Files
zzz_REBIRTH__Core__EFT_Patch/Config/progression.xml
2025-06-04 16:44:29 +09:30

375 lines
26 KiB
XML

<Config>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingHandguns']" />
<conditional>
<if cond="not_rebirth_scenario('hive')">
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingSledgehammers']" >
<crafting_skill name="craftingHandguns" max_level="300" parent="attCrafting" name_key="craftingHandgunsName" desc_key="craftingHandgunsDesc" long_desc_key="craftingHandgunsLongDesc" icon="ui_game_symbol_gunHandgunT1Pistol">
<display_entry item="gunusp45tac" unlock_level="50,60,70,80,90" >
<unlock_entry item="gunHandgunT1Pistol" unlock_tier="1" />
<unlock_entry item="gunm1911" unlock_tier="1" />
<unlock_entry item="gunm45" unlock_tier="1" />
<unlock_entry item="guntokarevtt" unlock_tier="1" />
</display_entry>
<display_entry item="gunusp45match" unlock_level="80,90,100,110,120" >
<unlock_entry item="Pistol01_FR" unlock_tier="1 " />
<unlock_entry item="gunm9a3" unlock_tier="1 " />
<unlock_entry item="gunp226" unlock_tier="1 " />
<unlock_entry item="gunpb" unlock_tier="1 " />
<unlock_entry item="gunpmalphadog" unlock_tier="1 " />
<unlock_entry item="gunsr1mp" unlock_tier="1 " />
</display_entry>
<display_entry item="gunstechkin" unlock_level="110,120,130,140,150" >
<unlock_entry item="Pistol02_FR" unlock_tier="1" />
<unlock_entry item="gunfiveseven" unlock_tier="1" />
<unlock_entry item="gunglock17" unlock_tier="1" />
</display_entry>
<display_entry item="guntokarevmachine" unlock_level="140,150,160,170,180" />
<display_entry item="guntokarevgold" unlock_level="150,160,170,180,190" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunHandgunT1Pistol,gunm1911,gunm45,guntokarevtt,gunusp45tac"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="80,300" value="1" tags="Pistol01_FR,gunm9a3,gunp226,gunpb,gunpmalphadog,gunsr1mp,gunusp45match,modpistolscopemount"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="110,300" value="1" tags="Pistol02_FR,gunfiveseven,gunglock17,gunstechkin"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="140,300" value="1" tags="guntokarevmachine"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="guntokarevgold"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunHandgunT1Pistol,gunm1911,gunm45,guntokarevtt,gunusp45tac"/>
<passive_effect name="CraftingTier" operation="base_add" level="90,100,110,120,300" value="1,2,3,4,4" tags="Pistol01_FRPistol01_FR,gunm9a3,gunp226,gunpb,gunpmalphadog,gunsr1mp,gunusp45match,modpistolscopemount"/>
<passive_effect name="CraftingTier" operation="base_add" level="120,130,140,150,300" value="1,2,3,4,4" tags="Pistol02_FR,gunfiveseven,gunglock17,gunstechkin"/>
<passive_effect name="CraftingTier" operation="base_add" level="150,160,170,180,300" value="1,2,3,4,4" tags="guntokarevmachine"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="guntokarevgold"/>
</effect_group>
</crafting_skill>
</insertAfter>
</if>
</conditional>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingRevolvers']" />
<conditional>
<if cond="not_rebirth_scenario('hive')">
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingBatons']" >
<crafting_skill name="FuriousRamsayCraftingRevolvers" max_level="300" parent="attCrafting" name_key="FuriousRamsayCraftingRevolversName" desc_key="FuriousRamsayCraftingRevolversDesc" long_desc_key="FuriousRamsayCraftingRevolversLongDesc" icon="ui_game_symbol_gunHandgunT2Magnum44">
<display_entry item="gunHandgunT2Magnum44" unlock_level="50,60,70,80,90" />
<display_entry item="Revolver01_FR" unlock_level="80,90,100,110,120" />
<display_entry item="Revolver02_FR" unlock_level="110,120,130,140,150" />
