33930 lines
2.0 MiB
33930 lines
2.0 MiB
<Config>
|
|
|
|
<setattribute xpath="/items/item[@name='resourceLockPick']/property[@name='EconomicValue']" name="value">8</setattribute>
|
|
|
|
<remove xpath="/items/item[starts-with(@name,'gunRifle')]/effect_group/passive_effect[@name='DamageModifier']"/>
|
|
|
|
<append xpath="/items/item[@name='meleeHandPlayer']/property[@name='Tags']/@value">,emptyhands</append>
|
|
|
|
<setattribute xpath="/items/item[@name='carBattery']/property[@name='Tags']" name="value">vehiclepart</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceHeadlight']/property[@name='Tags']" name="value">vehiclepart</setattribute>
|
|
<setattribute xpath="/items/item[@name='smallEngine']/property[@name='Tags']" name="value">vehiclepart</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='HotwireKit']/property[@name='DescriptionKey']" name="value">hotWireDesc</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='ammoArrowStone']/property[@name='EconomicValue']" name="value">12</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoArrowIron']/property[@name='EconomicValue']" name="value">25</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoArrowSteelAP']/property[@name='EconomicValue']" name="value">50</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoArrowFlaming']/property[@name='EconomicValue']" name="value">70</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoArrowExploding']/property[@name='EconomicValue']" name="value">100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='resourceScrapPolymers']/property[@name='EconomicValue']" name="value">4</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='ammoCrossbowBoltStone']/property[@name='EconomicValue']" name="value">12</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoCrossbowBoltIron']/property[@name='EconomicValue']" name="value">25</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoCrossbowBoltSteelAP']/property[@name='EconomicValue']" name="value">50</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoCrossbowBoltFlaming']/property[@name='EconomicValue']" name="value">70</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoCrossbowBoltExploding']/property[@name='EconomicValue']" name="value">100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='thrownGrenade']/effect_group/display_value[@name='dExRadius']" name="value">2.5</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT1Wrench']/property/property[@name='UsePowerAttackTriggers']" name="value">false</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT2Ratchet']/property/property[@name='UsePowerAttackTriggers']" name="value">false</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT3ImpactDriver']/property/property[@name='UsePowerAttackTriggers']" name="value">false</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='gunBotT2JunkTurret']/effect_group/passive_effect[@name='KickDegreesVerticalMin']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunBotT2JunkTurret']/effect_group/passive_effect[@name='KickDegreesVerticalMax']" name="value">1.2</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunBotT2JunkTurret']/effect_group/passive_effect[@name='KickDegreesHorizontalMin']" name="value">-.5</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunBotT2JunkTurret']/effect_group/passive_effect[@name='KickDegreesHorizontalMax']" name="value">.5</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='ammoArrowStone']/effect_group/passive_effect[@name='EntityDamage']" name="value">40</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='ammoArrowIron']/effect_group/passive_effect[@name='EntityDamage']" name="value">55</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoArrowSteelAP']/effect_group/passive_effect[@name='EntityDamage']" name="value">75</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoArrowFlaming']/effect_group/passive_effect[@name='EntityDamage']" name="value">75</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoArrowExploding']/effect_group/passive_effect[@name='EntityDamage']" name="value">75</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='ammoCrossbowBoltStone']/effect_group/passive_effect[@name='EntityDamage']" name="value">45</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoCrossbowBoltIron']/effect_group/passive_effect[@name='EntityDamage']" name="value">60</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoCrossbowBoltSteelAP']/effect_group/passive_effect[@name='EntityDamage']" name="value">80</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoCrossbowBoltFlaming']/effect_group/passive_effect[@name='EntityDamage']" name="value">80</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoCrossbowBoltExploding']/effect_group/passive_effect[@name='EntityDamage']" name="value">80</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeHandAnimalDireWolf']/property[@class='Action0']/property[@name='DamageEntity']" name="value">40</setattribute>
|
|
|
|
<remove xpath="/items/item/property[@name='SoundPickup']"/>
|
|
<remove xpath="/items/item/property[@name='SoundPlace']"/>
|
|
|
|
<remove xpath="/items/item[@name='schematicNoQualityRecipeMaster']/property[@name='DescriptionKey']"/>
|
|
|
|
<remove xpath="/items/item/effect_group/passive_effect[@name='DismemberChance']"/>
|
|
|
|
<remove xpath="/items/item[@name='meleeToolRepairT0StoneAxe']/effect_group/passive_effect[@name='DamageModifier' and @tags='stone']"/>
|
|
<remove xpath="/items/item[@name='meleeToolRepairT0StoneAxe']/effect_group/passive_effect[@name='DamageModifier' and @tags='metal']"/>
|
|
|
|
<remove xpath="/items/item[@name='meleeWpnBatonT2StunBaton']/effect_group/triggered_effect[@action='Ragdoll' and @target='otherAOE']"/>
|
|
<setattribute xpath="/items/item[@name='meleeWpnBatonT2StunBaton']/effect_group/triggered_effect[@action='Ragdoll' and @duration='@stunBatonDuration']" name="duration">3</setattribute>
|
|
|
|
<append xpath="/items/item[@name='gunRifleT0PipeRifle' or
|
|
@name='gunShotgunT0PipeShotgun' or
|
|
@name='gunHandgunT0PipePistol' or
|
|
@name='gunMGT0PipeMachineGun'
|
|
]">
|
|
<property name="SellableToTrader" value="false"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='IZYgunT3TACshotgunSPAS12G']/property[@class='Action0']">
|
|
<property name="Sound_loop" value="SPAS12GR_fire"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='IZYgunT2TradshotgunLeveractionShotgunModel1887']/property[@class='Action0']">
|
|
<property name="Sound_loop" value="M1887_fire"/>
|
|
</append>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="FuriousRamsayStarterBackpackMaster">
|
|
<property name="CustomIcon" value="FR_ClassBackpack_icon"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Candrop" value="false"/>
|
|
</item>
|
|
|
|
<item name="AmmoBundleBaseTier1">
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleBaseTier1_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Candrop" value="true"/>
|
|
</item>
|
|
<item name="AmmoBundleBaseTier2">
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleBaseTier2_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Candrop" value="true"/>
|
|
</item>
|
|
<item name="AmmoBundleBaseTier3">
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleBaseTier3_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Candrop" value="true"/>
|
|
</item>
|
|
<item name="AmmoBundleBaseTier4">
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleBaseTier4_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Candrop" value="true"/>
|
|
</item>
|
|
<item name="AmmoBundleBaseTier5">
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleBaseTier5_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Candrop" value="true"/>
|
|
</item>
|
|
|
|
<item name="AmmoBundleBaseFullTier1">
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Candrop" value="true"/>
|
|
</item>
|
|
|
|
<item name="AmmoBundle9mmFullTier1">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="ammo9mmBulletBall"/>
|
|
<property name="Create_item_count" value="55"/>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundle44FullTier1">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="ammo44MagnumBulletBall"/>
|
|
<property name="Create_item_count" value="35"/>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundle762FullTier1">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="ammo762mmBulletBall"/>
|
|
<property name="Create_item_count" value="35"/>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleShellFullTier1">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="ammoShotgunShell"/>
|
|
<property name="Create_item_count" value="35"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="AmmoBundle9mmTier1">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle9mmTier1_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="90,90,90"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo9mmBulletBall"/>
|
|
<property name="Create_item_count" value="90"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundle44Tier1">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle44Tier1_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="130,65,65"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo44MagnumBulletBall"/>
|
|
<property name="Create_item_count" value="65"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundle762Tier1">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle762Tier1_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="150,50,50"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo762mmBulletBall"/>
|
|
<property name="Create_item_count" value="60"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleShellTier1">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleShellTier1_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBuckshot,resourcePaper"/>
|
|
<property name="Create_item_count" value="200,50,50"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoShotgunShell"/>
|
|
<property name="Create_item_count" value="50"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleTurretTier1">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleTurretTier1_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceScrapLead,resourceRockSmall"/>
|
|
<property name="Create_item_count" value="400,200"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoJunkTurretRegular"/>
|
|
<property name="Create_item_count" value="200"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleArrowTier1">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleArrowTier1_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="FuriousRamsayWoodStick,FuriousRamsayVane,resourceScrapIron,resourceClayLump"/>
|
|
<property name="Create_item_count" value="100,400,300,100"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoArrowIron"/>
|
|
<property name="Create_item_count" value="100"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="AmmoBundle9mmTier2">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle9mmTier2_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="110,110,110"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo9mmBulletBall"/>
|
|
<property name="Create_item_count" value="110"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundle44Tier2">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle44Tier2_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="170,85,85"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo44MagnumBulletBall"/>
|
|
<property name="Create_item_count" value="85"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundle762Tier2">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle762Tier2_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="210,70,70"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo762mmBulletBall"/>
|
|
<property name="Create_item_count" value="70"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleShellTier2">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleShellTier2_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBuckshot,resourcePaper"/>
|
|
<property name="Create_item_count" value="280,70,70"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoShotgunShell"/>
|
|
<property name="Create_item_count" value="70"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleTurretTier2">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleTurretTier2_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceScrapLead,resourceRockSmall"/>
|
|
<property name="Create_item_count" value="500,250"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoJunkTurretRegular"/>
|
|
<property name="Create_item_count" value="250"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleArrowTier2">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleArrowTier2_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="FuriousRamsayWoodStick,FuriousRamsayVane,resourceScrapIron,resourceClayLump"/>
|
|
<property name="Create_item_count" value="120,480,360,120"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoArrowIron"/>
|
|
<property name="Create_item_count" value="120"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="AmmoBundle9mmTier3">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle9mmTier3_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="130,130,130"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo9mmBulletBall"/>
|
|
<property name="Create_item_count" value="130"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundle44Tier3">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle44Tier3_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="210,105,105"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo44MagnumBulletBall"/>
|
|
<property name="Create_item_count" value="105"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundle762Tier3">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle762Tier3_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="280,90,90"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo762mmBulletBall"/>
|
|
<property name="Create_item_count" value="90"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleShellTier3">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleShellTier3_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBuckshot,resourcePaper"/>
|
|
<property name="Create_item_count" value="360,90,90"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoShotgunShell"/>
|
|
<property name="Create_item_count" value="90"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleTurretTier3">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleTurretTier3_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceScrapLead,resourceRockSmall"/>
|
|
<property name="Create_item_count" value="600,300"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoJunkTurretRegular"/>
|
|
<property name="Create_item_count" value="300"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleArrowTier3">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleArrowTier3_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="FuriousRamsayWoodStick,FuriousRamsayVane,FuriousRamsayMoltenSteel,resourceClayLump"/>
|
|
<property name="Create_item_count" value="100,400,100,200"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoArrowSteelAP"/>
|
|
<property name="Create_item_count" value="100"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="AmmoBundle9mmTier4">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle9mmTier4_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="150,150,150"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo9mmBulletBall"/>
|
|
<property name="Create_item_count" value="150"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundle44Tier4">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle44Tier4_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="250,125,125"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo44MagnumBulletBall"/>
|
|
<property name="Create_item_count" value="125"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundle762Tier4">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle762Tier4_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="330,110,110"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo762mmBulletBall"/>
|
|
<property name="Create_item_count" value="110"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleShellTier4">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleShellTier4_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBuckshot,resourcePaper"/>
|
|
<property name="Create_item_count" value="440,110,110"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoShotgunShell"/>
|
|
<property name="Create_item_count" value="110"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleTurretTier4">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleTurretTier4_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceScrapLead,resourceRockSmall"/>
|
|
<property name="Create_item_count" value="700,350"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoJunkTurretRegular"/>
|
|
<property name="Create_item_count" value="350"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleArrowTier4">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleArrowTier4_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="FuriousRamsayWoodStick,FuriousRamsayVane,FuriousRamsayMoltenSteel,resourceClayLump"/>
|
|
<property name="Create_item_count" value="120,480,120,240"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoArrowSteelAP"/>
|
|
<property name="Create_item_count" value="120"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="AmmoBundle9mmTier5">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle9mmTier5_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="170,170,170"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo9mmBulletBall"/>
|
|
<property name="Create_item_count" value="170"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundle44Tier5">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle44Tier5_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="290,145,145"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo44MagnumBulletBall"/>
|
|
<property name="Create_item_count" value="145"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundle762Tier5">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundle762Tier5_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="390,130,130"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammo762mmBulletBall"/>
|
|
<property name="Create_item_count" value="130"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleShellTier5">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleShellTier5_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceGunPowder,resourceBuckshot,resourcePaper"/>
|
|
<property name="Create_item_count" value="480,120,120"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoShotgunShell"/>
|
|
<property name="Create_item_count" value="120"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleTurretTier5">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleTurretTier5_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="resourceScrapLead,resourceRockSmall"/>
|
|
<property name="Create_item_count" value="800,400"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoJunkTurretRegular"/>
|
|
<property name="Create_item_count" value="400"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
<item name="AmmoBundleArrowTier5">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="DescriptionKey" value="AmmoBundleArrowTier5_hive"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<property name="Create_item" value="FuriousRamsayWoodStick,FuriousRamsayVane,FuriousRamsayMoltenSteel,resourceClayLump"/>
|
|
<property name="Create_item_count" value="140,560,140,260"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<property name="Create_item" value="ammoArrowSteelAP"/>
|
|
<property name="Create_item_count" value="140"/>
|
|
</if>
|
|
</conditional>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayInfo_Purge1Intro">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="CustomIcon" value="FuriousRamsayImportant_icon"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
</property>
|
|
<property name="FuelValue" value="2"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Group" value="Decor/Miscellaneous"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="intro_purge" allow_client_call="true" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayInfo_Purge2Supplies">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="CustomIcon" value="FuriousRamsayImportant_icon"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
</property>
|
|
<property name="FuelValue" value="2"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Group" value="Decor/Miscellaneous"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="info_purge_supplies" allow_client_call="true" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayInfo_Purge2aThreatScanner">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="CustomIcon" value="FuriousRamsayImportant_icon"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
</property>
|
|
<property name="FuelValue" value="2"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Group" value="Decor/Miscellaneous"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="info_purge_threat_scanner" allow_client_call="true" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayInfo_Purge3SuppliesUpdate">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="CustomIcon" value="FuriousRamsayImportant_icon"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
</property>
|
|
<property name="FuelValue" value="2"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Group" value="Decor/Miscellaneous"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="info_purge_suppliesupdate" allow_client_call="true" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayInfo_Purge4AutoDiscovery">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="CustomIcon" value="FuriousRamsayImportant_icon"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
</property>
|
|
<property name="FuelValue" value="2"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Group" value="Decor/Miscellaneous"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="info_purge_autodiscovery0" allow_client_call="true" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayInfo_Purge5BiomeUnlock_desert">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="CustomIcon" value="FuriousRamsayImportant_icon"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
</property>
|
|
<property name="FuelValue" value="2"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Group" value="Decor/Miscellaneous"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="info_purge_autodiscovery5_pine_forest" allow_client_call="true" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayInfo_Purge5BiomeUnlock_snow">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="CustomIcon" value="FuriousRamsayImportant_icon"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
</property>
|
|
<property name="FuelValue" value="2"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Group" value="Decor/Miscellaneous"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="info_purge_autodiscovery5_desert" allow_client_call="true" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayInfo_Purge5BiomeUnlock_wasteland">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="CustomIcon" value="FuriousRamsayImportant_icon"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
</property>
|
|
<property name="FuelValue" value="2"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Group" value="Decor/Miscellaneous"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="info_purge_autodiscovery5_snow" allow_client_call="true" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayInfo_Purge5BiomeUnlock_burnt_forest">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="CustomIcon" value="FuriousRamsayImportant_icon"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
</property>
|
|
<property name="FuelValue" value="2"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Group" value="Decor/Miscellaneous"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="info_purge_autodiscovery5_wasteland" allow_client_call="true" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="meleeHandNPCMaster">
|
|
<property name="Tags" value="blunt,melee,light,perkFlurryOfBlows"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="13"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="Canhold" value="false"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="CustomIcon" value="missingIcon"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Melee"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Melee"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
|
|
<effect_group name="meleeHandMaster" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="1.65"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true" buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="meleeNPCEmptyHand">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="RightHandJointName" value="RightWeapon" />
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,attFortitude,perkBrawler,organic"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="10"/>
|
|
<property name="DamageBlock" value="25"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="15"/>
|
|
<property name="DamageBlock" value="25"/>
|
|
</property>
|
|
<effect_group name="meleeHandPlayer" tiered="false">
|
|
<!--<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>-->
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10.5" tags="primary"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15.8" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="meleeNPCKnife">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="RightHandJointName" value="Knife" />
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="knife,melee,grunting,light,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,metal"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property name="Group" value="Ammo/Weapons,Melee Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="meleeWpnBladeT1HuntingKnife">
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="120" tags="perkDeepCuts,perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="8.2" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="462,1154" tier="1,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkDeepCuts"/>
|
|
|
|
<!--<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value=".6" tags="organic"/>-->
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-60" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="12.3" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1"/>
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other"/>
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts"/>
|
|
<display_value name="dEntityDamageSneak" value="4"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="36"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="meleeNPCMachete">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="RightHandJointName" value="Machete" />
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="47"/>
|
|
<property name="Tags" value="machete,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,metal"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="75"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="75"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="meleeWpnBladeT3Machete">
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="55" tags="perkDeepCuts,perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="19.2" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="288,673" tier="1,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.3" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkDeepCuts"/>
|
|
|
|
<!--<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal"/>-->
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest"/>
|
|
|
|
</effect_group>
|
|
<effect_group name="Power Attack">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="32.7" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1"/>
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other"/>
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts"/>
|
|
<display_value name="dEntityDamageSneak" value="4"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="47"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="meleeNPCClubWood">
|
|
<property name="Extends" value="meleeHandNPCMaster" />
|
|
<property name="RightHandJointName" value="Club" />
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="Tags" value="blunt,club,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attStrength,perkPummelPete,canHaveCosmetic,wood"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons,Basics"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/ClubWood/clubWoodPrefab.prefab"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Material" value="Mwood"/>
|
|
<property name="RepairTools" value="resourceWood"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="FuelValue" value="25"/>
|
|
<property name="CustomIcon" value="meleeClubWood"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".1" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".1" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="meleeWpnClubT0WoodenClub">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10" tags="perkPummelPete"/>
|
|
<passive_effect name="BlockDamage" operation="base_add" value="50" tags="perkPummelPete"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="55" tags="perkPummelPete,perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="17.4" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="60,110" tier="1,6" tags="perkPummelPete"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkPummelPete"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4" tags="perkPummelPete"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65" tags="perkPummelPete"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkPummelPete"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkPummelPete"/>
|
|
|
|
<!--<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>-->
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="26.1" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="2"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="meleeNPCBatWood">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="RightHandJointName" value="Bat" />
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="Tags" value="blunt,club,melee,reloadPenalty1,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attStrength,perkPummelPete,canHaveCosmetic,metal"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons,Basics"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Bat/bat_Prefab.prefab"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Material" value="Mwood"/>
|
|
<property name="RepairTools" value="resourceWood"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="FuelValue" value="25"/>
|
|
<property name="CustomIcon" value="meleeClubWood"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="75"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="75"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="meleeWpnClubT1BaseballBat">
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="52" tags="perkPummelPete,perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="1" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200,500" tier="1,6" tags="perkPummelPete"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkPummelPete"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4" tags="perkPummelPete"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65" tags="perkPummelPete"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.15" tags="perkPummelPete"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkPummelPete"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15" tags="perkPummelPete"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkPummelPete"/>
|
|
|
|
<!--<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>-->
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="1" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="65"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="meleeNPCAxe">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="RightHandJointName" value="Axe" />
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Tags" value="axe,melee,grunting,weapon,meleeWeapon,medium,longShaft,attStrength,perkDeepCuts,canHaveCosmetic,metal"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons,Basics"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Axe/fireaxe_ironPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="CustomIcon" value="meleeToolAxeT1IronFireaxe"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property name="SoundUnholster" value=""/>
|
|
<property name="SoundHolster" value=""/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="meleeToolAxeT1IronFireaxe">
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" tags="perkDeepCuts,axe"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="19.9" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="188,641" tier="1,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.6" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.05,.05" tags="perkDeepCuts"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.05,.05"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value=".7" tags="butcherHarvest"/>
|
|
<!--<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.75" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.75" tags="metal"/>-->
|
|
</effect_group>
|
|
<effect_group name="Power Attack">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1.25" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.25" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="39.9" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="17"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="meleeNPCSpear">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="RightHandJointName" value="Spear" />
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Tags" value="melee,grunting,medium,weapon,meleeWeapon,longShaft,attPerception,perkJavelinMaster,canHaveCosmetic,thrownWeapon,metal"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons,Basics"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="CustomIcon" value="meleeWpnSpearT1IronSpear"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="meleeWpnSpearT1IronSpear">
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.4" tags="perkJavelinMaster"/><display_value name="dTargetArmor" value="-.4"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="55" tags="perkJavelinMaster"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20.3" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="212,423" tier="1,6" tags="perkJavelinMaster"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkJavelinMaster"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="3.2" tags="perkJavelinMaster"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65" tags="perkJavelinMaster"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.15" tags="perkJavelinMaster"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkJavelinMaster"/>
|
|
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15" tags="perkJavelinMaster"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkJavelinMaster"/>
|
|
|
|
<!--<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="metal"/>-->
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
|
|
<effect_group name="Throw">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="2.85" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="2.85" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="40.6" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="59"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCSMG5">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,gun,reloadPenalty3,shortRange,barrelAttachments,sideAttachments,smallTopAttachments,magazine,drumMagazine,firingMode,bottomAttachments,attAgility,perkGunslinger,9mmGun,attachmentsIncluded,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="RightHandJointName" value="SMG" />
|
|
<property name="HoldType" value="2"/>
|
|
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/SMG/smgPrefab.prefab"/>
|
|
<property name="Material" value="MHandGunParts"/> <property name="Weight" value="6"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="TintColor" value="255,255,255"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged" />
|
|
<property name="Range" value="20" />
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Magazine_items" value="ammoNPC9mmBulletBall" />
|
|
<property name="Reload_time" value="1" />
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Single_magazine_usage" value="false"/>
|
|
<property name="Bullet_icon" value="uzi" />
|
|
<property name="Sound_start" value="smg_fire"/>
|
|
<property name="Sound_loop" value="smg_fire"/>
|
|
<property name="Sound_end" value="smg_fire_end"/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="Weapons/Ranged/MP5/mp5_reload" />
|
|
<property name="Particles_muzzle_fire" value="nozzleflash_ak" />
|
|
<property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
|
|
<property name="DamageEntity" value="10"/>
|
|
<!--<property name="DamageBlock" value="50"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="gunHandgunT3SMG5">
|
|
<passive_effect name="MaxRange" operation="base_set" value="20" tags="perkGunslinger,9mmGun"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="15" tags="perkGunslinger,9mmGun"/>
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="480" tags="perkGunslinger"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1000" tags="perkGunslinger"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2" tags="perkGunslinger"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="2" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="2" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".35" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value=".5" tags="perkGunslinger"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="1" tags="perkGunslinger"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.3" tags="perkGunslinger"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".3" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.6" tags="perkGunslinger,9mmGun"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".8" tags="perkGunslinger"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="350,700" tier="1,6" tags="perkGunslinger,9mmGun"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkGunslinger,9mmGun"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="6"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="30"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="30"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="10"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="10"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal,drone">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCPipePistol">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="PipePistol" />
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty4,gun,shortRange,revolver,barrelAttachments,sideAttachments,smallTopAttachments,attAgility,perkGunslinger,9mmGun,attachmentsIncluded,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/PipeRevolver/pipeRevolverPrefab.prefab"/>
|
|
<property name="Material" value="MHandGunParts"/> <property name="Weight" value="6"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="TintColor" value="255,255,255"/>
|
|
<property name="CrosshairOnAim" value="false"/>
|
|
<property name="CrosshairUpAfterShot" value="false"/>
|
|
<property name="Sound_Sight_In" value="smg_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="smg_sight_out"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="CustomIcon" value="gunPistol"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="15"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged" />
|
|
<property name="Range" value="15" />
|
|
<property name="Magazine_items" value="ammoNPC9mmBulletBall" />
|
|
<property name="Delay" value="0" />
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Reload_time" value="1" />
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Sound_start" value="pipe_pistol_fire"/>
|
|
<property name="Sound_loop" value="pipe_pistol_fire"/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="pistol_reload"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_pistol"/>
|
|
<property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
|
|
<property name="DamageEntity" value="12"/>
|
|
<!--<property name="DamageBlock" value="50"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="gunHandgunT0PipePistol">
|
|
<passive_effect name="MaxRange" operation="base_set" value="15" tags="perkGunslinger,9mmGun"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="11" tags="perkGunslinger,9mmGun"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="126" tags="perkGunslinger"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="3" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="3" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".4" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value=".8" tags="perkGunslinger"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value=".9" tags="perkGunslinger"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.3" tags="perkGunslinger"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".3" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="2.0" tags="perkGunslinger,9mmGun"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".95" tags="perkGunslinger"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="175,315" tier="1,6" tags="perkGunslinger,9mmGun"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkGunslinger,9mmGun"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="83"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="6"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="6"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="3"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="3"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCPipeShotgun">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="PipeSG" />
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty5,gun,shotgun,shortRange,barrelAttachments,sideAttachments,stock,smallTopAttachments,noScopes,bottomAttachments,attStrength,perkBoomstick,attachmentsIncluded,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="rangedShotgun"/>
|
|
<property name="HoldType" value="32"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/PipeShotgun/pipeShotgunPrefab.prefab"/>
|
|
<property name="Material" value="MShotgunParts"/> <property name="Weight" value="6"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="TintColor" value="255,255,255"/>
|
|
<property name="CrosshairOnAim" value="false"/>
|
|
<property name="CrosshairUpAfterShot" value="false"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="75"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Range" value="1.65" />
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Magazine_items" value="ammoNPCShotgunShell"/>
|
|
<property name="Reload_time" value="0.5"/>
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Single_magazine_usage" value="false"/>
|
|
<property name="Bullet_icon" value="uzi" />
|
|
<property name="Sound_start" value="pipe_shotgun_fire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_shotgun"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_shotgun_fpv"/>
|
|
<property name="Particles_muzzle_smoke" value="gunfire_smoke"/>
|
|
<property name="Particles_muzzle_smoke_fpv" value="gunfire_smoke_fpv"/>
|
|
<property name="Buff" value="buffInjuryBleedingZombie"/>
|
|
<property name="DamageEntity" value="5"/>
|
|
<!--<property name="DamageBlock" value="75"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="gunShotgunT0PipeShotgun">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="60" tags="perkBoomstick"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1" tags="perkBoomstick"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="MaxRange" operation="base_set" value="10" tags="perkBoomstick"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="7" tags="perkBoomstick"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="4.2" tags="perkBoomstick"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="4.2" tags="perkBoomstick"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-2.5" tags="perkBoomstick"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="2.5" tags="perkBoomstick"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="perc_add" value=".07" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="perc_add" value=".07" tags="perkBoomstick"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="2" tags="perkBoomstick"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value="1.7" tags="perkBoomstick"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200" tier="1,6" tags="perkBoomstick"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkBoomstick"/>
|
|
<display_value name="dStatStunEffect" value="4"/>
|
|
<passive_effect name="RoundRayCount" operation="base_set" value="10" tags="perkBoomstick"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="2" tags="perkBoomstick"/>
|
|
<passive_effect name="BlockPenetrationFactor" operation="base_set" value="51" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="6" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="6" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.13" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="perc_add" value="-.05" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="perc_add" value=".15" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="perc_add" value=".3" tags="perkBoomstick"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="84"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCPipeRifle">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="PipeRifle" />
|
|
<property name="Tags" value="weapon,ranged,medRange,holdBreathAiming,reloadPenalty3,gun,barrelAttachments,sideAttachments,smallTopAttachments,mediumTopAttachments,largeTopAttachments,stock,attachmentsIncluded,bottomAttachments,attPerception,perkDeadEye,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="32"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/PipeRifle/PipeRiflePrefab.prefab"/>
|
|
<property name="Material" value="MRifleParts"/> <property name="Weight" value="4"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="TintColor" value="255,255,255"/>
|
|
<property name="CrosshairOnAim" value="false"/>
|
|
<property name="CrosshairUpAfterShot" value="false"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Range" value="20" />
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Magazine_items" value="ammoNPC762mmBulletBall"/>
|
|
<property name="Reload_time" value="2"/>
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Single_magazine_usage" value="false"/>
|
|
<property name="Bullet_icon" value="uzi" />
|
|
<property name="Sound_start" value="pipe_rifle_fire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="hunting_rifle_reload"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_pistol"/>
|
|
<property name="DamageEntity" value="32"/>
|
|
<!--<property name="DamageBlock" value="50"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="gunRifleT0PipeRifle">
|
|
<passive_effect name="MaxRange" operation="base_set" value="20" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="15" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="80" tags="perkDeadEye"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="1" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="1" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".09" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value=".5" tags="perkDeadEye"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="2" tags="perkDeadEye"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.35" tags="perkDeadEye"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".35" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="50" tags="perkDeadEye"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".65" tags="perkDeadEye"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="136,250" tier="1,6" tags="perkDeadEye"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeadEye"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="82"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCPipeMG">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="PipeMG" />
|
|
<property name="Tags" value="weapon,ranged,medRange,holdBreathAiming,reloadPenalty2,gun,barrelAttachments,sideAttachments,smallTopAttachments,mediumTopAttachments,stock,magazine,drumMagazine,firingMode,bottomAttachments,attFortitude,perkMachineGunner,perkBookAutoWeapons,attachmentsIncluded,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/PipeMachinegun/PipeMachinegunPrefab.prefab"/>
|
|
<property name="Material" value="MMachineGunParts"/> <property name="Weight" value="4"/>
|
|
<property name="CustomIcon" value="gunAK47"/>
|
|
<property name="HoldType" value="32"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="15"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Magazine_items" value="ammoNPC762mmBulletBall" />
|
|
<property name="Reload_time" value="0" />
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Single_magazine_usage" value="false"/>
|
|
<property name="Bullet_icon" value="uzi" />
|
|
<property name="Sound_start" value="pipe_smg_fire"/>
|
|
<property name="Sound_loop" value="pipe_smg_fire"/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="ak47_reload"/>
|
|
<property name="Sound_end" value="ak47_fire_end"/>
|
|
<property name="Particles_muzzle_fire" value="nozzleflash_ak" />
|
|
<property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
|
|
<property name="DamageEntity" value="6"/>
|
|
<!--<property name="DamageBlock" value="50"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
|
|
<effect_group name="gunMGT0PipeMachineGun">
|
|
<passive_effect name="MaxRange" operation="base_set" value="15" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="10" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2" tags="perkMachineGunner"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05" tags="perkMachineGunner"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="200" tags="perkMachineGunner"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1000" tags="perkMachineGunner"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="4" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="4" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".22" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="-.5" tags="perkMachineGunner"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="1" tags="perkMachineGunner"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-1" tags="perkMachineGunner"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="1" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.9" tags="perkMachineGunner"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".7" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200,440" tier="1,6" tags="perkMachineGunner,perkBookAutoWeapons"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkMachineGunner,perkBookAutoWeapons"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="81"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="20"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="20"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="5"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="5"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCM60">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="M60" />
|
|
<property name="Tags" value="weapon,ranged,medRange,holdBreathAiming,reloadPenalty4,gun,barrelAttachments,sideAttachments,smallTopAttachments,magazine,drumMagazine,bottomAttachments,mediumTopAttachments,attFortitude,perkMachineGunner,perkBookAutoWeapons,attachmentsIncluded,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="rangedShotgun"/>
|
|
<property name="HoldType" value="32"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/MachineGun/m60MachinegunPrefab.prefab"/>
|
|
<property name="Material" value="MShotgunParts"/> <property name="Weight" value="6"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="TintColor" value="255,255,255"/>
|
|
<property name="CrosshairOnAim" value="false"/>
|
|
<property name="CrosshairUpAfterShot" value="false"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Range" value="1.65" />
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Magazine_items" value="ammoNPC762mmBulletBall"/>
|
|
<property name="Reload_time" value="0.5"/>
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Single_magazine_usage" value="false"/>
|
|
<property name="Bullet_icon" value="uzi" />
|
|
<property name="Sound_start" value="m60_fire"/>
|
|
<property name="Sound_loop" value="m60_fire"/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="m60_reload"/>
|
|
<property name="Sound_end" value="m60_fire_end"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_m60"/>
|
|
<property name="Particles_muzzle_smoke" value="gunfire_smoke"/>
|
|
<property name="Buff" value="buffInjuryBleedingZombie"/>
|
|
<property name="DamageEntity" value="12"/>
|
|
<!--<property name="DamageBlock" value="50"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="gunMGT3M60">
|
|
<passive_effect name="MaxRange" operation="base_set" value="20" tags="perkMachineGunner"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="15" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2" tags="perkMachineGunner"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="440" tags="perkMachineGunner"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1000" tags="perkMachineGunner"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="2" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="2" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".33" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="-.4" tags="perkMachineGunner"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="1.1" tags="perkMachineGunner"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-1" tags="perkMachineGunner"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="1" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.5" tags="perkMachineGunner"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".83" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300,650" tier="1,6" tags="perkMachineGunner,perkBookAutoWeapons"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkMachineGunner,perkBookAutoWeapons"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="60"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="50"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="50"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="10"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="10"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCPistol">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="Pistol" />
|
|
<property name="Tags" value="weapon,ranged,shortRange,gun,pistol,reloadPenalty1,barrelAttachments,sideAttachments,smallTopAttachments,magazine,firingMode,attAgility,perkGunslinger"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Pistol/PistolPrefab.prefab"/>
|
|
<property name="Material" value="MHandGunParts"/> <property name="Weight" value="6"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="TintColor" value="255,255,255"/>
|
|
<property name="CrosshairOnAim" value="false"/>
|
|
<property name="CrosshairUpAfterShot" value="false"/>
|
|
<property name="Sound_Sight_In" value="smg_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="smg_sight_out"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="CustomIcon" value="gunPistol"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged" />
|
|
<property name="Range" value="25" />
|
|
<property name="Magazine_items" value="ammoNPC9mmBulletBall" />
|
|
<property name="Delay" value="0" />
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Crosshair_min_distance" value="5" />
|
|
<property name="Crosshair_max_distance" value="30" />
|
|
<property name="Reload_time" value="0" />
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Sound_start" value="Pistol_Fire"/>
|
|
<property name="Sound_loop" value="Pistol_Fire"/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="pistol_reload"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_pistol"/>
|
|
<property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
|
|
<property name="DamageEntity" value="12"/>
|
|
<!--<property name="DamageBlock" value="50"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
|
|
<effect_group name="gunHandgunT1Pistol">
|
|
<passive_effect name="MaxRange" operation="base_set" value="25" tags="perkGunslinger,9mmGun"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="20" tags="perkGunslinger,9mmGun"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="180" tags="perkGunslinger"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2" tags="perkGunslinger"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05" tags="perkGunslinger"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="3" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="3" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".4" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value=".7" tags="perkGunslinger"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value=".8" tags="perkGunslinger"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.25" tags="perkGunslinger"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".25" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="2.0" tags="perkGunslinger,9mmGun"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".95" tags="perkGunslinger"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,450" tier="1,6" tags="perkGunslinger,9mmGun"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkGunslinger,9mmGun"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="14"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="14"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="7"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="7"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCDPistol">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="DPistol" />
|
|
<property name="Tags" value="weapon,ranged,revolver,gun,shortRange,reloadPenalty1,pistol,barrelAttachments,sideAttachments,smallTopAttachments,magazine,firingMode,attAgility,perkGunslinger,attachmentsIncluded,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Desert Eagle/desertEaglePrefab.prefab"/>
|
|
<property name="Material" value="MHandGunParts"/> <property name="Weight" value="6"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="TintColor" value="255,255,255"/>
|
|
<property name="CrosshairOnAim" value="false"/>
|
|
<property name="CrosshairUpAfterShot" value="false"/>
|
|
<property name="Sound_Sight_In" value="smg_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="smg_sight_out"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="CustomIcon" value="gunPistol"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged" />
|
|
<property name="Range" value="25" />
|
|
<property name="Magazine_items" value="ammoNPC9mmBulletBall" />
|
|
<property name="Delay" value="0" />
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Reload_time" value="1" />
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Sound_start" value="desertvulture_fire"/>
|
|
<property name="Sound_loop" value="desertvulture_fire"/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_pistol"/>
|
|
<property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
|
|
<property name="DamageEntity" value="30"/>
|
|
<!--<property name="DamageBlock" value="50"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="gunHandgunT3DesertVulture">
|
|
<passive_effect name="MaxRange" operation="base_set" value="25" tags="perkGunslinger"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="20" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="130" tags="perkGunslinger"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1" tags="perkGunslinger"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2" tags="perkGunslinger"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05" tags="perkGunslinger"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="3" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="3" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".35" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5" tags="perkGunslinger"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="3.5" tags="perkGunslinger"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="4" tags="perkGunslinger"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.3" tags="perkGunslinger"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".15" tags="perkGunslinger"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="3.2" tags="perkGunslinger"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".6" tags="perkGunslinger"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,400" tier="1,6" tags="perkGunslinger"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkGunslinger"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="75"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="8"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="8"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="4"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="4"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCAk47">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="AK47" />
|
|
<property name="Tags" value="weapon,ranged,medRange,gun,barrelAttachments,reloadPenalty2,sideAttachments,smallTopAttachments,mediumTopAttachments,stock,magazine,drumMagazine,firingMode,bottomAttachments,attFortitude,perkMachineGunner,perkBookAutoWeapons,attachmentsIncluded,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/AK47/ak47Prefab.prefab"/>
|
|
<property name="Material" value="MMachineGunParts"/> <property name="Weight" value="4"/>
|
|
<property name="CustomIcon" value="gunAK47"/>
|
|
<property name="HoldType" value="32"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged" />
|
|
<property name="Range" value="20" />
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Magazine_items" value="ammoNPC762mmBulletBall" />
|
|
<property name="Reload_time" value="0" />
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Single_magazine_usage" value="false"/>
|
|
<property name="Bullet_icon" value="uzi" />
|
|
<property name="Sound_start" value="ak47_fire"/>
|
|
<property name="Sound_loop" value="ak47_fire"/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="ak47_reload"/>
|
|
<property name="Sound_end" value="ak47_fire_end"/>
|
|
<property name="Particles_muzzle_fire" value="nozzleflash_ak" />
|
|
<property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
|
|
<property name="DamageEntity" value="13"/>
|
|
<!--<property name="DamageBlock" value="50"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="gunMGT1AK47">
|
|
<passive_effect name="MaxRange" operation="base_set" value="20" tags="perkMachineGunner"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="15" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2" tags="perkMachineGunner"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05" tags="perkMachineGunner"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="360" tags="perkMachineGunner"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1000" tags="perkMachineGunner"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="2" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="2" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".22" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="-.5" tags="perkMachineGunner"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="1" tags="perkMachineGunner"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-1" tags="perkMachineGunner"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="1" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.9" tags="perkMachineGunner"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".7" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,550" tier="1,6" tags="perkMachineGunner,perkBookAutoWeapons"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkMachineGunner,perkBookAutoWeapons"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="48"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="30"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="30"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="5"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="5"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCTRifle">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="TRifle" />
|
|
<property name="Tags" value="weapon,ranged,medRange,gun,barrelAttachments,reloadPenalty1,sideAttachments,smallTopAttachments,mediumTopAttachments,stock,magazine,drumMagazine,firingMode,bottomAttachments,attFortitude,perkMachineGunner,perkBookAutoWeapons,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Tactical Assault Rifle/tacticalAssaultRiflePrefab.prefab"/>
|
|
<property name="Material" value="MMachineGunParts"/> <property name="Weight" value="4"/>
|
|
<property name="CustomIcon" value="gunAK47"/>
|
|
<property name="HoldType" value="32"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged" />
|
|
<property name="Range" value="25" />
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Magazine_items" value="ammoNPC762mmBulletBall" />
|
|
<property name="Reload_time" value="0" />
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Single_magazine_usage" value="false"/>
|
|
<property name="Bullet_icon" value="uzi" />
|
|
<property name="Sound_start" value="tacticalar_fire"/>
|
|
<property name="Sound_loop" value="tacticalar_fire"/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Particles_muzzle_fire" value="nozzleflash_ak" />
|
|
<property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
|
|
<property name="DamageEntity" value="13"/>
|
|
<!--<property name="DamageBlock" value="50"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="gunMGT2TacticalAR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="25" tags="perkMachineGunner"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="20" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2" tags="perkMachineGunner"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05" tags="perkMachineGunner"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="405" tags="perkMachineGunner"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1000" tags="perkMachineGunner"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value=".7" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="2" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="2" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".22" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5" tags="perkMachineGunner"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="-.5" tags="perkMachineGunner"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="1" tags="perkMachineGunner"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-1" tags="perkMachineGunner"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="1" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.9" tags="perkMachineGunner"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".7" tags="perkMachineGunner"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="225,500" tier="1,6" tags="perkMachineGunner,perkBookAutoWeapons"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkMachineGunner,perkBookAutoWeapons"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="71"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="30"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="30"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="10"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="10"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCHRifle">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="HRifle" />
|
|
<property name="Tags" value="weapon,ranged,longRange,gun,barrelAttachments,reloadPenalty1,sideAttachments,smallTopAttachments,mediumTopAttachments,largeTopAttachments,stock,bottomAttachments,attPerception,perkDeadEye,attachmentsIncluded,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="32"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/HuntingRifle/HuntingRiflePrefab.prefab"/>
|
|
<property name="Material" value="MRifleParts"/> <property name="Weight" value="4"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="TintColor" value="255,255,255"/>
|
|
<property name="CrosshairOnAim" value="false"/>
|
|
<property name="CrosshairUpAfterShot" value="false"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Range" value="1.65" />
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Magazine_items" value="ammoNPC762mmBulletBall"/>
|
|
<property name="Reload_time" value="3"/>
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Single_magazine_usage" value="false"/>
|
|
<property name="Bullet_icon" value="uzi" />
|
|
<property name="Sound_start" value="sniperrifle_fire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="hunting_rifle_reload"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_pistol"/>
|
|
<property name="DamageEntity" value="35"/>
|
|
<!--<property name="DamageBlock" value="50"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="gunRifleT1HuntingRifle">
|
|
<passive_effect name="MaxRange" operation="base_set" value="30" tags="perkDeadEye"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="25" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="80" tags="perkDeadEye"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1" tags="perkDeadEye"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="1" tags="perkGunslinger"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2" tags="perkDeadEye"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05" tags="perkDeadEye"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="1" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="1" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".08" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value=".5" tags="perkDeadEye"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="2" tags="perkDeadEye"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.35" tags="perkDeadEye"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".35" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="50" tags="perkDeadEye"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".65" tags="perkDeadEye"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="170,320" tier="1,6" tags="perkDeadEye"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeadEye"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="30"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCSRifle">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="SRifle" />
|
|
<property name="Tags" value="weapon,ranged,longRange,gun,barrelAttachments,reloadPenalty2,sideAttachments,smallTopAttachments,mediumTopAttachments,largeTopAttachments,stock,magazine,firingMode,bottomAttachments,attPerception,perkDeadEye,attachmentsIncluded,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="32"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Sharp Shooter/sharpShooterGunPrefab.prefab"/>
|
|
<property name="Material" value="MRifleParts"/> <property name="Weight" value="6"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="TintColor" value="255,255,255"/>
|
|
<property name="CrosshairOnAim" value="false"/>
|
|
<property name="CrosshairUpAfterShot" value="false"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Range" value="1.65" />
|
|
<property name="Magazine_items" value="ammoNPC762mmBulletBall"/>
|
|
<property name="Reload_time" value="0"/>
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Single_magazine_usage" value="false"/>
|
|
<property name="Bullet_icon" value="uzi" />
|
|
<property name="Sound_start" value="sharpshooter_fire"/>
|
|
<property name="Sound_loop" value="sharpshooter_fire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_pistol"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_magnum_fpv"/>
|
|
<property name="DamageEntity" value="35"/>
|
|
<!--<property name="DamageBlock" value="50"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="gunRifleT3SniperRifle">
|
|
<passive_effect name="MaxRange" operation="base_set" value="35" tags="perkDeadEye"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="30" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="80" tags="perkDeadEye"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1" tags="perkDeadEye"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2" tags="perkDeadEye"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="3.5" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="3.5" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".06" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5" tags="perkDeadEye"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="1.5" tags="perkDeadEye"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="3.0" tags="perkDeadEye"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.2" tags="perkDeadEye"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".2" tags="perkDeadEye"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="11" tags="perkDeadEye"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".75" tags="perkDeadEye"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6" tags="perkDeadEye"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeadEye"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="11"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="12"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="12"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="3"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="3"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCLBow">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="LBow" />
|
|
<property name="Tags" value="weapon,ranged,medRange,gun,attAgility,perkArchery,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="rangedBow"/>
|
|
<property name="HoldType" value="32"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Bows/advancedBow/advancedWoodenBow/advancedWoodenBowPrefab.prefab"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Material" value="MBowCrossbowParts"/> <property name="Weight" value="4"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="CustomIcon" value="gunBowWooden"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="Magazine_items" value="ammoNPCArrowIron"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged" />
|
|
<property name="Range" value="25" />
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Magazine_items" value="ammoNPCArrowIron" />
|
|
<property name="Reload_time" value="0" />
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Single_magazine_usage" value="false"/>
|
|
<property name="Bullet_icon" value="uzi" />
|
|
<property name="Sound_start" value="bow2_fire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="bow_unquiver"/>
|
|
<property name="Sound_draw" value="bow2_draw"/>
|
|
<property name="Sound_cancel" value="bow_fire_cancel"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<!--<property name="DamageBlock" value="50"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="gunBowT3CompoundBow">
|
|
<passive_effect name="ProjectileVelocity" operation="perc_add" value=".2" tags="perkArchery"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="20" tags="perkArchery"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="25" tags="perkArchery"/>
|
|
|
|
<passive_effect name="ProjectileVelocity" operation="perc_add" value="-.08,.08" tags="perkArchery"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2" tags="perkArchery"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08" tags="perkArchery"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="1" tags="perkArchery"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="1" tags="perkArchery"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".15" tags="perkArchery"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8" tags="perkArchery"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5" tags="perkArchery"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2" tags="perkArchery"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="2" tags="perkArchery"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".9" tags="perkArchery"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="75" tags="perkArchery,bowDrawPenalty"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1" tags="perkArchery"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value=".1" tags="perkArchery"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value=".1" tags="perkArchery"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.2" tags="perkArchery"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".2" tags="perkArchery"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200,400" tier="1,6" tags="perkArchery"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkArchery"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="68"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Show Arrow">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="true" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="true" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCXBow">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="XBow" />
|
|
<property name="Tags" value="weapon,ranged,medRange,sideAttachments,reloadPenalty1,smallTopAttachments,mediumTopAttachments,bottomAttachments,attAgility,perkArchery,crossbow,attachmentsIncluded,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="32"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/IronCrossBow/ironCrossBowPrefab.prefab"/>
|
|
<property name="Material" value="MBowCrossbowParts"/> <property name="Weight" value="4"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="CustomIcon" value="gunBowWooden"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="Magazine_items" value="ammoNPCCrossbowBoltIron"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged" />
|
|
<property name="Range" value="25" />
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Magazine_items" value="ammoNPCCrossbowBoltIron" />
|
|
<property name="Reload_time" value="0" />
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Single_magazine_usage" value="false"/>
|
|
<property name="Bullet_icon" value="uzi" />
|
|
<property name="Sound_start" value="bow2_fire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="bow_unquiver"/>
|
|
<property name="Sound_draw" value="bow2_draw"/>
|
|
<property name="Sound_cancel" value="bow_fire_cancel"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DamageEntity" value="35"/>
|
|
<!--<property name="DamageBlock" value="50"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="gunBowT1IronCrossbow">
|
|
<passive_effect name="MaxRange" operation="base_set" value="25" tags="perkArchery"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="20" tags="perkArchery"/>
|
|
|
|
<passive_effect name="ProjectileVelocity" operation="perc_add" value="-.1" tags="perkArchery"/>
|
|
|
|
<passive_effect name="ProjectileVelocity" operation="perc_add" value="-.08,.08" tags="perkArchery"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2" tags="perkArchery"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08" tags="perkArchery"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="2" tags="perkArchery"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="2" tags="perkArchery"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".10" tags="perkArchery"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8" tags="perkArchery"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5" tags="perkArchery"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2" tags="perkArchery"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="2" tags="perkArchery"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".6" tags="perkArchery"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="75" tags="perkArchery"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1" tags="perkArchery"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="2" tags="perkArchery"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="2" tags="perkArchery"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-1" tags="perkArchery"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="1" tags="perkArchery"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200" tier="1,6" tags="perkArchery"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkArchery"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="26"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCPShotgun">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="PShotgun" />
|
|
<property name="Tags" value="weapon,ranged,gun,shotgun,shortRange,reloadPenalty2,barrelAttachments,sideAttachments,smallTopAttachments,noScopes,stock,bottomAttachments,perkBoomstick,modGunShotgunTubeExtenderMagazine,attachmentsIncluded,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="rangedShotgun"/>
|
|
<property name="HoldType" value="32"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Pump Shotgun/pumpShotgunPrefab.prefab"/>
|
|
<property name="Material" value="MShotgunParts"/> <property name="Weight" value="6"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="TintColor" value="255,255,255"/>
|
|
<property name="CrosshairOnAim" value="false"/>
|
|
<property name="CrosshairUpAfterShot" value="false"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="75"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Range" value="1.65" />
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Magazine_items" value="ammoNPCShotgunShell"/>
|
|
<property name="Reload_time" value="0.5"/>
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Single_magazine_usage" value="false"/>
|
|
<property name="Bullet_icon" value="uzi" />
|
|
<property name="Sound_start" value="pump_shotgun_fire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_shotgun"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_shotgun_fpv"/>
|
|
<property name="Particles_muzzle_smoke" value="gunfire_smoke"/>
|
|
<property name="Particles_muzzle_smoke_fpv" value="gunfire_smoke_fpv"/>
|
|
<property name="Buff" value="buffInjuryBleedingZombie"/>
|
|
<property name="DamageEntity" value="5"/>
|
|
<!--<property name="DamageBlock" value="75"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="gunShotgunT2PumpShotgun">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="60" tags="perkBoomstick"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1" tags="perkBoomstick"/>
|
|
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1" tags="perkBoomstick"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2" tags="perkBoomstick"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05" tags="perkBoomstick"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08" tags="perkBoomstick"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="4.2" tags="perkBoomstick"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="4.2" tags="perkBoomstick"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-2.5" tags="perkBoomstick"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="2.5" tags="perkBoomstick"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="2" tags="perkBoomstick"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value="1.7" tags="perkBoomstick"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="160,350" tier="1,6" tags="perkBoomstick"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkBoomstick"/>
|
|
<display_value name="dStatStunEffect" value="4"/>
|
|
<passive_effect name="RoundRayCount" operation="base_set" value="10" tags="perkBoomstick"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="15" tags="perkBoomstick"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="10" tags="perkBoomstick"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="2" tags="perkBoomstick"/>
|
|
<passive_effect name="BlockPenetrationFactor" operation="base_set" value="51" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="6" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="6" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.13" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="perc_add" value="-.05" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="perc_add" value=".15" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="perc_add" value=".3" tags="perkBoomstick"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="5"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="8"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="8"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="2"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="2"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCAShotgun">
|
|
<property name="Extends" value="gunNPCSMG5"/>
|
|
<property name="RightHandJointName" value="AShotgun" />
|
|
<property name="Tags" value="weapon,ranged,gun,shotgun,shortRange,reloadPenalty2,barrelAttachments,sideAttachments,smallTopAttachments,noScopes,stock,magazine,drumMagazine,bottomAttachments,attStrength,perkBoomstick,attachmentsIncluded,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="rangedShotgun"/>
|
|
<property name="HoldType" value="32"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Auto Shotgun/autoShotgunPrefab.prefab"/>
|
|
<property name="Material" value="MShotgunParts"/> <property name="Weight" value="6"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="TintColor" value="255,255,255"/>
|
|
<property name="CrosshairOnAim" value="false"/>
|
|
<property name="CrosshairUpAfterShot" value="false"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Range" value="1.65" />
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Magazine_items" value="ammoNPCShotgunShell"/>
|
|
<property name="Reload_time" value="3"/>
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Single_magazine_usage" value="false"/>
|
|
<property name="Bullet_icon" value="uzi" />
|
|
<property name="Sound_start" value="autoshotgun_fire"/>
|
|
<property name="Sound_loop" value="autoshotgun_fire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_m60"/>
|
|
<property name="Particles_muzzle_smoke" value="gunfire_smoke"/>
|
|
<property name="Buff" value="buffInjuryBleedingZombie"/>
|
|
<property name="DamageEntity" value="5"/>
|
|
<!--<property name="DamageBlock" value="100"/>-->
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="gunShotgunT3AutoShotgun">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="70" tags="perkBoomstick"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1" tags="perkBoomstick"/>
|
|
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1" tags="perkBoomstick"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2" tags="perkBoomstick"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05" tags="perkBoomstick"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08" tags="perkBoomstick"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="4.2" tags="perkBoomstick"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="4.2" tags="perkBoomstick"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-2.5" tags="perkBoomstick"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="2.5" tags="perkBoomstick"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="2" tags="perkBoomstick"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value="1.7" tags="perkBoomstick"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="160,350" tier="1,6" tags="perkBoomstick"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkBoomstick"/>
|
|
<display_value name="dStatStunEffect" value="4"/>
|
|
<passive_effect name="RoundRayCount" operation="base_set" value="10" tags="perkBoomstick"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="15" tags="perkBoomstick"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="10" tags="perkBoomstick"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="2" tags="perkBoomstick"/>
|
|
<passive_effect name="BlockPenetrationFactor" operation="base_set" value="51" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="6" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="6" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.13" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="perc_add" value="-.05" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="perc_add" value=".15" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="perc_add" value=".3" tags="perkBoomstick"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="76"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="16"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="16"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="4"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="4"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunNPCRocketLauncher">
|
|
<property name="Tags" value="weapon,ranged,longRange,launcher,gun,perkDemolitionsExpert"/>
|
|
<property name="RightHandJointName" value="RocketL" />
|
|
<property name="DisplayType" value="rangedLauncher"/>
|
|
<property name="HoldType" value="32"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/RocketLauncher/rocketlauncherPrefab.prefab"/>
|
|
<property name="Material" value="MRocketLauncherParts"/> <property name="Weight" value="4"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="CrosshairOnAim" value="false"/>
|
|
<property name="CrosshairUpAfterShot" value="false"/>
|
|
<property name="Sound_Sight_In" value="launcher_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="launcher_sight_out"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="EconomicValue" value="1000"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="75"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="LauncherSDX, RebirthUtils"/>
|
|
<property name="Range" value="35" />
|
|
<property name="Delay" value=".8"/>
|
|
<property name="Magazine_items" value="ammoNPCRocketHE"/>
|
|
<property name="Sound_start" value="m136_fire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="m136_reload"/>
|
|
<property name="AutoReload" value="true"/>
|
|
<property name="Auto_fire" value="true" />
|
|
<property name="Reload_time" value="2" />
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Particles_muzzle_fire" value="rocketLauncherFire"/>
|
|
<property name="Particles_muzzle_smoke" value="nozzlesmoke_m136"/>
|
|
<property name="DamageEntity" value="50"/>
|
|
<property name="DamageBlock" value="150"/>
|
|
</property>
|
|
|
|
<effect_group name="gunExplosivesT3RocketLauncher">
|
|
<passive_effect name="ProjectileVelocity" operation="base_set" value="50" tags="perkDemolitionsExpert"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="35" tags="perkDemolitionsExpert" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="35" tags="perkDemolitionsExpert"/>
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.2" tags="perkDemolitionsExpert"/>
|
|
|
|
<passive_effect name="ProjectileVelocity" operation="perc_add" value="-.08,.08" tags="perkDemolitionsExpert"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2" tags="perkDemolitionsExpert"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08" tags="perkDemolitionsExpert"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="8" tags="perkDemolitionsExpert"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1" tags="perkDemolitionsExpert"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="MagazineSize" operation="base_set" value="1" tags="perkDemolitionsExpert"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="2.2" tags="perkDemolitionsExpert"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".4" tags="perkDemolitionsExpert"/>
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="5" tags="perkDemolitionsExpert"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="5" tags="perkDemolitionsExpert"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".15" tags="perkDemolitionsExpert"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8" tags="perkDemolitionsExpert"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5" tags="perkDemolitionsExpert"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2" tags="perkDemolitionsExpert"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="160,350" tier="1,6" tags="perkDemolitionsExpert"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDemolitionsExpert"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="10"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="RocketLUser" />
|
|
</effect_group>
|
|
<effect_group name="Ragdoll">
|
|
<requirement name="IsPrimaryAttack"/>
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="3.5" excludetags="boss,animal">
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ammoNPC9mmBulletBall">
|
|
<property name="Tags" value="ammo"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="ammoBullet"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mbrass"/>
|
|
<property name="Stacknumber" value="5"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<effect_group name="ammo9mmBulletBall" tiered="false">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="2" tags="wood"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="ammoNPC762mmBulletBall">
|
|
<property name="Tags" value="ammo"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="ammoBullet"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mbrass"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<effect_group name="ammoNPC762mmBulletBall" tiered="false">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="2" tags="wood"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="ammoNPCCrossbowBoltIron">
|
|
<property name="Tags" value="ammo,ranged,attAgility,perkArchery,perkPenetrator"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="ammoArrow"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Bows/Crossbow/crossbowBoltPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="5"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<effect_group name="ammoCrossbowBoltIron" tiered="false">
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.2"/><display_value name="dTargetArmor" value="-.2"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value=".1" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth,metal,cloth"/>
|
|
<passive_effect name="ProjectileVelocity" operation="base_set" value="75" tags="perkArchery"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="ammoNPCArrowIron">
|
|
<property name="DisplayType" value="ammoArrow"/>
|
|
<property name="Tags" value="ammo,ranged,attAgility,perkArchery,perkPenetrator"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Bows/Arrows/arrow_ironPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="5"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<effect_group name="ammoArrowIron" tiered="false">
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.2"/><display_value name="dTargetArmor" value="-.2"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value=".1" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth,metal,cloth"/>
|
|
<passive_effect name="ProjectileVelocity" operation="base_set" value="50" tags="perkArchery"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ammoNPCShotgunShell">
|
|
<property name="Tags" value="ammo,shotgun"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="ammoShotgun"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mlead_scrap"/>
|
|
<property name="Stacknumber" value="30"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<effect_group name="ammoShotgunShell" tiered="false">
|
|
<passive_effect name="RoundRayCount" operation="base_set" value="10" tags="perkBoomstick"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="10" tags="perkBoomstick"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="4" tags="perkBoomstick"/>
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="2" tags="perkBoomstick"/>
|
|
<passive_effect name="BlockPenetrationFactor" operation="base_set" value="51" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="4.5" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="4.5" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.13" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="perc_add" value="-.05" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="perc_add" value=".15" tags="perkBoomstick"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="perc_add" value=".3" tags="perkBoomstick"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ammoNPCRocketHE">
|
|
<property name="Extends" value="ammoRocketHE"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="ammo"/>
|
|
<property name="DisplayType" value="ammoLauncher"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/RocketLauncher/rocketPrefab.prefab"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HandMeshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mlead_scrap"/>
|
|
<property name="Stacknumber" value="20"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Ammo/Weapons,Ammo,Ranged Weapons"/>
|
|
<property class="Action1">
|
|
<property name="Class" value="Projectile"/>
|
|
<property name="Explosion.ParticleIndex" value="5"/>
|
|
<property name="Explosion.RadiusBlocks" value="5"/>
|
|
<property name="Explosion.RadiusEntities" value="4"/>
|
|
<property name="Explosion.DamageBonus.water" value="0"/>
|
|
<property name="Gravity" value="-6"/>
|
|
<property name="FlyTime" value=".2"/>
|
|
<property name="LifeTime" value="20"/>
|
|
<property name="Explosion.BlockDamage" value="2500"/>
|
|
<property name="Explosion.EntityDamage" value="442"/>
|
|
</property>
|
|
<effect_group name="ammoRocketHE" tiered="false">
|
|
<passive_effect name="ProjectileVelocity" operation="base_set" value="50" />
|
|
<display_value name="dExRadius" value="5"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ammoNPCCrossbowBoltIron2">
|
|
<property name="Tags" value="ammo,ranged,attAgility,perkArchery,perkPenetrator"/>
|
|
<property name="DisplayType" value="ammoArrowAP"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Bows/Arrows/bolt_ironPrefab.prefab"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="HandMeshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="IsSticky" value="true"/>
|
|
<property name="StickyOffset" value=".1"/>
|
|
<property name="StickyColliderUp" value="2"/>
|
|
<property name="StickyColliderRadius" value=".05"/>
|
|
<property name="StickyColliderLength" value=".75"/>
|
|
<property name="Stacknumber" value="150"/>
|
|
<property name="EconomicValue" value="25"/>
|
|
<property name="EconomicBundleSize" value="5"/>
|
|
<property name="Group" value="Ammo/Weapons,Ammo,Ranged Weapons"/>
|
|
<property class="Action1">
|
|
<property name="Class" value="Projectile"/>
|
|
<property name="Explosion.ParticleIndex" value="0"/>
|
|
<property name="Gravity" value="-2.5"/>
|
|
<property name="FlyTime" value="0"/>
|
|
<property name="LifeTime" value="14"/>
|
|
</property>
|
|
<property class="Attributes">
|
|
<property name="GetQualityFromWeapon" value="true"/>
|
|
</property>
|
|
<effect_group name="ammoCrossbowBoltIron" tiered="false">
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.2"/><display_value name="dTargetArmor" value="-.2"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value=".1" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth,metal,cloth"/>
|
|
<passive_effect name="ProjectileVelocity" operation="base_set" value="75" tags="perkArchery"/>
|
|
</effect_group>
|
|
|
|
<effect_group name="perkPenetrator" tiered="false">
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.1" tags="perkArchery">
|
|
<requirement name="ProgressionLevel" progression_name="perkPenetrator" operation="Equals" value="1"/></passive_effect>
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.15" tags="perkArchery">
|
|
<requirement name="ProgressionLevel" progression_name="perkPenetrator" operation="Equals" value="2"/></passive_effect>
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.2" tags="perkArchery">
|
|
<requirement name="ProgressionLevel" progression_name="perkPenetrator" operation="Equals" value="3"/></passive_effect>
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.3" tags="perkArchery">
|
|
<requirement name="ProgressionLevel" progression_name="perkPenetrator" operation="Equals" value="4"/></passive_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ChangeModelLayerPlayer">
|
|
<property name="Tags" value="food,foodSkill" />
|
|
<property name="HoldType" value="31" />
|
|
<property name="CustomIcon" value="ChangeModelLayerPlayer"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/parcelPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Material" value="Mplants" />
|
|
<property name="Stacknumber" value="100" />
|
|
<property name="EconomicValue" value="100" />
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat" />
|
|
<property name="Delay" value="1.0" />
|
|
<property name="Sound_start" value="player_eating" />
|
|
</property>
|
|
<property name="Group" value="Food/Cooking,CFFood/Cooking" />
|
|
<effect_group tiered="false" >
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ChangeModelLayer, RebirthUtils" option="player" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ChangeModelLayerZombies">
|
|
<property name="Tags" value="food,foodSkill" />
|
|
<property name="HoldType" value="31" />
|
|
<property name="CustomIcon" value="ChangeModelLayerZombies"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/parcelPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Material" value="Mplants" />
|
|
<property name="Stacknumber" value="100" />
|
|
<property name="EconomicValue" value="100" />
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat" />
|
|
<property name="Delay" value="1.0" />
|
|
<property name="Sound_start" value="player_eating" />
|
|
</property>
|
|
<property name="Group" value="Food/Cooking,CFFood/Cooking" />
|
|
<effect_group tiered="false" >
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ChangeModelLayer, RebirthUtils" option="zombies" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleMotorcycleFR001Placeable">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="vehicleMinibikePlaceable"/>
|
|
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,canHaveCosmetic"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Vehicles.unity3d?FR_Motorcycle001.prefab"/>
|
|
<property name="EconomicValue" value="10000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action1">
|
|
<property name="Vehicle" value="vehicleMotorcycleFR001"/>
|
|
<property name="VehicleSize" value="1.3, 1.9, 3"/>
|
|
</property>
|
|
<effect_group name="vehicleMotorcycleFR001Placeable" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="8000"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleBuggyFR001Placeable">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="vehicleMinibikePlaceable"/>
|
|
<property name="Tags" value="vehicle,vengine,vfuel,vlight,vseat,canHaveCosmetic"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Vehicles.unity3d?FR_Buggy001.prefab"/>
|
|
<property name="EconomicValue" value="30000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action1">
|
|
<property name="Vehicle" value="vehicleBuggyFR001"/>
|
|
<property name="VehicleSize" value="2.5, 2.1, 5"/>
|
|
</property>
|
|
<effect_group name="vehicleBuggyFR001Placeable" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="8000"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="meleeHandNPCMaster">
|
|
<property name="Tags" value="blunt,melee,light,perkFlurryOfBlows"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="13"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="Canhold" value="false"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="CustomIcon" value="missingIcon"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Melee"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Melee"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
</property>
|
|
|
|
<effect_group name="meleeHandMaster" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="1.65"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true" buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="meleeHandAnimalTemplate">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="14"/>
|
|
<property name="DamageBlock" value="16"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalTemplate" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandDog">
|
|
<property name="Extends" value="meleeHandAnimalTemplate"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Sphere" value="1"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="60"/>
|
|
</property>
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<remove xpath="/items/item[starts-with(@name,'armor')]/effect_group"/>
|
|
|
|
<append xpath="/items/item[starts-with(@name,'armor')]">
|
|
<effect_group name="Base Effects">
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,5,6,7,8,10" tier="1,2,3,4,5,6"/>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<remove xpath="/items/item[@name='armorParts']/effect_group"/>
|
|
|
|
<setattribute xpath="/items/item[@name='questMaster']/property[@name='Material']" name="value">MNoScrapPaper</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='armorPrimitiveMaster']/property[@name='DisplayType']" name="value">armorLightFR</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorLightMaster']/property[@name='DisplayType']" name="value">armorLightFR</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMediumMaster']/property[@name='DisplayType']" name="value">armorMediumFR</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorHeavyMaster']/property[@name='DisplayType']" name="value">armorHeavyFR</setattribute>
|
|
|
|
<conditional>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<append xpath="/items/item[starts-with(@name,'armor') and (contains(@name,'Helmet') or contains(@name,'Outfit') or contains(@name,'Gloves') or contains(@name,'Boots'))]">
|
|
<effect_group name="Special Bonuses">
|
|
<requirement name="HasBonus, RebirthUtils" />
|
|
<passive_effect name="PerkLevel" tags="perkMeleeDamage" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkMeleeDamage" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkSexualTrex" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkSexualTrex" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkMiner69r" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkMiner69r" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkMotherLode" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkMotherLode" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkMeleeDamage" operation="base_add" value="2">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkMeleeDamage" level="2" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkSexualTrex" operation="base_add" value="2">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkSexualTrex" level="2" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkMiner69r" operation="base_add" value="2">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkMiner69r" level="2" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkMotherLode" operation="base_add" value="2">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkMotherLode" level="2" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkRuleOneCardio" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkRuleOneCardio" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkParkour" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkParkour" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkDodge" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkDodge" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkRuleOneCardio" operation="base_add" value="2">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkRuleOneCardio" level="2" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkParkour" operation="base_add" value="2">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkParkour" level="2" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkDodge" operation="base_add" value="2">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkDodge" level="2" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkPackMule" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkPackMule" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkHealingFactor" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkHealingFactor" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkSlowMetabolism" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkSlowMetabolism" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkPackMule" operation="base_add" value="2">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkPackMule" level="2" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkDeepCuts" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkDeepCuts" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkLuckyLooter" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkLuckyLooter" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkPhysician" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkPhysician" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkTreasureHunter" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkTreasureHunter" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkDaringAdventurer" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkDaringAdventurer" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkBetterBarter" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkBetterBarter" level="1" />
|
|
</passive_effect>
|
|
<passive_effect name="PerkLevel" tags="perkCharismaticNature" operation="base_add" value="1">
|
|
<requirement name="HasBonusSpecific, RebirthUtils" bonus="perkCharismaticNature" level="1" />
|
|
</passive_effect>
|
|
</effect_group>
|
|
</append>
|
|
</if>
|
|
</conditional>
|
|
|
|
<!-- PRIMITIVE -->
|
|
<append xpath="/items/item[starts-with(@name,'armorPrimitive')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="3,5.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="3,5.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<setattribute xpath="/items/item[@name='armorPrimitiveMaster']/effect_group/passive_effect[@name='ModSlots']" name="value">1,2,3,4,5,6</setattribute>
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorPrimitive')]/effect_group/passive_effect[@name='ModSlots']" name="value">1,2,3,4,5,6</setattribute>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<remove xpath="/items/item[starts-with(@name,'armor')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<append xpath="/items/item[starts-with(@name,'armor')]/effect_group">
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="0,3" />
|
|
</append>
|
|
</if>
|
|
</conditional>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorPrimitive')]/property[@name='DisplayType']" name="value">armorLightFR</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='armorPrimitiveHelmet']/effect_group/passive_effect[@name='PhysicalDamageResist' and @tier='1,6']" name="value">3,5.3</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorPrimitiveHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPrimitiveOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPrimitiveGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPrimitiveBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPrimitiveHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPrimitiveOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">5,9</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPrimitiveGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">6,10</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPrimitiveBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">6,10</setattribute>
|
|
|
|
<!-- LIGHT -->
|
|
<!-- ===== LUMBERJACK ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorLumberjack')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorLumberjack')]/property[@name='DisplayType']" name="value">armorLightFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorLumberjackHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">8,13</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorLumberjackOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">3,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorLumberjackGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">6,10</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorLumberjackBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorLumberjackHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">1,2.5</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorLumberjackOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">5,9</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorLumberjackGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3,5.5</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorLumberjackBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">4,8</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorLumberjackHelmet' or
|
|
@name='armorLumberjackOutfit' or
|
|
@name='armorLumberjackGloves' or
|
|
@name='armorLumberjackBoots'
|
|
]">
|
|
<property name="EconomicValue" value="500" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorLumberjackHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorLumberjackOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorLumberjackGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorLumberjackBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
|
|
<!-- ===== ROGUE ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorRogue')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='armorRogueOutfit']/effect_group/passive_effect[@name='PhysicalDamageResist' and @tier='1,6']" name="value">13,17.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueOutfit']/effect_group/passive_effect[@name='ElementalDamageResist' and @tier='1,6']" name="value">13,17.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueOutfit']/effect_group/passive_effect[@name='BuffResistance']" name="value">0.043,0.053</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueOutfit']/effect_group/passive_effect[@name='DegradationPerUse']" name="tags">mediumArmorDeg</setattribute>
|
|
<append xpath="/items/item[@name='armorRogueOutfit']/effect_group[@name='Base Effects']">
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.56"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
|
|
<display_value name="dNoiseMultiplier" value=".1"/>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='armorRogueGloves']/effect_group/passive_effect[@name='PhysicalDamageResist' and @tier='1,6']" name="value">13,17.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueGloves']/effect_group/passive_effect[@name='ElementalDamageResist' and @tier='1,6']" name="value">13,17.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueGloves']/effect_group/passive_effect[@name='BuffResistance']" name="value">0.043,0.053</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueGloves']/effect_group/passive_effect[@name='DegradationPerUse']" name="tags">mediumArmorDeg</setattribute>
|
|
<append xpath="/items/item[@name='armorRogueGloves']/effect_group[@name='Base Effects']">
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.56"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
|
|
<display_value name="dNoiseMultiplier" value=".1"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorRogue')]/property[@name='DisplayType']" name="value">armorLightFR</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueGloves']/property[@name='DisplayType']" name="value">armorMediumFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorRogueHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">7,11</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">7,11</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">1.5,3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">7,11</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3,6</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">5,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3,6</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorRogueHelmet' or
|
|
@name='armorRogueBoots'
|
|
]">
|
|
<property name="EconomicValue" value="500" />
|
|
</append>
|
|
<append xpath="/items/item[@name='armorRogueOutfit' or
|
|
@name='armorRogueGloves'
|
|
]">
|
|
<property name="EconomicValue" value="650" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorRogueHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRogueBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
|
|
<!-- ===== SCAVENGER ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorScavenger')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='armorScavengerGloves']/effect_group/passive_effect[@name='PhysicalDamageResist' and @tier='1,6']" name="value">13,17.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorScavengerGloves']/effect_group/passive_effect[@name='ElementalDamageResist' and @tier='1,6']" name="value">13,17.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorScavengerGloves']/effect_group/passive_effect[@name='BuffResistance']" name="value">0.043,0.053</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorScavengerGloves']/effect_group/passive_effect[@name='DegradationPerUse']" name="tags">mediumArmorDeg</setattribute>
|
|
<append xpath="/items/item[@name='armorScavengerGloves']/effect_group[@name='Base Effects']">
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.56"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
|
|
<display_value name="dNoiseMultiplier" value=".1"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorScavenger')]/property[@name='DisplayType']" name="value">armorLightFR</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorScavengerGloves']/property[@name='DisplayType']" name="value">armorMediumFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorScavengerHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorScavengerOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorScavengerGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">5,9</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorScavengerBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorScavengerHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3.5,7.5</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorScavengerOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">5,9</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorScavengerGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3.5,6</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorScavengerBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">4,8</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorScavengerHelmet' or
|
|
@name='armorScavengerOutfit' or
|
|
@name='armorScavengerBoots'
|
|
]">
|
|
<property name="EconomicValue" value="500" />
|
|
</append>
|
|
<append xpath="/items/item[@name='armorScavengerGloves'
|
|
]">
|
|
<property name="EconomicValue" value="650" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorScavengerHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,canHaveCosmetic,lightArmor,lightArmorDeg,armorScavengerBonus</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorScavengerOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorScavengerGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill,armorScavengerBonus</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorScavengerBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,lightArmor,lightArmorDeg,armorScavengerBonus</setattribute>
|
|
|
|
<!-- ===== ATHLETIC ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorAthletic')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorAthletic')]/property[@name='DisplayType']" name="value">armorLightFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorAthleticHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAthleticOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">3,6</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAthleticGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">5,9</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAthleticBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAthleticHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3.5,7.5</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAthleticOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">6,10</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAthleticGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3.5,6</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAthleticBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">4,8</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorAthleticHelmet' or
|
|
@name='armorAthleticOutfit' or
|
|
@name='armorAthleticGloves' or
|
|
@name='armorAthleticBoots'
|
|
]">
|
|
<property name="EconomicValue" value="500" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorAthleticHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAthleticOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAthleticGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAthleticBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
|
|
<!-- ===== FARMER ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorFarmer')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='armorFarmerBoots']/effect_group/passive_effect[@name='PhysicalDamageResist' and @tier='1,6']" name="value">13,17.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorFarmerBoots']/effect_group/passive_effect[@name='ElementalDamageResist' and @tier='1,6']" name="value">13,17.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorFarmerBoots']/effect_group/passive_effect[@name='BuffResistance']" name="value">0.043,0.053</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorFarmerBoots']/effect_group/passive_effect[@name='DegradationPerUse']" name="tags">mediumArmorDeg</setattribute>
|
|
<append xpath="/items/item[@name='armorFarmerBoots']/effect_group[@name='Base Effects']">
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.56"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
|
|
<display_value name="dNoiseMultiplier" value=".1"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorFarmer')]/property[@name='DisplayType']" name="value">armorLightFR</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorFarmerBoots']/property[@name='DisplayType']" name="value">armorMediumFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorFarmerHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorFarmerOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">3,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorFarmerGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">6,10</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorFarmerBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorFarmerHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorFarmerOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">5,9</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorFarmerGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3,5.5</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorFarmerBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">4,8</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorFarmerHelmet' or
|
|
@name='armorFarmerOutfit' or
|
|
@name='armorFarmerGloves'
|
|
]">
|
|
<property name="EconomicValue" value="500" />
|
|
</append>
|
|
<append xpath="/items/item[@name='armorFarmerBoots'
|
|
]">
|
|
<property name="EconomicValue" value="650" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorFarmerHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,canHaveCosmetic,lightArmor,lightArmorDeg,armorFarmerBonus</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorFarmerOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,lightArmor,lightArmorDeg,armorFarmerBonus</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorFarmerGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,lightArmor,lightArmorDeg,armorFarmerBonus</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorFarmerBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill,armorFarmerBonus</setattribute>
|
|
|
|
<!-- MEDIUM -->
|
|
<!-- ===== PREACHER ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorPreacher')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='armorPreacherGloves']/effect_group/passive_effect[@name='PhysicalDamageResist' and @tier='1,6']" name="value">13,17.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPreacherGloves']/effect_group/passive_effect[@name='ElementalDamageResist' and @tier='1,6']" name="value">13,17.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPreacherGloves']/effect_group/passive_effect[@name='BuffResistance']" name="value">0.043,0.053</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPreacherGloves']/effect_group/passive_effect[@name='DegradationPerUse']" name="tags">mediumArmorDeg</setattribute>
|
|
<append xpath="/items/item[@name='armorPreacherGloves']/effect_group[@name='Base Effects']">
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.56"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
|
|
<display_value name="dNoiseMultiplier" value=".1"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorPreacher')]/property[@name='DisplayType']" name="value">armorLightFR</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPreacherGloves']/property[@name='DisplayType']" name="value">armorMediumFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorPreacherHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPreacherOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPreacherGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">5,9</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPreacherBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPreacherHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPreacherOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPreacherGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3.5,6</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPreacherBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">4,8</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorPreacherHelmet' or
