaseSelfDamageOther" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAuraTriggerIncreaseSelfDamageOtherTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAuraSelfDamageOtherIncrease" value=".15" />
<display_value name="dEntityDamageReduction" value=".09" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$AuraSelfDamageOtherIncrease" operation="set" value=".15"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$AuraSelfDamageOtherIncrease"/>
<passive_effect name="EntityDamage" operation="perc_add" value="-.09"/>
</effect_group>
</item_modifier>
<item_modifier name="ModAuraTriggerIncreaseSelfDamageOtherTier4" installable_tags="armorChest" modifier_tags="ModAuraTriggerIncreaseSelfDamageOther" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAuraTriggerIncreaseSelfDamageOtherTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAuraSelfDamageOtherIncrease" value=".2" />
<display_value name="dEntityDamageReduction" value=".12" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$AuraSelfDamageOtherIncrease" operation="set" value=".2"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$AuraSelfDamageOtherIncrease"/>
<passive_effect name="EntityDamage" operation="perc_add" value="-.12"/>
</effect_group>
</item_modifier>
<item_modifier name="ModAuraTriggerIncreaseSelfDamageOtherTier5" installable_tags="armorChest" modifier_tags="ModAuraTriggerIncreaseSelfDamageOther" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModAuraTriggerIncreaseSelfDamageOtherTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dAuraSelfDamageOtherIncrease" value=".25" />
<display_value name="dEntityDamageReduction" value=".15" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$AuraSelfDamageOtherIncrease" operation="set" value=".25"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$AuraSelfDamageOtherIncrease"/>
<passive_effect name="EntityDamage" operation="perc_add" value="-.15"/>
</effect_group>
</item_modifier>
<!-- Increased chance to trigger auras when you damage others -->
<item_modifier name="ModDetermineEntityHealthTier1" installable_tags="armorHead" modifier_tags="ModDetermineEntityHealth" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDetermineEntityHealthTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dDetermineEntityHealth" value="1" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$DetermineEntityHealth" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$DetermineEntityHealth"/>
</effect_group>
</item_modifier>
<item_modifier name="ModDetermineEntityHealthTier2" installable_tags="armorHead" modifier_tags="ModDetermineEntityHealth" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDetermineEntityHealthTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dDetermineEntityHealth" value="2" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$DetermineEntityHealth" operation="set" value="2"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$DetermineEntityHealth"/>
</effect_group>
</item_modifier>
<item_modifier name="ModDetermineEntityHealthTier3" installable_tags="armorHead" modifier_tags="ModDetermineEntityHealth" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDetermineEntityHealthTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dDetermineEntityHealth" value="3" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$DetermineEntityHealth" operation="set" value="3"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$DetermineEntityHealth"/>
</effect_group>
</item_modifier>
<item_modifier name="ModDetermineEntityHealthTier4" installable_tags="armorHead" modifier_tags="ModDetermineEntityHealth" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDetermineEntityHealthTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dDetermineEntityHealth" value="4" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$DetermineEntityHealth" operation="set" value="4"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$DetermineEntityHealth"/>
</effect_group>
</item_modifier>
<item_modifier name="ModDetermineEntityHealthTier5" installable_tags="armorHead" modifier_tags="ModDetermineEntityHealth" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModDetermineEntityHealthTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dDetermineEntityHealth" value="5" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$DetermineEntityHealth" operation="set" value="5"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$DetermineEntityHealth"/>
</effect_group>
</item_modifier>
<!-- Increased backpack carrying capacity -->
<item_modifier name="ModCarryingCapacityIncreaseTier1" installable_tags="armorChest" modifier_tags="ModCarryingCapacityIncrease" blocked_tags="noMods" type="attachment">
<property name="CreativeMode" value="None"/>
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModCarryingCapacityIncreaseTier1"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dBackpackCapacityIncrease" value="10" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$BackpackCapacityIncrease" operation="set" value="1"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$BackpackCapacityIncrease"/>
<passive_effect name="BagSize" operation="base_add" value="10" />
</effect_group>
</item_modifier>
<item_modifier name="ModCarryingCapacityIncreaseTier2" installable_tags="armorChest" modifier_tags="ModCarryingCapacityIncrease" blocked_tags="noMods" type="attachment">
<property name="CreativeMode" value="None"/>
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModCarryingCapacityIncreaseTier2"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dBackpackCapacityIncrease" value="20" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$BackpackCapacityIncrease" operation="set" value="2"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$BackpackCapacityIncrease"/>
<passive_effect name="BagSize" operation="base_add" value="20" />
</effect_group>
</item_modifier>
<item_modifier name="ModCarryingCapacityIncreaseTier3" installable_tags="armorChest" modifier_tags="ModCarryingCapacityIncrease" blocked_tags="noMods" type="attachment">
<property name="CreativeMode" value="None"/>
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModCarryingCapacityIncreaseTier3"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dBackpackCapacityIncrease" value="30" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$BackpackCapacityIncrease" operation="set" value="3"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$BackpackCapacityIncrease"/>
