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7
Scripts/Dialog/DialogActionCallGameEventRebirth.cs
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7
Scripts/Dialog/DialogActionCallGameEventRebirth.cs
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public class DialogActionCallGameEventRebirth : BaseDialogAction
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{
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public override void PerformAction(EntityPlayer player)
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{
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GameEventManager.Current.HandleAction(this.ID, player as EntityPlayer, player, false, "", "", false, true, "", null);
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}
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}
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