|
|
@name='armorPreacherOutfit' or
|
|
@name='armorPreacherBoots'
|
|
]">
|
|
<property name="EconomicValue" value="500" />
|
|
</append>
|
|
<append xpath="/items/item[@name='armorPreacherGloves'
|
|
]">
|
|
<property name="EconomicValue" value="650" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorPreacherHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,canHaveCosmetic,lightArmor,lightArmorDeg,armorPrecherHelmetCritChance</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPreacherOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPreacherGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPreacherBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,lightArmor,lightArmorDeg,armorPreacherBootsHealing</setattribute>
|
|
|
|
<!-- ===== ENFORCER ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorEnforcer')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='armorEnforcerHelmet']/effect_group/passive_effect[@name='PhysicalDamageResist' and @tier='1,6']" name="value">3,7.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorEnforcerHelmet']/effect_group/passive_effect[@name='ElementalDamageResist' and @tier='1,6']" name="value">3,7.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorEnforcerHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorEnforcerHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">0</setattribute>
|
|
<remove xpath="/items/item[@name='armorEnforcerHelmet']/effect_group/passive_effect[@name='BuffResistance']" />
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorEnforcer')]/property[@name='DisplayType']" name="value">armorLightFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorEnforcerHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">1,2</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorEnforcerOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorEnforcerGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">5,9</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorEnforcerBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorEnforcerHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">5,9</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorEnforcerOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorEnforcerGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3.5,6</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorEnforcerBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">4,8</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorEnforcerHelmet' or
|
|
@name='armorEnforcerOutfit' or
|
|
@name='armorEnforcerGloves' or
|
|
@name='armorEnforcerBoots'
|
|
]">
|
|
<property name="EconomicValue" value="500" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorEnforcerHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorEnforcerOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,lightArmor,lightArmorDeg,armorEnforcerCritResist</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorEnforcerGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorEnforcerBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
|
|
<!-- ===== MINER ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorMiner')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.56"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
|
|
<display_value name="dNoiseMultiplier" value=".1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='armorMinerHelmet']/effect_group/passive_effect[@name='PhysicalDamageResist' and @tier='1,6']" name="value">18,22.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerHelmet']/effect_group/passive_effect[@name='ElementalDamageResist' and @tier='1,6']" name="value">18,22.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerHelmet']/effect_group/passive_effect[@name='BuffResistance']" name="value">0.061,0.076</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerHelmet']/effect_group/passive_effect[@name='DegradationPerUse']" name="tags">heavyArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerHelmet']/effect_group/passive_effect[@name='Mobility']" name="value">-.075</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerHelmet']/effect_group/passive_effect[@name='StaminaChangeOT' and @tags='walking']" name="value">-.045</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerHelmet']/effect_group/passive_effect[@name='StaminaChangeOT' and @tags='running']" name="value">-.09</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerHelmet']/effect_group/passive_effect[@name='NoiseMultiplier']" name="value">.2</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerHelmet']/effect_group/display_value[@name='dStaminaChangeOT']" name="value">-.9</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerHelmet']/effect_group/display_value[@name='dNoiseMultiplier']" name="value">.2</setattribute>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorMiner')]/property[@name='DisplayType']" name="value">armorMediumFR</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerHelmet']/property[@name='DisplayType']" name="value">armorHeavyFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorMinerHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">6,10</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">5,9</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">6,10</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">7,11</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2,5</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2,5</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2,4</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2,4</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorMinerOutfit' or
|
|
@name='armorMinerGloves' or
|
|
@name='armorMinerBoots'
|
|
]">
|
|
<property name="EconomicValue" value="650" />
|
|
</append>
|
|
<append xpath="/items/item[@name='armorMinerHelmet'
|
|
]">
|
|
<property name="EconomicValue" value="800" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorMinerHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg,armorHeavySkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorMinerBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill</setattribute>
|
|
|
|
<!-- ===== RANGER ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorRanger')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.56"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
|
|
<display_value name="dNoiseMultiplier" value=".1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='armorRangerHelmet']/effect_group/passive_effect[@name='PhysicalDamageResist' and @tier='1,6']" name="value">8,12.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRangerHelmet']/effect_group/passive_effect[@name='ElementalDamageResist' and @tier='1,6']" name="value">8,12.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRangerHelmet']/effect_group/passive_effect[@name='BuffResistance']" name="value">0.041</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRangerHelmet']/effect_group/passive_effect[@name='DegradationPerUse']" name="tags">lightArmorDeg</setattribute>
|
|
<remove xpath="/items/item[@name='armorRangerHelmet']/effect_group/passive_effect[@name='Mobility']" />
|
|
<remove xpath="/items/item[@name='armorRangerHelmet']/effect_group/passive_effect[@name='StaminaChangeOT' and @tags='walking']" />
|
|
<remove xpath="/items/item[@name='armorRangerHelmet']/effect_group/passive_effect[@name='StaminaChangeOT' and @tags='running']" />
|
|
<remove xpath="/items/item[@name='armorRangerHelmet']/effect_group/passive_effect[@name='NoiseMultiplier']" />
|
|
<remove xpath="/items/item[@name='armorRangerHelmet']/effect_group/display_value[@name='dStaminaChangeOT']" />
|
|
<remove xpath="/items/item[@name='armorRangerHelmet']/effect_group/display_value[@name='dNoiseMultiplier']" />
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorRanger')]/property[@name='DisplayType']" name="value">armorMediumFR</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRangerHelmet']/property[@name='DisplayType']" name="value">armorLightFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorRangerHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRangerOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">5,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRangerGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">6,10</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRangerBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">6,10</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRangerHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRangerOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2,5</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRangerGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2,4</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRangerBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2,4</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorRangerOutfit' or
|
|
@name='armorRangerGloves' or
|
|
@name='armorRangerBoots'
|
|
]">
|
|
<property name="EconomicValue" value="650" />
|
|
</append>
|
|
<append xpath="/items/item[@name='armorRangerHelmet'
|
|
]">
|
|
<property name="EconomicValue" value="500" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorRangerHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg,armorHeavySkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRangerOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRangerGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRangerBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill</setattribute>
|
|
|
|
<!-- ===== NERD ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorNerd')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.56"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
|
|
<display_value name="dNoiseMultiplier" value=".1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='armorNerdHelmet']/effect_group/passive_effect[@name='PhysicalDamageResist' and @tier='1,6']" name="value">8,12.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdHelmet']/effect_group/passive_effect[@name='ElementalDamageResist' and @tier='1,6']" name="value">8,12.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdHelmet']/effect_group/passive_effect[@name='BuffResistance']" name="value">0.041</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdHelmet']/effect_group/passive_effect[@name='DegradationPerUse']" name="tags">lightArmorDeg</setattribute>
|
|
<remove xpath="/items/item[@name='armorNerdHelmet']/effect_group/passive_effect[@name='Mobility']" />
|
|
<remove xpath="/items/item[@name='armorNerdHelmet']/effect_group/passive_effect[@name='StaminaChangeOT' and @tags='walking']" />
|
|
<remove xpath="/items/item[@name='armorNerdHelmet']/effect_group/passive_effect[@name='StaminaChangeOT' and @tags='running']" />
|
|
<remove xpath="/items/item[@name='armorNerdHelmet']/effect_group/passive_effect[@name='NoiseMultiplier']" />
|
|
<remove xpath="/items/item[@name='armorNerdHelmet']/effect_group/display_value[@name='dStaminaChangeOT']" />
|
|
<remove xpath="/items/item[@name='armorNerdHelmet']/effect_group/display_value[@name='dNoiseMultiplier']" />
|
|
<setattribute xpath="/items/item[@name='armorNerdGloves']/effect_group/passive_effect[@name='PhysicalDamageResist' and @tier='1,6']" name="value">18,22.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdGloves']/effect_group/passive_effect[@name='ElementalDamageResist' and @tier='1,6']" name="value">18,22.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdGloves']/effect_group/passive_effect[@name='BuffResistance']" name="value">0.061,0.076</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdGloves']/effect_group/passive_effect[@name='DegradationPerUse']" name="tags">heavyArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdGloves']/effect_group/passive_effect[@name='Mobility']" name="value">-.075</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdGloves']/effect_group/passive_effect[@name='StaminaChangeOT' and @tags='walking']" name="value">-.045</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdGloves']/effect_group/passive_effect[@name='StaminaChangeOT' and @tags='running']" name="value">-.09</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdGloves']/effect_group/passive_effect[@name='NoiseMultiplier']" name="value">.2</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdGloves']/effect_group/display_value[@name='dStaminaChangeOT']" name="value">-.9</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdGloves']/effect_group/display_value[@name='dNoiseMultiplier']" name="value">.2</setattribute>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorNerd')]/property[@name='DisplayType']" name="value">armorMediumFR</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdHelmet']/property[@name='DisplayType']" name="value">armorLightFR</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdGloves']/property[@name='DisplayType']" name="value">armorHeavyFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorNerdHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">1,2</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">3,5</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">6,10</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">4.5,7</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">4.5,7.5</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">5,9</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2,4</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3,5</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorNerdHelmet'
|
|
]">
|
|
<property name="EconomicValue" value="500" />
|
|
</append>
|
|
<append xpath="/items/item[@name='armorNerdOutfit' or
|
|
@name='armorNerdBoots'
|
|
]">
|
|
<property name="EconomicValue" value="650" />
|
|
</append>
|
|
<append xpath="/items/item[@name='armorNerdGloves'
|
|
]">
|
|
<property name="EconomicValue" value="800" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorNerdHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNerdBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill</setattribute>
|
|
|
|
<!-- HEAVY -->
|
|
<!-- ===== BIKER ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorBiker')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="18,22.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="18,22.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.061,0.076" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.075"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.045" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.09" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.9"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".2"/>
|
|
<display_value name="dNoiseMultiplier" value=".2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="heavyArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorBiker')]/property[@name='DisplayType']" name="value">armorHeavyFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorBikerHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">7,11</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorBikerOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">8,13</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorBikerGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">3,6</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorBikerBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">7,10</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorBikerHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2,5</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorBikerOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">1,3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorBikerGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorBikerBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2.5,5</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorBikerHelmet' or
|
|
@name='armorBikerOutfit' or
|
|
@name='armorBikerGloves' or
|
|
@name='armorBikerBoots'
|
|
]">
|
|
<property name="EconomicValue" value="800" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorBikerHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill,armorBikerBonus</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorBikerOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill,armorBikerBonus</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorBikerGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill,armorBikerBonus</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorBikerBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill,armorBikerBonus</setattribute>
|
|
|
|
<!-- ===== COMMANDER ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorCommando')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="18,22.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="18,22.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.061,0.076" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.075"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.045" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.09" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.9"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".2"/>
|
|
<display_value name="dNoiseMultiplier" value=".2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="heavyArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='armorCommandoHelmet']/effect_group/passive_effect[@name='PhysicalDamageResist' and @tier='1,6']" name="value">8,12.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorCommandoHelmet']/effect_group/passive_effect[@name='ElementalDamageResist' and @tier='1,6']" name="value">8,12.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorCommandoHelmet']/effect_group/passive_effect[@name='BuffResistance']" name="value">0.041</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorCommandoHelmet']/effect_group/passive_effect[@name='DegradationPerUse']" name="tags">lightArmorDeg</setattribute>
|
|
<remove xpath="/items/item[@name='armorCommandoHelmet']/effect_group/passive_effect[@name='Mobility']" />
|
|
<remove xpath="/items/item[@name='armorCommandoHelmet']/effect_group/passive_effect[@name='StaminaChangeOT' and @tags='walking']" />
|
|
<remove xpath="/items/item[@name='armorCommandoHelmet']/effect_group/passive_effect[@name='StaminaChangeOT' and @tags='running']" />
|
|
<remove xpath="/items/item[@name='armorCommandoHelmet']/effect_group/passive_effect[@name='NoiseMultiplier']" />
|
|
<remove xpath="/items/item[@name='armorCommandoHelmet']/effect_group/display_value[@name='dStaminaChangeOT']" />
|
|
<remove xpath="/items/item[@name='armorCommandoHelmet']/effect_group/display_value[@name='dNoiseMultiplier']" />
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorCommando')]/property[@name='DisplayType']" name="value">armorHeavyFR</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorCommandoHelmet']/property[@name='DisplayType']" name="value">armorLightFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorCommandoHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">8,12</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorCommandoOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">7,11</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorCommandoGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">5,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorCommandoBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">6,9</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorCommandoHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">1.5,4</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorCommandoOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2,4</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorCommandoGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorCommandoBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">3.5,5</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorCommandoHelmet'
|
|
]">
|
|
<property name="EconomicValue" value="500" />
|
|
</append>
|
|
<append xpath="/items/item[@name='armorCommandoOutfit' or
|
|
@name='armorCommandoGloves' or
|
|
@name='armorCommandoBoots'
|
|
]">
|
|
<property name="EconomicValue" value="800" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorCommandoHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,canHaveCosmetic,lightArmor,lightArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorCommandoOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill,armorBikerBonus</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorCommandoGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill,armorBikerBonus</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorCommandoBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill,armorBikerBonus</setattribute>
|
|
|
|
<!-- ===== ASSASSIN ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorAssassin')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="18,22.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="18,22.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.061,0.076" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.075"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.045" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.09" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.9"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".2"/>
|
|
<display_value name="dNoiseMultiplier" value=".2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="heavyArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorAssassin')]/property[@name='DisplayType']" name="value">armorHeavyFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorAssassinHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">7,11</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAssassinOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">8,13</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAssassinGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">3,6</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAssassinBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">7,10</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAssassinHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2,5</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAssassinOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">1,3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAssassinGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAssassinBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2.5,5</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorAssassinHelmet' or
|
|
@name='armorAssassinOutfit' or
|
|
@name='armorAssassinGloves' or
|
|
@name='armorAssassinBoots'
|
|
]">
|
|
<property name="EconomicValue" value="800" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorAssassinHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill,armorAssassinBonus,assassin</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAssassinOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill,armorAssassinBonus,assassin</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAssassinGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill,armorAssassinBonus,assassin</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAssassinBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill,armorAssassinBonus,assassin</setattribute>
|
|
|
|
<!-- ===== NOMAD ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorNomad')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="18,22.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="18,22.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.061,0.076" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.075"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.045" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.09" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.9"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".2"/>
|
|
<display_value name="dNoiseMultiplier" value=".2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="heavyArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='armorNomadGloves']/effect_group/passive_effect[@name='PhysicalDamageResist' and @tier='1,6']" name="value">13,17.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadGloves']/effect_group/passive_effect[@name='ElementalDamageResist' and @tier='1,6']" name="value">13,17.3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadGloves']/effect_group/passive_effect[@name='BuffResistance']" name="value">0.043,0.053</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadGloves']/effect_group/passive_effect[@name='DegradationPerUse']" name="tags">mediumArmorDeg</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadGloves']/effect_group/passive_effect[@name='Mobility']" name="value">-.05</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadGloves']/effect_group/passive_effect[@name='StaminaChangeOT' and @tags='walking']" name="value">-.0281</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadGloves']/effect_group/passive_effect[@name='StaminaChangeOT' and @tags='running']" name="value">-.0562</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadGloves']/effect_group/passive_effect[@name='NoiseMultiplier']" name="value">.1</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadGloves']/effect_group/display_value[@name='dStaminaChangeOT']" name="value">-.56</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadGloves']/effect_group/display_value[@name='dNoiseMultiplier']" name="value">.1</setattribute>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorNomad')]/property[@name='DisplayType']" name="value">armorHeavyFR</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadGloves']/property[@name='DisplayType']" name="value">armorMediumFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorNomadHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">7,11</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">8,13</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">3,6</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">7,10</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2,5</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">1,3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">4,8</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorNomadBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">2.5,5</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorAssassinHelmet' or
|
|
@name='armorAssassinOutfit' or
|
|
@name='armorAssassinBoots'
|
|
]">
|
|
<property name="EconomicValue" value="800" />
|
|
</append>
|
|
<append xpath="/items/item[@name='armorAssassinGloves'
|
|
]">
|
|
<property name="EconomicValue" value="650" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorAssassinHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAssassinOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAssassinGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorAssassinBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill</setattribute>
|
|
|
|
<!-- ===== RAIDER ===== -->
|
|
<append xpath="/items/item[starts-with(@name,'armorRaider')]/effect_group[@name='Base Effects']">
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="18,22.3" tier="1,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="18,22.3" tier="1,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.061,0.076" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.075"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.045" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.09" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.9"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".2"/>
|
|
<display_value name="dNoiseMultiplier" value=".2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="heavyArmorDeg"/>
|
|
<passive_effect name="HypothermalResist" operation="base_add" value="0"/>
|
|
<passive_effect name="HyperthermalResist" operation="base_add" value="0"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armorRaider')]/property[@name='DisplayType']" name="value">armorHeavyFR</setattribute>
|
|
|
|
<!-- WEATHER ELEMENT PROTECTION -->
|
|
<setattribute xpath="/items/item[@name='armorRaiderHelmet']/effect_group/passive_effect[@name='HypothermalResist']" name="value">8,13</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRaiderOutfit']/effect_group/passive_effect[@name='HypothermalResist']" name="value">8,13</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRaiderGloves']/effect_group/passive_effect[@name='HypothermalResist']" name="value">7,11</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRaiderBoots']/effect_group/passive_effect[@name='HypothermalResist']" name="value">8,13</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRaiderHelmet']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">1,3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRaiderOutfit']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">1,3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRaiderGloves']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">1,3</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRaiderBoots']/effect_group/passive_effect[@name='HyperthermalResist']" name="value">1,3</setattribute>
|
|
|
|
<append xpath="/items/item[@name='armorRaiderHelmet' or
|
|
@name='armorRaiderOutfit' or
|
|
@name='armorRaiderGloves' or
|
|
@name='armorRaiderBoots'
|
|
]">
|
|
<property name="EconomicValue" value="800" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='armorRaiderHelmet']/property[@name='Tags']" name="value">head,armor,armorHead,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRaiderOutfit']/property[@name='Tags']" name="value">upperbody,chest,armor,armorChest,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRaiderGloves']/property[@name='Tags']" name="value">upperbody,hands,armor,armorHands,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorRaiderBoots']/property[@name='Tags']" name="value">lowerbody,feet,armor,armorFeet,canHaveCosmetic,heavyArmor,heavyArmorPenalty,heavyArmorDeg,armorHeavySkill</setattribute>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armor') and contains(@name,'Master')]/property[@name='RepairTools']" name="value">resourceArmorCraftingKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='armorPrimitiveMaster']/property[@name='RepairTools']" name="value">resourceDuctTape</setattribute>
|
|
|
|
<append xpath="/items/item[@name='resourceArmorCraftingKit']">
|
|
<property name="RepairTime" value="3" />
|
|
<property name="RepairAmount" value="32000" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolRepairT0StoneAxe']/property[@class='Action1']/property[@name='Class']" name="value">RepairRebirth, RebirthUtils</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolRepairT1ClawHammer']/property[@class='Action1']/property[@name='Class']" name="value">RepairRebirth, RebirthUtils</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolRepairT3Nailgun']/property[@class='Action1']/property[@name='Class']" name="value">RepairRebirth, RebirthUtils</setattribute>
|
|
|
|
<!--<setattribute xpath="/items/item[starts-with(@name,'armor') and ends-with(@name,'Helmet')]/effect_group/passive_effect[@name='ModSlots']/property[@name='Class']" name="value">1,2,3,4,5,6</setattribute>-->
|
|
<!--<setattribute xpath="/items/item[contains(@name,'Helmet')]/effect_group/passive_effect[@name='ModSlots']" name="value">1,2,3,4,5,6</setattribute>
|
|
<setattribute xpath="/items/item[contains(@name,'Outfit')]/effect_group/passive_effect[@name='ModSlots']" name="value">1,2,3,4,5,6</setattribute>
|
|
<setattribute xpath="/items/item[contains(@name,'Gloves')]/effect_group/passive_effect[@name='ModSlots']" name="value">1,2,3,4,5,6</setattribute>
|
|
<setattribute xpath="/items/item[contains(@name,'Boots')]/effect_group/passive_effect[@name='ModSlots']" name="value">1,2,3,4,5,6</setattribute>-->
|
|
|
|
<!--<remove xpath="/items/item[@name='carAlternator']" />
|
|
<remove xpath="/items/item[@name='BatteryChargerUnit']" />
|
|
<remove xpath="/items/item[@name='carBodyAssembly']" />
|
|
<remove xpath="/items/item[@name='carBodyKit']" />
|
|
<remove xpath="/items/item[@name='carCarburetor']" />
|
|
<remove xpath="/items/item[@name='carChassis']" />
|
|
<remove xpath="/items/item[@name='carElectricalAssembly']" />
|
|
<remove xpath="/items/item[@name='carEngine']" />
|
|
<remove xpath="/items/item[@name='carEngineAssembly']" />
|
|
<remove xpath="/items/item[@name='Footpump']" />
|
|
<remove xpath="/items/item[@name='carTransmission']" />
|
|
<remove xpath="/items/item[@name='carWheelrims']" />
|
|
<remove xpath="/items/item[@name='damagedcarAlternator']" />
|
|
<remove xpath="/items/item[@name='damagedcarBattery']" />
|
|
<remove xpath="/items/item[@name='damagedcarCarburetor']" />
|
|
<remove xpath="/items/item[@name='damagedcarChassis']" />
|
|
<remove xpath="/items/item[@name='damagedcarEngine']" />
|
|
<remove xpath="/items/item[@name='damagedcarSeats']" />
|
|
<remove xpath="/items/item[@name='damagedcarTransmission']" />
|
|
<remove xpath="/items/item[@name='damagedTire']" />
|
|
<remove xpath="/items/item[@name='damagedWheel']" />
|
|
<remove xpath="/items/item[@name='ElectricalWire']" />
|
|
<remove xpath="/items/item[@name='HotwireKit']" />
|
|
<remove xpath="/items/item[@name='MonsterSuspensionAssembly']" />
|
|
<remove xpath="/items/item[@name='Tire']" />
|
|
<remove xpath="/items/item[@name='vehicleVMWheels']" />
|
|
<remove xpath="/items/item[@name='VMToolCarLift']" />
|
|
<remove xpath="/items/item[@name='VMToolCompressor']" />
|
|
<remove xpath="/items/item[@name='VMToolRatchetSet']" />
|
|
<remove xpath="/items/item[@name='WireCutters']" />-->
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="FuriousRamsayMeleeHandWerewolfTier1">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="46"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.5"/>
|
|
<property name="Range" value="2.5"/>
|
|
<property name="Sphere" value=".3"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandWerewolfTier1" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCKatana003">
|
|
<property name="Extends" value="meleeNPCMachete"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Swords.unity3d?ItemsWeaponsKatana003_FR"/>
|
|
<property class="Action0">
|
|
<property name="Sound_start" value="FuriousRamsayKatanaSwooshNPC"/>
|
|
<property name="DamageEntity" value="125"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Sound_start" value="FuriousRamsayKatanaSwooshNPC"/>
|
|
<property name="DamageEntity" value="125"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayBurningDebuff" tiered="false">
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="self" buff="FuriousRamsayTempResistFire">
|
|
<requirement name="IsAlive" target="other"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayAddKatanaBurningDamage">
|
|
<requirement name="IsAlive" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="47" />
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCKatana002Tier1">
|
|
<property name="Extends" value="meleeNPCMachete"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Swords.unity3d?ItemsWeaponsKatana002_FR"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="50"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="DamageEntity" value="50"/>
|
|
</property>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="47" />
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCKatana002Tier2">
|
|
<property name="Extends" value="meleeNPCMachete"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Swords.unity3d?ItemsWeaponsKatana002_FR"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="75"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="DamageEntity" value="75"/>
|
|
</property>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="47" />
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCKatana002Tier3">
|
|
<property name="Extends" value="meleeNPCMachete"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Swords.unity3d?ItemsWeaponsKatana002_FR"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="100"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="DamageEntity" value="100"/>
|
|
</property>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="47" />
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCKatana002Tier4">
|
|
<property name="Extends" value="meleeNPCMachete"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Swords.unity3d?ItemsWeaponsKatana002_FR"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="125"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="DamageEntity" value="125"/>
|
|
</property>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="47" />
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCKatana002Tier5">
|
|
<property name="Extends" value="meleeNPCMachete"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Swords.unity3d?ItemsWeaponsKatana002_FR"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="150"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="DamageEntity" value="150"/>
|
|
</property>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="47" />
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBossAxe">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="1"/>
|
|
<property name="Tags" value="axe,melee,grunting,weapon,meleeWeapon,medium,longShaft,attStrength,perkDeepCuts,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons,Basics"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Axe/fireaxe_ironPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="CustomIcon" value="meleeToolAxeT1IronFireaxe"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Melee"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="2.5" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="2.5"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="15"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Melee"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="2.5" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="2.5"/>
|
|
<property name="DamageEntity" value="45"/>
|
|
<property name="DamageBlock" value="15"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="meleeToolAxeT1IronFireaxe">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="75" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="47.0" tags="perkDeepCuts"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" tags="perkDeepCuts,axe"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="19.9" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="188,641" tier="1,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.6" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="3.5" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.05,.05" tags="perkDeepCuts"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.05,.05"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value=".7" tags="butcherHarvest"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.75" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.75" tags="metal"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1.25" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.25" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="39.9" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandPanther">
|
|
<property name="Extends" value="meleeHandAnimalTemplate"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Sphere" value="1"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Range" value="2.7"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="60"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandHorrorPanther">
|
|
<property name="Extends" value="meleeHandAnimalTemplate"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Sphere" value="1"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Range" value="2.7"/>
|
|
<property name="DamageEntity" value="40"/>
|
|
<property name="DamageBlock" value="75"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandRagePanther">
|
|
<property name="Extends" value="meleeHandAnimalTemplate"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Sphere" value="1"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Range" value="2.7"/>
|
|
<property name="DamageEntity" value="50"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandDog">
|
|
<property name="Extends" value="meleeHandAnimalTemplate"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Sphere" value="1"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="60"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCEmptyHand">
|
|
<property name="Extends" value="meleeHandNPCMaster" />
|
|
<property name="Canhold" value="true" />
|
|
<property name="HoldType" value="36" />
|
|
<property name="HoldingItemHidden" value="true" />
|
|
<property name="CreativeMode" value="None" />
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,attFortitude,perkBrawler" />
|
|
<property name="DisplayType" value="melee" />
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab" />
|
|
<property name="Material" value="Morganic" />
|
|
<property name="RepairTools" value="resourceRepairKit" />
|
|
<property name="DegradationBreaksAfter" value="false" />
|
|
<property name="FuelValue" value="1" />
|
|
<property name="EconomicValue" value="1" />
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils" />
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.95" />
|
|
<property name="Sphere" value="1.2" />
|
|
<property name="Sound_start" value="swoosh" />
|
|
<property name="Block_range" value="1.65" />
|
|
<property name="DamageEntity" value="30" />
|
|
<property name="DamageBlock" value="100" />
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils" />
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.95" />
|
|
<property name="Sphere" value="1.2" />
|
|
<property name="Sound_start" value="swoosh" />
|
|
<property name="Block_range" value="1.65" />
|
|
<property name="DamageEntity" value="30" />
|
|
<property name="DamageBlock" value="100" />
|
|
</property>
|
|
<effect_group name="meleeHandPlayer" tiered="false">
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10.5" tags="primary" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3.0" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15.8" tags="secondary" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCEmptyHandTier1">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,attFortitude,perkBrawler"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="50"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="50"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<effect_group name="meleeHandPlayer" tiered="false">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10.5" tags="primary"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="FuriousRamsayKnockdown"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15.8" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCEmptyHandTier2">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,attFortitude,perkBrawler"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="60"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="60"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<effect_group name="meleeHandPlayer" tiered="false">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10.5" tags="primary"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="FuriousRamsayKnockdown"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15.8" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCEmptyHandTier3">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,attFortitude,perkBrawler"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="70"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="70"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<effect_group name="meleeHandPlayer" tiered="false">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10.5" tags="primary"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="FuriousRamsayKnockdown"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15.8" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCEmptyHandTier4">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,attFortitude,perkBrawler"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="80"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="80"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<effect_group name="meleeHandPlayer" tiered="false">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10.5" tags="primary"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="FuriousRamsayKnockdown"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15.8" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCEmptyHandTier5">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,attFortitude,perkBrawler"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="90"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="90"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<effect_group name="meleeHandPlayer" tiered="false">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10.5" tags="primary"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="FuriousRamsayKnockdown"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15.8" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCEmptyHandTier6">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,attFortitude,perkBrawler"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="100"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="100"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<effect_group name="meleeHandPlayer" tiered="false">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10.5" tags="primary"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="FuriousRamsayKnockdown"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15.8" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCEmptyHandTier7">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,attFortitude,perkBrawler"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="110"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="110"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<effect_group name="meleeHandPlayer" tiered="false">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10.5" tags="primary"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="FuriousRamsayKnockdown"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15.8" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCEmptyHandTier8">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,attFortitude,perkBrawler"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="120"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="120"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<effect_group name="meleeHandPlayer" tiered="false">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10.5" tags="primary"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="FuriousRamsayKnockdown"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15.8" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCEmptyHandTier9">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,attFortitude,perkBrawler"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="130"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="130"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<effect_group name="meleeHandPlayer" tiered="false">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10.5" tags="primary"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="FuriousRamsayKnockdown"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15.8" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNPCEmptyHandTier10">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,attFortitude,perkBrawler"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="140"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.8" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="140"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<effect_group name="meleeHandPlayer" tiered="false">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10.5" tags="primary"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="FuriousRamsayKnockdown"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15.8" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="FuriousRamsaySkeleton1Machete">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="RightHandJointName" value="Machete" />
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="47"/>
|
|
<property name="Tags" value="machete,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="75"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="75"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="meleeWpnBladeT3Machete">
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="55" tags="perkDeepCuts,perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="19.2" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="288,673" tier="1,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.3" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal"/>
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest"/>
|
|
|
|
</effect_group>
|
|
<effect_group name="Power Attack">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="32.7" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1"/>
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other"/>
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts"/>
|
|
<display_value name="dEntityDamageSneak" value="4"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="47"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsaySkeleton2Spear">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="RightHandJointName" value="Spear" />
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Tags" value="melee,grunting,medium,weapon,meleeWeapon,longShaft,attPerception,perkJavelinMaster,canHaveCosmetic,thrownWeapon"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons,Basics"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="CustomIcon" value="meleeWpnSpearT1IronSpear"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="50"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="50"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="meleeWpnSpearT1IronSpear">
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.4" tags="perkJavelinMaster"/><display_value name="dTargetArmor" value="-.4"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="55" tags="perkJavelinMaster"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20.3" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="212,423" tier="1,6" tags="perkJavelinMaster"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkJavelinMaster"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="3.2" tags="perkJavelinMaster"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65" tags="perkJavelinMaster"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.15" tags="perkJavelinMaster"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkJavelinMaster"/>
|
|
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15" tags="perkJavelinMaster"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkJavelinMaster"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="metal"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
|
|
<effect_group name="Throw">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="2.85" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="2.85" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="40.6" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="59"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsaySkeleton3Machete">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="RightHandJointName" value="Machete" />
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="47"/>
|
|
<property name="Tags" value="machete,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="70"/>
|
|
<property name="DamageBlock" value="150"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="70"/>
|
|
<property name="DamageBlock" value="150"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="meleeWpnBladeT3Machete">
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="55" tags="perkDeepCuts,perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="19.2" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="288,673" tier="1,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.3" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal"/>
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest"/>
|
|
|
|
</effect_group>
|
|
<effect_group name="Power Attack">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="32.7" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1"/>
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other"/>
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts"/>
|
|
<display_value name="dEntityDamageSneak" value="4"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="47"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsaySkeleton4Spear">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="RightHandJointName" value="Spear" />
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Tags" value="melee,grunting,medium,weapon,meleeWeapon,longShaft,attPerception,perkJavelinMaster,canHaveCosmetic,thrownWeapon"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons,Basics"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="CustomIcon" value="meleeWpnSpearT1IronSpear"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property name="SoundUnholster" value="weapon_unholster"/>
|
|
<property name="SoundHolster" value="weapon_holster"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="95"/>
|
|
<property name="DamageBlock" value="200"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="95"/>
|
|
<property name="DamageBlock" value="200"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="meleeWpnSpearT1IronSpear">
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.4" tags="perkJavelinMaster"/><display_value name="dTargetArmor" value="-.4"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="55" tags="perkJavelinMaster"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20.3" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="212,423" tier="1,6" tags="perkJavelinMaster"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkJavelinMaster"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="3.2" tags="perkJavelinMaster"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65" tags="perkJavelinMaster"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.15" tags="perkJavelinMaster"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkJavelinMaster"/>
|
|
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15" tags="perkJavelinMaster"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkJavelinMaster"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="metal"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
|
|
<effect_group name="Throw">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="2.85" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="2.85" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="40.6" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="59"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsaySkeleton5Axe">
|
|
<property name="Extends" value="meleeHandNPCMaster"/>
|
|
<property name="RightHandJointName" value="Axe" />
|
|
<property name="Canhold" value="true"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Tags" value="axe,melee,grunting,weapon,meleeWeapon,medium,longShaft,attStrength,perkDeepCuts,canHaveCosmetic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons,Basics"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Axe/fireaxe_ironPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="CustomIcon" value="meleeToolAxeT1IronFireaxe"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property name="SoundUnholster" value=""/>
|
|
<property name="SoundHolster" value=""/>
|
|
<property class="Action0">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="125"/>
|
|
<property name="DamageBlock" value="300"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="MeleeSDX, RebirthUtils"/>
|
|
<property name="Delay" value=".8" />
|
|
<property name="Range" value="1.65" />
|
|
<property name="Sphere" value="1.2"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="Block_range" value="1.65"/>
|
|
<property name="DamageEntity" value="125"/>
|
|
<property name="DamageBlock" value="300"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="meleeToolAxeT1IronFireaxe">
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" tags="perkDeepCuts,axe"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="19.9" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="188,641" tier="1,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.6" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="1.65" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.05,.05" tags="perkDeepCuts"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.05,.05"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value=".7" tags="butcherHarvest"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.75" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.75" tags="metal"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1.25" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.25" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="39.9" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="WeaponType">
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponType" operation="set" value="17"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Magsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$Burstsize" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffReload"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" target="self" buff="buffBurst"/>
|
|
</effect_group>
|
|
<effect_group name="Don't Show Arrow and Quiver">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Quiver"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Arrow"/>
|
|
</effect_group>
|
|
<effect_group name="Launcher Fix">
|
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RocketLUser" />
|
|
<requirement name="HasBuff" target="self" buff="RocketLUser"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayHeadphones">
|
|
<property name="CustomIcon" value="Headphones_FR"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="150"/>
|
|
<property name="Group" value="Special Items"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayWalkman">
|
|
<property name="CustomIcon" value="Walkman_FR"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Special Items"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayCassette01">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-1"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Turn One"/>
|
|
<property name="SongVolume" value="1"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette1"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette1" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette1" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette1" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette02">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-2"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Take My Pulse"/>
|
|
<property name="SongVolume" value="1"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette2"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette2" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette2" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette2" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette03">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-3"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Electric Rose"/>
|
|
<property name="SongVolume" value="3"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette3"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette3" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette3" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette3" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette04">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-4"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Vampire Vigilante"/>
|
|
<property name="SongVolume" value="1"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette4"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette4" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette4" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette4" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette05">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-5"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Double Face"/>
|
|
<property name="SongVolume" value="3"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette5"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette5" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette5" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette5" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette06">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-6"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Protocol"/>
|
|
<property name="SongVolume" value="2"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette6"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette6" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette6" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette6" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette07">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-7"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Downbeat Beatdown"/>
|
|
<property name="SongVolume" value="1"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette7"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette7" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette7" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette7" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette08">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-8"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Lost Bytes"/>
|
|
<property name="SongVolume" value="1"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette8"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette8" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette8" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette8" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette09">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-9"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="The Shifting Tide"/>
|
|
<property name="SongVolume" value="1"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette9"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette9" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette9" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette9" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette10">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-10"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Lust"/>
|
|
<property name="SongVolume" value="2"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette10"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette10" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette10" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette10" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette11">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-11"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="San Fransyntho"/>
|
|
<property name="SongVolume" value="3"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette11"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette11" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette11" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette11" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette12">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-12"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Faded Secrets"/>
|
|
<property name="SongVolume" value="1"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette12"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette12" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette12" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette12" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette13">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-13"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Spacemesh"/>
|
|
<property name="SongVolume" value="1"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette13"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette13" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette13" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette13" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette14">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-14"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Cloak and Dagger"/>
|
|
<property name="SongVolume" value="3"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette14"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette14" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette14" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette14" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette15">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-15"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Binary Groove"/>
|
|
<property name="SongVolume" value="2"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette15"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette15" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette15" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette15" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette16">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-16"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Sun Run"/>
|
|
<property name="SongVolume" value="3"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette16"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette16" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette16" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette16" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette17">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-17"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Wasted Keybinds"/>
|
|
<property name="SongVolume" value="2"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette17"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette17" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette17" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette17" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette18">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-18"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Breath of Anything"/>
|
|
<property name="SongVolume" value="3"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette18"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette18" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette18" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette18" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette19">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-19"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Freelancer"/>
|
|
<property name="SongVolume" value="3"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette19"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette19" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette19" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette19" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette20">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-20"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Guerilla Milkshake"/>
|
|
<property name="SongVolume" value="2"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette20"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette20" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette20" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette20" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette21">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-21"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Moon Spelunking"/>
|
|
<property name="SongVolume" value="2"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette21"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette21" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette21" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette21" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette22">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-22"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Frame Sifter"/>
|
|
<property name="SongVolume" value="2"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette22"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette22" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette22" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette22" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayCassette23">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCassetteDesc"/>
|
|
<property name="CustomIcon" value="Cassette-23"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Special Items"/>
|
|
<property name="SongName" value="Occam's Razor"/>
|
|
<property name="SongVolume" value="3"/>
|
|
<property name="RelatedPerkName" value="FuriousRamsayAchievementCassette23"/>
|
|
<property name="ItemTypeIcon" value="Add_FR" />
|
|
<property name="AltItemTypeIcon" value="Added_FR" />
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette23" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementCassette23" operation="Equals" value="0"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementCassette23" level="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<remove xpath="/items/item[@name='foodCanBeef']" />
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'foodCan')]/property[@name='Extends' and @value='foodCanBeef']" name="value">foodCanMaster</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodCanMiso']/property[@name='DisplayType']" name="value">cannedFoodWater_FR</setattribute>
|
|
|
|
<insertBefore xpath="/items/item[@name='foodCanChicken']" >
|
|
<item name="foodCanMaster">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="food,foodSkill"/>
|
|
<property name="HoldType" value="31"/>
|
|
<property name="DisplayType" value="cannedFood_FR"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/parcelPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="EconomicValue" value="60"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Sound_start" value="player_eating"/>
|
|
<property name="Create_item" value="drinkCanEmpty"/>
|
|
</property>
|
|
<property name="Group" value="Food/Cooking,CFFood/Cooking"/>
|
|
|
|
<effect_group tiered="false" name="Food Tier 0">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="10"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="2"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodCanBeef">
|
|
<property name="Extends" value="foodCanMaster"/>
|
|
<effect_group tiered="false" name="Food Tier 0">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="10"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="2"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="SurvivorStewMaster">
|
|
<property name="CreativeMode" value="None" />
|
|
<property name="Tags" value="food,foodSkill" />
|
|
<property name="HoldType" value="31" />
|
|
<property name="DisplayType" value="cannedFood_FR" />
|
|
<property name="Meshfile" value="@:Other/Items/Misc/parcelPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Material" value="Mmetal" />
|
|
<property name="EconomicValue" value="60" />
|
|
<property name="Stacknumber" value="100" />
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat" />
|
|
<property name="Delay" value="1.0" />
|
|
<property name="Sound_start" value="player_eating" />
|
|
</property>
|
|
<property name="Group" value="Food/Cooking,CFFood/Cooking" />
|
|
<effect_group tiered="false" name="Food Tier 0">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="10" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="2" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="SurvivorStewTunaDogFoodBlueberry">
|
|
<property name="Extends" value="SurvivorStewMaster"/>
|
|
<property name="DisplayType" value="foodWaterBasic_FR"/>
|
|
<effect_group tiered="false" name="Food Tier 0">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="15"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="SurvivorStewBeefMushroom">
|
|
<property name="Extends" value="SurvivorStewMaster"/>
|
|
<property name="DisplayType" value="foodWaterBasic_FR"/>
|
|
<effect_group tiered="false" name="Food Tier 0">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="15"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="SurvivorStewBrainStew">
|
|
<property name="Extends" value="SurvivorStewMaster"/>
|
|
<property name="DisplayType" value="foodWaterBasic_FR"/>
|
|
<effect_group tiered="false" name="Food Tier 0">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="8"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="10"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="SurvivorStewChickenChiliYucca">
|
|
<property name="Extends" value="SurvivorStewMaster"/>
|
|
<property name="DisplayType" value="foodWaterBasic_FR"/>
|
|
<effect_group tiered="false" name="Food Tier 0">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="22"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="8"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="SurvivorStewChickenSoupCorn">
|
|
<property name="Extends" value="SurvivorStewMaster"/>
|
|
<property name="DisplayType" value="foodWaterBasic_FR"/>
|
|
<effect_group tiered="false" name="Food Tier 0">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="12"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="SurvivorStewLambPeasRavioli">
|
|
<property name="Extends" value="SurvivorStewMaster"/>
|
|
<property name="DisplayType" value="foodWaterBasic_FR"/>
|
|
<effect_group tiered="false" name="Food Tier 0">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="26"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="9"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="SurvivorStewMisoPetFood">
|
|
<property name="Extends" value="SurvivorStewMaster"/>
|
|
<property name="DisplayType" value="foodWaterBasic_FR"/>
|
|
<effect_group tiered="false" name="Food Tier 0">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="15"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="SurvivorStewPetFoodPuree">
|
|
<property name="Extends" value="SurvivorStewMaster"/>
|
|
<property name="DisplayType" value="foodBasic_FR"/>
|
|
<effect_group tiered="false" name="Food Tier 0">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="12"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="SurvivorStewSalmonChiliPear">
|
|
<property name="Extends" value="SurvivorStewMaster"/>
|
|
<property name="DisplayType" value="foodWaterBasic_FR"/>
|
|
<effect_group tiered="false" name="Food Tier 0">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="26"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="9"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="SurvivorStewTunaCatFoodPumpkin">
|
|
<property name="DisplayType" value="foodWaterBasic_FR"/>
|
|
<property name="Extends" value="SurvivorStewMaster"/>
|
|
<effect_group tiered="false" name="Food Tier 0">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="15"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
</insertBefore>
|
|
|
|
<append xpath="/items/item[@name='foodBoiledMeat' or
|
|
@name='foodEggBoiled' or
|
|
@name='foodCornOnTheCob'
|
|
]/effect_group" >
|
|
<display_value name="dStaminaRegen" value=".10" />
|
|
<!--<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".DiseaseRoll" operation="set" value="1"/>
|
|
<display_value name="dDysenteryRisk" value=".01"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".DiseaseRoll" operation="add" value="@$MetabolismResist"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffDysenteryCatchFood">
|
|
<requirement name="RandomRoll" seed_type="Random" min_max="1,100" operation="LTE" value="@.DiseaseRoll" />
|
|
</triggered_effect>-->
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='foodCanBeef' or
|
|
@name='foodCanChicken' or
|
|
@name='foodCanLamb' or
|
|
@name='foodCanChili' or
|
|
@name='foodCanPasta' or
|
|
@name='foodCanMiso' or
|
|
@name='foodCanStock'
|
|
]/effect_group" >
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<display_value name="dDysenteryRisk" value=".07"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".DiseaseRoll" operation="set" value="7"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".DiseaseRoll" operation="add" value="@$MetabolismResist"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffDysenteryCatchFood">
|
|
<requirement name="RandomRoll" seed_type="Random" min_max="1,100" operation="LTE" value="@.DiseaseRoll"/>
|
|
</triggered_effect>
|
|
</if>
|
|
</conditional>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='foodCanTuna' or
|
|
@name='foodCanSalmon' or
|
|
@name='foodCanCatfood' or
|
|
@name='foodCanDogfood' or
|
|
@name='foodCanSham' or
|
|
@name='foodCanPeas' or
|
|
@name='foodCanPears' or
|
|
@name='foodCanSoup'
|
|
]/effect_group" >
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<display_value name="dDysenteryRisk" value=".12"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".DiseaseRoll" operation="set" value="12"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".DiseaseRoll" operation="add" value="@$MetabolismResist"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffDysenteryCatchFood">
|
|
<requirement name="RandomRoll" seed_type="Random" min_max="1,100" operation="LTE" value="@.DiseaseRoll"/>
|
|
</triggered_effect>
|
|
</if>
|
|
</conditional>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='resourceAnimalFat']/effect_group" >
|
|
<display_value name="dDysenteryRisk" value=".07"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".DiseaseRoll" operation="set" value="7"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".DiseaseRoll" operation="add" value="@$MetabolismResist"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffDysenteryCatchFood">
|
|
<requirement name="RandomRoll" seed_type="Random" min_max="1,100" operation="LTE" value="@.DiseaseRoll"/>
|
|
</triggered_effect>
|
|
</append>
|
|
|
|
<remove xpath="/items/item/property[@name='TraderStageTemplate']"/>
|
|
|
|
<setattribute xpath="/items/item[@name='foodCornOnTheCob']/property[@name='EconomicValue']" name="value">20</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanDogfood']/property[@name='EconomicValue']" name="value">20</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='resourceScrapBrass']/property[@name='EconomicValue']" name="value">6</setattribute>
|
|
|
|
<remove xpath="/items/item[@name='meleeToolPickT1IronPickaxe']/effect_group/passive_effect[@name='DamageModifier' and @tags='terrGravel']" />
|
|
<remove xpath="/items/item[@name='meleeToolPickT2SteelPickaxe']/effect_group/passive_effect[@name='DamageModifier' and @tags='terrGravel']" />
|
|
|
|
<setattribute xpath="/items/item/property[@class='Action1']/property[@value='SpawnVehicle']" name="value">SpawnVehicleRebirth, RebirthUtils</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolRepairT0StoneAxe']/effect_group/passive_effect[@name='BlockDamage' and @operation='base_set']" name="value">18</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT1IronPickaxe']/effect_group/passive_effect[@name='BlockDamage' and @operation='base_set']" name="value">35</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT2SteelPickaxe']/effect_group/passive_effect[@name='BlockDamage' and @operation='base_set']" name="value">60</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT3Auger']/effect_group/passive_effect[@name='BlockDamage' and @operation='base_set']" name="value">30</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolAxeT1IronFireaxe']/effect_group/passive_effect[@name='BlockDamage' and @operation='base_set']" name="value">35</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolAxeT2SteelAxe']/effect_group/passive_effect[@name='BlockDamage' and @operation='base_set']" name="value">60</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolAxeT3Chainsaw']/effect_group/passive_effect[@name='BlockDamage' and @operation='base_set']" name="value">27.5</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolRepairT0StoneAxe']/effect_group/passive_effect[@name='AttacksPerMinute']" name="value">90</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT1IronPickaxe']/effect_group/passive_effect[@name='AttacksPerMinute']" name="value">60</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT2SteelPickaxe']/effect_group/passive_effect[@name='AttacksPerMinute']" name="value">60</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT2SteelPickaxe']/effect_group/passive_effect[@name='BlockDamage' and @tags='secondary']" name="value">1</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT0StoneShovel']/effect_group[@name='Power Attack']/passive_effect[@name='StaminaLoss']" name="value">25</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT1IronShovel']/effect_group[@name='Power Attack']/passive_effect[@name='StaminaLoss']" name="value">25</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT2SteelShovel']/effect_group[@name='Power Attack']/passive_effect[@name='StaminaLoss']" name="value">25</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT0StoneShovel']/effect_group/passive_effect[@name='DamageModifier' and @tags='wood']" name="value">-.95</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT0StoneShovel']/effect_group/passive_effect[@name='DamageModifier' and @tags='stone']" name="value">-.95</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT0StoneShovel']/effect_group/passive_effect[@name='DamageModifier' and @tags='metal']" name="value">-.95</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT1IronShovel']/effect_group/passive_effect[@name='DamageModifier' and @tags='wood']" name="value">-.95</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT1IronShovel']/effect_group/passive_effect[@name='DamageModifier' and @tags='stone']" name="value">-.95</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT1IronShovel']/effect_group/passive_effect[@name='DamageModifier' and @tags='metal']" name="value">-.95</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT2SteelShovel']/effect_group/passive_effect[@name='DamageModifier' and @tags='wood']" name="value">-.95</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT2SteelShovel']/effect_group/passive_effect[@name='DamageModifier' and @tags='stone']" name="value">-.95</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT2SteelShovel']/effect_group/passive_effect[@name='DamageModifier' and @tags='metal']" name="value">-.95</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT1IronPickaxe']/effect_group[@name='Power Attack']/passive_effect[@name='StaminaLoss']" name="value">25</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT2SteelPickaxe']/effect_group[@name='Power Attack']/passive_effect[@name='StaminaLoss']" name="value">25</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodGrilledMeat']/property[@name='EconomicValue']" name="value">48</setattribute>
|
|
|
|
<remove xpath="/items/item[@name='vehicleBicycleChassis']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='vehicleBicycleHandlebars']/property[@name='UnlockedBy']"/>
|
|
|
|
<remove xpath="/items/item[@name='vehicleMinibikeChassis']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='vehicleMinibikeHandlebars']/property[@name='UnlockedBy']"/>
|
|
|
|
<remove xpath="/items/item[@name='vehicleMotorcycleChassis']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='vehicleMotorcycleHandlebars']/property[@name='UnlockedBy']"/>
|
|
|
|
<remove xpath="/items/item[@name='vehicleTruck4x4Chassis']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='vehicleTruck4x4Accessories']/property[@name='UnlockedBy']"/>
|
|
|
|
<remove xpath="/items/item[@name='vehicleGyroCopterChassis']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='vehicleGyroCopterAccessories']/property[@name='UnlockedBy']"/>
|
|
|
|
<append xpath="/items/item[@name='smallEngine']">
|
|
<property name="CustomIcon" value="MinibikeEngine_FR"/>
|
|
<property name="Group" value="Science" />
|
|
<property name="ShowQuality" value="true" />
|
|
<property name="VehicleSlot" value="MinibikeEngine_1"/>
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='smallEngine']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='smallEngine']/property[@class='Attributes']/property[@name='DegradationMax']" name="value">100,600</setattribute>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="auraExplosion">
|
|
<property name="Extends" value="thrownGrenadeContact" param1="ExplodeOnHit"/>
|
|
<property name="CustomIconTint" value="59,62,55"/>
|
|
<property name="TintColor" value="59,62,55"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Grenade/GrenadePrefab.prefab"/>
|
|
<property name="DisplayType" value="ammoGrenade"/>
|
|
<property name="FuseTime" value="3"/>
|
|
<property name="StickPercent" value=".3"/>
|
|
<property class="Action1">
|
|
<property name="Class" value="Activate"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="Sound_start" value="grenade_pullpin"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value="1"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="otherExplosion">
|
|
<property name="Extends" value="thrownGrenadeContact" param1="ExplodeOnHit"/>
|
|
<property name="CustomIconTint" value="59,62,55"/>
|
|
<property name="TintColor" value="59,62,55"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Grenade/GrenadePrefab.prefab"/>
|
|
<property name="DisplayType" value="ammoGrenade"/>
|
|
<property name="FuseTime" value="3"/>
|
|
<property name="StickPercent" value=".3"/>
|
|
<property class="Action1">
|
|
<property name="Class" value="Activate"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="Sound_start" value="grenade_pullpin"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value="1"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="otherExplosion2">
|
|
<property name="Extends" value="otherExplosion"/>
|
|
</item>
|
|
|
|
<item name="resourceYeast">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="resourceYeast"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPlantAsh">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPlantAsh"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBakingSoda">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FuriousRamsayBakingSoda"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayVinegar">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FuriousRamsayVinegar"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<!--<item name="resourcePotassiumBicarbonate">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotassiumBicarbonate"/>
|
|
<property name="Tags" value="junk"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Msteel"/>
|
|
<property name="Stacknumber" value="25"/>
|
|
<property name="EconomicValue" value="186"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="RepairTime" value="3"/>
|
|
<property name="RepairAmount" value="32000"/>
|
|
<property name="Group" value="Resources"/>
|
|
</item>-->
|
|
|
|
<item name="FuriousRamsaySchematicCrucible">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicCrucibleDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="CustomIcon" value="FR_LearnCrucible_icon"/>
|
|
<property name="Unlocks" value="toolForgeCrucible"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="20"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="20"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="toolForgeCrucible" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodTwinkies">
|
|
<property name="Tags" value="food,foodSkill" />
|
|
<property name="HoldType" value="31" />
|
|
<property name="DisplayType" value="food" />
|
|
<property name="Meshfile" value="@:Other/Items/Misc/parcelPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Material" value="Mplants" />
|
|
<property name="Stacknumber" value="100" />
|
|
<property name="EconomicValue" value="100" />
|
|
<property name="CraftingIngredientTime" value="10" />
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat" />
|
|
<property name="Delay" value="1.0" />
|
|
<property name="Sound_start" value="player_eating" />
|
|
</property>
|
|
<property name="Group" value="Food/Cooking,CFFood/Cooking" />
|
|
<effect_group tiered="false" name="Food Tier 2">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="5" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".foodStaminaBonusAdd" operation="add" value="20" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables" />
|
|
</effect_group>
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayRampage" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="PlaySound" sound="FuriousRamsayOhYeah" play_in_head="true" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassBookMaster">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="CustomIcon" value="schematicMaster"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mpaper"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="Stacknumber" value="75"/>
|
|
<property name="EconomicValue" value="1600"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="FuelValue" value="2"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Group" value="Decor/Miscellaneous"/>
|
|
</item>
|
|
|
|
<item name="RangedExpertiseBoostPaper">
|
|
<property name="CustomIcon" value="RangedExpertiseBoostFragment"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MRangedExpertiseBoost"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="25"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="CraftingIngredientTime" value="1"/>
|
|
</item>
|
|
|
|
<item name="MeleeExpertiseBoostPaper">
|
|
<property name="CustomIcon" value="MeleeExpertiseBoostFragment"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MMeleeExpertiseBoost"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="25"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="CraftingIngredientTime" value="1"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBook">
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="Weight" value="14"/>
|
|
<property name="Stacknumber" value="250" />
|
|
<property name="Candrop" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayExpertiseXPGeneric">
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Generic_icon"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="1000"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayExpertiseXPTemplate">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="31"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Spears_icon"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="4"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="Group" value="Books"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayXPSalvageTools">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="meleeToolSalvageT1Wrench"/>
|
|
<property name="Material" value="MRangedExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsaySalvageToolsPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayExpertiseXPSpears">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Spears_icon"/>
|
|
<property name="Material" value="MMeleeExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsaySpearsPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPClubs">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Clubs_icon"/>
|
|
<property name="Material" value="MMeleeExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayClubsPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPSwords">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Swords_icon"/>
|
|
<property name="Material" value="MMeleeExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsaySwordsPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPAxes">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Axes_icon"/>
|
|
<property name="Material" value="MMeleeExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayAxesPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPBatons">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Batons_icon"/>
|
|
<property name="Material" value="MMeleeExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayBatonsPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPKnuckles">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Knuckles_icon"/>
|
|
<property name="Material" value="MMeleeExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayKnucklesPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPHammers">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Hammers_icon"/>
|
|
<property name="Material" value="MMeleeExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayHammersPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPKnives">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Knives_icon"/>
|
|
<property name="Material" value="MMeleeExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayKnivesPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPScythes">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Scythes_icon"/>
|
|
<property name="Material" value="MMeleeExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayScythesPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPDeployableTurrets">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Turrets_icon"/>
|
|
<property name="Material" value="MRangedExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="3" processAttribute="1" cvar="$varFuriousRamsayDeployableTurretsPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPLongRangeRifles">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_LongRangeRifles_icon"/>
|
|
<property name="Material" value="MRangedExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="3" processAttribute="1" cvar="$varFuriousRamsayLongRangeRiflesPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPBows">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Bows_icon"/>
|
|
<property name="Material" value="MRangedExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayBowsPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPShotguns">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Shotguns_icon"/>
|
|
<property name="Material" value="MRangedExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayShotgunsPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPAssaultRifles">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_AssaultRifles_icon"/>
|
|
<property name="Material" value="MRangedExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayAssaultRiflesPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPMachineGuns">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_MachineGuns_icon"/>
|
|
<property name="Material" value="MRangedExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayMachineGunsPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPRevolvers">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Revolvers_icon"/>
|
|
<property name="Material" value="MRangedExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayRevolversPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPSubmachineGuns">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_SubmachineGuns_icon"/>
|
|
<property name="Material" value="MRangedExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsaySubmachineGunsPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPPistols">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_Pistols_icon"/>
|
|
<property name="Material" value="MRangedExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayPistolsPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPHeavyHandguns">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_HeavyHandguns_icon"/>
|
|
<property name="Material" value="MRangedExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayHeavyHandgunsPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPTacticalRifles">
|
|
<property name="Extends" value="FuriousRamsayExpertiseXPTemplate"/>
|
|
<property name="CustomIcon" value="FR_BoostBook_TacticalRifles_icon"/>
|
|
<property name="Material" value="MRangedExpertiseBoost"/>
|
|
<property name="Weight" value="4"/>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayTacticalRiflesPercUnit" operation="add" value="0.1" isPerc="0" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayGeneticBlueprintTier1">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="GeneticBlueprintBundle"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="1"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="geneticBlueprintStrength,geneticBlueprintDexterity,geneticBlueprintConstitution,geneticBlueprintIntelligence,geneticBlueprintCharisma,geneticBlueprintStrength,geneticBlueprintDexterity,geneticBlueprintConstitution,geneticBlueprintIntelligence,geneticBlueprintCharisma"/>
|
|
<property name="Random_item_count" value="2,2,2,2,2,2,2,2,2,2"/>
|
|
<property name="Random_count" value="10"/>
|
|
<property name="Unique_random_only" value="false"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayGeneticBlueprintTier2">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="GeneticBlueprintBundle"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="2"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="geneticBlueprintStrength,geneticBlueprintDexterity,geneticBlueprintConstitution,geneticBlueprintIntelligence,geneticBlueprintCharisma,geneticBlueprintStrength,geneticBlueprintDexterity,geneticBlueprintConstitution,geneticBlueprintIntelligence,geneticBlueprintCharisma"/>
|
|
<property name="Random_item_count" value="2,2,2,2,2,2,2,2,2,2"/>
|
|
<property name="Random_count" value="15"/>
|
|
<property name="Unique_random_only" value="false"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayGeneticBlueprintTier3">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="GeneticBlueprintBundle"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="3"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="geneticBlueprintStrength,geneticBlueprintDexterity,geneticBlueprintConstitution,geneticBlueprintIntelligence,geneticBlueprintCharisma,geneticBlueprintStrength,geneticBlueprintDexterity,geneticBlueprintConstitution,geneticBlueprintIntelligence,geneticBlueprintCharisma"/>
|
|
<property name="Random_item_count" value="2,2,2,2,2,2,2,2,2,2"/>
|
|
<property name="Random_count" value="20"/>
|
|
<property name="Unique_random_only" value="false"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayGeneticBlueprintTier4">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="GeneticBlueprintBundle"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="4"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="geneticBlueprintStrength,geneticBlueprintDexterity,geneticBlueprintConstitution,geneticBlueprintIntelligence,geneticBlueprintCharisma,geneticBlueprintStrength,geneticBlueprintDexterity,geneticBlueprintConstitution,geneticBlueprintIntelligence,geneticBlueprintCharisma"/>
|
|
<property name="Random_item_count" value="2,2,2,2,2,2,2,2,2,2"/>
|
|
<property name="Random_count" value="25"/>
|
|
<property name="Unique_random_only" value="false"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayGeneticBlueprintTier5">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="GeneticBlueprintBundle"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="5"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="geneticBlueprintStrength,geneticBlueprintDexterity,geneticBlueprintConstitution,geneticBlueprintIntelligence,geneticBlueprintCharisma,geneticBlueprintStrength,geneticBlueprintDexterity,geneticBlueprintConstitution,geneticBlueprintIntelligence,geneticBlueprintCharisma"/>
|
|
<property name="Random_item_count" value="2,2,2,2,2,2,2,2,2,2"/>
|
|
<property name="Random_count" value="30"/>
|
|
<property name="Unique_random_only" value="false"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayWeaponPartsBundleTier1">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleRangedMods"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="1"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="FuriousRamsayRangedWeaponPartMagazine1,FuriousRamsayRangedWeaponPartHandle1,FuriousRamsayRangedWeaponPartBarrel1,FuriousRamsayRangedWeaponPartBow1"/>
|
|
<property name="Random_item_count" value="1,1,1"/>
|
|
<property name="Random_count" value="3"/>
|
|
<property name="Unique_random_only" value="true"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayWeaponPartsBundleTier2">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleRangedMods"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="2"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="FuriousRamsayRangedWeaponPartMagazine1,FuriousRamsayRangedWeaponPartHandle1,FuriousRamsayRangedWeaponPartBarrel1,FuriousRamsayRangedWeaponPartBow1,FuriousRamsayRangedWeaponPartMagazine2,FuriousRamsayRangedWeaponPartHandle2,FuriousRamsayRangedWeaponPartBarrel2"/>
|
|
<property name="Random_item_count" value="1,1,1"/>
|
|
<property name="Random_count" value="3"/>
|
|
<property name="Unique_random_only" value="true"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayWeaponPartsBundleTier3">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleRangedMods"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="3"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="FuriousRamsayRangedWeaponPartMagazine2,FuriousRamsayRangedWeaponPartHandle2,FuriousRamsayRangedWeaponPartBarrel2,FuriousRamsayRangedWeaponPartBow2,FuriousRamsayRangedWeaponPartExplosives1"/>
|
|
<property name="Random_item_count" value="1,1,1"/>
|
|
<property name="Random_count" value="3"/>
|
|
<property name="Unique_random_only" value="true"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayWeaponPartsBundleTier4">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleRangedMods"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="4"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="FuriousRamsayRangedWeaponPartMagazine2,FuriousRamsayRangedWeaponPartHandle2,FuriousRamsayRangedWeaponPartBarrel2,FuriousRamsayRangedWeaponPartBow2,FuriousRamsayRangedWeaponPartExplosives1,FuriousRamsayRangedWeaponPartMagazine3,FuriousRamsayRangedWeaponPartHandle3,FuriousRamsayRangedWeaponPartBarrel3"/>
|
|
<property name="Random_item_count" value="1,1,1"/>
|
|
<property name="Random_count" value="3"/>
|
|
<property name="Unique_random_only" value="true"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayWeaponPartsBundleTier5">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleRangedMods"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="5"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="FuriousRamsayRangedWeaponPartMagazine3,FuriousRamsayRangedWeaponPartHandle3,FuriousRamsayRangedWeaponPartBarrel3,FuriousRamsayRangedWeaponPartExplosives2"/>
|
|
<property name="Random_item_count" value="1,1,1"/>
|
|
<property name="Random_count" value="3"/>
|
|
<property name="Unique_random_only" value="true"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayExpertiseXPT1Bundle">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleBooks"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="FuriousRamsayExpertiseXPSpears,FuriousRamsayExpertiseXPClubs,FuriousRamsayExpertiseXPSwords,FuriousRamsayExpertiseXPAxes,FuriousRamsayExpertiseXPBatons,FuriousRamsayExpertiseXPKnuckles,FuriousRamsayExpertiseXPHammers,FuriousRamsayExpertiseXPKnives,FuriousRamsayExpertiseXPScythes,FuriousRamsayExpertiseXPLongRangeRifles,FuriousRamsayExpertiseXPShotguns,FuriousRamsayExpertiseXPAssaultRifles,FuriousRamsayExpertiseXPMachineGuns,FuriousRamsayExpertiseXPRevolvers,FuriousRamsayExpertiseXPSubmachineGuns,FuriousRamsayExpertiseXPPistols,FuriousRamsayExpertiseXPHeavyHandguns,FuriousRamsayExpertiseXPTacticalRifles"/>
|
|
<property name="Random_item_count" value="1"/>
|
|
<property name="Random_count" value="1"/>
|
|
<property name="Unique_random_only" value="false"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPT2Bundle">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleBooks"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="FuriousRamsayExpertiseXPSpears,FuriousRamsayExpertiseXPClubs,FuriousRamsayExpertiseXPSwords,FuriousRamsayExpertiseXPAxes,FuriousRamsayExpertiseXPBatons,FuriousRamsayExpertiseXPKnuckles,FuriousRamsayExpertiseXPHammers,FuriousRamsayExpertiseXPKnives,FuriousRamsayExpertiseXPScythes,FuriousRamsayExpertiseXPLongRangeRifles,FuriousRamsayExpertiseXPShotguns,FuriousRamsayExpertiseXPAssaultRifles,FuriousRamsayExpertiseXPMachineGuns,FuriousRamsayExpertiseXPRevolvers,FuriousRamsayExpertiseXPSubmachineGuns,FuriousRamsayExpertiseXPPistols,FuriousRamsayExpertiseXPHeavyHandguns,FuriousRamsayExpertiseXPTacticalRifles"/>
|
|
<property name="Random_item_count" value="1"/>
|
|
<property name="Random_count" value="1"/>
|
|
<property name="Unique_random_only" value="true"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPT3Bundle">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleBooks"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="FuriousRamsayExpertiseXPSpears,FuriousRamsayExpertiseXPClubs,FuriousRamsayExpertiseXPSwords,FuriousRamsayExpertiseXPAxes,FuriousRamsayExpertiseXPBatons,FuriousRamsayExpertiseXPKnuckles,FuriousRamsayExpertiseXPHammers,FuriousRamsayExpertiseXPKnives,FuriousRamsayExpertiseXPScythes,FuriousRamsayExpertiseXPLongRangeRifles,FuriousRamsayExpertiseXPShotguns,FuriousRamsayExpertiseXPAssaultRifles,FuriousRamsayExpertiseXPMachineGuns,FuriousRamsayExpertiseXPRevolvers,FuriousRamsayExpertiseXPSubmachineGuns,FuriousRamsayExpertiseXPPistols,FuriousRamsayExpertiseXPHeavyHandguns,FuriousRamsayExpertiseXPTacticalRifles"/>
|
|
<property name="Random_item_count" value="1,1"/>
|
|
<property name="Random_count" value="2"/>
|
|
<property name="Unique_random_only" value="true"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPT4Bundle">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleBooks"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="FuriousRamsayExpertiseXPGeneric,FuriousRamsayExpertiseXPSpears,FuriousRamsayExpertiseXPClubs,FuriousRamsayExpertiseXPSwords,FuriousRamsayExpertiseXPAxes,FuriousRamsayExpertiseXPBatons,FuriousRamsayExpertiseXPKnuckles,FuriousRamsayExpertiseXPHammers,FuriousRamsayExpertiseXPKnives,FuriousRamsayExpertiseXPScythes,FuriousRamsayExpertiseXPLongRangeRifles,FuriousRamsayExpertiseXPShotguns,FuriousRamsayExpertiseXPAssaultRifles,FuriousRamsayExpertiseXPMachineGuns,FuriousRamsayExpertiseXPRevolvers,FuriousRamsayExpertiseXPSubmachineGuns,FuriousRamsayExpertiseXPPistols,FuriousRamsayExpertiseXPHeavyHandguns,FuriousRamsayExpertiseXPTacticalRifles"/>
|
|
<property name="Random_item_count" value="1,1"/>
|
|
<property name="Random_count" value="2"/>
|
|
<property name="Unique_random_only" value="true"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPT5Bundle">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleBooks"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="FuriousRamsayExpertiseXPGeneric,FuriousRamsayExpertiseXPSpears,FuriousRamsayExpertiseXPClubs,FuriousRamsayExpertiseXPSwords,FuriousRamsayExpertiseXPAxes,FuriousRamsayExpertiseXPBatons,FuriousRamsayExpertiseXPKnuckles,FuriousRamsayExpertiseXPHammers,FuriousRamsayExpertiseXPKnives,FuriousRamsayExpertiseXPScythes,FuriousRamsayExpertiseXPLongRangeRifles,FuriousRamsayExpertiseXPShotguns,FuriousRamsayExpertiseXPAssaultRifles,FuriousRamsayExpertiseXPMachineGuns,FuriousRamsayExpertiseXPRevolvers,FuriousRamsayExpertiseXPSubmachineGuns,FuriousRamsayExpertiseXPPistols,FuriousRamsayExpertiseXPHeavyHandguns,FuriousRamsayExpertiseXPTacticalRifles"/>
|
|
<property name="Random_item_count" value="1,1,1"/>
|
|
<property name="Random_count" value="3"/>
|
|
<property name="Unique_random_only" value="true"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseXPT6Bundle">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleBooks"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="FuriousRamsayExpertiseXPGeneric"/>
|
|
<property name="Random_item_count" value="1,1,1"/>
|
|
<property name="Random_count" value="3"/>
|
|
<property name="Unique_random_only" value="false"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayExpertiseFragmentXPT1Bundle">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleBooks"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="MeleeExpertiseBoostPaper,RangedExpertiseBoostPaper"/>
|
|
<property name="Random_count" value="4"/>
|
|
<property name="Unique_random_only" value="false"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseFragmentXPT2Bundle">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleBooks"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="MeleeExpertiseBoostPaper,RangedExpertiseBoostPaper"/>
|
|
<property name="Random_count" value="8"/>
|
|
<property name="Unique_random_only" value="false"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseFragmentXPT3Bundle">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleBooks"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="MeleeExpertiseBoostPaper,RangedExpertiseBoostPaper"/>
|
|
<property name="Random_count" value="12"/>
|
|
<property name="Unique_random_only" value="false"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseFragmentXPT4Bundle">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleBooks"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="MeleeExpertiseBoostPaper,RangedExpertiseBoostPaper"/>
|
|
<property name="Random_count" value="16"/>
|
|
<property name="Unique_random_only" value="false"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseFragmentXPT5Bundle">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleBooks"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="MeleeExpertiseBoostPaper,RangedExpertiseBoostPaper"/>
|
|
<property name="Random_count" value="20"/>
|
|
<property name="Unique_random_only" value="false"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayExpertiseFragmentXPT6Bundle">
|
|
<property name="Extends" value="questRewardBundleMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="bundleBooks"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property class="Action0">
|
|
<property name="Random_item" value="MeleeExpertiseBoostPaper,RangedExpertiseBoostPaper"/>
|
|
<property name="Random_count" value="24"/>
|
|
<property name="Unique_random_only" value="false"/>
|
|
</property>
|
|
</item>
|
|
|
|
<!--<item name="VMToolCarLift">
|
|
<property name="DescriptionKey" value="VMToolCarLiftDesc"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
|
|
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
|
|
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="10"/>
|
|
<property name="Stacknumber" value="2"/>
|
|
<property name="EconomicValue" value="325"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="CustomIcon" value="carlift"/>
|
|
</item>
|
|
|
|
<item name="VMToolCompressor">
|
|
<property name="DescriptionKey" value="VMToolCompressorDesc"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
|
|
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
|
|
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="2"/>
|
|
<property name="Stacknumber" value="16"/>
|
|
<property name="EconomicValue" value="52"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="CustomIcon" value="compressor"/>
|
|
</item>-->
|
|
|
|
<item name="HotwireKit">
|
|
<property name="DescriptionKey" value="TireDesc"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="Items/Misc/sackPrefab"/>
|
|
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
|
|
<property name="Material" value="Miron_scrap"/> <property name="Weight" value="2"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="140"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="CustomIcon" value="Hot wirekit"/>
|
|
</item>
|
|
|
|
<item name="vehiclePartMaster">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="45" />
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Material" value="MresourceForgedSteel" />
|
|
<property name="Stacknumber" value="1" />
|
|
<property name="Weight" value="10" />
|
|
<property name="EconomicValue" value="100" />
|
|
<property name="Group" value="Science" />
|
|
<property name="ShowQuality" value="true" />
|
|
<property name="RepairTools" value="resourceRepairKit"/>
|
|
<effect_group name="Stats">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0,0,0,0,0,0" tier="1,2,3,4,5,6" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="partMotorcycleEngine_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="MotorcycleEngine_FR"/>
|
|
<property name="VehicleSlot" value="MotorcycleEngine_1"/>
|
|
<property name="EconomicValue" value="200" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partV6Engine_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="V6Engine_FR"/>
|
|
<property name="VehicleSlot" value="V6Engine_1"/>
|
|
<property name="EconomicValue" value="220" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partV8Engine_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="V8Engine_FR"/>
|
|
<property name="VehicleSlot" value="V8Engine_1"/>
|
|
<property name="EconomicValue" value="240" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="partSparkPlugs_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="SparkPlugs_FR"/>
|
|
<property name="VehicleSlot" value="SparkPlugs_1"/>
|
|
<property name="EconomicValue" value="50" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partCarStarter_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="CarStarter_FR"/>
|
|
<property name="VehicleSlot" value="CarStarter_1"/>
|
|
<property name="EconomicValue" value="75" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partFuelPump_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="FuelPump_FR"/>
|
|
<property name="VehicleSlot" value="FuelPump_1"/>
|
|
<property name="EconomicValue" value="80" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partAlternator_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="Alternator_FR"/>
|
|
<property name="VehicleSlot" value="Alternator_1"/>
|
|
<property name="EconomicValue" value="90" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partCarburetor_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="Carburetor_FR"/>
|
|
<property name="VehicleSlot" value="Carburetor_1"/>
|
|
<property name="EconomicValue" value="100" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partCarTransmission_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="CarTransmission_FR"/>
|
|
<property name="VehicleSlot" value="CarTransmission_1"/>
|
|
<property name="EconomicValue" value="95" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="partCarRadiator_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="CarRadiator_FR"/>
|
|
<property name="VehicleSlot" value="CarRadiator_1"/>
|
|
<property name="EconomicValue" value="50" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partTruckRadiator_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="TruckRadiator_FR"/>
|
|
<property name="VehicleSlot" value="TruckRadiator_1"/>
|
|
<property name="EconomicValue" value="75" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="partBicycleWheel_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="BicycleWheel_FR"/>
|
|
<property name="VehicleSlot" value="BicycleWheel_1"/>
|
|
<property name="EconomicValue" value="50" />
|
|
<property name="RepairTools" value="FuriousRamsayBikeRepairKit"/>
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partMinibikeWheel_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="MinibikeWheel_FR"/>
|
|
<property name="VehicleSlot" value="MinibikeWheel_1"/>
|
|
<property name="EconomicValue" value="75" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partMotorcycleWheel_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="MotorcycleWheel_FR"/>
|
|
<property name="VehicleSlot" value="MotorcycleWheel_1"/>
|
|
<property name="EconomicValue" value="85" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partMotorcycleWheel2_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="MotorcycleWheel2_FR"/>
|
|
<property name="VehicleSlot" value="MotorcycleWheel_2"/>
|
|
<property name="EconomicValue" value="85" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partCarWheel_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="CarWheel_FR"/>
|
|
<property name="VehicleSlot" value="CarWheel_1"/>
|
|
<property name="EconomicValue" value="90" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partCarWheel2_FR">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="CustomIcon" value="CarWheel2_FR"/>
|
|
<property name="VehicleSlot" value="CarWheel_2"/>
|
|
<property name="EconomicValue" value="90" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partTruckWheel_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="TruckWheel_FR"/>
|
|
<property name="VehicleSlot" value="TruckWheel_1"/>
|
|
<property name="EconomicValue" value="100" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partTruckWheel2_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="TruckWheel2_FR"/>
|
|
<property name="VehicleSlot" value="TruckWheel_2"/>
|
|
<property name="EconomicValue" value="100" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partMilitaryTruckWheel_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="MilitaryTruckWheel_FR"/>
|
|
<property name="VehicleSlot" value="MilitaryTruckWheel_1"/>
|
|
<property name="EconomicValue" value="120" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partHeavyWheel_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="HeavyWheel_FR"/>
|
|
<property name="VehicleSlot" value="HeavyWheel_1"/>
|
|
<property name="EconomicValue" value="130" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="partGyroWheel_FR">
|
|
<property name="Extends" value="vehiclePartMaster"/>
|
|
<property name="Tags" value="vehiclepart" />
|
|
<property name="CustomIcon" value="GyroWheel_FR"/>
|
|
<property name="VehicleSlot" value="GyroWheel_1"/>
|
|
<property name="EconomicValue" value="50" />
|
|
<effect_group name="Stats">
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='resourceHeadlight']/property[@name='EconomicValue']" name="value">50</setattribute>
|
|
<setattribute xpath="/items/item[@name='smallEngine']/property[@name='EconomicValue']" name="value">100</setattribute>
|
|
<setattribute xpath="/items/item[@name='carBattery']/property[@name='EconomicValue']" name="value">100</setattribute>
|
|
|
|
<append xpath="/items/item[@name='resourceHeadlight']">
|
|
<property name="VehicleSlot" value="Headlight_v1"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<effect_group>
|
|
<passive_effect name="ModSlots" operation="base_set" value="0,0,0,0,0,0" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6"/>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='carBattery']">
|
|
<property name="CustomIcon" value="CarBattery_FR"/>
|
|
<property name="VehicleSlot" value="CarBattery_1"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<!--<effect_group>
|
|
<passive_effect name="ModSlots" operation="base_set" value="0,0,0,0,0,0" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,200,300,400,500,600" tier="1,2,3,4,5,6"/>
|
|
</effect_group> -->
|
|
</append>
|
|
|
|
<!-- REDUCE THE MELEE RANGE OF REGULAR ZOMBIES -->
|
|
<setattribute xpath="/items/item[@name='meleeHandMaster']/property[@class='Action0']/property[@name='Range']" name="value">1.62</setattribute>
|
|
|
|
<append xpath="/items">
|
|
<item name="FuriousRamsayBundleofImportantNotes">
|
|
<property name="CustomIcon" value="FuriousRamsayImportant_icon"/>
|
|
<property name="HoldType" value="31"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Material" value="Mpaper"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Candrop" value="false"/>
|
|
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="FuriousRamsayImportantClassBook,FuriousRamsayImportantSecondClass,FuriousRamsayImportantShortcuts,FuriousRamsayImportantGenetics"/>
|
|
<property name="Create_item_count" value="1,1,1,1"/>
|
|
</property>
|
|
</item>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolTorch']/effect_group/passive_effect[@name='EntityDamage']" name="value">5</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeWpnBatonT2StunBaton']/property[@name='UnlockedBy']" name="value">FuriousRamsayCraftingBatons</setattribute>
|
|
|
|
<remove xpath="/items/item[starts-with(@name,'food') or
|
|
starts-with(@name,'drink') or
|
|
starts-with(@name,'drug') or
|
|
contains(@name,'Bundle')
|
|
]/property[@name='UnlockedBy']"/>
|
|
|
|
<remove xpath="/items/item[@name='meleeToolSalvageT1Wrench' or
|
|
@name='meleeToolSalvageT2Ratchet' or
|
|
@name='meleeToolSalvageT3ImpactDriver'
|
|
]/effect_group[@name='Power Attack']"/>
|
|
|
|
<remove xpath="/items/item[@name='meleeToolRepairT1ClawHammer']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='meleeToolRepairT3Nailgun']/property[@name='UnlockedBy']"/>
|
|
|
|
<remove xpath="/items/item[@name='resourceCloth']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammoGasCan']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='gunBotT1JunkSledge']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='gunBotT2JunkTurret']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='gunBotT3JunkDrone']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='carBattery']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='medicalFirstAidBandage']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='resourceLockPick']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='resourceOil']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='toolAnvil']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='toolBellows']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='toolForgeCrucible']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='vehicleWheels']/property[@name='UnlockedBy']"/>
|
|
|
|
<append xpath="/items/item[@name='meleeToolSalvageT1Wrench' or
|
|
@name='meleeToolSalvageT2Ratchet' or
|
|
@name='meleeToolSalvageT3ImpactDriver'
|
|
]">
|
|
<effect_group name="PickUp">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="1000" tags="pickup"/>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='meleeToolSalvageT1Wrench' or
|
|
@name='meleeToolSalvageT2Ratchet' or
|
|
@name='meleeToolSalvageT3ImpactDriver'
|
|
]/property[@class='Action1']">
|
|
<property name="ToolCategory.Disassemble" value="1" param1="1"/>
|
|
<property name="Particle_harvesting" value="true" param1="metal"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='drinkJarRiverWater']/property[@class='Action0']">
|
|
<property name="Create_item" value="drinkJarEmpty"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarBoiledWater']/property[@class='Action0']">
|
|
<property name="Create_item" value="drinkJarEmpty"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarPureMineralWater']/property[@class='Action0']">
|
|
<property name="Create_item" value="drinkJarEmpty"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarYuccaJuice']/property[@class='Action0']">
|
|
<property name="Create_item" value="drinkJarEmpty"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarGoldenRodTea']/property[@class='Action0']">
|
|
<property name="Create_item" value="drinkJarEmpty"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarRedTea']/property[@class='Action0']">
|
|
<property name="Create_item" value="drinkJarEmpty"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarCoffee']/property[@class='Action0']">
|
|
<property name="Create_item" value="drinkJarEmpty"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarBeer']/property[@class='Action0']">
|
|
<property name="Create_item" value="drinkJarEmpty"/>
|
|
</append>
|
|
|
|
<remove xpath="/items/item[@name='oldCash']"/>
|
|
<remove xpath="/items/item[starts-with(@name,'food')]/property[@name='EconomicBundleSize']"/>
|
|
|
|
<remove xpath="/items/item[starts-with(@name,'book')]"/>
|
|
<remove xpath="/items/item[contains(@name,'SkillMagazine')]"/>
|
|
|
|
<remove xpath="/items/item[@name='adminPerkBook']"/>
|
|