<display_entry item="gunrsh12" unlock_level="150,160,170,180,190" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunHandgunT2Magnum44"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="80,300" value="1" tags="Revolver01_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="110,300" value="1" tags="Revolver02_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="gunrsh12"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunHandgunT2Magnum44,gunrsh12"/>
<passive_effect name="CraftingTier" operation="base_add" level="90,100,110,120,300" value="1,2,3,4,4" tags="Revolver01_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="120,130,140,150,300" value="1,2,3,4,4" tags="Revolver02_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="gunrsh12"/>
</effect_group>
</crafting_skill>
</insertAfter>
</if>
</conditional>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingHeavyHandguns']" />
<conditional>
<if cond="not_rebirth_scenario('hive')">
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingBlades']" >
<crafting_skill name="FuriousRamsayCraftingHeavyHandguns" max_level="300" parent="attCrafting" name_key="FuriousRamsayCraftingHeavyHandgunsName" desc_key="FuriousRamsayCraftingHeavyHandgunsDesc" long_desc_key="FuriousRamsayCraftingHeavyHandgunsLongDesc" icon="ui_game_symbol_gunHandgunT3DesertVulture">
<display_entry item="gundeserteagle" unlock_level="50,60,70,80,90" >
<unlock_entry item="gunHandgunT3DesertVulture" unlock_tier="1" />
</display_entry>
<display_entry item="HeavyPistol02_FR" unlock_level="100,110,120,130,140" />
<display_entry item="HeavyPistol01_FR" unlock_level="150,160,170,180,190" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunHandgunT3DesertVulture,gundeserteagle"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,300" value="1" tags="HeavyPistol02_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="HeavyPistol01_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunHandgunT3DesertVulture,gundeserteagle"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,300" value="1,2,3,4,4" tags="HeavyPistol02_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="HeavyPistol01_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
</if>
</conditional>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingShotguns']" />
<conditional>
<if cond="not_rebirth_scenario('hive')">
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingClubs']" >
<crafting_skill name="craftingShotguns" max_level="400" parent="attCrafting" name_key="craftingShotgunsName" desc_key="craftingShotgunsDesc" long_desc_key="craftingShotgunsLongDesc" icon="ui_game_symbol_gunShotgunT1DoubleBarrel">
<display_entry item="gunShotgunT1DoubleBarrel" unlock_level="50,60,70,80,90" >
<unlock_entry item="gunmp43" unlock_tier="1" />
</display_entry>
<display_entry item="gunShotgunT2PumpShotgun" unlock_level="80,90,100,110,120" >
<unlock_entry item="gunm590" unlock_tier="1" />
<unlock_entry item="gunm870" unlock_tier="1" />
<unlock_entry item="gunmp153" unlock_tier="1" />
</display_entry>
<display_entry item="gunShotgunT3AutoShotgun" unlock_level="110,120,130,140,150" >
<unlock_entry item="gunm3benelli" unlock_tier="1" />
<unlock_entry item="gunmp155ultima" unlock_tier="1" />
<unlock_entry item="gunsaiga12" unlock_tier="1" />
</display_entry>
<display_entry item="Shotgun01_FR" unlock_level="140,150,160,170,180" >
<unlock_entry item="gunks23" unlock_tier="1" />
<unlock_entry item="gunksg12" unlock_tier="1" />
</display_entry>
<display_entry item="Shotgun02_FR" unlock_level="150,160,170,180,190" >
<unlock_entry item="gunAA12" unlock_tier="1" />