<passive_effect name="BagSize" operation="base_add" value="30" />
</effect_group>
</item_modifier>
<item_modifier name="ModCarryingCapacityIncreaseTier4" installable_tags="armorChest" modifier_tags="ModCarryingCapacityIncrease" blocked_tags="noMods" type="attachment">
<property name="CreativeMode" value="None"/>
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModCarryingCapacityIncreaseTier4"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dBackpackCapacityIncrease" value="40" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$BackpackCapacityIncrease" operation="set" value="4"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$BackpackCapacityIncrease"/>
<passive_effect name="BagSize" operation="base_add" value="40" />
</effect_group>
</item_modifier>
<item_modifier name="ModCarryingCapacityIncreaseTier5" installable_tags="armorChest" modifier_tags="ModCarryingCapacityIncrease" blocked_tags="noMods" type="attachment">
<property name="CreativeMode" value="None"/>
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ModCarryingCapacityIncreaseTier5"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<display_value name="dBackpackCapacityIncrease" value="50" />
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$BackpackCapacityIncrease" operation="set" value="5"/>
<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$BackpackCapacityIncrease"/>
<passive_effect name="BagSize" operation="base_add" value="50" />
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayWalkmanMod" installable_tags="head" modifier_tags="walkman" blocked_tags="noMods,clothing" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="WalkmanMod_FR"/>
<property name="Material" value="Msteel"/>
<property name="EconomicValue" value="400" />
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipStop" action="AddBuff" buff="buffWalkmanCheck"/>
<passive_effect name="StaminaMax" operation="base_add" value="60" >
<requirement name="CVarCompare" cvar="$walkman_FR" operation="Equals" value="1" />
<requirement name="CVarCompare" cvar="$volume1_FR" operation="Equals" value="1" />
</passive_effect>
<passive_effect name="HarvestCount" operation="perc_add" level="0,10" value=".2,.2" tags="oreWoodHarvest" >
<requirement name="CVarCompare" cvar="$walkman_FR" operation="Equals" value="1" />
<requirement name="CVarCompare" cvar="$volume1_FR" operation="Equals" value="1" />
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".1">
<requirement name="CVarCompare" cvar="$walkman_FR" operation="Equals" value="1" />
<requirement name="CVarCompare" cvar="$volume2_FR" operation="Equals" value="1" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" level="0,10" value=".15,.15" tags="melee">
<requirement name="CVarCompare" cvar="$walkman_FR" operation="Equals" value="1" />
<requirement name="CVarCompare" cvar="$volume3_FR" operation="Equals" value="1" />
<requirement name="EntityTagCompare" target="other" tags="zombie" />
</passive_effect>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayPerkHealingAuraMod" installable_tags="armor" modifier_tags="FuriousRamsayPerkHealingAuraMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="HealingAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
<display_value name="dAuraRange" value="10"/>
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffHealingAura">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementHealingAura" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffHealingAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayPerkStaminaAuraMod" installable_tags="armor" modifier_tags="FuriousRamsayPerkStaminaAuraMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="StaminaAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
<display_value name="dAuraRange" value="10"/>
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffStaminaAura">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStaminaAura" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffStaminaAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayPerkMobilityAuraMod" installable_tags="armor" modifier_tags="FuriousRamsayPerkMobilityAuraMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="MobilityAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
<display_value name="dAuraRange" value="10"/>
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffMobilityAura">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMobilityAura" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffMobilityAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayPerkArmorPenetrationAuraMod" installable_tags="armor" modifier_tags="FuriousRamsayPerkArmorPenetrationAuraMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ArmorPenetrationAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
<display_value name="dAuraRange" value="10"/>
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffArmorPenetrationAura">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementArmorPenetrationAura" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffArmorPenetrationAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayPerkBlockDamageAuraMod" installable_tags="armor" modifier_tags="FuriousRamsayPerkBlockDamageAuraMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="BlockDamageAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
<display_value name="dAuraRange" value="10"/>
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffBlockDamageAura">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementBlockDamageAura" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffBlockDamageAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayPerkFireRateAuraMod" installable_tags="armor" modifier_tags="FuriousRamsayPerkFireRateAuraMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FireRateAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
<display_value name="dAuraRange" value="10"/>
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffFireRateAura">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFireRateAura" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffFireRateAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayPerkAttackSpeedAuraMod" installable_tags="armor" modifier_tags="FuriousRamsayPerkAttackSpeedAuraMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="AttackSpeedAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
<display_value name="dAuraRange" value="10"/>
