Upload from upload_mods.ps1

This commit is contained in:
Nathaniel Cosford
2025-06-04 16:44:53 +09:30
commit f1fbbe67bb
1722 changed files with 165268 additions and 0 deletions

View File

@@ -0,0 +1,597 @@
internal class XUiC_CrosshairHUDRebirth : XUiController
{
private float lastValueStamina = 0.0f;
private float lastValueHealth = 0.0f;
private float lastValueWater = 0.0f;
private float lastValueFood = 0.0f;
private float lastValueStealth = 0.0f;
private float lastValueRage = 0.0f;
private float lastValueStaminaPerc = 0.0f;
private float lastValueHealthPerc = 0.0f;
private float lastValueWaterPerc = 0.0f;
private float lastValueFoodPerc = 0.0f;
private float lastValueStealthPerc = 0.0f;
private float lastValueRagePerc = 0.0f;
private float deltaTime;
private EntityPlayerLocal LocalPlayer;
private readonly CachedStringFormatterXuiRgbaColor stealthColorFormatter = new CachedStringFormatterXuiRgbaColor();
private readonly CachedStringFormatter<float> statfillFormatter = new CachedStringFormatter<float>((Func<float, string>)(_i => _i.ToCultureInvariantString()));
private readonly CachedStringFormatter<int, int> statcurrentWMaxFormatterAOfB = new CachedStringFormatter<int, int>((Func<int, int, string>)((_i, _i1) => string.Format("{0}/{1}", (object)_i, (object)_i1)));
private readonly CachedStringFormatter<float, float> statmodifiedmaxFormatter = new CachedStringFormatter<float, float>((Func<float, float, string>)((_f1, _f2) => (_f1 / _f2).ToCultureInvariantString()));
public override bool GetBindingValue(ref string value, string bindingName)
{
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue START");
bool bHide = flUpdateTime < 80;
if (flUpdateTime < 80)
{
flUpdateTime = flUpdateTime + .1f;
}
bool optionCrosshairHUD = false;
float flShowCrossHairHUDRageLevel = 0;
float flShowCrossHairHUDRageCounter = 0;
float flShowCrossHairHUDRageCounterMax = 0;
bool bShowCrossHairHUDDefensiveRage = false;
bool bShowCrossHairHUDOffensiveRage = false;
if (this.LocalPlayer != null)
{
optionCrosshairHUD = RebirthVariables.customCrosshairHUD;
flShowCrossHairHUDRageLevel = RebirthUtilities.GetPerkLevel(this.LocalPlayer, "furiousramsayattberserker");
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue flShowCrossHairHUDRageLevel: " + flShowCrossHairHUDRageLevel);
switch (flShowCrossHairHUDRageLevel)
{
case 1:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier1");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier1");
break;
case 2:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier2");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier2");
break;
case 3:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier3");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier3");
break;
case 4:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier4");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier4");
break;
case 5:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier5");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier5");
break;
case 6:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier6");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier6");
break;
case 7:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier7");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier7");
break;
case 8:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier8");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier8");
break;
case 9:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier9");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier9");
break;
case 10:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier10");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier10");
break;
case 11:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier11");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier11");
break;
