Upload from upload_mods.ps1
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63
Scripts/Dialog/NPCs/DialogActionNPCCommand.cs
Normal file
63
Scripts/Dialog/NPCs/DialogActionNPCCommand.cs
Normal file
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public class DialogActionNPCCommand : DialogActionAddBuff
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{
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public override void PerformAction(EntityPlayer player)
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{
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//Log.Out("DialogActionNPCCommand-PerformAction START");
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var entityId = -1;
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if (player.Buffs.HasCustomVar("CurrentNPC"))
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{
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//Log.Out("DialogActionNPCCommand-PerformAction 1");
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entityId = (int)player.Buffs.GetCustomVar("CurrentNPC");
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}
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if (entityId == -1)
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{
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//Log.Out("DialogActionNPCCommand-PerformAction 2");
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return;
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}
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//Log.Out("ENTITY ID: " + entityId);
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var entity = GameManager.Instance.World.GetEntity(entityId) as EntityAliveV2;
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if (entity)
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{
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switch (ID)
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{
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case "follow":
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//Log.Out("DialogActionNPCCommand-PerformAction entity: " + entity.EntityClass.entityClassName);
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float flMode = player.Buffs.GetCustomVar("varNPCModMode");
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float flHalt = player.Buffs.GetCustomVar("varNPCModStopAttacking");
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if (flMode == 0)
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{
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//Log.Out("DialogActionNPCCommand-PerformAction 1");
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entity.Buffs.AddBuff("buffNPCModFullControlMode");
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}
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else
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{
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//Log.Out("DialogActionNPCCommand-PerformAction 2");
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entity.Buffs.RemoveBuff("buffNPCModFullControlMode");
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}
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if (flHalt == 1)
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{
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//Log.Out("DialogActionNPCCommand-PerformAction 3");
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entity.Buffs.AddBuff("buffNPCModStopAttacking");
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}
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else
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{
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//Log.Out("DialogActionNPCCommand-PerformAction 4");
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entity.Buffs.RemoveBuff("buffNPCModStopAttacking");
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}
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//Log.Out("DialogActionNPCCommand-PerformAction SET TO FOLLOW");
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entity.Buffs.SetCustomVar("CurrentOrder", (int)EntityUtilities.Orders.Follow);
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break;
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}
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}
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////Log.Out("DialogActionNPCCommand-PerformAction END");
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}
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}
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