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffAttackSpeedAura">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementAttackSpeedAura" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffAttackSpeedAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayPerkShadowAuraMod" installable_tags="armor" modifier_tags="FuriousRamsayPerkShadowAuraMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ShadowAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
<display_value name="dAuraRange" value="10"/>
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffShadowAura">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementShadowAura" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffShadowAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayPerkVitalityAuraMod" installable_tags="armor" modifier_tags="FuriousRamsayPerkVitalityAuraMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="VitalityAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
<display_value name="dAuraRange" value="10"/>
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffVitalityAura">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementVitalityAura" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffVitalityAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayPerkAgilityAuraMod" installable_tags="armor" modifier_tags="FuriousRamsayPerkAgilityAuraMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="AgilityAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
<display_value name="dAuraRange" value="10"/>
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffAgilityAura">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementAgilityAura" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffAgilityAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayPerkPierceAuraMod" installable_tags="armor" modifier_tags="FuriousRamsayPerkPierceAuraMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="PierceAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
<display_value name="dAuraRange" value="10"/>
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffPierceAura">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementPierceAura" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffPierceAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayPerkTradeAuraMod" installable_tags="armor" modifier_tags="FuriousRamsayPerkTradeAuraMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="TradeAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
<display_value name="dAuraRange" value="10"/>
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffTradeAura">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementTradeAura" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffTradeAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayPerkFortuityAuraMod" installable_tags="armor" modifier_tags="FuriousRamsayPerkFortuityAuraMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FortuityAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
<display_value name="dAuraRange" value="10"/>
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffFortuityAura">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFortuityAura" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffFortuityAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayPerkStabilityAuraMod" installable_tags="armor" modifier_tags="FuriousRamsayPerkStabilityAuraMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="StabilityAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
<display_value name="dAuraRange" value="10"/>
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffStabilityAura">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStabilityAura" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffStabilityAura"/>
</effect_group>
</item_modifier>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modArmorHelmetLight']">
<property name="CreativeMode" value="Dev"/>
</append>
<append xpath="//item_modifier[@name='modGunBarrelExtender']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunMuzzleBrake']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunSoundSuppressorSilencer']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunLaserSight']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunFlashlight']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunScopeSmall']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunScopeMedium']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunScopeLarge']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunReflexSight']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunTriggerGroupSemi']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunTriggerGroupBurst3']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunTriggerGroupAutomatic']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunBipod']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunForegrip']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunRetractingStock']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modShotgunSawedOffBarrel']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunDuckbill']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunChoke']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunMagazineExtender']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunDrumMagazineExtender']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunShotgunTubeExtenderMagazine']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunButtkick3000']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunButtkick4000']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeGunToolDecapitizer']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunCrippleEm']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunBowPolymerString']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunBowArrowRest']">
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</append>
<append xpath="//item_modifier[@name='modGunMeleeTheHunter']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modGunMeleeRadRemover']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeTemperedBlade']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeSerratedBlade']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeWeightedHead']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeStructuralBrace']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeErgonomicGrip']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeFortifyingGrip']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeClubBarbedWire']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeClubMetalSpikes']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeClubMetalChain']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeClubBurningShaft']">
