Files
zzz_REBIRTH__Core/Config/nav_objects.xml
2025-06-04 16:38:05 +09:30

1341 lines
56 KiB
XML

<Config>
<setattribute xpath="/nav_object_classes/nav_object_class[@name='party']/onscreen_settings/property[@name='min_distance']" name="value">5</setattribute>
<setattribute xpath="/nav_object_classes/nav_object_class[@name='party']/onscreen_settings/property[@name='max_distance']" name="value">30</setattribute>
<append xpath="/nav_object_classes/nav_object_class[@name='quest_resource']">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_resource" />
<property name="min_distance" value="0" />
<property name="max_distance" value="-1" />
<property name="color" value="255,255,0,255" />
<property name="has_pulse" value="true" />
</map_settings>
</append>
<append xpath="/nav_object_classes/nav_object_class[@name='clear_sleeper']/compass_settings">
<property name="up_sprite_name" value="ui_game_symbol_enemy_dot_up"/>
<property name="down_sprite_name" value="ui_game_symbol_enemy_dot_down"/>
<property name="min_distance" value="0" />
<property name="max_distance" value="80" />
</append>
<append xpath="/nav_object_classes">
<nav_object_class name="purge_sleeper" extends="zombie">
<property name="requirement_type" value="QuestBounds" />
<property name="tag" value="Sleeper" />
<map_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="color" value="255,180,0,255"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="50"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="up_sprite_name" value="ui_game_symbol_enemy_dot_up"/>
<property name="down_sprite_name" value="ui_game_symbol_enemy_dot_down"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="50"/>
<property name="max_scale_distance" value="32"/>
<property name="text_type" value="Distance"/>
<property name="color" value="255,180,0,255"/>
<property name="has_pulse" value="false"/>
<property name="icon_clamped" value="true" />
</compass_settings>
</nav_object_class>
<nav_object_class name="purge_waypoint">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_purged"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,255,255,255"/>
<property name="has_pulse" value="true"/>
<property name="adjust_center" value="true"/>
</map_settings>
</nav_object_class>
<nav_object_class name="discovered_waypoint">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_twitch_boss_overhead"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,255,255,255"/>
<property name="has_pulse" value="true"/>
<property name="adjust_center" value="true"/>
</map_settings>
</nav_object_class>
<nav_object_class name="discovered_waypoint_0">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_Skull0"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,255,255,255"/>
<property name="has_pulse" value="true"/>
<property name="adjust_center" value="true"/>
</map_settings>
</nav_object_class>
<nav_object_class name="discovered_waypoint_1">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_Skull1"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,255,255,255"/>
<property name="has_pulse" value="true"/>
<property name="adjust_center" value="true"/>
</map_settings>
</nav_object_class>
<nav_object_class name="discovered_waypoint_2">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_Skull2"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,255,255,255"/>
<property name="has_pulse" value="true"/>
<property name="adjust_center" value="true"/>
</map_settings>
</nav_object_class>
<nav_object_class name="discovered_waypoint_3">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_Skull3"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,255,255,255"/>
<property name="has_pulse" value="true"/>
<property name="adjust_center" value="true"/>
</map_settings>
</nav_object_class>
<nav_object_class name="discovered_waypoint_4">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_Skull4"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,255,255,255"/>
<property name="has_pulse" value="true"/>
<property name="adjust_center" value="true"/>
</map_settings>
</nav_object_class>
<nav_object_class name="discovered_waypoint_5">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_Skull5"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,255,255,255"/>
<property name="has_pulse" value="true"/>
<property name="adjust_center" value="true"/>
</map_settings>
</nav_object_class>
<nav_object_class name="discovered_waypoint_6">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_Skull6"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,255,255,255"/>
<property name="has_pulse" value="true"/>
<property name="adjust_center" value="true"/>
</map_settings>
</nav_object_class>
<nav_object_class name="discovered_waypoint_7">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_Skull7"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,255,255,255"/>
<property name="has_pulse" value="true"/>
<property name="adjust_center" value="true"/>
</map_settings>
</nav_object_class>
<nav_object_class name="backpack_npc_distant">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_npc_backpack" />
<property name="min_distance" value="0" />
<property name="max_distance" value="-1" />
<property name="color" value="255,0,0,255" />
<property name="has_pulse" value="true" />
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_npc_backpack" />
<property name="min_distance" value="0" />
