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86
Scripts/MinEvents/MinEventActionSetTransformActiveRebirth.cs
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86
Scripts/MinEvents/MinEventActionSetTransformActiveRebirth.cs
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using System.Xml.Linq;
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public class MinEventActionSetTransformActiveRebirth : MinEventActionBase
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{
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public override void Execute(MinEventParams _params)
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{
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//Log.Out("SetTransformActiveRebirth-Execute: Start");
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Transform transform;
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if (this.parent_transform.EqualsCaseInsensitive("#HeldItemRoot"))
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{
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//Log.Out("SetTransformActiveRebirth-Execute: 1");
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transform = _params.Self.inventory.GetHoldingItemTransform();
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}
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else if (this.parent_transform != "")
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{
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//Log.Out("SetTransformActiveRebirth-Execute: 2");
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transform = GameUtils.FindDeepChildActive(_params.Self.RootTransform, this.parent_transform);
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}
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else
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{
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//Log.Out("SetTransformActiveRebirth-Execute: 3");
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transform = _params.Self.RootTransform;
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}
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if (transform == null)
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{
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//Log.Out("SetTransformActiveRebirth-Execute: 4");
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return;
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}
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Transform transform2 = GameUtils.FindDeepChild(transform, this.transformPath);
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if (transform2 == null)
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{
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//Log.Out("SetTransformActiveRebirth-Execute: 5");
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return;
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}
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//Log.Out("SetTransformActiveRebirth-Execute: 6");
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//Log.Out("localPosition.x: " + transform2.localPosition.x);
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//Log.Out("localPosition.y: " + transform2.localPosition.y);
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//Log.Out("localPosition.z: " + transform2.localPosition.z);
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//Log.Out("localRotation.x: " + transform2.localRotation.x);
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//Log.Out("localRotation.y: " + transform2.localRotation.y);
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//Log.Out("localRotation.z: " + transform2.localRotation.z);
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transform2.gameObject.SetActive(this.isActive);
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LightManager.LightChanged(transform2.position + Origin.position);
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}
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public override bool CanExecute(MinEventTypes _eventType, MinEventParams _params)
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{
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//Log.Out("SetTransformActiveRebirth-CanExecute: Start");
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return base.CanExecute(_eventType, _params) && _params.Self != null && _params.ItemValue != null && this.transformPath != null && this.transformPath != "";
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}
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public override bool ParseXmlAttribute(XAttribute _attribute)
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{
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bool flag = base.ParseXmlAttribute(_attribute);
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if (!flag)
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{
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string name = _attribute.Name.LocalName;
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if (name != null)
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{
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if (name == "active")
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{
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this.isActive = StringParsers.ParseBool(_attribute.Value, 0, -1, true);
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return true;
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}
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if (name == "parent_transform")
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{
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this.parent_transform = _attribute.Value;
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return true;
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}
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if (name == "transform_path")
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{
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this.transformPath = _attribute.Value;
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return true;
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}
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}
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}
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return flag;
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}
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private string transformPath;
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private string parent_transform = "";
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private bool isActive;
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}
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