Upload from upload_mods.ps1

This commit is contained in:
Nathaniel Cosford
2025-06-04 16:44:53 +09:30
commit f1fbbe67bb
1722 changed files with 165268 additions and 0 deletions

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public class NetPackageOpenTileEntityRebirth : NetPackage
{
public NetPackageOpenTileEntityRebirth Setup(int _playerId, int _posX, int _posY, int _posZ, string _window, string _windowGroup, string _sound, bool _isAccessed = false, bool _setOpen = false)
{
//Log.Out("NetPackageOpenVehicleRepairRebirth-Setup");
this.playerId = _playerId;
this.posX = _posX;
this.posY = _posY;
this.posZ = _posZ;
this.window = _window;
this.windowGroup = _windowGroup;
this.sound = _sound;
this.isAccessed = _isAccessed;
this.setOpen = _setOpen;
return this;
}
public override void read(PooledBinaryReader _br)
{
//Log.Out("NetPackageOpenVehicleRepairRebirth-read");
this.playerId = _br.ReadInt32();
this.posX = _br.ReadInt32();
this.posY = _br.ReadInt32();
this.posZ = _br.ReadInt32();
this.window = _br.ReadString();
this.windowGroup = _br.ReadString();
this.sound = _br.ReadString();
this.isAccessed = _br.ReadBoolean();
this.setOpen = _br.ReadBoolean();
}
public override void write(PooledBinaryWriter _bw)
{
//Log.Out("NetPackageOpenVehicleRepairRebirth-write");
base.write(_bw);
_bw.Write(this.playerId);
_bw.Write(this.posX);
_bw.Write(this.posY);
_bw.Write(this.posZ);
_bw.Write(this.window);
_bw.Write(this.windowGroup);
_bw.Write(this.sound);
_bw.Write(this.isAccessed);
_bw.Write(this.setOpen);
}
public override void ProcessPackage(World _world, GameManager _callbacks)
{
//Log.Out("NetPackageOpenVehicleRepairRebirth-ProcessPackage START");
if (_world == null)
{
return;
}
Vector3i location = new Vector3i();
location.x = this.posX;
location.y = this.posY;
location.z = this.posZ;
if (SingletonMonoBehaviour<ConnectionManager>.Instance.IsServer)
{
//Log.Out("NetPackageOpenVehicleRepairRebirth-ProcessPackage IsServer");
if (!this.setOpen)
{
//Log.Out("NetPackageOpenVehicleRepairRebirth-ProcessPackage Check if Open");
this.isAccessed = false;
foreach (TileEntityOwners tileEntityOwner in RebirthVariables.accessedTileEntities)
{
if (tileEntityOwner.location == location)
{
this.isAccessed = true;
break;
}
}
//Log.Out("NetPackageOpenVehicleRepairRebirth-ProcessPackage Send to Client, this.isAccessed: " + this.isAccessed);
//Log.Out("NetPackageOpenVehicleRepairRebirth-ProcessPackage this.playerId: " + this.playerId);
//Log.Out("NetPackageOpenVehicleRepairRebirth-ProcessPackage location: " + location);
SingletonMonoBehaviour<ConnectionManager>.Instance.SendPackage(NetPackageManager.GetPackage<NetPackageOpenTileEntityRebirth>().Setup(this.playerId, location.x, location.y, location.z, this.window, this.windowGroup, this.sound, this.isAccessed), false, this.playerId, -1, -1, null, 192);
}
else
{
//Log.Out("NetPackageOpenVehicleRepairRebirth-ProcessPackage Add Restriction");
TileEntityOwners tileEntityOwner = new TileEntityOwners();
tileEntityOwner.location = location;
tileEntityOwner.owner = this.playerId;
RebirthVariables.accessedTileEntities.Add(tileEntityOwner);
}
return;
}
//Log.Out("NetPackageOpenVehicleRepairRebirth-ProcessPackage IsClient");
EntityPlayerLocal _player = GameManager.Instance.World.GetPrimaryPlayer();
if (_player != null)
{
LocalPlayerUI uiforPlayer = LocalPlayerUI.GetUIForPlayer((EntityPlayerLocal)_player);
GUIWindowManager windowManager = uiforPlayer.windowManager;
if (!this.isAccessed)
{
//Log.Out("NetPackageOpenVehicleRepairRebirth-ProcessPackage Not Accessed");
//Log.Out("NetPackageOpenVehicleRepairRebirth-ProcessPackage this.playerId: " + this.playerId);
//Log.Out("NetPackageOpenVehicleRepairRebirth-ProcessPackage location: " + location);
Chunk chunk = (Chunk)_world.GetChunkFromWorldPos(location.x, location.z);
TileEntity tileEntity = _world.GetTileEntity(chunk.ClrIdx, location) as TileEntity;
bool isOpen = RebirthUtilities.OpenTileWindow(_player, tileEntity, windowGroup, window, sound);
if (isOpen)
{
SingletonMonoBehaviour<ConnectionManager>.Instance.SendToServer(NetPackageManager.GetPackage<NetPackageOpenTileEntityRebirth>().Setup(uiforPlayer.entityPlayer.entityId, location.x, location.y, location.z, window, windowGroup, sound, true, true), false);
}
}
else
{
//Log.Out("NetPackageOpenVehicleRepairRebirth-ProcessPackage Is Accessed");
GameManager.ShowTooltip(uiforPlayer.entityPlayer, Localization.Get("ttNoInteractItem"), string.Empty, "ui_denied", null);
}
}
}
public override int GetLength()
{
return 12;
}
private int playerId = -1;
private int posX = 0;
private int posY = 0;
private int posZ = 0;
private string window;
private string windowGroup;
private string sound;
private bool isAccessed = false;
private bool setOpen = false;
}