<property name="max_distance" value="-1" />
<property name="up_sprite_name" value="ui_game_symbol_npc_backpack_up"/>
<property name="down_sprite_name" value="ui_game_symbol_npc_backpack_down"/>
<property name="max_scale_distance" value="1024" />
<property name="color" value="255,0,0,255" />
<property name="has_pulse" value="true" />
<property name="icon_clamped" value="false" />
</compass_settings>
</nav_object_class>
<nav_object_class name="boss_event">
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_twitch_boss_overhead"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="64"/>
<property name="color" value="255,255,255,255"/>
<property name="use_head_offset" value="true"/>
<property name="offset" value="0,1.25,0" />
<property name="sprite_size" value="64" />
<!--<property name="sprite_fill_type" value="Health" />
<property name="sprite_fill_name" value="ui_game_symbol_twitch_overhead_hp_ring" />
<property name="sprite_fill_color" value="255,0,0,255" />-->
</onscreen_settings>
</nav_object_class>
<nav_object_class name="boss_event_npc">
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_twitch_boss_overhead"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="64"/>
<property name="color" value="255,255,255,255"/>
<property name="use_head_offset" value="true"/>
<property name="offset" value="0,1,0" />
<property name="sprite_size" value="64" />
<!--<property name="sprite_fill_type" value="Health" />
<property name="sprite_fill_name" value="ui_game_symbol_twitch_overhead_hp_ring" />
<property name="sprite_fill_color" value="255,0,0,255" />-->
</onscreen_settings>
</nav_object_class>
<nav_object_class name="support_event">
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_twitch_boss_shield_overhead"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="32"/>
<property name="color" value="255,255,255,255"/>
<property name="use_head_offset" value="true"/>
<property name="offset" value="0,1,0" />
<property name="sprite_size" value="48" />
<!--<property name="sprite_fill_type" value="Health" />
<property name="sprite_fill_name" value="ui_game_symbol_twitch_overhead_hp_ring" />
<property name="sprite_fill_color" value="255,0,0,255" />-->
</onscreen_settings>
</nav_object_class>
<nav_object_class name="twitch_vote_support">
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_twitch_boss_shield_overhead"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="32"/>
<property name="color" value="255,255,255,255"/>
<property name="use_head_offset" value="true"/>
<property name="offset" value="0,1,0" />
<property name="sprite_size" value="48" />
<property name="sprite_fill_type" value="Health" />
<property name="sprite_fill_name" value="ui_game_symbol_twitch_overhead_hp_ring" />
<property name="sprite_fill_color" value="255,0,0,255" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayCompanionNav">
<property name="requirement_type" value="InParty" />
<map_settings>
<property name="sprite_name" value="ui_game_symbol_dog"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="sprite_size" value="10" />
<property name="text_type" value="SpawnName"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_dog"/>
<property name="up_sprite_name" value="ui_game_symbol_dog_up"/>
<property name="down_sprite_name" value="ui_game_symbol_dog_down"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="32"/>
<property name="text_type" value="Distance"/>
<property name="color" value="255,180,0,255"/>
<property name="has_pulse" value="false"/>
<property name="icon_clamped" value="true" />
</compass_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayPantherNav">
<property name="requirement_type" value="InParty" />
<map_settings>
<property name="sprite_name" value="ui_game_symbol_panther"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="sprite_size" value="10" />
<property name="text_type" value="SpawnName"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_panther"/>
<property name="up_sprite_name" value="ui_game_symbol_panther_up"/>
<property name="down_sprite_name" value="ui_game_symbol_panther_down"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="32"/>
<property name="text_type" value="Distance"/>
<property name="color" value="255,180,0,255"/>
<property name="has_pulse" value="false"/>
<property name="icon_clamped" value="true" />
</compass_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayHiredNav">
<property name="requirement_type" value="InParty" />
<map_settings>
<property name="sprite_name" value="ui_game_symbol_npc"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="sprite_size" value="10" />
<property name="text_type" value="SpawnName"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_npc"/>
<property name="up_sprite_name" value="ui_game_symbol_npc_up"/>
<property name="down_sprite_name" value="ui_game_symbol_npc_down"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="32"/>
<property name="text_type" value="Distance"/>
<property name="color" value="255,180,0,255"/>
<property name="has_pulse" value="false"/>
<property name="icon_clamped" value="true" />
</compass_settings>
</nav_object_class>
<nav_object_class name="Demon001_profile">
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_Demon001_profile"/>
<property name="min_distance" value="50"/>
<property name="max_distance" value="100"/>