<remove xpath="/items/item[@name='adminModSchematic']"/>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardFarmT1Bundle']/property[@class='Action0']/property[@name='Create_item']" name="value">farmPlotBlockVariantHelper</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardFarmT1Bundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardFarmT1Bundle']/property[@class='Action0']/property[@name='Random_item']" name="value">plantedMushroom1,plantedYucca1,plantedGoldenrod1,plantedChrysanthemum1,plantedCoffee1</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardFarmT2Bundle']/property[@class='Action0']/property[@name='Create_item']" name="value">farmPlotBlockVariantHelper</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardFarmT2Bundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardFarmT3Bundle']/property[@class='Action0']/property[@name='Create_item']" name="value">farmPlotBlockVariantHelper</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardFarmT3Bundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT0HandgunBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunHandgunT0PipePistol,ammo9mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT0HandgunBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT0RifleBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunRifleT0PipeRifle,ammo762mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT0RifleBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT0ShotgunBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunShotgunT0PipeShotgun,ammoShotgunShell</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT0ShotgunBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT0MachineGunBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunMGT0PipeMachineGun,ammo762mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT0MachineGunBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT1HandgunBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunHandgunT1Pistol,ammo9mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT1HandgunBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT1ShotgunBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunShotgunT1DoubleBarrel,ammoShotgunShell</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT1ShotgunBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT1RifleBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunRifleT1HuntingRifle,ammo762mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT1RifleBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT1MachineGunBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunMGT1AK47,ammo762mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT1MachineGunBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT2HandgunBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunHandgunT2Magnum44,ammo44MagnumBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT2HandgunBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT2ShotgunBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunShotgunT2PumpShotgun,ammoShotgunShell</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT2ShotgunBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT2RifleBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunRifleT2LeverActionRifle,ammo762mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT2RifleBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT2MachineGunBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunMGT2TacticalAR,ammo762mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT2MachineGunBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT3HandgunBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunHandgunT3DesertVulture,ammo44MagnumBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT3HandgunBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT3SMGBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunHandgunT3SMG5,ammo9mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT3SMGBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT3ShotgunBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunShotgunT3AutoShotgun,ammoShotgunShell</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT3ShotgunBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT3RifleBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunRifleT3SniperRifle,ammo762mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT3RifleBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT3MachineGunBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunMGT3M60,ammo762mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT3MachineGunBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3-6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT3HandgunLegendaryBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunHandgunT3DesertVulture,ammo44MagnumBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT3HandgunLegendaryBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT3SMGLegendaryBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunHandgunT3SMG5,ammo9mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT3SMGLegendaryBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT3ShotgunLegendaryBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunShotgunT3AutoShotgun,ammoShotgunShell</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT3ShotgunLegendaryBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT3RifleLegendaryBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunRifleT3SniperRifle,ammo762mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT3RifleLegendaryBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">6,100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT3MachineGunLegendaryBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">gunMGT3M60,ammo762mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT3MachineGunLegendaryBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">6,100</setattribute>
|
|
|
|
<!--<setattribute xpath="/items/item[@name='questRewardT0LightArmorBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">armorClothHat,armorClothGloves,armorClothJacket,armorClothPants,armorClothBoots</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT0LightArmorBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3,3,3,3,3</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT0HeavyArmorBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">armorScrapHelmet,armorScrapGloves,armorScrapChest,armorScrapLegs,armorScrapBoots</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT0HeavyArmorBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3,3,3,3,3</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT0LightArmorBonusBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">armorClothHat,armorClothGloves,armorClothJacket,armorClothPants,armorClothBoots</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT0LightArmorBonusBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">5-6,5-6,5-6,5-6,5-6</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT0HeavyArmorBonusBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">armorScrapHelmet,armorScrapGloves,armorScrapChest,armorScrapLegs,armorScrapBoots</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT0HeavyArmorBonusBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">5-6,5-6,5-6,5-6,5-6</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT1LightArmorBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">armorLeatherHood,armorLeatherGloves,armorLeatherChest,armorLeatherPants,armorLeatherBoots</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT1LightArmorBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3,3,3,3,3</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT1HeavyArmorBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">armorIronHelmet,armorIronGloves,armorIronChest,armorIronLegs,armorIronBoots</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT1HeavyArmorBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3,3,3,3,3</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT1LightArmorBonusBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">armorLeatherHood,armorLeatherGloves,armorLeatherChest,armorLeatherPants,armorLeatherBoots</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT1LightArmorBonusBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">5-6,5-6,5-6,5-6,5-6</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT1HeavyArmorBonusBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">armorIronHelmet,armorIronGloves,armorIronChest,armorIronLegs,armorIronBoots</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT1HeavyArmorBonusBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">5-6,5-6,5-6,5-6,5-6</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT2LightArmorBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">armorMilitaryHelmet,modArmorHelmetLight,armorMilitaryGloves,armorMilitaryVest,armorMilitaryLegs,armorMilitaryBoots</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT2LightArmorBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3,1,3,3,3,3</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT2HeavyArmorBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">armorSteelHelmet,modArmorHelmetLight,armorSteelGloves,armorSteelChest,armorSteelLegs,armorSteelBoots</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT2HeavyArmorBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3,1,3,3,3,3</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT2LightArmorBonusBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">armorMilitaryHelmet,modArmorHelmetLight,armorMilitaryGloves,armorMilitaryVest,armorMilitaryLegs,armorMilitaryBoots</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT2LightArmorBonusBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">5-6,1,5-6,5-6,5-6,5-6</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT2HeavyArmorBonusBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">armorSteelHelmet,modArmorHelmetLight,armorSteelGloves,armorSteelChest,armorSteelLegs,armorSteelBoots</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT2HeavyArmorBonusBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">5-6,1,5-6,5-6,5-6,5-6</setattribute>-->
|
|
|
|
<remove xpath="/items/item[@name='questRewardT1BookBundle']"/>
|
|
<remove xpath="/items/item[@name='questRewardT2BookBundle']"/>
|
|
<remove xpath="/items/item[@name='questRewardT3BookBundle']"/>
|
|
<remove xpath="/items/item[@name='questRewardT4BookBundle']"/>
|
|
<remove xpath="/items/item[@name='questRewardT5BookBundle']"/>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT1TrapsBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">trapSpikesWoodDmg0,barbedFence,mineCandyTin,mineCookingPot</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT1TrapsBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">5,5,5,5</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardT2TrapsBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">trapSpikesIronDmg0,barbedFence,mineHubcap,mineAirFilter</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardT2TrapsBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">5,5,5,5</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardDartTrapBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">dartTrap,ammoDartIron,ammoDartIron,ammoDartIron,pressureplate,switch</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardDartTrapBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3,500,500,500,3,3</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardBladeTrapBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">bladeTrap,switch,electricwirerelay</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardBladeTrapBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">10,5,5</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardShotgunTurretBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">shotgunTurret,ammoShotgunShell,ammoShotgunShell</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardShotgunTurretBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">2,150,150</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardAutoTurretBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">autoTurret,ammo9mmBulletBall,ammo9mmBulletBall</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardAutoTurretBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">2,300,300</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardSecuritySystemBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">speaker,motionsensor,tripwirepost,electricwirerelay,meleeToolWireTool</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardSecuritySystemBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">5,5,10,10,1</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardGeneratorBankBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">generatorbank,smallEngine,ammoGasCan,meleeToolWireTool</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardGeneratorBankBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">1,1,2000,1</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardBatteryBankBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">batterybank,carBattery,carBattery,switch,electricwirerelay,generatorbank,pressureplate,ceilingLight01_player,meleeToolWireTool</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardBatteryBankBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">1,2-6,2-6,2,10,1,5,10,1</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardSolarBankBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">solarbank,solarCell,solarCell,solarCell,electricwirerelay,meleeToolWireTool</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardSolarBankBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">1,1-4,1-4,1-4,10,1</setattribute>
|
|
|
|
<remove xpath="/items/item[@name='questRewardT2FoodBundle']/property[@class='Action0']/property[@name='Create_item']"/>
|
|
<remove xpath="/items/item[@name='questRewardT2FoodBundle']/property[@class='Action0']/property[@name='Create_item_count']"/>
|
|
|
|
<remove xpath="/items/item[@name='questRewardT3FoodBundle']/property[@class='Action0']/property[@name='Create_item']"/>
|
|
<remove xpath="/items/item[@name='questRewardT3FoodBundle']/property[@class='Action0']/property[@name='Create_item_count']"/>
|
|
|
|
<remove xpath="/items/item[@name='questRewardT4FoodBundle']/property[@class='Action0']/property[@name='Create_item']"/>
|
|
<remove xpath="/items/item[@name='questRewardT4FoodBundle']/property[@class='Action0']/property[@name='Create_item_count']"/>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardMinibikePartsBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">vehicleWheels,questRewardVehiclePartsBundle</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardMinibikePartsBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">2,1</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardMotorcyclePartsBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">vehicleWheels,questRewardVehiclePartsBundle</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardMotorcyclePartsBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">2,1</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questReward4x4PartsBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">vehicleWheels,questRewardVehiclePartsBundle</setattribute>
|
|
<setattribute xpath="/items/item[@name='questReward4x4PartsBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">4,1</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='questRewardGyrocopterPartsBundle']/property[@class='Action0']/property[@name='Create_item']" name="value">vehicleWheels,questRewardVehiclePartsBundle</setattribute>
|
|
<setattribute xpath="/items/item[@name='questRewardGyrocopterPartsBundle']/property[@class='Action0']/property[@name='Create_item_count']" name="value">3,1</setattribute>
|
|
|
|
<append xpath="/items/item[@name='resourceDuctTape']">
|
|
<property name="RepairTime" value="3"/>
|
|
<property name="RepairAmount" value="32000"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ammoBundle9mmBulletBall']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundle9mmBulletHP']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundle9mmBulletAP']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundle44MagnumBulletBall']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundle44MagnumBulletHP']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundle44MagnumBulletAP']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundle762mmBulletBall']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundle762mmBulletHP']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundle762mmBulletAP']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleShotgunShell']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleShotgunSlug']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleShotgunBreachingSlug']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleJunkTurretRegular']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleJunkTurretShell']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleJunkTurretAP']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleArrowStone']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleArrowIron']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleArrowSteelAP']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleArrowFlaming']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleArrowExploding']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleCrossbowBoltStone']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleCrossbowBoltIron']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleCrossbowBoltSteelAP']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleCrossbowBoltFlaming']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoBundleCrossbowBoltExploding']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='resourceRockSmallBundle']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='resourceWoodBundle']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='resourceScrapIronBundle']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='resourcePotassiumNitratePowderBundle']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='resourceLeadBundle']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='resourceCoalBundle']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='resourceOilShaleBundle']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoGasCanBundle']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='resourceGunPowderBundle']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='resourceLockPickBundle']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='q_basicSurvival']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="FuriousRamsayFireZombieBonePowder">
|
|
<property name="CustomIcon" value="resourceCement"/>
|
|
<property name="CustomIconTint" value="168, 81, 91"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="FuriousRamsayFireZombieBonePowderMaterial"/>
|
|
<property name="Weight" value="4"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="25"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="CraftingIngredientTime" value="2"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayShockZombieBonePowder">
|
|
<property name="CustomIcon" value="resourceCement"/>
|
|
<property name="CustomIconTint" value="70, 182, 219"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="FuriousRamsayShockZombieBonePowderMaterial"/>
|
|
<property name="Weight" value="4"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="25"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="CraftingIngredientTime" value="2"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayFireShockZombieBonePowder">
|
|
<property name="CustomIcon" value="resourceCement"/>
|
|
<property name="CustomIconTint" value="222, 141, 49"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="FuriousRamsayFireShockZombieBonePowderMaterial"/>
|
|
<property name="Weight" value="4"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="25"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="CraftingIngredientTime" value="2"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsaySmokeZombieBonePowder">
|
|
<property name="CustomIcon" value="resourceCement"/>
|
|
<property name="CustomIconTint" value="160, 60, 176"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="FuriousRamsaySmokeZombieBonePowderMaterial"/>
|
|
<property name="Weight" value="4"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="25"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="CraftingIngredientTime" value="2"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayFireShockSmokeZombieBonePowder">
|
|
<property name="CustomIcon" value="resourceCement"/>
|
|
<property name="CustomIconTint" value="214, 209, 51"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="FuriousRamsayFireShockSmokeZombieBonePowderMaterial"/>
|
|
<property name="Weight" value="4"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="25"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="CraftingIngredientTime" value="2"/>
|
|
</item>
|
|
|
|
<item name="masterSkillMagazine">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Stacknumber" value="20"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Books,BooksOnly,TCReading"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Sound_start" value="ui_mag_read"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<set xpath="/items/item[@name='bucketEmpty']" >
|
|
<property name="HoldType" value="34"/>
|
|
<property name="Meshfile" value="@:Other/Items/Crafting/Metal/IronBucketEmptyPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="84"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="ExchangeItemRebirth, RebirthUtils" />
|
|
<property name="Delay" value="1.0" />
|
|
<property name="Change_item_to" value="bucketRiverWater" />
|
|
<property name="Do_block_action" value="deplete1" />
|
|
<property name="Focused_blockname_1" value="wallMountSinkCommercial" />
|
|
<property name="Focused_blockname_2" value="sinkKitchen" />
|
|
<property name="Focused_blockname_3" value="utilitySink" />
|
|
<property name="Focused_blockname_4" value="pedestalSink" />
|
|
<property name="Focused_blockname_5" value="counterMountedSinkCommercial" />
|
|
<property name="Focused_blockname_6" value="counterMountedSinkCommercialOffset" />
|
|
<property name="Focused_blockname_7" value="waterMovingBucket" />
|
|
<property name="Focused_blockname_8" value="cntCabinetGraniteSinkHoleRound" />
|
|
<property name="Focused_blockname_9" value="cntToilet01" />
|
|
<property name="Focused_blockname_10" value="cntToilet02" />
|
|
<property name="Focused_blockname_11" value="cntToilet03" />
|
|
<property name="Focused_blockname_12" value="urinalCommercialMounted" />
|
|
<property name="Focused_blockname_13" value="terrWaterPOI" />
|
|
<property name="Focused_blockname_14" value="decoClawFootBathTub" />
|
|
<property name="Focused_blockname_15" value="cntBathTubEmpty" />
|
|
<property name="Focused_blockname_16" value="faucet02" />
|
|
<property name="Focused_blockname_17" value="faucet04" />
|
|
<property name="Focused_blockname_18" value="faucetBrass02" />
|
|
<property name="Focused_blockname_19" value="faucetBrass04" />
|
|
<property name="Focused_blockname_20" value="showerHead" />
|
|
<property name="Focused_blockname_21" value="showerHead02" />
|
|
<property name="Focused_blockname_22" value="drinkingfountainSingle" />
|
|
<property name="Focused_blockname_23" value="drinkingfountainDouble" />
|
|
<property name="Focused_blockname_24" value="water" />
|
|
<property name="Focused_blockname_25" value="waterMoving" />
|
|
<property name="Focused_blockname_26" value="waterStaticBucket" />
|
|
<property name="Focused_blockname_27" value="FuriousRamsayWaterTank" />
|
|
<property name="Focused_blockname_28" value="FuriousRamsayDewCollector" />
|
|
|
|
<property name="Sound_start" value="bucketfill_water"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="ExchangeItemRebirth, RebirthUtils" />
|
|
<property name="Delay" value="1.0" />
|
|
<property name="Change_item_to" value="bucketRiverWater" />
|
|
<property name="Do_block_action" value="deplete1" />
|
|
<property name="Focused_blockname_1" value="wallMountSinkCommercial" />
|
|
<property name="Focused_blockname_2" value="sinkKitchen" />
|
|
<property name="Focused_blockname_3" value="utilitySink" />
|
|
<property name="Focused_blockname_4" value="pedestalSink" />
|
|
<property name="Focused_blockname_5" value="counterMountedSinkCommercial" />
|
|
<property name="Focused_blockname_6" value="counterMountedSinkCommercialOffset" />
|
|
<property name="Focused_blockname_7" value="waterMovingBucket" />
|
|
<property name="Focused_blockname_8" value="cntCabinetGraniteSinkHoleRound" />
|
|
<property name="Focused_blockname_9" value="cntToilet01" />
|
|
<property name="Focused_blockname_10" value="cntToilet02" />
|
|
<property name="Focused_blockname_11" value="cntToilet03" />
|
|
<property name="Focused_blockname_12" value="urinalCommercialMounted" />
|
|
<property name="Focused_blockname_13" value="terrWaterPOI" />
|
|
<property name="Focused_blockname_14" value="decoClawFootBathTub" />
|
|
<property name="Focused_blockname_15" value="cntBathTubEmpty" />
|
|
<property name="Focused_blockname_16" value="faucet02" />
|
|
<property name="Focused_blockname_17" value="faucet04" />
|
|
<property name="Focused_blockname_18" value="faucetBrass02" />
|
|
<property name="Focused_blockname_19" value="faucetBrass04" />
|
|
<property name="Focused_blockname_20" value="showerHead" />
|
|
<property name="Focused_blockname_21" value="showerHead02" />
|
|
<property name="Focused_blockname_22" value="drinkingfountainSingle" />
|
|
<property name="Focused_blockname_23" value="drinkingfountainDouble" />
|
|
<property name="Focused_blockname_24" value="water" />
|
|
<property name="Focused_blockname_25" value="waterMoving" />
|
|
<property name="Focused_blockname_26" value="waterStaticBucket" />
|
|
<property name="Focused_blockname_27" value="FuriousRamsayWaterTank" />
|
|
<property name="Focused_blockname_28" value="FuriousRamsayDewCollector" />
|
|
|
|
<property name="Sound_start" value="UseActions/bucketfill_water" />
|
|
</property>
|
|
<property name="Group" value="Tools/Traps"/>
|
|
</set>
|
|
|
|
<set xpath="/items/item[@name='bucketRiverWater']" >
|
|
<property name="HoldType" value="34"/>
|
|
<property name="Meshfile" value="@:Other/Items/Crafting/Metal/IronBucketWaterPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="84"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="ExchangeItem"/>
|
|
<property name="Do_block_action" value="deplete3"/>
|
|
<property name="Focused_blockname_1" value="water"/>
|
|
<property name="Focused_blockname_2" value="waterMoving"/>
|
|
<property name="Focused_blockname_3" value="waterStaticBucket"/>
|
|
<property name="Focused_blockname_4" value="waterMovingBucket"/>
|
|
<property name="Focused_blockname_5" value="terrWaterPOI"/>
|
|
<property name="Class" value="PlaceAsBlock"/>
|
|
<property name="Delay" value=".5"/>
|
|
<property name="Blockname" value="waterMovingBucket"/>
|
|
<property name="Change_item_to" value="bucketEmpty"/>
|
|
<property name="Sound_start" value="bucketplace_water"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="ExchangeItemRebirth, RebirthUtils"/>
|
|
<property name="Delay" value=".35"/>
|
|
<property name="Change_item_to" value="bucketEmpty"/>
|
|
<property name="Do_block_action" value="deplete3"/>
|
|
<property name="Focused_blockname_1" value="FuriousRamsayWaterTank"/>
|
|
<property name="Focused_blockname_2" value="FuriousRamsayDewCollector"/>
|
|
<property name="Sound_start" value="bucketplace_water"/>
|
|
</property>
|
|
<property name="Group" value="Tools/Traps"/>
|
|
</set>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="drinkCanEmpty">
|
|
<property name="HoldType" value="14"/>
|
|
<property name="Meshfile" value="@:Other/Items/Food/can_emptyPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="5"/>
|
|
<property name="CraftingIngredientTime" value="9"/>
|
|
<property name="Group" value="Resources"/>
|
|
</item>
|
|
|
|
<item name="drinkJarEmpty">
|
|
<property name="HoldType" value="3"/>
|
|
<property name="CustomIcon" value="FuriousRamsayEmptyChilled"/>
|
|
<property name="Meshfile" value="@:Other/Items/Food/emptyJarPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Stacknumber" value="125"/>
|
|
<property name="Weight" value="10"/>
|
|
<property name="EconomicValue" value="6"/>
|
|
<property name="CraftingIngredientTime" value="9"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="ExchangeItemRebirth, RebirthUtils" />
|
|
<property name="Delay" value="1.0" />
|
|
<property name="Change_item_to" value="drinkJarRiverWater" />
|
|
<property name="Do_block_action" value="deplete1" />
|
|
<property name="Focused_blockname_1" value="wallMountSinkCommercial" />
|
|
<property name="Focused_blockname_2" value="sinkKitchen" />
|
|
<property name="Focused_blockname_3" value="utilitySink" />
|
|
<property name="Focused_blockname_4" value="pedestalSink" />
|
|
<property name="Focused_blockname_5" value="counterMountedSinkCommercial" />
|
|
<property name="Focused_blockname_6" value="counterMountedSinkCommercialOffset" />
|
|
<property name="Focused_blockname_7" value="waterMovingBucket" />
|
|
<property name="Focused_blockname_8" value="cntCabinetGraniteSinkHoleRound" />
|
|
<property name="Focused_blockname_9" value="cntToilet01" />
|
|
<property name="Focused_blockname_10" value="cntToilet02" />
|
|
<property name="Focused_blockname_11" value="cntToilet03" />
|
|
<property name="Focused_blockname_12" value="urinalCommercialMounted" />
|
|
<property name="Focused_blockname_13" value="terrWaterPOI" />
|
|
<property name="Focused_blockname_14" value="decoClawFootBathTub" />
|
|
<property name="Focused_blockname_15" value="cntBathTubEmpty" />
|
|
<property name="Focused_blockname_16" value="faucet02" />
|
|
<property name="Focused_blockname_17" value="faucet04" />
|
|
<property name="Focused_blockname_18" value="faucetBrass02" />
|
|
<property name="Focused_blockname_19" value="faucetBrass04" />
|
|
<property name="Focused_blockname_20" value="showerHead" />
|
|
<property name="Focused_blockname_21" value="showerHead02" />
|
|
<property name="Focused_blockname_22" value="drinkingfountainSingle" />
|
|
<property name="Focused_blockname_23" value="drinkingfountainDouble" />
|
|
<property name="Focused_blockname_24" value="water" />
|
|
<property name="Focused_blockname_25" value="waterMoving" />
|
|
<property name="Focused_blockname_26" value="waterStaticBucket" />
|
|
<property name="Focused_blockname_27" value="FuriousRamsayWaterTank" />
|
|
<property name="Focused_blockname_28" value="FuriousRamsayDewCollector" />
|
|
|
|
<property name="Sound_start" value="UseActions/bucketfill_water" />
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="ExchangeItemRebirth, RebirthUtils" />
|
|
<property name="Delay" value="1.0" />
|
|
<property name="Change_item_to" value="drinkJarRiverWater" />
|
|
<property name="Do_block_action" value="deplete1" />
|
|
<property name="Focused_blockname_1" value="wallMountSinkCommercial" />
|
|
<property name="Focused_blockname_2" value="sinkKitchen" />
|
|
<property name="Focused_blockname_3" value="utilitySink" />
|
|
<property name="Focused_blockname_4" value="pedestalSink" />
|
|
<property name="Focused_blockname_5" value="counterMountedSinkCommercial" />
|
|
<property name="Focused_blockname_6" value="counterMountedSinkCommercialOffset" />
|
|
<property name="Focused_blockname_7" value="waterMovingBucket" />
|
|
<property name="Focused_blockname_8" value="cntCabinetGraniteSinkHoleRound" />
|
|
<property name="Focused_blockname_9" value="cntToilet01" />
|
|
<property name="Focused_blockname_10" value="cntToilet02" />
|
|
<property name="Focused_blockname_11" value="cntToilet03" />
|
|
<property name="Focused_blockname_12" value="urinalCommercialMounted" />
|
|
<property name="Focused_blockname_13" value="terrWaterPOI" />
|
|
<property name="Focused_blockname_14" value="decoClawFootBathTub" />
|
|
<property name="Focused_blockname_15" value="cntBathTubEmpty" />
|
|
<property name="Focused_blockname_16" value="faucet02" />
|
|
<property name="Focused_blockname_17" value="faucet04" />
|
|
<property name="Focused_blockname_18" value="faucetBrass02" />
|
|
<property name="Focused_blockname_19" value="faucetBrass04" />
|
|
<property name="Focused_blockname_20" value="showerHead" />
|
|
<property name="Focused_blockname_21" value="showerHead02" />
|
|
<property name="Focused_blockname_22" value="drinkingfountainSingle" />
|
|
<property name="Focused_blockname_23" value="drinkingfountainDouble" />
|
|
<property name="Focused_blockname_24" value="water" />
|
|
<property name="Focused_blockname_25" value="waterMoving" />
|
|
<property name="Focused_blockname_26" value="waterStaticBucket" />
|
|
<property name="Focused_blockname_27" value="FuriousRamsayWaterTank" />
|
|
<property name="Focused_blockname_28" value="FuriousRamsayDewCollector" />
|
|
|
|
<property name="Sound_start" value="UseActions/bucketfill_water" />
|
|
</property>
|
|
<property name="Group" value="Resources"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPotionBottleEmpty">
|
|
<property name="HoldType" value="54"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallEmpty_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallEmpty"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallEmpty"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Stacknumber" value="125"/>
|
|
<property name="Weight" value="10"/>
|
|
<property name="EconomicValue" value="6"/>
|
|
<property name="CraftingIngredientTime" value="9"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="ExchangeItemRebirth, RebirthUtils" />
|
|
<property name="Delay" value="1.0" />
|
|
<property name="Change_item_to" value="FuriousRamsayPotionBottleRiverWater" />
|
|
<property name="Do_block_action" value="deplete1" />
|
|
<property name="Focused_blockname_1" value="wallMountSinkCommercial" />
|
|
<property name="Focused_blockname_2" value="sinkKitchen" />
|
|
<property name="Focused_blockname_3" value="utilitySink" />
|
|
<property name="Focused_blockname_4" value="pedestalSink" />
|
|
<property name="Focused_blockname_5" value="counterMountedSinkCommercial" />
|
|
<property name="Focused_blockname_6" value="counterMountedSinkCommercialOffset" />
|
|
<property name="Focused_blockname_7" value="waterMovingBucket" />
|
|
<property name="Focused_blockname_8" value="cntCabinetGraniteSinkHoleRound" />
|
|
<property name="Focused_blockname_9" value="cntToilet01" />
|
|
<property name="Focused_blockname_10" value="cntToilet02" />
|
|
<property name="Focused_blockname_11" value="cntToilet03" />
|
|
<property name="Focused_blockname_12" value="urinalCommercialMounted" />
|
|
<property name="Focused_blockname_13" value="terrWaterPOI" />
|
|
<property name="Focused_blockname_14" value="decoClawFootBathTub" />
|
|
<property name="Focused_blockname_15" value="cntBathTubEmpty" />
|
|
<property name="Focused_blockname_16" value="faucet02" />
|
|
<property name="Focused_blockname_17" value="faucet04" />
|
|
<property name="Focused_blockname_18" value="faucetBrass02" />
|
|
<property name="Focused_blockname_19" value="faucetBrass04" />
|
|
<property name="Focused_blockname_20" value="showerHead" />
|
|
<property name="Focused_blockname_21" value="showerHead02" />
|
|
<property name="Focused_blockname_22" value="drinkingfountainSingle" />
|
|
<property name="Focused_blockname_23" value="drinkingfountainDouble" />
|
|
<property name="Focused_blockname_24" value="water" />
|
|
<property name="Focused_blockname_25" value="waterMoving" />
|
|
<property name="Focused_blockname_26" value="waterStaticBucket" />
|
|
<property name="Focused_blockname_27" value="FuriousRamsayWaterTank" />
|
|
<property name="Focused_blockname_28" value="FuriousRamsayDewCollector" />
|
|
|
|
<property name="Sound_start" value="bucketfill_water"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="ExchangeItemRebirth, RebirthUtils" />
|
|
<property name="Delay" value="1.0" />
|
|
<property name="Change_item_to" value="FuriousRamsayPotionBottleRiverWater" />
|
|
<property name="Do_block_action" value="deplete1" />
|
|
<property name="Focused_blockname_1" value="wallMountSinkCommercial" />
|
|
<property name="Focused_blockname_2" value="sinkKitchen" />
|
|
<property name="Focused_blockname_3" value="utilitySink" />
|
|
<property name="Focused_blockname_4" value="pedestalSink" />
|
|
<property name="Focused_blockname_5" value="counterMountedSinkCommercial" />
|
|
<property name="Focused_blockname_6" value="counterMountedSinkCommercialOffset" />
|
|
<property name="Focused_blockname_7" value="waterMovingBucket" />
|
|
<property name="Focused_blockname_8" value="cntCabinetGraniteSinkHoleRound" />
|
|
<property name="Focused_blockname_9" value="cntToilet01" />
|
|
<property name="Focused_blockname_10" value="cntToilet02" />
|
|
<property name="Focused_blockname_11" value="cntToilet03" />
|
|
<property name="Focused_blockname_12" value="urinalCommercialMounted" />
|
|
<property name="Focused_blockname_13" value="terrWaterPOI" />
|
|
<property name="Focused_blockname_14" value="decoClawFootBathTub" />
|
|
<property name="Focused_blockname_15" value="cntBathTubEmpty" />
|
|
<property name="Focused_blockname_16" value="faucet02" />
|
|
<property name="Focused_blockname_17" value="faucet04" />
|
|
<property name="Focused_blockname_18" value="faucetBrass02" />
|
|
<property name="Focused_blockname_19" value="faucetBrass04" />
|
|
<property name="Focused_blockname_20" value="showerHead" />
|
|
<property name="Focused_blockname_21" value="showerHead02" />
|
|
<property name="Focused_blockname_22" value="drinkingfountainSingle" />
|
|
<property name="Focused_blockname_23" value="drinkingfountainDouble" />
|
|
<property name="Focused_blockname_24" value="water" />
|
|
<property name="Focused_blockname_25" value="waterMoving" />
|
|
<property name="Focused_blockname_26" value="waterStaticBucket" />
|
|
<property name="Focused_blockname_27" value="FuriousRamsayWaterTank" />
|
|
<property name="Focused_blockname_28" value="FuriousRamsayDewCollector" />
|
|
|
|
<property name="Sound_start" value="bucketfill_water"/>
|
|
</property>
|
|
<property name="Group" value="Resources"/>
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='drinkJarRiverWater']">
|
|
<property class="Action1">
|
|
<property name="Class" value="ExchangeItemRebirth, RebirthUtils"/>
|
|
<property name="Delay" value=".35"/>
|
|
<property name="Change_item_to" value="drinkJarEmpty"/>
|
|
<property name="Do_block_action" value="deplete1"/>
|
|
<property name="Focused_blockname_1" value="FuriousRamsayWaterTank"/>
|
|
<property name="Focused_blockname_2" value="FuriousRamsayDewCollector"/>
|
|
<property name="Sound_start" value="bucketplace_water"/>
|
|
</property>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarBoiledWater']">
|
|
<property class="Action1">
|
|
<property name="Class" value="ExchangeItemRebirth, RebirthUtils"/>
|
|
<property name="Delay" value=".35"/>
|
|
<property name="Change_item_to" value="drinkJarEmpty"/>
|
|
<property name="Do_block_action" value="deplete1"/>
|
|
<property name="Focused_blockname_1" value="FuriousRamsayWaterTank"/>
|
|
<property name="Focused_blockname_2" value="FuriousRamsayDewCollector"/>
|
|
<property name="Sound_start" value="bucketplace_water"/>
|
|
</property>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarPureMineralWater']">
|
|
<property class="Action1">
|
|
<property name="Class" value="ExchangeItemRebirth, RebirthUtils"/>
|
|
<property name="Delay" value=".35"/>
|
|
<property name="Change_item_to" value="drinkJarEmpty"/>
|
|
<property name="Do_block_action" value="deplete1"/>
|
|
<property name="Focused_blockname_1" value="FuriousRamsayWaterTank"/>
|
|
<property name="Focused_blockname_2" value="FuriousRamsayDewCollector"/>
|
|
<property name="Sound_start" value="bucketplace_water"/>
|
|
</property>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='drinkJarBoiledWater']/property[@name='EconomicValue']" name="value">25</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarPureMineralWater']/property[@name='EconomicValue']" name="value">75</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarYuccaJuice']/property[@name='EconomicValue']" name="value">100</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarGoldenRodTea']/property[@name='EconomicValue']" name="value">100</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarRedTea']/property[@name='EconomicValue']" name="value">100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolRepairT3Nailgun']/property[@name='RepairTools']" name="value">FuriousRamsayRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT2Ratchet']/property[@name='RepairTools']" name="value">FuriousRamsayRepairKit</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='gunBowT0PrimitiveBow']/property[@name='RepairTools']" name="value">FuriousRamsayTreeBranch</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeWpnBladeT3Machete']/property[@name='EconomicValue']" name="value">350</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='drinkJarBeer']/effect_group/display_value[@name='dDuration']" name="value">60</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='drinkJarGoldenRodTea']/effect_group/display_value[@name='dCureDysentery']" name="value">.4</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarGoldenRodTea']/effect_group/triggered_effect[@cvar='$buffDysenteryAddCurePerc']" name="value">40</setattribute>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="FuriousRamsaySchematicDeployMine">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FR_MineShaftSchematic"/>
|
|
<property name="Unlocks" value="FuriousRamsayDeployMine"/>
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicDeployMineDesc"/>
|
|
|
|
<property name="EconomicValue" value="1750"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayDeployMine" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayDeployMineCobble" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayDeployShaftExtension" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayDeployShaftExtensionCobble" operation="set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayRangedWeaponPartExplosives1">
|
|
<property name="Extends" value="partsMaster"/>
|
|
<property name="CustomIcon" value="gunExplosivesT3RocketLauncherParts"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-Blue"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="EconomicValue" value="120"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
</item>
|
|
<item name="FuriousRamsayRangedWeaponPartExplosives2">
|
|
<property name="Extends" value="partsMaster"/>
|
|
<property name="CustomIcon" value="gunExplosivesT3RocketLauncherParts"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-Red"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="EconomicValue" value="600"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayRangedWeaponPartBow1">
|
|
<property name="Extends" value="partsMaster"/>
|
|
<property name="CustomIcon" value="gunBowT1WoodenBowParts"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-White"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="EconomicValue" value="15"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
</item>
|
|
<item name="FuriousRamsayRangedWeaponPartBow2">
|
|
<property name="Extends" value="partsMaster"/>
|
|
<property name="CustomIcon" value="gunBowT1WoodenBowParts"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-Blue"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="EconomicValue" value="120"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayRangedWeaponPartMagazine1">
|
|
<property name="Extends" value="partsMaster"/>
|
|
<property name="CustomIcon" value="gunMGT1AK47Parts"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-White"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="EconomicValue" value="15"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
</item>
|
|
<item name="FuriousRamsayRangedWeaponPartMagazine2">
|
|
<property name="Extends" value="FuriousRamsayRangedWeaponPartMagazine1"/>
|
|
<property name="CustomIcon" value="gunMGT1AK47Parts"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-Blue"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="EconomicValue" value="120"/>
|
|
</item>
|
|
<item name="FuriousRamsayRangedWeaponPartMagazine3">
|
|
<property name="Extends" value="FuriousRamsayRangedWeaponPartMagazine1"/>
|
|
<property name="CustomIcon" value="gunMGT1AK47Parts"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-Red"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="EconomicValue" value="600"/>
|
|
</item>
|
|
<item name="FuriousRamsayRangedWeaponPartMagazine4">
|
|
<property name="Extends" value="FuriousRamsayRangedWeaponPartMagazine1"/>
|
|
<property name="CustomIcon" value="gunMGT1AK47Parts"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-Purple"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="EconomicValue" value="1200"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayRangedWeaponPartHandle1">
|
|
<property name="Extends" value="partsMaster"/>
|
|
<property name="CustomIcon" value="gunHandgunT1PistolParts"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-White"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="EconomicValue" value="15"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
</item>
|
|
<item name="FuriousRamsayRangedWeaponPartHandle2">
|
|
<property name="Extends" value="partsMaster"/>
|
|
<property name="CustomIcon" value="gunHandgunT1PistolParts"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-Blue"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="EconomicValue" value="120"/>
|
|
</item>
|
|
<item name="FuriousRamsayRangedWeaponPartHandle3">
|
|
<property name="Extends" value="partsMaster"/>
|
|
<property name="CustomIcon" value="gunHandgunT1PistolParts"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-Red"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="EconomicValue" value="600"/>
|
|
</item>
|
|
<item name="FuriousRamsayRangedWeaponPartHandle4">
|
|
<property name="Extends" value="partsMaster"/>
|
|
<property name="CustomIcon" value="gunHandgunT1PistolParts"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-Purple"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="EconomicValue" value="1200"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayRangedWeaponPartBarrel1">
|
|
<property name="Extends" value="partsMaster"/>
|
|
<property name="CustomIcon" value="gunRifleT1HuntingRifleParts"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-White"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="EconomicValue" value="15"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
</item>
|
|
<item name="FuriousRamsayRangedWeaponPartBarrel2">
|
|
<property name="Extends" value="partsMaster"/>
|
|
<property name="CustomIcon" value="gunRifleT1HuntingRifleParts"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-Blue"/>
|
|
<property name="EconomicValue" value="120"/>
|
|
</item>
|
|
<item name="FuriousRamsayRangedWeaponPartBarrel3">
|
|
<property name="Extends" value="partsMaster"/>
|
|
<property name="CustomIcon" value="gunRifleT1HuntingRifleParts"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-Red"/>
|
|
<property name="EconomicValue" value="600"/>
|
|
</item>
|
|
<item name="FuriousRamsayRangedWeaponPartBarrel4">
|
|
<property name="Extends" value="partsMaster"/>
|
|
<property name="CustomIcon" value="gunRifleT1HuntingRifleParts"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayRangedWeaponPartsGroupDesc"/>
|
|
<property name="ItemTypeIcon" value="RangedWeaponPartIconType-Purple"/>
|
|
<property name="EconomicValue" value="1200"/>
|
|
</item>
|
|
|
|
<item name="40mmGAmmo">
|
|
<property name="Extends" value="ammoRocketHE"/>
|
|
<property name="DisplayType" value="ammoLauncher"/>
|
|
<property name="CustomIcon" value="40mmGrenadeAmmo_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?G40mmPrefab"/>
|
|
<property name="Material" value="Mmetal" />
|
|
<property name="HoldType" value="3" />
|
|
<property name="Stacknumber" value="50" />
|
|
<property name="EconomicValue" value="60" />
|
|
<property name="Instantiate_on_load" value="false" />
|
|
<property class="Action1">
|
|
<property name="Class" value="Projectile" />
|
|
<property name="Explosion.ParticleIndex" value="13" />
|
|
<property name="Explosion.RadiusBlocks" value="5" />
|
|
<property name="Explosion.RadiusEntities" value="5" />
|
|
<property name="Explosion.DamageBonus.wood" value="5"/>
|
|
<property name="Explosion.DamageBonus.earth" value="0"/>
|
|
<property name="Explosion.DamageBonus.water" value="0"/>
|
|
<property name="Explosion.DamageBonus.stone" value="1"/>
|
|
<property name="Explosion.DamageBonus.metal" value="1"/>
|
|
<property name="FlyTime" value="0.4" />
|
|
<property name="Gravity" value="-8" />
|
|
<property name="LifeTime" value="20" />
|
|
</property>
|
|
<effect_group name="40mmGAmmo" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="100"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="200"/>
|
|
<passive_effect name="ProjectileVelocity" operation="base_set" value="25"/>
|
|
<display_value name="dExRadius" value="5" />
|
|
<display_value name="dExBlockDamage" value="2500"/>
|
|
<display_value name="dExEntityDamage" value="420"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="40mmGAmmoFrag">
|
|
<property name="Extends" value="ammoRocketHE"/>
|
|
<property name="DisplayType" value="ammoLauncher"/>
|
|
<property name="CustomIcon" value="40mmGrenadeAmmoFrag_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?G40mmPrefab"/>
|
|
<property name="Material" value="Mmetal" />
|
|
<property name="HoldType" value="3" />
|
|
<property name="Stacknumber" value="50" />
|
|
<property name="EconomicValue" value="60" />
|
|
<property name="Instantiate_on_load" value="false" />
|
|
<property class="Action1">
|
|
<property name="Class" value="Projectile" />
|
|
<property name="Explosion.ParticleIndex" value="13" />
|
|
<property name="Explosion.RadiusBlocks" value="5" />
|
|
<property name="Explosion.RadiusEntities" value="5" />
|
|
<property name="Explosion.DamageBonus.wood" value="0"/>
|
|
<property name="Explosion.DamageBonus.earth" value="0"/>
|
|
<property name="Explosion.DamageBonus.water" value="0"/>
|
|
<property name="Explosion.DamageBonus.stone" value="0"/>
|
|
<property name="Explosion.DamageBonus.metal" value="0"/>
|
|
<property name="FlyTime" value="0.4" />
|
|
<property name="Gravity" value="-8" />
|
|
<property name="LifeTime" value="20" />
|
|
</property>
|
|
<effect_group name="40mmGAmmoFrag" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="150"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="0"/>
|
|
<passive_effect name="ProjectileVelocity" operation="base_set" value="25"/>
|
|
<display_value name="dExRadius" value="5" />
|
|
<display_value name="dExBlockDamage" value="10"/>
|
|
<display_value name="dExEntityDamage" value="730"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="HeavyPistol01_FR">
|
|
<property name="Tags" value="weapon,ranged,revolver,holdBreathAiming,reloadPenalty,gun,shortRange,pistol,barrelAttachments,sideAttachments,smallTopAttachments,magazine,firingMode,attAgility,perkGunslinger,attachmentsIncluded,canHaveCosmetic,handgunSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="75"/>
|
|
<property name="CustomIcon" value="HeavyPistol01_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?HeavyPistol01_FR"/>
|
|
<property name="Material" value="MHandGunParts"/> <property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="Attachments" value="meleeToolFlashlight02"/>
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
<property name="Sound_Sight_In" value="pistol_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="pistol_sight_out"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="Attachments/flashlight/lightSource"/>
|
|
<property name="AttachmentFlashlight" value="flashlight02"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="LightValue" value=".45"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="8" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Magazine_items" value="ammo44MagnumBulletBall,ammo44MagnumBulletHP,ammo44MagnumBulletAP"/>
|
|
<property name="Sound_start" value="mk23_fire"/>
|
|
<property name="Sound_loop" value="mk23_fire"/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="AutoReload" value="false"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_desertvulture"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_desertvulture_fpv"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="ScopeCameraOffset" value="0,-.008,0"/>
|
|
<property name="SightsCameraOffset" value="0,-.0065,0"/>
|
|
</property>
|
|
|
|
<effect_group name="HeavyPistol01_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="50"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="35"/>
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.1,.2"/>
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="0,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="130"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="MagazineSize" operation="base_set" value="8.8"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.2"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05"/>
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.09,.09"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="1.3"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="1.3"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".35"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="3.5"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="4"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.3"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".15"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="3.2"/>
|
|
<!--<passive_effect name="WeaponHandling" operation="base_set" value=".6"/>-->
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".1"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,2500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="HeavyPistol02_FR">
|
|
<property name="Tags" value="weapon,ranged,revolver,holdBreathAiming,reloadPenalty,gun,shortRange,pistol,barrelAttachments,sideAttachments,smallTopAttachments,magazine,firingMode,attAgility,perkGunslinger,attachmentsIncluded,canHaveCosmetic,handgunSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="75"/>
|
|
<property name="CustomIcon" value="HeavyPistol02_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?HeavyPistol02_FR"/>
|
|
<property name="Material" value="MHandGunParts"/> <property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="Attachments" value="meleeToolFlashlight02"/>
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
<property name="Sound_Sight_In" value="pistol_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="pistol_sight_out"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="Attachments/flashlight/lightSource"/>
|
|
<property name="AttachmentFlashlight" value="flashlight02"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="LightValue" value=".45"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="8" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Magazine_items" value="ammo44MagnumBulletBall,ammo44MagnumBulletHP,ammo44MagnumBulletAP"/>
|
|
<property name="Sound_start" value="deagle_fire"/>
|
|
<property name="Sound_loop" value="deagle_fire"/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="AutoReload" value="false"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_desertvulture"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_desertvulture_fpv"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="ScopeCameraOffset" value="0,-.008,0"/>
|
|
<property name="SightsCameraOffset" value="0,-.01,0"/>
|
|
</property>
|
|
|
|
<effect_group name="HeavyPistol02_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="50"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="30"/>
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.1,.2"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.1,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="130"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="MagazineSize" operation="base_set" value="8.8"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.1"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05"/>
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.09,.09"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="1.3"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="1.3"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".35"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="3.5"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="4"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.3"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".15"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="3.2"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".6"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1500,2000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="TacticalAssaultRifle01_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,barrelAttachments,sideAttachments,smallTopAttachments,mediumTopAttachments,stock,magazine,drumMagazine,firingMode,bottomAttachments,attFortitude,perkMachineGunner,perkBookAutoWeapons,canHaveCosmetic,attachmentsIncluded,machinegunSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="71"/>
|
|
<property name="CustomIcon" value="TacticalAssaultRifle01_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?TacticalAssaultRifle01_FR"/>
|
|
<property name="Material" value="MMachineGunParts"/> <property name="Weight" value="4"/>
|
|
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="9" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Delay" value=".150"/>
|
|
<property name="Magazine_items" value="ammo762mmBulletBall,ammo762mmBulletHP,ammo762mmBulletAP"/>
|
|
<property name="Sound_start" value="hk416_fire"/>
|
|
<property name="Sound_loop" value="hk416_fire"/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_end" value="hk416_fire_end"/>
|
|
<property name="AutoReload" value="false"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_assault_rifle"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_assault_rifle_fpv"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="ScopeCameraOffset" value="-.0007,-0.004,.055"/>
|
|
<property name="SightsCameraOffset" value="0,-.001,0"/>
|
|
</property>
|
|
|
|
<effect_group name="TacticalAssaultRifle01_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="90"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="50"/>
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.1,.2"/>
|
|
<passive_effect name="EntityDamage" operation="base_add" value="5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.1,.2"/>
|
|
<passive_effect name="BlockDamage" operation="base_add" value="-2"/>
|
|
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05"/>
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.122,.122"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="405"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="3"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="30"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.1"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="2.8"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="2.8"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".22"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="-.5"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="1"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-1"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.9"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".7"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1500,2000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="TacticalAssaultRifle02_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,barrelAttachments,sideAttachments,smallTopAttachments,mediumTopAttachments,stock,magazine,drumMagazine,firingMode,bottomAttachments,attFortitude,perkMachineGunner,perkBookAutoWeapons,canHaveCosmetic,attachmentsIncluded,machinegunSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="71"/>
|
|
<property name="CustomIcon" value="TacticalAssaultRifle02_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?TacticalAssaultRifle02_FR"/>
|
|
<property name="Material" value="MMachineGunParts"/> <property name="Weight" value="4"/>
|
|
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="9" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Delay" value=".150"/>
|
|
<property name="Magazine_items" value="ammo762mmBulletBall,ammo762mmBulletHP,ammo762mmBulletAP"/>
|
|
<property name="Sound_start" value="aug_fire"/>
|
|
<property name="Sound_loop" value="aug_fire"/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="AutoReload" value="false"/>
|
|
<property name="Sound_end" value="aug_fire_end"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_assault_rifle"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_assault_rifle_fpv"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="ScopeCameraOffset" value="-.0022,-0.035,.055"/>
|
|
<property name="SightsCameraOffset" value="-0.002,-.010,0"/>
|
|
</property>
|
|
|
|
<effect_group name="TacticalAssaultRifle02_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="90"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="50"/>
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.1,.2"/>
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=",.2"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05"/>
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.122,.122"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="405"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="3"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="30"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.2"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="2.8"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="2.8"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".22"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="-.5"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="1"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-1"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.9"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".7"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,2500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="SniperRifle01_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,barrelAttachments,sideAttachments,smallTopAttachments,mediumTopAttachments,largeTopAttachments,stock,magazine,firingMode,bottomAttachments,attPerception,perkDeadEye,attachmentsIncluded,canHaveCosmetic,rifleSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="77"/>
|
|
<property name="CustomIcon" value="SniperRifle01_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?SniperRifle01_FR"/>
|
|
<property name="Material" value="MRifleParts"/> <property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="Attachments" value="meleeToolFlashlight02"/>
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="Attachments/flashlight/lightSource"/>
|
|
<property name="AttachmentFlashlight" value="meleeToolFlashlight02"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="LightValue" value=".45"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="1" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Delay" value=".5"/>
|
|
<property name="Magazine_items" value="ammo762mmBulletBall,ammo762mmBulletHP,ammo762mmBulletAP"/>
|
|
<property name="Reload_time" value="2.5"/>
|
|
<property name="Sound_start" value="msg_fire"/>
|
|
<property name="Sound_loop" value="msg_fire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="AutoReload" value="false"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_sniper"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_sniper_fpv"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="SightsCameraOffset" value="0,-0.06,0"/>
|
|
<property name="triggerEffectTriggerPullDualsense" value="PistolZoom"/>
|
|
</property>
|
|
|
|
<effect_group name="SniperRifle01_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="150"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="70"/>
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.1,.2"/>
|
|
<passive_effect name="EntityDamage" operation="base_add" value="15"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.1,.2"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="140"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="MagazineSize" operation="base_set" value="12"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.1"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05"/>
|
|
<passive_effect name="MagazineSize" operation="base_add" value="-.5,1.6"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="6"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="6"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".06"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="1.5"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="3.0"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.2"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".2"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="11"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value="1.75"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1500,2000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="SniperRifle02_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,barrelAttachments,sideAttachments,smallTopAttachments,mediumTopAttachments,largeTopAttachments,stock,magazine,firingMode,bottomAttachments,attPerception,perkDeadEye,attachmentsIncluded,canHaveCosmetic,rifleSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="77"/>
|
|
<property name="CustomIcon" value="SniperRifle02_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?SniperRifle02a_FR"/>
|
|
<property name="Material" value="MRifleParts"/> <property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="Attachments" value="meleeToolFlashlight02"/>
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="Attachments/flashlight/lightSource"/>
|
|
<property name="AttachmentFlashlight" value="meleeToolFlashlight02"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="LightValue" value=".45"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="1" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Delay" value=".5"/>
|
|
<property name="Magazine_items" value="ammo762mmBulletBall,ammo762mmBulletHP,ammo762mmBulletAP"/>
|
|
<property name="Reload_time" value="2.5"/>
|
|
<property name="Sound_start" value="awp_fire"/>
|
|
<property name="Sound_loop" value="awp_fire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="AutoReload" value="false"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_sniper"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_sniper_fpv"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="ScopeCameraOffset" value="0,-.018,-.05"/>
|
|
<property name="SightsCameraOffset" value="0,-0.047,0"/>
|
|
</property>
|
|
|
|
<effect_group name="SniperRifle02_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="150"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="70"/>
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.1,.2"/>
|
|
<passive_effect name="EntityDamage" operation="base_add" value="25"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="0,.2"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="140"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="MagazineSize" operation="base_set" value="12"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.2"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05"/>
|
|
<passive_effect name="MagazineSize" operation="base_add" value="-.5,1.6"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="6"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="6"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".06"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="1.5"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="3.0"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.2"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".2"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="11"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value="1.75"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,2500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="Revolver01_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,shortRange,revolver,barrelAttachments,sideAttachments,smallTopAttachments,attAgility,perkGunslinger,attachmentsIncluded,canHaveCosmetic,handgunSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="44"/>
|
|
<property name="CustomIcon" value="Revolver01_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?Revolver01_FR"/>
|
|
<property name="Material" value="MHandGunParts"/> <property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="Attachments" value="meleeToolFlashlight02"/>
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
<property name="Sound_Sight_In" value="revolver_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="revolver_sight_out"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="Attachments/flashlight/lightSource"/>
|
|
<property name="AttachmentFlashlight" value="meleeToolFlashlight02"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="LightValue" value=".45"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="5" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Delay" value=".34"/>
|
|
<property name="Magazine_items" value="ammo44MagnumBulletBall,ammo44MagnumBulletHP,ammo44MagnumBulletAP"/>
|
|
<property name="Reload_time" value="4"/>
|
|
<property name="Sound_start" value="trb_fire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="44magnum_reload"/>
|
|
<property name="AutoReload" value="false"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_magnum"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_magnum_fpv"/>
|
|
<property name="ScopeOffset" value="-.00062,.1408,.02"/>
|
|
<property name="SideOffset" value="0,0,0"/>
|
|
<property name="BarrelOffset" value="0,0,0"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
</property>
|
|
|
|
<effect_group name="Revolver01_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="70"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="25"/>
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.1,.2"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.1,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="100"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="MagazineSize" operation="base_set" value="6"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.1"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05"/>
|
|
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="1.3"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="1.3"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".35"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="4.5"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="5"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.3"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".15"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="3.2"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".6"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1500,2000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="Revolver02_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,shortRange,revolver,barrelAttachments,sideAttachments,smallTopAttachments,attAgility,perkGunslinger,attachmentsIncluded,canHaveCosmetic,handgunSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="44"/>
|
|
<property name="CustomIcon" value="Revolver02_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?Revolver02_FR"/>
|
|
<property name="Material" value="MHandGunParts"/> <property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="Attachments" value="meleeToolFlashlight02"/>
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
<property name="Sound_Sight_In" value="revolver_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="revolver_sight_out"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="Attachments/flashlight/lightSource"/>
|
|
<property name="AttachmentFlashlight" value="meleeToolFlashlight02"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="LightValue" value=".45"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="5" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Delay" value=".34"/>
|
|
<property name="Magazine_items" value="ammo44MagnumBulletBall,ammo44MagnumBulletHP,ammo44MagnumBulletAP"/>
|
|
<property name="Reload_time" value="4"/>
|
|
<property name="Sound_start" value="1873_fire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="44magnum_reload"/>
|
|
<property name="AutoReload" value="false"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_magnum"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_magnum_fpv"/>
|
|
<property name="ScopeOffset" value="-.00062,.1408,.02"/>
|
|
<property name="SideOffset" value="0,0,0"/>
|
|
<property name="BarrelOffset" value="0,0,0"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
</property>
|
|
|
|
<effect_group name="Revolver02_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="70"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="25"/>
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.2"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="0,.2"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="100"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="MagazineSize" operation="base_set" value="6"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.2"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05"/>
|
|
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="1.3"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="1.3"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".35"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="4.5"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="5"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.3"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".15"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="3.2"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".6"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,2500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="MachineGun01_FR">
|
|
<property name="Tags" value="weapon,ranged,lowerstabilitybonus,holdBreathAiming,reloadPenalty,gun,barrelAttachments,sideAttachments,smallTopAttachments,magazine,drumMagazine,bottomAttachments,mediumTopAttachments,attFortitude,perkMachineGunner,perkBookAutoWeapons,attachmentsIncluded,canHaveCosmetic,machinegunSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="19"/>
|
|
<property name="CustomIcon" value="MachineGun01_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?MachineGun01_FR"/>
|
|
<property name="Material" value="MMachineGunParts"/> <property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="CrosshairOnAim" value="false"/>
|
|
<property name="CrosshairUpAfterShot" value="false"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="Attachments/flashlight/lightSource"/>
|
|
<property name="AttachmentFlashlight" value="meleeToolFlashlight02"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="4" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Magazine_items" value="ammo762mmBulletBall,ammo762mmBulletHP,ammo762mmBulletAP"/>
|
|
<property name="Sound_start" value="gatling_fire"/>
|
|
<property name="Sound_loop" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="gatling_fire"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_m60"/>
|
|
<property name="Particles_muzzle_smoke" value="gunfire_smoke"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_m60_fpv"/>
|
|
<property name="Particles_muzzle_smoke_fpv" value="gunfire_smoke_fpv"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="ScopeCameraOffset" value="0,-.09,.055"/>
|
|
</property>
|
|
<effect_group name="MachineGun01_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="80"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="55"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="4" tags="wood"/>
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="1000"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1000"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="300"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.1,.2"/>
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="3"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="3"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".2"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="8"/>
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value=".5"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="1"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.7"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".7"/>
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.55"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value="0.7"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="3000,3500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="0,5" tier="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="200" tags="EconomicValue"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="WalkSpeed" operation="perc_subtract" value=".25"/>
|
|
<passive_effect name="RunSpeed" operation="perc_subtract" value=".25"/>
|
|
<passive_effect name="JumpStrength" operation="perc_subtract" value=".25"/>
|
|
|
|
<passive_effect operation="base_set" name="ReloadSpeedMultiplier" value="1.429"/>
|
|
<passive_effect operation="base_add" name="WeaponHandling" value="0.0"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="MachineGun02_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,barrelAttachments,sideAttachments,smallTopAttachments,magazine,drumMagazine,bottomAttachments,mediumTopAttachments,attFortitude,perkMachineGunner,perkBookAutoWeapons,attachmentsIncluded,canHaveCosmetic,machinegunSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="48"/>
|
|
<property name="CustomIcon" value="MachineGun02_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?MachineGun02_FR"/>
|
|
<property name="Material" value="MMachineGunParts"/> <property name="Weight" value="4"/>
|
|
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="4" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Delay" value=".150"/>
|
|
<property name="Magazine_items" value="ammo762mmBulletBall,ammo762mmBulletHP,ammo762mmBulletAP"/>
|
|
<property name="Sound_start" value="m249_fire"/>
|
|
<property name="Sound_loop" value="m249_fire"/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="m60_reload"/>
|
|
<property name="Sound_end" value="m249_fire_end"/>
|
|
<property name="AutoReload" value="false"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_m60"/>
|
|
<property name="Particles_muzzle_smoke" value="gunfire_smoke"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_m60_fpv"/>
|
|
<property name="Particles_muzzle_smoke_fpv" value="gunfire_smoke_fpv"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="ScopeCameraOffset" value="-.00062,-0.039,.055"/>
|
|
<property name="SightsCameraOffset" value="0,-.04,0"/>
|
|
</property>
|
|
|
|
<effect_group name="MachineGun02_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="90"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="50"/>
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.1,.2"/>
|
|
<passive_effect name="BlockDamage" operation="base_add" value="-2"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="base_add" value="5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.1,.2"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05"/>
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.122,.122"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="440"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1000"/>
|
|
|
|
<passive_effect name="MagazineSize" operation="base_set" value="60"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.1"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="2.8"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="2.8"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".33"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="-.4"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="1.1"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-1"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.5"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".83"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1500,2000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="GrenadeLauncher01_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,launcher,attPerception,perkDemolitionsExpert,canHaveCosmetic,barrelAttachments,noSilencer,sideAttachments,smallTopAttachments,explosivesSkill"/>
|
|
<property name="DisplayType" value="rangedLauncher"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?GrenadeLauncher01_FR"/>
|
|
<property name="Material" value="MRocketLauncherParts"/> <property name="Weight" value="5"/>
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="HoldType" value="48"/>
|
|
<property name="CustomIcon" value="GrenadeLauncher01_FR"/>
|
|
<property name="DegradationBreaksAfter" value="false" />
|
|
<property name="SoundJammed" value="weapon_jam" />
|
|
<property name="CrosshairOnAim" value="true" />
|
|
<property name="CrosshairUpAfterShot" value="true" />
|
|
<property name="Sound_Sight_In" value="rifle_sight_in" />
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out" />
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="RepairExpMultiplier" value="10.8" />
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Launcher" />
|
|
<property name="Magazine_items" value="40mmGAmmo,40mmGAmmoFrag" />
|
|
<property name="Sound_start" value="mgl140_fire" />
|
|
<property name="Sound_repeat" value="" />
|
|
<property name="Sound_end" value="" />
|
|
<property name="Sound_empty" value="dryfire" />
|
|
<property name="Sound_reload" value="" />
|
|
<property name="ScopeOffset" value="0,0.132,0"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom" />
|
|
<property name="Zoom_max_out" value="55" />
|
|
<property name="Zoom_max_in" value="55" />
|
|
<!--<property name="ScopeCameraOffset" value="-0.005,-0.025,0.3"/>-->
|
|
<property name="SightsCameraOffset" value="-0.0050,-.025,0"/>
|
|
</property>
|
|
<effect_group name="GrenadeLauncher01_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="120"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="120"/>
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="160"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="6"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="200" tags="EconomicValue"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="2"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="2"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value="0.5"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value="0.8"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="6"/>
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="2"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="4"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.5"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".5"/>
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="2.2"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value="0.4"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="Shotgun01_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,shotgun,shortRange,barrelAttachments,sideAttachments,smallTopAttachments,noScopes,stock,bottomAttachments,attStrength,perkBoomstick,modGunShotgunTubeExtenderMagazine,attachmentsIncluded,canHaveCosmetic,shotgunSkill"/>
|
|
<!--<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,shotgun,shortRange,barrelAttachments,sideAttachments,smallTopAttachments,noScopes,stock,bottomAttachments,attStrength,perkBoomstick,modGunShotgunTubeExtenderMagazine,attachmentsIncluded,canHaveCosmetic,shotgunSkill,FuriousRamsayTagPumpShotgun,WeaponTier2Shotguns,CurrentWeaponShotguns,PipeWeapon,WeaponPipeShotgun">-->
|
|
<property name="DisplayType" value="rangedShotgun"/>
|
|
<property name="HoldType" value="5"/>
|
|
<property name="CustomIcon" value="WPN_590A1"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?WPN_590A1"/>
|
|
<property name="Material" value="MShotgunParts"/> <property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="Attachments/flashlight/lightSource"/>
|
|
<property name="AttachmentFlashlight" value="meleeToolFlashlight02"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="LightValue" value="0.45"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="2" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Magazine_items" value="ammoShotgunShell,ammoShotgunSlug,ammoShotgunBreachingSlug"/>
|
|
<property name="Sound_start" value="super90_fire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_shotgun"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_shotgun_fpv"/>
|
|
<property name="Particles_muzzle_smoke" value="gunfire_smoke"/>
|
|
<property name="Particles_muzzle_smoke_fpv" value="gunfire_smoke_fpv"/>
|
|
<property name="ScopeOffset" value="0,0.069,-0.077"/>
|
|
<property name="ScopeRotation" value="1.5,0,0"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="SightsCameraOffset" value="0,-.0125,0"/>
|
|
</property>
|
|
<effect_group name="Shotgun01_FR">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="80"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="7"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.1"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="200" tags="EconomicValue"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="base_add" value="1"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.1,.2"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="4.2"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="4.2"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-2.5"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="2.5"/>
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="2"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value="1.7"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1500,2000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<display_value name="dStatStunEffect" value="4"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="Shotgun02_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,shotgun,shortRange,barrelAttachments,sideAttachments,smallTopAttachments,noScopes,stock,magazine,drumMagazine,firingMode,bottomAttachments,attStrength,perkBoomstick,attachmentsIncluded,canHaveCosmetic,shotgunSkill"/>
|
|
<property name="DisplayType" value="rangedShotgun"/>
|
|
<property name="HoldType" value="76"/>
|
|
<property name="CustomIcon" value="Shotgun02_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?Shotgun02_FR"/>
|
|
<property name="Material" value="MShotgunParts"/> <property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="Attachments" value="meleeToolFlashlight02"/>
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="Attachments/flashlight/lightSource"/>
|
|
<property name="AttachmentFlashlight" value="meleeToolFlashlight02"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="LightValue" value=".45"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="2" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Delay" value=".8"/>
|
|
<property name="Magazine_items" value="ammoShotgunShell,ammoShotgunSlug,ammoShotgunBreachingSlug"/>
|
|
<property name="Reload_time" value="2.6"/>
|
|
<property name="Sound_start" value="ShotgunFire"/>
|
|
<property name="Sound_loop" value="ShotgunFire"/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="AutoReload" value="false"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_autoshotgun"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_autoshotgun_fpv"/>
|
|
<property name="ScopeOffset" value="-.00062,.088,.065"/>
|
|
<property name="SideOffset" value="0,0,0"/>
|
|
<property name="BarrelOffset" value="0,0,0"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="ScopeCameraOffset" value="0,0.01,0"/>
|
|
<property name="SightsCameraOffset" value="0,.015,0"/>
|
|
</property>
|
|
|
|
<effect_group name="Shotgun02_FR">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="70"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="MagazineSize" operation="base_set" value="16"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.2"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="base_add" value="2"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="0,.2"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05"/>
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.122,.24"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.085,.085"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="4.2"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="4.2"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-2.5"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="2.5"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="2"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value="1.7"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,3000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<display_value name="dStatStunEffect" value="4"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="Pistol01_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,shortRange,pistol,barrelAttachments,sideAttachments,smallTopAttachments,magazine,firingMode,attAgility,perkGunslinger,9mmGun,attachmentsIncluded,canHaveCosmetic,handgunSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="1"/>
|
|
<property name="CustomIcon" value="Pistol01_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?Pistol01_FR"/>
|
|
<property name="Material" value="MHandGunParts"/> <property name="Weight" value="4"/>
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
<property name="Sound_Sight_In" value="pistol_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="pistol_sight_out"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="Attachments/flashlight/lightSource"/>
|
|
<property name="AttachmentFlashlight" value="meleeToolFlashlight02"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="LightValue" value="0.45"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="7" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Magazine_items" value="ammo9mmBulletBall,ammo9mmBulletHP,ammo9mmBulletAP"/>
|
|
<property name="Sound_start" value="1911_fire"/>
|
|
<property name="Sound_loop" value="1911_fire"/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="usp_reload"/>
|
|
<property name="ScopeOffset" value="0,0.084,-0.082"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_pistol"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_pistol_fpv"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="ScopeCameraOffset" value="-0.0006,-0.002,0"/>
|
|
</property>
|
|
<effect_group name="Pistol01_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="45"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="20"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-2" tags="wood"/>
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="180"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="8"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.1"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="200" tags="EconomicValue"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="base_add" value="8"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.1,.2"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="1.8"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="1.8"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".4"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".95"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.2"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="4"/>
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value=".8"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="1"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.25"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".25"/>
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.6"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value="1.1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1500,2000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="Pistol02_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,shortRange,pistol,barrelAttachments,sideAttachments,smallTopAttachments,magazine,firingMode,attAgility,perkGunslinger,9mmGun,attachmentsIncluded,canHaveCosmetic,handgunSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="1"/>
|
|
<property name="CustomIcon" value="Pistol02_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?Pistol02_FR"/>
|
|
<property name="Material" value="MHandGunParts"/> <property name="Weight" value="4"/>
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
<property name="Sound_Sight_In" value="pistol_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="pistol_sight_out"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="Attachments/flashlight/lightSource"/>
|
|
<property name="AttachmentFlashlight" value="meleeToolFlashlight02"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="LightValue" value="0.45"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="7" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Magazine_items" value="ammo9mmBulletBall,ammo9mmBulletHP,ammo9mmBulletAP"/>
|
|
<property name="Sound_start" value="b93r_fire"/>
|
|
<property name="Sound_loop" value="b93r_fire"/>
|
|
<property name="Sound_end" value="b93r_fire_end"/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="usp_reload"/>
|
|
<property name="ScopeOffset" value="0,0.084,-0.082"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_pistol"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_pistol_fpv"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="ScopeCameraOffset" value="-0.0006,-0.002,0"/>
|
|
</property>
|
|
<effect_group name="Pistol02_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="45"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="20"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-2" tags="wood"/>
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="180"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="8"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.2"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="200" tags="EconomicValue"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="base_add" value="16"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="0,.2"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="1.8"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="1.8"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".4"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".95"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.2"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="4"/>
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value=".8"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="1"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.25"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".25"/>
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.6"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value="1.1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,2500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="AssaultRifle01_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,barrelAttachments,sideAttachments,smallTopAttachments,mediumTopAttachments,stock,magazine,drumMagazine,firingMode,bottomAttachments,attFortitude,perkMachineGunner,perkBookAutoWeapons,attachmentsIncluded,canHaveCosmetic,machinegunSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="48"/>
|
|
<property name="CustomIcon" value="AssaultRifle01_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?AssaultRifle01_FR"/>
|
|
<property name="Material" value="MMachineGunParts"/> <property name="Weight" value="4"/>
|
|
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="3" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Delay" value=".150"/>
|
|
<property name="Magazine_items" value="ammo762mmBulletBall,ammo762mmBulletHP,ammo762mmBulletAP"/>
|
|
<property name="Sound_start" value="scarH_fire"/>
|
|
<property name="Sound_loop" value="scarH_fire"/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="ak47_reload"/>
|
|
<property name="Sound_end" value="scarH_fire_end"/>
|
|
<property name="AutoReload" value="false"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_AK47"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_AK47_fpv"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="ScopeCameraOffset" value="-.00062,-0.013,.055"/>
|
|
<property name="SightsCameraOffset" value="0,-.02,0"/>
|
|
</property>
|
|
|
|
<effect_group name="AssaultRifle01_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="90"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="50"/>
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.1,.2"/>
|
|
<passive_effect name="BlockDamage" operation="base_add" value="-3"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="0,.2"/>
|
|
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05"/>
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.122,.122"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="360"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1000"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="30"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.2"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="2.8"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="2.8"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".22"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="-.5"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="1"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-1"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.9"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".7"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,2500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="AssaultRifle02_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,barrelAttachments,sideAttachments,smallTopAttachments,mediumTopAttachments,stock,magazine,drumMagazine,firingMode,bottomAttachments,attFortitude,perkMachineGunner,perkBookAutoWeapons,attachmentsIncluded,canHaveCosmetic,machinegunSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="48"/>
|
|
<property name="CustomIcon" value="AssaultRifle02_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?AssaultRifle02_FR"/>
|
|
<property name="Material" value="MMachineGunParts"/> <property name="Weight" value="4"/>
|
|
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="Sound_Sight_In" value="rifle_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="rifle_sight_out"/>
|
|
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="3" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Delay" value=".150"/>
|
|
<property name="Magazine_items" value="ammo762mmBulletBall,ammo762mmBulletHP,ammo762mmBulletAP"/>
|
|
<property name="Sound_start" value="scarL_fire"/>
|
|
<property name="Sound_loop" value="scarL_fire"/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="ak47_reload"/>
|
|
<property name="Sound_end" value="scarL_fire_end"/>
|
|
<property name="AutoReload" value="false"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_AK47"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_AK47_fpv"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="ScopeCameraOffset" value="-.00062,-0.009,.0055"/>
|
|
<property name="SightsCameraOffset" value="0,-.01,0"/>
|
|
</property>
|
|
|
|
<effect_group name="AssaultRifle02_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="90"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="50"/>
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.1,.2"/>
|
|
<passive_effect name="BlockDamage" operation="base_add" value="-3"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="base_add" value="5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.1,.2"/>
|
|
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,.05"/>
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.122,.122"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08,.08"/>
|
|
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="360"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1000"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="30"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.1"/>
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="2.8"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="2.8"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".22"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="-.5"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="1"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-1"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.9"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value=".7"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,2500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="SubMachineGun01_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,shortRange,barrelAttachments,sideAttachments,smallTopAttachments,magazine,drumMagazine,firingMode,bottomAttachments,attAgility,perkGunslinger,9mmGun,attachmentsIncluded,canHaveCosmetic,handgunSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="6"/>
|
|
<property name="CustomIcon" value="SubMachineGun01_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?SubMachineGun01_FR"/>
|
|
<property name="Material" value="MHandGunParts"/> <property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
<property name="Sound_Sight_In" value="smg_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="smg_sight_out"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="Attachments/flashlight/lightSource"/>
|
|
<property name="AttachmentFlashlight" value="meleeToolFlashlight02"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="LightValue" value="0.45"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="6" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Magazine_items" value="ammo9mmBulletBall,ammo9mmBulletHP,ammo9mmBulletAP"/>
|
|
<property name="Sound_start" value="mp5n_fire"/>
|
|
<property name="Sound_loop" value="mp5n_fire"/>
|
|
<property name="Sound_end" value="mp5n_fire_end"/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="mp5_reload"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_SMG"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_SMG_fpv"/>
|
|
<property name="ScopeOffset" value="0,0.11,-0.2"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="ScopeCameraOffset" value="-0.0005,-0.0175,-0.00"/>
|
|
<property name="SightsCameraOffset" value="0,-.018,0"/>
|
|
</property>
|
|
<effect_group name="SubMachineGun01_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="60"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="30"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="600"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1000"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="30"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.1"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="200" tags="EconomicValue"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="base_add" value="5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.1,.2"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="1.7"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="1.7"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".6"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".9"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.4"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="4"/>
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value=".2"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value=".5"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.15"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".15"/>
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.2"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value="0.8"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1500,2000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="SubMachineGun02_FR">
|
|
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,shortRange,barrelAttachments,sideAttachments,smallTopAttachments,magazine,drumMagazine,firingMode,bottomAttachments,attAgility,perkGunslinger,9mmGun,attachmentsIncluded,canHaveCosmetic,handgunSkill"/>
|
|
<property name="DisplayType" value="rangedGun"/>
|
|
<property name="HoldType" value="6"/>
|
|
<property name="CustomIcon" value="SubMachineGun02_FR"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Guns.unity3d?SubMachineGun02_FR"/>
|
|
<property name="Material" value="MHandGunParts"/> <property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="weapon_jam"/>
|
|
<property name="CrosshairOnAim" value="true"/>
|
|
<property name="CrosshairUpAfterShot" value="true"/>
|
|
<property name="Sound_Sight_In" value="smg_sight_in"/>
|
|
<property name="Sound_Sight_Out" value="smg_sight_out"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="Attachments/flashlight/lightSource"/>
|
|
<property name="AttachmentFlashlight" value="meleeToolFlashlight02"/>
|
|
<property name="Group" value="Ammo/Weapons,Ranged Weapons"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="LightValue" value="0.45"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property class="Action0">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="6" />
|
|
<property name="Class" value="Ranged"/>
|
|
<property name="Magazine_items" value="ammo9mmBulletBall,ammo9mmBulletHP,ammo9mmBulletAP"/>
|
|
<property name="Sound_start" value="ump_fire"/>
|
|
<property name="Sound_loop" value="ump_fire"/>
|
|
<property name="Sound_end" value="ump_fire_end"/>
|
|
<property name="Sound_empty" value="dryfire"/>
|
|
<property name="Sound_reload" value="mp5_reload"/>
|
|
<property name="Particles_muzzle_fire" value="gunfire_SMG"/>
|
|
<property name="Particles_muzzle_fire_fpv" value="gunfire_SMG_fpv"/>
|
|
<property name="ScopeOffset" value="0,0.11,-0.2"/>
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Zoom"/>
|
|
<property name="Zoom_max_out" value="55"/>
|
|
<property name="Zoom_max_in" value="55"/>
|
|
<property name="ScopeCameraOffset" value="0,-0.0,-0.00"/>
|
|
</property>
|
|
<effect_group name="SubMachineGun02_FR">
|
|
<passive_effect name="MaxRange" operation="base_set" value="60"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="30"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="600"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1000"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="30"/>
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.2"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="200" tags="EconomicValue"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="0,.2"/>
|
|
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="1.7"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="1.7"/>
|
|
<passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".6"/>
|
|
<passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".9"/>
|
|
<passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.4"/>
|
|
<passive_effect name="SpreadMultiplierRunning" operation="base_set" value="4"/>
|
|
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value=".2"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value=".5"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.15"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".15"/>
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1.2"/>
|
|
<passive_effect name="WeaponHandling" operation="base_set" value="0.8"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,2500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBrownPaste">
|
|
<property name="HoldType" value="0"/>
|
|
<property name="CustomIcon" value="BrownPaste_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="25"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<requirement name="IsntBloodMoon, RebirthUtils" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayBrownPasteBuff"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayProtectionShield">
|
|
<property name="HoldType" value="0"/>
|
|
<property name="CustomIcon" value="FuriousRamsayProtectionShield_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="25"/>
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property class="Action0">
|
|
<requirement name="NotHasBuff" buff="FuriousRamsayProtectionShieldTrigger"/>
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayProtectionShieldTrigger"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayQuickHealBandage">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="64"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="Meshfile" value="@:Other/Items/Health/bandage.FBX"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="CustomIcon" value="FR_QuickHeal_icon"/>
|
|
<effect_group name="FuriousRamsayQuickHeal" tiered="false">
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayQuickHealPill">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="HoldType" value="16"/>
|
|
<property name="Meshfile" value="@:Other/Items/Health/painkillersPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="CustomIcon" value="FR_QuickHeal_icon"/>
|
|
<effect_group name="FuriousRamsayQuickHeal" tiered="false">
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayQuickHealEat">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="HoldType" value="31"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/parcelPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="CustomIcon" value="FR_QuickHeal_icon"/>
|
|
<effect_group name="FuriousRamsayQuickHeal" tiered="false">
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayQuickHealDrink">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="HoldType" value="3"/>
|
|
<property name="Meshfile" value="@:Other/Items/Food/bottled_waterPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="CustomIcon" value="FR_QuickHeal_icon"/>
|
|
<effect_group name="FuriousRamsayQuickHeal" tiered="false">
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayShockwaveGrenade">
|
|
<property name="CustomIcon" value="FuriousRamsayShockwave"/>
|
|
<property name="Tags" value="ammo,potion"/>
|
|
<property name="Class" value="ItemClassTimeBombSDX, RebirthUtils"/>
|
|
<property name="HoldType" value="54"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Grenades.unity3d?FuriousRamsayShockwave"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Grenades.unity3d?FuriousRamsayShockwave"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Grenades.unity3d?FuriousRamsayShockwave"/>
|
|
<property name="DropScale" value="2"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="ThrowableDecoy" value="true"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="FuelValue" value="60"/>
|
|
<property name="Stacknumber" value="20"/>
|
|
<property name="LightValue" value=".35"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="lightSource"/>
|
|
<property name="AlwaysActive" value="true"/>
|
|
<property name="Explosion.RadiusBlocks" value="0"/>
|
|
<property name="Explosion.RadiusEntities" value="0"/>
|
|
<property name="Explosion.BlastPower" value="0"/>
|
|
<property name="Explosion.DamageBonus.stone" value="0"/>
|
|
<property name="Explosion.DamageBonus.metal" value="0"/>
|
|
<property name="Explosion.DamageBonus.earth" value="0"/>
|
|
<property name="Explosion.DamageBonus.water" value="0"/>
|
|
<property name="Explosion.DamageBonus.wood" value="6"/>
|
|
<property name="FuseTime" value="20000"/>
|
|
<property name="ExplodeOnHit" value="true"/>
|
|
<property name="StickPercent" value=".5"/>
|
|
<property name="EconomicValue" value="41"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property class="Action0">
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
<property name="Class" value="ThrowAway"/>
|
|
<property name="Delay" value="1.2"/>
|
|
<property name="Throw_strength_default" value="20"/>
|
|
<property name="Throw_strength_max" value="50"/>
|
|
<property name="Max_strain_time" value="1.25"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<display_value name="dDuration" value="10"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="InstantiateParticleEffectRebirth, RebirthUtils" impactPosition="1" buffName="" particleName="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_Shockwave2_FR" soundName="FuriousRamsayShockwave" />
|
|
<triggered_effect trigger="onProjectileImpact" action="AddBuff" target="positionAOE" range="3" buff="FuriousRamsayTechnogeekShockAoEDamage"/>
|
|
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayRageCapsule">
|
|
<property name="Tags" value="medical"/>
|
|
<property name="DisplayType" value="FuriousRamsayNothing"/>
|
|
<property name="HoldType" value="16"/>
|
|
<property name="CustomIcon" value="FR_RageCapsule_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Health/painkillersPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="EconomicValue" value="80"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Group" value="Science,CFChemicals,Medical"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="player_painkillers"/>
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
|
|
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayOffensiveRageBuffTier1,FuriousRamsayOffensiveRageBuffTier2,FuriousRamsayOffensiveRageBuffTier3,FuriousRamsayOffensiveRageBuffTier4,FuriousRamsayOffensiveRageBuffTier5,FuriousRamsayOffensiveRageBuffTier6,FuriousRamsayOffensiveRageBuffTier7,FuriousRamsayOffensiveRageBuffTier8,FuriousRamsayOffensiveRageBuffTier9,FuriousRamsayOffensiveRageBuffTier10,FuriousRamsayOffensiveRageBuffTier11,FuriousRamsayOffensiveRageBuffTier12,FuriousRamsayOffensiveRageBuffTier13,FuriousRamsayOffensiveRageBuffTier14,FuriousRamsayOffensiveRageBuffTier15" />
|
|
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRageBuffOther,FuriousRamsayRageBuffOtherCooldown,FuriousRamsayOffensiveRageBuffCooldown" />
|
|
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRageBuffTier1,FuriousRamsayRageBuffTier2,FuriousRamsayRageBuffTier3,FuriousRamsayRageBuffTier4,FuriousRamsayRageBuffTier5,FuriousRamsayRageBuffTier6,FuriousRamsayRageBuffTier7,FuriousRamsayRageBuffTier8,FuriousRamsayRageBuffTier9,FuriousRamsayRageBuffTier10,FuriousRamsayRageBuffTier11,FuriousRamsayRageBuffTier12,FuriousRamsayRageBuffTier13,FuriousRamsayRageBuffTier14,FuriousRamsayRageBuffTier15" />
|
|
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRageBuffCooldownTier1,FuriousRamsayRageBuffCooldownTier2,FuriousRamsayRageBuffCooldownTier3,FuriousRamsayRageBuffCooldownTier4,FuriousRamsayRageBuffCooldownTier5,FuriousRamsayRageBuffCooldownTier6,FuriousRamsayRageBuffCooldownTier7,FuriousRamsayRageBuffCooldownTier8,FuriousRamsayRageBuffCooldownTier9,FuriousRamsayRageBuffCooldownTier10,FuriousRamsayRageBuffCooldownTier11,FuriousRamsayRageBuffCooldownTier12,FuriousRamsayRageBuffCooldownTier13,FuriousRamsayRageBuffCooldownTier14,FuriousRamsayRageBuffCooldownTier15" />
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<display_value name="dDuration" value="180"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="TriggerSkill, RebirthUtils" type="offensiverage"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayRageCapsuleOther">
|
|
<property name="Tags" value="medical"/>
|
|
<property name="DisplayType" value="FuriousRamsayNothing"/>
|
|
<property name="HoldType" value="16"/>
|
|
<property name="CustomIcon" value="FR_RageCapsuleOther_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Health/painkillersPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="EconomicValue" value="300"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science,CFChemicals,Medical"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="player_painkillers"/>
|
|
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayOffensiveRageBuffTier1,FuriousRamsayOffensiveRageBuffTier2,FuriousRamsayOffensiveRageBuffTier3,FuriousRamsayOffensiveRageBuffTier4,FuriousRamsayOffensiveRageBuffTier5,FuriousRamsayOffensiveRageBuffTier6,FuriousRamsayOffensiveRageBuffTier7,FuriousRamsayOffensiveRageBuffTier8,FuriousRamsayOffensiveRageBuffTier9,FuriousRamsayOffensiveRageBuffTier10,FuriousRamsayOffensiveRageBuffTier11,FuriousRamsayOffensiveRageBuffTier12,FuriousRamsayOffensiveRageBuffTier13,FuriousRamsayOffensiveRageBuffTier14,FuriousRamsayOffensiveRageBuffTier15" />
|
|
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRageBuffOther,FuriousRamsayRageBuffOtherCooldown,FuriousRamsayOffensiveRageBuffCooldown" />
|
|
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRageBuffTier1,FuriousRamsayRageBuffTier2,FuriousRamsayRageBuffTier3,FuriousRamsayRageBuffTier4,FuriousRamsayRageBuffTier5,FuriousRamsayRageBuffTier6,FuriousRamsayRageBuffTier7,FuriousRamsayRageBuffTier8,FuriousRamsayRageBuffTier9,FuriousRamsayRageBuffTier10,FuriousRamsayRageBuffTier11,FuriousRamsayRageBuffTier12,FuriousRamsayRageBuffTier13,FuriousRamsayRageBuffTier14,FuriousRamsayRageBuffTier15" />
|
|
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRageBuffCooldownTier1,FuriousRamsayRageBuffCooldownTier2,FuriousRamsayRageBuffCooldownTier3,FuriousRamsayRageBuffCooldownTier4,FuriousRamsayRageBuffCooldownTier5,FuriousRamsayRageBuffCooldownTier6,FuriousRamsayRageBuffCooldownTier7,FuriousRamsayRageBuffCooldownTier8,FuriousRamsayRageBuffCooldownTier9,FuriousRamsayRageBuffCooldownTier10,FuriousRamsayRageBuffCooldownTier11,FuriousRamsayRageBuffCooldownTier12,FuriousRamsayRageBuffCooldownTier13,FuriousRamsayRageBuffCooldownTier14,FuriousRamsayRageBuffCooldownTier15" />
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<display_value name="dDuration" value="180"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayRageBuffOther">
|
|
<requirement name="NotHasBuff" buff="FuriousRamsayRageBuffOther"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsayRageBuffOtherCooldown"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPotionBottleRiverWater">
|
|
<property name="HoldType" value="54"/>
|
|
<property name="DisplayType" value="waterDysentery"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallLightGreen_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallSalad_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallSalad_FR"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Stacknumber" value="125"/>
|
|
<property name="Weight" value="10"/>
|
|
<property name="EconomicValue" value="20"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="CraftingIngredientTime" value="10"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Sound_start" value="player_drinking"/>
|
|
<property name="Create_item" value="FuriousRamsayPotionBottleEmpty"/>
|
|
</property>
|
|
<property name="Group" value="Food/Cooking,CFDrink/Cooking"/>
|
|
|
|
<effect_group tiered="false" name="Drink Tier 0">
|
|
<requirement name="NotHasBuff" buff="buffIsOnFire"/>
|
|
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="5"/>
|
|
<display_value name="dStaminaRegen" value=".15"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".DiseaseRoll" operation="set" value="50"/><display_value name="dDysenteryRisk" value=".5"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".DiseaseRoll" operation="add" value="@$MetabolismResist"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffDysenteryCatchDrink">
|
|
<requirement name="RandomRoll" seed_type="Random" min_max="1,100" operation="LTE" value="@.DiseaseRoll"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="HasBuff" buff="buffIsOnFire"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffExtinguishFire"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPotionBottleTemplateOther">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="ammo,potion"/>
|
|
<property name="Class" value="ItemClassTimeBombSDX, RebirthUtils"/>
|
|
<property name="HoldType" value="54"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropScale" value="1"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="ThrowableDecoy" value="true"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="FuelValue" value="60"/>
|
|
<property name="Stacknumber" value="20"/>
|
|
<property name="LightValue" value=".35"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="lightSource"/>
|
|
<property name="AlwaysActive" value="true"/>
|
|
<property name="Explosion.RadiusBlocks" value="0"/>
|
|
<property name="Explosion.RadiusEntities" value="0"/>
|
|
<property name="Explosion.BlastPower" value="0"/>
|
|
<property name="Explosion.DamageBonus.stone" value="0"/>
|
|
<property name="Explosion.DamageBonus.metal" value="0"/>
|
|
<property name="Explosion.DamageBonus.earth" value="0"/>
|
|
<property name="Explosion.DamageBonus.water" value="0"/>
|
|
<property name="Explosion.DamageBonus.wood" value="6"/>
|
|
<property name="FuseTime" value="20000"/>
|
|
<property name="ExplodeOnHit" value="true"/>
|
|
<property name="StickPercent" value=".5"/>
|
|
<property name="EconomicValue" value="41"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property class="Action0">
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
<property name="Class" value="ThrowAway"/>
|
|
<property name="Delay" value="1.2"/>
|
|
<property name="Throw_strength_default" value="20"/>
|
|
<property name="Throw_strength_max" value="50"/>
|
|
<property name="Max_strain_time" value="1.25"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayPotionBottleSkeleton1Other">
|
|
<property name="Extends" value="FuriousRamsayPotionBottleTemplateOther"/>
|
|
<property name="Tags" value="ammo,potion,FuriousRamsaySkeleton1NoHire"/>
|
|
<property name="ItemTypeIcon" value="FuriousRamsaySkeleton1"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallBlack_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property class="Action0">
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton1SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton2SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton3SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton4SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton5SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton6SpawnCooldown"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsaySkeleton1SpawnCooldown" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsaySkeleton1NoHire" distance="9998" minion="1" buffList="FuriousRamsayTemp"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="ModifyStats" target="self" stat="Health" operation="add" value="-1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayPotionBottleSkeleton2Other">
|
|
<property name="Extends" value="FuriousRamsayPotionBottleTemplateOther"/>
|
|
<property name="Tags" value="ammo,potion,FuriousRamsaySkeleton2NoHire"/>
|
|
<property name="ItemTypeIcon" value="FuriousRamsaySkeleton2"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallBlack_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property class="Action0">
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton1SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton2SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton3SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton4SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton5SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton6SpawnCooldown"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsaySkeleton2SpawnCooldown" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsaySkeleton2NoHire" distance="9998" minion="1" buffList="FuriousRamsayTemp"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="ModifyStats" target="self" stat="Health" operation="add" value="-1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayPotionBottleSkeleton3Other">
|
|
<property name="Extends" value="FuriousRamsayPotionBottleTemplateOther"/>
|
|
<property name="Tags" value="ammo,potion,FuriousRamsaySkeleton3NoHire"/>
|
|
<property name="ItemTypeIcon" value="FuriousRamsaySkeleton3"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallBlack_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property class="Action0">
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton1SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton2SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton3SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton4SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton5SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton6SpawnCooldown"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsaySkeleton3SpawnCooldown" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsaySkeleton3NoHire" distance="9998" minion="1" buffList="FuriousRamsayTemp"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="ModifyStats" target="self" stat="Health" operation="add" value="-1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayPotionBottleSkeleton4Other">
|
|
<property name="Extends" value="FuriousRamsayPotionBottleTemplateOther"/>
|
|
<property name="Tags" value="ammo,potion,FuriousRamsaySkeleton4NoHire"/>
|
|
<property name="ItemTypeIcon" value="FuriousRamsaySkeleton4"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallBlack_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property class="Action0">
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton1SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton2SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton3SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton4SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton5SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton6SpawnCooldown"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsaySkeleton4SpawnCooldown" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsaySkeleton4NoHire" distance="9998" minion="1" buffList="FuriousRamsayTemp"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="ModifyStats" target="self" stat="Health" operation="add" value="-1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayPotionBottleSkeleton5Other">
|
|
<property name="Extends" value="FuriousRamsayPotionBottleTemplateOther"/>
|
|
<property name="Tags" value="ammo,potion,FuriousRamsaySkeleton5NoHire"/>
|
|
<property name="ItemTypeIcon" value="FuriousRamsaySkeleton5"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallBlack_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property class="Action0">
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton1SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton2SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton3SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton4SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton5SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton6SpawnCooldown"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsaySkeleton5SpawnCooldown" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsaySkeleton5NoHire" distance="9998" minion="1" buffList="FuriousRamsayTemp"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="ModifyStats" target="self" stat="Health" operation="add" value="-1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayThrowDeployableTemplate">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="ammo,potion"/>
|
|
<property name="Class" value="ItemClassTimeBombSDX, RebirthUtils"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="HandMeshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="DropScale" value="1"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="ThrowableDecoy" value="true"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="FuelValue" value="60"/>
