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40
Scripts/MinEvents/MinEventActionShowDialogRebirth.cs
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40
Scripts/MinEvents/MinEventActionShowDialogRebirth.cs
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using System.Xml.Linq;
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public class MinEventActionShowDialogRebirth : MinEventActionRemoveBuff
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{
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private string ID = "";
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public override void Execute(MinEventParams _params)
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{
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if (GameManager.IsDedicatedServer)
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{
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return;
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}
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var player = _params.Self as EntityPlayerLocal;
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var uiforPlayer = LocalPlayerUI.GetUIForPlayer(player as EntityPlayerLocal);
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uiforPlayer.windowManager.Open(ID, true, false, true);
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}
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public override bool ParseXmlAttribute(XAttribute _attribute)
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{
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var flag = base.ParseXmlAttribute(_attribute);
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if (flag) return true;
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var name = _attribute.Name;
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if (name == null)
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{
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return flag;
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}
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else if (name == "ID")
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{
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ID = _attribute.Value;
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return true;
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}
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else
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{
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return false;
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}
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}
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}
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