case 12:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier12");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier12");
break;
case 13:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier13");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier13");
break;
case 14:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier14");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier14");
break;
case 15:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier15");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier15");
break;
default:
bShowCrossHairHUDDefensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRageBuffTier1");
bShowCrossHairHUDOffensiveRage = this.LocalPlayer.Buffs.HasBuff("FuriousRamsayOffensiveRageBuffTier1");
break;
}
/*//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue bShowCrossHairHUDDefensiveRage: " + bShowCrossHairHUDDefensiveRage);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue bShowCrossHairHUDOffensiveRage: " + bShowCrossHairHUDOffensiveRage);*/
if (bShowCrossHairHUDDefensiveRage)
{
flShowCrossHairHUDRageCounterMax = this.LocalPlayer.Buffs.GetCustomVar("$varFuriousRamsayRageDisplayMax"); ;
flShowCrossHairHUDRageCounter = this.LocalPlayer.Buffs.GetCustomVar("$varFuriousRamsayRageDisplay") / flShowCrossHairHUDRageCounterMax;
}
else if (bShowCrossHairHUDOffensiveRage)
{
flShowCrossHairHUDRageCounterMax = this.LocalPlayer.Buffs.GetCustomVar("$varFuriousRamsayOffensiveRageMax");
flShowCrossHairHUDRageCounter = this.LocalPlayer.Buffs.GetCustomVar("$varFuriousRamsayOffensiveRage") / flShowCrossHairHUDRageCounterMax;
}
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue $varFuriousRamsayRageDisplay: " + this.LocalPlayer.Buffs.GetCustomVar("$varFuriousRamsayRageDisplay"));
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue flShowCrossHairHUDRageCounterMax: " + flShowCrossHairHUDRageCounterMax);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue flShowCrossHairHUDRageCounter: " + flShowCrossHairHUDRageCounter);
}
/* //Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 0 flShowCrossHairHUDHealth: " + flShowCrossHairHUDHealth);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 0 flShowCrossHairHUDStamina: " + flShowCrossHairHUDStamina);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 0 bindingName: " + bindingName);*/
switch (bindingName)
{
case "statEncumbranceVisible":
value = "false";
if (this.LocalPlayer != null)
{
if (this.LocalPlayer.Buffs.HasBuff("buffEncumberedInv"))
{
value = "true";
}
}
return true;
case "statEncumbrancePos":
value = "-365";
if (RebirthVariables.musicMode == 1 && RebirthVariables.songIndex > -1)
{
value = "-343";
}
return true;
case "statRageFill":
if (this.LocalPlayer == null)
{
value = "0";
return true;
}
if (this.lastValueRage <= 0)
{
value = "0";
lastValueRagePerc = 0;
if (flShowCrossHairHUDRageCounter > 0)
{
this.lastValueRage = Mathf.Lerp(this.lastValueRage, flShowCrossHairHUDRageCounter, this.deltaTime * 3f);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue A lastValueRage: " + lastValueRage);
}
}
else
{
value = this.statfillFormatter.Format(Math.Max(this.lastValueRage, 0.0f) * 1.01f);
lastValueRagePerc = (float)(Math.Truncate(this.lastValueRage * 100 * 100) / 100);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue value: " + value);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue B lastValueRagePerc: " + lastValueRagePerc);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue BEFORE this.lastValueRage: " + this.lastValueRage);
this.lastValueRage = Mathf.Lerp(this.lastValueRage, flShowCrossHairHUDRageCounter, this.deltaTime * 3f);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue AFTER this.lastValueRage: " + this.lastValueRage);
}
return true;
case "statRageVisible":
if (this.xui.dragAndDrop.InMenu || bHide)
{
value = "false";
return true;
}
if (this.LocalPlayer == null)
{
value = "false";
}
else
{
if (this.LocalPlayer.AimingGun)