</display_entry>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunShotgunT1DoubleBarrel,gunmp43"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="80,300" value="1" tags="gunShotgunT2PumpShotgun,gunm590,gunm870,gunmp153"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="110,300" value="1" tags="gunShotgunT3AutoShotgun,gunm3benelli,gunmp155ultima,gunsaiga12"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="140,300" value="1" tags="Shotgun01_FR,gunks23,gunksg12"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="Shotgun02_FR,gunAA12"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunShotgunT1DoubleBarrel,gunmp43"/>
<passive_effect name="CraftingTier" operation="base_add" level="90,100,110,120,300" value="1,2,3,4,4" tags="gunShotgunT2PumpShotgun,gunm590,gunm870,gunmp153"/>
<passive_effect name="CraftingTier" operation="base_add" level="120,130,140,150,300" value="1,2,3,4,4" tags="gunShotgunT3AutoShotgun,gunm3benelli,gunmp155ultima,gunsaiga12"/>
<passive_effect name="CraftingTier" operation="base_add" level="150,160,170,180,300" value="1,2,3,4,4" tags="Shotgun01_FR,gunks23,gunksg12"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="Shotgun02_FR,gunAA12"/>
</effect_group>
</crafting_skill>
</insertAfter>
</if>
</conditional>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingRifles']"/>
<conditional>
<if cond="not_rebirth_scenario('hive')">
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingBows']" >
<crafting_skill name="craftingRifles" max_level="400" parent="attCrafting" name_key="craftingRiflesName" desc_key="craftingRiflesDesc" long_desc_key="craftingRiflesLongDesc" icon="ui_game_symbol_gunRifleT1HuntingRifle">
<display_entry item="gunmp18" unlock_level="1,10,20,30,40" />
<display_entry item="gunRifleT1HuntingRifle" unlock_level="50,60,70,80,90" >
<unlock_entry item="gunm700" unlock_tier="1" />
<unlock_entry item="gunmosin" unlock_tier="1" />
<unlock_entry item="gunstar15" unlock_tier="1" />
<unlock_entry item="gunt5000" unlock_tier="1" />
</display_entry>
<display_entry item="gunRifleT2LeverActionRifle" unlock_level="80,90,100,110,120" >
<unlock_entry item="gundvl10" unlock_tier="1" />
<unlock_entry item="gunsvt" unlock_tier="1" />
</display_entry>
<display_entry item="gunRifleT3SniperRifle" unlock_level="110,120,130,140,150" >
<unlock_entry item="gunFALsa58dmr" unlock_tier="1" />
<unlock_entry item="gunrfb" unlock_tier="1" />
<unlock_entry item="gunsv98" unlock_tier="1" />
<unlock_entry item="gunsvd" unlock_tier="1" />
<unlock_entry item="gunvss" unlock_tier="1" />
</display_entry>
<display_entry item="SniperRifle01_FR" unlock_level="140,150,160,170,180" >
<unlock_entry item="gunm1aEBR" unlock_tier="1" />
<unlock_entry item="gunsr25" unlock_tier="1" />
</display_entry>
<display_entry item="SniperRifle02_FR" unlock_level="150,160,170,180,190" >
<unlock_entry item="gunaxmc" unlock_tier="1" />
<unlock_entry item="gunhkg28" unlock_tier="1" />
<unlock_entry item="gunm14sass" unlock_tier="1" />
<unlock_entry item="gunrsass" unlock_tier="1" />
<unlock_entry item="gunswordmk18" unlock_tier="1" />
</display_entry>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,300" value="1" tags="gunmp18"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunRifleT1HuntingRifle,gunm700,gunmosin,gunstar15,gunt5000"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="80,300" value="1" tags="gunRifleT2LeverActionRifle,gundvl10,gunsvt"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="110,300" value="1" tags="gunRifleT3SniperRifle,gunFALsa58dmr,gunrfb,gunsv98,gunsvd,gunvss"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="140,300" value="1" tags="SniperRifle01_FR,gunm1aEBR,gunsr25"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,400" value="1" tags="SniperRifle02_FR,gunaxmc,gunhkg28,gunm14sass,gunrsass,gunswordmk18"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,50" value="1,2,3,4,4" tags="gunmp18"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunRifleT1HuntingRifle,gunm700,gunmosin,gunstar15,gunt5000"/>