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</append>
<append xpath="//item_modifier[@name='modMeleeFiremansAxeMod']">
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</append>
<append xpath="//item_modifier[@name='modMeleeGraveDigger']">
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</append>
<append xpath="//item_modifier[@name='modMeleeBunkerBuster']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeIronBreaker']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeWoodSplitter']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeDiamondTip']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modMeleeStunBatonRepulsor']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modFuelTankSmall']">
<property name="EconomicValue" value="220" />
</append>
<append xpath="//item_modifier[@name='modFuelTankLarge']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modArmorBandolier']">
<property name="EconomicValue" value="440" />
</append>
<append xpath="//item_modifier[@name='modRadiationReady']">
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<append xpath="//item_modifier[@name='modArmorInsulatedLiner']">
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<append xpath="//item_modifier[@name='modArmorCoolingMesh']">
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</append>
<append xpath="//item_modifier[@name='modArmorImprovedFittings']">
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<append xpath="//item_modifier[@name='modArmorCustomizedFittings']">
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</append>
<append xpath="//item_modifier[@name='modArmorPlatingBasic']">
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<append xpath="//item_modifier[@name='modArmorPlatingReinforced']">
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<append xpath="//item_modifier[@name='modArmorStoragePocket']">
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</append>
<append xpath="//item_modifier[@name='modArmorDoubleStoragePocket']">
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<append xpath="//item_modifier[@name='modArmorTripleStoragePocket']">
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</append>
<append xpath="//item_modifier[@name='modArmorMuffledConnectors']">
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<append xpath="//item_modifier[@name='modArmorAdvancedMuffledConnectors']">
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</append>
<append xpath="//item_modifier[@name='modArmorImpactBracing']">
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<append xpath="//item_modifier[@name='modArmorJumpJets']">
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<append xpath="//item_modifier[@name='modArmorHelmetLight']">
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<append xpath="/item_modifiers/item_modifier[@name='modMeleeClubBurningShaft']/effect_group[@name='light torch']">
<requirement name="!HoldingItemHasTags" tags="longsword1,longsword2,scythe1,scythe2,scythe3,scythe4,ItemsWeaponsCleaver001_FR,ItemsWeaponsAxe006_FR"/>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modMeleeClubBurningShaft']">
<item_property_overrides name="ItemsWeaponsAxe006_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_flame_defaultPrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsSpear001_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_spear_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsSpear002_FR">
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</item_property_overrides>
<item_property_overrides name="ItemsWeaponsSpear003_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_spear_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsSpear004_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_spear_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsSpear005_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_spear_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsSpear006_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_spear_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsClub001_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_club_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsSciFiSword001_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_spear_iron_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsKatana001_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_spear_iron_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsHammer001_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_stone_sledge_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsHammer002_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_stone_sledge_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsHammer003_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_stone_sledge_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsScythe001_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_club_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsScythe002_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_fireaxe_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsScythe003_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_fireaxe_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsScythe004_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_fireaxe_flamePrefab.prefab"/>
</item_property_overrides>
<item_property_overrides name="ItemsWeaponsCleaver001_FR">
<property name="FlameEffect" value="@:ItemModEffects/mod_flame_defaultPrefab.prefab"/>
</item_property_overrides>
<effect_group name="light torch axe" tiered="false">
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value="1"/>
<requirement name="HoldingItemHasTags" tags="ItemsWeaponsAxe006_FR"/>
<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-.16,0.05"/>
<triggered_effect trigger="onSelfHoldingItemCreated" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-.16,0.05"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AttachPrefabToHeldItem" prefab="property?FlameEffect"/>
<triggered_effect trigger="onSelfSwimStop" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-.16,0.05"/>
</effect_group>
<effect_group name="light torch cleaver" tiered="false">
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<requirement name="HoldingItemHasTags" tags="ItemsWeaponsCleaver001_FR"/>