|
|
<property name="Stacknumber" value="20"/>
|
|
<property name="LightValue" value=".35"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="lightSource"/>
|
|
<property name="AlwaysActive" value="true"/>
|
|
<property name="Explosion.RadiusBlocks" value="0"/>
|
|
<property name="Explosion.RadiusEntities" value="0"/>
|
|
<property name="Explosion.BlastPower" value="0"/>
|
|
<property name="Explosion.DamageBonus.stone" value="0"/>
|
|
<property name="Explosion.DamageBonus.metal" value="0"/>
|
|
<property name="Explosion.DamageBonus.earth" value="0"/>
|
|
<property name="Explosion.DamageBonus.water" value="0"/>
|
|
<property name="Explosion.DamageBonus.wood" value="6"/>
|
|
<property name="FuseTime" value="20000"/>
|
|
<property name="ExplodeOnHit" value="true"/>
|
|
<property name="StickPercent" value=".5"/>
|
|
<property name="EconomicValue" value="41"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" />
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
<property name="Class" value="ThrowAway"/>
|
|
<property name="Delay" value="1.2"/>
|
|
<property name="Throw_strength_default" value="20"/>
|
|
<property name="Throw_strength_max" value="50"/>
|
|
<property name="Max_strain_time" value="1.25"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayDeployDefensePillar">
|
|
<property name="Extends" value="FuriousRamsayThrowDeployableTemplate"/>
|
|
<property name="Tags" value="ammo,deployable"/>
|
|
<property name="CustomIcon" value="FR_SmallTower"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnBlockRebirth, RebirthUtils" blockname="smalltower" duration="30"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayDeployDefensePillarConcrete">
|
|
<property name="Extends" value="FuriousRamsayThrowDeployableTemplate"/>
|
|
<property name="Tags" value="ammo,deployable"/>
|
|
<property name="CustomIcon" value="FR_SmallTowerConcrete"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnBlockRebirth, RebirthUtils" blockname="smalltowerconcrete" duration="120"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPotionBottleTemplate">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="ammo,potion"/>
|
|
<property name="Class" value="ItemClassTimeBombSDX, RebirthUtils"/>
|
|
<property name="HoldType" value="54"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropScale" value="1"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="ThrowableDecoy" value="true"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="FuelValue" value="60"/>
|
|
<property name="Stacknumber" value="20"/>
|
|
<property name="LightValue" value=".35"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="lightSource"/>
|
|
<property name="AlwaysActive" value="true"/>
|
|
<property name="Explosion.RadiusBlocks" value="0"/>
|
|
<property name="Explosion.RadiusEntities" value="0"/>
|
|
<property name="Explosion.BlastPower" value="0"/>
|
|
<property name="Explosion.DamageBonus.stone" value="0"/>
|
|
<property name="Explosion.DamageBonus.metal" value="0"/>
|
|
<property name="Explosion.DamageBonus.earth" value="0"/>
|
|
<property name="Explosion.DamageBonus.water" value="0"/>
|
|
<property name="Explosion.DamageBonus.wood" value="6"/>
|
|
<property name="FuseTime" value="20000"/>
|
|
<property name="ExplodeOnHit" value="true"/>
|
|
<property name="StickPercent" value=".5"/>
|
|
<property name="EconomicValue" value="41"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" />
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
<property name="Class" value="ThrowAway"/>
|
|
<property name="Delay" value="1.2"/>
|
|
<property name="Throw_strength_default" value="20"/>
|
|
<property name="Throw_strength_max" value="50"/>
|
|
<property name="Max_strain_time" value="1.25"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPotionBottleSkeleton1">
|
|
<property name="Extends" value="FuriousRamsayPotionBottleTemplate"/>
|
|
<property name="Tags" value="ammo,potion,FuriousRamsaySkeleton1NoHire"/>
|
|
<property name="ItemTypeIcon" value="FuriousRamsaySkeleton1"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallBlack_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" />
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton1SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton2SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton3SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton4SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton5SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton6SpawnCooldown"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsaySkeleton1SpawnCooldown" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsaySkeleton1NoHire" distance="9998" minion="1" buffList="FuriousRamsayTemp"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="ModifyStats" target="self" stat="Health" operation="add" value="-1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPotionBottleSkeleton2">
|
|
<property name="Extends" value="FuriousRamsayPotionBottleTemplate"/>
|
|
<property name="Tags" value="ammo,potion,FuriousRamsaySkeleton2NoHire"/>
|
|
<property name="ItemTypeIcon" value="FuriousRamsaySkeleton2"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallBlack_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" />
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton1SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton2SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton3SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton4SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton5SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton6SpawnCooldown"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsaySkeleton2SpawnCooldown" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsaySkeleton2NoHire" distance="9998" minion="1" buffList="FuriousRamsayTemp"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="ModifyStats" target="self" stat="Health" operation="add" value="-2"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPotionBottleSkeleton3">
|
|
<property name="Extends" value="FuriousRamsayPotionBottleTemplate"/>
|
|
<property name="Tags" value="ammo,potion,FuriousRamsaySkeleton3NoHire"/>
|
|
<property name="ItemTypeIcon" value="FuriousRamsaySkeleton3"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallBlack_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" />
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton1SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton2SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton3SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton4SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton5SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton6SpawnCooldown"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsaySkeleton3SpawnCooldown" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsaySkeleton3NoHire" distance="9998" minion="1" buffList="FuriousRamsayTemp"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="ModifyStats" target="self" stat="Health" operation="add" value="-3"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPotionBottleSkeleton4">
|
|
<property name="Extends" value="FuriousRamsayPotionBottleTemplate"/>
|
|
<property name="Tags" value="ammo,potion,FuriousRamsaySkeleton4NoHire"/>
|
|
<property name="ItemTypeIcon" value="FuriousRamsaySkeleton4"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallBlack_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" />
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton1SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton2SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton3SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton4SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton5SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton6SpawnCooldown"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsaySkeleton4SpawnCooldown" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsaySkeleton4NoHire" distance="9998" minion="1" buffList="FuriousRamsayTemp"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="ModifyStats" target="self" stat="Health" operation="add" value="-4"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPotionBottleSkeleton5">
|
|
<property name="Extends" value="FuriousRamsayPotionBottleTemplate"/>
|
|
<property name="Tags" value="ammo,potion,FuriousRamsaySkeleton5NoHire"/>
|
|
<property name="ItemTypeIcon" value="FuriousRamsaySkeleton5"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallBlack_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" />
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton1SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton2SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton3SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton4SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton5SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton6SpawnCooldown"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsaySkeleton5SpawnCooldown" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsaySkeleton5NoHire" distance="9998" minion="1" buffList="FuriousRamsayTemp"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="ModifyStats" target="self" stat="Health" operation="add" value="-5"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPotionBottleSkeletonArmy">
|
|
<property name="Extends" value="FuriousRamsayPotionBottleTemplate"/>
|
|
<property name="Tags" value="ammo,potion,FuriousRamsaySkeleton1NoHire"/>
|
|
<property name="ItemTypeIcon" value="FuriousRamsaySkeletonArmy"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallBlack_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallBlack_FR"/>
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" />
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton1SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton2SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton3SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton4SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton5SpawnCooldown"/>
|
|
<requirement name="NotHasBuff" buff="FuriousRamsaySkeleton6SpawnCooldown"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsaySkeleton6SpawnCooldown" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsaySkeleton1NoHire,FuriousRamsaySkeleton2NoHire,FuriousRamsaySkeleton3NoHire,FuriousRamsaySkeleton4NoHire,FuriousRamsaySkeleton5NoHire" distance="9998" minion="1" buffList="FuriousRamsayTemp"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="ModifyStats" target="self" stat="Health" operation="add" value="-8"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsScythe001_FR">
|
|
<property name="Tags" value="scythe,melee,grunting,heavy,tool,longShaft,scythe1,attStrength,perkMiner69r,perkMotherLode,perkTheHuntsman,perkDeepCuts,canHaveCosmetic,ItemsWeaponsScythe001_FR,WeaponTier1Scythes,WeaponTier1Melee,CurrentWeaponScythes,TwoHanded,endTier"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Scythes.unity3d?ItemsWeaponsScythes001_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsScythe001_FR"/>
|
|
<property name="HoldType" value="17"/>
|
|
<property name="Material" value="FuriousRamsayMaterialAxe001"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="FuelValue" value="150"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor,furiousramsayattberserker" classID="9,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="axe_swinglight"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4"/>
|
|
<property name="GrazeStart" value=".4"/>
|
|
<property name="GrazeEnd" value=".5"/>
|
|
<property name="SwingDegrees" value="50"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="SwingAngle" value="180"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor,furiousramsayattberserker" classID="9,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="axe_swingheavy"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="GrazeStart" value=".4"/>
|
|
<property name="GrazeEnd" value=".5"/>
|
|
<property name="SwingDegrees" value="50"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="SwingAngle" value="135"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsScythe001_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="50" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="18,24" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="33.75" tags="secondary" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.3" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.8" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.1,1.5" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="+20" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary" />
|
|
</effect_group>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<effect_group tiered="false" name="FuriousRamsayMeleeMindControlBuff">
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayMindControlBonus1" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayMindControlBonus2" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayMindControlBonus3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayMindControlBonus4" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayMindControlBonus5" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayMindControlBonus6" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayMindControlBonus7" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayMindControlBonus8" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayMindControlBonus9" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayMindControlBonus10" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyStats" stat="Health" operation="add" value="-1">
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayWitchDoctorMinions1" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayWitchDoctorMinions2" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayWitchDoctorMinions3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayWitchDoctorMinions4" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayWitchDoctorMinions5" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayWitchDoctorMinions6" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayWitchDoctorMinions7" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayWitchDoctorMinions8" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayWitchDoctorMinions9" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayWitchDoctorMinions10" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayRangedMindControlBuffTier3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="0"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsScythe002_FR">
|
|
<property name="Tags" value="scythe,melee,grunting,light,longShaft,scythe2,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,ItemsWeaponsScythe002_FR,WeaponTier1Scythes,WeaponTier1Melee,CurrentWeaponScythes"/>
|
|
<property name="DisplayType" value="meleeKnife"/>
|
|
<property name="HoldType" value="47"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Scythes.unity3d?ItemsWeaponsScythes002_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsScythe002_FR"/>
|
|
<property name="Material" value="FuriousRamsayMaterialSciFiSword001"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swinglight"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".28"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="80"/>
|
|
<property name="SwingAngle" value="130"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swingheavy"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="-80"/>
|
|
<property name="SwingAngle" value="-60"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsScythe002_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="37.5" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="18,24" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.6" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3.1" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-30" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary" />
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus" tiered="false">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1" />
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other" />
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts" />
|
|
<display_value name="dEntityDamageSneak" value="4" />
|
|
</effect_group>
|
|
<effect_group tiered="false" name="FuriousRamsayMeleeMindControlBuff">
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus1" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus2" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus4" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus5" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus6" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus7" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus8" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus9" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus10" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyStats" stat="Health" operation="add" value="-1">
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="LT" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="feral"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions1" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions2" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions4" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions5" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions6" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions7" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions8" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions9" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions10" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="LT" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="feral"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="4"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="LT" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="0"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsScythe003_FR">
|
|
<property name="Tags" value="scythe,melee,grunting,light,longShaft,scythe3,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,ItemsWeaponsScythe003_FR,WeaponTier1Scythes,WeaponTier1Melee,CurrentWeaponScythes"/>
|
|
<property name="DisplayType" value="meleeKnife"/>
|
|
<property name="HoldType" value="47"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Scythes.unity3d?ItemsWeaponsScythes003_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsScythe003_FR"/>
|
|
<property name="Material" value="FuriousRamsayMaterialSciFiSword001"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="EconomicValue" value="350"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swinglight"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".28"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="80"/>
|
|
<property name="SwingAngle" value="130"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swingheavy"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="-80"/>
|
|
<property name="SwingAngle" value="-60"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsScythe003_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="27.5" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="18,24" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="17.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.5" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value="0.6" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="25" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-30" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary" />
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus" tiered="false">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1" />
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other" />
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts" />
|
|
<display_value name="dEntityDamageSneak" value="4" />
|
|
</effect_group>
|
|
<effect_group tiered="false" name="FuriousRamsayMeleeMindControlBuff">
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus1" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus2" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus4" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus5" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus6" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus7" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus8" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus9" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus10" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyStats" stat="Health" operation="add" value="-1">
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="LT" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="feral"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions1" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions2" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions4" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions5" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions6" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions7" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions8" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions9" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions10" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="LT" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="feral"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="4"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="LT" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="0"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsScythe004_FR">
|
|
<property name="Tags" value="scythe,melee,grunting,light,longShaft,scythe4,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,ItemsWeaponsScythe004_FR,WeaponTier1Scythes,WeaponTier1Melee,CurrentWeaponScythes"/>
|
|
<property name="DisplayType" value="meleeKnife"/>
|
|
<property name="HoldType" value="47"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Scythes.unity3d?ItemsWeaponsScythes004_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsScythe004_FR"/>
|
|
<property name="Material" value="FuriousRamsayMaterialSciFiSword001"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="EconomicValue" value="700"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="resourceDuctTape"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swinglight"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".28"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="80"/>
|
|
<property name="SwingAngle" value="130"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swingheavy"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="-80"/>
|
|
<property name="SwingAngle" value="-60"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsScythe004_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="20" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="18,24" tags="perkDeepCuts" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500,1000" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.3" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.8" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-10" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".8,1.2" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary" />
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus" tiered="false">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1" />
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other" />
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts" />
|
|
<display_value name="dEntityDamageSneak" value="4" />
|
|
</effect_group>
|
|
<effect_group tiered="false" name="FuriousRamsayMeleeMindControlBuff">
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus1" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus2" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus4" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus5" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus6" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus7" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus8" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus9" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus10" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyStats" stat="Health" operation="add" value="-1">
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="LT" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="feral"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions1" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions2" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions4" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions5" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions6" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions7" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions8" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions9" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions10" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="LT" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="feral"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="4"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="LT" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="0"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsScythe005_FR">
|
|
<property name="Tags" value="scythe,melee,grunting,light,longShaft,scythe2,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,ItemsWeaponsScythe005_FR,WeaponTier1Scythes,WeaponTier1Melee,CurrentWeaponScythes"/>
|
|
<property name="DisplayType" value="meleeKnife"/>
|
|
<property name="HoldType" value="47"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Scythes.unity3d?ItemsWeaponsScythes005_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsScythe005_FR"/>
|
|
<property name="Material" value="FuriousRamsayMaterialSciFiSword001"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SellableToTrader" value="false" />
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="resourceBone"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swinglight"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".28"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="80"/>
|
|
<property name="SwingAngle" value="130"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swingheavy"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="-80"/>
|
|
<property name="SwingAngle" value="-60"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsScythe005_FR">
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="55" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="17.4" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="60,110" tier="1,6" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="EntityDamage" operation="base_set" value="12"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="11"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="26.1" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group tiered="false" name="FuriousRamsayMeleeMindControlBuff">
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="1">
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="HasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemoveBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3" >
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus1" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus2" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus4" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus5" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus6" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus7" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus8" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus9" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus10" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyStats" stat="Health" operation="add" value="-1">
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="LT" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="feral"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions1" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions2" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions4" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions5" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions6" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions7" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions8" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions9" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions10" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="LT" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="feral"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="4"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="LT" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayRemovedMindControl" operation="Equals" value="0"/>
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="furiousramsayattwitchdoctor" operation="GTE" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar=".FuriousRamsayRemovedMindControl" operation="set" value="0"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="GrenadeLauncher01_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="GrenadeLauncher01_FR"/>
|
|
<property name="Unlocks" value="GrenadeLauncher01_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="GrenadeLauncher01_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="Revolver01_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="Revolver01_FR"/>
|
|
<property name="Unlocks" value="Revolver01_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="Revolver01_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="Pistol01_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="Pistol01_FR"/>
|
|
<property name="Unlocks" value="Pistol01_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="Pistol01_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="gunMGT2TacticalARSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="gunMGT2TacticalAR"/>
|
|
<property name="Unlocks" value="gunMGT2TacticalAR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="gunMGT2TacticalAR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="SniperRifle01_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="SniperRifle01_FR"/>
|
|
<property name="Unlocks" value="SniperRifle01_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="SniperRifle01_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="Shotgun01_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="WPN_590A1"/>
|
|
<property name="Unlocks" value="Shotgun01_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="Shotgun01_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="AssaultRifle02_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="AssaultRifle02_FR"/>
|
|
<property name="Unlocks" value="AssaultRifle02_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="AssaultRifle02_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="MachineGun02_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="MachineGun02_FR"/>
|
|
<property name="Unlocks" value="MachineGun02_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="MachineGun02_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="SubMachineGun01_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="SubMachineGun01_FR"/>
|
|
<property name="Unlocks" value="SubMachineGun01_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="SubMachineGun01_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="Pistol02_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="Pistol02_FR"/>
|
|
<property name="Unlocks" value="Pistol02_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="Pistol02_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="Revolver02_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="Revolver02_FR"/>
|
|
<property name="Unlocks" value="Revolver02_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="Revolver02_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="HeavyPistol02_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="HeavyPistol02_FR"/>
|
|
<property name="Unlocks" value="HeavyPistol02_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="HeavyPistol02_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="TacticalAssaultRifle01_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="TacticalAssaultRifle01_FR"/>
|
|
<property name="Unlocks" value="TacticalAssaultRifle01_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="TacticalAssaultRifle01_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="SniperRifle02_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="SniperRifle02_FR"/>
|
|
<property name="Unlocks" value="SniperRifle02_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="SniperRifle02_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="Shotgun02_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="Shotgun02_FR"/>
|
|
<property name="Unlocks" value="Shotgun02_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="Shotgun02_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="AssaultRifle01_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="AssaultRifle01_FR"/>
|
|
<property name="Unlocks" value="AssaultRifle01_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="AssaultRifle01_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="MachineGun01_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="MachineGun01_FR"/>
|
|
<property name="Unlocks" value="MachineGun01_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="MachineGun01_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="SubMachineGun02_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="SubMachineGun02_FR"/>
|
|
<property name="Unlocks" value="SubMachineGun02_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="SubMachineGun02_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="HeavyPistol01_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="HeavyPistol01_FR"/>
|
|
<property name="Unlocks" value="HeavyPistol01_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="HeavyPistol01_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="TacticalAssaultRifle02_FRSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="TacticalAssaultRifle02_FR"/>
|
|
<property name="Unlocks" value="TacticalAssaultRifle02_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="TacticalAssaultRifle02_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBrownPasteSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="BrownPaste_icon"/>
|
|
<property name="Unlocks" value="FuriousRamsayBrownPaste"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayBrownPaste" operation="set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="drinkJarYuccaJuiceSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FuriousRamsayYuccaJuice"/>
|
|
<property name="Unlocks" value="drinkJarYuccaJuice"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="drinkJarYuccaJuice" operation="set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMindControlDrinkSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FuriousRamsayMindControlDrink"/>
|
|
<property name="Unlocks" value="FuriousRamsayMindControlDrink"/>
|
|
<property class="Action0">
|
|
<requirement name="CVarCompare" cvar="FuriousRamsayMindControlDrink" operation="Equals" value="0"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayMindControlDrink" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayQuickMindControlDrink">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="3" />
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="Meshfile" value="@:Other/Items/Food/bottled_waterPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallPurple_icon"/>
|
|
<effect_group name="FuriousRamsayQuickHeal" tiered="false">
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMindControlDrink">
|
|
<property name="Tags" value="drink"/>
|
|
<property name="Class" value="ItemClassTimeBombSDX, RebirthUtils"/>
|
|
<property name="UnlockedBy" value="FuriousRamsayMindControlDrinkSchematic"/>
|
|
<property name="CustomIcon" value="FuriousRamsayMindControlDrink"/>
|
|
<property name="HoldType" value="3" />
|
|
<property name="DisplayType" value="FuriousRamsayMindControlDrink"/>
|
|
<property name="Meshfile" value="@:Other/Items/Food/bottled_waterPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Material" value="Mglass" />
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="Weight" value="10" />
|
|
<property name="EconomicValue" value="68" />
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat" />
|
|
<property name="Delay" value="1.0" />
|
|
<property name="Use_time" value="..." />
|
|
<property name="Sound_start" value="player_drinking" />
|
|
<property name="Create_item" value="drinkJarEmpty" />
|
|
</property>
|
|
<property name="Group" value="Food/Cooking,CFDrink/Cooking" />
|
|
<effect_group tiered="false" name="Drink Tier 0/1">
|
|
<requirement name="NotHasBuff" buff="buffIsOnFire" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="-15" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyStats" stat="water" operation="add" value="-15"/>
|
|
<display_value name="dStaminaRegen" value=".15" />
|
|
<display_value name="dMindControl" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables" />
|
|
</effect_group>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="HasBuff" buff="buffIsOnFire" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffExtinguishFire" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="-15" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyStats" stat="water" operation="add" value="-15"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables" />
|
|
</effect_group>
|
|
|
|
<effect_group name="FuriousRamsayMindControlDrink" tiered="false">
|
|
<display_value name="dDuration" value="300" />
|
|
<triggered_effect trigger="onSelfPrimaryActionStart" action="RemoveBuff" buff="FuriousRamsaySetMindControl" >
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" />
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsaySetMindControl" >
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" />
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffDysenteryCatchDrink" >
|
|
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" />
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMindControlPotion">
|
|
<property name="Extends" value="FuriousRamsayPotionBottleTemplateOther"/>
|
|
<property name="Tags" value="drink"/>
|
|
<property name="ItemTypeIcon" value="FR_MindControl_icon"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallPurple_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallPurple_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallPurple_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallPurple_FR"/>
|
|
<property name="DisplayType" value="FuriousRamsayMindControlDrink"/>
|
|
<property name="Group" value="Food/Cooking,CFDrink/Cooking" />
|
|
<property name="Material" value="Mglass" />
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="Weight" value="10" />
|
|
<property name="EconomicValue" value="68" />
|
|
|
|
<property class="Action0">
|
|
<requirement name="NotHasBuff" buff="FuriousRamsayMindControlPotionCooldown"/>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="Eat" />
|
|
<property name="Delay" value="1.0" />
|
|
<property name="Use_time" value="..." />
|
|
<property name="Sound_start" value="player_drinking" />
|
|
<property name="Create_item" value="drinkJarEmpty" />
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="HasBuff" buff="buffIsOnFire" />
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="AddBuff" buff="buffExtinguishFire" />
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="-15" />
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="ModifyStats" stat="water" operation="add" value="-15"/>
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="AddBuff" buff="buffProcessConsumables" />
|
|
<display_value name="dStaminaRegen" value=".15" />
|
|
<display_value name="dMindControl" value="1" />
|
|
</effect_group>
|
|
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onProjectileImpact" action="AoEEffectRebirth, RebirthUtils" effect="MindControl" minMax="3" sound="FuriousRamsayMindControlled2"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="ModifyStats" target="self" stat="Health" operation="add" value="-1"/>
|
|
</effect_group>
|
|
|
|
<effect_group name="FuriousRamsayMindControlDrink" tiered="false">
|
|
<display_value name="dDuration" value="300" />
|
|
<triggered_effect trigger="onSelfSecondaryActionStart" action="RemoveBuff" buff="FuriousRamsaySetMindControl" >
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" />
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="AddBuff" buff="FuriousRamsaySetMindControl" >
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" />
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="AddBuff" buff="buffDysenteryCatchDrink" >
|
|
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" />
|
|
</triggered_effect>
|
|
</effect_group>
|
|
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='drinkJarBeer']/effect_group[@name='Drink Tier 3']">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="15"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='foodHoney']">
|
|
<property name="CustomIcon" value="FR_Honey_icon"/>
|
|
</append>
|
|
|
|
<!--<setattribute xpath="/items/item[@name='foodEggBoiled']/property[@name='DisplayType']" name="value">FuriousRamsayFoodWaterDysentery</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCornOnTheCob']/property[@name='DisplayType']" name="value">FuriousRamsayFoodWaterDysentery</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCornBread']/property[@name='DisplayType']" name="value">FuriousRamsayFoodWaterDysentery</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodBoiledMeat']/property[@name='DisplayType']" name="value">FuriousRamsayFoodWaterDysentery</setattribute>-->
|
|
<setattribute xpath="/items/item[@name='foodBakedPotato']/property[@name='DisplayType']" name="value">food</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodBoiledMeat']/property[@name='DisplayType']" name="value">food</setattribute>
|
|
|
|
<append xpath="/items/item[@name='drinkJarYuccaJuice']">
|
|
<property name="UnlockedBy" value="drinkJarYuccaJuiceSchematic"/>
|
|
</append>
|
|
<remove xpath="/items/item[@name='ammo9mmBulletHP']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammo9mmBulletAP']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammo44MagnumBulletHP']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammo44MagnumBulletAP']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammo762mmBulletHP']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammo762mmBulletAP']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammoShotgunSlug']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammoShotgunBreachingSlug']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammoJunkTurretShell']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammoJunkTurretAP']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammoRocketHE']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammoArrowSteelAP']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammoArrowFlaming']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammoArrowExploding']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammoCrossbowBoltSteelAP']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammoCrossbowBoltFlaming']/property[@name='UnlockedBy']"/>
|
|
<remove xpath="/items/item[@name='ammoCrossbowBoltExploding']/property[@name='UnlockedBy']"/>
|
|
|
|
<append xpath="/items">
|
|
<item name="drugSteroidsSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="drugSteroids"/>
|
|
<property name="Unlocks" value="drugSteroids"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="drugSteroids" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='medicalFirstAidKit']/property[@name='UnlockedBy']" name="value">medicalFirstAidKitSchematic</setattribute>
|
|
<setattribute xpath="/items/item[@name='medicalPlasterCast']/property[@name='UnlockedBy']" name="value">medicalPlasterCastSchematic</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='toolBellows']/effect_group/passive_effect[@name='CraftingSmeltTime']" name="name">CraftingTime</setattribute>
|
|
<append xpath="/items/item[@name='toolBellows']/effect_group">
|
|
<requirement name="!HoldingItemHasTags" tags="toolBellows" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='ammoGasCan']/property[@name='EconomicValue']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoGasCan']/property[@name='EconomicBundleSize']" name="value">1</setattribute>
|
|
|
|
<append xpath="/items/item[@name='resourceRepairKit']">
|
|
<property name="CustomIcon" value="FuriousRamsayVehicleRepairKit"/>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='resourceRepairKit']/property[@name='EconomicValue']" name="value">400</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceRepairKit']/property[@name='RepairAmount']" name="value">10000</setattribute>
|
|
|
|
<append xpath="/items/item[@name='meleeToolRepairT0StoneAxe']/property[@class='Action1']/property[@name='Allowed_upgrade_items']/@value">,resourceResistantConcreteMix,FuriousRamsayTreeBranch,FuriousRamsayWoodPlank,FuriousRamsayLargeRock</append>
|
|
<append xpath="/items/item[@name='meleeToolRepairT1ClawHammer']/property[@class='Action1']/property[@name='Allowed_upgrade_items']/@value">,resourceResistantConcreteMix,FuriousRamsayTreeBranch,FuriousRamsayWoodPlank,FuriousRamsayLargeRock</append>
|
|
<append xpath="/items/item[@name='meleeToolRepairT3Nailgun']/property[@class='Action1']/property[@name='Allowed_upgrade_items']/@value">,resourceResistantConcreteMix,FuriousRamsayTreeBranch,FuriousRamsayWoodPlank,FuriousRamsayLargeRock</append>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolRepairT3Nailgun']/effect_group[@name='meleeToolRepairT3Nailgun']/passive_effect[@name='ModSlots']" name="value">3,6</setattribute>
|
|
|
|
<append xpath="/items/item[@name='ammoArrowIron']/effect_group[@name='ammoArrowIron']">
|
|
<passive_effect name="ProjectileStickChance" operation="perc_set" value="1"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoArrowSteelAP']/effect_group[@name='ammoArrowSteelAP']">
|
|
<passive_effect name="ProjectileStickChance" operation="perc_set" value="1"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoCrossbowBoltIron']/effect_group[@name='ammoCrossbowBoltIron']">
|
|
<passive_effect name="ProjectileStickChance" operation="perc_set" value="1"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoCrossbowBoltSteelAP']/effect_group[@name='ammoCrossbowBoltSteelAP']">
|
|
<passive_effect name="ProjectileStickChance" operation="perc_set" value="1"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='resourceNail']/property[@name='EconomicValue']" name="value">1</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='drinkJarRiverWater']/effect_group[@name='Drink Tier 0']/triggered_effect[@cvar='.DiseaseRoll' and @operation='set']" name="value">50</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarRiverWater']/effect_group[@name='Drink Tier 0']/display_value[@name='dDysenteryRisk']" name="value">.5</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarRiverWater']/effect_group[@name='Drink Tier 0']/triggered_effect[@cvar='$waterAmountAdd' and @operation='add']" name="value">10</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='drinkJarBoiledWater']/effect_group[@name='Drink Tier 0/1']/triggered_effect[@cvar='$waterAmountAdd' and @operation='add']" name="value">15</setattribute>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<append xpath="/items/item[@name='drinkJarBoiledWater']/effect_group[@name='Drink Tier 0/1']">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".DiseaseRoll" operation="set" value="7"/><display_value name="dDysenteryRisk" value=".07"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".DiseaseRoll" operation="add" value="@$MetabolismResist"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffDysenteryCatchDrink">
|
|
<requirement name="RandomRoll" seed_type="Random" min_max="1,100" operation="LTE" value="@.DiseaseRoll"/>
|
|
</triggered_effect>
|
|
</append>
|
|
</if>
|
|
</conditional>
|
|
|
|
<setattribute xpath="/items/item[@name='foodShamSandwich']/effect_group/display_value[@name='dDysenteryRisk']" name="value">.50</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodShamSandwich']/effect_group/triggered_effect[@cvar='.DiseaseRoll' and @operation='set']" name="value">50</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodRottingFlesh']/effect_group/display_value[@name='dDysenteryRisk']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodRottingFlesh']/effect_group/triggered_effect[@cvar='.DiseaseRoll' and @operation='set']" name="value">100</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='drinkJarPureMineralWater']/effect_group[@name='Drink Tier Found']/triggered_effect[@cvar='$waterAmountAdd' and @operation='add']" name="value">25</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarPureMineralWater']/effect_group[@name='Drink Tier Found']/triggered_effect[@cvar='$buffDysenteryAddCurePerc' and @operation='add']" name="value">20</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='resourceCropCottonPlant']/property[@name='Group']" name="value">Food/Cooking,CFFood/Cooking</setattribute>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnSpearT1IronSpear']">
|
|
<property name="SoundDestroy" value="FuriousRamsayMetalBreak"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeToolShovelT1IronShovel']">
|
|
<property name="SoundDestroy" value="FuriousRamsayMetalBreak"/>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='meleeWpnKnucklesT1IronKnuckles']/property[@name='SoundDestroy']" name="value">FuriousRamsayMetalBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnBladeT0BoneKnife']/property[@name='SoundDestroy']" name="value">FuriousRamsayBoneBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnKnucklesT0LeatherKnuckles']/property[@name='SoundDestroy']" name="value">FuriousRamsayBoneBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnClubT0WoodenClub']/property[@name='SoundDestroy']" name="value">FuriousRamsayWoodBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolRepairT0StoneAxe']/property[@name='SoundDestroy']" name="value">FuriousRamsayStoneBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnSpearT0StoneSpear']/property[@name='SoundDestroy']" name="value">FuriousRamsayStoneBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnSledgeT0StoneSledgehammer']/property[@name='SoundDestroy']" name="value">FuriousRamsayStoneBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT0StoneShovel']/property[@name='SoundDestroy']" name="value">FuriousRamsayStoneBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnClubT1BaseballBat']/property[@name='SoundDestroy']" name="value">FuriousRamsayMetalBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnClubT3SteelClub']/property[@name='SoundDestroy']" name="value">FuriousRamsayMetalBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolAxeT1IronFireaxe']/property[@name='SoundDestroy']" name="value">FuriousRamsayMetalBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnBladeT1HuntingKnife']/property[@name='SoundDestroy']" name="value">FuriousRamsayMetalBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnBladeT3Machete']/property[@name='SoundDestroy']" name="value">FuriousRamsayMetalBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnBatonT2StunBaton']/property[@name='SoundDestroy']" name="value">FuriousRamsayMetalBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnSledgeT1IronSledgehammer']/property[@name='SoundDestroy']" name="value">FuriousRamsayMetalBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnSledgeT3SteelSledgehammer']/property[@name='SoundDestroy']" name="value">FuriousRamsayMetalBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT1IronPickaxe']/property[@name='SoundDestroy']" name="value">FuriousRamsayMetalBreak</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT1Wrench']/property[@name='SoundDestroy']" name="value">FuriousRamsayMetalBreak</setattribute>
|
|
|
|
<append xpath="/items/item[@name='drinkJarBlackStrapCoffee']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkYuccaJuiceSmoothie']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkCanMegaCrush']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarGrandpasAwesomeSauce']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarGrandpasMoonshine']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarGrandpasLearningElixir']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarGrandpasForgettingElixir']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='toolForgeCrucible']">
|
|
<property name="CustomIcon" value="FR_Crucible_icon"/>
|
|
<property name="UnlockedBy" value="FuriousRamsaySchematicCrucible"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='resourceRockSmall']">
|
|
<property name="CustomIcon" value="FR_SmallStone_icon"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='drinkJarRiverWater']">
|
|
<property name="CustomIcon" value="FuriousRamsayMurkyWater"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarBoiledWater']">
|
|
<property name="CustomIcon" value="FuriousRamsayBoiledWater"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarPureMineralWater']">
|
|
<property name="CustomIcon" value="FuriousRamsayDistilledWater"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarYuccaJuice']">
|
|
<property name="CustomIcon" value="FuriousRamsayYuccaJuice"/>
|
|
<property name="ItemTypeIcon" value="foodCropYuccaFruit"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarGoldenRodTea']">
|
|
<property name="CustomIcon" value="FuriousRamsayGoldenRodTea"/>
|
|
<property name="ItemTypeIcon" value="plantedGoldenrod3HarvestPlayer"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarRedTea']">
|
|
<property name="CustomIcon" value="FuriousRamsayRedTea"/>
|
|
<property name="ItemTypeIcon" value="plantedChrysanthemum3Harvest"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarCoffee']">
|
|
<property name="CustomIcon" value="FuriousRamsayCoffee"/>
|
|
<property name="ItemTypeIcon" value="resourceCropCoffeeBeans"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='drinkJarBeer']">
|
|
<property name="CustomIcon" value="FuriousRamsayBeer"/>
|
|
<property name="ItemTypeIcon" value="plantedHop3Harvest"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='resourceFeather']">
|
|
<property name="CustomIcon" value="FR_Feather_icon"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='resourceWood']">
|
|
<property name="CustomIcon" value="FR_WoodScrap_icon"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='meleeToolRepairT1ClawHammer']">
|
|
<property name="CustomIcon" value="FR_HammerTool_icon"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='resourceNail']">
|
|
<property name="CustomIcon" value="FR_Nails_icon"/>
|
|
</append>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="FuriousRamsayHazmatHazardStarter">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BioHazard_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayRepairKitMaster">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="CustomIcon" value="resourceRepairKit"/>
|
|
<property name="HoldType" value="45" />
|
|
<property name="Tags" value="junk" />
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Material" value="Msteel" />
|
|
<property name="Stacknumber" value="25" />
|
|
<property name="EconomicValue" value="150" />
|
|
<property name="RepairTime" value="3" />
|
|
<property name="RepairAmount" value="32000" />
|
|
<property name="Group" value="Tools/Traps" />
|
|
</item>
|
|
|
|
<item name="FuriousRamsayRepairKit">
|
|
<property name="CustomIcon" value="resourceRepairKit"/>
|
|
<property name="Extends" value="FuriousRamsayRepairKitMaster"/>
|
|
<property name="EconomicValue" value="75" />
|
|
</item>
|
|
<item name="FuriousRamsayGunRepairKit">
|
|
<property name="CustomIcon" value="FuriousRamsayGunRepairKit"/>
|
|
<property name="Extends" value="FuriousRamsayRepairKitMaster"/>
|
|
<property name="EconomicValue" value="150" />
|
|
</item>
|
|
<item name="FuriousRamsayElectricalRepairKit">
|
|
<property name="CustomIcon" value="FuriousRamsayElectricalRepairKit"/>
|
|
<property name="Extends" value="FuriousRamsayRepairKitMaster"/>
|
|
<property name="EconomicValue" value="175" />
|
|
</item>
|
|
<item name="FuriousRamsayBikeRepairKit">
|
|
<property name="CustomIcon" value="BikeRepairKit_icon"/>
|
|
<property name="Extends" value="FuriousRamsayRepairKitMaster"/>
|
|
<property name="EconomicValue" value="100" />
|
|
</item>
|
|
|
|
<item name="FuriousRamsayDiapers">
|
|
<property name="CustomIcon" value="FR_Diapers_icon"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mcloth"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="20"/>
|
|
<property name="EconomicValue" value="20"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayDiaper"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionStart" action="RemoveBuff" buff="FuriousRamsayWearDiaper"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayWearDiaper"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayVane">
|
|
<property name="CustomIcon" value="FuriousRamsayVane"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mplastics"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicValue" value="5"/>
|
|
<property name="EconomicBundleSize" value="10"/>
|
|
<property name="Group" value="Ammo"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayScrews">
|
|
<property name="CustomIcon" value="FR_Screws_icon"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="5"/>
|
|
<property name="EconomicBundleSize" value="10"/>
|
|
<property name="Group" value="Resources"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMotor">
|
|
<property name="CustomIcon" value="FR_Motor_icon"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="150"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Tools/Traps"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayCircularSawBlade">
|
|
<property name="CustomIcon" value="FR_CircularSawBlade_icon"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Tools/Traps"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMoltenSteel">
|
|
<property name="CustomIcon" value="toolForgeCrucible"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="25"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Group" value="Resources"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPMaster">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="schematicMaster"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPHunter">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookHunter_icon"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="CustomIconTint" value="83, 173, 189"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayHunterPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPThug">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookThug_icon"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="CustomIconTint" value="255, 255, 0"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayThugPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPButcher">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookButcher_icon"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="CustomIconTint" value="255, 91, 105"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayButcherPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPSoldier">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookSoldier_icon"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="CustomIconTint" value="118, 227, 129"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsaySoldierPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPTechnogeek">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookTechnogeek_icon"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="CustomIconTint" value="15, 111, 227"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayTechnogeekPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPMadman">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookMadman_icon"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="CustomIconTint" value="232, 162, 118"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayMadmanPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPBuilder">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookBuilder_icon"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="CustomIconTint" value="194, 86, 252"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayBuilderPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPChef">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookChef_icon"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="CustomIconTint" value="100, 100, 100"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayChefPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPWitchDoctor">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookWitchDoctor_icon"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="CustomIconTint" value="100, 100, 100"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayWitchDoctorPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPBerserker">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookBerserker_icon"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="CustomIconTint" value="100, 100, 100"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayBerserkerPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPSpear">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="meleeWpnSpearT1IronSpear"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsaySpearsPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPBow">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="gunBowT1WoodenBow"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayBowsPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPSniperRifle">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="gunRifleT3SniperRifle"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="3" processAttribute="1" cvar="$varFuriousRamsayLongRangeRiflesPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPClub">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="meleeWpnClubT3SteelClub"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayClubsPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPShotgun">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="gunShotgunT2PumpShotgun"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayShotgunsPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPMachete">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="meleeWpnBladeT3Machete"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsaySwordsPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPAssaultRifle">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="gunMGT1AK47"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayAssaultRiflesPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPAxe">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="meleeToolAxeT1IronFireaxe"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayAxesPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPMachineGun">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="gunMGT3M60"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayMachineGunsPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPStunBaton">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="meleeWpnBatonT2StunBaton"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayBatonsPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPMagnum">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="gunHandgunT2Magnum44"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayRevolversPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPDeployableTurret">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="gunBotT2JunkTurret"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="3" processAttribute="1" cvar="$varFuriousRamsayDeployableTurretsPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPKnuckles">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="meleeWpnKnucklesT1IronKnuckles"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayKnucklesPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPSubMachinegun">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="gunHandgunT3SMG5"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsaySubmachineGunsPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPExplosives">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="thrownAmmoPipeBomb"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="3" processAttribute="1" cvar="$varFuriousRamsayExplosivesPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPHammer">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="meleeWpnSledgeT1IronSledgehammer"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayHammersPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPPistol">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="gunHandgunT1Pistol"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayPistolsPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPKnife">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="meleeWpnBladeT1HuntingKnife"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayKnivesPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPDesertVulture">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="gunHandgunT3DesertVulture"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayHeavyHandgunsPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPScythe">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsScythe001_FR"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayScythesPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPTacticalAssaultRifle">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="gunMGT2TacticalAR"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="2" processAttribute="1" cvar="$varFuriousRamsayTacticalRiflesPercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassXPMelee">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsCrowbar001_FR"/>
|
|
<property name="ItemTypeIcon" value="xp"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="FuriousRamsayInjection"/>
|
|
</property>
|
|
<effect_group name="XP" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" perkLevel="1" processAttribute="1" cvar="$varFuriousRamsayMeleePercUnit" operation="add" value="0.1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayDNAInjector">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_DNAInjector_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayDNAInjectorStrength">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_DNAInjectorStrength_icon"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeStrength"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjector"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="PlaySound" sound="FuriousRamsayInjection" play_in_head="true" />
|
|
<!--<triggered_effect trigger="onSelfPrimaryActionEnd" maxValue="10" action="ModifyVariableRebirth, RebirthUtils" cvar="$varFuriousRamsayStrengthPercUnit" operation="add" value="@$varFuriousRamsayStrengthUnitPercIncrease_Cst"/>-->
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="InjectDNA, RebirthUtils" genetic="Strength"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayDNAInjectorDexterity">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_DNAInjectorDexterity_icon"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeDexterity"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjector"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="PlaySound" sound="FuriousRamsayInjection" play_in_head="true" />
|
|
<!--<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayDexterityPercUnit" operation="add" value="@$varFuriousRamsayDexterityUnitPercIncrease_Cst"/>-->
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="InjectDNA, RebirthUtils" genetic="Dexterity"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayDNAInjectorConstitution">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_DNAInjectorConstitution_icon"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeConstitution"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjector"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="PlaySound" sound="FuriousRamsayInjection" play_in_head="true" />
|
|
<!--<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayConstitutionPercUnit" operation="add" value="@$varFuriousRamsayConstitutionUnitPercIncrease_Cst"/>-->
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="InjectDNA, RebirthUtils" genetic="Constitution"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayDNAInjectorIntelligence">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_DNAInjectorIntelligence_icon"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeIntelligence"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjector"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="PlaySound" sound="FuriousRamsayInjection" play_in_head="true" />
|
|
<!--<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayIntelligencePercUnit" operation="add" value="@$varFuriousRamsayIntelligenceUnitPercIncrease_Cst"/>-->
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="InjectDNA, RebirthUtils" genetic="Intelligence"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayDNAInjectorCharisma">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_DNAInjectorCharisma_icon"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeCharisma"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjector"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="PlaySound" sound="FuriousRamsayInjection" play_in_head="true" />
|
|
<!--<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayCharismaPercUnit" operation="add" value="@$varFuriousRamsayCharismaUnitPercIncrease_Cst"/>-->
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="InjectDNA, RebirthUtils" genetic="Charisma"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayCollapsedDewCollector">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="cntDewCollector"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayCollapsedChemistryStation">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="chemistryStation"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayCollapsedWorkbench">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_Workbench_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayCollapsedCementMixer">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ConcreteMixer_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayCollapsedGeneratorBank">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_Generator_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayCollapsedBatteryBank">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="batterybank"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayCollapsedSolarBank">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="solarbank"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayCollapsedCircularMachine">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_CircularMachine_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayCollapsedForge">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="forge"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayCollapsedGasStove">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_GasStove_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayCollapsedDistiller">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_Distiller_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayCollapsedShredder">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_Shredder_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayCollapsedIronOven001_FR">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_IronStove_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayLootOnly">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value=""/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mwood_regular"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="FuelValue" value="200"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="2"/>
|
|
<property name="EconomicBundleSize" value="100"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMedicalDroidHead">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_MedDroidHead_icon"/>
|
|
<property name="ItemTypeIcon" value="misc_crafting"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="225"/>
|
|
<property name="Group" value="Science"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMedicalDroidBody">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_MedDroidBody_icon"/>
|
|
<property name="ItemTypeIcon" value="misc_crafting"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="Group" value="Science"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMedicalDroidRightArm">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_MedDroidRightArm_icon"/>
|
|
<property name="ItemTypeIcon" value="misc_crafting"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="150"/>
|
|
<property name="Group" value="Science"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMedicalDroidLeftArm">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_MedDroidLeftArm_icon"/>
|
|
<property name="ItemTypeIcon" value="misc_crafting"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="150"/>
|
|
<property name="Group" value="Science"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMedicalDroidLegs">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_MedDroidLegs_icon"/>
|
|
<property name="ItemTypeIcon" value="misc_crafting"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="375"/>
|
|
<property name="Group" value="Science"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMedicalDroidNoPower">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_MedDroid_icon"/>
|
|
<property name="UnlockedBy" value="FuriousRamsaySchematicMedDroid"/>
|
|
<property name="ItemTypeIcon" value="misc_crafting"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Group" value="Science"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayRope">
|
|
<property name="CustomIcon" value="FR_Rope_icon"/>
|
|
<property name="HoldType" value="16"/>
|
|
<property name="Meshfile" value="@:Other/Items/Crafting/plant_fibers.fbx"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Weight" value="3"/>
|
|
<property name="Material" value="MresourceYuccaFibers"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="FuelValue" value="5"/>
|
|
<property name="EconomicValue" value="5"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Group" value="Resources"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayTreeSap">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_TreeGum_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mplants"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayFatChunk">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_AnimalFatChunk_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MresourceAnimalFat"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayCornFlour">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_CornFlour_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayCharcoal">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_Charcoal_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayGroundCharcoal">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_GroundCharcoal_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayActivatedCharcoal">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ActivatedCharcoal_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayCalciumChloride">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_CalciumChloride_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsaySalt">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_Salt_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayHCL">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_HCL_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Medical"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayImportantMaster">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FuriousRamsayImportant_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mpaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayImportantSecondClass">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantShortcuts">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantWeaponsmithLevel3">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantWeaponsmithLevel4">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantWeaponsmithLevel5">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantWeaponsmithLevel6">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantWeaponsmithLevel7">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantWeaponsmithLevel8">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantRage">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantRageCompanion">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantMercenaryTrader">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantFarmerTrader">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantHandymanTrader">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantBlackShieldTrader">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantSummonSkeletonTier1">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantSummonSkeletonTier2">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantSummonSkeletonTier3">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantSummonSkeletonTier4">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantSummonSkeletonTier5">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantSummonSkeletonArmy">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayImportantMindControlBoltStone">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantMindControlBoltIron">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantMindControlBoltSteel">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayImportantGeneticsLevels">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayImportantAuraHunter">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantAuraThug">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantAuraButcher">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantAuraSoldier">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantAuraTechnogeek">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantAuraMadman">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantAuraBuilder">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantAuraChef">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantAuraWitchDoctor">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayImportantDecoys">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayImportantCompanion">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayImportantCompanionHorror">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayImportantNPCControl">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayImportantGenetics">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayImportantClassBook">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayImportantComponents">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayImportantGlobalAura">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayImportantHuntingRifle">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantSniperRifle">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantShotgun">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantAssaultRifle">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantTacticalAssaultRifle">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantMarksmanRifle">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantMachineGun">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantMagnum">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantDeployableTurret">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantSubmachineGun">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantPistol">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantElectricFencePost">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantDartTrap">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantBladeTrap">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantSMGTurret">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantShotgunTurret">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantDesertVulture">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantHunterSpearsWeapon1">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantHunterSpearsWeapon2">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantHunterSpearsWeapon3">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantHunterSpearsWeapon4">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantThugClubsWeapon1">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantThugClubsWeapon2">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantThugClubsWeapon3">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantThugClubsWeapon4">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantButcherSwordsWeapon1">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantButcherSwordsWeapon2">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantButcherSwordsWeapon3">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantSoldierAxesWeapon1">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantSoldierAxesWeapon2">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantSoldierAxesWeapon3">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantTechnogeekBatonsWeapon1">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantTechnogeekBatonsWeapon2">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantTechnogeekBatonsWeapon3">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantTechnogeekBatonsWeapon4">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantMadmanKnucklesWeapon1">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantMadmanKnucklesWeapon2">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantMadmanKnucklesWeapon3">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantMadmanKnucklesWeapon4">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantBuilderHammersWeapon1">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantBuilderHammersWeapon2">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantBuilderHammersWeapon3">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantChefKnivesWeapon1">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantChefKnivesWeapon2">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantChefKnivesWeapon3">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantWitchDoctorScythesWeapon1">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantWitchDoctorScythesWeapon2">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
<item name="FuriousRamsayImportantWitchDoctorScythesWeapon3">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayImportantMaster"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayLargeRock">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_LargeRock_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayLimestone">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_Limestone_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayGroundLimestone">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_GroundLimestone_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayInkBottleEmpty">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_InkBottleEmpty_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayInkBottle">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_InkBottle_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="20"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayHammerPliers">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_HammerPliers_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal_weak"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="400"/>
|
|
<property name="EconomicValue" value="300"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Tools/Traps"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPliers">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_Pliers_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal_weak"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Tools/Traps"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayScrewdriver">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_Screwdriver_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal_weak"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Tools/Traps"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBarbedWire">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_Nails_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal_weak"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="40"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Tools/Traps"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayFountainPen">
|
|
<property name="Tags" value="FuriousRamsayFountainPen"/>
|
|
<property name="CustomIcon" value="FR_FountainPen_icon"/>
|
|
<property name="HoldType" value="73"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal_weak"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Basics"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfHoldingItemCreated" action="AddBuff" target="self" buff="FuriousRamsayUnlockRecipesFountainPen" />
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="FuriousRamsayUnlockRecipesFountainPen"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayUnlockRecipesFountainPen">
|
|
<requirement name="HoldingItemHasTags" tags="FuriousRamsayFountainPen" invert="true"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkHealingAuraBlueprint">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="ItemTypeIcon" value="HealingAura_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkStaminaAuraBlueprint">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="ItemTypeIcon" value="StaminaAura_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkMobilityAuraBlueprint">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="ItemTypeIcon" value="MobilityAura_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkArmorPenetrationAuraBlueprint">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="ItemTypeIcon" value="ArmorPenetrationAura_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkBlockDamageAuraBlueprint">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="ItemTypeIcon" value="BlockDamageAura_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkFireRateAuraBlueprint">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="ItemTypeIcon" value="FireRateAura_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkAttackSpeedAuraBlueprint">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="ItemTypeIcon" value="AttackSpeedAura_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkShadowAuraBlueprint">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="ItemTypeIcon" value="ShadowAura_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkVitalityAuraBlueprint">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="ItemTypeIcon" value="VitalityAura_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkAgilityAuraBlueprint">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="ItemTypeIcon" value="AgilityAura_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkPierceAuraBlueprint">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="ItemTypeIcon" value="PierceAura_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkTradeAuraBlueprint">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="ItemTypeIcon" value="TradeAura_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkFortuityAuraBlueprint">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="ItemTypeIcon" value="FortuityAura_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkStabilityAuraBlueprint">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="ItemTypeIcon" value="StabilityAura_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBlueprintPaper">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BlueprintPaper_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBakingPan">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_BakingPan_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal_weak"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Tools/Traps"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBurner">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_Burner_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal_weak"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Tools/Traps"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPropaneTank">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_SM_Propane_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal_weak"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Stacknumber" value="20"/>
|
|
<property name="EconomicValue" value="400"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Chemical"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBeeWax">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FuriousRamsayBeeWax"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal_weak"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayFoodWaste">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FuriousRamsayFoodWaste"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal_weak"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Stacknumber" value="10000"/>
|
|
<property name="EconomicValue" value="1"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayCarAirfilter">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="AirFilter_FR"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mwood_regular"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="FuelValue" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="50"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayWoodLog">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_WoodLog_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mwood"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="FuelValue" value="600"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayTreeBranch">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_TreeBranch_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mwood_weak"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="FuelValue" value="50"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="RepairAmount" value="100" />
|
|
</item>
|
|
|
|
<item name="FuriousRamsayWoodPlank">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_WoodPlank_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mwood_regular"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="FuelValue" value="200"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="18"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Building"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayWoodStick">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_WoodStick_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mwood_weak"/>
|
|
<property name="FuelValue" value="25"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="10"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsJunkBaton001_FR">
|
|
<property name="Tags" value="melee,grunting,light,perkFlurryOfBlows,weapon,meleeWeapon,perkDeepCuts,machete,canHaveCosmetic,FuriousRamsayTagJunkBaton,WeaponTier1Batons,WeaponTier1Melee,CurrentWeaponBatons"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Batons.unity3d?ItemsWeaponsJunkBaton001_FR"/>
|
|
<property name="HoldType" value="80"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsJunkBaton001_FR"/>
|
|
<property name="Material" value="MmeleeWpnBatonParts"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="700"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="FuelValue" value="50"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".15" />
|
|
<property name="Sound_start" value="machete_swinglight" />
|
|
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="GrazeStart" value=".25" />
|
|
<property name="GrazeEnd" value=".32" />
|
|
<property name="SwingDegrees" value="90" />
|
|
<property name="SwingAngle" value="90" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhollowhitorganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".15" />
|
|
<property name="Sound_start" value="machete_swingheavy" />
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7" />
|
|
<property name="UsePowerAttackAnimation" value="true" />
|
|
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="IsHorizontalSwing" value="true" />
|
|
<property name="GrazeStart" value=".3" />
|
|
<property name="GrazeEnd" value=".4" />
|
|
<property name="SwingDegrees" value="-80" />
|
|
<property name="SwingAngle" value="-60" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsJunkBaton001_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="25" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="4,8" tags="perkDeepCuts"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="25" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-5" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsBaton001_FR">
|
|
<property name="Tags" value="melee,grunting,light,perkFlurryOfBlows,weapon,meleeWeapon,canHaveCosmetic,ItemsWeaponsBaton001_FR,WeaponTier1Batons,WeaponTier1Melee,CurrentWeaponBatons"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Batons.unity3d?ItemsWeaponsBaton001_FR"/>
|
|
<property name="HoldType" value="58" />
|
|
<property name="CustomIcon" value="ItemsWeaponsBaton001_FR"/>
|
|
<property name="Material" value="MmeleeWpnBatonParts"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="FuelValue" value="50"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".15" />
|
|
<property name="Sound_start" value="machete_swinglight" />
|
|
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="GrazeStart" value=".25" />
|
|
<property name="GrazeEnd" value=".32" />
|
|
<property name="SwingDegrees" value="90" />
|
|
<property name="SwingAngle" value="90" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhollowhitorganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".15" />
|
|
<property name="Sound_start" value="machete_swingheavy" />
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7" />
|
|
<property name="UsePowerAttackAnimation" value="true" />
|
|
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="IsHorizontalSwing" value="true" />
|
|
<property name="GrazeStart" value=".3" />
|
|
<property name="GrazeEnd" value=".4" />
|
|
<property name="SwingDegrees" value="-80" />
|
|
<property name="SwingAngle" value="-60" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsBaton001_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="40"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="4,8"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,4000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="40" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-5" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="ItemsWeaponsBaton001_FRDebuff" tiered="false">
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="self" buff="FuriousRamsayTempResistFire">
|
|
<requirement name="IsAlive" target="other"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayAddBatonBurningDamage">
|
|
<requirement name="IsAlive" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsBaton002_FR">
|
|
<property name="Tags" value="melee,grunting,light,perkFlurryOfBlows,weapon,meleeWeapon,canHaveCosmetic,ItemsWeaponsBaton002_FR,WeaponTier1Batons,WeaponTier1Melee,CurrentWeaponBatons,perkElectrocutioner,endTier"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Batons.unity3d?ItemsWeaponsBaton002_FR"/>
|
|
<property name="HoldType" value="58" />
|
|
<property name="CustomIcon" value="ItemsWeaponsBaton002_FR"/>
|
|
<property name="Material" value="MmeleeWpnBatonParts"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="FuelValue" value="50"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek,furiousramsayattberserker" classID="5,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".15" />
|
|
<property name="Sound_start" value="machete_swinglight" />
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="GrazeStart" value=".25" />
|
|
<property name="GrazeEnd" value=".32" />
|
|
<property name="SwingDegrees" value="90" />
|
|
<property name="SwingAngle" value="90" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhollowhitorganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek,furiousramsayattberserker" classID="5,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".15" />
|
|
<property name="Sound_start" value="machete_swingheavy" />
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7" />
|
|
<property name="UsePowerAttackAnimation" value="true" />
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="IsHorizontalSwing" value="true" />
|
|
<property name="GrazeStart" value=".3" />
|
|
<property name="GrazeEnd" value=".4" />
|
|
<property name="SwingDegrees" value="-80" />
|
|
<property name="SwingAngle" value="-60" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsBaton002_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="50"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="4,8"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="27.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,4000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="50" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-10" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="ItemsWeaponsBaton002_FREffects" tiered="false">
|
|
<!--<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="Sparks" prefab="#@modfolder:Resources/FR_VanillaParticles.unity3d?baton_electricityPrefab" parentTransform="#HeldItemRoot" localPos="0,-0.15,0" localRot="0,0,0"/>-->
|
|
<triggered_effect trigger="onSelfEquipStop" action="RemovePart" part="Sparks"/>
|
|
</effect_group>
|
|
|
|
<effect_group name="increase charges">
|
|
<triggered_effect trigger="onSelfEquipStart" action="SetItemMetaFloat" change="0" relative="true" key="charge"/>
|
|
|
|
<!-- play stun baton sounds -->
|
|
<triggered_effect trigger="onSelfPrimaryActionRayHit" mode="before" action="PlaySound" sound="stunbaton_hit1">
|
|
<requirement name="IsAlive" target="other"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="0" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" mode="before" action="PlaySound" sound="stunbaton_hit1">
|
|
<requirement name="IsAlive" target="other"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="0" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionRayHit" mode="before" action="PlaySound" sound="stunbaton_hit2">
|
|
<requirement name="IsAlive" target="other"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="1" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" mode="before" action="PlaySound" sound="stunbaton_hit2">
|
|
<requirement name="IsAlive" target="other"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="1" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionRayHit" mode="before" action="PlaySound" sound="stunbaton_hit3">
|
|
<requirement name="IsAlive" target="other"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="2" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" mode="before" action="PlaySound" sound="stunbaton_hit3">
|
|
<requirement name="IsAlive" target="other"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="2" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionRayHit" mode="before" action="PlaySound" sound="stunbaton_hit4">
|
|
<requirement name="IsAlive" target="other"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="3" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" mode="before" action="PlaySound" sound="stunbaton_hit4">
|
|
<requirement name="IsAlive" target="other"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="3" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionRayHit" mode="before" action="PlaySound" sound="stunbaton_hit5">
|
|
<requirement name="IsAlive" target="other"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="4" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" mode="before" action="PlaySound" sound="stunbaton_hit5">
|
|
<requirement name="IsAlive" target="other"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="4" key="charge"/></triggered_effect>
|
|
|
|
<!-- increase charges -->
|
|
<triggered_effect trigger="onSelfPrimaryActionRayHit" action="SetItemMetaFloat" change="1" relative="true" key="charge">
|
|
<requirement name="IsAlive" target="other"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="SetItemMetaFloat" change="1" relative="true" key="charge">
|
|
<requirement name="IsAlive" target="other"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
<requirement name="CompareItemMetaFloat" operation="GTE" value="3" key="charge"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="SetItemMetaFloat" change="2" relative="true" key="charge">
|
|
<requirement name="IsAlive" target="other"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
<requirement name="CompareItemMetaFloat" operation="LTE" value="2" key="charge"/>
|
|
</triggered_effect>
|
|
|
|
<!-- add electric effect to baton -->
|
|
<!--<triggered_effect trigger="onSelfPrimaryActionRayHit" action="AddPart" part="Sparks" prefab="@:ParticleEffects/p_electric_shock_small.prefab" parentTransform="Handle" localPos="0,0,0" localRot="0,0,0">
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="4" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddPart" part="Sparks" prefab="@:ParticleEffects/p_electric_shock_small.prefab" parentTransform="Handle" localPos="0,0,0" localRot="0,0,0">
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="4" key="charge"/></triggered_effect>-->
|
|
|
|
<!-- trigger ragdoll events for fully charged baton -->
|
|
<triggered_effect trigger="onSelfPrimaryActionRayHit" action="Ragdoll" target="other" duration="3" force="350">
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="5" key="charge"/>
|
|
<requirement name="HasBuff" buff="buffmodMeleeStunBatonRepulsor"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="Ragdoll" target="other" duration="3" force="350">
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="5" key="charge"/>
|
|
<requirement name="HasBuff" buff="buffmodMeleeStunBatonRepulsor"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="trader"/>
|
|
</triggered_effect>
|
|
|
|
<!-- trigger shock events for fully charged baton -->
|
|
<triggered_effect trigger="onSelfPrimaryActionRayHit" action="AddBuff" target="self" buff="FuriousRamsayTempResistShock">
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="5" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="self" buff="FuriousRamsayTempResistShock">
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="5" key="charge"/></triggered_effect>
|
|
|
|
<triggered_effect trigger="onSelfPrimaryActionRayHit" action="AddBuff" target="positionAOE" range="1.5" buff="WeaponTier1BatonshockDamage">
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="5" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="positionAOE" range="1.5" buff="WeaponTier1BatonshockDamage">
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="5" key="charge"/></triggered_effect>
|
|
|
|
<!-- reset charges -->
|
|
<triggered_effect trigger="onSelfPrimaryActionRayHit" action="RemovePart" part="Sparks">
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="5" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="RemovePart" part="Sparks">
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="5" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionRayHit" action="SetItemMetaFloat" change="0" relative="false" key="charge">
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="5" key="charge"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="SetItemMetaFloat" change="0" relative="false" key="charge">
|
|
<requirement name="CompareItemMetaFloat" operation="Equals" value="5" key="charge"/></triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsBaton003_FR">
|
|
<property name="Tags" value="melee,grunting,light,perkFlurryOfBlows,weapon,meleeWeapon,canHaveCosmetic,ItemsWeaponsBaton003_FR,WeaponTier1Batons,WeaponTier1Melee,CurrentWeaponBatons"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Batons.unity3d?ItemsWeaponsBaton003_FR"/>
|
|
<property name="HoldType" value="2" />
|
|
<property name="CustomIcon" value="ItemsWeaponsBaton003_FR"/>
|
|
<property name="Material" value="MmeleeWpnBatonParts"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="FuelValue" value="0"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="resourceBone"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Sphere" value=".15" />
|
|
<property name="Sound_start" value="club_swinglight" />
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="GrazeStart" value=".25" />
|
|
<property name="GrazeEnd" value=".32" />
|
|
<property name="SwingDegrees" value="90" />
|
|
<property name="SwingAngle" value="90" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="woodgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Sphere" value=".15" />
|
|
<property name="Sound_start" value="club_swingheavy" />
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7" />
|
|
<property name="UsePowerAttackAnimation" value="true" />
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="IsHorizontalSwing" value="true" />
|
|
<property name="GrazeStart" value=".3" />
|
|
<property name="GrazeEnd" value=".4" />
|
|
<property name="SwingDegrees" value="-80" />
|
|
<property name="SwingAngle" value="-60" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="woodgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsBaton003_FR">
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="55" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="17.4" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="60,110" tier="1,6" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="EntityDamage" operation="base_set" value="12"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="11"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="26.1" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsKnuckles001_FR">
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,weapon,attFortitude,perkBrawler,canHaveCosmetic,perkDeepCuts,WeaponTier1Knuckles,WeaponTier1Melee,WeaponTier1Knuckles001_FR,CurrentWeaponKnuckles"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Knuckles.unity3d?ItemsWeaponsKnuckles001_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsKnuckles001_FR"/>
|
|
<property name="HoldType" value="61"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Damage_type" value="Bashing"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".5"/>
|
|
<property name="SwingDegrees" value="90"/>
|
|
<property name="SwingAngle" value="-90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitcloth"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".35"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="30"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitcloth"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsKnuckles001_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="35"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="3,7"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="100"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="17.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2400,4000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.5"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="wood"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="1" tags="organic"/>
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest"/>
|
|
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="LeftKnuckles" prefab="#@modfolder:Resources/FR_Knuckles.unity3d?ItemsWeaponsKnuckles001a_FR" parentTransform="LeftWeapon" localPos="0,0,0" localRot="0,0,0"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="RemovePart" part="LeftKnuckles"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-35" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".5,1.5" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsKnuckles002_FR">
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,weapon,attFortitude,perkBrawler,canHaveCosmetic,perkDeepCuts,WeaponTier1Knuckles,WeaponTier1Melee,WeaponTier1Knuckles002_FR,CurrentWeaponKnuckles"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Knuckles.unity3d?ItemsWeaponsKnuckles002Right_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsKnuckles002_FR"/>
|
|
<property name="HoldType" value="61"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Damage_type" value="Bashing"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".5"/>
|
|
<property name="SwingDegrees" value="90"/>
|
|
<property name="SwingAngle" value="-90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitcloth"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".35"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="30"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitcloth"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsKnuckles002_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="27.5"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="3,7"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="100"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,4000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.5"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="wood"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="1" tags="organic"/>
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest"/>
|
|
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="LeftKnuckles" prefab="#@modfolder:Resources/FR_Knuckles.unity3d?ItemsWeaponsKnuckles002Left_FR" parentTransform="LeftWeapon" localPos="0,0,0" localRot="0,0,0"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="RemovePart" part="LeftKnuckles"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="27.5" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-35" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".5,1.5" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsKnuckles003_FR">
|
|
<property name="Tags" value="blunt,melee,grunting,light,perkFlurryOfBlows,weapon,attFortitude,perkBrawler,canHaveCosmetic,perkDeepCuts,WeaponTier1Knuckles,WeaponTier1Melee,WeaponTier1Knuckles003_FR,CurrentWeaponKnuckles,endTier"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Knuckles.unity3d?ItemsWeaponsKnuckles004_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsKnuckles003_FR"/>
|
|
<property name="HoldType" value="61"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Canhold" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman,furiousramsayattberserker" classID="6,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Damage_type" value="Bashing"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".5"/>
|
|
<property name="SwingDegrees" value="90"/>
|
|
<property name="SwingAngle" value="-90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitcloth"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman,furiousramsayattberserker" classID="6,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".35"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="30"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitcloth"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsKnuckles003_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="40"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="3,7"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="100"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,4000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.5"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="wood"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="1" tags="organic"/>
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest"/>
|
|
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="LeftKnuckles" prefab="#@modfolder:Resources/FR_Knuckles.unity3d?ItemsWeaponsKnuckles004a_FR" parentTransform="LeftWeapon" localPos="0,0,0" localRot="0,0,0"/>
|
|
<!--<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="Sparks" prefab="#@modfolder:Resources/FR_VanillaParticles.unity3d?baton_electricityPrefab" parentTransform="#HeldItemRoot" localPos="0.04762,0.53471,0.31" localRot="286.94,179.9827,183.0072"/>-->
|
|
<triggered_effect trigger="onSelfEquipStop" action="RemovePart" part="LeftKnuckles"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="40" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".5,1.5" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="ItemsWeaponsKnuckles003_FRDebuff" tiered="false">
|
|
<triggered_effect trigger="onSelfDamagedOther" action="CheckAttackTrigger, RebirthUtils" target="other" buff="FuriousRamsayItemsWeaponsKnuckles003_FRKnockdownDamage" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsHammer001_FR">
|
|
<property name="Tags" value="blunt,melee,grunting,medium,hammer,weapon,meleeWeapon,longShaft,attStrength,perkSkullCrusher,canHaveCosmetic,WeaponTier1Hammers,WeaponTier1Melee,FuriousRamsayHammer001_FR,CurrentWeaponHammers"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Hammers.unity3d?ItemsWeaponsHammer001_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsHammer001_FR"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Material" value="FuriousRamsayMaterialMedievalHammer001"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="club_swinglight"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="180"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="woodgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="club_swingheavy"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="120"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="woodgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsHammer001_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="40"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="18,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsHammer002_FR">
|
|
<property name="Tags" value="blunt,melee,grunting,medium,hammer,weapon,meleeWeapon,longShaft,attStrength,perkSkullCrusher,canHaveCosmetic,WeaponTier1Hammers,WeaponTier1Melee,FuriousRamsayHammer002_FR,CurrentWeaponHammers"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Hammers.unity3d?ItemsWeaponsHammer002_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsHammer002_FR"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Material" value="FuriousRamsayMaterialMedievalHammer001"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="FuelValue" value="50"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="club_swinglight"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="180"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="woodgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="club_swingheavy"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="120"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="woodgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsHammer002_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="40"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="18,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" tags="perkFlurryOfBlows" />
|
|
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsHammer003_FR">
|
|
<property name="Tags" value="blunt,melee,grunting,medium,hammer,weapon,meleeWeapon,longShaft,attStrength,perkSkullCrusher,canHaveCosmetic,WeaponTier1Hammers,WeaponTier1Melee,FuriousRamsayHammer003_FR,CurrentWeaponHammers"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Hammers.unity3d?ItemsWeaponsHammer003_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsHammer003_FR"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Material" value="FuriousRamsayMaterialMedievalHammer001"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="EconomicValue" value="700"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="club_swinglight"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="180"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="woodgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="club_swingheavy"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="120"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="woodhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="woodgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsHammer003_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="27.5"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="18,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" tags="perkFlurryOfBlows" />
|
|
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="25" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1,1.4" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsSciFiSword001_FR">
|
|
<property name="Tags" value="machete,melee,grunting,light,longShaft,longsword1,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,FuriousRamsaySciFiSword001_FR,WeaponTier1Swords,WeaponTier1Melee,CurrentWeaponSwords,TwoHanded"/>
|
|
<property name="DisplayType" value="meleeKnife"/>
|
|
<property name="HoldType" value="65"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Swords.unity3d?ItemsWeaponsSciFiSword001_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsSciFiSword001_FR"/>
|
|
<property name="Material" value="FuriousRamsayMaterialSciFiSword001"/> <property name="Weight" value="6"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swinglight"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".28"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="80"/>
|
|
<property name="SwingAngle" value="130"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swingheavy"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="-80"/>
|
|
<property name="SwingAngle" value="-60"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsSciFiSword001_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="45"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="18,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="27.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.8" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3.3" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.1,1.5" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-20" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus" tiered="false">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1" />
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other" />
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts" />
|
|
<display_value name="dEntityDamageSneak" value="4" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsSciFiSword003_FR">
|
|
<property name="Tags" value="machete,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,FuriousRamsaySciFiSword003_FR,WeaponTier1Swords,WeaponTier1Melee,CurrentWeaponSwords"/>
|
|
<property name="DisplayType" value="meleeKnife"/>
|
|
<property name="HoldType" value="47"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Swords.unity3d?ItemsWeaponsSciFiSword003_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsSciFiSword003_FR"/>
|
|
<property name="Material" value="FuriousRamsayMaterialSciFiSword001"/> <property name="Weight" value="6"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swinglight"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".28"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="80"/>
|
|
<property name="SwingAngle" value="130"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swingheavy"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="-80"/>
|
|
<property name="SwingAngle" value="-60"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsSciFiSword003_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="37.5"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="18,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.6" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3.1" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-30" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus" tiered="false">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1" />
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other" />
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts" />
|
|
<display_value name="dEntityDamageSneak" value="4" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsSword001_FR">
|
|
<property name="Tags" value="machete,melee,grunting,light,longShaft,longsword1,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,ItemsWeaponsSword001_FR,WeaponTier1Swords,WeaponTier1Melee,CurrentWeaponSwords"/>
|
|
<property name="DisplayType" value="meleeKnife"/>
|
|
<property name="HoldType" value="47"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Swords.unity3d?ItemsWeaponsSword001_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsSword001_FR"/>
|
|
<property name="Material" value="FuriousRamsayMaterialSciFiSword001"/> <property name="Weight" value="6"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="resourceBone"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swinglight"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".28"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="80"/>
|
|
<property name="SwingAngle" value="130"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swingheavy"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="-80"/>
|
|
<property name="SwingAngle" value="-60"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsSword001_FR">
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="55" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="17.4" tags="primary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="60,110" tier="1,6" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="EntityDamage" operation="base_set" value="12"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="11"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="26.1" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsKatana001_FR">
|
|
<property name="Tags" value="machete,melee,grunting,light,longsword2,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,FuriousRamsayKatana001_FR,WeaponTier1Swords,WeaponTier1Melee,CurrentWeaponSwords,TwoHanded"/>
|
|
<property name="DisplayType" value="meleeKnife"/>
|
|
<property name="HoldType" value="65"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Swords.unity3d?ItemsWeaponsKatana001_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsKatana001_FR"/>
|
|
<property name="Material" value="FuriousRamsayMaterialSciFiSword001"/> <property name="Weight" value="6"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="EconomicValue" value="700"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swinglight"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".28"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="80"/>
|
|
<property name="SwingAngle" value="130"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swingheavy"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="-80"/>
|
|
<property name="SwingAngle" value="-60"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsKatana001_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="35"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="18,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="50" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.8" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3.3" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value="0.6" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-20" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus" tiered="false">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1" />
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other" />
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts" />
|
|
<display_value name="dEntityDamageSneak" value="4" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsKatana002_FR">
|
|
<property name="Tags" value="machete,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,FuriousRamsayKatana001_FR,WeaponTier1Swords,WeaponTier1Melee,CurrentWeaponSwords"/>
|
|
<property name="DisplayType" value="meleeKnife"/>
|
|
<property name="HoldType" value="47"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Swords.unity3d?ItemsWeaponsKatana002_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsKatana002_FR"/>
|
|
<property name="Material" value="FuriousRamsayMaterialSciFiSword001"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="EconomicValue" value="700"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swinglight"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".28"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="80"/>
|
|
<property name="SwingAngle" value="130"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swingheavy"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="-80"/>
|
|
<property name="SwingAngle" value="-60"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsKatana002_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="27.5"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="18,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="17.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.5" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value="0.6" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="25" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-30" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus" tiered="false">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1" />
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other" />
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts" />
|
|
<display_value name="dEntityDamageSneak" value="4" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsKatana003_FR">
|
|
<property name="Tags" value="machete,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,FuriousRamsayKatana001_FR,WeaponTier1Swords,WeaponTier1Melee,CurrentWeaponSwords,endTier"/>