<passive_effect name="CraftingTier" operation="base_add" level="90,100,110,120,300" value="1,2,3,4,4" tags="gunRifleT2LeverActionRifle,gundvl10,gunsvt"/>
<passive_effect name="CraftingTier" operation="base_add" level="120,130,140,150,300" value="1,2,3,4,4" tags="gunRifleT3SniperRifle,gunFALsa58dmr,gunrfb,gunsv98,gunsvd,gunvss"/>
<passive_effect name="CraftingTier" operation="base_add" level="150,160,170,180,300" value="1,2,3,4,4" tags="SniperRifle01_FR,gunm1aEBR,gunsr25"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="SniperRifle02_FR,gunaxmc,gunhkg28,gunm14sass,gunrsass,gunswordmk18"/>
</effect_group>
</crafting_skill>
</insertAfter>
</if>
</conditional>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingTacticalRifles']"/>
<conditional>
<if cond="not_rebirth_scenario('hive')">
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingScythes']" >
<crafting_skill name="FuriousRamsayCraftingTacticalRifles" max_level="300" parent="attCrafting" name_key="FuriousRamsayCraftingTacticalRiflesName" desc_key="FuriousRamsayCraftingTacticalRiflesDesc" long_desc_key="FuriousRamsayCraftingTacticalRiflesLongDesc" icon="ui_game_symbol_gunMGT2TacticalAR">
<display_entry item="gunMGT2TacticalAR" unlock_level="50,60,70,80,90" >
<unlock_entry item="gun9a91" unlock_tier="1" />
</display_entry>
<display_entry item="TacticalAssaultRifle01_FR" unlock_level="80,90,100,110,120" >
<unlock_entry item="gunfamas" unlock_tier="1" />
<unlock_entry item="gunl85a2" unlock_tier="1" />
<unlock_entry item="gunm16a4" unlock_tier="1" />
<unlock_entry item="gunm4a1" unlock_tier="1" />
</display_entry>
<display_entry item="TacticalAssaultRifle02_FR" unlock_level="110,120,130,140,150" >
<unlock_entry item="gunIWIcarmel" unlock_tier="1" />
<unlock_entry item="gunauga3" unlock_tier="1" />
</display_entry>
<display_entry item="gunIWItavorx95" unlock_level="140,150,160,170,180" >
<unlock_entry item="gunhk417" unlock_tier="1" />
<unlock_entry item="gunhoneybadger" unlock_tier="1" />
<unlock_entry item="gunm4a1sopmod" unlock_tier="1" />
<unlock_entry item="gunmdr556" unlock_tier="1" />
<unlock_entry item="gunmdr762" unlock_tier="1" />
<unlock_entry item="gunscarh" unlock_tier="1" />
</display_entry>
<display_entry item="gunhk416" unlock_level="150,160,170,180,190" >
<unlock_entry item="gung36kv2" unlock_tier="1" />
<unlock_entry item="gunmcx" unlock_tier="1" />
</display_entry>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunMGT2TacticalAR,gun9a91"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="80,300" value="1" tags="TacticalAssaultRifle01_FR,gunfamas,gunl85a2,gunm16a4,gunm4a1"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="110,300" value="1" tags="TacticalAssaultRifle02_FR,gunIWIcarmel,gunauga3"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="140,300" value="1" tags="gunIWItavorx95,gunhk417,gunhoneybadger,gunm4a1sopmod,gunmdr556,gunmdr762,gunscarh"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="gunhk416,gung36kv2,gunmcx"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunMGT2TacticalAR,gun9a91"/>
<passive_effect name="CraftingTier" operation="base_add" level="90,100,110,120,300" value="1,2,3,4,4" tags="TacticalAssaultRifle01_FR,gunfamas,gunl85a2,gunm16a4,gunm4a1"/>
<passive_effect name="CraftingTier" operation="base_add" level="120,130,140,150,300" value="1,2,3,4,4" tags="TacticalAssaultRifle02_FR,gunIWIcarmel,gunauga3"/>
<passive_effect name="CraftingTier" operation="base_add" level="150,160,170,180,300" value="1,2,3,4,4" tags="gunIWItavorx95,gunhk417,gunhoneybadger,gunm4a1sopmod,gunmdr556,gunmdr762,gunscarh"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="gunhk416,gung36kv2,gunmcx"/>
