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97
Scripts/Network/NetPackageVehicleUpdatePartRebirth.cs
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97
Scripts/Network/NetPackageVehicleUpdatePartRebirth.cs
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using UnityEngine.Scripting;
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[Preserve]
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public class NetPackageVehicleUpdatePartRebirth : NetPackage
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{
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public NetPackageVehicleUpdatePartRebirth Setup(int _senderId, int _currentVehicleID, int _slotNumber, float _currentItemUseTimes, int _itemQuality, string _currentItemName)
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{
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//Log.Out("NetPackageVehicleUpdatePartRebirth-Setup START");
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this.senderId = _senderId;
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this.currentVehicleID = _currentVehicleID;
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this.slotNumber = _slotNumber;
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this.currentItemUseTimes = _currentItemUseTimes;
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this.itemQuality = _itemQuality;
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this.currentItemName = _currentItemName;
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return this;
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}
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public override void read(PooledBinaryReader _br)
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{
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this.senderId = _br.ReadInt32();
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this.currentVehicleID = _br.ReadInt32();
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this.slotNumber = _br.ReadInt32();
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this.currentItemUseTimes = _br.ReadSingle();
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this.itemQuality = _br.ReadInt32();
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this.currentItemName = _br.ReadString();
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}
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public override void write(PooledBinaryWriter _bw)
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{
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base.write(_bw);
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_bw.Write(this.senderId);
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_bw.Write(this.currentVehicleID);
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_bw.Write(this.slotNumber);
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_bw.Write(this.currentItemUseTimes);
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_bw.Write(this.itemQuality);
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_bw.Write(this.currentItemName);
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}
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public override void ProcessPackage(World _world, GameManager _callbacks)
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{
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//Log.Out("NetPackageVehicleUpdatePartRebirth-ProcessPackage START");
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if (_world == null)
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{
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//Log.Out("NetPackageVehicleUpdatePartRebirth-ProcessPackage 1");
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return;
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}
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EntityVehicleRebirth entityVehicle = GameManager.Instance.World.GetEntity(this.currentVehicleID) as EntityVehicleRebirth;
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if (entityVehicle == null)
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{
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//Log.Out("NetPackageVehicleUpdatePartRebirth-ProcessPackage 2");
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return;
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}
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if (currentItemName.Trim().Length > 0)
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{
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ItemValue vehiclePart = ItemClass.GetItem(currentItemName, false);
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if (vehiclePart != null)
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{
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//Log.Out("NetPackageVehicleUpdatePartRebirth-ProcessPackage slotNumber: " + slotNumber);
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//Log.Out("NetPackageVehicleUpdatePartRebirth-ProcessPackage currentItemUseTimes: " + currentItemUseTimes);
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//Log.Out("NetPackageVehicleUpdatePartRebirth-ProcessPackage currentItemName: " + currentItemName);
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vehiclePart.UseTimes = currentItemUseTimes;
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vehiclePart.Quality = (ushort)this.itemQuality;
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entityVehicle.itemValues[this.slotNumber] = vehiclePart;
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if (SingletonMonoBehaviour<ConnectionManager>.Instance.IsServer)
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{
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//Log.Out("NetPackageVehicleUpdatePartRebirth-ProcessPackage 4");
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SingletonMonoBehaviour<ConnectionManager>.Instance.SendPackage(NetPackageManager.GetPackage<NetPackageVehicleUpdatePartRebirth>().Setup(this.senderId, this.currentVehicleID, this.slotNumber, this.currentItemUseTimes, this.itemQuality, this.currentItemName), false, -1, this.senderId, -1, null, 192);
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}
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}
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}
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else
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{
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entityVehicle.itemValues[this.slotNumber] = ItemValue.None;
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if (SingletonMonoBehaviour<ConnectionManager>.Instance.IsServer)
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{
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//Log.Out("NetPackageVehicleUpdatePartRebirth-ProcessPackage 5");
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SingletonMonoBehaviour<ConnectionManager>.Instance.SendPackage(NetPackageManager.GetPackage<NetPackageVehicleUpdatePartRebirth>().Setup(this.senderId, this.currentVehicleID, this.slotNumber, this.currentItemUseTimes, this.itemQuality, this.currentItemName), false, -1, this.senderId, -1, null, 192);
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}
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}
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}
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public override int GetLength()
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{
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return 10;
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}
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private int senderId;
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private int currentVehicleID;
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private int slotNumber;
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private float currentItemUseTimes;
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private int itemQuality;
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private string currentItemName;
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}
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