{
value = "false";
return true;
}
else
{
if (bShowCrossHairHUDDefensiveRage)
{
value = "true";
}
else
{
value = "false";
}
}
}
return true;
case "statOffensiveRageVisible":
if (this.xui.dragAndDrop.InMenu || bHide)
{
value = "false";
return true;
}
if (this.LocalPlayer == null)
{
value = "false";
}
else
{
if (this.LocalPlayer.AimingGun)
{
value = "false";
return true;
}
else
{
if (bShowCrossHairHUDOffensiveRage)
{
value = "true";
}
else
{
value = "false";
}
}
}
return true;
case "statRagePerc":
if (this.LocalPlayer == null)
{
value = "";
return true;
}
//Log.Out("lastValueRagePerc: " + lastValueRagePerc);
int percentRage = (int)lastValueRagePerc;// this.LocalPlayer.Stats.Rage.ValuePercentUI*100;
value = percentRage.ToString() + "%";
//Log.Out("lastValueRagePerc: " + lastValueRagePerc);
return true;
case "statStealthFill":
if (this.LocalPlayer == null)
{
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 4");
value = "0";
return true;
}
value = this.statfillFormatter.Format(Math.Max(this.lastValueStealth, 0.0f) * 1.01f);
lastValueStealthPerc = this.lastValueStealth * 100;
this.lastValueStealth = Mathf.Lerp(this.lastValueStealth, this.LocalPlayer.Stealth.ValuePercentUI, this.deltaTime * 3f);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 3 statStealthFill: " + value);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 3 statStealthFill: " + value);
return true;
case "statStealthVisible":
if (this.xui.dragAndDrop.InMenu || bHide)
{
value = "false";
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5a statStealthVisible: " + value);
return true;
}
if (this.LocalPlayer == null)
{
value = "false";
}
else
{
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5a flShowCrossHairHUDStealthThreshold: " + flShowCrossHairHUDStealthThreshold);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5a this.LocalPlayer.Stats.Stealth.ValuePercentUI: " + this.LocalPlayer.Stats.Stealth.ValuePercentUI);
if (this.LocalPlayer.IsCrouching)
{
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue IsCrouching");
value = "true";
}
else
{
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue Not Crouching");
value = "false";
}
}
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5b statStaminaVisible: " + value);
return true;
case "statStealthPerc":
if (this.LocalPlayer == null)
{
value = "";
return true;
}
int percentStealth = (int)lastValueStealthPerc;// this.LocalPlayer.Stats.Stealth.ValuePercentUI*100;
value = percentStealth.ToString() + "%";
return true;
case "playerStaminaModifiedMax":
value = (this.LocalPlayer != null) ? (this.LocalPlayer.Stats.Stamina.ModifiedMax / this.LocalPlayer.Stats.Stamina.Max).ToString("0.##") : "0";
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 1 playerStaminaModifiedMax: " + value);
return true;
case "statStamina":
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 2");
value = (this.LocalPlayer == null) ? "0" : this.statmodifiedmaxFormatter.Format(this.LocalPlayer.Stats.Stamina.ModifiedMax, this.LocalPlayer.Stats.Stamina.Max);
return true;
case "statStaminaFill":
if (this.LocalPlayer == null)
{
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 4");
value = "0";
return true;
}
value = this.statfillFormatter.Format(Math.Max(this.lastValueStamina, 0.0f) * 1.01f);
lastValueStaminaPerc = this.lastValueStamina * 100;
this.lastValueStamina = Mathf.Lerp(this.lastValueStamina, this.LocalPlayer.Stats.Stamina.ValuePercentUI, this.deltaTime * 3f);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 3 statStaminaFill: " + value);
return true;
case "statStaminaPerc":
if (this.LocalPlayer == null)
{
value = "";
return true;
}
int percentStamina = (int)lastValueStaminaPerc;// this.LocalPlayer.Stats.Stamina.ValuePercentUI*100;
value = percentStamina.ToString() + "%";
return true;
case "statStaminaVisible":
if (this.xui.dragAndDrop.InMenu || bHide)
{
value = "false";