</effect_group>
</crafting_skill>
</insertAfter>
</if>
</conditional>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingMachineGuns']" />
<conditional>
<if cond="not_rebirth_scenario('hive')">
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingAxes']" >
<crafting_skill name="craftingMachineGuns" max_level="300" parent="attCrafting" name_key="craftingMachineGunsName" desc_key="craftingMachineGunsDesc" long_desc_key="craftingMachineGunsLongDesc" icon="ui_game_symbol_gunMGT3M60">
<display_entry item="gunMGT3M60" unlock_level="50,60,70,80,90" >
<unlock_entry item="gunrpd" unlock_tier="1" />
</display_entry>
<display_entry item="MachineGun02_FR" unlock_level="80,90,100,110,120" >
<unlock_entry item="gunpkp" unlock_tier="1" />
</display_entry>
<display_entry item="MachineGun01_FR" unlock_level="110,120,130,140,150" >
<unlock_entry item="gunm60e6" unlock_tier="1" />
</display_entry>
<display_entry item="gunfnminimi" unlock_level="150,160,170,180,190" >
</display_entry>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunMGT3M60,gunrpd"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="80,300" value="1" tags="MachineGun02_FR,gunpkp"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="110,300" value="1" tags="MachineGun01_FR,gunm60e6"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="gunfnminimi"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunMGT3M60,gunrpd"/>
<passive_effect name="CraftingTier" operation="base_add" level="90,100,110,120,300" value="1,2,3,4,4" tags="MachineGun02_FR,gunpkp"/>
<passive_effect name="CraftingTier" operation="base_add" level="120,130,140,150,300" value="1,2,3,4,4" tags="MachineGun01_FR,gunm60e6"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="gunfnminimi"/>
</effect_group>
</crafting_skill>
</insertAfter>
</if>
</conditional>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingAssaultRifles']" />
<conditional>
<if cond="not_rebirth_scenario('hive')">
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingSwords']" >
<crafting_skill name="FuriousRamsayCraftingAssaultRifles" max_level="300" parent="attCrafting" name_key="FuriousRamsayCraftingAssaultRiflesName" desc_key="FuriousRamsayCraftingAssaultRiflesDesc" long_desc_key="FuriousRamsayCraftingAssaultRiflesLongDesc" icon="ui_game_symbol_gunMGT1AK47">
<!--Element inserted by: "zz_REBIRTH__Core"-->
<display_entry item="gunMGT1AK47" unlock_level="50,60,70,80,90" >
<unlock_entry item="gunak74n" unlock_tier="1" />
<unlock_entry item="gunakmn" unlock_tier="1" />
<unlock_entry item="gunaks74un" unlock_tier="1" />
</display_entry>
<display_entry item="AssaultRifle02_FR" unlock_level="80,90,100,110,120" >
<unlock_entry item="gunFALsa58br" unlock_tier="1" />
<unlock_entry item="gunasval" unlock_tier="1" />
</display_entry>
<display_entry item="AssaultRifle01_FR" unlock_level="110,120,130,140,150" >
<unlock_entry item="gunak107" unlock_tier="1" />
<unlock_entry item="gunak12" unlock_tier="1" />
<unlock_entry item="gunash12" unlock_tier="1" />
<unlock_entry item="gunrpk16" unlock_tier="1" />
</display_entry>
<display_entry item="gunrd704" unlock_level="150,160,170,180,190" >
<unlock_entry item="gunmk47" unlock_tier="1" />
<unlock_entry item="gunmcxspear" unlock_tier="1" />
</display_entry>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunMGT1AK47,gunak74n,gunakmn,gunaks74un" />
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="80,300" value="1" tags="AssaultRifle02_FR,gunFALsa58br,gunasval" />
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="110,300" value="1" tags="AssaultRifle01_FR,gunak107,gunak12,gunash12,gunrpk16" />