<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.3,0.05"/>
<triggered_effect trigger="onSelfHoldingItemCreated" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.3,0.05"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AttachPrefabToHeldItem" prefab="property?FlameEffect"/>
<triggered_effect trigger="onSelfSwimStop" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.3,0.05"/>
</effect_group>
<effect_group name="light torch scythe1" tiered="false">
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value="1"/>
<requirement name="HoldingItemHasTags" tags="scythe1"/>
<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.1,0.05"/>
<triggered_effect trigger="onSelfHoldingItemCreated" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.1,0.05"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AttachPrefabToHeldItem" prefab="property?FlameEffect"/>
<triggered_effect trigger="onSelfSwimStop" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.1,0.05"/>
</effect_group>
<effect_group name="light torch scythe2" tiered="false">
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value="1"/>
<requirement name="HoldingItemHasTags" tags="scythe2"/>
<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,0,-0.1"/>
<triggered_effect trigger="onSelfHoldingItemCreated" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,0,-0.1"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AttachPrefabToHeldItem" prefab="property?FlameEffect"/>
<triggered_effect trigger="onSelfSwimStop" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,0,-0.1"/>
</effect_group>
<effect_group name="light torch scythe3" tiered="false">
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<requirement name="HoldingItemHasTags" tags="scythe3"/>
<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,0,0"/>
<triggered_effect trigger="onSelfHoldingItemCreated" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,0,0"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AttachPrefabToHeldItem" prefab="property?FlameEffect"/>
<triggered_effect trigger="onSelfSwimStop" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,0,0"/>
</effect_group>
<effect_group name="light torch scythe4" tiered="false">
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value="1"/>
<requirement name="HoldingItemHasTags" tags="scythe4"/>
<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.1,-0.15"/>
<triggered_effect trigger="onSelfHoldingItemCreated" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.1,-0.15"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AttachPrefabToHeldItem" prefab="property?FlameEffect"/>
<triggered_effect trigger="onSelfSwimStop" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.1,-0.15"/>
</effect_group>
<effect_group name="light torch longsword1" tiered="false">
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value="1"/>
<requirement name="HoldingItemHasTags" tags="longsword1"/>
<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.3,0"/>
<triggered_effect trigger="onSelfHoldingItemCreated" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.3,0"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AttachPrefabToHeldItem" prefab="property?FlameEffect"/>
<triggered_effect trigger="onSelfSwimStop" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.3,0"/>
</effect_group>
<effect_group name="light torch longsword2" tiered="false">
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value="1"/>
<requirement name="HoldingItemHasTags" tags="longsword2"/>
<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.35,0"/>
<triggered_effect trigger="onSelfHoldingItemCreated" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.35,0"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot"/>
<triggered_effect trigger="onSelfHoldingItemThrown" action="AttachPrefabToHeldItem" prefab="property?FlameEffect"/>
<triggered_effect trigger="onSelfSwimStop" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" localPos="0,-0.35,0"/>
</effect_group>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="HeavyPistol01_FR">
<property name="ScopeCameraOffset" value="0.0005,-.0305,0"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="HeavyPistol02_FR">
<property name="ScopeCameraOffset" value="0,-.028,0"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="Revolver01_FR">
<property name="SideOffset" value="0,0,.31"/>
<property name="SideScale" value="1,1,1"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="Revolver01_FR">
<property name="ScopeOffset" value="0,.072,.11"/>
<property name="ScopeScale" value=".7,.7,.7"/>
<property name="ScopeCameraOffset" value="-0.0006,.002,-.2"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="Revolver02_FR">
<property name="ScopeCameraOffset" value="-0.0005,-0.0198,0"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="SniperRifle01_FR">
<property name="ScopeOffset" value="-.00099,0.0972,-0.098"/>
<property name="ScopeScale" value=".63,.63,.63"/>
<property name="ScopeCameraOffset" value="0,-.018,0.0016"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="SniperRifle01_FR">
<property name="ScopeOffset" value="-.00099,0.0972,-0.098"/>
<property name="ScopeScale" value=".63,.63,.63"/>
<property name="ScopeCameraOffset" value="0,-.048,0.0016"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="SniperRifle02_FR">
<property name="ScopeOffset" value="-.00099,0.0972,-0.098"/>
<property name="ScopeScale" value=".63,.63,.63"/>
<property name="ScopeCameraOffset" value="0,-.018,0.0016"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="SniperRifle02_FR">
<property name="ScopeOffset" value="-.00099,0.0972,-0.098"/>
<property name="ScopeScale" value=".63,.63,.63"/>
<property name="ScopeCameraOffset" value="0.0005,-.072,0"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="TacticalAssaultRifle01_FR">
<property name="ScopeOffset" value="-.00099,0.0972,-0.098"/>
<property name="ScopeScale" value=".63,.63,.63"/>
<property name="ScopeCameraOffset" value="0,-.018,0.0016"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="TacticalAssaultRifle01_FR">
<property name="ScopeOffset" value="-.00099,0.0972,-0.098"/>
<property name="ScopeScale" value=".63,.63,.63"/>
<property name="ScopeCameraOffset" value="0,-.0125,0.0016"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="TacticalAssaultRifle02_FR">
<property name="ScopeOffset" value="-.00099,0.0972,-0.098"/>