|
|
<property name="DisplayType" value="meleeKnife"/>
|
|
<property name="HoldType" value="47"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Swords.unity3d?ItemsWeaponsKatana003_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsKatana003_FR"/>
|
|
<property name="Material" value="FuriousRamsayMaterialSciFiSword001"/> <property name="Weight" value="6"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher,furiousramsayattberserker" classID="3,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swinglight"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".28"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="80"/>
|
|
<property name="SwingAngle" value="130"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher,furiousramsayattberserker" classID="3,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="FuriousRamsayKatanaSwoosh"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="-80"/>
|
|
<property name="SwingAngle" value="-60"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsKatana003_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="50"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="18,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="90" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.5" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-30" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus" tiered="false">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1" />
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other" />
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts" />
|
|
<display_value name="dEntityDamageSneak" value="4" />
|
|
</effect_group>
|
|
<effect_group name="FuriousRamsayBurningDebuff" tiered="false">
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="self" buff="FuriousRamsayTempResistFire">
|
|
<requirement name="IsSecondaryAttack"/>
|
|
<requirement name="IsAlive" target="other"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayAddKatanaBurningDamage">
|
|
<requirement name="IsSecondaryAttack"/>
|
|
<requirement name="IsAlive" target="other"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayKnife001_FR">
|
|
<property name="Tags" value="knife,melee,grunting,light,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,FuriousRamsayKnife001_FR,WeaponTier1Knives,WeaponTier1Melee,CurrentWeaponKnives"/>
|
|
<property name="CustomIcon" value="FuriousRamsayKnife001_FR"/>
|
|
<property name="DisplayType" value="meleeKnife" />
|
|
<property name="HoldType" value="36" />
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Knives.unity3d?ItemsWeaponsKnife001_FR"/>
|
|
<property name="Material" value="Mmetal" />
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="100" />
|
|
<property name="EconomicValue" value="3000" />
|
|
<property name="SoundJammed" value="ItemNeedsRepair" />
|
|
<property name="SoundDestroy" value="FuriousRamsayMetalBreak"/>
|
|
<property name="ShowQuality" value="true" />
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".1" />
|
|
<property name="Sound_start" value="swoosh" />
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1" />
|
|
<property name="ToolCategory.Butcher" value="0" param1="5" />
|
|
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="GrazeStart" value=".25" />
|
|
<property name="GrazeEnd" value=".35" />
|
|
<property name="SwingDegrees" value="90" />
|
|
<property name="SwingAngle" value="90" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".1" />
|
|
<property name="Sound_start" value="swoosh" />
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1" />
|
|
<property name="ToolCategory.Butcher" value="0" param1="5" />
|
|
<property name="UsePowerAttackAnimation" value="true" />
|
|
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="GrazeStart" value=".2" />
|
|
<property name="GrazeEnd" value=".3" />
|
|
<property name="SwingDegrees" value="80" />
|
|
<property name="SwingAngle" value="140" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
|
|
<property name="Group" value="Ammo/Weapons" />
|
|
<property name="RepairExpMultiplier" value="5.5" />
|
|
|
|
<effect_group name="FuriousRamsayKnife001_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="25" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="3,5"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="105" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.5" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value=".6" tags="organic" />
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="25" tags="secondary" >
|
|
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" />
|
|
</passive_effect>
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12,16" tags="secondary" >
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" />
|
|
<requirement name="PlayerLevel" operation="LT" value="30" />
|
|
</passive_effect>
|
|
<passive_effect name="EntityDamage" operation="base_add" value="18,22" tags="secondary" >
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="30" />
|
|
</passive_effect>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-50" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus" tiered="false">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1" />
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other" />
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts" />
|
|
<display_value name="dEntityDamageSneak" value="4" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayKnife002_FR">
|
|
<property name="Tags" value="knife,melee,grunting,light,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,FuriousRamsayKnife002_FR,WeaponTier1Knives,WeaponTier1Melee,CurrentWeaponKnives"/>
|
|
<property name="CustomIcon" value="FuriousRamsayKnife002_FR"/>
|
|
<property name="DisplayType" value="meleeKnife" />
|
|
<property name="HoldType" value="36" />
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Knives.unity3d?ItemsWeaponsKnife002_FR"/>
|
|
<property name="Material" value="Mmetal" />
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="100" />
|
|
<property name="EconomicValue" value="700" />
|
|
<property name="SoundJammed" value="ItemNeedsRepair" />
|
|
<property name="SoundDestroy" value="FuriousRamsayMetalBreak"/>
|
|
<property name="ShowQuality" value="true" />
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".1" />
|
|
<property name="Sound_start" value="swoosh" />
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1" />
|
|
<property name="ToolCategory.Butcher" value="0" param1="5" />
|
|
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="GrazeStart" value=".25" />
|
|
<property name="GrazeEnd" value=".35" />
|
|
<property name="SwingDegrees" value="90" />
|
|
<property name="SwingAngle" value="90" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".1" />
|
|
<property name="Sound_start" value="swoosh" />
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1" />
|
|
<property name="ToolCategory.Butcher" value="0" param1="5" />
|
|
<property name="UsePowerAttackAnimation" value="true" />
|
|
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="GrazeStart" value=".2" />
|
|
<property name="GrazeEnd" value=".3" />
|
|
<property name="SwingDegrees" value="80" />
|
|
<property name="SwingAngle" value="140" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
|
|
<property name="Group" value="Ammo/Weapons" />
|
|
<property name="RepairExpMultiplier" value="5.5" />
|
|
|
|
<effect_group name="FuriousRamsayKnife002_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="20" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="3,5" tags="perkDeepCuts" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="90"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="12.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.5" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="1" tags="organic" />
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
<passive_effect name="HarvestCount" operation="base_add" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-50" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus" tiered="false">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1" />
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other" />
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts" />
|
|
<display_value name="dEntityDamageSneak" value="4" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayKnife003_FR">
|
|
<property name="Tags" value="knife,melee,grunting,light,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,FuriousRamsayKnife003_FR,WeaponTier1Knives,WeaponTier1Melee,CurrentWeaponKnives"/>
|
|
<property name="CustomIcon" value="FuriousRamsayKnife003_FR"/>
|
|
<property name="DisplayType" value="meleeKnife" />
|
|
<property name="HoldType" value="36" />
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Knives.unity3d?ItemsWeaponsKnife003_FR"/>
|
|
<property name="Material" value="Mmetal" />
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="FuelValue" value="100" />
|
|
<property name="EconomicValue" value="3000" />
|
|
<property name="SoundJammed" value="ItemNeedsRepair" />
|
|
<property name="SoundDestroy" value="FuriousRamsayMetalBreak"/>
|
|
<property name="ShowQuality" value="true" />
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".1" />
|
|
<property name="Sound_start" value="swoosh" />
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1" />
|
|
<property name="ToolCategory.Butcher" value="0" param1="5" />
|
|
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="GrazeStart" value=".25" />
|
|
<property name="GrazeEnd" value=".35" />
|
|
<property name="SwingDegrees" value="90" />
|
|
<property name="SwingAngle" value="90" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".1" />
|
|
<property name="Sound_start" value="swoosh" />
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1" />
|
|
<property name="ToolCategory.Butcher" value="0" param1="5" />
|
|
<property name="UsePowerAttackAnimation" value="true" />
|
|
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="GrazeStart" value=".2" />
|
|
<property name="GrazeEnd" value=".3" />
|
|
<property name="SwingDegrees" value="80" />
|
|
<property name="SwingAngle" value="140" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
|
|
<property name="Group" value="Ammo/Weapons" />
|
|
<property name="RepairExpMultiplier" value="5.5" />
|
|
|
|
<effect_group name="FuriousRamsayKnife003_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="25" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="3,5" tags="perkDeepCuts" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="105" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.5" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value=".6" tags="organic" />
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="25" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-50" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus" tiered="false">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1" />
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other" />
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="4" tags="perkDeepCuts" />
|
|
<display_value name="dEntityDamageSneak" value="4" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayKnife004_FR">
|
|
<property name="CustomIcon" value="FuriousRamsayKnife004_FR"/>
|
|
<property name="Tags" value="knife,throwable,melee,grunting,light,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,FuriousRamsayKnife004_FR,WeaponTier1Knives,WeaponTier1Melee,CurrentWeaponKnives"/>
|
|
<property name="DisplayType" value="FuriousRamsayThrowingKnife"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Knives.unity3d?ItemsWeaponsKnife004_FR"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="Stacknumber" value="25"/>
|
|
<property name="StickyMaterial" value="@:Other/Items/Weapons/Melee/Knives/Materials/huntingKnife.mat"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="IsSticky" value="true"/>
|
|
<property name="StickyOffset" value="0"/>
|
|
<property name="StickyColliderUp" value="0"/>
|
|
<property name="StickyColliderRadius" value=".1"/>
|
|
<property name="StickyColliderLength" value="0.3"/>
|
|
<property name="StickyForwardDirection" value="0,0,1"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="NavObject" value="FuriousRamsayBurningKnife"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".1" />
|
|
<property name="Sound_start" value="swoosh" />
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1" />
|
|
<property name="ToolCategory.Butcher" value="0" param1="5" />
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="GrazeStart" value=".25" />
|
|
<property name="GrazeEnd" value=".35" />
|
|
<property name="SwingDegrees" value="90" />
|
|
<property name="SwingAngle" value="90" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="ThrownWeaponRebirth, RebirthUtils"/>
|
|
<property name="UseAnimation" value="true"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Hitmask_override" value="Bullet"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="Throw_strength_default" value="20"/>
|
|
<property name="Throw_strength_max" value="20"/>
|
|
<property name="Max_strain_time" value="0.3"/>
|
|
<property name="Sound_start" value="spear_throw"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="1"/>
|
|
<property name="Explosion.ParticleIndex" value="0"/>
|
|
<property name="FlyTime" value="0.5"/>
|
|
<property name="Gravity" value="-2.5"/>
|
|
<property name="LifeTime" value="3600"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="FuriousRamsayKnife004_FR" tiered="false">
|
|
<passive_effect tags="head" value="4" operation="perc_add" name="DamageModifier">
|
|
<requirement name="!EntityTagCompare" tags="metal"/>
|
|
</passive_effect>
|
|
<passive_effect name="EntityDamage" operation="base_set" value="15" tags="perkDeepCuts,primary"/>
|
|
<passive_effect name="EntityDamage" operation="base_set" value="30" tags="perkDeepCuts,secondary"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="5.3" tags="perkDeepCuts"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" tags="perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10" tags="primary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10" tags="secondary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.5" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.8" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value=".6" tags="organic"/>
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest"/>
|
|
|
|
<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="1"/>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffInjuryBleeding"/>
|
|
</effect_group>
|
|
|
|
<effect_group name="sneak damage bonus" tiered="false">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1"/>
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other"/>
|
|
<passive_effect name="DamageBonus" operation="base_add" value="2"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="2" tags="perkDeepCuts"/>
|
|
<display_value name="dEntityDamageSneak" value="2"/>
|
|
<display_value name="dEntityDamage" value="30"/>
|
|
</effect_group>
|
|
|
|
<effect_group name="FuriousRamsayFuriousRamsayKnife004_FRLVL15" tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="15" />
|
|
<requirement name="PlayerLevel" operation="LT" value="25" />
|
|
<requirement name="RandomRoll" seed_type="Random" min_max="1,100" operation="LTE" value="10"/>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayAddBurningDamage2" />
|
|
</effect_group>
|
|
|
|
<effect_group name="FuriousRamsayFuriousRamsayKnife004_FRLVL25" tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="25" />
|
|
<requirement name="PlayerLevel" operation="LT" value="35" />
|
|
<requirement name="RandomRoll" seed_type="Random" min_max="1,100" operation="LTE" value="15"/>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayAddBurningDamage2" />
|
|
</effect_group>
|
|
|
|
<effect_group name="FuriousRamsayFuriousRamsayKnife004_FRLVL35" tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="35" />
|
|
<requirement name="RandomRoll" seed_type="Random" min_max="1,100" operation="LTE" value="20"/>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayAddBurningDamage2" />
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayAddShockDamage3" />
|
|
</effect_group>
|
|
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayKnife005_FR">
|
|
<property name="CustomIcon" value="meleeWpnBladeT1HuntingKnife"/>
|
|
<property name="CustomIconTint" value="168, 81, 91"/>
|
|
<property name="Tags" value="knife,melee,grunting,light,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,endTier"/>
|
|
<property name="DisplayType" value="FuriousRamsayJackal"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="IsSticky" value="true"/>
|
|
<property name="StickyOffset" value="0"/>
|
|
<property name="StickyColliderUp" value="0"/>
|
|
<property name="StickyColliderRadius" value=".1"/>
|
|
<property name="StickyColliderLength" value="0.3"/>
|
|
<property name="StickyForwardDirection" value="0,0,1"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="NavObject" value="FuriousRamsayBurningKnife"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef,furiousramsayattberserker" classID="8,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="5"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".35"/>
|
|
<property name="SwingDegrees" value="90"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef,furiousramsayattberserker" classID="8,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".1" />
|
|
<property name="Sound_start" value="swoosh" />
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1" />
|
|
<property name="ToolCategory.Butcher" value="0" param1="5" />
|
|
<property name="UsePowerAttackAnimation" value="true" />
|
|
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="GrazeStart" value=".2" />
|
|
<property name="GrazeEnd" value=".3" />
|
|
<property name="SwingDegrees" value="80" />
|
|
<property name="SwingAngle" value="140" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="FuriousRamsayKnife005_FR">
|
|
<passive_effect tags="head" value="1" operation="perc_add" name="DamageModifier">
|
|
<requirement name="!EntityTagCompare" tags="metal"/>
|
|
</passive_effect>
|
|
<passive_effect name="EntityDamage" operation="base_set" value="35" tags="perkDeepCuts,knife"/>
|
|
<passive_effect name="EntityDamage" operation="base_add" value="30" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="5.3" tags="perkDeepCuts"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="115" tags="perkDeepCuts,perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="17.5" tags="primary"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="26.25" tags="secondary"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.5" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.5" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.15,.15" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value=".6" tags="organic"/>
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest"/>
|
|
</effect_group>
|
|
|
|
<effect_group name="sneak damage bonus">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1"/>
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other"/>
|
|
<passive_effect name="DamageBonus" operation="base_add" value="15"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="6" tags="perkDeepCuts"/>
|
|
<display_value name="dEntityDamageSneak" value="6"/>
|
|
</effect_group>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
|
|
|
|
<effect_group name="FuriousRamsayKnife005_FRDebuff">
|
|
<requirement name="IsSecondaryAttack"/>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" cvar=".varKnifeSlashesDebuff" operation="set" value="randomint(1,4)"/>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayKnifeSlashesParticle5">
|
|
<requirement name="CVarCompare" cvar=".varKnifeSlashesDebuff" operation="Equals" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" cvar=".varKnifeSlashesDebuff" operation="set" value="0"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsCleaver001_FR">
|
|
<property name="Tags" value="machete,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attAgility,perkDeepCuts,perkTheHuntsman,canHaveCosmetic,ItemsWeaponsCleaver001_FR,WeaponTier1Knives,WeaponTier1Melee,CurrentWeaponKnives"/>
|
|
<property name="DisplayType" value="meleeKnife"/>
|
|
<property name="HoldType" value="47"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Knives.unity3d?ItemsWeaponsCleaver001_FR"/>
|
|
<property name="CustomIcon" value="FR_Cleaver_icon"/>
|
|
<property name="Material" value="FuriousRamsayMaterialCleaver001"/> <property name="Weight" value="6"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="EconomicValue" value="700"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="FuriousRamsayMetalBreak"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".15" />
|
|
<property name="Sound_start" value="machete_swinglight" />
|
|
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1" />
|
|
<property name="ToolCategory.Butcher" value="0" param1="5" />
|
|
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="GrazeStart" value=".28" />
|
|
<property name="GrazeEnd" value=".4" />
|
|
<property name="SwingDegrees" value="80" />
|
|
<property name="SwingAngle" value="130" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee" />
|
|
<property name="Damage_type" value="Slashing" />
|
|
<property name="Sphere" value=".15" />
|
|
<property name="Sound_start" value="machete_swingheavy" />
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7" />
|
|
<property name="UsePowerAttackAnimation" value="true" />
|
|
|
|
<property name="UseGrazingHits" value="true" />
|
|
<property name="IsHorizontalSwing" value="true" />
|
|
<property name="GrazeStart" value=".3" />
|
|
<property name="GrazeEnd" value=".4" />
|
|
<property name="SwingDegrees" value="-80" />
|
|
<property name="SwingAngle" value="-60" />
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic" />
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic" />
|
|
</property>
|
|
</property>
|
|
|
|
<property name="Group" value="Ammo/Weapons" />
|
|
<property name="RepairExpMultiplier" value="5.5" />
|
|
|
|
<effect_group name="ItemsWeaponsCleaver001_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="30" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="3,5" tags="perkDeepCuts" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.0" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.5" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value=".6" tags="organic" />
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="30" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-20" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="sneak damage bonus" tiered="false">
|
|
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1" />
|
|
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other" />
|
|
<passive_effect name="DamageBonus" operation="base_add" value="4" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="3" tags="perkDeepCuts" />
|
|
<display_value name="dEntityDamageSneak" value="3" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsSpear001_FR">
|
|
<property name="Tags" value="melee,grunting,medium,weapon,meleeWeapon,longShaft,craftingSpears,perkJavelinMaster,canHaveCosmetic,thrownWeapon,perkDeepCuts,WeaponTier1Spears,WeaponTier1Melee,FuriousRamsaySpear001_FR,CurrentWeaponSpears,TwoHanded"/>
|
|
<property name="DisplayType" value="meleeSpear"/>
|
|
<property name="HoldType" value="59"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Spears.unity3d?ItemsWeaponsSpear001_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsSpear001_FR"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="StickyMaterial" value="@:Other/Items/Weapons/Melee/Spear/Materials/spear_sticky.mat"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="FuelValue" value="75"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="IsSticky" value="true"/>
|
|
<property name="StickyOffset" value=".7"/>
|
|
<property name="StickyColliderUp" value="1"/>
|
|
<property name="StickyColliderRadius" value=".1"/>
|
|
<property name="StickyColliderLength" value="2"/>
|
|
<property name="StickyForwardDirection" value="0,0,1"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons,Basics"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="NavObject" value="spear"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Hitmask_override" value="Melee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="spear_fire"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="10"/>
|
|
<property name="SwingAngle" value="20"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Hitmask_override" value="Melee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="spear_fire"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="10"/>
|
|
<property name="SwingAngle" value="20"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsSpear001_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="40" tags="perkDeepCuts"/>
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.3" tags="perkDeepCuts"/>
|
|
<display_value name="dTargetArmor" value="-.3"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="7,11" tags="perkDeepCuts"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="25"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="3.5" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="4" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1,5" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value=".75" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsSpear002_FR">
|
|
<property name="Tags" value="melee,grunting,medium,weapon,meleeWeapon,longShaft,craftingSpears,perkJavelinMaster,canHaveCosmetic,thrownWeapon,perkDeepCuts,WeaponTier1Spears,WeaponTier1Melee,FuriousRamsaySpear002_FR,CurrentWeaponSpears,TwoHanded"/>
|
|
<property name="DisplayType" value="meleeSpear"/>
|
|
<property name="HoldType" value="59"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Spears.unity3d?ItemsWeaponsSpear002_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsSpear002_FR"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="StickyMaterial" value="@:Other/Items/Weapons/Melee/Spear/Materials/spear_sticky.mat"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="FuelValue" value="75"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="IsSticky" value="true"/>
|
|
<property name="StickyOffset" value=".7"/>
|
|
<property name="StickyColliderUp" value="1"/>
|
|
<property name="StickyColliderRadius" value=".1"/>
|
|
<property name="StickyColliderLength" value="2"/>
|
|
<property name="StickyForwardDirection" value="0,0,1"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons,Basics"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="NavObject" value="spear"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Hitmask_override" value="Melee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="spear_fire"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="10"/>
|
|
<property name="SwingAngle" value="20"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Hitmask_override" value="Melee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="spear_fire"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="10"/>
|
|
<property name="SwingAngle" value="20"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsSpear002_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="40" tags="perkDeepCuts"/>
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.3" tags="perkDeepCuts"/>
|
|
<display_value name="dTargetArmor" value="-.3"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="7,11" tags="perkDeepCuts"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="25"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="3.5" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="4" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1,5" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value=".75" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsSpear003_FR">
|
|
<property name="Tags" value="melee,grunting,medium,weapon,meleeWeapon,longShaft,craftingSpears,perkJavelinMaster,canHaveCosmetic,thrownWeapon,perkDeepCuts,WeaponTier1Spears,WeaponTier1Melee,FuriousRamsaySpear003_FR,CurrentWeaponSpears,TwoHanded"/>
|
|
<property name="DisplayType" value="meleeSpear"/>
|
|
<property name="HoldType" value="59"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Spears.unity3d?ItemsWeaponsSpear003_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsSpear003_FR"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="StickyMaterial" value="@:Other/Items/Weapons/Melee/Spear/Materials/spear_sticky.mat"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="FuelValue" value="75"/>
|
|
<property name="EconomicValue" value="700"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="IsSticky" value="true"/>
|
|
<property name="StickyOffset" value=".7"/>
|
|
<property name="StickyColliderUp" value="1"/>
|
|
<property name="StickyColliderRadius" value=".1"/>
|
|
<property name="StickyColliderLength" value="2"/>
|
|
<property name="StickyForwardDirection" value="0,0,1"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons,Basics"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="NavObject" value="spear"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Hitmask_override" value="Melee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="spear_fire"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="10"/>
|
|
<property name="SwingAngle" value="20"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Hitmask_override" value="Melee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="spear_fire"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="10"/>
|
|
<property name="SwingAngle" value="20"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsSpear003_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="30" tags="perkDeepCuts"/>
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.3" tags="perkDeepCuts"/>
|
|
<display_value name="dTargetArmor" value="-.3"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="7,11" tags="perkDeepCuts"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="3.5" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="4" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1,5" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value=".75" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsSpear004_FR">
|
|
<property name="Tags" value="melee,grunting,medium,weapon,meleeWeapon,longShaft,craftingSpears,perkJavelinMaster,canHaveCosmetic,thrownWeapon,perkDeepCuts,WeaponTier1Spears,WeaponTier1Melee,FuriousRamsaySpear004_FR,CurrentWeaponSpears,TwoHanded"/>
|
|
<property name="DisplayType" value="meleeSpear"/>
|
|
<property name="HoldType" value="59"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Spears.unity3d?ItemsWeaponsSpear004_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsSpear004_FR"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="StickyMaterial" value="@:Other/Items/Weapons/Melee/Spear/Materials/spear_sticky.mat"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="FuelValue" value="75"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="IsSticky" value="true"/>
|
|
<property name="StickyOffset" value=".7"/>
|
|
<property name="StickyColliderUp" value="1"/>
|
|
<property name="StickyColliderRadius" value=".1"/>
|
|
<property name="StickyColliderLength" value="2"/>
|
|
<property name="StickyForwardDirection" value="0,0,1"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons,Basics"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="NavObject" value="spear"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Hitmask_override" value="Melee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="spear_fire"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="10"/>
|
|
<property name="SwingAngle" value="20"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Hitmask_override" value="Melee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="spear_fire"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="10"/>
|
|
<property name="SwingAngle" value="20"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsSpear004_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="50" tags="perkDeepCuts"/>
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.3" tags="perkDeepCuts"/>
|
|
<display_value name="dTargetArmor" value="-.3"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="7,11" tags="perkDeepCuts"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="27.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,4000" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="3.5" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="4" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1,5" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value=".75" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsSpear005_FR">
|
|
<property name="Tags" value="melee,grunting,medium,weapon,meleeWeapon,longShaft,craftingSpears,perkJavelinMaster,canHaveCosmetic,thrownWeapon,perkDeepCuts,WeaponTier1Spears,WeaponTier1Melee,FuriousRamsaySpear005_FR,CurrentWeaponSpears,TwoHanded"/>
|
|
<property name="DisplayType" value="meleeSpear"/>
|
|
<property name="HoldType" value="59"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Spears.unity3d?ItemsWeaponsSpear005_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsSpear005_FR"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="StickyMaterial" value="@:Other/Items/Weapons/Melee/Spear/Materials/spear_sticky.mat"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="FuelValue" value="75"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="IsSticky" value="true"/>
|
|
<property name="StickyOffset" value=".7"/>
|
|
<property name="StickyColliderUp" value="1"/>
|
|
<property name="StickyColliderRadius" value=".1"/>
|
|
<property name="StickyColliderLength" value="2"/>
|
|
<property name="StickyForwardDirection" value="0,0,1"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons,Basics"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="NavObject" value="spear"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Hitmask_override" value="Melee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="spear_fire"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="10"/>
|
|
<property name="SwingAngle" value="20"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Hitmask_override" value="Melee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="spear_fire"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="10"/>
|
|
<property name="SwingAngle" value="20"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsSpear005_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="50" tags="perkDeepCuts"/>
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.3" tags="perkDeepCuts"/>
|
|
<display_value name="dTargetArmor" value="-.3"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="7,11" tags="perkDeepCuts"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="27.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,4000" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="3.5" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="4" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1,5" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value=".75" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsSpear006_FR">
|
|
<property name="Tags" value="melee,grunting,medium,weapon,meleeWeapon,longShaft,craftingSpears,perkJavelinMaster,canHaveCosmetic,thrownWeapon,perkDeepCuts,WeaponTier1Spears,WeaponTier1Melee,FuriousRamsaySpear006_FR,CurrentWeaponSpears,TwoHanded,endTier"/>
|
|
<property name="DisplayType" value="meleeSpear"/>
|
|
<property name="HoldType" value="59"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Spears.unity3d?ItemsWeaponsSpear006_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsSpear006_FR"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="StickyMaterial" value="@:Other/Items/Weapons/Melee/Spear/Materials/spear_sticky.mat"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="FuelValue" value="75"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="IsSticky" value="true"/>
|
|
<property name="StickyOffset" value=".7"/>
|
|
<property name="StickyColliderUp" value="1"/>
|
|
<property name="StickyColliderRadius" value=".1"/>
|
|
<property name="StickyColliderLength" value="2"/>
|
|
<property name="StickyForwardDirection" value="0,0,1"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Group" value="Ammo/Weapons,Basics"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="NavObject" value="spear"/>
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter,furiousramsayattberserker" classID="1,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Hitmask_override" value="Melee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="spear_fire"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="10"/>
|
|
<property name="SwingAngle" value="20"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter,furiousramsayattberserker" classID="1,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Hitmask_override" value="Melee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="spear_fire"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="10"/>
|
|
<property name="SwingAngle" value="20"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsSpear006_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="60" tags="perkDeepCuts"/>
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.3" tags="perkDeepCuts"/>
|
|
<display_value name="dTargetArmor" value="-.3"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="7,11" tags="perkDeepCuts"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="27.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500" tags="perkDeepCuts"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeepCuts"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="3.5" tags="perkDeepCuts"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="4" tags="perkDeepCuts"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-1" tags="secondary"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1,5" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value=".75" tags="secondary"/>
|
|
</effect_group>
|
|
|
|
<effect_group name="ItemsWeaponsSpear006_FRDebuff">
|
|
<requirement name="IsSecondaryAttack"/>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" cvar=".varArrowRainDebuff" operation="set" value="randomint(1,4)"/>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayArrowRainParticle10">
|
|
<requirement name="CVarCompare" cvar=".varArrowRainDebuff" operation="Equals" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" cvar=".varArrowRainDebuff" operation="set" value="0"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsCrowbar001_FR">
|
|
<property name="Tags" value="blunt,club,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attStrength,perkPummelPete,canHaveCosmetic,WeaponTier1Clubs,WeaponTier1Melee,ItemsWeaponsCrowbar001_FR,CurrentWeaponClubs"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Simple.unity3d?ItemsWeaponsCrowbar001_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsCrowbar001_FR"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Material" value="MmeleeWpnClubParts"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="resourceDuctTape"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="700"/>
|
|
<property name="FuelValue" value="250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="batwood_swinglight"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="120"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="batwood_swingheavy"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="120"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsCrowbar001_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="20" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="12,17" />
|
|
<passive_effect name="BlockDamage" operation="base_add" value="1000" tags="safes,hardenedSafe,buriedTreasure,timecharge"/>
|
|
<passive_effect name="BlockDamage" operation="base_add" value="250" tags="police"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="55" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="17.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500,1000" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest" />
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest" />
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-10" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsClub001_FR">
|
|
<property name="Tags" value="blunt,club,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attStrength,perkPummelPete,canHaveCosmetic,WeaponTier1Clubs,WeaponTier1Melee,FuriousRamsayClub001_FR,CurrentWeaponClubs"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Clubs.unity3d?ItemsWeaponsClub001_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsClub001_FR"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Material" value="MmeleeWpnClubParts"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="700"/>
|
|
<property name="FuelValue" value="250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="batwood_swinglight"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="120"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="batwood_swingheavy"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="120"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsClub001_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="27.5"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="20,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" tags="perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="25" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-25"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsClub002_FR">
|
|
<property name="Tags" value="blunt,club,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attStrength,perkPummelPete,canHaveCosmetic,WeaponTier1Clubs,WeaponTier1Melee,FuriousRamsayClub002_FR,CurrentWeaponClubs,TwoHanded"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Clubs.unity3d?ItemsWeaponsClub002_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsClub002_FR"/>
|
|
<property name="HoldType" value="33"/>
|
|
<property name="Material" value="MmeleeWpnClubParts"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="FuelValue" value="250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="sledge_swinglight"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="120"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="sledge_swingheavy"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="120"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsClub002_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="50"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="20,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="55" tags="perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="50" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-15"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsClub003_FR">
|
|
<property name="Tags" value="blunt,club,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attStrength,perkPummelPete,canHaveCosmetic,WeaponTier1Clubs,WeaponTier1Melee,FuriousRamsayClub003_FR,CurrentWeaponClubs,TwoHanded,endTier"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Clubs.unity3d?ItemsWeaponsClub003_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsClub003_FR"/>
|
|
<property name="HoldType" value="33"/>
|
|
<property name="Material" value="MmeleeWpnClubParts"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="FuelValue" value="250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug,furiousramsayattberserker" classID="2,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="sledge_swinglight"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="120"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug,furiousramsayattberserker" classID="2,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="sledge_swingheavy"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="120"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsClub003_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="70"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="20,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" tags="perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="70" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-15"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="FuriousRamsayClub003_FREffects" tiered="false">
|
|
<triggered_effect trigger="onSelfDamagedOther" action="Ragdoll" target="other" force="100" duration="7">
|
|
<requirement name="CanAttackExecute, RebirthUtils" target="other"/>
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
<requirement name="IsSecondaryAttack"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsClub004_FR">
|
|
<property name="Tags" value="blunt,club,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attStrength,perkPummelPete,canHaveCosmetic,WeaponTier1Clubs,WeaponTier1Melee,FuriousRamsayClub004_FR,CurrentWeaponClubs"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Clubs.unity3d?ItemsWeaponsClub004_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsClub004_FR"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Material" value="MmeleeWpnClubParts"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="FuelValue" value="50"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="batwood_swinglight"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="120"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="batwood_swingheavy"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="120"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsClub004_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="50"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="20,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" tags="perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-25"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsClub005_FR">
|
|
<property name="Tags" value="blunt,club,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attStrength,perkPummelPete,canHaveCosmetic,WeaponTier1Clubs,WeaponTier1Melee,FuriousRamsayClub005_FR,CurrentWeaponClubs,TwoHanded"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Clubs.unity3d?ItemsWeaponsClub005_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsClub005_FR"/>
|
|
<property name="HoldType" value="33"/>
|
|
<property name="Material" value="MmeleeWpnClubParts"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="700"/>
|
|
<property name="FuelValue" value="250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="sledge_swinglight"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="120"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="sledge_swingheavy"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="120"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsClub005_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="35"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="20,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="50" tags="perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="25"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-15"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsClub006_FR">
|
|
<property name="Tags" value="blunt,club,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attStrength,perkPummelPete,canHaveCosmetic,WeaponTier1Clubs,WeaponTier1Melee,FuriousRamsayClub006_FR,CurrentWeaponClubs"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Clubs.unity3d?ItemsWeaponsClub006_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsClub006_FR"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Material" value="MmeleeWpnClubParts"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="FuelValue" value="250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="batwood_swinglight"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="120"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="batwood_swingheavy"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="120"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsClub006_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="50"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="20,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" tags="perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,4000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-25"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsClub008_FR">
|
|
<property name="Tags" value="blunt,club,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attStrength,perkPummelPete,canHaveCosmetic,WeaponTier1Clubs,WeaponTier1Melee,FuriousRamsayClub008_FR,CurrentWeaponClubs,TwoHanded"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Clubs.unity3d?ItemsWeaponsClub008_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsClub008_FR"/>
|
|
<property name="HoldType" value="33"/>
|
|
<property name="Material" value="MmeleeWpnClubParts"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="2250"/>
|
|
<property name="FuelValue" value="250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="sledge_swinglight"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="120"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="sledge_swingheavy"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="120"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsClub008_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="60"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="20,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" tags="perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,4000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="60" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-15"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsClub009_FR">
|
|
<property name="Tags" value="blunt,club,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attStrength,perkPummelPete,canHaveCosmetic,WeaponTier1Clubs,WeaponTier1Melee,FuriousRamsayClub009_FR,CurrentWeaponClubs"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Clubs.unity3d?ItemsWeaponsClub009_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsClub009_FR"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Material" value="MmeleeWpnClubParts"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="FuelValue" value="250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="batwood_swinglight"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="120"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="batwood_swingheavy"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="120"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsClub009_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="37.5"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="20,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" tags="perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-25"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsClub010_FR">
|
|
<property name="Tags" value="blunt,club,melee,grunting,light,longShaft,perkFlurryOfBlows,weapon,meleeWeapon,attStrength,perkPummelPete,canHaveCosmetic,WeaponTier1Clubs,WeaponTier1Melee,FuriousRamsayClub010_FR,CurrentWeaponClubs"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Clubs.unity3d?ItemsWeaponsClub010_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsClub010_FR"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Material" value="MmeleeWpnClubParts"/>
|
|
<property name="Weight" value="6"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="FuelValue" value="250"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="batwood_swinglight"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="120"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sound_start" value="batwood_swingheavy"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".25"/>
|
|
<property name="GrazeEnd" value=".32"/>
|
|
<property name="SwingDegrees" value="120"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalhitorganic"/>
|
|
</property>
|
|
</property>
|
|
|
|
<effect_group name="ItemsWeaponsClub010_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="37.5"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="20,24"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" tags="perkFlurryOfBlows"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.4"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.9"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.6" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-25"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="0.8,1.2" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsSledgeHammer001_FR">
|
|
<property name="Tags" value="blunt,melee,grunting,heavy,sledge,weapon,meleeWeapon,longShaft,attStrength,perkSkullCrusher,canHaveCosmetic,WeaponTier1Hammers,WeaponTier1Melee,FuriousRamsaySledgeHammer001_FR,CurrentWeaponHammers,TwoHanded"/>
|
|
<property name="DisplayType" value="meleeHeavy"/>
|
|
<property name="HoldType" value="33"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Hammers.unity3d?ItemsWeaponsSledgeHammer001_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsSledgeHammer001_FR"/>
|
|
<property name="Material" value="FuriousRamsayMaterialSledgeHammer001"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="metaldestroy1"/>
|
|
<property name="FuelValue" value="50"/>
|
|
<property name="EconomicValue" value="700"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="sledge_swinglight"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".515"/>
|
|
<property name="GrazeEnd" value=".52"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="160"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalsolidhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="sledge_swingheavy"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".515"/>
|
|
<property name="GrazeEnd" value=".52"/>
|
|
<property name="SwingDegrees" value="110"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalsolidhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsSledgeHammer001_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="35"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="80,90"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="50"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="25"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.6"/>
|
|
<passive_effect name="BlockRange" operation="base_set" value="3.1"/>
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,6"/>
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest"/>
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest"/>
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35" tags="secondary"/>
|
|
<passive_effect name="GrazeDamageMultiplier" operation="base_set" value=".05,.15" tags="secondary"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.25,2.25" tags="secondary"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-15"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsSledgeHammer002_FR">
|
|
<property name="Tags" value="blunt,melee,grunting,heavy,sledge,weapon,meleeWeapon,longShaft,attStrength,perkSkullCrusher,canHaveCosmetic,WeaponTier1Hammers,WeaponTier1Melee,FuriousRamsaySledgeHammer002_FR,CurrentWeaponHammers,TwoHanded"/>
|
|
<property name="DisplayType" value="meleeHeavy"/>
|
|
<property name="HoldType" value="33"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Hammers.unity3d?ItemsWeaponsSledgeHammer002_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsSledgeHammer002_FR"/>
|
|
<property name="Material" value="FuriousRamsayMaterialSledgeHammer001"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="metaldestroy1"/>
|
|
<property name="FuelValue" value="50"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="sledge_swinglight"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".515"/>
|
|
<property name="GrazeEnd" value=".52"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="160"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalsolidhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="sledge_swingheavy"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".515"/>
|
|
<property name="GrazeEnd" value=".52"/>
|
|
<property name="SwingDegrees" value="110"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalsolidhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsSledgeHammer002_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="50"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="80,90"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="55"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.6" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3.1" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest" />
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest" />
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="50" tags="secondary" />
|
|
<passive_effect name="GrazeDamageMultiplier" operation="base_set" value=".05,.15" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.25,2.25" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-15"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsSledgeHammer003_FR">
|
|
<property name="Tags" value="blunt,melee,grunting,heavy,sledge,weapon,meleeWeapon,longShaft,attStrength,perkSkullCrusher,canHaveCosmetic,WeaponTier1Hammers,WeaponTier1Melee,FuriousRamsaySledgeHammer003_FR,CurrentWeaponHammers,TwoHanded,endTier"/>
|
|
<property name="DisplayType" value="meleeHeavy"/>
|
|
<property name="HoldType" value="33"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Hammers.unity3d?ItemsWeaponsSledgeHammer003_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsSledgeHammer003_FR"/>
|
|
<property name="Material" value="FuriousRamsayMaterialSledgeHammer001"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="metaldestroy1"/>
|
|
<property name="FuelValue" value="50"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder,furiousramsayattberserker" classID="7,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="sledge_swinglight"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".515"/>
|
|
<property name="GrazeEnd" value=".52"/>
|
|
<property name="SwingDegrees" value="65"/>
|
|
<property name="SwingAngle" value="160"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalsolidhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder,furiousramsayattberserker" classID="7,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="sledge_swingheavy"/>
|
|
<property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".515"/>
|
|
<property name="GrazeEnd" value=".52"/>
|
|
<property name="SwingDegrees" value="110"/>
|
|
<property name="SwingAngle" value="90"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalsolidhitorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsSledgeHammer003_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="65"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="80,90"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.6" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3.1" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.3" tags="metal"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
|
|
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest" />
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest" />
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="65" tags="secondary" />
|
|
<passive_effect name="GrazeDamageMultiplier" operation="base_set" value=".05,.15" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.25,2.25" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_add" value="-15"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<effect_group name="ItemsWeaponsSledgeHammer003_FRDebuff" tiered="false">
|
|
<triggered_effect trigger="onSelfDamagedBlock" action="AddAoEBuff, RebirthUtils" target="positionAOE" range="3.5" buff="FuriousRamsayKnockdownDamageAoE">
|
|
<requirement name="IsSecondaryAttack"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDestroyedBlock" action="AddAoEBuff, RebirthUtils" target="positionAOE" range="3.5" buff="FuriousRamsayKnockdownDamageAoE">
|
|
<requirement name="IsSecondaryAttack"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedBlock" action="PlaySound" sound="FuriousRamsayHammerExplosion">
|
|
<requirement name="IsSecondaryAttack"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDestroyedBlock" action="PlaySound" sound="FuriousRamsayHammerExplosion">
|
|
<requirement name="IsSecondaryAttack"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedBlock" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="0.5">
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
|
|
<requirement name="IsSecondaryAttack"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDestroyedBlock" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="0.5">
|
|
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
|
|
<requirement name="IsSecondaryAttack"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsAxe001_FR">
|
|
<property name="Tags" value="axe,melee,light,tool,longShaft,attStrength,perkMiner69r,perkMotherLode,perkTheHuntsman,perkDeepCuts,canHaveCosmetic,FuriousRamsayAxe001_FR,WeaponTier1Axes,WeaponTier1Melee,CurrentWeaponAxes"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Axes.unity3d?ItemsWeaponsAxe001_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsAxe001_FR"/>
|
|
<property name="HoldType" value="47"/>
|
|
<property name="Material" value="FuriousRamsayMaterialAxe001"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="FuelValue" value="150"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swinglight"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".28"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="80"/>
|
|
<property name="SwingAngle" value="130"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swingheavy"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="-80"/>
|
|
<property name="SwingAngle" value="-60"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsAxe001_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="37.5"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="85" tags="perkMiner69r"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".025,.125" tier="2,6" tags="perkMiner69r"/>
|
|
|
|
<passive_effect name="BlockDamage" operation="base_set" value="89" tags="perkMiner69r"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-.04,.04" tags="perkMiner69r"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".15,.75" tier="2,6" tags="perkMiner69r"/>
|
|
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.3" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.8" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.25" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsAxe002_FR">
|
|
<property name="Tags" value="axe,melee,grunting,heavy,tool,longShaft,attStrength,perkMiner69r,perkMotherLode,perkTheHuntsman,perkDeepCuts,canHaveCosmetic,FuriousRamsayAxe002_FR,WeaponTier1Axes,WeaponTier1Melee,CurrentWeaponAxes,TwoHanded"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Axes.unity3d?ItemsWeaponsAxe002_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsAxe002_FR"/>
|
|
<property name="HoldType" value="17"/>
|
|
<property name="Material" value="FuriousRamsayMaterialAxe001"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="FuelValue" value="150"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="axe_swinglight"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4"/>
|
|
<property name="GrazeStart" value=".4"/>
|
|
<property name="GrazeEnd" value=".5"/>
|
|
<property name="SwingDegrees" value="50"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="SwingAngle" value="180"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="axe_swingheavy"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="GrazeStart" value=".4"/>
|
|
<property name="GrazeEnd" value=".5"/>
|
|
<property name="SwingDegrees" value="50"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="SwingAngle" value="135"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsAxe002_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="45"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="96" tags="perkMiner69r"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".025,.125" tier="2,6" tags="perkMiner69r"/>
|
|
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="27.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.8" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3.3" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.25" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsAxe003_FR">
|
|
<property name="Tags" value="axe,melee,grunting,heavy,tool,longShaft,attStrength,perkMiner69r,perkMotherLode,perkTheHuntsman,perkDeepCuts,canHaveCosmetic,FuriousRamsayAxe003_FR,WeaponTier1Axes,WeaponTier1Melee,CurrentWeaponAxes,TwoHanded"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Axes.unity3d?ItemsWeaponsAxe003_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsAxe003_FR"/>
|
|
<property name="HoldType" value="17"/>
|
|
<property name="Material" value="FuriousRamsayMaterialAxe001"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="FuelValue" value="150"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="axe_swinglight"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4"/>
|
|
<property name="GrazeStart" value=".4"/>
|
|
<property name="GrazeEnd" value=".5"/>
|
|
<property name="SwingDegrees" value="50"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="SwingAngle" value="180"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="axe_swingheavy"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="GrazeStart" value=".4"/>
|
|
<property name="GrazeEnd" value=".5"/>
|
|
<property name="SwingDegrees" value="50"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="SwingAngle" value="135"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsAxe003_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="45"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="109" tags="perkMiner69r"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".025,.125" tier="2,6" tags="perkMiner69r"/>
|
|
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="27.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.8" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3.3" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.25" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsAxe004_FR">
|
|
<property name="Tags" value="axe,throwable,melee,light,tool,longShaft,attStrength,perkMiner69r,perkMotherLode,perkTheHuntsman,perkDeepCuts,canHaveCosmetic,FuriousRamsayAxe004_FR,WeaponTier1Axes,WeaponTier1Melee,CurrentWeaponAxes,endTier"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Axes.unity3d?ItemsWeaponsAxe004_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsAxe004_FR"/>
|
|
<property name="HoldType" value="2"/>
|
|
<property name="Material" value="FuriousRamsayMaterialAxe001"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="FuelValue" value="150"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
|
|
<property name="StickyMaterial" value="@:Other/Items/Weapons/Melee/SledgeHammer/steelSledgeHammer/Materials/steelSledgeHammer.mat"/>
|
|
<property name="IsSticky" value="True"/>
|
|
<property name="StickyOffset" value="0.30"/>
|
|
<property name="StickyColliderUp" value="1"/>
|
|
<property name="StickyColliderRadius" value=".1"/>
|
|
<property name="StickyColliderLength" value="1.5"/>
|
|
<property name="StickyForwardDirection" value="0,0,1"/>
|
|
|
|
<property name="NavObject" value="FuriousRamsayStormBreaker"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier,furiousramsayattberserker" classID="4,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swinglight"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".28"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="80"/>
|
|
<property name="SwingAngle" value="130"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier,furiousramsayattberserker" classID="4,10" />
|
|
<requirement name="PlayerLevel" operation="GTE" value="40" />
|
|
<requirement name="StatCompareCurrent" stat="Stamina" operation="GTE" value="33.75"/>
|
|
<property name="Class" value="ThrownWeapon"/>
|
|
<property name="Hitmask_override" value="Bullet"/>
|
|
<property name="Delay" value="0.05"/>
|
|
<property name="Throw_strength_default" value="30"/>
|
|
<property name="Throw_strength_max" value="30"/>
|
|
<property name="Max_strain_time" value="0.05"/>
|
|
<property name="Sound_start" value="spear_throw"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property name="Explosion.ParticleIndex" value="0"/>
|
|
<property name="FlyTime" value="0.1"/>
|
|
<property name="Gravity" value="-7.5"/>
|
|
<property name="LifeTime" value="3600"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsAxe004_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="50"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="123" tags="perkMiner69r"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".025,.125" tier="2,6" tags="perkMiner69r"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="90" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="33.75" tags="secondary" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,3000" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="0" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.3" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.8" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="FuriousRamsayStormBreakerEffects" tiered="false">
|
|
<!--<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="Sparks" prefab="#@modfolder:Resources/FR_VanillaParticles.unity3d?baton_electricityPrefab" parentTransform="#HeldItemRoot" localPos="0.04762,0.53471,0.31" localRot="286.94,179.9827,183.0072"/>-->
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="SparksF" prefab="ParticleEffects/p_electric_shock_small" parentTransform="#HeldItemRoot" localPos="-0.0081,-0.23121,0.07896" localRot="341.987,0.00378,357.2982"/>
|
|
|
|
<triggered_effect trigger="onSelfEquipStop" action="RemovePart" part="Sparks"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="RemovePart" part="SparksF"/>
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="AddBuff" target="self" buff="FuriousRamsayTempResistShock"/>
|
|
</effect_group>
|
|
<effect_group name="FuriousRamsayStormBreakerDebuff" tiered="false">
|
|
<triggered_effect trigger="onProjectileImpact" action="AddBuff" target="positionAOE" range="3.5" buff="FuriousRamsayStormBreakerShockDamageAoE"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="PlaySound" sound="FuriousRamsayAxeLightning"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsAxe005_FR">
|
|
<property name="Tags" value="axe,melee,light,tool,longShaft,attStrength,perkMiner69r,perkMotherLode,perkTheHuntsman,perkDeepCuts,canHaveCosmetic,FuriousRamsayAxe005_FR,WeaponTier1Axes,WeaponTier1Melee,CurrentWeaponAxes"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Axes.unity3d?ItemsWeaponsAxe005_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsAxe005_FR"/>
|
|
<property name="HoldType" value="47"/>
|
|
<property name="Material" value="FuriousRamsayMaterialAxe001"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="FuelValue" value="150"/>
|
|
<property name="EconomicValue" value="700"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="RepairExpMultiplier" value="5.5"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swinglight"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="GrazeStart" value=".28"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="80"/>
|
|
<property name="SwingAngle" value="130"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Damage_type" value="Slashing"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="machete_swingheavy"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4.7"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="IsHorizontalSwing" value="true"/>
|
|
<property name="GrazeStart" value=".3"/>
|
|
<property name="GrazeEnd" value=".4"/>
|
|
<property name="SwingDegrees" value="-80"/>
|
|
<property name="SwingAngle" value="-60"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalslashorganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsAxe005_FR">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="27.5"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="75" tags="perkMiner69r"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".025,.125" tier="2,6" tags="perkMiner69r"/>
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" tags="perkFlurryOfBlows" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="17.5"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-.2,.2"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500" tags="perkDeepCuts" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="perkDeepCuts" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.3" tags="perkDeepCuts" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="2.8" tags="perkDeepCuts" />
|
|
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="HarvestCount" operation="base_set" value="1" tags="butcherHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="25" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.25" tags="secondary"/>
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="1.5" tags="secondary"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ItemsWeaponsAxe006_FR">
|
|
<property name="Tags" value="axe,melee,grunting,heavy,tool,longShaft,attStrength,perkMiner69r,perkMotherLode,perkTheHuntsman,perkDeepCuts,canHaveCosmetic,ItemsWeaponsAxe006_FR,WeaponTier1Axes,WeaponTier1Melee,CurrentWeaponAxes,TwoHanded"/>
|
|
<property name="DisplayType" value="melee"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Axes.unity3d?ItemsWeaponsAxe006_FR"/>
|
|
<property name="CustomIcon" value="ItemsWeaponsAxe006_FR"/>
|
|
<property name="HoldType" value="17"/>
|
|
<property name="Material" value="FuriousRamsayMaterialAxe001"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="SoundJammed" value="ItemNeedsRepair"/>
|
|
<property name="SoundDestroy" value="wooddestroy1"/>
|
|
<property name="FuelValue" value="50"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="SellableToTrader" value="false" />
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="RepairTools" value="resourceRockSmall"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="axe_swinglight"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4"/>
|
|
<property name="GrazeStart" value=".4"/>
|
|
<property name="GrazeEnd" value=".5"/>
|
|
<property name="SwingDegrees" value="50"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="SwingAngle" value="180"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="DynamicMelee"/>
|
|
<property name="Sphere" value=".15"/>
|
|
<property name="Sound_start" value="axe_swingheavy"/>
|
|
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
|
|
<property name="ToolCategory.Butcher" value="0" param1="4"/>
|
|
<property name="UsePowerAttackAnimation" value="true"/>
|
|
<property name="GrazeStart" value=".4"/>
|
|
<property name="GrazeEnd" value=".5"/>
|
|
<property name="SwingDegrees" value="50"/>
|
|
<property name="UseGrazingHits" value="true"/>
|
|
<property name="SwingAngle" value="135"/>
|
|
<property class="HitSounds">
|
|
<property name="Override0" value="organic" param1="metalstaborganic"/>
|
|
</property>
|
|
<property class="GrazeSounds">
|
|
<property name="Override0" value="organic" param1="metalgrazeorganic"/>
|
|
</property>
|
|
</property>
|
|
<effect_group name="ItemsWeaponsAxe006_FR">
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="50" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.3" tags="primary" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="55,112" tier="1,6" />
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="2.6" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3.5" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue" />
|
|
<passive_effect name="EntityDamage" operation="base_set" value="18" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="28" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allHarvest" />
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="allToolsHarvest" />
|
|
<passive_effect name="HarvestCount" operation="base_add" value="-.75" tags="oreWoodHarvest" />
|
|
</effect_group>
|
|
<effect_group name="Power Attack">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1.25" tags="secondary" />
|
|
<passive_effect name="GrazeDamageMultiplier" operation="base_set" value=".1" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.25" tags="secondary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="44.7" tags="secondary" />
|
|
</effect_group>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayGiveXP">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Dev"/>
|
|
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="15000"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsaySchematicMedDroid">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicMedDroidDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FR_LearnMedicalDroid_icon"/>
|
|
<property name="Unlocks" value="FuriousRamsayMedicalDroidNoPower"/>
|
|
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="50"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="50"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayMedicalDroidNoPower" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsaySchematicAmmoMachine">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicAmmoMachineDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="CustomIcon" value="FR_LearnAmmoMachine_icon"/>
|
|
<property name="Unlocks" value="FuriousRamsayAmmoMachine"/>
|
|
|
|
<property name="EconomicValue" value="75"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="50"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayAmmoMachine" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayAmmoMachineSchematicUnlock"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsaySchematicWorkbenchMortarPestle001_FR">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicWorkbenchMortarPestle001_FRDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FR_WorkbenchMortarPestle001_FR_icon"/>
|
|
<property name="Unlocks" value="WorkbenchMortarPestle001_FR"/>
|
|
|
|
<property name="EconomicValue" value="125"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="WorkbenchMortarPestle001_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsaySchematicWorkbenchCircularMachine001_FR">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicWorkbenchCircularMachine001_FRDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FR_WorkbenchCircularMachine001_FR_icon"/>
|
|
<property name="Unlocks" value="WorkbenchCircularMachine001_FR"/>
|
|
|
|
<property name="EconomicValue" value="125"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="1"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="WorkbenchCircularMachine001_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsaySchematicWorkbenchForge001_FR">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicWorkbenchForge001_FRDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FR_WorkbenchAnvil001_FR_icon"/>
|
|
<property name="Unlocks" value="forge"/>
|
|
|
|
<property name="EconomicValue" value="125"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="1"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="forge" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsaySchematicAlchemyTable001_FR">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicAlchemyTable001_FRDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FR_AlchemyTable001Schematic_FR_icon"/>
|
|
<property name="Unlocks" value="AlchemyTable001_FR"/>
|
|
|
|
<property name="EconomicValue" value="125"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="1"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="AlchemyTable001_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsaySchematicWorkbenchDistiller001_FR">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicWorkbenchDistiller001_FRDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FR_WorkbenchDistiller001_FR_icon"/>
|
|
<property name="Unlocks" value="WorkbenchDistiller001_FR"/>
|
|
|
|
<property name="EconomicValue" value="125"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="20"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="20"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="WorkbenchDistiller001_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsaySchematicWorkbenchGasStove001_FR">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicWorkbenchGasStove001_FRDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FR_WorkbenchGasStove001_FR_icon"/>
|
|
<property name="Unlocks" value="WorkbenchGasStove001_FR"/>
|
|
|
|
<property name="EconomicValue" value="125"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="10"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="10"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="WorkbenchGasStove001_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsaySchematicWorkbenchWoodWorking001_FR">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicWorkbenchWoodWorking001_FRDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FR_WorkbenchWoodWorking001_FR_icon"/>
|
|
<property name="Unlocks" value="FuriousRamsayWorkbench"/>
|
|
|
|
<property name="EconomicValue" value="125"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="10"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="10"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayWorkbench" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="workbench" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsaySchematicWorkbenchConcreteMixer001_FR">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicWorkbenchConcreteMixer001_FRDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FR_WorkbenchConcreteMixer001_FR_icon"/>
|
|
<property name="Unlocks" value="cementMixer"/>
|
|
|
|
<property name="EconomicValue" value="125"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="cementMixer" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsaySchematicChemistryStation">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicChemistryStationDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FR_chemistryStation_icon"/>
|
|
<property name="Unlocks" value="FuriousRamsayChemistryStation"/>
|
|
|
|
<property name="EconomicValue" value="125"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="chemistryStation" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsaySchematicWorkbenchShredder001_FR">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicWorkbenchShredder001_FRDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FR_WorkbenchShredder001_FR_icon"/>
|
|
<property name="Unlocks" value="WorkbenchShredder001_FR"/>
|
|
|
|
<property name="EconomicValue" value="125"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="20"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="20"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="WorkbenchShredder001_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsaySchematicWorkbenchResearchTable001_FR">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicWorkbenchResearchTable001_FRDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FR_WorkbenchResearchTable001_FR_icon"/>
|
|
<property name="Unlocks" value="WorkbenchResearchTable001_FR"/>
|
|
|
|
<property name="EconomicValue" value="125"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="WorkbenchResearchTable001_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsaySchematicWorkbenchIronOven001_FR">
|
|
<property name="DescriptionKey" value="FuriousRamsaySchematicWorkbenchIronOven001_FRDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FR_WorkbenchIronOven001_FR_icon"/>
|
|
<property name="Unlocks" value="WorkbenchIronOven001_FR"/>
|
|
|
|
<property name="EconomicValue" value="125"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="WorkbenchIronOven001_FR" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayChickenCoopSchematic">
|
|
<property name="DescriptionKey" value="FuriousRamsayChickenCoopSchematicDesc"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CreativeMode" value="Player"/>
|
|
<property name="CustomIcon" value="FuriousRamsayChickenCoop"/>
|
|
<property name="Unlocks" value="FuriousRamsayChickenCoop000"/>
|
|
|
|
<property name="EconomicValue" value="250"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
|
|
<property class="Action0">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFarmerTrader" operation="Equals" value="1"/>
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayChickenCoop000" operation="set" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleBicycleHandlebarsSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleBicycleHandlebars" />
|
|
<property name="Unlocks" value="vehicleBicycleHandlebars" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleBicycleHandlebars" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleBicycleChassisSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleBicycleChassis" />
|
|
<property name="Unlocks" value="vehicleBicycleChassis" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleBicycleChassis" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleBicyclePlaceableSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleBicyclePlaceable" />
|
|
<property name="Unlocks" value="vehicleBicyclePlaceable" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleBicyclePlaceable" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleMinibikeChassisSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleMinibikeChassis" />
|
|
<property name="Unlocks" value="vehicleMinibikeChassis" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleMinibikeChassis" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleMinibikeHandlebarsSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleMinibikeHandlebars" />
|
|
<property name="Unlocks" value="vehicleMinibikeHandlebars" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleMinibikeHandlebars" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleMinibikePlaceableSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleMinibikePlaceable" />
|
|
<property name="Unlocks" value="vehicleMinibikePlaceable" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleMinibikePlaceable" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleMotorcycleChassisSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleMotorcycleChassis" />
|
|
<property name="Unlocks" value="vehicleMotorcycleChassis" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleMotorcycleChassis" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleMotorcycleHandlebarsSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleMotorcycleHandlebars" />
|
|
<property name="Unlocks" value="vehicleMotorcycleHandlebars" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleMotorcycleHandlebars" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleMotorcyclePlaceableSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleMotorcyclePlaceable" />
|
|
<property name="Unlocks" value="vehicleMotorcyclePlaceable" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleMotorcyclePlaceable" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleTruck4x4ChassisSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleTruck4x4Chassis" />
|
|
<property name="Unlocks" value="vehicleTruck4x4Chassis" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleTruck4x4Chassis" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleTruck4x4AccessoriesSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleTruck4x4Accessories" />
|
|
<property name="Unlocks" value="vehicleTruck4x4Accessories" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleTruck4x4Accessories" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleTruck4x4PlaceableSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleTruck4x4Placeable" />
|
|
<property name="Unlocks" value="vehicleTruck4x4Placeable" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleTruck4x4Placeable" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleGyroCopterChassisSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleGyroCopterChassis" />
|
|
<property name="Unlocks" value="vehicleGyroCopterChassis" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleGyroCopterChassis" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleGyroCopterAccessoriesSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleGyroCopterAccessories" />
|
|
<property name="Unlocks" value="vehicleGyroCopterAccessories" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleGyroCopterAccessories" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleGyrocopterPlaceableSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="vehicleGyrocopterPlaceable" />
|
|
<property name="Unlocks" value="vehicleGyrocopterPlaceable" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vehicleGyrocopterPlaceable" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="generatorbankSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="CustomIcon" value="generatorbank" />
|
|
<property name="DescriptionKey" value="generatorbankSchematicDesc" />
|
|
<property name="Unlocks" value="generatorbank" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="generatorbank" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="ceilingLight01_player" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="electricwirerelay" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="pressureplateSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="pressureplate" />
|
|
<property name="DescriptionKey" value="pressureplateSchematicDesc" />
|
|
<property name="Unlocks" value="pressureplate" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="pressureplate" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="pressureplateLong" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="tripwirepost" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="poweredDoorsSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="CustomIcon" value="metalReinforcedWoodDrawBridge" />
|
|
<property name="DescriptionKey" value="poweredDoorsSchematicDesc" />
|
|
<property name="Unlocks" value="vaultDoor03_Powered" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="ironGarageDoor_PoweredBlockVariantHelper" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="woodenGarageDoor3x3_PoweredBlockVariantHelper" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="woodenGarageDoor4x3_PoweredBlockVariantHelper" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="woodenGarageDoor5x3_PoweredBlockVariantHelper" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="steelGarageDoor3x3_PoweredBlockVariantHelper" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="steelGarageDoor4x3_PoweredBlockVariantHelper" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="steelGarageDoor5x3_PoweredBlockVariantHelper" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vaultHatch01_Powered" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vaultDoor01_Powered" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="vaultDoor01Double_Powered" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="metalReinforcedWoodDrawBridgePowered" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="bladeTrapSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="bladeTrap" />
|
|
<property name="Unlocks" value="bladeTrap" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="bladeTrap" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="dartTrapSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="dartTrap" />
|
|
<property name="Unlocks" value="dartTrap" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="dartTrap" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="shotgunTurretSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="shotgunTurret" />
|
|
<property name="Unlocks" value="shotgunTurret" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="shotgunTurret" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="autoTurretSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="autoTurret" />
|
|
<property name="Unlocks" value="autoTurret" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="autoTurret" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="electricfencepostSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="electricfencepost" />
|
|
<property name="Unlocks" value="electricfencepost" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="electricfencepost" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="motionsensorSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="motionsensor" />
|
|
<property name="Unlocks" value="motionsensor" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="motionsensor" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="speakerSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="speaker" />
|
|
<property name="Unlocks" value="speaker" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="speaker" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="spotlightPlayerSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="spotlightPlayer" />
|
|
<property name="Unlocks" value="spotlightPlayer" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="spotlightPlayer" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="switchSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="switch" />
|
|
<property name="Unlocks" value="switch" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="switch" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="batterybankSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="CustomIcon" value="batterybank" />
|
|
<property name="Unlocks" value="batterybank" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="batterybank" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="electrictimerrelaySchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="electrictimerrelay" />
|
|
<property name="Unlocks" value="electrictimerrelay" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="electrictimerrelay" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="electricwirerelaySchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="electricwirerelay" />
|
|
<property name="Unlocks" value="electricwirerelay" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="electricwirerelay" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="meleeToolSalvageT2RatchetSchematic">
|
|
<property name="Extends" value="schematicMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="meleeToolSalvageT2Ratchet" />
|
|
<property name="Unlocks" value="meleeToolSalvageT2Ratchet" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="meleeToolSalvageT2Ratchet" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgression, RebirthUtils" progressionName="SalvageTools" progressionValue="60" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="meleeToolSalvageT3ImpactDriverSchematic">
|
|
<property name="Extends" value="schematicMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="meleeToolSalvageT3ImpactDriver" />
|
|
<property name="Unlocks" value="meleeToolSalvageT3ImpactDriver" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="meleeToolSalvageT3ImpactDriver" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgression, RebirthUtils" progressionName="SalvageTools" progressionValue="110" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="resourceMilitaryFiberSchematic">
|
|
<property name="Extends" value="schematicMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="resourceMilitaryFiber" />
|
|
<property name="Unlocks" value="resourceMilitaryFiber" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="resourceMilitaryFiber" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="medicalFirstAidKitSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="medicalFirstAidKit" />
|
|
<property name="Unlocks" value="medicalFirstAidKit" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="medicalFirstAidKit" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="medicalPlasterCastSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="medicalPlasterCast" />
|
|
<property name="Unlocks" value="medicalPlasterCast" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="medicalPlasterCast" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="drugAntibioticsSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="drugAntibiotics" />
|
|
<property name="Unlocks" value="drugAntibiotics" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="drugAntibiotics" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="drugHerbalAntibioticsSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="drugHerbalAntibiotics" />
|
|
<property name="Unlocks" value="drugHerbalAntibiotics" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="drugHerbalAntibiotics" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="medicalFirstAidKitSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="medicalFirstAidKit" />
|
|
<property name="Unlocks" value="medicalFirstAidKit" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="medicalFirstAidKit" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="medicalPlasterCastSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="medicalPlasterCast" />
|
|
<property name="Unlocks" value="medicalPlasterCast" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="medicalPlasterCast" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="drugSteroidsSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="drugSteroids" />
|
|
<property name="Unlocks" value="drugSteroids" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="drugSteroids" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="drinkJarBeerSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="FuriousRamsayBeer" />
|
|
<property name="Unlocks" value="drinkJarBeer" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="drinkJarBeer" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="drinkJarCoffeeSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="EconomicValue" value="200" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="FuriousRamsayCoffee" />
|
|
<property name="Unlocks" value="drinkJarCoffee" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="drinkJarCoffee" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="drinkJarGoldenRodTeaSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="EconomicValue" value="200" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="FuriousRamsayGoldenRodTea" />
|
|
<property name="Unlocks" value="drinkJarGoldenRodTea" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="drinkJarGoldenRodTea" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="drinkJarRedTeaSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="EconomicValue" value="200" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="FuriousRamsayRedTea" />
|
|
<property name="Unlocks" value="drinkJarRedTea" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="drinkJarRedTea" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodBlueberryPieSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="foodBlueberryPie" />
|
|
<property name="Unlocks" value="foodBlueberryPie" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodBlueberryPie" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodPumpkinPieSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="foodPumpkinPie" />
|
|
<property name="Unlocks" value="foodPumpkinPie" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodPumpkinPie" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodPumpkinCheesecakeSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="foodPumpkinCheesecake" />
|
|
<property name="Unlocks" value="foodPumpkinCheesecake" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodPumpkinCheesecake" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodPumpkinBreadSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="foodPumpkinBread" />
|
|
<property name="Unlocks" value="foodPumpkinBread" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodPumpkinBread" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodGumboStewSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="foodGumboStew" />
|
|
<property name="Unlocks" value="foodGumboStew" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodGumboStew" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodShepardsPieSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="foodShepardsPie" />
|
|
<property name="Unlocks" value="foodShepardsPie" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodShepardsPie" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodTunaFishGravyToastSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="foodTunaFishGravyToast" />
|
|
<property name="Unlocks" value="foodTunaFishGravyToast" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodTunaFishGravyToast" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodChiliDogSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="foodChiliDog" />
|
|
<property name="Unlocks" value="foodChiliDog" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodChiliDog" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodCornBreadSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="EconomicValue" value="200" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="foodCornBread" />
|
|
<property name="Unlocks" value="foodCornBread" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodCornBread" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodFishTacosSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="EconomicValue" value="600" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="foodFishTacos" />
|
|
<property name="Unlocks" value="foodFishTacos" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodFishTacos" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodHoboStewSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="EconomicValue" value="600" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="foodHoboStew" />
|
|
<property name="Unlocks" value="foodHoboStew" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHoboStew" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodMeatStewSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="EconomicValue" value="400" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="foodMeatStew" />
|
|
<property name="Unlocks" value="foodMeatStew" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodMeatStew" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodShamChowderSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="EconomicValue" value="600" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="foodShamChowder" />
|
|
<property name="Unlocks" value="foodShamChowder" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodShamChowder" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodSteakAndPotatoSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="EconomicValue" value="400" />
|
|
<property name="CreativeMode" value="None" />
|
|
<property name="CustomIcon" value="foodSteakAndPotato" />
|
|
<property name="Unlocks" value="foodSteakAndPotato" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodSteakAndPotato" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="foodVegetableStewSchematic">
|
|
<property name="Extends" value="schematicNoQualityRecipeMaster" />
|
|
<property name="EconomicValue" value="400" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="foodVegetableStew" />
|
|
<property name="Unlocks" value="foodVegetableStew" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodVegetableStew" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="gunBotT3JunkDroneSchematic">
|
|
<property name="Extends" value="schematicMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="gunBotT3JunkDrone" />
|
|
<property name="Unlocks" value="gunBotT3JunkDrone" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="gunBotT3JunkDrone" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="thrownAmmoPipeBombSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="thrownAmmoPipeBomb" />
|
|
<property name="Unlocks" value="thrownAmmoPipeBomb" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="thrownAmmoPipeBomb" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="thrownGrenadeContactSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="thrownGrenadeContact" />
|
|
<property name="Unlocks" value="thrownGrenadeContact" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="thrownGrenadeContact" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="thrownGrenadeSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="thrownGrenade" />
|
|
<property name="Unlocks" value="thrownGrenade" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="thrownGrenade" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="thrownDynamiteSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="thrownDynamite" />
|
|
<property name="Unlocks" value="thrownDynamite" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="thrownDynamite" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="meleeToolRepairT3NailgunSchematic">
|
|
<property name="Extends" value="schematicNoQualityMaster" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="meleeToolRepairT3Nailgun" />
|
|
<property name="Unlocks" value="meleeToolRepairT3Nailgun" />
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="meleeToolRepairT3Nailgun" operation="set" value="1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT3ImpactDriver']/property[@name='RepairTools']" name="value">FuriousRamsayRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT2SteelPickaxe']/property[@name='RepairTools']" name="value">FuriousRamsayRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT2SteelShovel']/property[@name='RepairTools']" name="value">FuriousRamsayRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolAxeT3Chainsaw']/property[@name='RepairTools']" name="value">FuriousRamsayRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT3Auger']/property[@name='RepairTools']" name="value">FuriousRamsayRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT1IronShovel']/property[@name='RepairTools']" name="value">resourceDuctTape</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT1IronPickaxe']/property[@name='RepairTools']" name="value">resourceDuctTape</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT1Wrench']/property[@name='RepairTools']" name="value">resourceDuctTape</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolRepairT1ClawHammer']/property[@name='RepairTools']" name="value">resourceDuctTape</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeWpnClubT0WoodenClub']/property[@name='RepairTools']" name="value">FuriousRamsayTreeBranch</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnClubT1BaseballBat']/property[@name='RepairTools']" name="value">resourceDuctTape</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnSpearT1IronSpear']/property[@name='RepairTools']" name="value">resourceDuctTape</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolAxeT1IronFireaxe']/property[@name='RepairTools']" name="value">resourceDuctTape</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnBladeT1HuntingKnife']/property[@name='RepairTools']" name="value">resourceDuctTape</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnKnucklesT1IronKnuckles']/property[@name='RepairTools']" name="value">resourceDuctTape</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnSledgeT1IronSledgehammer']/property[@name='RepairTools']" name="value">resourceDuctTape</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnBladeT3Machete']/property[@name='RepairTools']" name="value">resourceDuctTape</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnClubT3SteelClub']/property[@name='RepairTools']" name="value">FuriousRamsayRepairKit</setattribute>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnSpearT3SteelSpear']">
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnKnucklesT3SteelKnuckles']">
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeWpnSledgeT3SteelSledgehammer']/property[@name='RepairTools']" name="value">FuriousRamsayRepairKit</setattribute>
|
|
|
|
<append xpath="/items/item[@name='meleeToolAxeT2SteelAxe']">
|
|
<property name="RepairTools" value="FuriousRamsayRepairKit"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeWpnBatonT2StunBaton']/property[@name='RepairTools']" name="value">FuriousRamsayRepairKit</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='gunBowT1WoodenBow']/property[@name='RepairTools']" name="value">resourceDuctTape</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunBowT1IronCrossbow']/property[@name='RepairTools']" name="value">FuriousRamsayRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunBowT3CompoundBow']/property[@name='RepairTools']" name="value">FuriousRamsayRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunBowT3CompoundCrossbow']/property[@name='RepairTools']" name="value">FuriousRamsayRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunHandgunT1Pistol']/property[@name='RepairTools']" name="value">FuriousRamsayGunRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunHandgunT2Magnum44']/property[@name='RepairTools']" name="value">FuriousRamsayGunRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunHandgunT3DesertVulture']/property[@name='RepairTools']" name="value">FuriousRamsayGunRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunShotgunT1DoubleBarrel']/property[@name='RepairTools']" name="value">FuriousRamsayGunRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunShotgunT2PumpShotgun']/property[@name='RepairTools']" name="value">FuriousRamsayGunRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunShotgunT3AutoShotgun']/property[@name='RepairTools']" name="value">FuriousRamsayGunRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunHandgunT3SMG5']/property[@name='RepairTools']" name="value">FuriousRamsayGunRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunMGT1AK47']/property[@name='RepairTools']" name="value">FuriousRamsayGunRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunMGT2TacticalAR']/property[@name='RepairTools']" name="value">FuriousRamsayGunRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunMGT3M60']/property[@name='RepairTools']" name="value">FuriousRamsayGunRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunRifleT1HuntingRifle']/property[@name='RepairTools']" name="value">FuriousRamsayGunRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/property[@name='RepairTools']" name="value">FuriousRamsayGunRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunRifleT3SniperRifle']/property[@name='RepairTools']" name="value">FuriousRamsayGunRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunExplosivesT3RocketLauncher']/property[@name='RepairTools']" name="value">FuriousRamsayGunRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunBotT1JunkSledge']/property[@name='RepairTools']" name="value">FuriousRamsayElectricalRepairKit</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunBotT2JunkTurret']/property[@name='RepairTools']" name="value">FuriousRamsayElectricalRepairKit</setattribute>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'ammoProjectileZombieMutated')]/effect_group/passive_effect[@name='DamageModifier' and @tags='stone']" name="value">0</setattribute>
|
|
|
|
<append xpath="/items/item[@name='ammoProjectileZombieMutated']/property[@class='Action1']">
|
|
<property name="DamageBonus.stone" value="0" />
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ammoProjectileZombieMutated']">
|
|
<effect_group name="Spawns">
|
|
<requirement name="EntityTagCompare" target="self" tags="canSpawn"/>
|
|
<requirement name="IsntBloodMoon, RebirthUtils" />
|
|
<triggered_effect trigger="onProjectileImpact" target="self" action="SetNumSpawns, RebirthUtils" value="6"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" distance="9998" entityname="FuriousRamsayZombieMutatedMinion" checkMaxEntities="1" minMax="40" maxEntities="12">
|
|
<requirement name="CVarCompare" cvar=".varFuriousRamsayRandomZombieMutatedSpawn" operation="Equals" value="1"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeHandzombieMutatedFeral']/property[@class='Action1']/property[@name='Magazine_items']" name="value">ammoProjectileZombieMutatedFeral</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeHandzombieMutatedRadiated']/property[@class='Action1']/property[@name='Magazine_items']" name="value">ammoProjectileZombieMutatedRadiated</setattribute>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="ammoProjectileZombieMutatedTainted">
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Vomit/vomitRadPrefab.prefab" />
|
|
<property name="Material" value="Morganic" />
|
|
<property name="CreativeMode" value="None" />
|
|
<property class="Action1">
|
|
<property name="Class" value="Projectile" />
|
|
<property name="DamageEntity" value="25" />
|
|
<property name="DamageBlock" value="250" />
|
|
<property name="Explosion.ParticleIndex" value="7" />
|
|
<property name="Gravity" value="-7.5" />
|
|
<property name="Velocity" value="6.5" />
|
|
<property name="FlyTime" value="0" />
|
|
<property name="LifeTime" value="4" />
|
|
<property name="CollisionRadius" value=".4" />
|
|
<property name="DamageBonus.earth" value="0" />
|
|
<property name="Buff" value="buffInfectionCatch" />
|
|
</property>
|
|
<effect_group name="ammo" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0" />
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="1.2" tags="metal" />
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".30" tags="buffInfectionCatch" />
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="infectionCounter" operation="add" value="10">
|
|
<requirement name="CVarCompare" target="other" cvar="infectionCounter" operation="GT" value="0" />
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="abrasionZombieHit" operation="set" value="1800" />
|
|
</effect_group>
|
|
<effect_group name="Spawns">
|
|
<requirement name="EntityTagCompare" target="self" tags="canSpawn" />
|
|
<requirement name="IsntBloodMoon, RebirthUtils" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SetNumSpawns, RebirthUtils" value="10" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" distance="9998" entityname="zombieMutatedFeral" checkMaxEntities="1" minMax="40" maxEntities="20">
|
|
<requirement name="CVarCompare" cvar=".varFuriousRamsayRandomZombieMutatedSpawn" operation="Equals" value="1" />
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" distance="9998" entityname="zombieMutatedRadiated" checkMaxEntities="1" minMax="40" maxEntities="20">
|
|
<requirement name="CVarCompare" cvar=".varFuriousRamsayRandomZombieMutatedSpawn" operation="Equals" value="2" />
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="meleeHandzombieMutatedTainted">
|
|
<property name="Extends" value="meleeHandzombieMutated" />
|
|
<property name="CreativeMode" value="None" />
|
|
<property class="Action0">
|
|
<property name="Range" value="1.7" />
|
|
<property name="DamageEntity" value="30" />
|
|
<property name="DamageBlock" value="180" />
|
|
<property name="Class" value="MeleeRebirth, RebirthUtils" />
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Vomit" />
|
|
<property name="Hitmask_override" value="Arrow" />
|
|
<property name="AnimType" value="1" />
|
|
<property name="Delay" value=".1" />
|
|
<property name="Range" value="200" />
|
|
<property name="SpreadVerticalOffset" value="-50" />
|
|
<property name="WarningDelay" value=".6" />
|
|
<property name="WarningMax" value="1" />
|
|
<property name="Infinite_ammo" value="true" />
|
|
<property name="Magazine_items" value="ammoProjectileZombieMutatedTainted"/>
|
|
<property name="Sound_warning" value="zombie_mutated_attack_ranged" />
|
|
<property name="Sound_start" value="" />
|
|
<property name="Sound_repeat" value="" />
|
|
<property name="Sound_end" value="" />
|
|
<property name="Sound_empty" value="" />
|
|
<property name="Sound_reload" value="" />
|
|
</property>
|
|
<effect_group name="melee" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="50" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="10" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="1" />
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="5" />
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="90" />
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="30" />
|
|
<passive_effect name="SpreadMultiplierIdle" operation="base_set" value="1" />
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true" buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo" weights=".11,.07,.07,.05,.29,.36,.11" />
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="infectionCounter" operation="add" value="10">
|
|
<requirement name="CVarCompare" target="other" cvar="infectionCounter" operation="GT" value="0" />
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="abrasionZombieHit" operation="set" value="1800" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandInvisible">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="9" />
|
|
<property name="Material" value="Morganic" />
|
|
<property name="Canhold" value="false" />
|
|
<property name="Stacknumber" value="1" />
|
|
<property name="Candrop" value="false" />
|
|
<property name="CustomIcon" value="missingIcon" />
|
|
<property class="Action0">
|
|
<property name="Class" value="Melee" />
|
|
<property name="Delay" value="100"/>
|
|
<property name="Range" value="0"/>
|
|
<property name="Block_range" value="0"/>
|
|
<property name="Sphere" value="0"/>
|
|
<property name="DamageEntity" value="0"/>
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandWindTornado">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="46"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1000"/>
|
|
<property name="Range" value="0"/>
|
|
<property name="Block_range" value="0"/>
|
|
<property name="Sphere" value="0"/>
|
|
<property name="DamageEntity" value="0"/>
|
|
<property name="DamageBlock" value="0"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandWindTornado" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalGoatMaleHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".6"/>
|
|
<property name="Range" value="1.7"/>
|
|
<property name="DamageEntity" value="15"/>
|
|
<property name="DamageBlock" value="25"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalGoat" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayAnimalGoatFemaleHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".6"/>
|
|
<property name="Range" value="1.7"/>
|
|
<property name="DamageEntity" value="11"/>
|
|
<property name="DamageBlock" value="20"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalGoat" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayAnimalGoatBabyHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".6"/>
|
|
<property name="Range" value="1.4"/>
|
|
<property name="DamageEntity" value="7"/>
|
|
<property name="DamageBlock" value="15"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalGoat" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalHareMaleHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".6"/>
|
|
<property name="Range" value="1.7"/>
|
|
<property name="DamageEntity" value="3"/>
|
|
<property name="DamageBlock" value="2"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalHare" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalBoarMaleHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".6"/>
|
|
<property name="Range" value="1.7"/>
|
|
<property name="DamageEntity" value="14"/>
|
|
<property name="DamageBlock" value="25"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalBoar" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayAnimalBoarFemaleHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".6"/>
|
|
<property name="Range" value="1.6"/>
|
|
<property name="DamageEntity" value="11"/>
|
|
<property name="DamageBlock" value="20"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalBoar" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayAnimalBoarCubHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".6"/>
|
|
<property name="Range" value="1.4"/>
|
|
<property name="DamageEntity" value="8"/>
|
|
<property name="DamageBlock" value="15"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalBoar" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalFoxMaleHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".6"/>
|
|
<property name="Range" value="1.6"/>
|
|
<property name="DamageEntity" value="11"/>
|
|
<property name="DamageBlock" value="15"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalFox" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalFoxCubHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".6"/>
|
|
<property name="Range" value="1.4"/>
|
|
<property name="DamageEntity" value="6"/>
|
|
<property name="DamageBlock" value="10"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalFox" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalWolfCubHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".6"/>
|
|
<property name="Range" value="1.5"/>
|
|
<property name="DamageEntity" value="10"/>
|
|
<property name="DamageBlock" value="15"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalWolf" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayAnimalWolfMaleForestHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".6"/>
|
|
<property name="Range" value="1.7"/>
|
|
<property name="DamageEntity" value="14"/>
|
|
<property name="DamageBlock" value="18"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalWolf" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayAnimalWolfMaleForestHandSmall">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".6"/>
|
|
<property name="Range" value="1.5"/>
|
|
<property name="DamageEntity" value="9"/>
|
|
<property name="DamageBlock" value="15"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalWolf" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayAnimalWolfMaleForest2Hand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".6"/>
|
|
<property name="Range" value="1.8"/>
|
|
<property name="DamageEntity" value="22"/>
|
|
<property name="DamageBlock" value="28"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalWolf" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayAnimalWolfMaleDesertHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="35"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".6"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="24"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalWolf" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayAnimalWolfMaleSnowHand">
|
|
<property name="Extends" value="meleeHandAnimalWolf"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".8"/>
|
|
<property name="Range" value="2.1"/>
|
|
<property name="DamageEntity" value="22"/>
|
|
<property name="DamageBlock" value="28"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalWolf" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalDeerMaleHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="46"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.5"/>
|
|
<property name="Range" value="2.2"/>
|
|
<property name="Block_range" value="3.2"/>
|
|
<property name="Sphere" value=".3"/>
|
|
<property name="DamageEntity" value="22"/>
|
|
<property name="DamageBlock" value="30"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalDeer" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalDeerFemaleHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="46"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.5"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="Block_range" value="3"/>
|
|
<property name="Sphere" value=".3"/>
|
|
<property name="DamageEntity" value="18"/>
|
|
<property name="DamageBlock" value="20"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalDeer" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalDeerCalfHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="46"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.5"/>
|
|
<property name="Range" value="1.9"/>
|
|
<property name="Block_range" value="2.8"/>
|
|
<property name="Sphere" value=".3"/>
|
|
<property name="DamageEntity" value="12"/>
|
|
<property name="DamageBlock" value="15"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalDeer" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalMooseMaleHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="46"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.5"/>
|
|
<property name="Range" value="2.4"/>
|
|
<property name="Block_range" value="3.5"/>
|
|
<property name="Sphere" value=".3"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="40"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalMoose" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalMooseFemaleHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="46"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.5"/>
|
|
<property name="Range" value="2.2"/>
|
|
<property name="Block_range" value="3.2"/>
|
|
<property name="Sphere" value=".3"/>
|
|
<property name="DamageEntity" value="23"/>
|
|
<property name="DamageBlock" value="32"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalMoose" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalMooseCalfHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="46"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.5"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="Block_range" value="3"/>
|
|
<property name="Sphere" value=".3"/>
|
|
<property name="DamageEntity" value="18"/>
|
|
<property name="DamageBlock" value="25"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalMoose" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalBearMaleHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="46"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.5"/>
|
|
<property name="Range" value="2.4"/>
|
|
<property name="Block_range" value="3.5"/>
|
|
