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22
Harmony/Harmony_GamePrefs.cs
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22
Harmony/Harmony_GamePrefs.cs
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namespace Harmony.GamePrefsPatches
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{
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[HarmonyPatch(typeof(GamePrefs))]
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[HarmonyPatch("SetObjectInternal")]
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public class SetObjectInternalPatch
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{
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public static bool Prefix(GamePrefs __instance, EnumGamePrefs _eProperty, object _value,
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object[] ___propertyValues
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)
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{
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int num = (int)_eProperty;
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if (num >= ___propertyValues.Length)
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{
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return false;
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}
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return true;
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}
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}
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}
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