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="gunrd704,gunmk47,gunmcxspear" />
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunMGT1AK47,gunak74n,gunakmn,gunaks74un" />
<passive_effect name="CraftingTier" operation="base_add" level="90,100,110,120,300" value="1,2,3,4,4" tags="AssaultRifle02_FR,gunFALsa58br,gunasval" />
<passive_effect name="CraftingTier" operation="base_add" level="120,130,140,150,300" value="1,2,3,4,4" tags="AssaultRifle01_FR,gunak107,gunak12,gunash12,gunrpk16" />
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="gunrd704,gunmk47,gunmcxspear" />
</effect_group>
</crafting_skill>
</insertAfter>
</if>
</conditional>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingSubmachineGuns']" />
<conditional>
<if cond="not_rebirth_scenario('hive')">
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingKnuckles']" >
<crafting_skill name="FuriousRamsayCraftingSubmachineGuns" max_level="300" parent="attCrafting" name_key="FuriousRamsayCraftingSubmachineGunsName" desc_key="FuriousRamsayCraftingSubmachineGunsDesc" long_desc_key="FuriousRamsayCraftingSubmachineGunsLongDesc" icon="ui_game_symbol_gunHandgunT3SMG5">
<!--Element inserted by: "zz_REBIRTH__Core"-->
<display_entry item="gunHandgunT3SMG5" unlock_level="50,60,70,80,90" >
<unlock_entry item="gunmp5k" unlock_tier="1" />
<unlock_entry item="gunpp9klin" unlock_tier="1" />
<unlock_entry item="gunppsh41" unlock_tier="1" />
</display_entry>
<display_entry item="SubMachineGun01_FR" unlock_level="80,90,100,110,120" >
<unlock_entry item="gunmp5" unlock_tier="1" />
<unlock_entry item="gunpp19bizon" unlock_tier="1" />
<unlock_entry item="gunpp19vityaz" unlock_tier="1" />
<unlock_entry item="gunsr2mveresk" unlock_tier="1" />
<unlock_entry item="gunump45" unlock_tier="1" />
<unlock_entry item="gunuzi" unlock_tier="1" />
<unlock_entry item="gunuziprosmg" unlock_tier="1" />
</display_entry>
<display_entry item="SubMachineGun02_FR" unlock_level="110,120,130,140,150" >
<unlock_entry item="gunmp5sd" unlock_tier="1" />
<unlock_entry item="gunmp7" unlock_tier="1" />
<unlock_entry item="gunmp9" unlock_tier="1" />
<unlock_entry item="gunp90" unlock_tier="1" />
<unlock_entry item="gunthompson" unlock_tier="1" />
</display_entry>
<display_entry item="gunmpx" unlock_level="150,160,170,180,190" >
<unlock_entry item="gunscorpionevo3" unlock_tier="1" />
<unlock_entry item="gunstm9" unlock_tier="1" />
<unlock_entry item="gunvector45" unlock_tier="1" />
<unlock_entry item="gunvector9" unlock_tier="1" />
</display_entry>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunHandgunT3SMG5,gunmp5k,gunpp9klin,gunppsh41" />
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="80,300" value="1" tags="SubMachineGun01_FR,gunmp5,gunpp19bizon,gunpp19vityaz,gunsr2mveresk,gunump45,gunuzi,gunuziprosmg" />
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="110,300" value="1" tags="SubMachineGun02_FR,gunmp5sd,gunmp7,gunmp9,gunp90,gunthompson" />
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="gunmpx,gunscorpionevo3,gunstm9,gunvector45,gunvector9" />
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunHandgunT3SMG5,gunmp5k,gunpp9klin,gunppsh41" />
<passive_effect name="CraftingTier" operation="base_add" level="90,100,110,120,300" value="1,2,3,4,4" tags="SubMachineGun01_FR,gunpp19bizon,gunmp5,gunpp19vityaz,gunsr2mveresk,gunump45,gunuzi" />
<passive_effect name="CraftingTier" operation="base_add" level="120,130,140,150,300" value="1,2,3,4,4" tags="SubMachineGun02_FR,gunmp9,gunmp5sd,gunthompson,gunmp7,gunp90,gunuziprosmg" />
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="gunmpx,gunscorpionevo3,gunstm9,gunvector45,gunvector9" />
</effect_group>
</crafting_skill>
</insertAfter>
</if>
</conditional>
</Config>