<property name="color" value="255,255,255,255"/>
<property name="use_head_offset" value="true"/>
<property name="offset" value="0,2.75,0" />
<property name="sprite_size" value="40" />
<property name="sprite_fill_type" value="Health" />
<property name="sprite_fill_name" value="ui_game_symbol_twitch_overhead_hp_ring" />
<property name="sprite_fill_color" value="124, 84, 171,255" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayMindControlNav">
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_MindControl_icon"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="64"/>
<property name="color" value="255,255,255,255"/>
<property name="use_head_offset" value="true"/>
<property name="offset" value="0,.75,0" />
<property name="sprite_size" value="100" />
<property name="sprite_fill_type" value="Health" />
<property name="sprite_fill_name" value="ui_game_symbol_twitch_overhead_hp_ring" />
<property name="sprite_fill_color" value="124, 84, 171,255" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayMercenaryTraderNav">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="99, 95, 85,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="99, 95, 85,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="99, 95, 85,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsaySurvivalSpecialist">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="144, 31, 209,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="144, 31, 209,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="144, 31, 209,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayMedicalDroid">
<map_settings>
<property name="sprite_name" value="ui_game_stat_bar_health"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="224, 79, 98,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_stat_bar_health"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="224, 79, 98,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_stat_bar_health"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="224, 79, 98,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayTrainerHunter">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="83, 173, 189,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="83, 173, 189,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="83, 173, 189,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayTrainerThug">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="224, 224, 54,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="224, 224, 54,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="224, 224, 54,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayTrainerButcher">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="168, 91, 105,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="168, 91, 105,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="168, 91, 105,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayTrainerSoldier">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="118, 227, 129,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="118, 227, 129,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="118, 227, 129,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayTrainerTechnogeek">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="115, 111, 227,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="115, 111, 227,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="115, 111, 227,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayTrainerMadman">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="232, 162, 118,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="232, 162, 118,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="232, 162, 118,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayTrainerBuilder">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="194, 86, 252,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="194, 86, 252,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="194, 86, 252,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayTrainerChef">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="80, 80, 80,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="80, 80, 80,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="80, 80, 80,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayTrainerWitchDoctor">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="114, 76, 112,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="114, 76, 112,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="114, 76, 112,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayTrainerBeserker">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255, 0, 0,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="255, 0, 0,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_skills"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="255, 0, 0,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
</append>
<setattribute xpath="/nav_object_classes/nav_object_class[@name='sleeping_bag']/map_settings/property[@name='color']" name="value">219, 70, 70,255</setattribute>
<setattribute xpath="/nav_object_classes/nav_object_class[@name='sleeping_bag']/compass_settings/property[@name='color']" name="value">219, 70, 70,255</setattribute>
<setattribute xpath="/nav_object_classes/nav_object_class[@name='sleeping_bag']/onscreen_settings/property[@name='color']" name="value">219, 70, 70,255</setattribute>