<property name="Sphere" value=".3"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="40"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalBear" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalBearFemaleHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="46"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.5"/>
|
|
<property name="Range" value="2.2"/>
|
|
<property name="Block_range" value="3.3"/>
|
|
<property name="Sphere" value=".3"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="40"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalBear" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAnimalBearCubHand">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="46"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.5"/>
|
|
<property name="Range" value="1.8"/>
|
|
<property name="Block_range" value="2.8"/>
|
|
<property name="Sphere" value=".3"/>
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="40"/>
|
|
</property>
|
|
<effect_group name="meleeHandAnimalBear" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayHandZombieGiant001">
|
|
<property name="Extends" value="meleeHandZombie01"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Melee"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="250"/>
|
|
<property name="Range" value="2.1"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Melee"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="Block_range" value="2.5"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="DamageEntity" value="50"/>
|
|
<property name="DamageBlock" value="200"/>
|
|
<property name="Range" value="5"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayHandZombieGiant001" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="EntityDamage" operation="base_set" value="10"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="infectionCounter" operation="add" value="10">
|
|
<requirement name="CVarCompare" target="other" cvar="infectionCounter" operation="GT" value="0"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="abrasionZombieHit" operation="set" value="1800"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayHandZombieFat001">
|
|
<property name="Extends" value="meleeHandZombie01"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Melee"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
<property name="Range" value="2.1"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Melee"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="Block_range" value="2.5"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
<property name="DamageEntity" value="50"/>
|
|
<property name="DamageBlock" value="200"/>
|
|
<property name="Range" value="5"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayHandZombieFat001" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="EntityDamage" operation="base_set" value="10"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="infectionCounter" operation="add" value="10">
|
|
<requirement name="CVarCompare" target="other" cvar="infectionCounter" operation="GT" value="0"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="abrasionZombieHit" operation="set" value="1800"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayHandZombieStandingGrudge">
|
|
<property name="Extends" value="meleeHandZombie01"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Melee"/>
|
|
<property name="DamageEntity" value="10"/>
|
|
<property name="DamageBlock" value="8"/>
|
|
<property name="Range" value="1.65"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayHandZombieStandingGrudge" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="EntityDamage" operation="base_set" value="10"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="infectionCounter" operation="add" value="10">
|
|
<requirement name="CVarCompare" target="other" cvar="infectionCounter" operation="GT" value="0"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="abrasionZombieHit" operation="set" value="1800"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayHandZombieCrawlingGrudge">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="24"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="2.0"/>
|
|
<property name="Range" value="1.4"/>
|
|
</property>
|
|
<effect_group name="meleeHandZombie02" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="infectionCounter" operation="add" value="10">
|
|
<requirement name="CVarCompare" target="other" cvar="infectionCounter" operation="GT" value="0"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="abrasionZombieHit" operation="set" value="1800"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandzombieMutatedMinion">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Degradation" value="99999" param1="true"/>
|
|
<property class="Action0">
|
|
<property name="Range" value="1.3"/>
|
|
<property name="DamageEntity" value="15"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
<effect_group name="melee" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="infectionCounter" operation="add" value="10">
|
|
<requirement name="CVarCompare" target="other" cvar="infectionCounter" operation="GT" value="0"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="abrasionZombieHit" operation="set" value="1800"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ammoProjectileZombieMutatedFeral">
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Vomit/vomitRadPrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action1">
|
|
<property name="Class" value="Projectile"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
<property name="Explosion.ParticleIndex" value="7"/>
|
|
<property name="Gravity" value="-7.5"/>
|
|
<property name="Velocity" value="5.5"/>
|
|
<property name="FlyTime" value="0"/>
|
|
<property name="LifeTime" value="4"/>
|
|
<property name="CollisionRadius" value=".4"/>
|
|
<property name="DamageBonus.earth" value="0"/>
|
|
<property name="Buff" value="buffInfectionCatch"/>
|
|
</property>
|
|
<effect_group name="ammo" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="1.2" tags="metal"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".30" tags="buffInfectionCatch"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="infectionCounter" operation="add" value="10">
|
|
<requirement name="CVarCompare" target="other" cvar="infectionCounter" operation="GT" value="0"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="abrasionZombieHit" operation="set" value="1800"/>
|
|
</effect_group>
|
|
<effect_group name="Spawns">
|
|
<requirement name="EntityTagCompare" target="self" tags="canSpawn"/>
|
|
<requirement name="IsntBloodMoon, RebirthUtils" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SetNumSpawns, RebirthUtils" value="8"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" distance="9998" entityname="zombieMutated" checkMaxEntities="1" minMax="40" maxEntities="15">
|
|
<requirement name="CVarCompare" cvar=".varFuriousRamsayRandomZombieMutatedSpawn" operation="Equals" value="1"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="ammoProjectileZombieMutatedRadiated">
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Vomit/vomitRadPrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action1">
|
|
<property name="Class" value="Projectile"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="250"/>
|
|
<property name="Explosion.ParticleIndex" value="7"/>
|
|
<property name="Gravity" value="-7.5"/>
|
|
<property name="Velocity" value="6.5"/>
|
|
<property name="FlyTime" value="0"/>
|
|
<property name="LifeTime" value="4"/>
|
|
<property name="CollisionRadius" value=".4"/>
|
|
<property name="DamageBonus.earth" value="0"/>
|
|
<property name="Buff" value="buffInfectionCatch"/>
|
|
</property>
|
|
<effect_group name="ammo" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="1.2" tags="metal"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".30" tags="buffInfectionCatch"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="infectionCounter" operation="add" value="10">
|
|
<requirement name="CVarCompare" target="other" cvar="infectionCounter" operation="GT" value="0"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="abrasionZombieHit" operation="set" value="1800"/>
|
|
</effect_group>
|
|
<effect_group name="Spawns">
|
|
<requirement name="EntityTagCompare" target="self" tags="canSpawn"/>
|
|
<requirement name="IsntBloodMoon, RebirthUtils" />
|
|
<triggered_effect trigger="onProjectileImpact" action="SetNumSpawns, RebirthUtils" value="10"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" distance="9998" entityname="zombieMutated" checkMaxEntities="1" minMax="40" maxEntities="20">
|
|
<requirement name="CVarCompare" cvar=".varFuriousRamsayRandomZombieMutatedSpawn" operation="Equals" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" distance="9998" entityname="zombieMutatedFeral" checkMaxEntities="1" minMax="40" maxEntities="20">
|
|
<requirement name="CVarCompare" cvar=".varFuriousRamsayRandomZombieMutatedSpawn" operation="Equals" value="2"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandNano001">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="15"/>
|
|
<property name="DamageBlock" value="250"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value="0.5"/>
|
|
<property name="Block_range" value="2"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandNano" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".05" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".1" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandNano002">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="350"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value="0.5"/>
|
|
<property name="Block_range" value="2"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandNano" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".075" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".125" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandNano003">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="500"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value="0.5"/>
|
|
<property name="Block_range" value="2"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandNano" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".1" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".15" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandNano004">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="750"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value="0.5"/>
|
|
<property name="Block_range" value="2"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandNano" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".125" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".175" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandNano005">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="40"/>
|
|
<property name="DamageBlock" value="1000"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value="0.5"/>
|
|
<property name="Block_range" value="2"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandNano" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".15" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".2" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandCyborg001">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="500"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value="0.5"/>
|
|
<property name="Block_range" value="2"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandCyborg" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".5" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".15" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandCyborg002">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="600"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value="0.5"/>
|
|
<property name="Block_range" value="2.1"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandCyborg" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".10" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".2" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandCyborg003">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="700"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value="0.5"/>
|
|
<property name="Block_range" value="2.2"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandCyborg" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".15" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".25" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandCyborg004">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="35"/>
|
|
<property name="DamageBlock" value="800"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value="0.5"/>
|
|
<property name="Block_range" value="2.3"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandCyborg" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".20" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".3" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandCyborg005">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="40"/>
|
|
<property name="DamageBlock" value="900"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value="1"/>
|
|
<property name="Block_range" value="2.4"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandCyborg" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".25" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".35" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
<effect_group name="meleeHandMaster" tiered="false">
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="2"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandWraithSkeleton001">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="15"/>
|
|
<property name="DamageBlock" value="250"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value=".2"/>
|
|
<property name="Block_range" value="2"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandWraithSkeleton" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".1" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".1" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayMeleeHandWraithSkeleton002">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="17.5"/>
|
|
<property name="DamageBlock" value="300"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value=".2"/>
|
|
<property name="Block_range" value="2"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandWraithSkeleton" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".15" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".15" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayMeleeHandWraithSkeleton003">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="350"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value=".2"/>
|
|
<property name="Block_range" value="2"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandWraithSkeleton" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".20" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".20" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayMeleeHandWraithSkeleton004">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="22.5"/>
|
|
<property name="DamageBlock" value="400"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value=".2"/>
|
|
<property name="Block_range" value="2"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandWraithSkeleton" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".25" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".25" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayMeleeHandWraithSkeleton005">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="450"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="Sphere" value=".2"/>
|
|
<property name="Block_range" value="2"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandWraithSkeleton" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".3" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".3" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayWraith001Ammo">
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_ParticlesHand1.unity3d?Glowing_Orb_Spawn"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action1">
|
|
<property name="Class" value="Projectile"/>
|
|
<property name="DamageEntity" value="2"/>
|
|
<property name="DamageBlock" value="0"/>
|
|
<property name="Explosion.ParticleIndex" value="0"/>
|
|
<property name="Explosion.RadiusEntities" value="3"/>
|
|
<property name="Gravity" value="-7.5" />
|
|
<property name="Velocity" value="8"/>
|
|
<property name="FlyTime" value="10"/>
|
|
<property name="LifeTime" value="10"/>
|
|
<property name="CollisionRadius" value="3"/>
|
|
<property name="Buff" value=""/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayWraithAmmo" tiered="false">
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="1.2" tags="metal"/>
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" entityname="FuriousRamsayWraithSkeleton001" distance="9998" sound="FuriousRamsayWraithProjectileImpact" checkMaxEntities="1" minMax="40" maxEntities="20" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayWraith002Ammo">
|
|
<property name="Extends" value="FuriousRamsayWraith001Ammo"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action1">
|
|
<property name="DamageEntity" value="4"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayWraithAmmo" tiered="false">
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" entityname="FuriousRamsayWraithSkeleton002" distance="9998" sound="FuriousRamsayWraithProjectileImpact" checkMaxEntities="1" minMax="40" maxEntities="20" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayWraith003Ammo">
|
|
<property name="Extends" value="FuriousRamsayWraith001Ammo"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action1">
|
|
<property name="DamageEntity" value="6"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayWraithAmmo" tiered="false">
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" entityname="FuriousRamsayWraithSkeleton003" distance="9998" sound="FuriousRamsayWraithProjectileImpact" checkMaxEntities="1" minMax="40" maxEntities="20" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayWraith004Ammo">
|
|
<property name="Extends" value="FuriousRamsayWraith001Ammo"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action1">
|
|
<property name="DamageEntity" value="8"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayWraithAmmo" tiered="false">
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" entityname="FuriousRamsayWraithSkeleton004" distance="9998" sound="FuriousRamsayWraithProjectileImpact" checkMaxEntities="1" minMax="40" maxEntities="20" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayWraith005Ammo">
|
|
<property name="Extends" value="FuriousRamsayWraith001Ammo"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action1">
|
|
<property name="DamageEntity" value="10"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayWraithAmmo" tiered="false">
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" entityname="FuriousRamsayWraithSkeleton005" distance="9998" sound="FuriousRamsayWraithProjectileImpact" checkMaxEntities="1" minMax="40" maxEntities="20" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandWraithRanged001">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Degradation" value="99999" param1="true"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value=".7"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="DamageEntity" value="15"/>
|
|
<property name="DamageBlock" value="200"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Vomit"/>
|
|
<property name="Hitmask_override" value="Arrow"/>
|
|
<property name="Delay" value="10"/>
|
|
<property name="Range" value="30"/>
|
|
<property name="Infinite_ammo" value="true"/>
|
|
<property name="Magazine_items" value="FuriousRamsayWraith001Ammo"/>
|
|
<property name="Sound_warning" value=""/>
|
|
<property name="Sound_start" value=""/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value=""/>
|
|
<property name="Sound_reload" value=""/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandWraithRanged" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="0"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="20"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="1"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="1"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="1"/>
|
|
<passive_effect name="SpreadMultiplierIdle" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayMeleeHandWraithRanged002">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandWraithRanged001"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="300"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Magazine_items" value="FuriousRamsayWraith002Ammo"/>
|
|
<property name="Delay" value="6"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandWraithRanged" tiered="false">
|
|
<passive_effect name="MagazineSize" operation="base_set" value="1"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayMeleeHandWraithRanged003">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandWraithRanged001"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="400"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Magazine_items" value="FuriousRamsayWraith003Ammo"/>
|
|
<property name="Delay" value="8"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandWraithRanged" tiered="false">
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="2"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="2"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="2"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayMeleeHandWraithRanged004">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandWraithRanged001"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="30"/>
|
|
<property name="DamageBlock" value="500"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Magazine_items" value="FuriousRamsayWraith004Ammo"/>
|
|
<property name="Delay" value="9"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandWraithRanged" tiered="false">
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="2"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="2"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="2"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayMeleeHandWraithRanged005">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandWraithRanged001"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="35"/>
|
|
<property name="DamageBlock" value="600"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Magazine_items" value="FuriousRamsayWraith005Ammo"/>
|
|
<property name="Delay" value="11"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandWraithRanged" tiered="false">
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="3"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="3"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="3"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandZombieLeaderTier1">
|
|
<property name="Extends" value="meleeHandZombie01"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Melee"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="150"/>
|
|
<property name="Range" value="1.8"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandZombieLeaderTier1" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".50" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".40" tags="buffInfectionCatch"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".50" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandSeeker001">
|
|
<property name="Extends" value="meleeHandZombiePartyGirl"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Melee"/>
|
|
<property name="DamageEntity" value="50"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
<property name="Range" value="2.3"/>
|
|
<property name="Block_range" value="3"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandSeeker" tiered="false">
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="100" tags="earth"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".50" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".40" tags="buffInfectionCatch"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".50" tags="buffInjuryStunned01"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayMeleeHandSeeker002">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandSeeker001"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageBlock" value="125"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayMeleeHandSeeker003">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandSeeker001"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageBlock" value="150"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayMeleeHandSeeker004">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandSeeker001"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageBlock" value="175"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayMeleeHandSeeker005">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandSeeker001"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageBlock" value="200"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayMeleeHandSeeker006">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandSeeker001"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageBlock" value="250"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayMeleeHandSeeker007">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandSeeker001"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageBlock" value="300"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayChallengeQuestMaster">
|
|
<property name="Extends" value="questMaster"/>
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Weight" value="5"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayChallengeDesc"/>
|
|
<property name="CustomIcon" value="challengeQuestMaster"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="25"/>
|
|
<property name="Group" value="Challenges"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandSurvivor">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="0.9"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="DamageEntity" value="15"/>
|
|
<property name="DamageBlock" value="20"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPandemic001">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Pandemic.unity3d?PandemicMan001a_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Pandemic.unity3d?PandemicMan001a_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBandit001">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Bandits.unity3d?Bandit001_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Bandits.unity3d?Bandit001_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBanditCyborg001A">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_BanditDroids.unity3d?BanditCyborg001A_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_BanditDroids.unity3d?BanditCyborg001A_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayRobot003">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_SurvivorDroids.unity3d?Robot003_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_SurvivorDroids.unity3d?Robot003_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayScarecrow001">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Monsters.unity3d?Scarecrow001_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Monsters.unity3d?Scarecrow001_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayZombies1-1">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Zombies.unity3d?Zombie001_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Zombies.unity3d?Zombie001_FR"/>
|
|
</item>
|
|
<item name="FuriousRamsayZombies2-1">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Zombies2.unity3d?FuriousRamsayZombie020_1_1aLeaderTier1"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Zombies2.unity3d?FuriousRamsayZombie020_1_1aLeaderTier1"/>
|
|
</item>
|
|
<item name="FuriousRamsayZombies3-1">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Zombies3.unity3d?ZombieGirl001_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Zombies3.unity3d?ZombieGirl001_FR"/>
|
|
</item>
|
|
<item name="FuriousRamsayZombies14">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Zombies4.unity3d?Zombie014_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Zombies4.unity3d?Zombie014_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBob">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_VanillaEntities.unity3d?FuriousRamsayBob"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_VanillaEntities.unity3d?FuriousRamsayBob"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsaySurvivorWoman001a">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_WomenSurvivors.unity3d?SurvivorWoman001a_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_WomenSurvivors.unity3d?SurvivorWoman001a_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsaySurvivorMan000a">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_MenSurvivors2.unity3d?SurvivorMan000a_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_MenSurvivors2.unity3d?SurvivorMan000a_FR"/>
|
|
</item>
|
|
<item name="FuriousRamsaySurvivorMan001a">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_MenSurvivors3.unity3d?SurvivorMan001a_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_MenSurvivors3.unity3d?SurvivorMan001a_FR"/>
|
|
</item>
|
|
<item name="FuriousRamsaySurvivorMan008Start">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_MenSurvivors4.unity3d?SurvivorMan008a_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_MenSurvivors4.unity3d?SurvivorMan008a_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMercenaries">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Assassins.unity3d?MercenaryTier1_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Assassins.unity3d?MercenaryTier1_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsaySkeletons">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Skeletons.unity3d?Skeleton3_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Skeletons.unity3d?Skeleton3_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMutants">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Mutants.unity3d?Mutant002_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Mutants.unity3d?Mutant002_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayWraiths">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Wraiths.unity3d?Wraith002_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Wraiths.unity3d?Wraith002_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayRobots">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_BanditRobots.unity3d?HumanoidRobot001_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_BanditRobots.unity3d?HumanoidRobot001_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayNanos">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Nanos.unity3d?NanoCyborg001_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Nanos.unity3d?NanoCyborg001_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBanditsApo">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_BanditsApo.unity3d?BanditPostapocaliptic1-001"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_BanditsApo.unity3d?BanditPostapocaliptic1-001"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayVanillaZombies">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="@:Entities/Zombies/Zombies/zombieStandardBoeRagdoll.prefab"/>
|
|
<property name="DropMeshfile" value="@:Entities/Zombies/Zombies/zombieStandardBoeRagdoll.prefab"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayFarmAnimals">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_AnimalsFarm.unity3d?Chicken001_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_AnimalsFarm.unity3d?Chicken001_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBiomeAnimals">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_AnimalsBiome.unity3d?BearMale001_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_AnimalsBiome.unity3d?BearMale001_FR"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayWitchDoctorSummonsTier1">
|
|
<property name="ItemTypeIcon" value="FuriousRamsayPotionSmallLightGreen_icon"/>
|
|
<property name="CustomIcon" value="FuriousRamsaySkeleton1_small"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayWitchDoctorSummonsTier1Desc"/>
|
|
<property name="HoldType" value="31" />
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Weight" value="5" />
|
|
<property name="Stacknumber" value="200"/>
|
|
<property name="Material" value="MNoScrapPaper" />
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Group" value="Special Items,books"/>
|
|
</item>
|
|
<item name="FuriousRamsayWitchDoctorSummonsTier2">
|
|
<property name="ItemTypeIcon" value="FuriousRamsayPotionSmallLightGreen_icon"/>
|
|
<property name="CustomIcon" value="FuriousRamsaySkeleton2_small"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayWitchDoctorSummonsTier2Desc"/>
|
|
<property name="HoldType" value="31" />
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Weight" value="5" />
|
|
<property name="Stacknumber" value="200"/>
|
|
<property name="Material" value="MNoScrapPaper" />
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Group" value="Special Items,books"/>
|
|
</item>
|
|
<item name="FuriousRamsayWitchDoctorSummonsTier3">
|
|
<property name="ItemTypeIcon" value="FuriousRamsayPotionSmallLightGreen_icon"/>
|
|
<property name="CustomIcon" value="FuriousRamsaySkeleton3_small"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayWitchDoctorSummonsTier3Desc"/>
|
|
<property name="HoldType" value="31" />
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Weight" value="5" />
|
|
<property name="Stacknumber" value="200"/>
|
|
<property name="Material" value="MNoScrapPaper" />
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Group" value="Special Items,books"/>
|
|
</item>
|
|
<item name="FuriousRamsayWitchDoctorSummonsTier4">
|
|
<property name="ItemTypeIcon" value="FuriousRamsayPotionSmallLightGreen_icon"/>
|
|
<property name="CustomIcon" value="FuriousRamsaySkeleton4_small"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayWitchDoctorSummonsTier4Desc"/>
|
|
<property name="HoldType" value="31" />
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Weight" value="5" />
|
|
<property name="Stacknumber" value="200"/>
|
|
<property name="Material" value="MNoScrapPaper" />
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Group" value="Special Items,books"/>
|
|
</item>
|
|
<item name="FuriousRamsayWitchDoctorSummonsTier5">
|
|
<property name="ItemTypeIcon" value="FuriousRamsayPotionSmallLightGreen_icon"/>
|
|
<property name="CustomIcon" value="FuriousRamsaySkeleton5_small"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayWitchDoctorSummonsTier5Desc"/>
|
|
<property name="HoldType" value="31" />
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Weight" value="5" />
|
|
<property name="Stacknumber" value="200"/>
|
|
<property name="Material" value="MNoScrapPaper" />
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Group" value="Special Items,books"/>
|
|
</item>
|
|
<item name="FuriousRamsayWitchDoctorSummonsSkeletonArmy">
|
|
<property name="ItemTypeIcon" value="FuriousRamsayPotionSmallLightGreen_icon"/>
|
|
<property name="CustomIcon" value="FuriousRamsaySkeletonArmy_small"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayWitchDoctorSummonsSkeletonArmyDesc"/>
|
|
<property name="HoldType" value="31" />
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Weight" value="5" />
|
|
<property name="Stacknumber" value="200"/>
|
|
<property name="Material" value="MNoScrapPaper" />
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Group" value="Special Items,books"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMercenariesTier1">
|
|
<property name="CustomIcon" value="FuriousRamsayContract_mercenaryTier1"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayMercenariesTier1Desc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="15"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="0"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMercenaries" tiered="false">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" level="1"/>
|
|
</if>
|
|
</conditional>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier1" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMercenariesTier2">
|
|
<property name="CustomIcon" value="FuriousRamsayContract_mercenaryTier2"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayMercenariesTier2Desc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="EconomicValue" value="1000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="1"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMercenaries" tiered="false">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" level="2"/>
|
|
</if>
|
|
</conditional>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier1" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier1Cooldown" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier2" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMercenariesTier3">
|
|
<property name="CustomIcon" value="FuriousRamsayContract_mercenaryTier3"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayMercenariesTier3Desc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="45"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="2"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMercenaries" tiered="false">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" level="3"/>
|
|
</if>
|
|
</conditional>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier2" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier2Cooldown" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier3" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMercenariesTier4">
|
|
<property name="CustomIcon" value="FuriousRamsayContract_mercenaryTier4"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayMercenariesTier4Desc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="EconomicValue" value="2000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="60"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="3"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMercenaries" tiered="false">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" level="4"/>
|
|
</if>
|
|
</conditional>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier3" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier3Cooldown" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier4" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMercenariesTier5">
|
|
<property name="CustomIcon" value="FuriousRamsayContract_mercenaryTier5"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayMercenariesTier5Desc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="EconomicValue" value="2500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="75"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="4"/>
|
|
</if>
|
|
</conditional>
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMercenaries" tiered="false">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SetProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" level="5"/>
|
|
</if>
|
|
</conditional>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier4" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier4Cooldown" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier5" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="vehicleHelicopterPlaceable">
|
|
<property name="Extends" value="vehicleMinibikePlaceable"/>
|
|
<property name="Tags" value="vehicle,vengine,vfuel,canHaveCosmetic"/>
|
|
<property name="CustomIcon" value="vehicleHelicopterPlaceable"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/manux_HelicopterOH58.unity3d?HelicopterOH58Prefab_A17.prefab"/>
|
|
<property name="EconomicValue" value="55000"/>
|
|
<property class="Action1">
|
|
<property name="Vehicle" value="vehicleHelicopter"/>
|
|
<property name="VehicleSize" value="4, 4, 13"/>
|
|
</property>
|
|
<effect_group name="vehicleHelicopterPlaceable" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="12500"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item/property/property[@name='Sound_start' and contains(@value, '_swing')]" name="value">FuriousRamsaySilent</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeHandPlayer']/effect_group/passive_effect[@tags='earth']" name="value">5</setattribute>
|
|
|
|
<remove xpath="/items/item[@name='drinkJarRiverWater']/effect_group[@name='Drink Tier 0']/triggered_effect[@sound='player#vomit']" />
|
|
|
|
<remove xpath="/items/item[@name='meleeToolAxeT1IronFireaxe']/effect_group[@name='meleeToolAxeT1IronFireaxe']/passive_effect[@name='BlockDamage']" />
|
|
<append xpath="/items/item[@name='meleeToolAxeT1IronFireaxe']/effect_group[@name='meleeToolAxeT1IronFireaxe']">
|
|
<passive_effect name="BlockDamage" operation="base_set" value="40.0" tags="perkMiner69r"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".05,.3" tier="2,6" tags="perkMiner69r"/>
|
|
</append>
|
|
<remove xpath="/items/item[@name='meleeToolAxeT2SteelAxe']/effect_group[@name='meleeToolAxeT2SteelAxe']/passive_effect[@name='BlockDamage']" />
|
|
<append xpath="/items/item[@name='meleeToolAxeT2SteelAxe']/effect_group[@name='meleeToolAxeT2SteelAxe']">
|
|
<passive_effect name="BlockDamage" operation="base_set" value="55" tags="perkMiner69r"/>
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".05,.3" tier="2,6" tags="perkMiner69r"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='gunRifleT1HuntingRifle' or
|
|
@name='gunRifleT2LeverActionRifle' or
|
|
@name='gunRifleT3SniperRifle'
|
|
]/property[@class='Action0']">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="1" />
|
|
</append>
|
|
<append xpath="/items/item[@name='gunShotgunT1DoubleBarrel' or
|
|
@name='gunShotgunT2PumpShotgun' or
|
|
@name='gunShotgunT3AutoShotgun'
|
|
]/property[@class='Action0']">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="2" />
|
|
</append>
|
|
<append xpath="/items/item[@name='gunMGT1AK47'
|
|
]/property[@class='Action0']">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="3" />
|
|
</append>
|
|
<append xpath="/items/item[@name='gunMGT3M60'
|
|
]/property[@class='Action0']">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="4" />
|
|
</append>
|
|
<append xpath="/items/item[@name='gunHandgunT2Magnum44'
|
|
]/property[@class='Action0']">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="5" />
|
|
</append>
|
|
<append xpath="/items/item[@name='gunBotT2JunkTurret'
|
|
]/property[@class='Action0']">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="5" />
|
|
</append>
|
|
<append xpath="/items/item[@name='gunHandgunT3SMG5'
|
|
]/property[@class='Action0']">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="6" />
|
|
</append>
|
|
<append xpath="/items/item[@name='gunHandgunT1Pistol'
|
|
]/property[@class='Action0']">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="7" />
|
|
</append>
|
|
<append xpath="/items/item[@name='gunHandgunT3DesertVulture'
|
|
]/property[@class='Action0']">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="8" />
|
|
</append>
|
|
<append xpath="/items/item[@name='gunMGT2TacticalAR'
|
|
]/property[@class='Action0']">
|
|
<requirement name="IsWeaponAvailableRebirth, RebirthUtils" classID="9" />
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='ammoGasCan']/property[@name='FuelValue']" name="value">20</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretRegular']/effect_group/passive_effect[@name='MaxRange']" name="value">30</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretRegular']/effect_group/passive_effect[@name='EntityDamage']" name="value">25</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretRegular']/effect_group/passive_effect[@name='RoundsPerMinute']" name="value">100,150</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretShell']/effect_group/passive_effect[@name='MaxRange']" name="value">20</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretShell']/effect_group/passive_effect[@name='EntityDamage']" name="value">50</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretShell']/effect_group/passive_effect[@name='RoundsPerMinute']" name="value">85,125</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretShell']/effect_group/passive_effect[@name='RoundRayCount']" name="value">1</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretShell']/effect_group/passive_effect[@name='SpreadDegreesVertical']" name="value">5</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretShell']/effect_group/passive_effect[@name='SpreadDegreesHorizontal']" name="value">5</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretAP']/effect_group/passive_effect[@name='MaxRange']" name="value">30</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretAP']/effect_group/passive_effect[@name='EntityDamage']" name="value">35</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretAP']/effect_group/passive_effect[@name='RoundsPerMinute']" name="value">100,150</setattribute>
|
|
|
|
<append xpath="/items/item[@name='ammoShotgunSlug']">
|
|
<effect_group name="WeaponTier2Shotguns" tiered="false">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" />
|
|
<requirement name="HoldingItemHasTags" tags="WeaponTier2Shotguns" />
|
|
</if>
|
|
</conditional>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<passive_effect name="DismemberChance" operation="base_set" value="1000" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayHPAmmo" operation="Equals" value="1"/>
|
|
</passive_effect>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ammo9mmBulletHP']">
|
|
<effect_group name="WeaponTier2Pistols" tiered="false">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" />
|
|
<requirement name="HoldingItemHasTags" tags="WeaponTier2Pistols" />
|
|
</if>
|
|
</conditional>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<passive_effect name="DismemberChance" operation="base_set" value="1000" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayHPAmmo" operation="Equals" value="1"/>
|
|
</passive_effect>
|
|
</effect_group>
|
|
<effect_group name="WeaponTier2SubmachineGuns" tiered="false">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" />
|
|
<requirement name="HoldingItemHasTags" tags="WeaponTier2SubmachineGuns" />
|
|
</if>
|
|
</conditional>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<passive_effect name="DismemberChance" operation="base_set" value="1000" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayHPAmmo" operation="Equals" value="1"/>
|
|
</passive_effect>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ammo44MagnumBulletHP']">
|
|
<effect_group name="WeaponTier2Revolvers" tiered="false">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" />
|
|
<requirement name="HoldingItemHasTags" tags="WeaponTier2Revolvers" />
|
|
</if>
|
|
</conditional>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<passive_effect name="DismemberChance" operation="base_set" value="1000" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayHPAmmo" operation="Equals" value="1"/>
|
|
</passive_effect>
|
|
</effect_group>
|
|
<effect_group name="WeaponTier2HeavyHandguns" tiered="false">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" />
|
|
<requirement name="HoldingItemHasTags" tags="WeaponTier2HeavyHandguns" />
|
|
</if>
|
|
</conditional>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<passive_effect name="DismemberChance" operation="base_set" value="1000" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayHPAmmo" operation="Equals" value="1"/>
|
|
</passive_effect>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ammo762mmBulletHP']">
|
|
<effect_group name="WeaponTier3LongRangeRifles" tiered="false">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" />
|
|
<requirement name="HoldingItemHasTags" tags="WeaponTier3LongRangeRifles" />
|
|
</if>
|
|
</conditional>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<passive_effect name="DismemberChance" operation="base_set" value="1000" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayHPAmmo" operation="Equals" value="1"/>
|
|
</passive_effect>
|
|
</effect_group>
|
|
<effect_group name="WeaponTier2AssaultRifles" tiered="false">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" />
|
|
<requirement name="HoldingItemHasTags" tags="WeaponTier2AssaultRifles" />
|
|
</if>
|
|
</conditional>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<passive_effect name="DismemberChance" operation="base_set" value="1000" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayHPAmmo" operation="Equals" value="1"/>
|
|
</passive_effect>
|
|
</effect_group>
|
|
<effect_group name="WeaponTier2TacticalRifles" tiered="false">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" />
|
|
<requirement name="HoldingItemHasTags" tags="WeaponTier2TacticalRifles" />
|
|
</if>
|
|
</conditional>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<passive_effect name="DismemberChance" operation="base_set" value="1000" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayHPAmmo" operation="Equals" value="1"/>
|
|
</passive_effect>
|
|
</effect_group>
|
|
<effect_group name="WeaponTier2MachineGuns" tiered="false">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" />
|
|
<requirement name="HoldingItemHasTags" tags="WeaponTier2MachineGuns" />
|
|
</if>
|
|
</conditional>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
<passive_effect name="DismemberChance" operation="base_set" value="1000" >
|
|
<requirement name="CVarCompare" cvar=".FuriousRamsayHPAmmo" operation="Equals" value="1"/>
|
|
</passive_effect>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='foodCropGraceCorn']/property[@name='EconomicValue']" name="value">175</setattribute>
|
|
<setattribute xpath="/items/item[@name='solarCell']/property[@name='EconomicValue']" name="value">1000</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodRottingFlesh']/property[@name='EconomicValue']" name="value">9</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodShamSandwich']/property[@name='EconomicValue']" name="value">12</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='resourceCropCottonPlant']/property[@name='EconomicValue']" name="value">9</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceCropChrysanthemumPlant']/property[@name='EconomicValue']" name="value">9</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceCropAloeLeaf']/property[@name='EconomicValue']" name="value">9</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropYuccaFruit']/property[@name='EconomicValue']" name="value">9</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='resourceCropGoldenrodPlant']/property[@name='EconomicValue']" name="value">12</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceCropHopsFlower']/property[@name='EconomicValue']" name="value">12</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodCropCorn']/property[@name='EconomicValue']" name="value">9</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceCropCoffeeBeans']/property[@name='EconomicValue']" name="value">9</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodCropMushrooms']/property[@name='EconomicValue']" name="value">12</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropBlueberries']/property[@name='EconomicValue']" name="value">12</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropPotato']/property[@name='EconomicValue']" name="value">12</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropPumpkin']/property[@name='EconomicValue']" name="value">12</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodCornMeal']/property[@name='EconomicValue']" name="value">18</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodBakedPotato']/property[@name='EconomicValue']" name="value">18</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodEgg']/property[@name='EconomicValue']" name="value">18</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodRawMeat']/property[@name='EconomicValue']" name="value">18</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCharredMeat']/property[@name='EconomicValue']" name="value">23</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodCornOnTheCob']/property[@name='EconomicValue']" name="value">23</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodEggBoiled']/property[@name='EconomicValue']" name="value">28</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodGrilledMeat']/property[@name='EconomicValue']" name="value">33</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodBoiledMeat']/property[@name='EconomicValue']" name="value">43</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodCornBread']/property[@name='EconomicValue']" name="value">43</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodBaconAndEggs']/property[@name='EconomicValue']" name="value">63</setattribute>
|
|
|
|
<remove xpath="/items/item[starts-with(@name,'medical')]/effect_group/triggered_effect[@action='GiveExp']" />
|
|
|
|
<remove xpath="/items/item[@name='drugPainkillers']/property[@class='Action0']/requirement[@buff='buffDrugPainkillers']" />
|
|
|
|
<append xpath="/items/item[@name='drugPainkillers']">
|
|
<property class="Action1">
|
|
<property name="Class" value="UseOther"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="player_painkillers"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" target="other" action="RemoveBuff" buff="buffInjuryConcussion" />
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" target="other" action="ModifyCVar" cvar="$buffDrugPainkillersDuration" operation="add" value="183" />
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" target="other" action="ModifyCVar" cvar="$buffDrugPainkillersDuration" operation="set" value="543">
|
|
<requirement name="CVarCompare" cvar="$buffDrugPainkillersDuration" operation="GT" value="543" />
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" target="other" action="AddBuff" buff="buffDrugPainkillers" />
|
|
</effect_group>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT1Wrench']/effect_group/passive_effect[@name='DamageModifier' and @tags='wood']" name="value">-.5</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT1Wrench']/effect_group/passive_effect[@name='DamageModifier' and @tags='earth']" name="value">-.95</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT1Wrench']/effect_group/passive_effect[@name='DamageModifier' and @tags='stone']" name="value">-.95</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT2Ratchet']/effect_group/passive_effect[@name='DamageModifier' and @tags='wood']" name="value">-.5</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT2Ratchet']/effect_group/passive_effect[@name='DamageModifier' and @tags='earth']" name="value">-.95</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT2Ratchet']/effect_group/passive_effect[@name='DamageModifier' and @tags='stone']" name="value">-.95</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT3ImpactDriver']/effect_group/passive_effect[@name='DamageModifier' and @tags='wood']" name="value">-.5</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT3ImpactDriver']/effect_group/passive_effect[@name='DamageModifier' and @tags='earth']" name="value">-.95</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT3ImpactDriver']/effect_group/passive_effect[@name='DamageModifier' and @tags='stone']" name="value">-.95</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='drinkJarPureMineralWater']/property[@name='EconomicValue']" name="value">50</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarYuccaJuice']/property[@name='EconomicValue']" name="value">75</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarGoldenRodTea']/property[@name='EconomicValue']" name="value">75</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarRedTea']/property[@name='EconomicValue']" name="value">75</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarCoffee']/property[@name='EconomicValue']" name="value">80</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodBoiledMeat']/property[@name='EconomicValue']" name="value">40</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodPumpkinBread']/property[@name='EconomicValue']" name="value">124</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodBaconAndEggs']/property[@name='EconomicValue']" name="value">70</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodBlueberryPie']/property[@name='EconomicValue']" name="value">90</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodPumpkinPie']/property[@name='EconomicValue']" name="value">90</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodSteakAndPotato']/property[@name='EconomicValue']" name="value">100</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodTunaFishGravyToast']/property[@name='EconomicValue']" name="value">150</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodChiliDog']/property[@name='EconomicValue']" name="value">125</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodPumpkinCheesecake']/property[@name='EconomicValue']" name="value">95</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodSpaghetti']/property[@name='EconomicValue']" name="value">105</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodVegetableStew']/property[@name='EconomicValue']" name="value">105</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodFishTacos']/property[@name='EconomicValue']" name="value">95</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodShepardsPie']/property[@name='EconomicValue']" name="value">120</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodMeatStew']/property[@name='EconomicValue']" name="value">125</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='foodHoboStew']/property[@name='EconomicValue']" name="value">150</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodShamChowder']/property[@name='EconomicValue']" name="value">140</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodGumboStew']/property[@name='EconomicValue']" name="value">165</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='ammoProjectileZombieVomit']/property[@class='Action1']/property[@name='DamageBlock']" name="value">150</setattribute>
|
|
<append xpath="/items/item[@name='ammoProjectileZombieVomit']/effect_group">
|
|
<passive_effect name="BlockDamage" operation="base_set" value="0" />
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='ammoProjectileZombieVomitFeral']/property[@class='Action1']/property[@name='DamageBlock']" name="value">250</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoProjectileZombieVomitFeral']/effect_group/passive_effect[@name='BlockDamage']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoProjectileZombieVomitRadiated']/property[@class='Action1']/property[@name='DamageBlock']" name="value">350</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoProjectileZombieVomitRadiated']/effect_group/passive_effect[@name='BlockDamage']" name="value">0</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='toolForgeCrucible']/property[@name='EconomicValue']" name="value">600</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='vehicleBicycleChassis']/property[@name='EconomicValue']" name="value">350</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleBicycleHandlebars']/property[@name='EconomicValue']" name="value">250</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleMinibikeChassis']/property[@name='EconomicValue']" name="value">700</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleMinibikeHandlebars']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleBicyclePlaceable']/property[@name='EconomicValue']" name="value">1250</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleMinibikePlaceable']/property[@name='EconomicValue']" name="value">3500</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleMotorcyclePlaceable']/property[@name='EconomicValue']" name="value">6500</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleTruck4x4Placeable']/property[@name='EconomicValue']" name="value">15000</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleWheels']/property[@name='EconomicValue']" name="value">150</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleMotorcycleChassis']/property[@name='EconomicValue']" name="value">2000</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleMotorcycleHandlebars']/property[@name='EconomicValue']" name="value">1250</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleTruck4x4Chassis']/property[@name='EconomicValue']" name="value">3000</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleTruck4x4Accessories']/property[@name='EconomicValue']" name="value">3000</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleGyroCopterChassis']/property[@name='EconomicValue']" name="value">5000</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleGyroCopterAccessories']/property[@name='EconomicValue']" name="value">5000</setattribute>
|
|
<setattribute xpath="/items/item[@name='vehicleGyrocopterPlaceable']/property[@name='EconomicValue']" name="value">22000</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='vehicleVMWarthogPlaceable']/property[@name='EconomicValue']" name="value">20000</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT1Wrench']/property[@name='EconomicValue']" name="value">200</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT2Ratchet']/property[@name='EconomicValue']" name="value">450</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolSalvageT3ImpactDriver']/property[@name='EconomicValue']" name="value">750</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='resourceSilverNugget']/property[@name='DescriptionKey']" name="value">resourceSilverNuggetDesc</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceGoldNugget']/property[@name='DescriptionKey']" name="value">resourceGoldNuggetDesc</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceRawDiamond']/property[@name='DescriptionKey']" name="value">resourceRawDiamondDesc</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='resourceLockPick']/property[@name='SellableToTrader']" name="value">false</setattribute>
|
|
<append xpath="/items/item[@name='foodPumpkinBread']"><property name="SellableToTrader" value="false"/></append>
|
|
|
|
<append xpath="/items/item[@name='resourceRockSmall']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceWood']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceCrushedSand']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceBrokenGlass']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceScrapIron']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceForgedIron']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceForgedSteel']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceScrapPolymers']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceOilShale']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceAnimalFat']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceScrapBrass']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceScrapLead']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceClayLump']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceCobblestones']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceCement']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourcePaper']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceFeather']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceCoal']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourcePotassiumNitratePowder']"><property name="SellableToTrader" value="false"/></append>
|
|
<append xpath="/items/item[@name='resourceNail']"><property name="SellableToTrader" value="false"/></append>
|
|
|
|
<remove xpath="/items/item[@name='foodPumpkinCheesecake']/effect_group/triggered_effect[@buff='buffPumpkinCheesecake']"/>
|
|
<setattribute xpath="/items/item[@name='foodShamChowder']/effect_group/triggered_effect[@buff='buffProcessConsumables,buffShamChowder']" name="buff">buffProcessConsumables</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodShamChowder']/property[@name='DisplayType']" name="value">foodWater</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodPumpkinCheesecake']/property[@name='DisplayType']" name="value">food</setattribute>
|
|
|
|
<append xpath="/items/item[@name='foodPumpkinBread']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodPumpkinBread"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='foodBlueberryPie']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodBlueberryPie"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='foodPumpkinPie']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodPumpkinPie"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='foodTunaFishGravyToast']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodTunaFishGravyToast"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='foodFishTacos']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodFishTacos"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='foodShepardsPie']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodShepardsPie"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='foodPumpkinCheesecake']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodPumpkinCheesecake"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='foodSteakAndPotato']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodSteakAndPotato"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='foodChiliDog']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodChiliDog"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='foodSpaghetti']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodSpaghetti"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='foodVegetableStew']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodVegetableStew"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='foodMeatStew']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodMeatStew"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='foodHoboStew']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodHoboStew"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='foodGumboStew']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodGumboStew"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='foodShamChowder']">
|
|
<effect_group name="FuriousRamsayBuffs" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayFoodShamChowder"/>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="qc_FuriousRamsayResetPOI">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayResetPOIDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="CustomIcon" value="questRallyMarker"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="quest_FuriousRamsayResetPOI"/>
|
|
</property>
|
|
<property name="TintColor" value="162, 220, 245"/>
|
|
<property name="CustomIconTint" value="a2dcf5"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandAllyVulture">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.5"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="DamageEntity" value="40"/>
|
|
<property name="DamageBlock" value="80"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandAllyDogTier1Spawn">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.5"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="DamageEntity" value="40"/>
|
|
<property name="DamageBlock" value="80"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandAllyWolfTier2Spawn">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.3"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="DamageEntity" value="50"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandAllyLionTier3Spawn">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.1"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="DamageEntity" value="75"/>
|
|
<property name="DamageBlock" value="150"/>
|
|
</property>
|
|
|
|
<effect_group name="Base Effects">
|
|
<passive_effect name="SpreadDegreesVertical" operation="perc_subtract" value=".8"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="perc_subtract" value=".8"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="Ragdoll" target="selfAOE" range="3" duration="3.5"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandAllyBearTier4Spawn">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="0.9"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="DamageEntity" value="100"/>
|
|
<property name="DamageBlock" value="200"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandAllyNPCTier5Spawn">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="0.7"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="DamageEntity" value="125"/>
|
|
<property name="DamageBlock" value="250"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandAllyDogTier1">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.5"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="DamageEntity" value="9"/>
|
|
<property name="DamageBlock" value="15"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandAllyWolfTier2">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.3"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="DamageEntity" value="14"/>
|
|
<property name="DamageBlock" value="30"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandAllyLionTier3">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.1"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="45"/>
|
|
</property>
|
|
|
|
<effect_group name="Base Effects">
|
|
<passive_effect name="SpreadDegreesVertical" operation="perc_subtract" value=".8"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="perc_subtract" value=".8"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="Ragdoll" target="selfAOE" range="3" duration="3.5"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandAllyBearTier4">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="0.9"/>
|
|
<property name="Range" value="2.5"/>
|
|
<property name="DamageEntity" value="40"/>
|
|
<property name="DamageBlock" value="60"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandAllyNPCTier5">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="0.7"/>
|
|
<property name="Range" value="2"/>
|
|
<property name="DamageEntity" value="65"/>
|
|
<property name="DamageBlock" value="75"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayZombieBodyBagPileTier1">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="CustomIcon" value="bodyBagPile"/>
|
|
<property name="CustomIconTint" value="168, 81, 91"/>
|
|
<property name="HoldType" value="0"/>
|
|
<property name="Meshfile" value="Entities/Misc/body_bag_pilePrefab"/>
|
|
<property name="DropScale" value="1"/>
|
|
<property name="Weight" value="12"/>
|
|
<property name="Material" value="FuriousRamsayFireZombieBonePowderMaterial"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="20"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayWitchDoctorStart">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayWitchDoctorStartDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="CustomIcon" value="ClassWitchDoctor"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="quest_FuriousRamsayWitchDoctorStart"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMindControlArrowStoneSchematic">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayMindControlArrowStone"/>
|
|
<property name="Unlocks" value="FuriousRamsayMindControlArrowStone"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayMindControlArrowStoneSchematicDesc"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayMindControlArrowStone" operation="set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayMindControlArrowIronSchematic">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayMindControlArrowIron"/>
|
|
<property name="Unlocks" value="FuriousRamsayMindControlArrowStone"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayMindControlArrowIronSchematicDesc"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayMindControlArrowIron" operation="set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayMindControlArrowSteelSchematic">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayMindControlArrowSteelAP"/>
|
|
<property name="Unlocks" value="FuriousRamsayMindControlArrowSteel"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayMindControlArrowSteelSchematicDesc"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayMindControlArrowSteel" operation="set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMindControlBoltStoneSchematic">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayMindControlBoltStone"/>
|
|
<property name="Unlocks" value="FuriousRamsayMindControlBoltStone"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayMindControlBoltStoneSchematicDesc"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayMindControlBoltStone" operation="set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayMindControlBoltIronSchematic">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayMindControlBoltIron"/>
|
|
<property name="Unlocks" value="FuriousRamsayMindControlBoltIron"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayMindControlBoltIronSchematicDesc"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayMindControlBoltIron" operation="set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsayMindControlBoltSteelSchematic">
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayMindControlBoltSteelAP"/>
|
|
<property name="Unlocks" value="FuriousRamsayMindControlBoltSteel"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayMindControlBoltSteelSchematicDesc"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayMindControlBoltSteel" operation="set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMindControlArrowStone">
|
|
<property name="DisplayType" value="FuriousRamsayMindControlArrowStone" />
|
|
<property name="CustomIcon" value="FuriousRamsayMindControlArrowStone"/>
|
|
<property name="Tags" value="ammo,ranged,attAgility,perkArchery,perkPenetrator" />
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Bows/Arrows/arrow_stonePrefab.prefab" />
|
|
<property name="HoldType" value="45" />
|
|
<property name="HandMeshfile" value="@:Other/Items/Misc/sackPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="IsSticky" value="true" />
|
|
<property name="StickyOffset" value=".25" />
|
|
<property name="StickyColliderUp" value="2" />
|
|
<property name="StickyColliderRadius" value=".05" />
|
|
<property name="StickyColliderLength" value="1" />
|
|
<property name="Material" value="Mwood" />
|
|
<property name="Stacknumber" value="1500" />
|
|
<property name="EconomicValue" value="12" />
|
|
<property name="EconomicBundleSize" value="5" />
|
|
<property name="Group" value="Ammo/Weapons,Basics" />
|
|
<property name="UnlockedBy" value="FuriousRamsayMindControlArrowStoneSchematic" />
|
|
<property class="Action1">
|
|
<property name="Class" value="Projectile" />
|
|
<property name="Explosion.ParticleIndex" value="0" />
|
|
<property name="FlyTime" value="0" />
|
|
<property name="Gravity" value="-4" />
|
|
<property name="LifeTime" value="14" />
|
|
</property>
|
|
|
|
<effect_group name="ammoArrowStone" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="35" tags="perkArchery" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="1" tags="perkArchery" />
|
|
<passive_effect name="DamageModifier" operation="perc_set" value=".1" tags="wood" />
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth,metal,cloth" />
|
|
<passive_effect name="ProjectileVelocity" operation="base_set" value="45" tags="perkArchery" />
|
|
<passive_effect name="ProjectileStickChance" operation="perc_set" value="1"/>
|
|
<display_value name="dMindControlStone" value="1" />
|
|
<display_value name="dMindControlIron" value="0" />
|
|
<display_value name="dMindControlSteel" value="0" />
|
|
</effect_group>
|
|
<effect_group tiered="false" name="FuriousRamsayRangedMindControlBuff">
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus1" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="LTE" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus2" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus3" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus4" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus5" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus6" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus7" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus8" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus9" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus10" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="add" value="-1">
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="feral"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1" >
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="feral"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions1" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions2" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions3" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions4" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions5" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions6" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions7" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions8" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions9" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions10" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMindControlArrowIron">
|
|
<property name="Extends" value="FuriousRamsayMindControlArrowStone" />
|
|
<property name="DisplayType" value="FuriousRamsayMindControlArrowIron" />
|
|
<property name="CustomIcon" value="FuriousRamsayMindControlArrowIron"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Bows/Arrows/arrow_ironPrefab.prefab" />
|
|
<property name="HoldType" value="45" />
|
|
<property name="HandMeshfile" value="@:Other/Items/Misc/sackPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Material" value="Mmetal" />
|
|
<property name="EconomicValue" value="25" />
|
|
<property name="EconomicBundleSize" value="5" />
|
|
<property name="Group" value="Ammo/Weapons" />
|
|
<property name="UnlockedBy" value="FuriousRamsayMindControlArrowIronSchematic" />
|
|
<property class="Action1">
|
|
<property name="Gravity" value="-3.5" />
|
|
</property>
|
|
|
|
<effect_group name="ammoArrowIron" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="38" tags="perkArchery" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="3" tags="perkArchery" />
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.2" />
|
|
<display_value name="dTargetArmor" value="-.2" />
|
|
<passive_effect name="DamageModifier" operation="perc_set" value=".1" tags="wood" />
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth,metal,cloth" />
|
|
<passive_effect name="ProjectileVelocity" operation="base_set" value="50" tags="perkArchery" />
|
|
<passive_effect name="ProjectileStickChance" operation="perc_set" value="1"/>
|
|
<display_value name="dMindControlStone" value="1" />
|
|
<display_value name="dMindControlIron" value="1" />
|
|
<display_value name="dMindControlSteel" value="0" />
|
|
</effect_group>
|
|
<effect_group tiered="false" name="FuriousRamsayRangedMindControlBuff">
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus1" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="LTE" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus2" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus3" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus4" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus5" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus6" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus7" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus8" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus9" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus10" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="add" value="-1">
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2" >
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions1" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions2" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions3" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions4" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions5" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions6" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions7" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions8" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions9" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions10" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMindControlArrowSteel">
|
|
<property name="Extends" value="FuriousRamsayMindControlArrowIron" />
|
|
<property name="DisplayType" value="FuriousRamsayMindControlArrowSteel" />
|
|
<property name="CustomIcon" value="FuriousRamsayMindControlArrowSteelAP"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Bows/Arrows/arrow_steelPrefab.prefab" />
|
|
<property name="HoldType" value="45" />
|
|
<property name="HandMeshfile" value="@:Other/Items/Misc/sackPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="EconomicValue" value="57" />
|
|
<property name="EconomicBundleSize" value="5" />
|
|
<property name="StickyOffset" value=".13" />
|
|
<property name="UnlockedBy" value="FuriousRamsayMindControlArrowSteelSchematic" />
|
|
<effect_group name="ammoArrowSteelAP" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="42" tags="perkArchery" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="5" tags="perkArchery" />
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.5" />
|
|
<display_value name="dTargetArmor" value="-.5" />
|
|
<passive_effect name="DamageModifier" operation="perc_set" value=".1" tags="wood" />
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth,metal,cloth" />
|
|
<passive_effect name="ProjectileVelocity" operation="base_set" value="55" tags="perkArchery" />
|
|
<passive_effect name="ProjectileStickChance" operation="perc_set" value="1"/>
|
|
<display_value name="dMindControlStone" value="1" />
|
|
<display_value name="dMindControlIron" value="1" />
|
|
<display_value name="dMindControlSteel" value="1" />
|
|
</effect_group>
|
|
<effect_group tiered="false" name="FuriousRamsayRangedMindControlBuff">
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus1" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="LTE" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus2" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus3" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus4" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus5" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus6" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus7" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus8" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus9" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus10" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="add" value="-1">
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3" >
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions1" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions2" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions3" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions4" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions5" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions6" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions7" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions8" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions9" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions10" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMindControlBoltStone">
|
|
<property name="Tags" value="ammo,ranged,attAgility,perkArchery,perkPenetrator"/>
|
|
<property name="DisplayType" value="FuriousRamsayMindControlArrowStone"/>
|
|
<property name="CustomIcon" value="FuriousRamsayMindControlBoltStone"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Bows/Arrows/bolt_stonePrefab.prefab"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="HandMeshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mwood"/>
|
|
<property name="IsSticky" value="true"/>
|
|
<property name="StickyOffset" value=".12"/>
|
|
<property name="StickyColliderUp" value="2"/>
|
|
<property name="StickyColliderRadius" value=".05"/>
|
|
<property name="StickyColliderLength" value=".75"/>
|
|
<property name="Stacknumber" value="1500"/>
|
|
<property name="EconomicValue" value="12"/>
|
|
<property name="EconomicBundleSize" value="5"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="UnlockedBy" value="FuriousRamsayMindControlBoltStoneSchematic" />
|
|
<property class="Action1">
|
|
<property name="Class" value="Projectile"/>
|
|
<property name="Explosion.ParticleIndex" value="0"/>
|
|
<property name="Gravity" value="-3"/>
|
|
<property name="FlyTime" value="0"/>
|
|
<property name="LifeTime" value="14"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMindControlBoltStone" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="50" tags="perkArchery"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="1" tags="perkArchery"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value=".1" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth,metal,cloth"/>
|
|
<passive_effect name="ProjectileVelocity" operation="base_set" value="67.5" tags="perkArchery"/>
|
|
<display_value name="dMindControlStone" value="1" />
|
|
<display_value name="dMindControlIron" value="0" />
|
|
<display_value name="dMindControlSteel" value="0" />
|
|
</effect_group>
|
|
<effect_group tiered="false" name="FuriousRamsayRangedMindControlBuff">
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus1" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="LTE" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus2" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus3" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus4" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus5" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus6" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus7" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus8" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus9" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus10" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="add" value="-1">
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="feral"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="bear"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier1" >
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayBossBuff"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="feral"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions1" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions2" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions3" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions4" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions5" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions6" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions7" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions8" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions9" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="tainted"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions10" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMindControlBoltIron">
|
|
<property name="Tags" value="ammo,ranged,attAgility,perkArchery,perkPenetrator"/>
|
|
<property name="DisplayType" value="FuriousRamsayMindControlArrowIron"/>
|
|
<property name="CustomIcon" value="FuriousRamsayMindControlBoltIron"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Bows/Arrows/bolt_ironPrefab.prefab"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="HandMeshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="IsSticky" value="true"/>
|
|
<property name="StickyOffset" value=".13"/>
|
|
<property name="StickyColliderUp" value="2"/>
|
|
<property name="StickyColliderRadius" value=".05"/>
|
|
<property name="StickyColliderLength" value=".75"/>
|
|
<property name="Stacknumber" value="1500"/>
|
|
<property name="EconomicValue" value="25"/>
|
|
<property name="EconomicBundleSize" value="5"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property name="UnlockedBy" value="FuriousRamsayMindControlBoltIronSchematic" />
|
|
<property class="Action1">
|
|
<property name="Class" value="Projectile"/>
|
|
<property name="Explosion.ParticleIndex" value="0"/>
|
|
<property name="Gravity" value="-2.5"/>
|
|
<property name="FlyTime" value="0"/>
|
|
<property name="LifeTime" value="14"/>
|
|
</property>
|
|
<property class="Attributes">
|
|
<property name="GetQualityFromWeapon" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMindControlBoltIron" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="59" tags="perkArchery"/>
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.2"/><display_value name="dTargetArmor" value="-.2"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="6" tags="perkArchery"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value=".1" tags="wood"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth,metal,cloth"/>
|
|
<passive_effect name="ProjectileVelocity" operation="base_set" value="75" tags="perkArchery"/>
|
|
<display_value name="dMindControlStone" value="1" />
|
|
<display_value name="dMindControlIron" value="1" />
|
|
<display_value name="dMindControlSteel" value="0" />
|
|
</effect_group>
|
|
<effect_group tiered="false" name="FuriousRamsayRangedMindControlBuff">
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus1" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="LTE" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus2" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus3" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus4" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus5" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus6" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus7" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus8" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus9" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus10" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="add" value="-1">
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2" >
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier2"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="radiated"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions1" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions2" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions3" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions4" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions5" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions6" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions7" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions8" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions9" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions10" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMindControlBoltSteel">
|
|
<property name="Extends" value="ammoCrossbowBoltIron"/>
|
|
<property name="DisplayType" value="FuriousRamsayMindControlArrowSteel"/>
|
|
<property name="CustomIcon" value="FuriousRamsayMindControlBoltSteelAP"/>
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Bows/Arrows/bolt_steelPrefab.prefab"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="HandMeshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="EconomicValue" value="57"/>
|
|
<property name="UnlockedBy" value="FuriousRamsayMindControlBoltSteelSchematic" />
|
|
<property name="EconomicBundleSize" value="5"/>
|
|
<property name="IsSticky" value="true"/>
|
|
<property name="StickyOffset" value=".13"/>
|
|
<property name="StickyColliderUp" value="2"/>
|
|
<property name="StickyColliderRadius" value=".05"/>
|
|
<property name="StickyColliderLength" value=".75"/>
|
|
<effect_group name="FuriousRamsayMindControlBoltSteelAP" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="63" tags="perkArchery"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="6" tags="perkArchery"/>
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.5"/><display_value name="dTargetArmor" value="-.5"/>
|
|
<passive_effect name="BlockDamage" operation="perc_set" value=".1" tags="wood"/>
|
|
<passive_effect name="BlockDamage" operation="perc_set" value="0" tags="earth,metal,cloth"/>
|
|
<passive_effect name="ProjectileVelocity" operation="base_set" value="82.5" tags="perkArchery"/>
|
|
<display_value name="dMindControlStone" value="1" />
|
|
<display_value name="dMindControlIron" value="1" />
|
|
<display_value name="dMindControlSteel" value="1" />
|
|
</effect_group>
|
|
<effect_group tiered="false" name="FuriousRamsayRangedMindControlBuff">
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus1" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="LTE" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus2" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus3" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus4" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus5" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus6" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus7" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus8" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus9" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayMindControlBonus10" >
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="add" value="-1">
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3" >
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayRangedMindControlBuffTier3"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions1" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="1"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions2" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="2"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions3" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="3"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions4" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="4"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions5" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="5"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions6" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="6"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions7" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="7"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions8" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="8"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions9" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="9"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayWitchDoctorMinions10" >
|
|
<requirement name="CVarCompare" cvar="$varFuriousRamsayMindControlActive" operation="Equals" value="1"/>
|
|
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkBlackMagic" operation="Equals" value="10"/>
|
|
<requirement name="EntityTagCompare" target="other" tags="zombie"/>
|
|
<requirement name="!EntityTagCompare" target="other" tags="boss"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='gunBowT1IronCrossbow']/property[@class='Action0']/property[@name='Magazine_items']/@value">,FuriousRamsayMindControlBoltStone,FuriousRamsayMindControlBoltIron,FuriousRamsayMindControlBoltSteel</append>
|
|
<append xpath="/items/item[@name='gunBowT3CompoundCrossbow']/property[@class='Action0']/property[@name='Magazine_items']/@value">,FuriousRamsayMindControlBoltStone,FuriousRamsayMindControlBoltIron,FuriousRamsayMindControlBoltSteel</append>
|
|
<append xpath="/items/item[@name='gunBowT0PrimitiveBow']/property[@class='Action0']/property[@name='Magazine_items']/@value">,FuriousRamsayMindControlArrowStone,FuriousRamsayMindControlArrowIron,FuriousRamsayMindControlArrowSteel</append>
|
|
<append xpath="/items/item[@name='gunBowT1WoodenBow']/property[@class='Action0']/property[@name='Magazine_items']/@value">,FuriousRamsayMindControlArrowStone,FuriousRamsayMindControlArrowIron,FuriousRamsayMindControlArrowSteel</append>
|
|
<append xpath="/items/item[@name='gunBowT3CompoundBow']/property[@class='Action0']/property[@name='Magazine_items']/@value">,FuriousRamsayMindControlArrowStone,FuriousRamsayMindControlArrowIron,FuriousRamsayMindControlArrowSteel</append>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="FuriousRamsayMeleeHandZombieMaster">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="0.8"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="DamageEntity" value="10"/>
|
|
<property name="DamageBlock" value="8"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandZombieEffects" tiered="false">
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="infectionCounter" operation="add" value="10">
|
|
<requirement name="CVarCompare" target="other" cvar="infectionCounter" operation="GT" value="0"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="abrasionZombieHit" operation="set" value="1800"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandZombieMasterFeral">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="0.8"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="24"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandZombieEffects" tiered="false">
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="infectionCounter" operation="add" value="15">
|
|
<requirement name="CVarCompare" target="other" cvar="infectionCounter" operation="GT" value="0"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="abrasionZombieHit" operation="set" value="2400"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandZombieMasterRadiated">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="0.8"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="DamageEntity" value="40"/>
|
|
<property name="DamageBlock" value="60"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandZombieEffects" tiered="false">
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="infectionCounter" operation="add" value="15">
|
|
<requirement name="CVarCompare" target="other" cvar="infectionCounter" operation="GT" value="0"/></triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="abrasionZombieHit" operation="set" value="2400"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandKamikazeTier1">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandZombieMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="0.8"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="DamageEntity" value="10"/>
|
|
<property name="DamageBlock" value="60"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandKamikazeTier2">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandZombieMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="0.8"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="DamageEntity" value="10"/>
|
|
<property name="DamageBlock" value="80"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandKamikazeTier3">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandZombieMasterFeral"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="0.8"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandKamikazeTier4">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandZombieMasterRadiated"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="0.8"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="DamageEntity" value="40"/>
|
|
<property name="DamageBlock" value="120"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandKamikazeTier5">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandZombieMasterRadiated"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="0.8"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="DamageEntity" value="40"/>
|
|
<property name="DamageBlock" value="140"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayBossVulture">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Degradation" value="99999" param1="true"/>
|
|
<property class="Action0">
|
|
<property name="Range" value="1.75"/>
|
|
<property name="DamageEntity" value="25"/>
|
|
<property name="DamageBlock" value="50"/>
|
|
<property name="Buff" value="buffInjuryBleedingZombie,buffInfectionCatch,buffInjuryStunned01"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="Vomit"/>
|
|
<property name="Hitmask_override" value="Arrow"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Range" value="30"/>
|
|
<property name="Infinite_ammo" value="true"/>
|
|
<property name="Magazine_items" value="FuriousRamsayVomitAmmo"/>
|
|
<property name="Sound_warning" value=""/>
|
|
<property name="Sound_start" value=""/>
|
|
<property name="Sound_repeat" value=""/>
|
|
<property name="Sound_end" value=""/>
|
|
<property name="Sound_empty" value=""/>
|
|
<property name="Sound_reload" value=""/>
|
|
</property>
|
|
<effect_group name="meleeHandZombieCop" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="1000"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="2"/>
|
|
<passive_effect name="MaxRange" operation="base_set" value="30"/>
|
|
<passive_effect name="ProjectileVelocity" operation="base_set" value="20"/>
|
|
<passive_effect name="MagazineSize" operation="base_set" value="10"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="0"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="0"/>
|
|
<passive_effect name="SpreadMultiplierIdle" operation="base_set" value="0"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayVomitAmmo">
|
|
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Vomit/vomitBulbPrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action1">
|
|
<property name="Class" value="Projectile"/>
|
|
<property name="DamageEntity" value="2"/>
|
|
<property name="DamageBlock" value="10"/>
|
|
<property name="Explosion.ParticleIndex" value="0"/>
|
|
<property name="FlyTime" value="0.2"/>
|
|
<property name="Gravity" value="-2"/>
|
|
<property name="LifeTime" value="4"/>
|
|
<property name="CollisionRadius" value=".5"/>
|
|
<property name="DamageBonus.earth" value="0"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayVomitAmmo" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth"/>
|
|
<passive_effect name="DamageModifier" operation="perc_set" value="0.5" tags="stone"/>
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="1.2" tags="metal"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandEnemyTier4">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1.2"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="DamageEntity" value="16"/>
|
|
<property name="DamageBlock" value="25"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandMedicalDroid">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="36"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="3"/>
|
|
<property name="Range" value="1.65"/>
|
|
<property name="DamageEntity" value="50"/>
|
|
<property name="DamageBlock" value="100"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandHostileSmallAnimal">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="55"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="2"/>
|
|
<property name="Range" value="1.3"/>
|
|
<property name="DamageEntity" value="3"/>
|
|
<property name="DamageBlock" value="3"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayScreamerSignalTier1Schematic">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="schematicMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayScreamerSignal_icon"/>
|
|
<property name="ItemTypeIcon" value="1"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayScreamerSignalTier1SchematicDesc"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="FuriousRamsayScreamerSignalTier1" operation="set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<!--<item name="FuriousRamsayArmorMasterFire">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorMasterFireDesc"/>
|
|
<property name="CustomIcon" value="armorClothHat"/>
|
|
<property name="CustomIconTint" value="168, 81, 91"/>
|
|
<property name="DisplayType" value="armorLight"/>
|
|
<property name="Material" value="Mcloth"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Group" value="Clothing"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="RepairTools" value="FuriousRamsayFireArmorRepairKit"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="2000"/>
|
|
<effect_group name="cloth armor">
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="FuriousRamsayVerifyArmorFire"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="AddBuff" buff="FuriousRamsayVerifyArmorFire"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,2,3,4,5,6" tier="1,2,3,4,5,6" />
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="3.27,5.47" tier="1,2,3,4,5,6" tags="heat,electrical"/>
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="5.1,7.3" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="150"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
|
|
<display_value name="dStaminaChangeOT" value="0"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorMasterShock">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorMasterShockDesc"/>
|
|
<property name="CustomIcon" value="armorLeatherHood"/>
|
|
<property name="CustomIconTint" value="70, 182, 219"/>
|
|
<property name="DisplayType" value="armorLight"/>
|
|
<property name="Material" value="Mleather"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Group" value="Clothing"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="RepairTools" value="FuriousRamsayShockArmorRepairKit"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="3000"/>
|
|
<effect_group name="leather armor">
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="FuriousRamsayVerifyArmorShock"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="AddBuff" buff="FuriousRamsayVerifyArmorShock"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,2,3,4,5,6" tier="1,2,3,4,5,6" />
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="5.47,10.2" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="5.27,7.47" tier="1,2,3,4,5,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.049" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="225"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.04"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.562"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/><display_value name="dNoiseMultiplier" value=".1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorMasterFireShock">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorMasterFireShockDesc"/>
|
|
<property name="CustomIcon" value="armorScrapHelmet"/>
|
|
<property name="CustomIconTint" value="222, 141, 49"/>
|
|
<property name="DisplayType" value="armorHeavy"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Group" value="Clothing"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="RepairTools" value="FuriousRamsayFireShockArmorRepairKit"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="4000"/>
|
|
<effect_group name="scrap armor">
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="FuriousRamsayVerifyArmorFireShock"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="AddBuff" buff="FuriousRamsayVerifyArmorFireShock"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,2,3,4,5,6" tier="1,2,3,4,5,6" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="7.49,10.7" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="7.49,10.7" tier="1,2,3,4,5,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.054" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="350"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="heavyArmorDeg"/>
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.06"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.045" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.09" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.9"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".2"/><display_value name="dNoiseMultiplier" value=".2"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorMasterSmoke">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorMasterSmokeDesc"/>
|
|
<property name="CustomIcon" value="armorIronHelmet"/>
|
|
<property name="CustomIconTint" value="160, 60, 176"/>
|
|
<property name="RepairTools" value="FuriousRamsaySmokeArmorRepairKit"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="DisplayType" value="armorHeavy"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Group" value="Clothing"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<effect_group name="iron armor">
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="FuriousRamsayVerifyArmorSmoke"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="AddBuff" buff="FuriousRamsayVerifyArmorSmoke"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,2,3,4,5,6" tier="1,2,3,4,5,6" />
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="7.55,14" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="7.55,14" tier="1,2,3,4,5,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.061" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="400"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="heavyArmorDeg"/>
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.06"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.045" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.09" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.9"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".2"/><display_value name="dNoiseMultiplier" value=".2"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorMasterFireShockSmoke">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorMasterFireShockSmokeDesc"/>
|
|
<property name="CustomIcon" value="armorSteelHelmet"/>
|
|
<property name="CustomIconTint" value="214, 209, 51"/>
|
|
<property name="DisplayType" value="armorHeavy"/>
|
|
<property name="Material" value="MarmorSteelSet"/> <property name="Weight" value="4"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="RepairTools" value="FuriousRamsayFireShockSmokeArmorRepairKit"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Group" value="Clothing"/>
|
|
<property name="RepairExpMultiplier" value="10.8"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="ShowQuality" value="true"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="7500"/>
|
|
<effect_group name="steel armor">
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="FuriousRamsayVerifyArmorFireShockSmoke"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="AddBuff" buff="FuriousRamsayVerifyArmorFireShockSmoke"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,2,3,4,5,6" tier="1,2,3,4,5,6" />
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="8.21,16" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="8.21,16" tier="1,2,3,4,5,6" tags="heat,electrical"/>
|
|
<passive_effect name="BuffResistance" operation="base_add" value="0.068" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500"/>
|
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="heavyArmorDeg"/>
|
|
<passive_effect name="Mobility" operation="perc_add" value="-.06"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.045" tags="walking"/>
|
|
<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.09" tags="running"/>
|
|
<display_value name="dStaminaChangeOT" value="-.9"/>
|
|
<passive_effect name="NoiseMultiplier" operation="perc_add" value=".2"/><display_value name="dNoiseMultiplier" value=".2"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorHelmetFire">
|
|
<property name="Tags" value="FuriousRamsayArmorFire,head,armor,armorHead,lightArmor,padded,canHaveCosmetic,lightArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFire"/>
|
|
<property name="CustomIcon" value="armorClothHat"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorHelmetFireDesc"/>
|
|
<property name="EquipSlot" value="Head"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="168, 81, 91"/>
|
|
<property name="Mesh" value="armor_cloth_hood"/>
|
|
<property name="Overlay0" value="armor_cloth_hood"/>
|
|
<property name="Layer" value="2"/>
|
|
<property name="UISlot" value="Headgear"/>
|
|
<property name="Mask0" value="Head" param1="inner"/>
|
|
<property name="Mask1" value="Head" param1="outer"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorChestFire">
|
|
<property name="Tags" value="FuriousRamsayArmorFire,upperbody,chest,armor,armorChest,lightArmor,padded,canHaveCosmetic,lightArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFire"/>
|
|
<property name="CustomIcon" value="armorClothJacket"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorChestFireDesc"/>
|
|
<property name="EquipSlot" value="Chest"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="168, 81, 91"/>
|
|
<property name="Mesh" value="armor_cloth_chest"/>
|
|
<property name="Overlay0" value="armor_cloth_chest"/>
|
|
<property name="Layer" value="2"/>
|
|
<property name="UISlot" value="ChestArmor"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorGloveFire">
|
|
<property name="Tags" value="FuriousRamsayArmorFire,upperbody,hands,armor,armorHands,lightArmor,padded,canHaveCosmetic,lightArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFire"/>
|
|
<property name="CustomIcon" value="armorClothGloves"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorGloveFireDesc"/>
|
|
<property name="EquipSlot" value="Hands"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="168, 81, 91"/>
|
|
<property name="Mesh" value="armor_cloth_hands"/>
|
|
<property name="Overlay0" value="armor_cloth_hands"/>
|
|
<property name="Layer" value="3"/>
|
|
<property name="UISlot" value="Gloves"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorLegFire">
|
|
<property name="Tags" value="FuriousRamsayArmorFire,lowerbody,legs,armor,armorLegs,lightArmor,padded,canHaveCosmetic,lightArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFire"/>
|
|
<property name="CustomIcon" value="armorClothPants"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorLegFireDesc"/>
|
|
<property name="EquipSlot" value="Legs"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="168, 81, 91"/>
|
|
<property name="Mesh" value="armor_cloth_legs"/>
|
|
<property name="Overlay0" value="armor_cloth_legs"/>
|
|
<property name="Layer" value="3"/>
|
|
<property name="UISlot" value="LegArmor"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorBootFire">
|
|
<property name="Tags" value="FuriousRamsayArmorFire,lowerbody,feet,armor,armorFeet,lightArmor,padded,canHaveCosmetic,lightArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFire"/>
|
|
<property name="CustomIcon" value="armorClothBoots"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorBootFireDesc"/>
|
|
<property name="EquipSlot" value="Feet"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="168, 81, 91"/>
|
|
<property name="Mesh" value="armor_cloth_feet"/>
|
|
<property name="Overlay0" value="armor_cloth_feet"/>
|
|
<property name="Layer" value="0"/>
|
|
<property name="UISlot" value="Footwear"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorHelmetShock">
|
|
<property name="Tags" value="FuriousRamsayArmorShock,head,armor,armorHead,lightArmor,lightArmorPenalty,canHaveCosmetic,lightArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterShock"/>
|
|
<property name="CustomIcon" value="armorLeatherHood"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorHelmetShockDesc"/>
|
|
<property name="EquipSlot" value="Head"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="70, 182, 219"/>
|
|
<property name="Mesh" value="armor_leather_hood"/>
|
|
<property name="Overlay0" value="armor_leather_hood"/>
|
|
<property name="Layer" value="2"/>
|
|
<property name="UISlot" value="Headgear"/>
|
|
<property name="Mask0" value="Head" param1="inner"/>
|
|
<property name="Mask1" value="Head" param1="outer"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorChestShock">
|
|
<property name="Tags" value="FuriousRamsayArmorShock,upperbody,chest,armor,armorChest,lightArmor,lightArmorPenalty,canHaveCosmetic,lightArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterShock"/>
|
|
<property name="CustomIcon" value="armorLeatherChest"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorChestShockDesc"/>
|
|
<property name="EquipSlot" value="Chest"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="70, 182, 219"/>
|
|
<property name="Mesh" value="armor_leather_chest"/>
|
|
<property name="Overlay0" value="armor_leather_chest"/>
|
|
<property name="Layer" value="2"/>
|
|
<property name="UISlot" value="ChestArmor"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorGloveShock">
|
|
<property name="Tags" value="FuriousRamsayArmorShock,upperbody,hands,armor,armorHands,lightArmor,lightArmorPenalty,canHaveCosmetic,lightArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterShock"/>
|
|
<property name="CustomIcon" value="armorLeatherGloves"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorGloveShockDesc"/>
|
|
<property name="EquipSlot" value="Hands"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="70, 182, 219"/>
|
|
<property name="Mesh" value="armor_leather_gloves"/>
|
|
<property name="Overlay0" value="armor_leather_gloves"/>
|
|
<property name="Layer" value="3"/>
|
|
<property name="UISlot" value="Gloves"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorLegShock">
|
|
<property name="Tags" value="FuriousRamsayArmorShock,lowerbody,legs,armor,armorLegs,lightArmor,lightArmorPenalty,canHaveCosmetic,lightArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterShock"/>
|
|
<property name="CustomIcon" value="armorLeatherPants"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorLegShockDesc"/>
|
|
<property name="EquipSlot" value="Legs"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="70, 182, 219"/>
|
|
<property name="Mesh" value="armor_leather_pants"/>
|
|
<property name="Overlay0" value="armor_leather_pants"/>
|
|
<property name="Layer" value="3"/>
|
|
<property name="UISlot" value="LegArmor"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorBootShock">
|
|
<property name="Tags" value="FuriousRamsayArmorShock,lowerbody,feet,armor,armorFeet,lightArmor,lightArmorPenalty,canHaveCosmetic,lightArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterShock"/>
|
|
<property name="CustomIcon" value="armorLeatherBoots"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorBootShockDesc"/>
|
|
<property name="EquipSlot" value="Feet"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="70, 182, 219"/>
|
|
<property name="Mesh" value="armor_leather_feet"/>
|
|
<property name="Overlay0" value="armor_leather_boots"/>
|
|
<property name="Layer" value="0"/>
|
|
<property name="UISlot" value="Footwear"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorHelmetFireShock">
|
|
<property name="Tags" value="FuriousRamsayArmorFireShock,head,armor,armorHead,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFireShock"/>
|
|
<property name="CustomIcon" value="armorScrapHelmet"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorHelmetFireShockDesc"/>
|
|
<property name="EquipSlot" value="Head"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="222, 141, 49"/>
|
|
<property name="Mesh" value="armor_scrapmetal_helmet"/>
|
|
<property name="Overlay0" value="armor_scrapmetal_helmet"/>
|
|
<property name="Layer" value="middle"/>
|
|
<property name="UISlot" value="Headgear"/>
|
|
<property name="Mask1" value="Head" param1="inner"/>
|
|
<property name="Mask3" value="Face" param1="inner"/>
|
|
<property name="Mask4" value="Face" param1="middle"/>
|
|
<property name="Mask5" value="Face" param1="outer"/>
|
|
<property name="Mask7" value="Eyes" param1="inner"/>
|
|
<property name="Mask8" value="Eyes" param1="middle"/>
|
|
<property name="Mask9" value="Eyes" param1="outer"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorChestFireShock">
|
|
<property name="Tags" value="FuriousRamsayArmorFireShock,upperbody,chest,armor,armorChest,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFireShock"/>
|
|
<property name="CustomIcon" value="armorScrapChest"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorChestFireShockDesc"/>
|
|
<property name="EquipSlot" value="Chest"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="222, 141, 49"/>
|
|
<property name="Mesh" value="armor_scrap_metal_chest"/>
|
|
<property name="Overlay0" value="scrap_metal_armor"/>
|
|
<property name="Layer" value="2"/>
|
|
<property name="UISlot" value="ChestArmor"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorGloveFireShock">
|
|
<property name="Tags" value="FuriousRamsayArmorFireShock,upperbody,hands,armor,armorHands,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFireShock"/>
|
|
<property name="CustomIcon" value="armorScrapGloves"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorGloveFireShockDesc"/>
|
|
<property name="EquipSlot" value="Hands"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="222, 141, 49"/>
|
|
<property name="Mesh" value="armor_scrap_metal_hands"/>
|
|
<property name="Overlay0" value="scrap_metal_armor"/>
|
|
<property name="Layer" value="3"/>
|
|
<property name="UISlot" value="Gloves"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorLegFireShock">
|
|
<property name="Tags" value="FuriousRamsayArmorFireShock,lowerbody,legs,armor,armorLegs,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFireShock"/>
|
|
<property name="CustomIcon" value="armorScrapLegs"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorLegFireShockDesc"/>
|
|
<property name="EquipSlot" value="Legs"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="222, 141, 49"/>
|
|
<property name="Mesh" value="armor_scrap_metal_legs"/>
|
|
<property name="Overlay0" value="scrap_metal_armor"/>
|
|
<property name="Layer" value="3"/>
|
|
<property name="UISlot" value="LegArmor"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorBootFireShock">
|
|
<property name="Tags" value="FuriousRamsayArmorFireShock,lowerbody,feet,armor,armorFeet,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFireShock"/>
|
|
<property name="CustomIcon" value="armorScrapBoots"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorBootFireShockDesc"/>
|
|
<property name="EquipSlot" value="Feet"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="222, 141, 49"/>
|
|
<property name="Mesh" value="armor_scrap_metal_feet"/>
|
|
<property name="Overlay0" value="armor_scrap_metal_feet"/>
|
|
<property name="Layer" value="0"/>
|
|
<property name="UISlot" value="Footwear"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorHelmetSmoke">
|
|
<property name="Tags" value="FuriousRamsayArmorSmoke,head,armor,armorHead,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterSmoke"/>
|
|
<property name="CustomIcon" value="armorIronHelmet"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorHelmetSmokeDesc"/>
|
|
<property name="EquipSlot" value="Head"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="160, 60, 176"/>
|
|
<property name="Mesh" value="armor_heavy_bandit_gasmask"/>
|
|
<property name="Overlay0" value="bandit_armor"/>
|
|
<property name="Layer" value="middle"/>
|
|
<property name="UISlot" value="Headgear"/>
|
|
<property name="Mask1" value="Head" param1="inner"/>
|
|
<property name="Mask3" value="Face" param1="inner"/>
|
|
<property name="Mask4" value="Face" param1="middle"/>
|
|
<property name="Mask5" value="Face" param1="outer"/>
|
|
<property name="Mask7" value="Eyes" param1="inner"/>
|
|
<property name="Mask8" value="Eyes" param1="middle"/>
|
|
<property name="Mask9" value="Eyes" param1="outer"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorChestSmoke">
|
|
<property name="Tags" value="FuriousRamsayArmorSmoke,upperbody,chest,armor,armorChest,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterSmoke"/>
|
|
<property name="CustomIcon" value="armorIronChest"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorChestSmokeDesc"/>
|
|
<property name="EquipSlot" value="Chest"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="160, 60, 176"/>
|
|
<property name="Mesh" value="male_armor_heavy_bandit_chest"/>
|
|
<property name="Overlay0" value="bandit_armor"/>
|
|
<property name="Layer" value="2"/>
|
|
<property name="UISlot" value="ChestArmor"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorGloveSmoke">
|
|
<property name="Tags" value="FuriousRamsayArmorSmoke,upperbody,hands,armor,armorHands,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterSmoke"/>
|
|
<property name="CustomIcon" value="armorIronGloves"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorGloveSmokeDesc"/>
|
|
<property name="EquipSlot" value="Hands"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="160, 60, 176"/>
|
|
<property name="Mesh" value="armor_heavy_bandit_gloves"/>
|
|
<property name="Overlay0" value="bandit_armor"/>
|
|
<property name="Layer" value="0"/>
|
|
<property name="UISlot" value="Gloves"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorLegSmoke">
|
|
<property name="Tags" value="FuriousRamsayArmorSmoke,lowerbody,legs,armor,armorLegs,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterSmoke"/>
|
|
<property name="CustomIcon" value="armorIronLegs"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorLegSmokeDesc"/>
|
|
<property name="EquipSlot" value="Legs"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="160, 60, 176"/>
|
|
<property name="Mesh" value="armor_heavy_bandit_legarmor"/>
|
|
<property name="Overlay0" value="bandit_armor"/>
|
|
<property name="Layer" value="3"/>
|
|
<property name="UISlot" value="LegArmor"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorBootSmoke">
|
|
<property name="Tags" value="FuriousRamsayArmorSmoke,lowerbody,feet,armor,armorFeet,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterSmoke"/>
|
|
<property name="CustomIcon" value="armorIronBoots"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorBootSmokeDesc"/>
|
|
<property name="EquipSlot" value="Feet"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="160, 60, 176"/>
|
|
<property name="Mesh" value="armor_heavy_bandit_feet"/>
|
|
<property name="Overlay0" value="bandit_armor"/>
|
|
<property name="Layer" value="0"/>
|
|
<property name="UISlot" value="Footwear"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorHelmetFireShockSmoke">
|
|
<property name="Tags" value="FuriousRamsayArmorFireShockSmoke,head,armor,armorHead,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFireShockSmoke"/>