<property name="ScopeScale" value=".63,.63,.63"/>
<property name="ScopeCameraOffset" value="0,-.018,0.0016"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="TacticalAssaultRifle02_FR">
<property name="ScopeOffset" value="-.00099,0.0972,-0.098"/>
<property name="ScopeScale" value=".63,.63,.63"/>
<property name="ScopeCameraOffset" value="-0.002,-.0228,0.0016"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="MachineGun02_FR">
<property name="SideOffset" value="0,0,.31"/>
<property name="SideScale" value="1,1,1"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="MachineGun02_FR">
<property name="ScopeOffset" value="0,.08,-.2035"/>
<property name="ScopeScale" value=".63,.63,.63"/>
<property name="ScopeCameraOffset" value="-0.002,-.0669,.22"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunScopeSmall']">
<item_property_overrides name="GrenadeLauncher01_FR">
<property name="ScopeOffset" value="0,.115,-.1"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunFlashlight']">
<item_property_overrides name="GrenadeLauncher01_FR">
<property name="SideOffset" value="0,0,.21"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="GrenadeLauncher01_FR">
<property name="SideOffset" value="0,0,.21"/>
<property name="SideScale" value="1,1,1"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="GrenadeLauncher01_FR">
<property name="ScopeOffset" value="0.0045,.1,-.1"/>
<property name="ScopeScale" value=".63,.63,.63"/>
<property name="ScopeCameraOffset" value="-0.004,-.03375,.22"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="Shotgun01_FR">
<property name="SideOffset" value="0,0,.31"/>
<property name="SideScale" value="1,1,1"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="Shotgun01_FR">
<property name="ScopeOffset" value="0,.056,.05"/>
<property name="ScopeScale" value=".7,.7,.7"/>
<!--<property name="ScopeCameraOffset" value="0,-.0325,0"/>-->
<property name="ScopeCameraOffset" value="0,-.026,0"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="Shotgun02_FR">
<property name="SideOffset" value="0,0,.31"/>
<property name="SideScale" value="1,1,1"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="Shotgun02_FR">
<property name="ScopeCameraOffset" value=".00095,-.014,.1"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="Pistol01_FR">
<property name="SideOffset" value="0,0,.31"/>
<property name="SideScale" value="1,1,1"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="Pistol01_FR">
<property name="ScopeOffset" value="0,.072,.11"/>
<property name="ScopeScale" value=".7,.7,.7"/>
<property name="ScopeCameraOffset" value="0,-.02,-.2"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="Pistol02_FR">
<property name="SideOffset" value="0,0,.31"/>
<property name="SideScale" value="1,1,1"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="Pistol02_FR">
<property name="ScopeOffset" value="0,.072,.11"/>
<property name="ScopeScale" value=".7,.7,.7"/>
<property name="ScopeCameraOffset" value="0,-.02,-.2"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="AssaultRifle01_FR">
<property name="SideOffset" value="0,0,.31"/>
<property name="SideScale" value="1,1,1"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="AssaultRifle01_FR">
<property name="ScopeOffset" value="0,.08,-.2035"/>
<property name="ScopeScale" value=".63,.63,.63"/>
<property name="ScopeCameraOffset" value="0.0005,-.02725,.22"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="AssaultRifle02_FR">
<property name="SideOffset" value="0,0,.31"/>
<property name="SideScale" value="1,1,1"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="AssaultRifle02_FR">
<property name="ScopeOffset" value="0,.08,-.2035"/>
<property name="ScopeScale" value=".63,.63,.63"/>
<property name="ScopeCameraOffset" value="0.0005,-.0165,.22"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="SubMachineGun01_FR">
<property name="SideOffset" value="0,0,.31"/>
<property name="SideScale" value="1,1,1"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="SubMachineGun01_FR">
<property name="ScopeOffset" value="0,.08,-.2035"/>
<property name="ScopeScale" value=".63,.63,.63"/>
<property name="ScopeCameraOffset" value="0.0005,-.020,.22"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']">
<item_property_overrides name="SubMachineGun02_FR">
<property name="SideOffset" value="0,0,.31"/>
<property name="SideScale" value="1,1,1"/>
</item_property_overrides>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']">
<item_property_overrides name="SubMachineGun02_FR">
<property name="ScopeOffset" value="0,.08,-.2035"/>
<property name="ScopeScale" value=".63,.63,.63"/>
<property name="ScopeCameraOffset" value="0.0005,-.028,.22"/>
</item_property_overrides>
</append>
<setattribute xpath="/item_modifiers/item_modifier[@name='modGunMeleeTheHunter']" name="modifier_tags">specialDamage1</setattribute>
<setattribute xpath="/item_modifiers/item_modifier[@name='modGunMeleeRadRemover']" name="modifier_tags">specialDamage2</setattribute>
<remove xpath="/item_modifiers/item_modifier[@name='modGunSoundSuppressorSilencer']/effect_group[@name='mod effects']"/>
<setattribute xpath="/item_modifiers/item_modifier[starts-with(@name, 'modDye')]" name="cosmetic_install_chance">0</setattribute>
<append xpath="/item_modifiers/item_modifier[@name='modArmorImprovedFittings']/effect_group">
<display_value name="dMobility" value=".02"/>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modArmorCustomizedFittings']/effect_group">
<display_value name="dMobility" value=".03"/>
</append>
<append xpath="/item_modifiers/item_modifier[@name='modGunCrippleEm']/effect_group">
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
</append>
<append xpath="/item_modifiers">
<item_modifier name="FuriousRamsayLootCorpses" installable_tags="armor" modifier_tags="loot" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="LootCorpseMod_RB"/>
<property name="SellableToTrader" value="false"/>
<property name="EconomicValue" value="1"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group tiered="false">
</effect_group>
</item_modifier>
<item_modifier name="modUpgradeExplConcrete" installable_tags="repairTool" modifier_tags="misc" blocked_tags="" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="modUpgradeExplConcrete"/>
<property name="EconomicValue" value="250"/>
<effect_group tiered="false">
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayModFireResist" installable_tags="armorChest" modifier_tags="immunityMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FireResistAura"/>