<setattribute xpath="/nav_object_classes/nav_object_class[@name='sleeping_bag']/compass_settings/property[@name='max_scale_distance']" name="value">-1</setattribute>
<setattribute xpath="/nav_object_classes/nav_object_class[@name='sleeping_bag']/compass_settings/property[@name='has_pulse']" name="value">true</setattribute>
<append xpath="/nav_object_classes">
<nav_object_class name="FuriousRamsayHelicopter" extends="bicycle">
<property name="requirement_type" value="IsVehicleOwner" />
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_helicopter" />
</compass_settings>
<map_settings>
<property name="sprite_name" value="ui_game_symbol_helicopter" />
<property name="min_distance" value="0" />
<property name="max_distance" value="-1" />
<property name="color" value="255,255,0,255" />
<property name="has_pulse" value="false" />
</map_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayDroppedLoot">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_twitch_drop"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="145,70,255,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_twitch_drop"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="500"/>
<property name="max_scale_distance" value="1024"/>
<property name="color" value="145,70,255,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_twitch_drop"/>
<property name="min_distance" value="10"/>
<property name="max_distance" value="500"/>
<property name="color" value="145,70,255,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="SpawnName"/>
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayNavCloakedSnakeBoss">
<onscreen_settings>
<property name="sprite_name" value="FuriousRamsayCloakedSnake_profile"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="64"/>
<property name="color" value="255,255,255,255"/>
<property name="use_head_offset" value="true"/>
<property name="offset" value="0,1.25,0" />
<property name="sprite_size" value="64" />
<property name="sprite_fill_type" value="Health" />
<property name="sprite_fill_name" value="ui_game_symbol_twitch_overhead_hp_ring" />
<property name="sprite_fill_color" value="255,0,0,255" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayNavWerewolfBoss">
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_FuriousRamsayWerewolfForestTier1_profile"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="64"/>
<property name="color" value="255,255,255,255"/>
<property name="use_head_offset" value="true"/>
<property name="offset" value="0,1.5,0" />
<property name="sprite_size" value="64" />
<property name="sprite_fill_type" value="Health" />
<property name="sprite_fill_name" value="ui_game_symbol_twitch_overhead_hp_ring" />
<property name="sprite_fill_color" value="255,0,0,255" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayNavToxicBoss">
<onscreen_settings>
<property name="sprite_name" value="FuriousRamsayZombieSkateboarderToxicBoss_profile"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="64"/>
<property name="color" value="255,255,255,255"/>
<property name="use_head_offset" value="true"/>
<property name="offset" value="0,1.6,0" />
<property name="sprite_size" value="64" />
<property name="sprite_fill_type" value="Health" />
<property name="sprite_fill_name" value="ui_game_symbol_twitch_overhead_hp_ring" />
<property name="sprite_fill_color" value="255,0,0,255" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayNavMiniHordeBoss">
<onscreen_settings>
<property name="sprite_name" value="FuriousRamsayMiniHordeBossTier1_profile"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="64"/>
<property name="color" value="255,255,255,255"/>
<property name="use_head_offset" value="true"/>
<property name="offset" value="0,1.25,0" />
<property name="sprite_size" value="64" />
<property name="sprite_fill_type" value="Health" />
<property name="sprite_fill_name" value="ui_game_symbol_twitch_overhead_hp_ring" />
<property name="sprite_fill_color" value="255,0,0,255" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayNavNanoCyborg005_FR">
<onscreen_settings>
<property name="sprite_name" value="FuriousRamsayNanoCyborg005_FR_profile"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="64"/>
<property name="color" value="255,255,255,255"/>
<property name="use_head_offset" value="true"/>
<property name="offset" value="0,1.25,0" />
<property name="sprite_size" value="64" />
<property name="sprite_fill_type" value="Health" />
<property name="sprite_fill_name" value="ui_game_symbol_twitch_overhead_hp_ring" />
<property name="sprite_fill_color" value="255,0,0,255" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayHiredNPC">
<map_settings>
<property name="sprite_name" value="server_z_never_run"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="177, 52, 235,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="server_z_never_run"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="177, 52, 235,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayDead">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_death"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="163, 71, 186,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_death"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="163, 71, 186,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_death"/>
