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50
Scripts/MinEvents/MinEventActionSetTimeRebirth.cs
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50
Scripts/MinEvents/MinEventActionSetTimeRebirth.cs
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using System.Xml.Linq;
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public class MinEventActionSetTimeRebirth : MinEventActionRemoveBuff
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{
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string timeFormat = "";
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public override void Execute(MinEventParams _params)
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{
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//Log.Out("MinEventActionSetTimeRebirth-Execute START");
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if (!SingletonMonoBehaviour<ConnectionManager>.Instance.IsSinglePlayer)
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{
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//Log.Out("MinEventActionSetTimeRebirth-Execute 1");
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return;
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}
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if (timeFormat.Trim().Length > 0)
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{
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//Log.Out("MinEventActionSetTimeRebirth-Execute 1");
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string[] timeFormats = timeFormat.Split(',', (char)StringSplitOptions.None);
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//Log.Out("MinEventActionSetTimeRebirth-Execute Int16.Parse(timeFormats[0]): " + Int16.Parse(timeFormats[0]));
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//Log.Out("MinEventActionSetTimeRebirth-Execute Int16.Parse(timeFormats[1]): " + Int16.Parse(timeFormats[1]));
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//Log.Out("MinEventActionSetTimeRebirth-Execute Int16.Parse(timeFormats[2]): " + Int16.Parse(timeFormats[2]));
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ulong time = GameUtils.DayTimeToWorldTime(Int16.Parse(timeFormats[0]), Int16.Parse(timeFormats[1]), Int16.Parse(timeFormats[2]));
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GameManager.Instance.World.SetTimeJump(time, false);
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}
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}
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public override bool ParseXmlAttribute(XAttribute _attribute)
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{
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var flag = base.ParseXmlAttribute(_attribute);
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if (flag) return true;
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var name = _attribute.Name;
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if (name == null)
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{
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return flag;
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}
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else if (name == "timeFormat")
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{
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timeFormat = _attribute.Value;
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return true;
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}
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else
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{
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return false;
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}
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}
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}
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