<property name="DisplayType" value="FuriousRamsayFireResist"/>
<property name="Material" value="Mleather"/>
<property name="Stacknumber" value="1"/>
<property name="SellableToTrader" value="true"/>
<property name="EconomicValue" value="250"/>
<property name="Group" value="Mods"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group name="FuriousRamsay Armor Buffs">
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayResistFire">
<requirement name="PlayerLevel" operation="GT" value="19"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayResistFire"/>
<display_value name="dResist" value="1" />
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayModShockResist" installable_tags="armorChest" modifier_tags="immunityMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ShockResistAura"/>
<property name="DisplayType" value="FuriousRamsayShockResist"/>
<property name="Material" value="Mleather"/>
<property name="Stacknumber" value="1"/>
<property name="SellableToTrader" value="true"/>
<property name="EconomicValue" value="250"/>
<property name="Group" value="Mods"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group name="FuriousRamsay Armor Buffs">
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayResistShock">
<requirement name="PlayerLevel" operation="GT" value="34"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayResistShock"/>
<display_value name="dResist" value="1" />
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayModSmokeResist" installable_tags="armorChest" modifier_tags="immunityMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="SmokeResistAura"/>
<property name="DisplayType" value="FuriousRamsaySmokeResist"/>
<property name="Material" value="Mleather"/>
<property name="Stacknumber" value="1"/>
<property name="SellableToTrader" value="true"/>
<property name="EconomicValue" value="250"/>
<property name="Group" value="Mods"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group name="FuriousRamsay Armor Buffs">
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayResistSmoke">
<requirement name="PlayerLevel" operation="GT" value="49"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayResistSmoke"/>
<display_value name="dResist" value="1" />
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayModFireShockResist" installable_tags="armorChest" modifier_tags="immunityMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FireShockResistAura"/>
<property name="DisplayType" value="FuriousRamsayFireShockResist"/>
<property name="Material" value="Mleather"/>
<property name="Stacknumber" value="1"/>
<property name="SellableToTrader" value="true"/>
<property name="EconomicValue" value="250"/>
<property name="Group" value="Mods"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group name="FuriousRamsay Armor Buffs">
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayResistFireShock">
<requirement name="PlayerLevel" operation="GT" value="64"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayResistFireShock"/>
<display_value name="dResist" value="1" />
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayModFireShockSmokeResist" installable_tags="armorChest" modifier_tags="immunityMod" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="FireShockSmokeResistAura"/>
<property name="DisplayType" value="FuriousRamsayFireShockSmokeResist"/>
<property name="Material" value="Mleather"/>
<property name="Stacknumber" value="1"/>
<property name="SellableToTrader" value="true"/>
<property name="EconomicValue" value="250"/>
<property name="Group" value="Mods"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group name="FuriousRamsay Armor Buffs">
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayResistFireShockSmoke">
<requirement name="PlayerLevel" operation="GT" value="79"/>
</triggered_effect>
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayResistFireShockSmoke"/>
<display_value name="dResist" value="1" />
</effect_group>
</item_modifier>
<conditional>
<if cond="not_rebirth_scenario('hive')">
<item_modifier name="FuriousRamsayArmorHelmetLight" installable_tags="head" modifier_tags="misc,modArmorHelmetLight" blocked_tags="noMods,clothing" type="attachment">
<property name="CustomIcon" value="modArmorHelmetLight"/>
<property name="Extends" value="modGeneralMaster" param1="CustomIcon"/>
<property name="UnlockedBy" value="modArmorHelmetLightSchematic"/>
<property name="TraderStageTemplate" value="modsTier1"/>
<property name="Material" value="Msteel"/>
<property name="LightValue" value=".4"/>
<effect_group tiered="false">
<triggered_effect trigger="onSelfItemActivate" action="SetPartActive" part="HeadLight" active="true" >
<requirement name="CannotShapeCopyRotate, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfItemDeactivate" action="SetPartActive" part="HeadLight" active="false" >
<requirement name="CannotShapeCopyRotate, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfItemActivate" silent_on_equip="true" action="PlaySound" target="self" sound="flashlight_toggle" play_in_head="false" >
<requirement name="CannotShapeCopyRotate, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfItemDeactivate" silent_on_equip="true" action="PlaySound" target="self" sound="flashlight_toggle" play_in_head="false" >
<requirement name="CannotShapeCopyRotate, RebirthUtils" />
</triggered_effect>
</effect_group>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipChanged" action="AddPartFPV" part="HeadLight" prefab="Entities/Lighting/miningHelmetLightSource" parentTransform="CameraNode" localPos="0,0.1,0" localRot="-90,180,0"/>
<triggered_effect trigger="onSelfEquipChanged" action="AddPartTPV" part="HeadLight" prefab="Entities/Lighting/miningHelmetLightSource" parentTransform="Spotlight" localPos="0,0,0" localRot="90,0,0"/>
<triggered_effect trigger="onSelfEquipStop" action="RemovePart" part="HeadLight"/>
</effect_group>
</item_modifier>
</if>
</conditional>
<conditional>
<if cond="rebirth_scenario('hive')">
<item_modifier name="modArmorHelmetLight" installable_tags="head" modifier_tags="misc,modArmorHelmetLight" blocked_tags="noMods,clothing" type="attachment">
<property name="Extends" value="modGeneralMaster" param1="CustomIcon"/>
<property name="Material" value="Msteel"/>
<property name="LightValue" value=".4"/>
<effect_group tiered="false">