<property name="min_distance" value="3"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="163, 71, 186,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayStormBreaker">
<property name="requirement_type" value="Tracking" />
<map_settings>
<property name="sprite_name" value="ui_game_symbol_sledge"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="70, 182, 219,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_sledge"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="1024"/>
<property name="color" value="70, 182, 219,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_sledge"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="50"/>
<property name="color" value="70, 182, 219,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayShockSpear">
<property name="requirement_type" value="Tracking" />
<map_settings>
<property name="sprite_name" value="ui_game_symbol_spear"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="70, 182, 219,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_spear"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="1024"/>
<property name="color" value="70, 182, 219,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_spear"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="50"/>
<property name="color" value="70, 182, 219,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayBurningKnife">
<property name="requirement_type" value="Tracking" />
<map_settings>
<property name="sprite_name" value="ui_game_symbol_knife"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="168, 81, 91,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_knife"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="1024"/>
<property name="color" value="168, 81, 91,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_knife"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="50"/>
<property name="color" value="168, 81, 91,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayNPCHome">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="200,0,0,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="200,0,0,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="200,0,0,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayBlackShieldTrader">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="200,0,0,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="200,0,0,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="200,0,0,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayFarmerTrader">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="67, 156, 74,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="67, 156, 74,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="67, 156, 74,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayHandymanTrader">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="114, 145, 171,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="32"/>
<property name="color" value="114, 145, 171,255"/>
<property name="has_pulse" value="true"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_talk"/>
<property name="min_distance" value="5"/>
<property name="max_distance" value="100"/>
<property name="max_scale_distance" value="25"/>
<property name="color" value="114, 145, 171,255"/>
<property name="has_pulse" value="true"/>
<property name="text_type" value="Distance"/>
<property name="offset" value="0,2.4,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayDotGreen">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="0,255,0,255"/>
<property name="has_pulse" value="false"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="64"/>
<property name="color" value="0,255,0,255"/>
<property name="has_pulse" value="false"/>
<property name="icon_clamped" value="false" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="min_distance" value="40"/>
<property name="max_distance" value="-1"/>
<property name="color" value="0,255,0,255"/>
<property name="has_pulse" value="false"/>
<property name="show_distance" value="false"/>
<property name="use_head_offset" value="false"/>
<property name="offset" value="0,0,0" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayDotOrange">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,180,0,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="up_sprite_name" value="ui_game_symbol_enemy_dot_up"/>
<property name="down_sprite_name" value="ui_game_symbol_enemy_dot_down"/>
<property name="min_distance" value="3"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="64"/>
<property name="color" value="255,180,0,255"/>
<property name="has_pulse" value="false"/>
<property name="icon_clamped" value="true" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="min_distance" value="1000"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,180,0,255"/>
<property name="has_pulse" value="false"/>
<property name="show_distance" value="false"/>
<property name="max_scale_distance" value="64"/>
<property name="offset" value="0,0,0" />
<property name="use_head_offset" value="false"/>
<property name="show_offscreen" value="false" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayDotRed">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,0,0,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="up_sprite_name" value="ui_game_symbol_enemy_dot_up"/>
<property name="down_sprite_name" value="ui_game_symbol_enemy_dot_down"/>
<property name="min_distance" value="3"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="64"/>