|
|
<property name="CustomIcon" value="armorSteelHelmet"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorHelmetFireShockSmokeDesc"/>
|
|
<property name="EquipSlot" value="Head"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="214, 209, 51"/>
|
|
<property name="Mesh" value="armor_iron_helmet"/>
|
|
<property name="Overlay0" value="armor_iron_helmet"/>
|
|
<property name="Layer" value="middle"/>
|
|
<property name="UISlot" value="Headgear"/>
|
|
<property name="Mask1" value="Head" param1="inner"/>
|
|
<property name="Mask3" value="Face" param1="inner"/>
|
|
<property name="Mask4" value="Face" param1="middle"/>
|
|
<property name="Mask5" value="Face" param1="outer"/>
|
|
<property name="Mask7" value="Eyes" param1="inner"/>
|
|
<property name="Mask8" value="Eyes" param1="middle"/>
|
|
<property name="Mask9" value="Eyes" param1="outer"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorChestFireShockSmoke">
|
|
<property name="Tags" value="FuriousRamsayArmorFireShockSmoke,upperbody,chest,armor,armorChest,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFireShockSmoke"/>
|
|
<property name="CustomIcon" value="armorSteelChest"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorChestFireShockSmokeDesc"/>
|
|
<property name="EquipSlot" value="Chest"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="214, 209, 51"/>
|
|
<property name="Mesh" value="armor_iron_chest"/>
|
|
<property name="Overlay0" value="armor_iron_chest"/>
|
|
<property name="Layer" value="2"/>
|
|
<property name="UISlot" value="ChestArmor"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorGloveFireShockSmoke">
|
|
<property name="Tags" value="FuriousRamsayArmorFireShockSmoke,upperbody,hands,armor,armorHands,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFireShockSmoke"/>
|
|
<property name="CustomIcon" value="armorSteelGloves"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorGloveFireShockSmokeDesc"/>
|
|
<property name="EquipSlot" value="Hands"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="214, 209, 51"/>
|
|
<property name="Mesh" value="armor_iron_gloves"/>
|
|
<property name="Overlay0" value="armor_iron_gloves"/>
|
|
<property name="Layer" value="0"/>
|
|
<property name="UISlot" value="Gloves"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorLegFireShockSmoke">
|
|
<property name="Tags" value="FuriousRamsayArmorFireShockSmoke,lowerbody,legs,armor,armorLegs,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFireShockSmoke"/>
|
|
<property name="CustomIcon" value="armorSteelLegs"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorLegFireShockSmokeDesc"/>
|
|
<property name="EquipSlot" value="Legs"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="214, 209, 51"/>
|
|
<property name="Mesh" value="armor_iron_pants"/>
|
|
<property name="Overlay0" value="armor_iron_pants"/>
|
|
<property name="Layer" value="3"/>
|
|
<property name="UISlot" value="LegArmor"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayArmorBootFireShockSmoke">
|
|
<property name="Tags" value="FuriousRamsayArmorFireShockSmoke,lowerbody,feet,armor,armorFeet,heavyArmor,heavyArmorPenalty,canHaveCosmetic,heavyArmorDeg"/>
|
|
<property name="Extends" value="FuriousRamsayArmorMasterFireShockSmoke"/>
|
|
<property name="CustomIcon" value="armorSteelBoots"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayArmorBootFireShockSmokeDesc"/>
|
|
<property name="EquipSlot" value="Feet"/>
|
|
<property class="UMA">
|
|
<property name="Overlay0Tint" value="214, 209, 51"/>
|
|
<property name="Mesh" value="armor_iron_boots"/>
|
|
<property name="Overlay0" value="armor_iron_boots"/>
|
|
<property name="Layer" value="3"/>
|
|
<property name="UISlot" value="Footwear"/>
|
|
</property>
|
|
</item>-->
|
|
|
|
<item name="FuriousRamsayZombieBodyBag">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="CustomIcon" value="bodyBagBlack"/>
|
|
<property name="HoldType" value="0"/>
|
|
<property name="Meshfile" value="Entities/Misc/body_bagPrefab"/>
|
|
<property name="DropScale" value="1"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Material" value="Mplastics"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="20"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<!--<item name="FuriousRamsayFireArmorRepairKit">
|
|
<property name="CustomIcon" value="resourceRepairKit"/>
|
|
<property name="CustomIconTint" value="168, 81, 91"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Msteel"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="25"/>
|
|
<property name="EconomicValue" value="1000"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="RepairTime" value="0.5"/>
|
|
<property name="RepairAmount" value="1000"/>
|
|
<property name="CraftingIngredientTime" value=".2"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayShockArmorRepairKit">
|
|
<property name="CustomIcon" value="resourceRepairKit"/>
|
|
<property name="CustomIconTint" value="70, 182, 219"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Msteel"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="25"/>
|
|
<property name="EconomicValue" value="1250"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="RepairTime" value="0.5"/>
|
|
<property name="RepairAmount" value="1000"/>
|
|
<property name="CraftingIngredientTime" value=".2"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayFireShockArmorRepairKit">
|
|
<property name="CustomIcon" value="resourceRepairKit"/>
|
|
<property name="CustomIconTint" value="222, 141, 49"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Msteel"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="25"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="RepairTime" value="0.5"/>
|
|
<property name="RepairAmount" value="1000"/>
|
|
<property name="CraftingIngredientTime" value=".2"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsaySmokeArmorRepairKit">
|
|
<property name="CustomIcon" value="resourceRepairKit"/>
|
|
<property name="CustomIconTint" value="160, 60, 176"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Msteel"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="25"/>
|
|
<property name="EconomicValue" value="1750"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="RepairTime" value="0.5"/>
|
|
<property name="RepairAmount" value="1000"/>
|
|
<property name="CraftingIngredientTime" value=".2"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayFireShockSmokeArmorRepairKit">
|
|
<property name="CustomIcon" value="resourceRepairKit"/>
|
|
<property name="CustomIconTint" value="214, 209, 51"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Msteel"/>
|
|
<property name="Weight" value="1"/>
|
|
<property name="Stacknumber" value="25"/>
|
|
<property name="EconomicValue" value="2500"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="RepairTime" value="0.5"/>
|
|
<property name="RepairAmount" value="1000"/>
|
|
<property name="CraftingIngredientTime" value=".2"/>
|
|
</item>-->
|
|
|
|
<item name="FuriousRamsayZombieRemainsFire">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="CustomIcon" value="ZombieRemainsFire"/>
|
|
<property name="HoldType" value="0"/>
|
|
<property name="Meshfile" value="Entities/Gore/gore_block1_bonesPrefab"/>
|
|
<property name="DropScale" value="1"/>
|
|
<property name="Weight" value="3"/>
|
|
<property name="Material" value="MresourceBone"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayZombieRemainsShock">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="CustomIcon" value="ZombieRemainsShock"/>
|
|
<property name="HoldType" value="0"/>
|
|
<property name="Meshfile" value="Entities/Gore/gore_block1_bonesPrefab"/>
|
|
<property name="DropScale" value="1"/>
|
|
<property name="Weight" value="3"/>
|
|
<property name="Material" value="MresourceBone"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="125"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayZombieRemainsSmoke">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="CustomIcon" value="ZombieRemainsSmoke"/>
|
|
<property name="HoldType" value="0"/>
|
|
<property name="Meshfile" value="Entities/Gore/gore_block1_bonesPrefab"/>
|
|
<property name="DropScale" value="1"/>
|
|
<property name="Weight" value="3"/>
|
|
<property name="Material" value="MresourceBone"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="80"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayZombieRemainsFireShock">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="CustomIcon" value="ZombieRemainsFireShock"/>
|
|
<property name="HoldType" value="0"/>
|
|
<property name="Meshfile" value="Entities/Gore/gore_block1_bonesPrefab"/>
|
|
<property name="DropScale" value="1"/>
|
|
<property name="Weight" value="3"/>
|
|
<property name="Material" value="MresourceBone"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="150"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayZombieRemainsFireShockSmoke">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="CustomIcon" value="ZombieRemainsFireShockSmoke"/>
|
|
<property name="HoldType" value="0"/>
|
|
<property name="Meshfile" value="Entities/Gore/gore_block1_bonesPrefab"/>
|
|
<property name="DropScale" value="1"/>
|
|
<property name="Weight" value="3"/>
|
|
<property name="Material" value="MresourceBone"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="EconomicValue" value="175"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayDrugPrussianBluePowder">
|
|
<property name="CustomIcon" value="FR_PrussianBluePowder_icon"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="FuriousRamsayDrugPrussianBluePowderMaterial"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="EconomicValue" value="25"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="CraftingIngredientTime" value="2"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayDrinkPrussianBlue">
|
|
<property name="Tags" value="medical"/>
|
|
<property name="HoldType" value="3"/>
|
|
<property name="DisplayType" value="FuriousRamsayDrinkCureRadiation"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPrussianBlueDrink"/>
|
|
<property name="TintColor" value="12, 25, 99"/>
|
|
|
|
<property name="Meshfile" value="@:Other/Items/Food/bottled_waterPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mglass"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="Weight" value="10"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="CraftingIngredientTime" value="15"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="player_drinking"/>
|
|
<property name="Create_item" value="drinkJarEmpty"/>
|
|
</property>
|
|
<property name="Group" value="Medical"/>
|
|
|
|
<effect_group tiered="false" name="Drink Tier 0/1">
|
|
<requirement name="NotHasBuff" buff="buffIsOnFire"/>
|
|
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="20"/>
|
|
<display_value name="dStaminaRegen" value=".15"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
</effect_group>
|
|
|
|
<effect_group name="Cure Radiation" tiered="false">
|
|
<display_value name="dCureRadiation" value="1"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$buffRadiationAddCurePerc" operation="add" value="10">
|
|
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GT" value="0"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffRadiationAddCure">
|
|
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GT" value="0"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
|
|
<effect_group tiered="false">
|
|
<requirement name="HasBuff" buff="buffIsOnFire"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffExtinguishFire"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandSmokeZombie">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandZombieMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="0.8"/>
|
|
<property name="Range" value="1.62"/>
|
|
<property name="DamageEntity" value="20"/>
|
|
<property name="DamageBlock" value="60"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandSmokeZombie">
|
|
<requirement name="!EntityTagCompare" target="other" tags="explosionresist"/>
|
|
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="15"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="Ragdoll" target="other" duration="3.5" force="1000">
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayKnockdownCooldown"/>
|
|
<requirement name="!IsAttachedToEntity" target="other" />
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="FuriousRamsayKnockdownCooldown">
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayKnockdownCooldown"/>
|
|
<requirement name="!IsAttachedToEntity" target="other" />
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandSmokeZombieFeral">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandZombieMasterFeral"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<effect_group name="FuriousRamsayMeleeHandSmokeZombieFeral">
|
|
<requirement name="!EntityTagCompare" target="other" tags="explosionresist"/>
|
|
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="15"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="Ragdoll" target="other" duration="3.5" force="1000">
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayKnockdownCooldown"/>
|
|
<requirement name="!IsAttachedToEntity" target="other" />
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="FuriousRamsayKnockdownCooldown">
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayKnockdownCooldown"/>
|
|
<requirement name="!IsAttachedToEntity" target="other" />
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandSmokeZombieRadiated">
|
|
<property name="Extends" value="FuriousRamsayMeleeHandZombieMasterRadiated"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<effect_group name="FuriousRamsayMeleeHandSmokeZombieRadiated">
|
|
<requirement name="!EntityTagCompare" target="other" tags="explosionresist"/>
|
|
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="15"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="Ragdoll" target="other" duration="3.5" force="1000">
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayKnockdownCooldown"/>
|
|
<requirement name="!IsAttachedToEntity" target="other" />
|
|
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="FuriousRamsayKnockdownCooldown">
|
|
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayKnockdownCooldown"/>
|
|
<requirement name="!IsAttachedToEntity" target="other" />
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='resourceCloth']/property[@name='EconomicValue']" name="value">30</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceLeather']/property[@name='EconomicValue']" name="value">8</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='resourceCrushedSand']/property[@name='EconomicValue']" name="value">20</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceClayLump']/property[@name='EconomicValue']" name="value">35</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourcePotassiumNitratePowder']/property[@name='EconomicValue']" name="value">5</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceCoal']/property[@name='EconomicValue']" name="value">5</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceGunPowder']/property[@name='EconomicValue']" name="value">8</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammo9mmBulletBall']/property[@name='EconomicValue']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceBulletCasing']/property[@name='EconomicValue']" name="value">6</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceBulletTip']/property[@name='EconomicValue']" name="value">6</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='toolAnvil']/property[@name='Stacknumber']" name="value">500</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='solarCell']/effect_group" name="tiered">false</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='schematicMaster']/property[@name='Material']" name="value">MNoScrapPaper</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='toolBeaker']/property[@name='ItemTypeIcon']" name="value">FR_GasStove_icon</setattribute>
|
|
<setattribute xpath="/items/item[@name='toolBellows']/property[@name='ItemTypeIcon']" name="value">forge</setattribute>
|
|
<setattribute xpath="/items/item[@name='toolAnvil']/property[@name='ItemTypeIcon']" name="value">forge</setattribute>
|
|
<setattribute xpath="/items/item[@name='toolForgeCrucible']/property[@name='ItemTypeIcon']" name="value">forge</setattribute>
|
|
|
|
<append xpath="/items/item[@name='drinkJarPureMineralWater']">
|
|
<property name="ItemTypeIcon" value="PureWater"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayFountainPen']">
|
|
<property name="ItemTypeIcon" value="FR_ResearchTable_icon"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayHammerPliers']">
|
|
<property name="ItemTypeIcon" value="FR_ToolBox_icon"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayScrewdriver']">
|
|
<property name="ItemTypeIcon" value="FR_ToolBox_icon"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayBakingPan']">
|
|
<property name="ItemTypeIcon" value="FR_IronStove_icon"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayBakingPan']">
|
|
<property name="ItemTypeIcon" value="FR_IronStove_icon"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayPropaneTank']">
|
|
<property name="ItemTypeIcon" value="FR_Shredder_icon"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='drinkJarPureMineralWater' or
|
|
@name='drinkJarYuccaJuice' or
|
|
@name='drinkJarGoldenRodTea' or
|
|
@name='drinkJarRedTea' or
|
|
@name='drinkJarCoffee' or
|
|
@name='drinkJarBeer']">
|
|
<property name="Tags" value="drink"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='FuriousRamsayKnife005_FR']/property[@name='Meshfile']" name="value">#@modfolder:Resources/FR_Knives.unity3d?ItemsWeaponsKnife005_FR</setattribute>
|
|
<setattribute xpath="/items/item[@name='FuriousRamsayKnife005_FR']/property[@name='CustomIcon']" name="value">FuriousRamsayBurningKnife</setattribute>
|
|
<remove xpath="/items/item[@name='FuriousRamsayKnife005_FR']/property[@name='CustomIconTint']"/>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnBladeT0BoneKnife']/property[@name='Group']/@value">,Basics</append>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeWpnClubT0WoodenClub']/property[@name='Group']" name="value">Ammo/Weapons</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnSpearT0StoneSpear']/property[@name='Group']" name="value">Ammo/Weapons</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='gunHandgunT1Pistol']/property[@name='EconomicValue']" name="value">750</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunHandgunT2Magnum44']/property[@name='EconomicValue']" name="value">1000</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunHandgunT3DesertVulture']/property[@name='EconomicValue']" name="value">1500</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunMGT1AK47']/property[@name='EconomicValue']" name="value">1000</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunMGT2TacticalAR']/property[@name='EconomicValue']" name="value">1250</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunMGT3M60']/property[@name='EconomicValue']" name="value">1500</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunRifleT1HuntingRifle']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/property[@name='EconomicValue']" name="value">750</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunRifleT3SniperRifle']/property[@name='EconomicValue']" name="value">1250</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunShotgunT1DoubleBarrel']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunShotgunT2PumpShotgun']/property[@name='EconomicValue']" name="value">1000</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunShotgunT3AutoShotgun']/property[@name='EconomicValue']" name="value">1500</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunExplosivesT3RocketLauncher']/property[@name='EconomicValue']" name="value">2500</setattribute>
|
|
<setattribute xpath="/items/item[@name='gunHandgunT3SMG5']/property[@name='EconomicValue']" name="value">1250</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='carBattery']/property[@class='Attributes']/property[@name='BatteryMaxLoadInVolts']" name="value">30,30</setattribute>
|
|
<setattribute xpath="/items/item[@name='carBattery']/property[@class='Attributes']/property[@name='BatteryDischargeTimeInMinutes']" name="value">60,60</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='drinkJarCoffee']/effect_group[@name='Drink Tier 1']/display_value[@name='dDuration']" name="value">600</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarCoffee']/effect_group[@name='Drink Tier 1']/display_value[@name='dStaminaRegen']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarCoffee']/effect_group[@name='Drink Tier 1']/triggered_effect[@action='AddBuff']" name="buff">buffProcessConsumables</setattribute>
|
|
<append xpath="/items/item[@name='drinkJarCoffee']">
|
|
<effect_group name="FuriousRamsayStaminaBoostCoffee" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".CoffeeStaminaBoostDisplay" operation="set" value="300" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".CoffeeStaminaBoostDisplay" operation="set" value="360" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".CoffeeStaminaBoostDisplay" operation="set" value="420" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".CoffeeStaminaBoostDisplay" operation="set" value="480" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".CoffeeStaminaBoostDisplay" operation="set" value="540" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".CoffeeStaminaBoostDisplay" operation="set" value="600" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayStaminaBoostCoffee" />
|
|
</effect_group>
|
|
</append>
|
|
|
|
<remove xpath="/items/item[@name='drinkJarBeer']/effect_group/triggered_effect[@cvar='$buffBeerDuration']" />
|
|
<remove xpath="/items/item[@name='drinkJarBeer']/effect_group/triggered_effect[@buff='buffBeer']" />
|
|
|
|
<setattribute xpath="/items/item[@name='drinkJarBeer']/property[@name='DisplayType']" name="value">FuriousRamsayBeer</setattribute>
|
|
<append xpath="/items/item[@name='drinkJarBeer']">
|
|
<effect_group name="FuriousRamsayPainResistanceBoostBeer" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".buffBeerDisplay" operation="set" value="60" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".buffBeerDisplay" operation="set" value="120" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".buffBeerDisplay" operation="set" value="180" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".buffBeerDisplay" operation="set" value="240" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".buffBeerDisplay" operation="set" value="300" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".buffBeerDisplay" operation="set" value="360" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffBeer" />
|
|
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".BeerPainResistanceBoostDisplay" operation="set" value="60" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".BeerPainResistanceBoostDisplay" operation="set" value="120" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".BeerPainResistanceBoostDisplay" operation="set" value="180" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".BeerPainResistanceBoostDisplay" operation="set" value="240" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".BeerPainResistanceBoostDisplay" operation="set" value="300" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".BeerPainResistanceBoostDisplay" operation="set" value="360" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
|
|
</triggered_effect>
|
|
<display_value name="dPhysicalResistance" value="15"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayPainResistanceBoostBeer" />
|
|
</effect_group>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item/effect_group/requirement[@name='HasBuff' and @buff='buffIsOnFire']" name="name">HasBuffRebirth, RebirthUtils</setattribute>
|
|
<setattribute xpath="/items/item/effect_group/requirement[@name='HasBuffRebirth, RebirthUtils' and @buff='buffIsOnFire']" name="buff">buffIsOnFire,FuriousRamsayFireZombieDamage,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieAoEDamage</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='drinkJarRedTea']/property[@name='DisplayType']" name="value">FuriousRamsayRedTea</setattribute>
|
|
<setattribute xpath="/items/item[@name='drinkJarRedTea']/effect_group[@name='Drink Tier 1']/display_value[@name='dDuration']" name="value">300</setattribute>
|
|
<append xpath="/items/item[@name='drinkJarRedTea']">
|
|
<effect_group name="FuriousRamsayMobilityBoostRedTea" tiered="false">
|
|
<display_value name="dCarryCapacity" value="15"/>
|
|
<display_value name="dRunSpeed" value=".5" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".RedTeaMobilityBoostDisplay" operation="set" value="300" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".RedTeaMobilityBoostDisplay" operation="set" value="360" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".RedTeaMobilityBoostDisplay" operation="set" value="420" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".RedTeaMobilityBoostDisplay" operation="set" value="480" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".RedTeaMobilityBoostDisplay" operation="set" value="540" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".RedTeaMobilityBoostDisplay" operation="set" value="600" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayMobilityBoostRedTea" />
|
|
</effect_group>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='drinkJarGoldenRodTea']/property[@name='DisplayType']" name="value">FuriousRamsayGoldenrod</setattribute>
|
|
<append xpath="/items/item[@name='drinkJarGoldenRodTea']">
|
|
<effect_group name="FuriousRamsayBlockDamageBoostGoldenRodTea" tiered="false">
|
|
<display_value name="dMining" value="1.4" />
|
|
<display_value name="dDuration" value="300" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".GoldenRodTeaBlockDamageBoostDisplay" operation="set" value="300" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".GoldenRodTeaBlockDamageBoostDisplay" operation="set" value="360" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".GoldenRodTeaBlockDamageBoostDisplay" operation="set" value="420" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".GoldenRodTeaBlockDamageBoostDisplay" operation="set" value="480" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".GoldenRodTeaBlockDamageBoostDisplay" operation="set" value="540" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".GoldenRodTeaBlockDamageBoostDisplay" operation="set" value="600" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayBlockDamageBoostGoldenRodTea" />
|
|
</effect_group>
|
|
</append>
|
|
<setattribute xpath="/items/item[@name='drinkJarYuccaJuice']/property[@name='DisplayType']" name="value">FuriousRamsayYuccaJuice</setattribute>
|
|
<append xpath="/items/item[@name='drinkJarYuccaJuice']">
|
|
<effect_group name="FuriousRamsayEntityDamageBoostYuccaJuice" tiered="false">
|
|
<display_value name="dDigging" value="1.05" />
|
|
<display_value name="dChopping" value="1.05" />
|
|
<display_value name="dDuration" value="300" />
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".YuccaJuiceEarthDamageBoostDisplay" operation="set" value="300" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".YuccaJuiceEarthDamageBoostDisplay" operation="set" value="360" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".YuccaJuiceEarthDamageBoostDisplay" operation="set" value="420" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".YuccaJuiceEarthDamageBoostDisplay" operation="set" value="480" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".YuccaJuiceEarthDamageBoostDisplay" operation="set" value="540" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".YuccaJuiceEarthDamageBoostDisplay" operation="set" value="600" >
|
|
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsayEarthDamageBoostYuccaJuice" />
|
|
</effect_group>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretRegular']/property[@name='EconomicValue']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretShell']/property[@name='EconomicValue']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='ammoJunkTurretAP']/property[@name='EconomicValue']" name="value">5</setattribute>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="FuriousRamsaySeedBundle">
|
|
<property name="Extends" value="noteTestersDelightAdmin" />
|
|
<property name="CreativeMode" value="Player" />
|
|
<property name="CustomIcon" value="bundleFarm" />
|
|
<property name="CustomIconTint" value="FFFFFF" />
|
|
<property name="ItemTypeIcon" value="bundle" />
|
|
<property name="DescriptionKey" value="FuriousRamsaySeedBundleDesc" />
|
|
<property name="EconomicValue" value="400"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property class="Action0">
|
|
<property name="Create_item" value="farmPlotBlockVariantHelper" />
|
|
<property name="Create_item_count" value="1" />
|
|
<property name="Random_item" value="plantedAloe1,plantedBlueberry1,plantedChrysanthemum1,plantedCoffee1,plantedCorn1,plantedCotton1,plantedGoldenrod1,plantedHop1,plantedMushroom1,plantedPotato1,plantedYucca1,plantedPumpkin1" />
|
|
<property name="Random_item_count" value="1,1,1,1,1" />
|
|
<property name="Random_count" value="5" />
|
|
<property name="Unique_random_only" value="true" />
|
|
</property>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayLocateShelter">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayLocateShelterDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="CustomIcon" value="questRallyMarker"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="quest_FuriousRamsayLocateShelter"/>
|
|
</property>
|
|
<property name="TintColor" value="162, 220, 245"/>
|
|
<property name="CustomIconTint" value="a2dcf5"/>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayLocateShelterHunter">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayLocateShelterDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="CustomIcon" value="questRallyMarker"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="quest_FuriousRamsayLocateShelterHunter"/>
|
|
</property>
|
|
<property name="TintColor" value="162, 220, 245"/>
|
|
<property name="CustomIconTint" value="a2dcf5"/>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayLocateShelterThug">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayLocateShelterDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="CustomIcon" value="questRallyMarker"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="quest_FuriousRamsayLocateShelterThug"/>
|
|
</property>
|
|
<property name="TintColor" value="162, 220, 245"/>
|
|
<property name="CustomIconTint" value="a2dcf5"/>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayLocateShelterButcher">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayLocateShelterDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="CustomIcon" value="questRallyMarker"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="quest_FuriousRamsayLocateShelterButcher"/>
|
|
</property>
|
|
<property name="TintColor" value="162, 220, 245"/>
|
|
<property name="CustomIconTint" value="a2dcf5"/>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayLocateShelterSoldier">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayLocateShelterDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="CustomIcon" value="questRallyMarker"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="quest_FuriousRamsayLocateShelterSoldier"/>
|
|
</property>
|
|
<property name="TintColor" value="162, 220, 245"/>
|
|
<property name="CustomIconTint" value="a2dcf5"/>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayLocateShelterTechnogeek">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayLocateShelterDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="CustomIcon" value="questRallyMarker"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="quest_FuriousRamsayLocateShelterTechnogeek"/>
|
|
</property>
|
|
<property name="TintColor" value="162, 220, 245"/>
|
|
<property name="CustomIconTint" value="a2dcf5"/>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayLocateShelterMadman">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayLocateShelterDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="CustomIcon" value="questRallyMarker"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="quest_FuriousRamsayLocateShelterMadman"/>
|
|
</property>
|
|
<property name="TintColor" value="162, 220, 245"/>
|
|
<property name="CustomIconTint" value="a2dcf5"/>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayLocateShelterBuilder">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayLocateShelterDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="CustomIcon" value="questRallyMarker"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="quest_FuriousRamsayLocateShelterBuilder"/>
|
|
</property>
|
|
<property name="TintColor" value="162, 220, 245"/>
|
|
<property name="CustomIconTint" value="a2dcf5"/>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayLocateShelterChef">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayLocateShelterDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="CustomIcon" value="questRallyMarker"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="quest_FuriousRamsayLocateShelterChef"/>
|
|
</property>
|
|
<property name="TintColor" value="162, 220, 245"/>
|
|
<property name="CustomIconTint" value="a2dcf5"/>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayLocateShelterWitchDoctor">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayLocateShelterDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="CustomIcon" value="questRallyMarker"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="quest_FuriousRamsayLocateShelterWitchDoctor"/>
|
|
</property>
|
|
<property name="TintColor" value="162, 220, 245"/>
|
|
<property name="CustomIconTint" value="a2dcf5"/>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayLocateShelterBerserker">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayLocateShelterDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="CustomIcon" value="questRallyMarker"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="quest_FuriousRamsayLocateShelterBerserker"/>
|
|
</property>
|
|
<property name="TintColor" value="162, 220, 245"/>
|
|
<property name="CustomIconTint" value="a2dcf5"/>
|
|
</item>
|
|
|
|
<item name="ammoJunkTurretShock">
|
|
<property name="Tags" value="ammo" />
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DisplayType" value="ammoJunkTurretRegular" />
|
|
<property name="CustomIcon" value="ammoJunkTurretShock"/>
|
|
<property name="ItemTypeIcon" value="electric_power" />
|
|
<property name="HoldType" value="45" />
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Material" value="Mmetal" />
|
|
<property name="Stacknumber" value="1000" />
|
|
<property name="EconomicValue" value="2" />
|
|
<property name="Group" value="Ammo/Weapons" />
|
|
<effect_group name="ammoJunkTurretShock" tiered="false">
|
|
<passive_effect name="MaxRange" operation="base_set" value="30" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="10" />
|
|
<passive_effect name="BlockRange" operation="base_set" value="3" />
|
|
|
|
<passive_effect name="EntityDamage" operation="base_set" value="30" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="1" />
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="90,135" />
|
|
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="5" />
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="5" />
|
|
</effect_group>
|
|
<effect_group tiered="false" name="FuriousRamsayRangedShockBuff">
|
|
<triggered_effect trigger="onSelfAttackedOther" target="other" action="AddBuff" buff="FuriousRamsayAddTurretShockDamage" />
|
|
</effect_group>
|
|
</item>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='thrownTimedCharge']/property[@name='Explosion.BlockTags']/@value">,buriedTreasure</append>
|
|
<setattribute xpath="/items/item[@name='thrownTimedCharge']/property[@name='Explosion.DamageBonus.tags']" name="value">75</setattribute>
|
|
<setattribute xpath="/items/item[@name='thrownTimedCharge']/property[@name='Explosion.DamageBonus.stone']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='thrownTimedCharge']/property[@name='Explosion.DamageBonus.earth']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='thrownTimedCharge']/property[@name='Explosion.DamageBonus.metal']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='thrownTimedCharge']/property[@name='Explosion.DamageBonus.wood']" name="value">1</setattribute>
|
|
|
|
<append xpath="/items/item[@name='meleeToolRepairT1ClawHammer']/property[@name='Tags']/@value">,WeaponTier1Hammers,FuriousRamsayClawHammer</append>
|
|
|
|
<append xpath="/items/item[@name='meleeToolRepairT3Nailgun']/property[@name='Tags']/@value">,FuriousRamsayNailGun</append>
|
|
<append xpath="/items/item[@name='meleeToolRepairT0StoneAxe']/property[@name='Tags']/@value">,FuriousRamsayTagStoneAxe</append>
|
|
<append xpath="/items/item[@name='meleeToolAxeT1IronFireaxe']/property[@name='Tags']/@value">,FuriousRamsayIronFireAxe,perkDeepCuts</append>
|
|
<append xpath="/items/item[@name='meleeToolAxeT2SteelAxe']">
|
|
<property name="Tags" value="axe,melee,tool,grunting,medium,longShaft,attStrength,perkMiner69r,perkMotherLode,canHaveCosmetic,FuriousRamsayTagSteelAxe,perkDeepCuts"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeToolPickT1IronPickaxe']/property[@name='Tags']/@value">,FuriousRamsayTagIronPickAxe</append>
|
|
<append xpath="/items/item[@name='meleeToolPickT2SteelPickaxe']">
|
|
<property name="Tags" value="melee,grunting,medium,tool,longShaft,attStrength,perkMiner69r,perkMotherLode,miningTool,canHaveCosmetic,FuriousRamsayTagSteelPickAxe"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeToolShovelT0StoneShovel']/property[@name='Tags']/@value">,FuriousRamsayTagStoneShovel</append>
|
|
<append xpath="/items/item[@name='meleeToolShovelT1IronShovel']/property[@name='Tags']/@value">,FuriousRamsayTagIronShovel</append>
|
|
<append xpath="/items/item[@name='meleeToolShovelT2SteelShovel']/property[@name='Tags']/@value">,FuriousRamsayTagSteelShovel</append>
|
|
<append xpath="/items/item[@name='meleeToolSalvageT1Wrench']/property[@name='Tags']/@value">,FuriousRamsayTagWrench</append>
|
|
<append xpath="/items/item[@name='meleeWpnBladeT0BoneKnife']/property[@name='Tags']/@value">,FuriousRamsayTagBoneKnife</append>
|
|
<append xpath="/items/item[@name='meleeWpnBladeT1HuntingKnife']/property[@name='Tags']/@value">,FuriousRamsayTagHuntingKnife</append>
|
|
<append xpath="/items/item[@name='meleeWpnBladeT3Machete']/property[@name='Tags']/@value">,FuriousRamsayTagMachete</append>
|
|
<append xpath="/items/item[@name='meleeWpnClubT0WoodenClub']/property[@name='Tags']/@value">,FuriousRamsayTagWoodenClub</append>
|
|
<append xpath="/items/item[@name='meleeWpnClubT1BaseballBat']/property[@name='Tags']/@value">,FuriousRamsayTagBaseballBat</append>
|
|
<append xpath="/items/item[@name='meleeWpnClubT3SteelClub']/property[@name='Tags']/@value">,FuriousRamsayTagSteelClub</append>
|
|
<append xpath="/items/item[@name='meleeWpnBatonT2StunBaton']/property[@name='Tags']/@value">,meleeWpnBatonT0PipeBaton</append>
|
|
<append xpath="/items/item[@name='meleeWpnBatonT2StunBaton']/property[@name='Tags']/@value">,FuriousRamsayTagStunBaton</append>
|
|
<append xpath="/items/item[@name='meleeWpnSpearT0StoneSpear']/property[@name='Tags']/@value">,FuriousRamsayTagStoneSpear,perkDeepCuts</append>
|
|
<append xpath="/items/item[@name='meleeWpnSpearT1IronSpear']">
|
|
<property name="Tags" value="melee,grunting,medium,weapon,meleeWeapon,longShaft,attPerception,perkJavelinMaster,perkFlurryOfPerception,canHaveCosmetic,spearSkill,FuriousRamsayTagIronSpear,perkDeepCuts"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeWpnSpearT3SteelSpear']">
|
|
<property name="Tags" value="melee,grunting,medium,weapon,meleeWeapon,longShaft,attPerception,perkJavelinMaster,perkFlurryOfPerception,canHaveCosmetic,spearSkill,FuriousRamsayTagSteelSpear,perkDeepCuts"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeWpnSledgeT0StoneSledgehammer']/property[@name='Tags']/@value">,FuriousRamsayTagStoneSledgeHammer</append>
|
|
<append xpath="/items/item[@name='meleeWpnSledgeT1IronSledgehammer']/property[@name='Tags']/@value">,FuriousRamsayTagIronSledgeHammer</append>
|
|
<append xpath="/items/item[@name='meleeWpnSledgeT3SteelSledgehammer']/property[@name='Tags']/@value">,FuriousRamsayTagSteelSledgeHammer</append>
|
|
<append xpath="/items/item[@name='meleeWpnKnucklesT0LeatherKnuckles']/property[@name='Tags']/@value">,FuriousRamsayTagLeatherKnuckles</append>
|
|
<append xpath="/items/item[@name='meleeWpnKnucklesT1IronKnuckles']/property[@name='Tags']/@value">,FuriousRamsayTagIronKnuckles</append>
|
|
<append xpath="/items/item[@name='meleeWpnKnucklesT1IronKnuckles']/property[@name='Tags']/@value">,meleeWpnKnucklesT3SteelKnuckles</append>
|
|
<append xpath="/items/item[@name='gunHandgunT1Pistol']/property[@name='Tags']/@value">,FuriousRamsayTagPistol</append>
|
|
<append xpath="/items/item[@name='gunHandgunT3SMG5']/property[@name='Tags']/@value">,FuriousRamsayTagSMG5</append>
|
|
<append xpath="/items/item[@name='gunHandgunT2Magnum44']/property[@name='Tags']/@value">,FuriousRamsayTagMagnum44</append>
|
|
<append xpath="/items/item[@name='gunHandgunT3DesertVulture']/property[@name='Tags']/@value">,FuriousRamsayTagDesertVulture</append>
|
|
<append xpath="/items/item[@name='gunShotgunT1DoubleBarrel']/property[@name='Tags']/@value">,FuriousRamsayTagDoubleBarrelShotgun</append>
|
|
<append xpath="/items/item[@name='gunShotgunT2PumpShotgun']/property[@name='Tags']/@value">,FuriousRamsayTagPumpShotgun</append>
|
|
<append xpath="/items/item[@name='gunShotgunT3AutoShotgun']/property[@name='Tags']/@value">,FuriousRamsayTagAutoShotgun</append>
|
|
<append xpath="/items/item[@name='gunRifleT1HuntingRifle']/property[@name='Tags']/@value">,FuriousRamsayTagHuntingRifle</append>
|
|
<append xpath="/items/item[@name='gunRifleT2LeverActionRifle']/property[@name='Tags']/@value">,FuriousRamsayTagMarksmanRifle,magazine</append>
|
|
<append xpath="/items/item[@name='gunRifleT3SniperRifle']/property[@name='Tags']/@value">,FuriousRamsayTagSniperRifle</append>
|
|
<append xpath="/items/item[@name='gunMGT1AK47']/property[@name='Tags']/@value">,FuriousRamsayTagAK47</append>
|
|
<append xpath="/items/item[@name='gunMGT2TacticalAR']/property[@name='Tags']/@value">,FuriousRamsayTagTacticalAR</append>
|
|
<append xpath="/items/item[@name='gunMGT3M60']/property[@name='Tags']/@value">,FuriousRamsayTagM60</append>
|
|
<append xpath="/items/item[@name='gunExplosivesT3RocketLauncher']/property[@name='Tags']/@value">,FuriousRamsayTagRocketLauncher</append>
|
|
<append xpath="/items/item[@name='gunBowT0PrimitiveBow']/property[@name='Tags']/@value">,FuriousRamsayTagPrimitiveBow</append>
|
|
<append xpath="/items/item[@name='gunBowT1WoodenBow']/property[@name='Tags']/@value">,FuriousRamsayTagWoodenBow</append>
|
|
<append xpath="/items/item[@name='gunBowT3CompoundBow']/property[@name='Tags']/@value">,FuriousRamsayTagCompoundBow</append>
|
|
<append xpath="/items/item[@name='gunBowT1IronCrossbow']/property[@name='Tags']/@value">,FuriousRamsayTagIronCrossbow</append>
|
|
<append xpath="/items/item[@name='gunBowT3CompoundCrossbow']/property[@name='Tags']/@value">,FuriousRamsayTagCompoundCrossbow</append>
|
|
<append xpath="/items/item[@name='gunBotT1JunkSledge']/property[@name='Tags']/@value">,FuriousRamsayTagSledgeTurret</append>
|
|
<append xpath="/items/item[@name='gunBotT2JunkTurret']/property[@name='Tags']/@value">,FuriousRamsayTagJunkTurret</append>
|
|
|
|
<append xpath="/items/item[@name='casinoCoin']">
|
|
<property name="CustomIcon" value="oldCash"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='medicalBandage']" name="name">medicalBandageMaster</setattribute>
|
|
<append xpath="/items/item[@name='medicalBandageMaster']">
|
|
<property name="CreativeMode" value="None"/>
|
|
</append>
|
|
|
|
<set xpath="/items/item[@name='medicalBandageMaster']">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="medical,medicalSkill,stopsBleeding"/>
|
|
<property name="DisplayType" value="medical"/>
|
|
<property name="HoldType" value="64"/>
|
|
<property name="Meshfile" value="@:Other/Items/Health/bandage.FBX"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mcloth"/>
|
|
<property name="Stacknumber" value="10"/>
|
|
<property name="Weight" value="5"/>
|
|
<property name="EconomicValue" value="5"/>
|
|
<property name="Group" value="Science,Medical,Basics,TCMedical"/>
|
|
<property name="DescriptionKey" value="medicalBandageDesc"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Sound_start" value="player_bandage"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Class" value="UseOther" />
|
|
<property name="Delay" value="1.0"/>
|
|
<property name="Sound_start" value="player_bandage"/>
|
|
</property>
|
|
</set>
|
|
|
|
<setattribute xpath="/items/item[@name='medicalFirstAidBandage']/property[@name='Extends']" name="value">medicalBandageMaster</setattribute>
|
|
<setattribute xpath="/items/item[@name='medicalFirstAidKit']/property[@name='Extends']" name="value">medicalBandageMaster</setattribute>
|
|
<setattribute xpath="/items/item[@name='resourceSewingKit']/property[@name='Extends']" name="value">medicalBandageMaster</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='medicalFirstAidBandage']/effect_group/triggered_effect[@cvar='medicalRegHealthAmount']" name="value">25</setattribute>
|
|
<setattribute xpath="/items/item[@name='medicalFirstAidBandage']/effect_group/display_value[@name='foodHealthAmount']" name="value">25</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='medicalFirstAidKit']/effect_group/triggered_effect[@cvar='medicalRegHealthAmount']" name="value">70</setattribute>
|
|
<setattribute xpath="/items/item[@name='medicalFirstAidKit']/effect_group/display_value[@name='foodHealthAmount']" name="value">70</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='medicalAloeCream']/effect_group/triggered_effect[@cvar='medicalRegHealthAmount']" name="value">8</setattribute>
|
|
<setattribute xpath="/items/item[@name='medicalAloeCream']/effect_group/display_value[@name='foodHealthAmount']" name="value">8</setattribute>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="medicalBandage">
|
|
<property name="Extends" value="medicalBandageMaster" />
|
|
<property name="Group" value="Science,Medical,TCMedical"/>
|
|
<property name="EconomicValue" value="4"/>
|
|
<property name="DescriptionKey" value="medicalBandageDesc" />
|
|
<property name="Stacknumber" value="20" />
|
|
|
|
<property class="Action0">
|
|
<requirement name="StatComparePercCurrentToMax" stat="Health" operation="LT" value="1" />
|
|
</property>
|
|
|
|
<effect_group tiered="false">
|
|
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="RemoveBuff" buff="buffInjuryBleeding"/>
|
|
<display_value name="dStopsBleeding" value="1"/>
|
|
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="RemoveBuff" target="other" buff="buffInjuryBleeding"/>
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="GiveExp" exp="10"/>
|
|
</effect_group>
|
|
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="healAbrasionMult" operation="set" value="2"/>
|
|
<display_value name="dhealAbrasionMult" value="2"/>
|
|
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="medicalRegHealthAmount" operation="add" value="6"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="medRegHealthIncSpeed" operation="set" value="@$medicRegHealthIncreaseSpeed"/>
|
|
<display_value name="foodHealthAmount" value="6"/>
|
|
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="RemoveBuff" buff="buffInjuryBleeding"/>
|
|
<display_value name="dStopsBleeding" value="1"/>
|
|
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="ModifyCVar" target="other" cvar="medicalRegHealthAmount" operation="add" value="6"/>
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="ModifyCVar" target="other" cvar="medRegHealthIncSpeed" operation="set" value="@$medicRegHealthIncreaseSpeed"/>
|
|
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="AddBuff" target="other" buff="buffProcessConsumables"/>
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="RemoveBuff" target="other" buff="buffInjuryBleeding"/>
|
|
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="ModifyCVar" target="other" cvar="medRegHealthIncSpeed" operation="set" value="2">
|
|
<requirement name="ProgressionLevel" progression_name="perkPhysician" operation="Equals" value="0" />
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="ModifyCVar" target="other" cvar="medRegHealthIncSpeed" operation="set" value="2.5">
|
|
<requirement name="ProgressionLevel" progression_name="perkPhysician" operation="Equals" value="1" />
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="ModifyCVar" target="other" cvar="medRegHealthIncSpeed" operation="set" value="2.8">
|
|
<requirement name="ProgressionLevel" progression_name="perkPhysician" operation="Equals" value="2" />
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="ModifyCVar" target="other" cvar="medRegHealthIncSpeed" operation="set" value="3.1">
|
|
<requirement name="ProgressionLevel" progression_name="perkPhysician" operation="Equals" value="3" />
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfSecondaryActionEnd" action="ModifyCVar" target="other" cvar="medRegHealthIncSpeed" operation="set" value="3.5">
|
|
<requirement name="ProgressionLevel" progression_name="perkPhysician" operation="Equals" value="4" />
|
|
</triggered_effect>
|
|
</effect_group>
|
|
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='medicalBandage'
|
|
]">
|
|
<property name="Tags" value="medical,medicalSkill,stopsBleeding,medicalLow"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='medicalFirstAidBandage'
|
|
]">
|
|
<property name="Tags" value="medical,medicalSkill,stopsBleeding,medicalMedium"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='medicalFirstAidKit'
|
|
]">
|
|
<property name="Tags" value="medical,medicalSkill,stopsBleeding,medicalHigh"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='drugVitamins' or
|
|
@name='medicalAloeCream' or
|
|
@name='medicalBandage' or
|
|
@name='medicalFirstAidBandage' or
|
|
@name='medicalFirstAidKit' or
|
|
@name='drugPainkillers'
|
|
]/property[@class='Action0']">
|
|
<requirement name="CanConsume, RebirthUtils" />
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='foodHoney' or
|
|
@name='medicalAloeCream'
|
|
]/property[@name='Tags']/@value">,medicalLow</append>
|
|
|
|
<append xpath="/items/item[@name='drugHerbalAntibiotics' or
|
|
@name='medicalSplint' or
|
|
@name='drugVitamins'
|
|
]/property[@name='Tags']/@value">,medicalMedium</append>
|
|
|
|
<append xpath="/items/item[@name='drugPainkillers' or
|
|
@name='drugAntibiotics' or
|
|
@name='medicalPlasterCast' or
|
|
@name='drugSteroids'
|
|
]/property[@name='Tags']/@value">,medicalHigh</append>
|
|
|
|
|
|
<setattribute xpath="/items/item[@name='foodHoney']/effect_group/triggered_effect[@cvar='$buffInfectionAddCurePerc']" name="value">5</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodHoney']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">4</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodHoney']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">4</setattribute>
|
|
<setattribute xpath="/items/item[@name='drugHerbalAntibiotics']/effect_group/triggered_effect[@cvar='$buffInfectionAddCurePerc']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='drugAntibiotics']/effect_group/triggered_effect[@cvar='$buffInfectionAddCurePerc']" name="value">25</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanBeef']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanBeef']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanChicken']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanChicken']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanLamb']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanLamb']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanDogfood']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">5</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanDogfood']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanCatfood']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">5</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanCatfood']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanTuna']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">8</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanTuna']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanMiso']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">5</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanMiso']/effect_group/triggered_effect[@cvar='$waterAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanMiso']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanSoup']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">7</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanSoup']/effect_group/triggered_effect[@cvar='$waterAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanSoup']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanStock']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanStock']/effect_group/triggered_effect[@cvar='$waterAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanStock']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanChili']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanChili']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanSham']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanSham']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanPasta']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanPasta']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanSalmon']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanSalmon']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanPeas']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">6</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanPeas']/effect_group/triggered_effect[@cvar='$waterAmountAdd']" name="value">4</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanPeas']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanPears']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">6</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanPears']/effect_group/triggered_effect[@cvar='$waterAmountAdd']" name="value">4</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCanPears']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCornOnTheCob']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">4</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCornOnTheCob']/effect_group/triggered_effect[@stat='water']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCornOnTheCob']/effect_group/display_value[@name='$waterAmountAdd']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCornOnTheCob']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCornBread']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">6</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCornBread']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodShamSandwich']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">8</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodShamSandwich']/effect_group/triggered_effect[@stat='Health']" name="value">-5</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCharredMeat']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">5</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCharredMeat']/effect_group/triggered_effect[@stat='water']" name="value">-5</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCharredMeat']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodGrilledMeat']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodGrilledMeat']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodBoiledMeat']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodBoiledMeat']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<remove xpath="/items/item[@name='foodBoiledMeat']/effect_group/triggered_effect[@cvar='$waterAmountAdd']" />
|
|
<setattribute xpath="/items/item[@name='foodMeatStew']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">30</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodMeatStew']/effect_group/triggered_effect[@cvar='$waterAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodMeatStew']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">3</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodVegetableStew']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">25</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodVegetableStew']/effect_group/triggered_effect[@cvar='$waterAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodVegetableStew']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">3</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropBlueberries']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropCorn']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropCorn']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropGraceCorn']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">3</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropGraceCorn']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropPotato']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropMushrooms']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropMushrooms']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropYuccaFruit']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropYuccaFruit']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropPumpkin']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">3</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodCropPumpkin']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodRottingFlesh']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">5</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodRottingFlesh']/effect_group/triggered_effect[@stat='Health']" name="value">-3</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodEgg']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodEgg']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodEggBoiled']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">4</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodEggBoiled']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodBakedPotato']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">4</setattribute>
|
|
<remove xpath="/items/item[@name='foodBakedPotato']/effect_group/triggered_effect[@stat='water']"/>
|
|
<remove xpath="/items/item[@name='foodBakedPotato']/effect_group/display_value[@name='$waterAmountAdd']"/>
|
|
<setattribute xpath="/items/item[@name='foodBakedPotato']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodPumpkinBread']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">8</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodPumpkinBread']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodBaconAndEggs']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">16</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodBaconAndEggs']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodPumpkinCheesecake']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">18</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodPumpkinCheesecake']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodBlueberryPie']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">20</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodBlueberryPie']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodFishTacos']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">20</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodFishTacos']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodPumpkinPie']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">20</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodPumpkinPie']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">1</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodSpaghetti']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">25</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodSpaghetti']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodSteakAndPotato']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">25</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodSteakAndPotato']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">2</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodShamChowder']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">30</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodShamChowder']/effect_group/triggered_effect[@cvar='$waterAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodShamChowder']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">5</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodHoboStew']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">35</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodHoboStew']/effect_group/triggered_effect[@cvar='$waterAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodHoboStew']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodGumboStew']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">40</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodGumboStew']/effect_group/triggered_effect[@cvar='$waterAmountAdd']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodGumboStew']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">3</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodTunaFishGravyToast']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">28</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodTunaFishGravyToast']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">3</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodChiliDog']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">26</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodChiliDog']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">3</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodShepardsPie']/effect_group/triggered_effect[@cvar='$foodAmountAdd']" name="value">30</setattribute>
|
|
<setattribute xpath="/items/item[@name='foodShepardsPie']/effect_group/triggered_effect[@cvar='foodHealthAmount']" name="value">3</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='medicalAloeCream']/effect_group/triggered_effect[@cvar='medicalRegHealthAmount']" name="value">10</setattribute>
|
|
<setattribute xpath="/items/item[@name='medicalAloeCream']/effect_group/display_value[@name='foodHealthAmount']" name="value">10</setattribute>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="apparelCoatJacketLetterZU">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<!--<property name="Tags" value="lowerbody,feet,clothing,canHaveCosmetic,noMods"/>-->
|
|
<property name="DisplayType" value="FuriousRamsayStatRecipes"/>
|
|
<property name="Material" value="Mleather"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="DescriptionKey" value="apparelRunningShoesHPDesc"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="Weight" value="25"/>
|
|
<property name="Encumbrance" value=".02"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property name="Group" value="Clothing,TCClothing"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
</item>
|
|
|
|
<item name="apparelRunningShoesHP">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<!--<property name="Tags" value="lowerbody,feet,clothing,canHaveCosmetic,noMods"/>-->
|
|
<property name="DisplayType" value="FuriousRamsayStatRecipes"/>
|
|
<property name="Material" value="Mleather"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="DescriptionKey" value="apparelRunningShoesHPDesc"/>
|
|
<property name="CustomIcon" value="apparelRunningShoesRegular"/>
|
|
<property name="CustomIconTint" value="86,255,109"/>
|
|
<property name="Stacknumber" value="100"/>
|
|
<property name="Weight" value="25"/>
|
|
<property name="Encumbrance" value=".02"/>
|
|
<property name="ShowQuality" value="false"/>
|
|
<property name="Group" value="Clothing,TCClothing"/>
|
|
<property name="EconomicValue" value="200"/>
|
|
</item>
|
|
|
|
<item name="geneticsBlueprint">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="Material" value="MNoScrap"/>
|
|
<property name="DegradationBreaksAfter" value="false"/>
|
|
<property name="Encumbrance" value="0"/>
|
|
<property name="Weight" value="5"/>
|
|
<property name="EconomicValue" value="50"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Basics"/>
|
|
</item>
|
|
|
|
<item name="geneticBlueprintStrength">
|
|
<property name="Tags" value="blueprint,geneticsBlueprint"/>
|
|
<property name="Extends" value="geneticsBlueprint"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeStrength"/>
|
|
<property name="CustomIcon" value="FR_BlueprintStrength"/>
|
|
</item>
|
|
<item name="geneticBlueprintDexterity">
|
|
<property name="Tags" value="blueprint,geneticsBlueprint"/>
|
|
<property name="Extends" value="geneticsBlueprint"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeDexterity"/>
|
|
<property name="CustomIcon" value="FR_BlueprintDexterity"/>
|
|
</item>
|
|
<item name="geneticBlueprintConstitution">
|
|
<property name="Tags" value="blueprint,geneticsBlueprint"/>
|
|
<property name="Extends" value="geneticsBlueprint"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeConstitution"/>
|
|
<property name="CustomIcon" value="FR_BlueprintConstitution"/>
|
|
</item>
|
|
<item name="geneticBlueprintIntelligence">
|
|
<property name="Tags" value="blueprint,geneticsBlueprint"/>
|
|
<property name="Extends" value="geneticsBlueprint"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeIntelligence"/>
|
|
<property name="CustomIcon" value="FR_BlueprintIntelligence"/>
|
|
</item>
|
|
<item name="geneticBlueprintCharisma">
|
|
<property name="Tags" value="blueprint,geneticsBlueprint"/>
|
|
<property name="Extends" value="geneticsBlueprint"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeCharisma"/>
|
|
<property name="CustomIcon" value="FR_BlueprintCharisma"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayGeneticsPerkTrainingMaster">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="73"/>
|
|
<property name="CustomIcon" value="questMaster"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mpaper"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="FuelValue" value="0"/>
|
|
<property name="Stacknumber" value="25"/>
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Group" value="Special Items,Mods"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayGeneticsPerBook">
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_GeneticsPerkBook_icon"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mwood_weak"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="FuelValue" value="50"/>
|
|
<property name="Stacknumber" value="1000"/>
|
|
<property name="EconomicValue" value="9000"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="Group" value="Resources"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="RepairAmount" value="100" />
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStrengthperkMeleeDamage">
|
|
<property name="CustomIcon" value="FR_StrengthPerkMeleeDamage_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayStrengthperkMeleeDamageDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="EconomicValue" value="2000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Strength" perkIncrement="1" perkName="perkMeleeDamage" shadeName="FuriousRamsayHeadShadesMeleeDamage" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkMeleeDamage"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStrengthperkSexualTrex">
|
|
<property name="CustomIcon" value="FR_StrengthPerkSexualTrex_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayStrengthperkSexualTrexDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="EconomicValue" value="1000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Strength" perkIncrement="1" perkName="perkSexualTrex" shadeName="FuriousRamsayHeadShadesStrengthTRex" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkSexualTrex"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStrengthperkMiner69r">
|
|
<property name="CustomIcon" value="FR_StrengthPerkMiner69er_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayStrengthperkMiner69rDesc"/>
|
|
<property name="EconomicValue" value="1000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Strength" perkIncrement="1" perkName="perkMiner69r" shadeName="FuriousRamsayHeadShadesStrengthMiner69er" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkMiner69r"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStrengthperkMotherLode">
|
|
<property name="CustomIcon" value="FR_StrengthPerkMotherLode_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayStrengthperkMotherLodeDesc"/>
|
|
<property name="EconomicValue" value="1000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Strength" perkIncrement="1" perkName="perkMotherLode" shadeName="FuriousRamsayHeadShadesStrengthMotherLode" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkMotherLode"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayDexterityperkRuleOneCardio">
|
|
<property name="CustomIcon" value="FR_DexterityPerkCardio_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayDexterityperkRuleOneCardioDesc"/>
|
|
<property name="EconomicValue" value="1000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Dexterity" perkIncrement="1" perkName="perkRuleOneCardio" shadeName="FuriousRamsayHeadShadesDexterityRuleOneCardio" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkRuleOneCardio"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayDexterityperkParkour">
|
|
<property name="CustomIcon" value="FR_DexterityPerkParkour_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayDexterityperkParkourDesc"/>
|
|
<property name="EconomicValue" value="1000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Dexterity" perkIncrement="1" perkName="perkParkour" shadeName="FuriousRamsayHeadShadesDexterityParkour" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkParkour"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayDexterityperkDodge">
|
|
<property name="CustomIcon" value="FR_DexterityPerkDodge_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayDexterityperkDodgeDesc"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Dexterity" perkIncrement="1" perkName="perkDodge" shadeName="FuriousRamsayHeadShadesDodge" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkDodge"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayConstitutionperkPackMule">
|
|
<property name="CustomIcon" value="FR_ConstitutionPerkPackMule_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayConstitutionperkPackMuleDesc"/>
|
|
<property name="EconomicValue" value="1000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Constitution" perkIncrement="1" perkName="perkPackMule" shadeName="FuriousRamsayHeadShadesConstitutionPackMule" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkPackMule"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayConstitutionperkHealingFactor">
|
|
<property name="CustomIcon" value="FR_ConstitutionPerkHealingFactor_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayConstitutionperkHealingFactorDesc"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Constitution" perkIncrement="2" perkName="perkHealingFactor" shadeName="FuriousRamsayHeadShadesConstitutionHealingFactor" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkHealingFactor"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayConstitutionperkSlowMetabolism">
|
|
<property name="CustomIcon" value="FR_ConstitutionPerkSlowMetabolism_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayConstitutionperkSlowMetabolismDesc"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Constitution" perkIncrement="2" perkName="perkSlowMetabolism" shadeName="FuriousRamsayHeadShadesConstitutionSlowMetabolism" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkSlowMetabolism"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayIntelligenceperkDeepCuts">
|
|
<property name="CustomIcon" value="FR_IntelligencePerkDeepCuts_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayIntelligenceperkDeepCutsDesc"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Intelligence" perkIncrement="2" perkName="perkDeepCuts" shadeName="FuriousRamsayHeadShadesIntelligenceDeepCuts" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkDeepCuts"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayIntelligenceperkLuckyLooter">
|
|
<property name="CustomIcon" value="FR_IntelligencePerkLuckyLooter_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayIntelligenceperkLuckyLooterDesc"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Intelligence" perkIncrement="2" perkName="perkLuckyLooter" shadeName="FuriousRamsayHeadShadesIntelligenceLuckyLooter" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkLuckyLooter"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayIntelligenceperkPhysician">
|
|
<property name="CustomIcon" value="FR_IntelligencePerkPhysician_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayIntelligenceperkPhysicianDesc"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Intelligence" perkIncrement="2" perkName="perkPhysician" shadeName="FuriousRamsayHeadShadesIntelligencePhysician" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkPhysician"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayIntelligenceperkTreasureHunter">
|
|
<property name="CustomIcon" value="FR_IntelligencePerkTreasureHunter_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayIntelligenceperkTreasureHunterDesc"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Intelligence" perkIncrement="2" perkName="perkTreasureHunter" shadeName="FuriousRamsayHeadShadesIntelligenceTreasureHunter" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkTreasureHunter"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayCharismaperkDaringAdventurer">
|
|
<property name="CustomIcon" value="FR_CharismaPerkDaringAdventurer_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCharismaperkDaringAdventurerDesc"/>
|
|
<property name="EconomicValue" value="2000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Charisma" perkIncrement="2" perkName="perkDaringAdventurer" shadeName="FuriousRamsayHeadShadesCharismaDaringAdventurer" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkDaringAdventurer"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayCharismaperkBetterBarter">
|
|
<property name="CustomIcon" value="FR_CharismaPerkBetterBarter_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCharismaperkBetterBarterDesc"/>
|
|
<property name="EconomicValue" value="2000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Charisma" perkIncrement="2" perkName="perkBetterBarter" shadeName="FuriousRamsayHeadShadesCharismaBetterBarter" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkBetterBarter"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayCharismaperkCharismaticNature">
|
|
<property name="CustomIcon" value="FR_CharismaPerkCharismaticNature_icon"/>
|
|
<property name="ItemTypeIcon" value="skills"/>
|
|
<property name="Extends" value="FuriousRamsayChallengeQuestMaster"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayCharismaperkCharismaticNatureDesc"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
<property name="Group" value="Science" />
|
|
<property class="Action0">
|
|
<requirement name="CanIncreaseGeneticPerkRebirth, RebirthUtils" geneticName="Charisma" perkIncrement="2" perkName="perkCharismaticNature" shadeName="FuriousRamsayHeadShadesCharismaCharismaticNature" />
|
|
<property name="Class" value="Eat"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Sound_start" value="read_mod"/>
|
|
<property name="Sound_in_head" value="true"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayProgression" tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="IncreasePerkRebirth, RebirthUtils" perkName="perkCharismaticNature"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayClassBookGeneric">
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<!--<property name="HoldType" value="21"/>-->
|
|
<property name="CustomIcon" value="FR_ClassInfoBook_icon"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeHunterClass1">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookHunter1_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayAttributeHunterClass2">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookHunter2_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeHunterClass">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookHunter_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="read_skillbook"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ChangeClassRebirth, RebirthUtils" classID="1" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeThugClass1">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookThug1_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayAttributeThugClass2">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookThug2_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeThugClass">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookThug_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="read_skillbook"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ChangeClassRebirth, RebirthUtils" classID="2" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeButcherClass1">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookButcher1_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayAttributeButcherClass2">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookButcher2_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeButcherClass">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookButcher_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="read_skillbook"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ChangeClassRebirth, RebirthUtils" classID="3" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeSoldierClass1">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookSoldier1_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayAttributeSoldierClass2">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookSoldier2_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeSoldierClass">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookSoldier_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="read_skillbook"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ChangeClassRebirth, RebirthUtils" classID="4" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeTechnogeekClass1">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookTechnogeek1_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayAttributeTechnogeekClass2">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookTechnogeek2_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeTechnogeekClass">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookTechnogeek_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="read_skillbook"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ChangeClassRebirth, RebirthUtils" classID="5" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeMadmanClass1">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookMadman1_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayAttributeMadmanClass2">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookMadman2_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeMadmanClass">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookMadman_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="read_skillbook"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ChangeClassRebirth, RebirthUtils" classID="6" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeBuilderClass1">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookBuilder1_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayAttributeBuilderClass2">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookBuilder2_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeBuilderClass">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookBuilder_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="read_skillbook"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ChangeClassRebirth, RebirthUtils" classID="7" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeChefClass1">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookChef1_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayAttributeChefClass2">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookChef2_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeChefClass">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookChef_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="read_skillbook"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ChangeClassRebirth, RebirthUtils" classID="8" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeWitchDoctorClass1">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookWitchDoctor1_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayAttributeWitchDoctorClass2">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookWitchDoctor2_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeWitchDoctorClass">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookWitchDoctor_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="read_skillbook"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ChangeClassRebirth, RebirthUtils" classID="9" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeBerserkerClass1">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookBerserker1_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayAttributeBerserkerClass2">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookBerserker2_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayAttributeBerserkerClass">
|
|
<property name="Extends" value="FuriousRamsayClassBookGeneric"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Material" value="MNoScrapPaper"/>
|
|
<property name="CustomIcon" value="FR_ClassInfoBookBerserker_icon"/>
|
|
<property name="EconomicValue" value="20000"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="2"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="read_skillbook"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ChangeClassRebirth, RebirthUtils" classID="10" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsay_GE_1">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="21"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mpaper"/>
|
|
<property name="CustomIcon" value="FuriousRamsayTeleport"/>
|
|
<property name="Stacknumber" value="25"/>
|
|
<property name="EconomicValue" value="1600"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="Use_time" value="..."/>
|
|
</property>
|
|
<property name="FuelValue" value="2"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Group" value="Decor/Miscellaneous"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="50" entityname="FuriousRamsayBanditCyborg001AxeBossTier1" StartScale="1" isBoss="1" lootDropClass="FuriousRamsayBanditCyborg001AxeBossTier1Loot" navIcon="boss_event" buffList="FuriousRamsayBossBuffTier1B"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<!--<item name="FuriousRamsay_GE_2">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayBanditMan002eAxe" distance="10" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_3">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsaySurvivorMan000bPipeRifle" distance="10" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_4">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayBanditMan001fPipeRifle" distance="10" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_5">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="spawn_FuriousRamsay_Event_Horde_Zombie_Tier1Shock" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_6">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="spawn_FuriousRamsay_Event_Tier2Vultures" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_7">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="spawn_FuriousRamsay_Event_Pandemic_Tier2" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_8">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="spawn_FuriousRamsay_Event_Horde_Zombie_Tier2Toxic" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_9">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="spawn_FuriousRamsay_Event_Horde_Zombie_Tier2FireShock" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_10">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="spawn_FuriousRamsay_Event_Werewolves" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_11">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="spawn_FuriousRamsay_Event_Horde_Zombie_Tier3FireShockSmoke" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_12">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="spawn_FuriousRamsay_Event_Grudge" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_13">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="spawn_FuriousRamsay_Event_Corpulent" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_14">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="spawn_FuriousRamsay_Event_Kamikaze" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_15">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="spawn_FuriousRamsay_Event_Tier3Vultures" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_16">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="spawn_FuriousRamsay_Event_Bandits_Tier2" />
|
|
</effect_group>
|
|
</item>
|
|
<item name="FuriousRamsay_GE_17">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsay_GE_1"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="spawn_FuriousRamsay_Event_Cybernetics" />
|
|
</effect_group>
|
|
</item>-->
|
|
|
|
<item name="FuriousRamsayAttributeSound">
|
|
<property name="HoldType" value="21"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mpaper"/>
|
|
<property name="CustomIcon" value="questMaster"/>
|
|
<property name="Stacknumber" value="25"/>
|
|
<property name="EconomicValue" value="1600"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="Use_time" value="..."/>
|
|
</property>
|
|
<property name="FuelValue" value="2"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Group" value="Decor/Miscellaneous"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="VerifyFuriousRamsayPlaySoundAttributeLevel"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPerkSound">
|
|
<property name="HoldType" value="21"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mpaper"/>
|
|
<property name="CustomIcon" value="questMaster"/>
|
|
<property name="Stacknumber" value="25"/>
|
|
<property name="EconomicValue" value="1600"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1"/>
|
|
<property name="Use_time" value="..."/>
|
|
</property>
|
|
<property name="FuelValue" value="2"/>
|
|
<property name="Weight" value="2"/>
|
|
<property name="Group" value="Decor/Miscellaneous"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="VerifyFuriousRamsayPlaySoundPerkLevel"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsaySurvivalSpecialistSP">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="trader"/>
|
|
<property name="CustomIcon" value="cntShoesPileLeatherBoots"/>
|
|
<property name="CustomIconTint" value="157, 227, 148"/>
|
|
<property name="HoldingItemHidden" value="true"/>
|
|
<property name="DisplayType" value="meleeTurret"/>
|
|
<property name="HoldType" value="73"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/snowballPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mmetal"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="CarryWeight" value="3"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Candrop" value="true"/>
|
|
<effect_group tiered="false">
|
|
</effect_group>
|
|
<property class="Action0">
|
|
<property name="Class" value="SpawnTurret"/>
|
|
<property name="Turret" value="FuriousRamsayNPCSurvivalSpecialist"/>
|
|
<property name="Place" value="TowardsPlacerInverted"/>
|
|
<property name="PreviewSize" value="1.4,1.4,1.4"/>
|
|
<property name="Sound_start" value="password_set"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsaySurvivalSpecialistSP" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="40"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="80"/>
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="40"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStarterBackpackStrength">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeStrength"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjectorStrength,geneticBlueprintStrength"/>
|
|
<property name="Create_item_count" value="1,100"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStarterBackpackDexterity">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeDexterity"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjectorDexterity,geneticBlueprintDexterity"/>
|
|
<property name="Create_item_count" value="1,100"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStarterBackpackConstitution">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeConstitution"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjectorConstitution,geneticBlueprintConstitution"/>
|
|
<property name="Create_item_count" value="1,100"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStarterBackpackIntelligence">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeIntelligence"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjectorIntelligence,geneticBlueprintIntelligence"/>
|
|
<property name="Create_item_count" value="1,100"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStarterBackpackCharisma">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeCharisma"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjectorCharisma,geneticBlueprintCharisma"/>
|
|
<property name="Create_item_count" value="1,100"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStarterBackpackStrength_jumpstart">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeStrength"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjectorStrength,geneticBlueprintStrength"/>
|
|
<property name="Create_item_count" value="1,100"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStarterBackpackDexterity_jumpstart">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeDexterity"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjectorDexterity,geneticBlueprintDexterity"/>
|
|
<property name="Create_item_count" value="1,100"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStarterBackpackConstitution_jumpstart">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeConstitution"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjectorConstitution,geneticBlueprintConstitution"/>
|
|
<property name="Create_item_count" value="1,100"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStarterBackpackIntelligence_jumpstart">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeIntelligence"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjectorIntelligence,geneticBlueprintIntelligence"/>
|
|
<property name="Create_item_count" value="1,100"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStarterBackpackCharisma_jumpstart">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeCharisma"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="FuriousRamsayDNAInjectorCharisma,geneticBlueprintCharisma"/>
|
|
<property name="Create_item_count" value="1,100"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPillMaster">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="medical"/>
|
|
<property name="ItemTypeIcon" value="dna"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="EconomicValue" value="750"/>
|
|
<property name="Stacknumber" value="500"/>
|
|
<property name="Group" value="Medical"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPillGeneric">
|
|
<property name="Extends" value="FuriousRamsayPillMaster"/>
|
|
<property name="CustomIcon" value="FR_DNAGeneric_icon"/>
|
|
<property name="EconomicValue" value="5000"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
<item name="FuriousRamsayPillGeneric25">
|
|
<property name="Extends" value="FuriousRamsayPillMaster"/>
|
|
<property name="CustomIcon" value="FR_DNAGeneric_icon"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
<item name="FuriousRamsayPillGeneric50">
|
|
<property name="Extends" value="FuriousRamsayPillMaster"/>
|
|
<property name="CustomIcon" value="FR_DNAGeneric_icon"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPillCharisma">
|
|
<property name="Extends" value="FuriousRamsayPillMaster"/>
|
|
<property name="CustomIcon" value="FR_DNACharisma_icon"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeCharisma"/>
|
|
<property name="EconomicValue" value="2500"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
<item name="FuriousRamsayPillConstitution">
|
|
<property name="Extends" value="FuriousRamsayPillMaster"/>
|
|
<property name="CustomIcon" value="FR_DNAConstitution_icon"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeConstitution"/>
|
|
<property name="EconomicValue" value="2500"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
<item name="FuriousRamsayPillDexterity">
|
|
<property name="Extends" value="FuriousRamsayPillMaster"/>
|
|
<property name="CustomIcon" value="FR_DNADexterity_icon"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeDexterity"/>
|
|
<property name="EconomicValue" value="2500"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
<item name="FuriousRamsayPillIntelligence">
|
|
<property name="Extends" value="FuriousRamsayPillMaster"/>
|
|
<property name="CustomIcon" value="FR_DNAIntelligence_icon"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeIntelligence"/>
|
|
<property name="EconomicValue" value="2500"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
<item name="FuriousRamsayPillStrength">
|
|
<property name="Extends" value="FuriousRamsayPillMaster"/>
|
|
<property name="CustomIcon" value="FR_DNAStrength_icon"/>
|
|
<property name="ItemTypeIcon" value="DNAIconTypeStrength"/>
|
|
<property name="EconomicValue" value="2500"/>
|
|
<property name="EconomicBundleSize" value="1"/>
|
|
<property name="SellableToTrader" value="true"/>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayCookedFood">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayCookedFoodDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="EconomicValue" value="50"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="quest_FuriousRamsayCookFood"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStarterMissionsBackPack">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Tags" value="ammo,weapon"/>
|
|
<property name="CustomIcon" value="backpackMedium"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="DropScale" value="1.8"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="41"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="UseActions/open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="qc_FuriousRamsayStarterGhosts,qc_FuriousRamsayStarterMining,qc_FuriousRamsayStarterHunt,qc_FuriousRamsayStarterFactionWar"/>
|
|
<property name="Create_item_count" value="1,1,1,1,1"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStarterMissionsBackPackWitchDoctor">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Tags" value="ammo,weapon"/>
|
|
<property name="CustomIcon" value="backpackMedium"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="DropScale" value="1.8"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="41"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="UseActions/open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="qc_FuriousRamsayStarterGhosts,qc_FuriousRamsayStarterMining,qc_FuriousRamsayStarterHunt,qc_FuriousRamsayStarterFactionWar"/>
|
|
<property name="Create_item_count" value="1,1,1,1,1"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayStarterMissionsBackPackBerserker">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Tags" value="ammo,weapon"/>
|
|
<property name="CustomIcon" value="backpackMedium"/>
|
|
<property name="HoldType" value="45"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="DropScale" value="1.8"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="41"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="UseActions/open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="qc_FuriousRamsayStarterGhosts,qc_FuriousRamsayStarterMining,qc_FuriousRamsayStarterHunt,qc_FuriousRamsayStarterFactionWar"/>
|
|
<property name="Create_item_count" value="1,1,1,1,1"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayTeleport">
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayTeleportDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayTeleport"/>
|
|
<property name="CustomIconTint" value="225, 225, 225"/>
|
|
<property name="TintColor" value="225, 225, 225"/>
|
|
<property name="EconomicValue" value="100"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="50"/>
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="1" />
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="challenge_FuriousRamsayTeleport"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayStarterGhosts">
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayStarterGhostsDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayStarter_MortarPestle_icon"/>
|
|
<property name="CustomIconTint" value="225, 225, 225"/>
|
|
<property name="TintColor" value="225, 225, 225"/>
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="75"/>
|
|
<property name="Group" value="Decor/Miscellaneous" />
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="1" />
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="challenge_FuriousRamsayStarterGhosts"/>
|
|
</property>
|
|
</item>
|
|
<item name="qc_FuriousRamsayStarterHunt">
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayStarterHuntDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayStarter_CircularMachine_icon"/>
|
|
<property name="CustomIconTint" value="225, 225, 225"/>
|
|
<property name="TintColor" value="225, 225, 225"/>
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="75"/>
|
|
<property name="Group" value="Decor/Miscellaneous" />
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="1" />
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="challenge_FuriousRamsayStarterHunt"/>
|
|
</property>
|
|
</item>
|
|
<item name="qc_FuriousRamsayStarterMining">
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayStarterMiningDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayStarter_forge_icon"/>
|
|
<property name="CustomIconTint" value="225, 225, 225"/>
|
|
<property name="TintColor" value="225, 225, 225"/>
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="75"/>
|
|
<property name="Group" value="Decor/Miscellaneous" />
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="1" />
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="challenge_FuriousRamsayStarterHoldFetch"/>
|
|
</property>
|
|
</item>
|
|
<item name="qc_FuriousRamsayStarterHazard">
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayStarterHazardDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayStarter_Distiller_icon"/>
|
|
<property name="CustomIconTint" value="225, 225, 225"/>
|
|
<property name="TintColor" value="225, 225, 225"/>
|
|
<property name="EconomicValue" value="1000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="75"/>
|
|
<property name="Group" value="Decor/Miscellaneous" />
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="20" />
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="challenge_FuriousRamsayStarterHazard"/>
|
|
</property>
|
|
</item>
|
|
<item name="qc_FuriousRamsayStarterAlchemy">
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayStarterAlchemyDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayStarter_AlchemyTable_icon"/>
|
|
<property name="CustomIconTint" value="225, 225, 225"/>
|
|
<property name="TintColor" value="225, 225, 225"/>
|
|
<property name="EconomicValue" value="500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="75"/>
|
|
<property name="Group" value="Decor/Miscellaneous" />
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="1" />
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="challenge_FuriousRamsayStarterAlchemyTable"/>
|
|
</property>
|
|
</item>
|
|
<item name="qc_FuriousRamsayStarterToxic">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayStarterToxicDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayStarter_Furnace_icon"/>
|
|
<property name="CustomIconTint" value="225, 225, 225"/>
|
|
<property name="TintColor" value="225, 225, 225"/>
|
|
<property name="EconomicValue" value="750"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="75"/>
|
|
<property name="Group" value="Decor/Miscellaneous" />
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="20" />
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="challenge_FuriousRamsayStarterToxic"/>
|
|
</property>
|
|
</item>
|
|
<item name="qc_FuriousRamsayStarterFactionWar">
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayStarterFactionWarDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayStarter_GasStove_icon"/>
|
|
<property name="CustomIconTint" value="225, 225, 225"/>
|
|
<property name="TintColor" value="225, 225, 225"/>
|
|
<property name="EconomicValue" value="750"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="75"/>
|
|
<property name="Group" value="Decor/Miscellaneous" />
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="10" />
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="challenge_FuriousRamsayStarterFactionWarWave1"/>
|
|
</property>
|
|
</item>
|
|
<item name="qc_FuriousRamsayStarterProtect">
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayStarterProtectDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayStarter_Workbench_icon"/>
|
|
<property name="CustomIconTint" value="225, 225, 225"/>
|
|
<property name="TintColor" value="225, 225, 225"/>
|
|
<property name="EconomicValue" value="1000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="75"/>
|
|
<property name="Group" value="Decor/Miscellaneous" />
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="10" />
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="challenge_FuriousRamsayStarterToxic"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayStarterMiniHorde">
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayStarterMiniHordeDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayStarter_ConcreteMixer_icon"/>
|
|
<property name="CustomIconTint" value="225, 225, 225"/>
|
|
<property name="TintColor" value="225, 225, 225"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="75"/>
|
|
<property name="Group" value="Decor/Miscellaneous" />
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30" />
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="challenge_FuriousRamsayStarterMiniHorde"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayStarterStealTech">
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayStarterStealTechDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayStarter_ChemistryStation_icon"/>
|
|
<property name="CustomIconTint" value="225, 225, 225"/>
|
|
<property name="TintColor" value="225, 225, 225"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="75"/>
|
|
<property name="Group" value="Decor/Miscellaneous" />
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30" />
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="challenge_FuriousRamsayStarterBlackGold"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayStarterDecoys">
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayStarterDecoysDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayStarter_Shredder_icon"/>
|
|
<property name="CustomIconTint" value="225, 225, 225"/>
|
|
<property name="TintColor" value="225, 225, 225"/>
|
|
<property name="EconomicValue" value="1000"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="75"/>
|
|
<property name="Group" value="Decor/Miscellaneous" />
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="20" />
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="challenge_FuriousRamsayStarterDecoys"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayStarterKamikaze">
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayStarterKamikazeDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayStarter_ResearchStation_icon"/>
|
|
<property name="CustomIconTint" value="225, 225, 225"/>
|
|
<property name="TintColor" value="225, 225, 225"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="75"/>
|
|
<property name="Group" value="Decor/Miscellaneous" />
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30" />
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="challenge_FuriousRamsayStarterKamikaze"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="qc_FuriousRamsayStarterFarming">
|
|
<property name="DescriptionKey" value="qc_FuriousRamsayStarterFarmingDesc"/>
|
|
<property name="Extends" value="FuriousRamsayClassBookMaster"/>
|
|
<property name="CustomIcon" value="FuriousRamsayStarter_IronOven_icon"/>
|
|
<property name="CustomIconTint" value="225, 225, 225"/>
|
|
<property name="TintColor" value="225, 225, 225"/>
|
|
<property name="EconomicValue" value="1500"/>
|
|
<property name="Candrop" value="true"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property name="Stacknumber" value="75"/>
|
|
<property name="Group" value="Decor/Miscellaneous" />
|
|
<property class="Action0">
|
|
<requirement name="PlayerLevel" operation="GTE" value="30" />
|
|
<property name="Class" value="Quest"/>
|
|
<property name="Delay" value="0.5"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="QuestGiven" value="challenge_FuriousRamsayStarterFarming"/>
|
|
</property>
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='meleeToolPickT3Auger']/property[@name='Tags']/@value">,shovel</append>
|
|
<append xpath="/items/item[@name='meleeToolAxeT3Chainsaw']/property[@name='Tags']/@value">,axe</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnSpearT0StoneSpear']/property[@name='Tags']/@value">,WeaponTier1Spears,WeaponTier1Melee,CurrentWeaponSpears,TwoHanded</append>
|
|
<append xpath="/items/item[@name='meleeWpnSpearT1IronSpear']/property[@name='Tags']/@value">,WeaponTier1Spears,WeaponTier1Melee,CurrentWeaponSpears,TwoHanded</append>
|
|
<append xpath="/items/item[@name='meleeWpnSpearT3SteelSpear']/property[@name='Tags']/@value">,WeaponTier1Spears,WeaponTier1Melee,CurrentWeaponSpears,TwoHanded</append>
|
|
|
|
<append xpath="/items/item[@name='gunBowT0PrimitiveBow']/property[@name='Tags']/@value">,WeaponTier2Bows,FuriousRamsayRegularBows,CurrentWeaponBows</append>
|
|
<append xpath="/items/item[@name='gunBowT1WoodenBow']/property[@name='Tags']/@value">,WeaponTier2Bows,FuriousRamsayRegularBows,CurrentWeaponBows</append>
|
|
<append xpath="/items/item[@name='gunBowT3CompoundBow']/property[@name='Tags']/@value">,WeaponTier2Bows,FuriousRamsayRegularBows,CurrentWeaponBows</append>
|
|
<append xpath="/items/item[@name='gunBowT1IronCrossbow']/property[@name='Tags']/@value">,WeaponTier2Bows,FuriousRamsayCrossbows,CurrentWeaponBows</append>
|
|
<append xpath="/items/item[@name='gunBowT3CompoundCrossbow']/property[@name='Tags']/@value">,WeaponTier2Bows,FuriousRamsayCrossbows,CurrentWeaponBows</append>
|
|
|
|
<append xpath="/items/item[@name='gunRifleT0PipeRifle']/property[@name='Tags']/@value">,WeaponTier3LongRangeRifles,CurrentWeaponLongRangeRifles,PipeWeapon,WeaponPipeRifle,SingleShot</append>
|
|
|
|
<append xpath="/items/item[@name='gunRifleT1HuntingRifle']/property[@name='Tags']/@value">,WeaponTier3LongRangeRifles,CurrentWeaponLongRangeRifles,PipeWeapon,WeaponPipeRifle,SingleShot</append>
|
|
<append xpath="/items/item[@name='gunRifleT2LeverActionRifle']/property[@name='Tags']/@value">,WeaponTier3LongRangeRifles,CurrentWeaponLongRangeRifles,PipeWeapon,WeaponPipeRifle</append>
|
|
<append xpath="/items/item[@name='gunRifleT3SniperRifle']/property[@name='Tags']/@value">,WeaponTier3LongRangeRifles,CurrentWeaponLongRangeRifles,PipeWeapon,WeaponPipeRifle</append>
|
|
<append xpath="/items/item[@name='SniperRifle01_FR']/property[@name='Tags']/@value">,WeaponTier3LongRangeRifles,CurrentWeaponLongRangeRifles,PipeWeapon,WeaponPipeRifle</append>
|
|
<append xpath="/items/item[@name='SniperRifle02_FR']/property[@name='Tags']/@value">,WeaponTier3LongRangeRifles,CurrentWeaponLongRangeRifles,PipeWeapon,WeaponPipeRifle</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnClubT0WoodenClub']/property[@name='Tags']/@value">,WeaponTier1Clubs,WeaponTier1Melee,CurrentWeaponClubs</append>
|
|
<append xpath="/items/item[@name='meleeWpnClubT1BaseballBat']/property[@name='Tags']/@value">,WeaponTier1Clubs,WeaponTier1Melee,CurrentWeaponClubs</append>
|
|
<append xpath="/items/item[@name='meleeWpnClubT3SteelClub']/property[@name='Tags']/@value">,WeaponTier1Clubs,WeaponTier1Melee,CurrentWeaponClubs</append>
|
|
|
|
<append xpath="/items/item[@name='gunShotgunT0PipeShotgun']/property[@name='Tags']/@value">,FuriousRamsayBasicShotguns,WeaponTier2Shotguns,PipeWeapon,WeaponPipeShotgun</append>
|
|
<append xpath="/items/item[@name='gunShotgunT1DoubleBarrel']/property[@name='Tags']/@value">,FuriousRamsayBasicShotguns,WeaponTier2Shotguns,CurrentWeaponShotguns,PipeWeapon,WeaponPipeShotgun</append>
|
|
<append xpath="/items/item[@name='gunShotgunT2PumpShotgun']/property[@name='Tags']/@value">,WeaponTier2Shotguns,CurrentWeaponShotguns,PipeWeapon,WeaponPipeShotgun</append>
|
|
<append xpath="/items/item[@name='gunShotgunT3AutoShotgun']/property[@name='Tags']/@value">,WeaponTier2Shotguns,CurrentWeaponShotguns,PipeWeapon,WeaponPipeShotgun</append>
|
|
<append xpath="/items/item[@name='Shotgun01_FR']/property[@name='Tags']/@value">,WeaponTier2Shotguns,CurrentWeaponShotguns,PipeWeapon,WeaponPipeShotgun</append>
|
|
<append xpath="/items/item[@name='Shotgun02_FR']/property[@name='Tags']/@value">,WeaponTier2Shotguns,CurrentWeaponShotguns,PipeWeapon,WeaponPipeShotgun</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnBladeT3Machete']/property[@name='Tags']/@value">,WeaponTier1Swords,WeaponTier1Melee,CurrentWeaponSwords</append>
|
|
|
|
<append xpath="/items/item[@name='gunMGT0PipeMachineGun']/property[@name='Tags']/@value">,ExceptionPipeMachineGun,PipeWeapon,WeaponPipeMachinegun</append>
|
|
<append xpath="/items/item[@name='gunMGT0PipeMachineGun']/property[@name='Tags']/@value">,WeaponTier2AssaultRifles,CurrentWeaponAssaultRifles</append>
|
|
<append xpath="/items/item[@name='gunMGT1AK47']/property[@name='Tags']/@value">,WeaponTier2AssaultRifles,CurrentWeaponAssaultRifles,PipeWeapon,WeaponPipeMachinegun</append>
|
|
<append xpath="/items/item[@name='AssaultRifle01_FR']/property[@name='Tags']/@value">,WeaponTier2AssaultRifles,CurrentWeaponAssaultRifles,PipeWeapon,WeaponPipeMachinegun</append>
|
|
<append xpath="/items/item[@name='AssaultRifle02_FR']/property[@name='Tags']/@value">,WeaponTier2AssaultRifles,CurrentWeaponAssaultRifles,PipeWeapon,WeaponPipeMachinegun</append>
|
|
|
|
<append xpath="/items/item[@name='meleeToolAxeT1IronFireaxe']/property[@name='Tags']/@value">,WeaponTier1Axes,WeaponTier1Melee,CurrentWeaponAxes,TwoHanded</append>
|
|
<append xpath="/items/item[@name='meleeToolAxeT2SteelAxe']/property[@name='Tags']/@value">,WeaponTier1Axes,WeaponTier1Melee,CurrentWeaponAxes,TwoHanded</append>
|
|
|
|
<append xpath="/items/item[@name='gunMGT3M60']/property[@name='Tags']/@value">,WeaponTier2MachineGuns,CurrentWeaponMachineGuns,PipeWeapon,WeaponPipeMachinegun</append>
|
|
<append xpath="/items/item[@name='gunMGT0PipeMachineGun']/property[@name='Tags']/@value">,WeaponTier2MachineGuns,CurrentWeaponMachineGuns</append>
|
|
<append xpath="/items/item[@name='MachineGun01_FR']/property[@name='Tags']/@value">,WeaponTier2MachineGuns,CurrentWeaponMachineGuns,PipeWeapon,WeaponPipeMachinegun</append>
|
|
<append xpath="/items/item[@name='MachineGun02_FR']/property[@name='Tags']/@value">,WeaponTier2MachineGuns,CurrentWeaponMachineGuns,PipeWeapon,WeaponPipeMachinegun</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnBatonT0PipeBaton']/property[@name='Tags']/@value">,WeaponTier1Batons,WeaponTier1Melee,CurrentWeaponBatons</append>
|
|
<append xpath="/items/item[@name='meleeWpnBatonT2StunBaton']/property[@name='Tags']/@value">,WeaponTier1Batons,WeaponTier1Melee,CurrentWeaponBatons</append>
|
|
|
|
<append xpath="/items/item[@name='gunHandgunT0PipePistol']/property[@name='Tags']/@value">,WeaponTier2Revolvers,CurrentWeaponRevolvers</append>
|
|
<append xpath="/items/item[@name='gunHandgunT2Magnum44']/property[@name='Tags']/@value">,WeaponTier2Revolvers,CurrentWeaponRevolvers,PipeWeapon,WeaponPipePistol</append>
|
|
<append xpath="/items/item[@name='Revolver01_FR']/property[@name='Tags']/@value">,WeaponTier2Revolvers,CurrentWeaponRevolvers,PipeWeapon,WeaponPipePistol</append>
|
|
<append xpath="/items/item[@name='Revolver02_FR']/property[@name='Tags']/@value">,WeaponTier2Revolvers,CurrentWeaponRevolvers,PipeWeapon,WeaponPipePistol</append>
|
|
|
|
<append xpath="/items/item[@name='gunBotT1JunkSledge']/property[@name='Tags']/@value">,WeaponTier3DeployableTurrets,CurrentWeaponDeployableTurrets</append>
|
|
<append xpath="/items/item[@name='gunBotT2JunkTurret']/property[@name='Tags']/@value">,WeaponTier3DeployableTurrets,CurrentWeaponDeployableTurrets</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnKnucklesT0LeatherKnuckles']/property[@name='Tags']/@value">,WeaponTier1Knuckles,WeaponTier1Melee,CurrentWeaponKnuckles</append>
|
|
<append xpath="/items/item[@name='meleeWpnKnucklesT1IronKnuckles']/property[@name='Tags']/@value">,WeaponTier1Knuckles,WeaponTier1Melee,CurrentWeaponKnuckles</append>
|
|
<append xpath="/items/item[@name='meleeWpnKnucklesT3SteelKnuckles']/property[@name='Tags']/@value">,WeaponTier1Knuckles,WeaponTier1Melee,CurrentWeaponKnuckles</append>
|
|
|
|
<append xpath="/items/item[@name='gunExplosivesT3RocketLauncher']/property[@name='Tags']/@value">,WeaponTier3Explosives,CurrentWeaponExplosives</append>
|
|
<append xpath="/items/item[@name='thrownAmmoPipeBomb']/property[@name='Tags']/@value">,WeaponTier3Explosives,CurrentWeaponExplosives</append>
|
|
<append xpath="/items/item[@name='thrownGrenadeContact']/property[@name='Tags']/@value">,WeaponTier3Explosives,CurrentWeaponExplosives</append>
|
|
<append xpath="/items/item[@name='thrownGrenade']">
|
|
<property name="Tags" value="ammo,weapon,attPerception,perkDemolitionsExpert,WeaponTier3Explosives,CurrentWeaponExplosives"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='thrownTimedCharge']/property[@name='Tags']/@value">,WeaponTier3Explosives,FuriousRamsayTimedCharge,CurrentWeaponExplosives</append>
|
|
<append xpath="/items/item[@name='thrownDynamite']/property[@name='Tags']/@value">,WeaponTier3Explosives,CurrentWeaponExplosives</append>
|
|
<append xpath="/items/item[@name='ammoRocketFrag']">
|
|
<property name="Tags" value="ammo,WeaponTier3Explosives"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='ammoRocketHE']/property[@name='Tags']/@value">,WeaponTier3Explosives,CurrentWeaponExplosives</append>
|
|
|
|
<append xpath="/items/item[@name='GrenadeLauncher01_FR']/property[@name='Tags']/@value">,WeaponTier3Explosives,CurrentWeaponExplosives</append>
|
|
|
|
<append xpath="/items/item[@name='gunHandgunT3SMG5']/property[@name='Tags']/@value">,WeaponTier2SubmachineGuns,CurrentWeaponSubmachineGuns,PipeWeapon,WeaponPipeMachinegun</append>
|
|
<append xpath="/items/item[@name='gunMGT0PipeMachineGun']/property[@name='Tags']/@value">,WeaponTier2SubmachineGuns,CurrentWeaponSubmachineGuns</append>
|
|
<append xpath="/items/item[@name='SubMachineGun01_FR']/property[@name='Tags']/@value">,WeaponTier2SubmachineGuns,CurrentWeaponSubmachineGuns,PipeWeapon,WeaponPipeMachinegun</append>
|
|
<append xpath="/items/item[@name='SubMachineGun02_FR']/property[@name='Tags']/@value">,WeaponTier2SubmachineGuns,CurrentWeaponSubmachineGuns,PipeWeapon,WeaponPipeMachinegun</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnSledgeT0StoneSledgehammer']/property[@name='Tags']/@value">,WeaponTier1Hammers,WeaponTier1Melee,CurrentWeaponHammers,TwoHanded</append>
|
|
<append xpath="/items/item[@name='meleeWpnSledgeT1IronSledgehammer']/property[@name='Tags']/@value">,WeaponTier1Hammers,WeaponTier1Melee,CurrentWeaponHammers,TwoHanded</append>
|
|
<append xpath="/items/item[@name='meleeWpnSledgeT3SteelSledgehammer']/property[@name='Tags']/@value">,WeaponTier1Hammers,WeaponTier1Melee,CurrentWeaponHammers,TwoHanded</append>
|
|
|
|
<append xpath="/items/item[@name='gunHandgunT0PipePistol']/property[@name='Tags']/@value">,WeaponTier2Pistols,CurrentWeaponPistols,ExceptionPipePistol,PipeWeapon,WeaponPipePistol</append>
|
|
<append xpath="/items/item[@name='gunHandgunT1Pistol']/property[@name='Tags']/@value">,WeaponTier2Pistols,CurrentWeaponPistols,PipeWeapon,WeaponPipePistol</append>
|
|
<append xpath="/items/item[@name='Pistol01_FR']/property[@name='Tags']/@value">,WeaponTier2Pistols,CurrentWeaponPistols,PipeWeapon,WeaponPipePistol</append>
|
|
<append xpath="/items/item[@name='Pistol02_FR']/property[@name='Tags']/@value">,WeaponTier2Pistols,CurrentWeaponPistols,PipeWeapon,WeaponPipePistol</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnBladeT0BoneKnife']/property[@name='Tags']/@value">,WeaponTier1Knives,WeaponTier1Melee,CurrentWeaponKnives</append>
|
|
<append xpath="/items/item[@name='meleeWpnBladeT1HuntingKnife']/property[@name='Tags']/@value">,WeaponTier1Knives,WeaponTier1Melee,CurrentWeaponKnives</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayKnife005_FR']/property[@name='Tags']/@value">,WeaponTier1Knives,WeaponTier1Melee,CurrentWeaponKnives</append>
|
|
|
|
<append xpath="/items/item[@name='gunHandgunT0PipePistol']/property[@name='Tags']/@value">,WeaponTier2HeavyHandguns,CurrentWeaponHeavyHandguns</append>
|
|
<append xpath="/items/item[@name='gunHandgunT3DesertVulture']/property[@name='Tags']/@value">,WeaponTier2HeavyHandguns,CurrentWeaponHeavyHandguns,PipeWeapon,WeaponPipePistol</append>
|
|
<append xpath="/items/item[@name='gunHandgunT0PipePistol']/property[@name='Tags']/@value">,WeaponTier2HeavyHandguns,CurrentWeaponHeavyHandguns,PipeWeapon,WeaponPipePistol</append>
|
|
<append xpath="/items/item[@name='HeavyPistol01_FR']/property[@name='Tags']/@value">,WeaponTier2HeavyHandguns,CurrentWeaponHeavyHandguns,PipeWeapon,WeaponPipePistol</append>
|
|
<append xpath="/items/item[@name='HeavyPistol02_FR']/property[@name='Tags']/@value">,WeaponTier2HeavyHandguns,CurrentWeaponHeavyHandguns,PipeWeapon,WeaponPipePistol</append>
|
|
|
|
<append xpath="/items/item[@name='gunMGT0PipeMachineGun']/property[@name='Tags']/@value">,WeaponTier2TacticalRifles,CurrentWeaponTacticalRifles</append>
|
|
<append xpath="/items/item[@name='gunMGT2TacticalAR']/property[@name='Tags']/@value">,WeaponTier2TacticalRifles,CurrentWeaponTacticalRifles,PipeWeapon,WeaponPipeMachinegun</append>
|
|
<append xpath="/items/item[@name='TacticalAssaultRifle01_FR']/property[@name='Tags']/@value">,WeaponTier2TacticalRifles,CurrentWeaponTacticalRifles,PipeWeapon,WeaponPipeMachinegun</append>
|
|
<append xpath="/items/item[@name='TacticalAssaultRifle02_FR']/property[@name='Tags']/@value">,WeaponTier2TacticalRifles,CurrentWeaponTacticalRifles,PipeWeapon,WeaponPipeMachinegun</append>
|
|
|
|
<append xpath="/items/item[@name='gunShotgunT0PipeShotgun']">
|
|
<property name="UnlockedBy" value="FuriousRamsayCraftingPipeRifle"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='gunHandgunT0PipePistol']">
|
|
<property name="UnlockedBy" value="FuriousRamsayCraftingPipePistol"/>
|
|
</append>
|
|
<append xpath="/items/item[@name='gunMGT0PipeMachineGun']">
|
|
<property name="UnlockedBy" value="FuriousRamsayCraftingPipeMachinegun"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ItemsWeaponsSpear001_FR' or
|
|
@name='ItemsWeaponsSpear002_FR' or
|
|
@name='ItemsWeaponsSpear003_FR' or
|
|
@name='ItemsWeaponsSpear004_FR' or
|
|
@name='ItemsWeaponsSpear005_FR' or
|
|
@name='ItemsWeaponsSpear006_FR' or
|
|
@name='FuriousRamsayAttributeHunterClass2'
|
|
]">
|
|
<property name="UnlockedBy" value="craftingSpears"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='SniperRifle01_FR' or
|
|
@name='SniperRifle02_FR' or
|
|
@name='FuriousRamsayAttributeHunterClass1'
|
|
]">
|
|
<property name="UnlockedBy" value="craftingRifles"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub001_FR' or
|
|
@name='ItemsWeaponsClub002_FR' or
|
|
@name='ItemsWeaponsClub003_FR' or
|
|
@name='ItemsWeaponsClub004_FR' or
|
|
@name='ItemsWeaponsClub005_FR' or
|
|
@name='ItemsWeaponsClub006_FR' or
|
|
@name='ItemsWeaponsClub007_FR' or
|
|
@name='ItemsWeaponsClub008_FR' or
|
|
@name='ItemsWeaponsClub009_FR' or
|
|
@name='ItemsWeaponsClub010_FR' or
|
|
@name='FuriousRamsayAttributeThugClass2'
|
|
]">
|
|
<property name="UnlockedBy" value="craftingClubs"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='Shotgun01_FR' or
|
|
@name='Shotgun02_FR' or
|
|
@name='FuriousRamsayAttributeThugClass1'
|
|
]">
|
|
<property name="UnlockedBy" value="craftingShotguns"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ItemsWeaponsSledgeHammer001_FR' or
|
|
@name='ItemsWeaponsSledgeHammer002_FR' or
|
|
@name='ItemsWeaponsSledgeHammer003_FR' or
|
|
@name='ItemsWeaponsHammer001_FR' or
|
|
@name='ItemsWeaponsHammer002_FR' or
|
|
@name='ItemsWeaponsHammer003_FR' or
|
|
@name='FuriousRamsayAttributeBuilderClass2'
|
|
]">
|
|
<property name="UnlockedBy" value="craftingSledgehammers"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='Pistol01_FR' or
|
|
@name='Pistol02_FR' or
|
|
@name='FuriousRamsayAttributeBuilderClass1'
|
|
]">
|
|
<property name="UnlockedBy" value="craftingHandguns"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeWpnBatonT2StunBaton']/property[@name='UnlockedBy']" name="value">FuriousRamsayCraftingBatons</setattribute>
|
|
<append xpath="/items/item[@name='meleeWpnBatonT0PipeBaton' or
|
|
@name='ItemsWeaponsJunkBaton001_FR' or
|
|
@name='ItemsWeaponsBaton001_FR' or
|
|
@name='ItemsWeaponsBaton002_FR' or
|
|
@name='ItemsWeaponsBaton003_FR' or
|
|
@name='FuriousRamsayAttributeTechnogeekClass2'
|
|
]">
|
|
<property name="UnlockedBy" value="FuriousRamsayCraftingBatons"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='gunHandgunT2Magnum44']/property[@name='UnlockedBy']" name="value">FuriousRamsayCraftingRevolvers</setattribute>
|
|
<append xpath="/items/item[@name='Revolver01_FR' or
|
|
@name='Revolver02_FR' or
|
|
@name='FuriousRamsayAttributeTechnogeekClass1'
|
|
]">
|
|
<property name="UnlockedBy" value="FuriousRamsayCraftingRevolvers"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ItemsWeaponsCleaver001_FR' or
|
|
@name='FuriousRamsayKnife001_FR' or
|
|
@name='FuriousRamsayKnife002_FR' or
|
|
@name='FuriousRamsayKnife003_FR' or
|
|
@name='FuriousRamsayKnife005_FR' or
|
|
@name='FuriousRamsayAttributeChefClass2'
|
|
]">
|
|
<property name="UnlockedBy" value="craftingBlades"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='gunHandgunT3DesertVulture']/property[@name='UnlockedBy']" name="value">FuriousRamsayCraftingHeavyHandguns</setattribute>
|
|
<append xpath="/items/item[@name='HeavyPistol01_FR' or
|
|
@name='HeavyPistol02_FR' or
|
|
@name='FuriousRamsayAttributeChefClass1'
|
|
]">
|
|
<property name="UnlockedBy" value="FuriousRamsayCraftingHeavyHandguns"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ItemsWeaponsKnuckles001_FR' or
|
|
@name='ItemsWeaponsKnuckles002_FR' or
|
|
@name='ItemsWeaponsKnuckles003_FR' or
|
|
@name='FuriousRamsayAttributeMadmanClass2'
|
|
]">
|
|
<property name="UnlockedBy" value="craftingKnuckles"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='gunHandgunT3SMG5']/property[@name='UnlockedBy']" name="value">FuriousRamsayCraftingSubmachineGuns</setattribute>
|
|
<append xpath="/items/item[@name='SubMachineGun01_FR' or
|
|
@name='SubMachineGun02_FR' or
|
|
@name='FuriousRamsayAttributeMadmanClass1'
|
|
]">
|
|
<property name="UnlockedBy" value="FuriousRamsayCraftingSubmachineGuns"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeWpnBladeT3Machete']/property[@name='UnlockedBy']" name="value">FuriousRamsayCraftingSwords</setattribute>
|
|
<append xpath="/items/item[@name='ItemsWeaponsKatana001_FR' or
|
|
@name='ItemsWeaponsKatana002_FR' or
|
|
@name='ItemsWeaponsKatana003_FR' or
|
|
@name='ItemsWeaponsSciFiSword001_FR' or
|
|
@name='ItemsWeaponsSciFiSword003_FR' or
|
|
@name='FuriousRamsayAttributeButcherClass2'
|
|
]">
|
|
<property name="UnlockedBy" value="FuriousRamsayCraftingSwords"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='gunMGT1AK47']/property[@name='UnlockedBy']" name="value">FuriousRamsayCraftingAssaultRifles</setattribute>
|
|
<append xpath="/items/item[@name='AssaultRifle01_FR' or
|
|
@name='AssaultRifle02_FR' or
|
|
@name='FuriousRamsayAttributeButcherClass1'
|
|
]">
|
|
<property name="UnlockedBy" value="FuriousRamsayCraftingAssaultRifles"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ItemsWeaponsScythe001_FR' or
|
|
@name='ItemsWeaponsScythe002_FR' or
|
|
@name='ItemsWeaponsScythe003_FR' or
|
|
@name='ItemsWeaponsScythe004_FR' or
|
|
@name='ItemsWeaponsScythe005_FR' or
|
|
@name='FuriousRamsayAttributeWitchDoctorClass2'
|
|
]">
|
|
<property name="UnlockedBy" value="FuriousRamsayCraftingScythes"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='gunMGT2TacticalAR']/property[@name='UnlockedBy']" name="value">FuriousRamsayCraftingTacticalRifles</setattribute>
|
|
<append xpath="/items/item[@name='TacticalAssaultRifle01_FR' or
|
|
@name='TacticalAssaultRifle02_FR' or
|
|
@name='FuriousRamsayAttributeWitchDoctorClass1'
|
|
]">
|
|