<triggered_effect trigger="onSelfEquipChanged" action="AddPartFPV" part="HeadLight" prefab="Entities/Lighting/miningHelmetLightSource" parentTransform="CameraNode" localPos="0,0.1,0" localRot="-90,180,0"/>
<triggered_effect trigger="onSelfEquipChanged" action="AddPartTPV" part="HeadLight" prefab="Entities/Lighting/miningHelmetLightSource" parentTransform="Spotlight" localPos="0,0,0" localRot="90,0,0"/>
<!--<triggered_effect trigger="onSelfEquipChanged" action="AddPartFPV" part="HeadLight" prefab="#@modfolder:Resources/FR_Mods.unity3d?miningHelmetLightSource.prefab" parentTransform="CameraNode" localPos="0,0.1,0" localRot="-90,180,0"/>
<triggered_effect trigger="onSelfEquipChanged" action="AddPartTPV" part="HeadLight" prefab="#@modfolder:Resources/FR_Mods.unity3d?miningHelmetLightSource.prefab" parentTransform="Spotlight" localPos="0,0,0" localRot="90,0,0"/>-->
<triggered_effect trigger="onSelfEquipStop" action="RemovePart" part="HeadLight"/>
<triggered_effect trigger="onSelfItemActivate" action="SetPartActive" part="HeadLight" active="true"/>
<triggered_effect trigger="onSelfItemDeactivate" action="SetPartActive" part="HeadLight" active="false"/>
<triggered_effect trigger="onSelfItemActivate" silent_on_equip="true" action="PlaySound" target="self" sound="flashlight_toggle" play_in_head="false"/>
<triggered_effect trigger="onSelfItemDeactivate" silent_on_equip="true" action="PlaySound" target="self" sound="flashlight_toggle" play_in_head="false"/>
</effect_group>
</item_modifier>
</if>
</conditional>
<item_modifier name="FuriousRamsayAuraModHunter" installable_tags="armor" modifier_tags="FuriousRamsayAuraModHunter" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ArrowRainAuraMod_Icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group name="FuriousRamsayAuraStart" tiered="false">
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" />
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffArrowRainAura"/>
</effect_group>
<effect_group name="FuriousRamsayAuraStop" tiered="false">
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffArrowRainAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayAuraModThug" installable_tags="armor" modifier_tags="FuriousRamsayAuraModThug" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="StunAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group name="FuriousRamsayAuraStart" tiered="false">
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" />
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffRangedStunAura"/>
</effect_group>
<effect_group name="FuriousRamsayAuraStop" tiered="false">
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffRangedStunAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayAuraModButcher" installable_tags="armor" modifier_tags="FuriousRamsayAuraModButcher" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="BleedAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group name="FuriousRamsayAuraStart" tiered="false">
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" />
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffRangedBleedAura"/>
</effect_group>
<effect_group name="FuriousRamsayAuraStop" tiered="false">
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffRangedBleedAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayAuraModSoldier" installable_tags="armor" modifier_tags="FuriousRamsayAuraModSoldier" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="DoubleDamageAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group name="FuriousRamsayAuraStart" tiered="false">
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" />
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffRangedDoubleDamageAura"/>
</effect_group>
<effect_group name="FuriousRamsayAuraStop" tiered="false">
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffRangedDoubleDamageAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayAuraModTechnogeek" installable_tags="armor" modifier_tags="FuriousRamsayAuraModTechnogeek" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ShockAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group name="FuriousRamsayAuraStart" tiered="false">
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" />
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffRangedShockAura"/>
</effect_group>
<effect_group name="FuriousRamsayAuraStop" tiered="false">
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffRangedShockAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayAuraModMadman" installable_tags="armor" modifier_tags="FuriousRamsayAuraModMadman" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="ExplosionAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group name="FuriousRamsayAuraStart" tiered="false">
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" />
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffRangedExplosionAura"/>
</effect_group>
<effect_group name="FuriousRamsayAuraStop" tiered="false">
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffRangedExplosionAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayAuraModBuilder" installable_tags="armor" modifier_tags="FuriousRamsayAuraModBuilder" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="DismemberAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group name="FuriousRamsayAuraStart" tiered="false">
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" />
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffRangedDismemberAura"/>
</effect_group>
<effect_group name="FuriousRamsayAuraStop" tiered="false">
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffRangedDismemberAura"/>
</effect_group>
</item_modifier>
<item_modifier name="FuriousRamsayAuraModChef" installable_tags="armor" modifier_tags="FuriousRamsayAuraModChef" blocked_tags="noMods" type="attachment">
<property name="Extends" value="modGeneralMaster"/>
<property name="CustomIcon" value="SlashesAuraMod_icon"/>
<property name="DisplayType" value="FuriousRamsayAura"/>
<property name="Material" value="Mmetal"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Aura"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<effect_group name="FuriousRamsayAuraStart" tiered="false">
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" />
<triggered_effect trigger="onSelfEquipUpdate" action="AddBuff" buff="FuriousRamsayBuffRangedSlashesAura"/>
</effect_group>
<effect_group name="FuriousRamsayAuraStop" tiered="false">
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayBuffRangedSlashesAura"/>
</effect_group>
</item_modifier>
</append>
</Config>