<property name="color" value="255,0,0,255"/>
<property name="has_pulse" value="false"/>
<property name="icon_clamped" value="true" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="min_distance" value="1000"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,0,0,255"/>
<property name="has_pulse" value="false"/>
<property name="show_distance" value="false"/>
<property name="max_scale_distance" value="64"/>
<property name="offset" value="0,0,0" />
<property name="use_head_offset" value="false"/>
<property name="show_offscreen" value="false" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsaySeeker">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,0,0,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="up_sprite_name" value="ui_game_symbol_enemy_dot_up"/>
<property name="down_sprite_name" value="ui_game_symbol_enemy_dot_down"/>
<property name="min_distance" value="3"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="64"/>
<property name="color" value="255,0,0,255"/>
<property name="has_pulse" value="false"/>
<property name="icon_clamped" value="true" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="min_distance" value="1000"/>
<property name="max_distance" value="-1"/>
<property name="color" value="255,0,0,255"/>
<property name="has_pulse" value="false"/>
<property name="show_distance" value="true"/>
<property name="max_scale_distance" value="64"/>
<property name="offset" value="0,0,0" />
<property name="use_head_offset" value="false"/>
<property name="show_offscreen" value="false" />
</onscreen_settings>
</nav_object_class>
<nav_object_class name="FuriousRamsayTornadoNav">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_tornado"/>
<property name="min_distance" value="0"/>
<property name="max_distance" value="-1"/>
<property name="color" value="46,162,219,255"/>
<property name="has_pulse" value="true"/>
</map_settings>
<compass_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="up_sprite_name" value="ui_game_symbol_enemy_dot_up"/>
<property name="down_sprite_name" value="ui_game_symbol_enemy_dot_down"/>
<property name="min_distance" value="3"/>
<property name="max_distance" value="-1"/>
<property name="max_scale_distance" value="64"/>
<property name="color" value="46,162,219,255"/>
<property name="has_pulse" value="false"/>
<property name="icon_clamped" value="true" />
</compass_settings>
<onscreen_settings>
<property name="sprite_name" value="ui_game_symbol_enemy_dot"/>
<property name="min_distance" value="1000"/>
<property name="max_distance" value="-1"/>
<property name="color" value="46,162,219,255"/>
<property name="has_pulse" value="false"/>
<property name="show_distance" value="true"/>
<property name="max_scale_distance" value="64"/>
<property name="offset" value="0,0,0" />
<property name="use_head_offset" value="false"/>
<property name="show_offscreen" value="false" />
</onscreen_settings>
</nav_object_class>
</append>
<append xpath="/nav_object_classes/nav_object_class[@name='bicycle']">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_bicycle" />
<property name="min_distance" value="0" />
<property name="max_distance" value="-1" />
<property name="color" value="255,255,0,255" />
<property name="has_pulse" value="false" />
</map_settings>
</append>
<append xpath="/nav_object_classes/nav_object_class[@name='minibike']">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_minibike" />
<property name="min_distance" value="0" />
<property name="max_distance" value="-1" />
<property name="color" value="255,255,0,255" />
<property name="has_pulse" value="false" />
</map_settings>
</append>
<append xpath="/nav_object_classes/nav_object_class[@name='motorcycle']">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_motorcycle" />
<property name="min_distance" value="0" />
<property name="max_distance" value="-1" />
<property name="color" value="255,255,0,255" />
<property name="has_pulse" value="false" />
</map_settings>
</append>
<append xpath="/nav_object_classes/nav_object_class[@name='4x4']">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_4x4" />
<property name="min_distance" value="0" />
<property name="max_distance" value="-1" />
<property name="color" value="255,255,0,255" />
<property name="has_pulse" value="false" />
</map_settings>
</append>
<append xpath="/nav_object_classes/nav_object_class[@name='gyrocopter']">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_gyrocopter" />
<property name="min_distance" value="0" />
<property name="max_distance" value="-1" />
<property name="color" value="255,255,0,255" />
<property name="has_pulse" value="false" />
</map_settings>
</append>
<append xpath="/nav_object_classes/nav_object_class[@name='junk_turret']">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_junk_turret" />
<property name="min_distance" value="0" />
<property name="max_distance" value="-1" />
<property name="color" value="255,255,0,255" />
<property name="has_pulse" value="false" />
</map_settings>
</append>
<append xpath="/nav_object_classes/nav_object_class[@name='junk_sledge']">
<map_settings>
<property name="sprite_name" value="ui_game_symbol_junk_sledge" />
<property name="min_distance" value="0" />
<property name="max_distance" value="-1" />
<property name="color" value="255,255,0,255" />
<property name="has_pulse" value="false" />
</map_settings>
</append>
</Config>