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5a statStaminaVisible: " + value);
return true;
}
if (this.LocalPlayer != null)
{
if (this.LocalPlayer.AimingGun)
{
value = "false";
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5a this.LocalPlayer.AimingGun: " + this.LocalPlayer.AimingGun);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5a this.LocalPlayer.weaponCamera.enabled: " + this.LocalPlayer.weaponCamera.enabled);
return true;
}
}
if (!optionCrosshairHUD)
{
value = "false";
}
else
{
/*//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5a flShowCrossHairHUDStaminaThreshold: " + flShowCrossHairHUDStaminaThreshold);
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5a this.LocalPlayer.Stats.Stamina.ValuePercentUI: " + this.LocalPlayer.Stats.Stamina.ValuePercentUI);*/
if (RebirthVariables.localConstants["$varFuriousRamsayCrossHairHUDStaminaThreshold_Cst"] >= lastValueStaminaPerc / 100) //this.LocalPlayer.Stats.Stamina.ValuePercentUI)
{
value = "true";
}
else
{
value = "false";
}
}
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5b statStaminaVisible: " + value);
return true;
case "playerHealthModifiedMax":
value = (this.LocalPlayer != null) ? (this.LocalPlayer.Stats.Health.ModifiedMax / this.LocalPlayer.Stats.Health.Max).ToString("0.##") : "0";
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 1 playerHealthModifiedMax: " + value);
return true;
case "statHealth":
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 2");
value = (this.LocalPlayer == null) ? "0" : this.statmodifiedmaxFormatter.Format(this.LocalPlayer.Stats.Health.ModifiedMax, this.LocalPlayer.Stats.Stamina.Max);
return true;
case "statHealthFill":
if (this.LocalPlayer == null)
{
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 4");
value = "0";
return true;
}
value = this.statfillFormatter.Format(Math.Max(this.lastValueHealth, 0.0f) * 1.01f);
this.lastValueHealth = Mathf.Lerp(this.lastValueHealth, this.LocalPlayer.Stats.Health.ValuePercentUI, this.deltaTime * 3f);
lastValueHealthPerc = this.lastValueHealth * 100;
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 3 statHealthFill: " + value);
return true;
case "statHealthPerc":
if (this.LocalPlayer == null)
{
value = "";
return true;
}
int percentHealth = (int)lastValueHealthPerc;// this.LocalPlayer.Stats.Health.ValuePercentUI * 100;
value = percentHealth.ToString() + "%";
return true;
case "statHealthVisible":
if (this.xui.dragAndDrop.InMenu || bHide)
{
value = "false";
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5a statHealthVisible: " + value);
return true;
}
if (this.LocalPlayer != null)
{
if (this.LocalPlayer.AimingGun)
{
value = "false";
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5a statWaterVisible: " + value);
return true;
}
}
if (!optionCrosshairHUD)
{
value = "false";
}
else
{
if (RebirthVariables.localConstants["$varFuriousRamsayCrossHairHUDHealthThreshold_Cst"] >= lastValueHealthPerc / 100) //this.LocalPlayer.Stats.Health.ValuePercentUI)
{
value = "true";
}
else
{
value = "false";
}
}
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5b statHealthVisible: " + value);
return true;
case "playerWaterModifiedMax":
value = (this.LocalPlayer != null) ? (this.LocalPlayer.Stats.Water.ModifiedMax / this.LocalPlayer.Stats.Water.Max).ToString("0.##") : "0";
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 1 playerWaterModifiedMax: " + value);
return true;
case "statWater":
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 2");
value = (this.LocalPlayer == null) ? "0" : this.statmodifiedmaxFormatter.Format(this.LocalPlayer.Stats.Water.ModifiedMax, this.LocalPlayer.Stats.Water.Max);
return true;
case "statWaterFill":
if (this.LocalPlayer == null)
{
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 4");
value = "0";
return true;
}
value = this.statfillFormatter.Format(Math.Max(this.lastValueWater, 0.0f) * 1.01f);
