Upload from upload_mods.ps1

This commit is contained in:
Nathaniel Cosford
2025-06-04 16:44:53 +09:30
commit f1fbbe67bb
1722 changed files with 165268 additions and 0 deletions

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public class MinEventActionAdjustStats : MinEventActionTargetedBase
{
public override void Execute(MinEventParams _params)
{
var entity = _params.Self as EntityAlive;
if (entity == null)
{
return;
}
if (entity is EntityNPCRebirth npc)
{
if (SingletonMonoBehaviour<ConnectionManager>.Instance.IsClient)
{
//Log.Out("MinEventActionAdjustStats-Execute SEND TO SERVER");
SingletonMonoBehaviour<ConnectionManager>.Instance.SendToServer(NetPackageManager.GetPackage<NetPackageAdjustStats>().Setup(entity.entityId), false);
}
else
{
//Log.Out("MinEventActionAdjustStats-Execute IS SERVER");
GameManager.Instance.StartCoroutine(RebirthUtilities.adjustNPCStats(npc));
}
}
}
}

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using System;
using UnityEngine;
using System.Xml;
public class MinEventActionCheckLockedSlotsRebirth : MinEventActionRemoveBuff
{
public override void Execute(MinEventParams _params)
{
if (GameManager.IsDedicatedServer)
{
return;
}
var player = _params.Self as EntityPlayerLocal;
float flLockedSlots = player.Buffs.GetCustomVar("$varFuriousRamsayLockedSlots");
if (flLockedSlots > 0)
{
var uiforPlayer = LocalPlayerUI.GetUIForPlayer(player as EntityPlayerLocal);
XUiV_Window window = uiforPlayer.xui.GetWindow("windowBackpack");
if (window != null)
{
XUiC_ContainerStandardControls ctrlLockedSlots = window.Controller.GetChildByType<XUiC_ContainerStandardControls>();
if (ctrlLockedSlots != null)
{
XUiC_ComboBoxInt ctrlComboBox = (XUiC_ComboBoxInt)ctrlLockedSlots.GetChildById("cbxLockedSlots");
ctrlComboBox.Value = (int)flLockedSlots;
ctrlLockedSlots.ChangeLockedSlots((int)flLockedSlots);
}
}
}
}
}

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// <triggered_effect trigger = "onSelfBuffUpdate" action="NotifyTeamTeleport, SCore" />
using System;
using System.Collections.Generic;
using static HiresManagerRebirth;
public class MinEventActionNotifyTeamTeleportRebirth : MinEventActionTargetedBase
{
public override void Execute(MinEventParams _params)
{
var leader = _params.Self as EntityPlayer;
if (leader == null) return;
foreach (hireInfo hire in playerHires)
{
if (hire.playerID == leader.entityId && hire.order == 0)
{
EntityNPCRebirth entity = GameManager.Instance.World.GetEntity(hire.hireID) as EntityNPCRebirth;
if (entity)
{
float flNPCRespawned = entity.Buffs.GetCustomVar("$FR_NPC_Respawn");
if (entity.IsDead() || flNPCRespawned == 1) continue;
var distance = entity.GetDistance(leader);
if (distance > 60)
{
entity.TeleportToPlayer(leader, true);
}
}
}
}
}
}