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22
Scripts/Dialog/NPCs/DialogRequirementCanGoHomeRebirth.cs
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22
Scripts/Dialog/NPCs/DialogRequirementCanGoHomeRebirth.cs
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using static RebirthManager;
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public class DialogRequirementCanGoHomeRebirth : BaseDialogRequirement
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{
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public override bool CheckRequirement(EntityPlayer player, EntityNPC talkingTo)
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{
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foreach (hireInfo hire in RebirthManager.playerHires)
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{
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if (hire.hireID == talkingTo.entityId)
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{
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if (hire.reSpawnPosition != new Vector3(0, 0, 0))
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{
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return true;
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}
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}
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}
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return false;
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}
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}
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