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99
Harmony/Harmony_XUiC_WorkstationFuelGrid.cs
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99
Harmony/Harmony_XUiC_WorkstationFuelGrid.cs
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using Audio;
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namespace Harmony.XUiC_WorkstationFuelGridPatches
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{
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/*[HarmonyPatch(typeof(XUiC_WorkstationFuelGrid))]
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[HarmonyPatch("AddItem")]
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[HarmonyPatch(new[] { typeof(ItemClass), typeof(ItemStack) })]
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public class AddItemPatch
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{
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public static bool Prefix(XUiC_WorkstationFuelGrid __instance, ref bool __result, ItemClass _itemClass, ItemStack _itemStack)
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{
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Log.Out("XUiC_WorkstationFuelGridPatches-AddItem START");
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string value = "";
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Log.Out("XUiC_WorkstationFuelGridPatches-AddItem START");
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if (__instance.GetBindingValue(ref value, "required_fuels"))
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{
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Log.Out("XUiC_WorkstationFuelGridPatches-AddItem value: " + value);
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}
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return true;
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}
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}*/
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[HarmonyPatch(typeof(XUiC_WorkstationFuelGrid))]
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[HarmonyPatch("TurnOn")]
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public class TurnOnPatch
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{
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public static bool Prefix(XUiC_WorkstationFuelGrid __instance)
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{
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//Log.Out("XUiC_WorkstationFuelGridPatches-TurnOn START");
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bool skipSound = false;
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if (__instance.WorkstationData.TileEntity.blockValue.Block.Properties.Values.ContainsKey("HasAnim"))
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{
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if (__instance.WorkstationData.TileEntity.blockValue.Block.Properties.Values["HasAnim"] == "skipBurningSound")
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{
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skipSound = true;
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}
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}
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if (!__instance.isOn && !skipSound)
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{
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Manager.PlayInsidePlayerHead("forge_burn_fuel", -1, 0f, false);
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}
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__instance.isOn = true;
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__instance.WorkstationData.SetIsBurning(__instance.isOn);
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((XUiV_Label)__instance.onOffLabel.ViewComponent).Text = __instance.turnOff;
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if (__instance.flameIcon != null)
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{
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((XUiV_Sprite)__instance.flameIcon.ViewComponent).Color = __instance.flameOnColor;
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}
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return false;
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}
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}
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[HarmonyPatch(typeof(XUiC_WorkstationFuelGrid))]
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[HarmonyPatch("TurnOff")]
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public class TurnOffPatch
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{
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public static bool Prefix(XUiC_WorkstationFuelGrid __instance)
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{
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//Log.Out("XUiC_WorkstationFuelGridPatches-TurnOff START");
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bool skipSound = false;
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if (__instance.WorkstationData.TileEntity.blockValue.Block.Properties.Values.ContainsKey("HasAnim"))
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{
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if (__instance.WorkstationData.TileEntity.blockValue.Block.Properties.Values["HasAnim"] == "skipBurningSound")
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{
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skipSound = true;
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}
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}
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if (__instance.isOn && !skipSound)
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{
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Manager.PlayInsidePlayerHead("forge_fire_die", -1, 0f, false);
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}
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__instance.isOn = false;
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__instance.WorkstationData.SetIsBurning(__instance.isOn);
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((XUiV_Label)__instance.onOffLabel.ViewComponent).Text = __instance.turnOn;
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XUiC_ItemStack xuiC_ItemStack = (XUiC_ItemStack)__instance.itemControllers[0];
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if (xuiC_ItemStack != null)
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{
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xuiC_ItemStack.UnlockStack();
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}
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if (__instance.flameIcon != null)
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{
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((XUiV_Sprite)__instance.flameIcon.ViewComponent).Color = __instance.flameOffColor;
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}
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return false;
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}
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}
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}
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