Upload from upload_mods.ps1

This commit is contained in:
Nathaniel Cosford
2025-06-04 16:44:53 +09:30
commit f1fbbe67bb
1722 changed files with 165268 additions and 0 deletions

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public class NetPackageSpawnVehicleRebirth : NetPackage
{
public NetPackageSpawnVehicleRebirth Setup(string _className,
ItemValue[] _itemValues,
int _blockPosX,
int _blockPosY,
int _blockPosZ,
float _durability,
int _ownerID)
{
//Log.Out("NetPackageSpawnVehicleRebirth-Setup START");
this.className = _className;
this.itemValues = _itemValues;
this.blockPosX = _blockPosX;
this.blockPosY = _blockPosY;
this.blockPosZ = _blockPosZ;
this.durability = _durability;
this.ownerID = _ownerID;
return this;
}
public override void read(PooledBinaryReader _reader)
{
//Log.Out("NetPackageSpawnVehicleRebirth-read START");
this.className = _reader.ReadString();
this.itemValues = GameUtils.ReadItemValueArray((BinaryReader)_reader);
this.blockPosX = _reader.ReadInt32();
this.blockPosY = _reader.ReadInt32();
this.blockPosZ = _reader.ReadInt32();
this.durability = _reader.ReadSingle();
this.ownerID = _reader.ReadInt32();
}
public override void write(PooledBinaryWriter _writer)
{
//Log.Out("NetPackageSpawnVehicleRebirth-write START");
base.write(_writer);
_writer.Write(this.className);
GameUtils.WriteItemValueArray((BinaryWriter)_writer, this.itemValues);
_writer.Write(this.blockPosX);
_writer.Write(this.blockPosY);
_writer.Write(this.blockPosZ);
_writer.Write(this.durability);
_writer.Write(this.ownerID);
}
public override void ProcessPackage(World _world, GameManager _callbacks)
{
//Log.Out("NetPackageSpawnVehicleRebirth-ProcessPackage START");
if (_world == null)
{
return;
}
Vector3i vector3i = new Vector3i(this.blockPosX, this.blockPosY, this.blockPosZ);
Chunk chunk = (Chunk)GameManager.Instance.World.GetChunkFromWorldPos(vector3i);
TileEntityDriveableLootContainer vehicleTE = _world.GetTileEntity(chunk.ClrIdx, vector3i) as TileEntityDriveableLootContainer;
if (vehicleTE != null)
{
GameManager.Instance.StartCoroutine(RebirthUtilities.SpawnVehicleCoroutine(
vector3i,
this.itemValues, //vehicleTE.itemValues,
vehicleTE.vehicleHealth,
vehicleTE.GasPerc,
vehicleTE.OilPerc,
vehicleTE.vehicleHealth,
vehicleTE.vehicleHealth,
RebirthUtilities.GetBlockAngle(vehicleTE.blockValue.rotation),
this.className,
this.ownerID
));
}
}
public override int GetLength()
{
return 26;
}
public string className;
public ItemValue[] itemValues;
public int blockPosX;
public int blockPosY;
public int blockPosZ;
public float durability;
public int ownerID;
}