this.lastValueWater = Mathf.Lerp(this.lastValueWater, this.LocalPlayer.Stats.Water.ValuePercentUI, this.deltaTime * 3f);
lastValueWaterPerc = this.lastValueWater * 100;
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 3 statWaterFill: " + value);
return true;
case "statWaterPerc":
if (this.LocalPlayer == null)
{
value = "";
return true;
}
int percentWater = (int)lastValueWaterPerc;// this.LocalPlayer.Stats.Water.ValuePercentUI * 100;
value = percentWater.ToString() + "%";
return true;
case "statWaterVisible":
if (this.xui.dragAndDrop.InMenu || bHide)
{
value = "false";
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5a statWaterVisible: " + value);
return true;
}
if (this.LocalPlayer != null)
{
if (this.LocalPlayer.AimingGun)
{
value = "false";
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5a statWaterVisible: " + value);
return true;
}
}
if (!optionCrosshairHUD)
{
value = "false";
}
else
{
if (RebirthVariables.localConstants["$varFuriousRamsayCrossHairHUDWaterThreshold_Cst"] >= lastValueWaterPerc / 100) //this.LocalPlayer.Stats.Water.ValuePercentUI)
{
value = "true";
}
else
{
value = "false";
}
}
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5b statWaterVisible: " + value);
return true;
case "playerFoodModifiedMax":
value = (this.LocalPlayer != null) ? (this.LocalPlayer.Stats.Food.ModifiedMax / this.LocalPlayer.Stats.Food.Max).ToString("0.##") : "0";
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 1 playerFoodModifiedMax: " + value);
return true;
case "statFood":
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 2");
value = (this.LocalPlayer == null) ? "0" : this.statmodifiedmaxFormatter.Format(this.LocalPlayer.Stats.Food.ModifiedMax, this.LocalPlayer.Stats.Food.Max);
return true;
case "statFoodFill":
if (this.LocalPlayer == null)
{
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 4");
value = "0";
return true;
}
value = this.statfillFormatter.Format(Math.Max(this.lastValueFood, 0.0f) * 1.01f);
this.lastValueFood = Mathf.Lerp(this.lastValueFood, this.LocalPlayer.Stats.Food.ValuePercentUI, this.deltaTime * 3f);
lastValueFoodPerc = this.lastValueFood * 100;
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 3 statFoodFill: " + value);
return true;
case "statFoodPerc":
if (this.LocalPlayer == null)
{
value = "";
return true;
}
int percentFood = (int)lastValueFoodPerc;// this.LocalPlayer.Stats.Food.ValuePercentUI * 100;
value = percentFood.ToString() + "%";
return true;
case "statFoodVisible":
if (this.xui.dragAndDrop.InMenu || bHide)
{
value = "false";
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5a statFoodVisible: " + value);
return true;
}
if (this.LocalPlayer != null)
{
if (this.LocalPlayer.AimingGun)
{
value = "false";
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5a statWaterVisible: " + value);
return true;
}
}
if (!optionCrosshairHUD)
{
value = "false";
}
else
{
if (RebirthVariables.localConstants["$varFuriousRamsayCrossHairHUDFoodThreshold_Cst"] >= lastValueFoodPerc / 100) //this.LocalPlayer.Stats.Food.ValuePercentUI)
{
value = "true";
}
else
{
value = "false";
}
}
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 5b statFoodVisible: " + value);
return true;
default:
//Log.Out("XUiC_CrosshairHUDRebirth-GetBindingValue 12");
return false;
}
}
public override void OnOpen()
{
//Log.Out("XUiC_CrosshairHUDRebirth-OnOpen START");
base.OnOpen();
if (this.LocalPlayer == null && XUi.IsGameRunning())
{
//Log.Out("XUiC_CrosshairHUDRebirth-OnOpen 1");
this.LocalPlayer = this.xui.playerUI.entityPlayer;
}
this.IsDirty = true;
this.RefreshBindings(true);
}
public override void Update(float _dt)
{
//Log.Out("XUiC_CrosshairHUDRebirth-Update START");
base.Update(_dt);
if (this.LocalPlayer == null)
{
//Log.Out("XUiC_CrosshairHUDRebirth-Update 1");
return;
}
this.deltaTime = _dt;
this.RefreshBindings(true);
}
protected float flUpdateTime;
}