<property name="UnlockedBy" value="FuriousRamsayCraftingTacticalRifles"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolAxeT1IronFireaxe']/property[@name='UnlockedBy']" name="value">craftingChoppingTools,FuriousRamsayCraftingAxes</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolAxeT2SteelAxe']/property[@name='UnlockedBy']" name="value">craftingChoppingTools,FuriousRamsayCraftingAxes</setattribute>
|
|
<append xpath="/items/item[@name='ItemsWeaponsAxe001_FR' or
|
|
@name='ItemsWeaponsAxe002_FR' or
|
|
@name='ItemsWeaponsAxe003_FR' or
|
|
@name='ItemsWeaponsAxe004_FR' or
|
|
@name='ItemsWeaponsAxe005_FR' or
|
|
@name='FuriousRamsayAttributeSoldierClass2'
|
|
]">
|
|
<property name="UnlockedBy" value="FuriousRamsayCraftingAxes"/>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='MachineGun01_FR' or
|
|
@name='MachineGun02_FR' or
|
|
@name='FuriousRamsayAttributeSoldierClass1'
|
|
]">
|
|
<property name="UnlockedBy" value="craftingMachineGuns"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT1IronPickaxe']/property[@name='UnlockedBy']" name="value">FuriousRamsayMiningTools</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT2SteelPickaxe']/property[@name='UnlockedBy']" name="value">FuriousRamsayMiningTools</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolPickT3Auger']/property[@name='UnlockedBy']" name="value">FuriousRamsayMiningTools</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT1IronShovel']/property[@name='UnlockedBy']" name="value">FuriousRamsayDiggingTools</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolShovelT2SteelShovel']/property[@name='UnlockedBy']" name="value">FuriousRamsayDiggingTools</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeToolAxeT3Chainsaw']/property[@name='UnlockedBy']" name="value">craftingChoppingTools</setattribute>
|
|
|
|
<append xpath="/items/item[@name='FuriousRamsayStrengthperkSexualTrex']">
|
|
<property name="Unlocks" value="perkSexualTrex" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayStrengthperkMiner69r']">
|
|
<property name="Unlocks" value="perkMiner69r" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayStrengthperkMotherLode']">
|
|
<property name="Unlocks" value="perkMotherLode" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayDexterityperkRuleOneCardio']">
|
|
<property name="Unlocks" value="perkRuleOneCardio" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayDexterityperkParkour']">
|
|
<property name="Unlocks" value="perkParkour" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayConstitutionperkPackMule']">
|
|
<property name="Unlocks" value="perkPackMule" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayConstitutionperkHealingFactor']">
|
|
<property name="Unlocks" value="perkHealingFactor" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayConstitutionperkSlowMetabolism']">
|
|
<property name="Unlocks" value="perkSlowMetabolism" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayIntelligenceperkDeepCuts']">
|
|
<property name="Unlocks" value="perkDeepCuts" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayIntelligenceperkLuckyLooter']">
|
|
<property name="Unlocks" value="perkLuckyLooter" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayIntelligenceperkPhysician']">
|
|
<property name="Unlocks" value="perkPhysician" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayIntelligenceperkTreasureHunter']">
|
|
<property name="Unlocks" value="perkTreasureHunter" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayCharismaperkDaringAdventurer']">
|
|
<property name="Unlocks" value="perkDaringAdventurer" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayCharismaperkBetterBarter']">
|
|
<property name="Unlocks" value="perkBetterBarter" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayCharismaperkCharismaticNature']">
|
|
<property name="Unlocks" value="perkCharismaticNature" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayAttributeHunterClass']">
|
|
<property name="Unlocks" value="attributeHunterClass" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayAttributeThugClass']">
|
|
<property name="Unlocks" value="attributeThugClass" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayAttributeButcherClass']">
|
|
<property name="Unlocks" value="attributeButcherClass" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayAttributeSoldierClass']">
|
|
<property name="Unlocks" value="attributeSoldierClass" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayAttributeTechnogeekClass']">
|
|
<property name="Unlocks" value="attributeTechnogeekClass" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayAttributeMadmanClass']">
|
|
<property name="Unlocks" value="attributeMadmanClass" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayAttributeBuilderClass']">
|
|
<property name="Unlocks" value="attributeBuilderClass" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayAttributeChefClass']">
|
|
<property name="Unlocks" value="attributeChefClass" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayAttributeWitchDoctorClass']">
|
|
<property name="Unlocks" value="attributeWitchDoctorClass" />
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayAttributeBerserkerClass']">
|
|
<property name="Unlocks" value="attributeBerserkerClass" />
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='meleeToolRepairT1ClawHammer']">
|
|
<effect_group name="FuriousRamsayHammerCrafting" tiered="false">
|
|
<triggered_effect trigger="onSelfHoldingItemCreated" action="AddBuff" target="self" buff="FuriousRamsayHammerCrafting" />
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="FuriousRamsayHammerCrafting"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayHammerCrafting">
|
|
<requirement name="HoldingItemHasTags" tags="FuriousRamsayClawHammer" invert="true"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeToolRepairT3Nailgun']">
|
|
<effect_group name="FuriousRamsayHammerCrafting" tiered="false">
|
|
<triggered_effect trigger="onSelfHoldingItemCreated" action="AddBuff" target="self" buff="FuriousRamsayHammerCrafting" />
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="FuriousRamsayHammerCrafting"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayHammerCrafting">
|
|
<requirement name="HoldingItemHasTags" tags="FuriousRamsayNailGun" invert="true"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='meleeToolRepairT0StoneAxe']">
|
|
<effect_group name="FuriousRamsayAxeCrafting" tiered="false">
|
|
<triggered_effect trigger="onSelfHoldingItemCreated" action="AddBuff" target="self" buff="FuriousRamsayAxeCrafting" />
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="FuriousRamsayAxeCrafting"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayAxeCrafting">
|
|
<requirement name="HoldingItemHasTags" tags="FuriousRamsayTagStoneAxe" invert="true"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeToolAxeT1IronFireaxe']">
|
|
<effect_group name="FuriousRamsayFireAxeCrafting" tiered="false">
|
|
<triggered_effect trigger="onSelfHoldingItemCreated" action="AddBuff" target="self" buff="FuriousRamsayFireAxeCrafting" />
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="FuriousRamsayFireAxeCrafting"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayFireAxeCrafting">
|
|
<requirement name="HoldingItemHasTags" tags="FuriousRamsayIronFireAxe" invert="true"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeToolAxeT2SteelAxe']">
|
|
<effect_group name="FuriousRamsayAxeCrafting" tiered="false">
|
|
<triggered_effect trigger="onSelfHoldingItemCreated" action="AddBuff" target="self" buff="FuriousRamsayAxeCrafting" />
|
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="FuriousRamsayAxeCrafting"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="FuriousRamsayAxeCrafting">
|
|
<requirement name="HoldingItemHasTags" tags="FuriousRamsayTagSteelAxe" invert="true"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='20000']" name="value">25000</setattribute>
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='6000']" name="value">20000</setattribute>
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='1200']" name="value">5000</setattribute>
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='1000']" name="value">4000</setattribute>
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='500']" name="value">2500</setattribute>
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='300']" name="value">2000</setattribute>
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='150']" name="value">1500</setattribute>
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='125']" name="value">1250</setattribute>
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='75']" name="value">750</setattribute>
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='50']" name="value">500</setattribute>
|
|
<!--<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='40']" name="value">250</setattribute>-->
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='25']" name="value">200</setattribute>
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='20']" name="value">175</setattribute>
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='15']" name="value">150</setattribute>
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='10']" name="value">100</setattribute>
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='5']" name="value">75</setattribute>
|
|
<setattribute xpath="/items/item/property[@name='Stacknumber' and @value='3']" name="value">175</setattribute>
|
|
|
|
<remove xpath="/items/item/effect_group/passive_effect[@name='PlayerExpGain']"/>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="FuriousRamsayQuestRewardT5BundleA">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="CustomIcon" value="bundleBooks"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="FuriousRamsayGeneticsPerBook,FuriousRamsayPillGeneric"/>
|
|
<property name="Create_item_count" value="1,2"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayQuestRewardT5BundleB">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="CustomIcon" value="bundleRangedMods"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="FuriousRamsayRangedWeaponPartMagazine3,FuriousRamsayRangedWeaponPartHandle3,FuriousRamsayRangedWeaponPartBarrel3,FuriousRamsayRangedWeaponPartMagazine2,FuriousRamsayRangedWeaponPartHandle2,FuriousRamsayRangedWeaponPartBarrel2,FuriousRamsayRangedWeaponPartExplosives1"/>
|
|
<property name="Create_item_count" value="1,1,1,2,2,2,1"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayQuestRewardT5BundleC">
|
|
<property name="Extends" value="FuriousRamsayStarterBackpackMaster"/>
|
|
<property name="CustomIcon" value="bundleAmmo"/>
|
|
<property name="CustomIconTint" value="FFFFFF"/>
|
|
<property name="ItemTypeIcon" value="bundle"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="OpenBundle"/>
|
|
<property name="Delay" value="0"/>
|
|
<property name="Use_time" value="..."/>
|
|
<property name="Sound_start" value="open_backpack"/>
|
|
<property name="UseAnimation" value="false"/>
|
|
<property name="Create_item" value="resourceGunPowder,resourceBulletTip,resourceBulletCasing"/>
|
|
<property name="Create_item_count" value="1500,500,500"/>
|
|
</property>
|
|
</item>
|
|
|
|
<!--<item name="FuriousRamsayBuilderGlasses">
|
|
<property name="Extends" value="apparelShades"/>
|
|
<property name="Material" value="Mleather"/>
|
|
<property name="CustomIcon" value="apparelAviatorGoggles"/>
|
|
<property name="DisplayType" value="FuriousRamsayBuilderGlasses"/>
|
|
<property name="DescriptionKey" value="FuriousRamsayBuilderGlassesDesc"/>
|
|
<property class="UMA">
|
|
<property name="Mesh" value="aviator_goggles"/>
|
|
<property name="Overlay0" value="aviator_goggles"/>
|
|
</property>
|
|
<effect_group tiered="false">
|
|
<requirement name="IsLocalPlayer"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="CraftingTime" operation="perc_subtract" value=".5" tags="builder">
|
|
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" />
|
|
</passive_effect>
|
|
<triggered_effect trigger="onSelfItemActivate" action="ViewStructuralIntegrityRebirth, RebirthUtils" active="1"/>
|
|
<triggered_effect trigger="onSelfItemDeactivate" action="ViewStructuralIntegrityRebirth, RebirthUtils" active="0"/>
|
|
<triggered_effect trigger="onSelfEquipStop" action="ViewStructuralIntegrityRebirth, RebirthUtils" active="0"/>
|
|
<triggered_effect trigger="onSelfEquipStart" action="ViewStructuralIntegrityRebirth, RebirthUtils" active="0"/>
|
|
</effect_group>
|
|
</item>-->
|
|
|
|
<item name="resourceResistantConcreteMix">
|
|
<property name="HoldType" value="45" />
|
|
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab" />
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab" />
|
|
<property name="Material" value="MresourceConcreteMix" />
|
|
<property name="Weight" value="20" />
|
|
<property name="Stacknumber" value="4000" />
|
|
<property name="EconomicValue" value="200" />
|
|
<property name="EconomicBundleSize" value="50" />
|
|
<property name="Group" value="Resources" />
|
|
</item>
|
|
|
|
<item name="FuriousRamsayJunkTurretAmmoSledge">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="ammoJunkTurretRegular"/>
|
|
<effect_group name="ammoJunkTurret" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="15" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="0" />
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="200" />
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="0"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="0"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" target="other" action="PushRebirth, RebirthUtils" duration="2" force="1000" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayJunkTurretAmmoRegular">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="ammoJunkTurretRegular"/>
|
|
<effect_group name="ammoJunkTurret" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="11" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="0" />
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="200" />
|
|
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="0"/>
|
|
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="0"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayJunkTurretAmmoShell">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayJunkTurretAmmoRegular"/>
|
|
<effect_group name="ammoJunkTurret" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="18" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="0" />
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="125" />
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
<passive_effect name="BlockPenetrationFactor" operation="base_set" value="1"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayJunkTurretAmmoAP">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayJunkTurretAmmoRegular"/>
|
|
<effect_group name="ammoJunkTurret" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="12" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="0" />
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="200" />
|
|
<passive_effect name="EntityPenetrationCount" operation="base_set" value="1"/>
|
|
<passive_effect name="BlockPenetrationFactor" operation="base_set" value="1"/>
|
|
<passive_effect name="TargetArmor" operation="perc_add" value="-.25"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayJunkTurretAmmoShock">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayJunkTurretAmmoRegular"/>
|
|
<effect_group name="ammoJunkTurretShock" tiered="false">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="20" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="1" />
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="100" />
|
|
</effect_group>
|
|
<effect_group tiered="false" name="FuriousRamsayRangedShockBuff">
|
|
<triggered_effect trigger="onSelfAttackedOther" target="other" action="AddBuff" buff="FuriousRamsayAddTurretShockDamage" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayJunkTurretSledgeType">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="gunBotT1JunkSledge"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Magazine_items" value="FuriousRamsayJunkTurretAmmoSledge"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayJunkTurretSledgeTypeRegular">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="FuriousRamsayJunkTurretSledgeType"/>
|
|
<property name="Tags" value="turretMelee,melee,weapon,blunt,longShaft,attIntellect,perkTurrets,canHaveCosmetic,FuriousRamsayTagSledgeTurret,WeaponTier3DeployableTurrets" />
|
|
|
|
<property class="Action0">
|
|
<property name="Magazine_items" value="FuriousRamsayJunkTurretAmmoSledge"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Turret" value="FuriousRamsayJunkTurretSledgeGun"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayJunkTurretType">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="gunBotT2JunkTurret"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Magazine_items" value="FuriousRamsayJunkTurretGunRegular"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayJunkTurretTypeRegular">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayJunkTurretType"/>
|
|
<property name="Tags" value="turretRanged,weapon,ranged,reloadPenalty,drumMagazine,attIntellect,perkTurrets,canHaveCosmetic,FuriousRamsayTagJunkTurret,WeaponTier3DeployableTurrets"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Magazine_items" value="FuriousRamsayJunkTurretAmmoRegular"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Turret" value="FuriousRamsayJunkTurretGunRegular"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayJunkTurretTypeShell">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayJunkTurretType"/>
|
|
<property name="Tags" value="turretRanged,weapon,ranged,reloadPenalty,drumMagazine,attIntellect,perkTurrets,canHaveCosmetic,FuriousRamsayTagJunkTurret,WeaponTier3DeployableTurrets"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Magazine_items" value="FuriousRamsayJunkTurretAmmoShell"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Turret" value="FuriousRamsayJunkTurretGunShell"/>
|
|
</property>
|
|
</item>
|
|
<item name="FuriousRamsayJunkTurretTypeAP">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayJunkTurretType"/>
|
|
<property name="Tags" value="turretRanged,weapon,ranged,reloadPenalty,drumMagazine,attIntellect,perkTurrets,canHaveCosmetic,FuriousRamsayTagJunkTurret,WeaponTier3DeployableTurrets"/>
|
|
|
|
<property class="Action0">
|
|
<property name="Magazine_items" value="FuriousRamsayJunkTurretAmmoAP"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Turret" value="FuriousRamsayJunkTurretGunAP"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayJunkTurretTypeShock">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="Extends" value="gunBotT2JunkTurret"/>
|
|
<property name="Tags" value="turretRanged,weapon,ranged,reloadPenalty,drumMagazine,attIntellect,perkTurrets,canHaveCosmetic,FuriousRamsayTagJunkTurret,WeaponTier3DeployableTurrets"/>
|
|
<property class="Action0">
|
|
<property name="Magazine_items" value="FuriousRamsayJunkTurretAmmoShock"/>
|
|
</property>
|
|
<property class="Action1">
|
|
<property name="Turret" value="FuriousRamsayJunkTurretGunShock" />
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayInitialClassSelection">
|
|
<property name="CreativeMode" value="Dev"/>
|
|
<property name="HoldType" value="31"/>
|
|
<property name="Meshfile" value="@:Other/Items/Misc/bookPrefab.prefab"/>
|
|
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
|
|
<property name="Material" value="Mpaper"/>
|
|
<property name="CustomIcon" value="questMaster"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="EconomicValue" value="0"/>
|
|
<property name="SellableToTrader" value="false"/>
|
|
<property class="Action0">
|
|
<property name="Class" value="Eat"/>
|
|
<property name="Delay" value="1"/>
|
|
</property>
|
|
<property name="FuelValue" value="0"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="Group" value="Decor/Miscellaneous"/>
|
|
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onSelfPrimaryActionEnd" action="CallGameEvent" event="select_class"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<!--<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='MaxRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='ReloadSpeedMultiplier']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='ModPowerBonus']" />-->
|
|
|
|
<!--<append xpath="/items/item[@name='gunHandgunT2Magnum44']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="0,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="90" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="80" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="6" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="0,0" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1,1.2" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300,500" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='Revolver01_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="0,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="110" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="80" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="6" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="0,0" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.1,1.1" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="550,650" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='Revolver02_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="55" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="0,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="140" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="80" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="8" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="0,0" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.2,1.2" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="650,850" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
</effect_group>
|
|
</append>-->
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="FuriousRamsayAnimals">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Animals.unity3d?Panther001_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Animals.unity3d?Panther001_FR"/>
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<append xpath="/items">
|
|
|
|
<item name="FuriousRamsayDemons">
|
|
<property name="CreativeMode" value="None"/><property name="HoldType" value="45"/><property name="HoldingItemHidden" value="true"/><property name="CustomIcon" value="missingIcon"/><property name="CustomIconTint" value="90ff90"/><property name="Material" value="MresourceScrapIron"/><property name="Weight" value="1"/><property name="Stacknumber" value="1"/><property name="EconomicValue" value="1"/><property name="EconomicBundleSize" value="1000"/><property name="Group" value="Resources"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Demons.unity3d?MutantButcher"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Demons.unity3d?MutantButcher"/>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPotionBottleTemplateBossEvent">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Tags" value="ammo,potion"/>
|
|
<property name="Class" value="ItemClassTimeBombSDX, RebirthUtils"/>
|
|
<property name="HoldType" value="54"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallTurquoise_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallTurquoise_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallTurquoise_FR"/>
|
|
<property name="DropScale" value="1"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="ThrowableDecoy" value="true"/>
|
|
<property name="Weight" value="0"/>
|
|
<property name="FuelValue" value="60"/>
|
|
<property name="Stacknumber" value="20"/>
|
|
<property name="LightValue" value=".35"/>
|
|
<property name="LightSource" value="lightSource"/>
|
|
<property name="ActivateObject" value="lightSource"/>
|
|
<property name="AlwaysActive" value="true"/>
|
|
<property name="Explosion.RadiusBlocks" value="0"/>
|
|
<property name="Explosion.RadiusEntities" value="0"/>
|
|
<property name="Explosion.BlastPower" value="0"/>
|
|
<property name="Explosion.DamageBonus.stone" value="0"/>
|
|
<property name="Explosion.DamageBonus.metal" value="0"/>
|
|
<property name="Explosion.DamageBonus.earth" value="0"/>
|
|
<property name="Explosion.DamageBonus.water" value="0"/>
|
|
<property name="Explosion.DamageBonus.wood" value="6"/>
|
|
<property name="FuseTime" value="20000"/>
|
|
<property name="ExplodeOnHit" value="true"/>
|
|
<property name="StickPercent" value=".5"/>
|
|
<property name="EconomicValue" value="41"/>
|
|
<property name="Group" value="Ammo/Weapons"/>
|
|
<property class="Action0">
|
|
<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".98"/>
|
|
<property name="Class" value="ThrowAway"/>
|
|
<property name="Delay" value="1.2"/>
|
|
<property name="Throw_strength_default" value="15"/>
|
|
<property name="Throw_strength_max" value="30"/>
|
|
<property name="Max_strain_time" value="1.25"/>
|
|
<property name="Sound_start" value="swoosh"/>
|
|
</property>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayPotionBottleDemon001">
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="Extends" value="FuriousRamsayPotionBottleTemplateBossEvent"/>
|
|
<property name="Tags" value="ammo,potion,FuriousRamsayPotionBottleDemon001"/>
|
|
<property name="ItemTypeIcon" value="Demon001"/>
|
|
<property name="CustomIcon" value="FuriousRamsayPotionSmallTurquoise_icon"/>
|
|
<property name="Meshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallTurquoise_FR"/>
|
|
<property name="DropMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallTurquoise_FR"/>
|
|
<property name="HandMeshfile" value="#@modfolder:Resources/FR_Potions.unity3d?TestTubeSmallTurquoise_FR"/>
|
|
<effect_group tiered="false">
|
|
<triggered_effect trigger="onProjectileImpact" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayMagicCircle1" distance="9998" minion="0" />
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="FuriousRamsayMeleeHandMutant001">
|
|
<property name="Extends" value="meleeHandMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="46"/>
|
|
<property class="Action0">
|
|
<property name="Delay" value="1"/>
|
|
<property name="Range" value="4"/>
|
|
<property name="Block_range" value="4"/>
|
|
<property name="Sphere" value="1"/>
|
|
<property name="DamageEntity" value="50"/>
|
|
<property name="DamageBlock" value="10000"/>
|
|
</property>
|
|
<effect_group name="FuriousRamsayMeleeHandWerewolfTier1" tiered="false">
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<!-- New melee hand item -->
|
|
<item name="meleeHandRebirthMaster">
|
|
<property name="Tags" value="blunt,melee,light,perkFlurryOfFortitude"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property name="HoldType" value="9"/>
|
|
<property name="Material" value="Morganic"/>
|
|
<property name="Canhold" value="false"/>
|
|
<property name="Stacknumber" value="1"/>
|
|
<property name="Candrop" value="false"/>
|
|
<property name="CustomIcon" value="missingIcon"/>
|
|
<property class="Action0">
|
|
<!-- AttackAction -->
|
|
<property name="Class" value="MeleeRebirth, RebirthUtils"/>
|
|
<property name="Delay" value=".8"/>
|
|
<property name="Range" value="1.65"/>
|
|
<!-- This not what "clientside melee combat" means. =) This is the adjustment afterwards due to code changes. -->
|
|
<property name="Sphere" value=".1"/>
|
|
<property name="Block_range" value="2.5"/>
|
|
<property name="DamageEntity" value="10"/>
|
|
<property name="DamageBlock" value="16"/>
|
|
</property>
|
|
<effect_group name="meleeHandRebirthMaster" tiered="false">
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="1.65"/>
|
|
</effect_group>
|
|
</item>
|
|
|
|
<item name="meleeHandRebirthZombie01">
|
|
<property name="Extends" value="meleeHandRebirthMaster"/>
|
|
<property name="CreativeMode" value="None"/>
|
|
<property class="Action0">
|
|
<property name="DamageEntity" value="10"/>
|
|
<property name="DamageBlock" value="8"/>
|
|
<property name="Range" value="1.6"/>
|
|
</property>
|
|
<effect_group name="meleeHandRebirthZombie01" tiered="false">
|
|
<!-- these base_add or perc_add have no effect whatsoever on zombies
|
|
<passive_effect name="EntityDamage" operation="base_set" value="10"/>
|
|
<passive_effect name="BlockDamage" operation="base_set" value="100"/>
|
|
-->
|
|
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
|
<passive_effect name="EntityDamage" operation="base_set" value="10"/>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
|
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
|
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
|
<!--
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".15" tags="buffInjuryBleedingTwo"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".10" tags="buffInfectionCatch"/>
|
|
<passive_effect name="BuffProcChance" operation="base_set" value=".15" tags="buffInjuryStunned01"/>
|
|
-->
|
|
<!-- If the buffInfectionCatch buff makes it past buff resistance, this value is added to the infectionCounter, increasing infection level -->
|
|
<!-- Buckets are: -->
|
|
<!--InfectionRegular-->
|
|
<!--InfectionFeral-->
|
|
<!--InfectionRadiated-->
|
|
<!--InfectionSpecial-->
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="infectionCounter" operation="add" value="10">
|
|
<!--InfectionRegular-->
|
|
<requirement name="CVarCompare" target="other" cvar="infectionCounter" operation="GT" value="0"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="abrasionZombieHit" operation="set" value="1800"/>
|
|
|
|
</effect_group>
|
|
</item>
|
|
|
|
</append>
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'gunBowT')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunRifleT')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunShotgunT')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunHandgunT')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunMGT')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SniperRifle')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Shotgun')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'AssaultRifle')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'MachineGun')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SubMachineGun')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Pistol')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'HeavyPistol')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'TacticalAssaultRifle')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'gunBowT')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunRifleT')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunShotgunT')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunHandgunT')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunMGT')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SniperRifle')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Shotgun')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'AssaultRifle')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'MachineGun')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SubMachineGun')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Pistol')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'HeavyPistol')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'TacticalAssaultRifle')]/effect_group/passive_effect[@name='RoundsPerMinute']" />
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'gunBowT')]/effect_group/passive_effect[@name='MaxRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunRifleT')]/effect_group/passive_effect[@name='MaxRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunHandgunT')]/effect_group/passive_effect[@name='MaxRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunMGT')]/effect_group/passive_effect[@name='MaxRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SniperRifle')]/effect_group/passive_effect[@name='MaxRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'AssaultRifle')]/effect_group/passive_effect[@name='MaxRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'MachineGun')]/effect_group/passive_effect[@name='MaxRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='MaxRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SubMachineGun')]/effect_group/passive_effect[@name='MaxRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Pistol')]/effect_group/passive_effect[@name='MaxRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'HeavyPistol')]/effect_group/passive_effect[@name='MaxRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'TacticalAssaultRifle')]/effect_group/passive_effect[@name='MaxRange']" />
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'gunBowT')]/effect_group/passive_effect[@name='DamageFalloffRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunRifleT')]/effect_group/passive_effect[@name='DamageFalloffRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunHandgunT')]/effect_group/passive_effect[@name='DamageFalloffRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunMGT')]/effect_group/passive_effect[@name='DamageFalloffRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SniperRifle')]/effect_group/passive_effect[@name='DamageFalloffRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'AssaultRifle')]/effect_group/passive_effect[@name='DamageFalloffRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'MachineGun')]/effect_group/passive_effect[@name='DamageFalloffRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='DamageFalloffRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SubMachineGun')]/effect_group/passive_effect[@name='DamageFalloffRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Pistol')]/effect_group/passive_effect[@name='DamageFalloffRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'HeavyPistol')]/effect_group/passive_effect[@name='DamageFalloffRange']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'TacticalAssaultRifle')]/effect_group/passive_effect[@name='DamageFalloffRange']" />
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'gunBowT')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunRifleT')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunShotgunT')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunHandgunT')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunMGT')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SniperRifle')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Shotgun')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'AssaultRifle')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'MachineGun')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SubMachineGun')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Pistol')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'HeavyPistol')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'TacticalAssaultRifle')]/effect_group/passive_effect[@name='MagazineSize']" />
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'gunBowT')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunRifleT')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunShotgunT')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunHandgunT')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunMGT')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SniperRifle')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Shotgun')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'AssaultRifle')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'MachineGun')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SubMachineGun')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Pistol')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'HeavyPistol')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'TacticalAssaultRifle')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'gunBowT')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunRifleT')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunShotgunT')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunHandgunT')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunMGT')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SniperRifle')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Shotgun')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'AssaultRifle')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'MachineGun')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SubMachineGun')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Pistol')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'HeavyPistol')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'TacticalAssaultRifle')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'gunBowT')]/effect_group/passive_effect[@name='ModPowerBonus']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunRifleT')]/effect_group/passive_effect[@name='ModPowerBonus']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunShotgunT')]/effect_group/passive_effect[@name='ModPowerBonus']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunHandgunT')]/effect_group/passive_effect[@name='ModPowerBonus']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunMGT')]/effect_group/passive_effect[@name='ModPowerBonus']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SniperRifle')]/effect_group/passive_effect[@name='ModPowerBonus']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Shotgun')]/effect_group/passive_effect[@name='ModPowerBonus']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'AssaultRifle')]/effect_group/passive_effect[@name='ModPowerBonus']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'MachineGun')]/effect_group/passive_effect[@name='ModPowerBonus']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='ModPowerBonus']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SubMachineGun')]/effect_group/passive_effect[@name='ModPowerBonus']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Pistol')]/effect_group/passive_effect[@name='ModPowerBonus']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'HeavyPistol')]/effect_group/passive_effect[@name='ModPowerBonus']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'TacticalAssaultRifle')]/effect_group/passive_effect[@name='ModPowerBonus']" />
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'gunBowT')]/effect_group/passive_effect[@name='WeaponHandling' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunRifleT')]/effect_group/passive_effect[@name='WeaponHandling' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunShotgunT')]/effect_group/passive_effect[@name='WeaponHandling' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunHandgunT')]/effect_group/passive_effect[@name='WeaponHandling' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'gunMGT')]/effect_group/passive_effect[@name='WeaponHandling' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'SniperRifle')]/effect_group/passive_effect[@name='WeaponHandling' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Shotgun')]/effect_group/passive_effect[@name='WeaponHandling' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'AssaultRifle')]/effect_group/passive_effect[@name='WeaponHandling' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'MachineGun')]/effect_group/passive_effect[@name='WeaponHandling' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Revolver')]/effect_group/passive_effect[@name='WeaponHandling' and @operation='perc_add']" />
|
|
<!--<remove xpath="/items/item[starts-with(@name, 'SubMachineGun')]/effect_group/passive_effect[@name='WeaponHandling' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'Pistol')]/effect_group/passive_effect[@name='WeaponHandling' and @operation='perc_add']" />-->
|
|
<remove xpath="/items/item[starts-with(@name, 'HeavyPistol')]/effect_group/passive_effect[@name='WeaponHandling' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'TacticalAssaultRifle')]/effect_group/passive_effect[@name='WeaponHandling' and @operation='perc_add']" />
|
|
|
|
<append xpath="/items/item[@name='gunBowT0PrimitiveBow']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="-5" />
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="75" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="100" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="25" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="1" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,150" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="ModSlots" operation="base_set" value="1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="120" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='gunBowT1WoodenBow']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="75" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="120" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="40" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="1" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200,500" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,2,2,3,3,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="350" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="2"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='gunBowT1IronCrossbow']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="75" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="120" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="40" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="1" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="17.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200,500" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,2,3,3,4,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="350" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="2"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='gunBowT3CompoundBow']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="75" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="150" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="50" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="1" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="30" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="750,1000" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,4,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="450" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='gunBowT3CompoundCrossbow']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="75" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="150" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="50" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="1" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500,750" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,4,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="450" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='gunRifleT0PipeRifle']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="-3" />
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="120" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="105" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="35" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="1" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="DamageModifier" operation="base_add" value="15" tags="head" />
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="135,250" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="ModSlots" operation="base_set" value="1" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="120" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='gunRifleT1HuntingRifle']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="120" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="150" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="50" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="1" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="DamageModifier" operation="base_add" value="30" tags="head" />
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="8" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200,350" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,2,2,3,3,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="2"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='gunRifleT2LeverActionRifle']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="80" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="120"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="40" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="5" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="DamageModifier" operation="base_add" value="45" tags="head" />
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="21" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300,500" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,4,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='gunRifleT3SniperRifle']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="120" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="150"/>
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="50" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="8" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="DamageModifier" operation="base_add" value="60" tags="head" />
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="37" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="400,600" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,4,4,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="30" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='SniperRifle01_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="150" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="180" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="60" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="12" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="DamageModifier" operation="base_add" value="75" tags="head" />
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="56.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="650,800" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="40" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="800" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='SniperRifle02_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="160" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="210" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="70" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="15" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="DamageModifier" operation="base_add" value="90" tags="head" />
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="80" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="850,1000" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="50" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="950" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='gunShotgunT0PipeShotgun']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="-5" />
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="120" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="1" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="120,240" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="ModSlots" operation="base_set" value="1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="120" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='gunShotgunT1DoubleBarrel']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="1" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="2" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="-3" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200,400" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,2,2,3,3,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="-3" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<!--<passive_effect name="MagazineSize" operation="perc_add" value="0,.25" />-->
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="2"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='gunShotgunT2PumpShotgun']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="60" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="-0.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="400,800" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,4,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="0" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="450" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='gunShotgunT3AutoShotgun']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="13" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="999"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".12"/>
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="perc_add" value=".04"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.5"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.5"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.2"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.2"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value=".15"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="2.4" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="850,1000" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,4,4,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="3" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='Shotgun01_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="80" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="8" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="6" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="650,1000" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="6" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="700" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='Shotgun02_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="90" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="16" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="999"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".12"/>
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="perc_add" value=".06"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.6"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.6"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.3"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.3"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value=".2"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10.25" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1500,2000" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="9" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="950" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='gunMGT1AK47']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="320" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="90" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="30" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="27" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="-10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.7" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500,750" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,3,3,4,4,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="0" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="900" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='AssaultRifle02_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="360" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="105" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="35" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="30" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="15" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.4" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1100" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='AssaultRifle01_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="380" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="105" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="35" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="30" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="40" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1500,2000" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1200" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='gunMGT0PipeMachineGun']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="-20" />
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="185" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="75" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="25" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="15" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200,500" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="ModSlots" operation="base_set" value="1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='gunMGT3M60']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="320" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="90" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="30" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="45" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="-8" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,3,3,4,4,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="0" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='MachineGun02_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="380" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="90" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="30" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="60" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="8" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1500,2000" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1300" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='MachineGun01_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="700" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="75" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="25" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="300" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
|
|
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.6"/>
|
|
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.6"/>
|
|
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.6"/>
|
|
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.6"/>
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value=".4"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="4000,5000" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='gunHandgunT2Magnum44']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="90" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="75" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="25" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="-30" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,1.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300,500" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,3,3,4,4,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="-10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="400" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='Revolver01_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="110" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="90" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="30" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.6" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="550,650" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='Revolver02_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="140" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="90" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="30" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="8" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="55" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.4" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="650,850" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="950" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='gunHandgunT3SMG5']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="460" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="75" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="25" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="30" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="2.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1500" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,3,3,4,4,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="0" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='SubMachineGun01_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="600" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="75" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="25" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="35" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1500,1750" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1200" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='SubMachineGun02_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="620" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="75" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="25" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="38" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="25" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1750,2000" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1500" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='gunHandgunT0PipePistol']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="-6.4" />
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="100" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="60" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="20" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="6" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="120,350" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="ModSlots" operation="base_set" value="1"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='gunHandgunT1Pistol']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="180" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="75" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="25" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="12" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.7" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500,750" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,3,3,4,4,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="0" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='Pistol01_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="200" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="90" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="30" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="16" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="30" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.4" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="750,1000" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="15" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="850" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='Pistol02_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="280" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="105" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="35" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="30" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<passive_effect name="BurstRoundCount" operation="base_set" value="999"/>
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".12"/>
|
|
<passive_effect name="IncrementalSpreadMultiplier" operation="perc_add" value=".06"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="54" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1250,1500" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="30" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="950" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='gunHandgunT3DesertVulture']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="120" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="60" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="20" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="8" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="-30" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,1.0" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500,750" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,3,3,4,4,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="0" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='HeavyPistol02_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="160" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="75" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="25" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="16" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.50" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="750,850" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="950" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='HeavyPistol01_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="200" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="75" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="25" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="30" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="40" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.35" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="850,1000" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1050" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='gunMGT2TacticalAR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="380" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="90" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="30" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="27" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="-10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.5" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="750,1000" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,3,3,4,4,4" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="0" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='TacticalAssaultRifle01_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="400" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="90" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="30" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="30" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="8" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.4" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1000,1250" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1200" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='TacticalAssaultRifle02_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="RoundsPerMinute" operation="base_set" value="420" />
|
|
<passive_effect name="MaxRange" operation="base_set" value="90" />
|
|
<passive_effect name="DamageFalloffRange" operation="base_set" value="30" />
|
|
<passive_effect name="MagazineSize" operation="base_set" value="35" />
|
|
<passive_effect name="ModPowerBonus" operation="perc_add" value=".05" tags="EntityDamage,BlockDamage"/>
|
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="30" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1250,1500" tier="1,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="RoundsPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="MaxRange" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.2,.3" />
|
|
<passive_effect name="MagazineSize" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1350" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="WeaponHandling" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-0.1,0.3" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnSpear')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSpear')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnClub')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsClub')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnSledge')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSledgeHammer')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsHammer')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsBaton')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBaton')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsJunkBaton')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT0BoneKnife')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT1HuntingKnife')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsCleaver')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'FuriousRamsayKnife')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnKnuckles')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsKnuckles')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSword')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT3Machete')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsKatana')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSciFiSword')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsScythe')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsAxe')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeToolAxe')]/effect_group/passive_effect[@name='EntityDamage']" />
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnSpear')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSpear')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnClub')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsClub')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnSledge')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSledgeHammer')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsHammer')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsBaton')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBaton')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsJunkBaton')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT0BoneKnife')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT1HuntingKnife')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsCleaver')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'FuriousRamsayKnife')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnKnuckles')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsKnuckles')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSword')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT3Machete')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsKatana')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSciFiSword')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsScythe')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsAxe')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeToolAxe')]/effect_group/passive_effect[@name='AttacksPerMinute']" />
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnSpear')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSpear')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnClub')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsClub')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnSledge')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSledgeHammer')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsHammer')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsBaton')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBaton')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsJunkBaton')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT0BoneKnife')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT1HuntingKnife')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsCleaver')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'FuriousRamsayKnife')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnKnuckles')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsKnuckles')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSword')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT3Machete')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsKatana')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSciFiSword')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsScythe')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsAxe')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeToolAxe')]/effect_group/passive_effect[@name='StaminaLoss']" />
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnSpear')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSpear')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnClub')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsClub')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnSledge')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSledgeHammer')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsHammer')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsBaton')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBaton')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsJunkBaton')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT0BoneKnife')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT1HuntingKnife')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsCleaver')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'FuriousRamsayKnife')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnKnuckles')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsKnuckles')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSword')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT3Machete')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsKatana')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSciFiSword')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsScythe')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsAxe')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeToolAxe')]/effect_group/passive_effect[@name='ModSlots']" />
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnSpear')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSpear')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnClub')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsClub')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnSledge')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSledgeHammer')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsHammer')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsBaton')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBaton')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsJunkBaton')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT0BoneKnife')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT1HuntingKnife')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsCleaver')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'FuriousRamsayKnife')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnKnuckles')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsKnuckles')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSword')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT3Machete')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsKatana')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSciFiSword')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsScythe')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsAxe')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeToolAxe')]/effect_group/passive_effect[@name='DegradationMax']" />
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnSledge')]/effect_group/passive_effect[@name='BlockDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsHammer')]/effect_group/passive_effect[@name='BlockDamage']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSledgeHammer')]/effect_group/passive_effect[@name='BlockDamage']" />
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnSpear')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSpear')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnClub')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsClub')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsBaton')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBaton')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsJunkBaton')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT0BoneKnife')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT1HuntingKnife')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsCleaver')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'FuriousRamsayKnife')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnKnuckles')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsKnuckles')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSword')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT3Machete')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsKatana')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSciFiSword')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsScythe')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsAxe')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeToolAxe')]/effect_group/passive_effect[@name='BlockDamage' and @operation='perc_add']" />
|
|
|
|
<!--<remove xpath="/items/item[starts-with(@name, 'meleeWpnSpear')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSpear')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnClub')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsClub')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnSledge')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSledgeHammer')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsHammer')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsBaton')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBaton')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsJunkBaton')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT0BoneKnife')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT1HuntingKnife')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsCleaver')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'FuriousRamsayKnife')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnKnuckles')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsKnuckles')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSword')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeWpnBladeT3Machete')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsKatana')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSciFiSword')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsScythe')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsAxe')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'meleeToolAxe')]/effect_group/passive_effect[@name='StaminaLoss' and @operation='perc_add']" />-->
|
|
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsHammer')]/effect_group/passive_effect[@name='DamageModifier']" />
|
|
<remove xpath="/items/item[starts-with(@name, 'ItemsWeaponsSledgeHammer')]/effect_group/passive_effect[@name='DamageModifier']" />
|
|
|
|
<append xpath="/items/item[@name='meleeWpnSpearT0StoneSpear']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="25" tags="secondary" />
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,120,140,160,180,200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnSpearT1IronSpear']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="25" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="15" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,2,2,3,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="220,260,300,340,380,420" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="15" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="2"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeWpnSpearT3SteelSpear']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="25" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="19" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,4,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="440,500,560,620,680,740" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="19" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="400" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSpear003_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="25" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="24" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="800,880,960,1040,1120,1200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="24" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSpear001_FR' or @name='ItemsWeaponsSpear002_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="25" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="30" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1300,1400,1500,1600,1700,1800" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="30" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSpear004_FR' or @name='ItemsWeaponsSpear005_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="25" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="37" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1900,2000,2100,2200,2300,2400" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="37" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSpear006_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="60" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="25" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,2600,2700,2800,2900,3000" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnClubT0WoodenClub']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,120,140,160,180,200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeWpnClubT1BaseballBat']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="15" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,2,2,3,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="220,260,300,340,380,420" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="15" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="2"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeWpnClubT3SteelClub']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".15" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="19" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,4,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="440,500,560,620,680,740" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="19" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="400" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub001_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".15" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="24" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="800,880,960,1040,1120,1200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="24" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub005_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".15" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".3" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="36" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1300,1400,1500,1600,1700,1800" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="36" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub009_FR' or @name='ItemsWeaponsClub010_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".15" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="30" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1900,2000,2100,2200,2300,2400" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="30" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub002_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".15" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".3" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,2600,2700,2800,2900,3000" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub004_FR' or @name='ItemsWeaponsClub006_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".15" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="37" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,2600,2700,2800,2900,3000" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="37" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub008_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".15" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".3" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="55.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,2600,2700,2800,2900,3000" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="55.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub003_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".15" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".3" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="67.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,2600,2700,2800,2900,3000" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnSledgeT0StoneSledgehammer']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="25" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.5" tags="secondary" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="18" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".06,.3" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,120,140,160,180,200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="18" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeWpnSledgeT1IronSledgehammer']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="40" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.5" tags="secondary" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".2" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="24.25" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".06,.3" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,2,2,3,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="220,260,300,340,380,420" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="24.25" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="2"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeWpnSledgeT3SteelSledgehammer']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="60" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.5" tags="secondary" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".15" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".3" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="32" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".06,.3" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,4,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="440,500,560,620,680,740" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="32" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="400" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSledgeHammer001_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="85" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.5" tags="secondary" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".15" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".3" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="41.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".06,.3" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="800,880,960,1040,1120,1200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="41.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsHammer003_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="70" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.5" tags="secondary" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".15" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="27.7" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".06,.3" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1300,1400,1500,1600,1700,1800" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="27.7" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSledgeHammer002_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="115" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.5" tags="secondary" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".15" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".3" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="53" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".06,.3" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1900,2000,2100,2200,2300,2400" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="53" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsHammer001_FR' or @name='ItemsWeaponsHammer002_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="95" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.5" tags="secondary" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".15" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35.3" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".06,.3" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,2600,2700,2800,2900,3000" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35.3" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSledgeHammer003_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="BlockDamage" operation="base_set" value="150" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="1.5" tags="secondary" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="stone" />
|
|
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="metal" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".15" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".3" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="66.7" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".06,.3" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,2600,2700,2800,2900,3000" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="66.7" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ItemsWeaponsBaton003_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,120,140,160,180,200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeWpnBatonT0PipeBaton']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="16" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,2,2,3,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="220,260,300,340,380,420" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="16" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="2"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsJunkBaton001_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="21" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,4,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="440,500,560,620,680,740" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="21" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="400" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeWpnBatonT2StunBaton']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="27" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="800,900,1000,1100,1200,1300" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="27" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsBaton001_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1400,1600,1800,2000,2200,2400" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="35" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsBaton002_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="44" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,2600,2700,2800,2900,3000" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="44" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnBladeT0BoneKnife']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="12.5" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15" tags="secondary" />
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="8" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,120,140,160,180,200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="8" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="250" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeWpnBladeT1HuntingKnife']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="12.5" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".025" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,2,2,3,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="220,260,300,340,380,420" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="10" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="400" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="2"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsCleaver001_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12.6" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,4,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="440,500,560,620,680,740" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12.6" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="550" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayKnife002_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="12.5" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="16" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="800,880,960,1040,1120,1200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="16" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="700" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayKnife001_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="12.5" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1300,1400,1500,1600,1700,1800" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="20" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="850" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayKnife003_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="12.5" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="24.7" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1900,2000,2100,2200,2300,2400" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="24.7" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="850" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayKnife005_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="80" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="12.5" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="15" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="22.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,2600,2700,2800,2900,3000" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="22.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="850" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnKnucklesT0LeatherKnuckles']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="110" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="12.5" tags="secondary" />
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,120,140,160,180,200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeWpnKnucklesT1IronKnuckles']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="110" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="12.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".075" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="15" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,2,2,3,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="220,260,300,340,380,420" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="15" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="2"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsKnuckles001_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="110" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="12.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="18.9" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,4,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="440,500,560,620,680,740" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="18.9" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="700" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsKnuckles002_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="110" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="12.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="24" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="800,880,960,1040,1120,1200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="24" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="900" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeWpnKnucklesT3SteelKnuckles']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="110" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="12.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="30" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1300,1400,1500,1600,1700,1800" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="30" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1100" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsKnuckles003_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="110" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="10" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="12.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="39" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.25" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,2200,2400,2600,2800,3000" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="39" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1100" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ItemsWeaponsSword001_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,120,140,160,180,200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeWpnBladeT3Machete']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".125" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="15" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,2,2,3,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="220,260,300,340,380,420" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="15" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="2"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsKatana001_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".125" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".2" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="28.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,4,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="440,500,560,620,680,740" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="28.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="400" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsKatana002_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".125" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="24" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="800,880,960,1040,1120,1200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="24" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSciFiSword001_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".125" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".2" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1300,1400,1500,1600,1700,1800" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSciFiSword003_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".125" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="37" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1900,2000,2100,2200,2300,2400" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="37" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsKatana003_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".125" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,2600,2700,2800,2900,3000" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ItemsWeaponsScythe005_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.45" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,120,140,160,180,200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="12" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsScythe004_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".125" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="18" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".05,.45" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,2,2,3,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="220,260,300,340,380,420" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="18" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="2"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsScythe003_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".125" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="26" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".06,.3" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,4,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="440,500,560,620,680,740" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="26" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="400" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsScythe002_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".125" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="34" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".06,.3" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="800,1000,1200,1400,1600,1800" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="34" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsScythe001_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".125" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".2" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="66" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".06,.3" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,2200,2400,2600,2800,3000" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="66" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ItemsWeaponsAxe006_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="18" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,2,2,3" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="100,120,140,160,180,200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="18" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="200" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="1"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeToolAxeT1IronFireaxe']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".05" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".125" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="21.75" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="2,2,2,3,3,4" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="220,260,300,340,380,420" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="21.75" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.2,.2" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="300" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="2"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='meleeToolAxeT2SteelAxe']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".175" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="26.6" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,4,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="440,500,560,620,680,740" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="26.6" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="400" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="3"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='meleeToolAxeT3Chainsaw']">
|
|
<effect_group name="WeaponStats">
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_set" value="6"/>
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".1,.5" tier="2,6" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2000,2500,3000,3500,4000,4500" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="6" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[@name='ItemsWeaponsAxe005_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".025" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="21.75" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="4,4,4,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="800,880,960,1040,1120,1200" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="21.75" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="500" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="4"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsAxe001_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".025" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="26.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1300,1400,1500,1600,1700,1800" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="26.5" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsAxe002_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".175" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="48" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="1900,2000,2100,2200,2300,2400" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="48" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsAxe003_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="45" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="30" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="35" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".175" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="57.37" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,2600,2700,2800,2900,3000" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="57.37" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsAxe004_FR']">
|
|
<effect_group name="WeaponStats">
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="1" tags="secondary" />
|
|
<passive_effect name="AttacksPerMinute" operation="base_set" value="70" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="20" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="base_set" value="22.5" tags="secondary" />
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".025" tags="primary"/>
|
|
<passive_effect name="DismemberChance" operation="base_add" value=".1" tags="secondary"/>
|
|
<conditional>
|
|
<if cond="not_rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45.25" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value=".04,.2" tier="2,6"/>
|
|
<passive_effect name="ModSlots" operation="base_set" value="5,5,5,5,5,5" tier="1,2,3,4,5,6"/>
|
|
<passive_effect name="DegradationMax" operation="base_set" value="2500,2600,2700,2800,2900,3000" tier="1,2,3,4,5,6"/>
|
|
</if>
|
|
<if cond="rebirth_scenario('hive')">
|
|
<passive_effect name="EntityDamage" operation="base_add" value="45.25" />
|
|
<passive_effect name="EntityDamage" operation="perc_add" value="-.15,.2" />
|
|
<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="DegradationMax" operation="base_set" value="600" />
|
|
<passive_effect name="DegradationMax" operation="perc_add" value="-.25,.25" />
|
|
<passive_effect name="ModSlots" operation="base_set" value="5"/>
|
|
<passive_effect name="ModSlots" operation="base_add" value="-1,2" />
|
|
<passive_effect name="BlockDamage" operation="perc_add" value="-0.1,0.3" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="primary" />
|
|
<passive_effect name="StaminaLoss" operation="perc_add" value="-0.1,0.3" tags="secondary" />
|
|
</if>
|
|
</conditional>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[starts-with(@name,'meleeWpn') or
|
|
starts-with(@name,'FuriousRamsayKnife') or
|
|
starts-with(@name,'ItemsWeapons') or
|
|
@name='meleeToolRepairT0StoneAxe' or
|
|
@name='meleeToolRepairT1ClawHammer' or
|
|
@name='meleeToolRepairT3Nailgun' or
|
|
@name='meleeToolAxeT1IronFireaxe' or
|
|
@name='meleeToolAxeT2SteelAxe' or
|
|
@name='meleeToolPickT1IronPickaxe' or
|
|
@name='meleeToolPickT2SteelPickaxe' or
|
|
@name='meleeToolShovelT0StoneShovel' or
|
|
@name='meleeToolShovelT1IronShovel' or
|
|
@name='meleeToolShovelT2SteelShovel' or
|
|
@name='meleeToolAxeT3Chainsaw' or
|
|
@name='meleeToolPickT3Auger' or
|
|
@name='meleeToolSalvageT1Wrench' or
|
|
@name='meleeToolSalvageT2Ratchet' or
|
|
@name='meleeToolSalvageT3ImpactDriver' or
|
|
@name='solarCell'
|
|
]">
|
|
<effect_group name="Economic Value">
|
|
<passive_effect name="EconomicValue" operation="perc_add" value="0,.1,.2,.3,.4,.5" tier="1,2,3,4,5,6"/>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[starts-with(@name,'part') or
|
|
starts-with(@name,'FuriousRamsayArmor') or
|
|
@name='smallEngine' or
|
|
@name='resourceHeadlight' or
|
|
@name='carBattery'
|
|
]">
|
|
<effect_group name="Economic Value">
|
|
<passive_effect name="EconomicValue" operation="perc_add" value="0,.6,1.2,1.8,2.4,3.2" tier="1,2,3,4,5,6"/>
|
|
</effect_group>
|
|
</append>
|
|
|
|
<append xpath="/items/item[starts-with(@name,'meleeHandZombie')]/property[@class='Action0']" >
|
|
<property name="Class" value="MeleeRebirth, RebirthUtils"/>
|
|
</append>
|
|
<append xpath="/items/item[starts-with(@name,'meleeHandzombie')]/property[@class='Action0']" >
|
|
<property name="Class" value="MeleeRebirth, RebirthUtils"/>
|
|
</append>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeWpnSpearT0StoneSpear']/property[@name='EconomicValue']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnSpearT1IronSpear']/property[@name='EconomicValue']" name="value">60</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnSpearT3SteelSpear']/property[@name='EconomicValue']" name="value">120</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsSpear003_FR']/property[@name='EconomicValue']" name="value">200</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsSpear001_FR']/property[@name='EconomicValue']" name="value">350</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsSpear002_FR']/property[@name='EconomicValue']" name="value">350</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsSpear004_FR']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsSpear005_FR']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsSpear006_FR']/property[@name='EconomicValue']" name="value">900</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeWpnClubT0WoodenClub']/property[@name='EconomicValue']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnClubT1BaseballBat']/property[@name='EconomicValue']" name="value">60</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnClubT3SteelClub']/property[@name='EconomicValue']" name="value">120</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsClub005_FR']/property[@name='EconomicValue']" name="value">200</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsClub001_FR']/property[@name='EconomicValue']" name="value">300</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsClub002_FR']/property[@name='EconomicValue']" name="value">400</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsClub009_FR']/property[@name='EconomicValue']" name="value">400</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsClub010_FR']/property[@name='EconomicValue']" name="value">400</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsClub004_FR']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsClub006_FR']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsClub008_FR']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsClub003_FR']/property[@name='EconomicValue']" name="value">900</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsSword001_FR']/property[@name='EconomicValue']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnBladeT3Machete']/property[@name='EconomicValue']" name="value">60</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsKatana001_FR']/property[@name='EconomicValue']" name="value">120</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsKatana002_FR']/property[@name='EconomicValue']" name="value">200</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsSciFiSword001_FR']/property[@name='EconomicValue']" name="value">350</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsSciFiSword003_FR']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsKatana003_FR']/property[@name='EconomicValue']" name="value">900</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsAxe006_FR']/property[@name='EconomicValue']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolAxeT1IronFireaxe']/property[@name='EconomicValue']" name="value">60</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeToolAxeT2SteelAxe']/property[@name='EconomicValue']" name="value">120</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsAxe005_FR']/property[@name='EconomicValue']" name="value">200</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsAxe001_FR']/property[@name='EconomicValue']" name="value">300</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsAxe002_FR']/property[@name='EconomicValue']" name="value">400</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsAxe003_FR']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsAxe004_FR']/property[@name='EconomicValue']" name="value">900</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeWpnKnucklesT0LeatherKnuckles']/property[@name='EconomicValue']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnKnucklesT1IronKnuckles']/property[@name='EconomicValue']" name="value">60</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsKnuckles001_FR']/property[@name='EconomicValue']" name="value">120</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsKnuckles002_FR']/property[@name='EconomicValue']" name="value">250</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnKnucklesT3SteelKnuckles']/property[@name='EconomicValue']" name="value">450</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsKnuckles003_FR']/property[@name='EconomicValue']" name="value">900</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsBaton003_FR']/property[@name='EconomicValue']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnBatonT0PipeBaton']/property[@name='EconomicValue']" name="value">60</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsJunkBaton001_FR']/property[@name='EconomicValue']" name="value">120</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnBatonT2StunBaton']/property[@name='EconomicValue']" name="value">250</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsBaton001_FR']/property[@name='EconomicValue']" name="value">450</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsBaton002_FR']/property[@name='EconomicValue']" name="value">900</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeWpnSledgeT0StoneSledgehammer']/property[@name='EconomicValue']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnSledgeT1IronSledgehammer']/property[@name='EconomicValue']" name="value">60</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnSledgeT3SteelSledgehammer']/property[@name='EconomicValue']" name="value">120</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsSledgeHammer001_FR']/property[@name='EconomicValue']" name="value">200</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsHammer003_FR']/property[@name='EconomicValue']" name="value">350</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsSledgeHammer002_FR']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsHammer001_FR']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsHammer002_FR']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsSledgeHammer003_FR']/property[@name='EconomicValue']" name="value">900</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='meleeWpnBladeT0BoneKnife']/property[@name='EconomicValue']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='meleeWpnBladeT1HuntingKnife']/property[@name='EconomicValue']" name="value">60</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsCleaver001_FR']/property[@name='EconomicValue']" name="value">120</setattribute>
|
|
<setattribute xpath="/items/item[@name='FuriousRamsayKnife002_FR']/property[@name='EconomicValue']" name="value">200</setattribute>
|
|
<setattribute xpath="/items/item[@name='FuriousRamsayKnife001_FR']/property[@name='EconomicValue']" name="value">350</setattribute>
|
|
<setattribute xpath="/items/item[@name='FuriousRamsayKnife003_FR']/property[@name='EconomicValue']" name="value">500</setattribute>
|
|
<setattribute xpath="/items/item[@name='FuriousRamsayKnife005_FR']/property[@name='EconomicValue']" name="value">900</setattribute>
|
|
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsScythe005_FR']/property[@name='EconomicValue']" name="value">0</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsScythe004_FR']/property[@name='EconomicValue']" name="value">60</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsScythe003_FR']/property[@name='EconomicValue']" name="value">180</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsScythe002_FR']/property[@name='EconomicValue']" name="value">380</setattribute>
|
|
<setattribute xpath="/items/item[@name='ItemsWeaponsScythe001_FR']/property[@name='EconomicValue']" name="value">900</setattribute>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armor')]/effect_group/passive_effect[@name='PhysicalDamageResist' and @value='8,12.3']" name="value">9,12.8</setattribute>
|
|
<setattribute xpath="/items/item[starts-with(@name,'armor')]/effect_group/passive_effect[@name='ElementalDamageResist' and @value='8,12.3']" name="value">9,11.8</setattribute>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armor')]/effect_group/passive_effect[@name='PhysicalDamageResist' and @value='13,17.3']" name="value">13,16.3</setattribute>
|
|
<setattribute xpath="/items/item[starts-with(@name,'armor')]/effect_group/passive_effect[@name='ElementalDamageResist' and @value='13,17.3']" name="value">12,14.3</setattribute>
|
|
|
|
<setattribute xpath="/items/item[starts-with(@name,'armor')]/effect_group/passive_effect[@name='PhysicalDamageResist' and @value='18,22.3']" name="value">16,18.5</setattribute>
|
|
<setattribute xpath="/items/item[starts-with(@name,'armor')]/effect_group/passive_effect[@name='ElementalDamageResist' and @value='18,22.3']" name="value">14,15.8</setattribute>
|
|
|
|
<append xpath="/items/item[@name='IZYgunT0SMGPIPEsubmachinegun']/property[@name='Tags']/@value">,durability1</append>
|
|
<append xpath="/items/item[@name='gunHandgunT1Pistol']/property[@name='Tags']/@value">,durability1</append>
|
|
<append xpath="/items/item[@name='gunHandgunT2Magnum44']/property[@name='Tags']/@value">,durability1</append>
|
|
<append xpath="/items/item[@name='gunShotgunT1DoubleBarrel']/property[@name='Tags']/@value">,durability1</append>
|
|
<append xpath="/items/item[@name='gunRifleT1HuntingRifle']/property[@name='Tags']/@value">,durability1</append>
|
|
<append xpath="/items/item[@name='gunBowT1WoodenBow']/property[@name='Tags']/@value">,durability1</append>
|
|
|
|
<append xpath="/items/item[@name='gunMGT1AK47']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='IZYgunT1DualPistolCOLTnavyRevolver']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='IZYgunT1Pistol45M1917']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='IZYgunT1ARSTG44N']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='IZYgunT1TradshotgunDoubleBarrelOverUnder']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='gunHandgunT3DesertVulture']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='gunHandgunT3SMG5']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='gunShotgunT2PumpShotgun']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='gunRifleT2LeverActionRifle']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='gunBowT1IronCrossbow']/property[@name='Tags']/@value">,durability2</append>
|
|
|
|
<append xpath="/items/item[@name='IZYgunT2DualPistolM9bs']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='IZYgunT2SMGUZIsubmachinegun']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='IZYgunT2Pistol45M1911A1']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='IZYgunT2ARCabineCAR15']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='IZYgunT2MarksManRifle762M1garandNavyconverted']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='IZYgunT2LGLChinalakeGrenadeLauncher']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='IZYgunT2TradshotgunLeveractionShotgunModel1887']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='gunShotgunT3AutoShotgun']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='gunRifleT3SniperRifle']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='Pistol01_FR']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='Revolver01_FR']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='gunBowT3CompoundBow']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='SubMachineGun01_FR']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='gunMGT2TacticalAR']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='gunMGT3M60']/property[@name='Tags']/@value">,durability3</append>
|
|
|
|
<append xpath="/items/item[@name='IZYgunT3DualPistolGlock18C']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='IZYgunT3SMGMP5Ksubmachinegun']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='IZYgunT3Pistol45USP45']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='IZYgunT4Pistol45STIEAGLE6']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='IZYgunT3ARCabineM4Carbine']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='IZYgunT3LMGM249FNminimi']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='IZYgunT4BattleRifleSCARH']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='IZYgunT3MarksManRifle762HKPSG1']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='IZYgunT3LGLXM25']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='IZYgunT3TACshotgunSPAS12G']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='Shotgun01_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='SniperRifle01_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='AssaultRifle02_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='HeavyPistol02_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='gunBowT3CompoundCrossbow']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='TacticalAssaultRifle01_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='MachineGun02_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='GrenadeLauncher01_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
|
|
<append xpath="/items/item[@name='IZYgunT4DualPistolC96M']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='IZYgunT4SMGColt9mmsubmachinegun']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='IZYgunT345SMGM1thompson']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='IZYgunT445SMGM1928thompson']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='IZYgunT4BULLPUPHellionVHS2']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='IZYgunT3MarksManRifle556M16A2DMR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='IZYgunT4SNIPERRIFLE762L96AWMRifle']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='IZYgunT4MarksManRifle762SVUprototypeRifle']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='IZYgunT4TACshotgunM1014']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='Shotgun02_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='SniperRifle02_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='Pistol02_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='AssaultRifle01_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='Revolver02_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='HeavyPistol01_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='SubMachineGun02_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='TacticalAssaultRifle02_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='MachineGun01_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnSpearT3SteelSpear']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='meleeWpnClubT3SteelClub']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='meleeWpnSledgeT3SteelSledgehammer']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsJunkBaton001_FR']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsCleaver001_FR']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayKnife002_FR']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsKnuckles001_FR']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsKatana001_FR']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='meleeToolAxeT2SteelAxe']/property[@name='Tags']/@value">,durability2</append>
|
|
|
|
<append xpath="/items/item[@name='ItemsWeaponsSpear003_FR']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub005_FR']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub001_FR']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSledgeHammer001_FR']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsHammer003_FR']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayKnife001_FR']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsKnuckles002_FR']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsKatana002_FR']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsScythe003_FR']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsAxe005_FR']/property[@name='Tags']/@value">,durability3</append>
|
|
|
|
<append xpath="/items/item[@name='meleeWpnBatonT2StunBaton']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSpear001_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSpear002_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub002_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub009_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub010_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSledgeHammer002_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='FuriousRamsayKnife003_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='meleeWpnKnucklesT3SteelKnuckles']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSciFiSword001_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsScythe002_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsAxe001_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsAxe002_FR']/property[@name='Tags']/@value">,durability4</append>
|
|
|
|
<append xpath="/items/item[@name='ItemsWeaponsHammer001_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsHammer002_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsBaton001_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSpear004_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSpear005_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub004_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub006_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsClub008_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsSciFiSword003_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='ItemsWeaponsAxe003_FR']/property[@name='Tags']/@value">,durability5</append>
|
|
|
|
<append xpath="/items/item[@name='armorLumberjackHelmet']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='armorLumberjackOutfit']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='armorLumberjackGloves']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='armorLumberjackBoots']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='armorScavengerHelmet']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='armorScavengerOutfit']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='armorScavengerBoots']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='armorFarmerHelmet']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='armorFarmerOutfit']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='armorFarmerGloves']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='armorAthleticHelmet']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='armorAthleticOutfit']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='armorAthleticGloves']/property[@name='Tags']/@value">,durability2</append>
|
|
<append xpath="/items/item[@name='armorAthleticBoots']/property[@name='Tags']/@value">,durability2</append>
|
|
|
|
<append xpath="/items/item[@name='armorScavengerGloves']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorCommandoHelmet']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorFarmerBoots']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorRogueHelmet']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorRogueOutfit']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorRogueGloves']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorRogueBoots']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorPreacherHelmet']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorPreacherOutfit']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorPreacherGloves']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorPreacherBoots']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorEnforcerHelmet']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorEnforcerOutfit']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorEnforcerGloves']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorEnforcerBoots']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorRangerHelmet']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorRangerOutfit']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorRangerGloves']/property[@name='Tags']/@value">,durability3</append>
|
|
<append xpath="/items/item[@name='armorRangerBoots']/property[@name='Tags']/@value">,durability3</append>
|
|
|
|
<append xpath="/items/item[@name='armorMinerOutfit']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='armorMinerGloves']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='armorMinerBoots']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='armorNerdHelmet']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='armorNerdOutfit']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='armorNerdBoots']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='armorCommandoOutfit']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='armorCommandoGloves']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='armorCommandoBoots']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='armorNomadHelmet']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='armorNomadOutfit']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='armorNomadGloves']/property[@name='Tags']/@value">,durability4</append>
|
|
<append xpath="/items/item[@name='armorNomadBoots']/property[@name='Tags']/@value">,durability4</append>
|
|
|
|
<append xpath="/items/item[@name='armorNerdGloves']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='armorMinerHelmet']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='armorBikerHelmet']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='armorBikerOutfit']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='armorBikerGloves']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='armorBikerBoots']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='armorAssassinHelmet']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='armorAssassinOutfit']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='armorAssassinGloves']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='armorAssassinBoots']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='armorRaiderHelmet']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='armorRaiderOutfit']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='armorRaiderGloves']/property[@name='Tags']/@value">,durability5</append>
|
|
<append xpath="/items/item[@name='armorRaiderBoots']/property[@name='Tags']/@value">,durability5</append>
|
|
|
|
</Config> |