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142
Scripts/XUIC/NPCs/XUiC_HireAnimalPopupRebirth.cs
Normal file
142
Scripts/XUIC/NPCs/XUiC_HireAnimalPopupRebirth.cs
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using Audio;
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internal class XUiC_HireAnimalPopupRebirth : XUiController
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{
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public XUiV_Label hireInformationLabel;
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public XUiV_Panel hireInformationPanel;
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public override void Init()
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{
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base.Init();
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hireInformationPanel = (XUiV_Panel)GetChildById("HireInformationPopup").ViewComponent;
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((XUiC_SimpleButton)hireInformationPanel.Controller.GetChildById("btnCancel")).OnPressed += BtnCancelHireInformation_OnPressed;
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((XUiC_SimpleButton)hireInformationPanel.Controller.GetChildById("btnConfirm")).OnPressed += BtnConfirmHireInformation_OnPressed;
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hireInformationLabel = (XUiV_Label)hireInformationPanel.Controller.GetChildById("HireInformationLabel").ViewComponent;
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}
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public override void OnOpen()
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{
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//Log.Out("XUiC_HireAnimalPopupRebirth-OnOpen START");
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EntityPlayer player = xui.playerUI.entityPlayer;
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var entityID = 0;
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if (player.Buffs.HasCustomVar("CurrentNPC"))
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entityID = (int)player.Buffs.GetCustomVar("CurrentNPC");
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if (entityID == 0)
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return;
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var myEntity = player.world.GetEntity(entityID) as EntityNPCRebirth;
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int numHirecost = EntityUtilities.GetHireCost(entityID);
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//Log.Out("numHirecost: " + numHirecost);
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if (myEntity != null)
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hireInformationLabel.Text = string.Format(Localization.Get("ttTakeCare"), myEntity.EntityName, numHirecost) +
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EntityUtilities.GetHireCurrency(entityID).ItemClass.GetLocalizedItemName() + "?";
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base.OnOpen();
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}
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private void BtnConfirmHireInformation_OnPressed(XUiController _sender, int _mouseButton)
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{
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EntityPlayer player = xui.playerUI.entityPlayer;
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var entityID = 0;
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if (player.Buffs.HasCustomVar("CurrentNPC"))
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entityID = (int)player.Buffs.GetCustomVar("CurrentNPC");
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if (entityID == 0)
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return;
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var myEntity = player.world.GetEntity(entityID) as EntityNPCRebirth;
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if (myEntity != null)
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{
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var uiforPlayer = LocalPlayerUI.GetUIForPlayer((EntityPlayerLocal)player);
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if (uiforPlayer)
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{
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int numHirecost = EntityUtilities.GetHireCost(entityID);
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if (uiforPlayer.xui.PlayerInventory.GetItemCount(EntityUtilities.GetHireCurrency(myEntity.entityId)) >= numHirecost)
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{
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// Create the stack of currency
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var stack = new ItemStack(EntityUtilities.GetHireCurrency(myEntity.entityId), numHirecost);
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//DisplayLog(" Removing Item: " + stack);
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uiforPlayer.xui.PlayerInventory.RemoveItems(new[] { stack });
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// Add the stack of currency to the NPC, and set its orders.
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EntityUtilities.SetLeaderAndOwner(myEntity.entityId, player.entityId);
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myEntity.Buffs.AddBuff("buffOrderFollow");
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RebirthManager.AddHire(player.entityId,
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myEntity.entityId,
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myEntity.EntityName,
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myEntity.EntityClass.entityClassName,
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myEntity.position,
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myEntity.rotation,
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new Vector3(0, 0, 0),
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new Vector3(0, 0, 0),
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0,
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0,
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0,
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true
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);
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// If we're going to hire them, they need to wake up.
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if (myEntity.IsSleeping)
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myEntity.ConditionalTriggerSleeperWakeUp();
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float flMode = player.Buffs.GetCustomVar("varNPCModMode");
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float flHalt = player.Buffs.GetCustomVar("varNPCModStopAttacking");
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if (flMode == 0)
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{
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myEntity.Buffs.AddBuff("buffNPCModFullControlMode");
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myEntity.Buffs.RemoveBuff("buffNPCModThreatControlMode");
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}
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else
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{
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myEntity.Buffs.AddBuff("buffNPCModThreatControlMode");
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myEntity.Buffs.RemoveBuff("buffNPCModFullControlMode");
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}
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if (flHalt == 1)
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{
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myEntity.Buffs.AddBuff("buffNPCModStopAttacking");
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}
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else
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{
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myEntity.Buffs.RemoveBuff("buffNPCModStopAttacking");
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}
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}
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else
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{
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Manager.PlayInsidePlayerHead("ui_denied");
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GameManager.ShowTooltip((EntityPlayerLocal)player, string.Format(Localization.Get("ttMinTakeCareCost"), numHirecost));
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ItemValue item = ItemClass.GetItem("foodRawMeat", false);
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ItemClass itemClass = item.ItemClass;
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ItemStack @is = new ItemStack(new ItemValue(itemClass.Id, false), 0);
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player.AddUIHarvestingItem(@is, true);
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}
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}
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}
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xui.playerUI.windowManager.Close(windowGroup.ID);
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}
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private void BtnCancelHireInformation_OnPressed(XUiController _sender, int _mouseButton)
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{
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hireInformationPanel.IsVisible = false;
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xui.playerUI.windowManager.Close(windowGroup.ID);
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}
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public override void OnClose()
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{
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if (xui.playerUI.windowManager.HasWindow("dialog") && xui.playerUI.windowManager.IsWindowOpen("dialog"))
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xui.playerUI.windowManager.Close("dialog");
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base.OnClose();
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}
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}
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