using System.Collections.Generic; public class ConsoleCmdTestEvents : ConsoleCmdAbstract { public override bool IsExecuteOnClient => true; public override bool AllowedInMainMenu => false; public override int DefaultPermissionLevel => 1000; // testevents 0 1 20 0 // testevents 6 1 10 3 (BANDITS) public override void Execute(List _params, CommandSenderInfo _senderInfo) { if (GameManager.Instance.adminTools == null) return; if (_params.Count == 4) { RebirthVariables.testEventsType = int.Parse(_params[0]); RebirthVariables.testEventsCategory = int.Parse(_params[1]); RebirthVariables.testEventsPlayerLevel = int.Parse(_params[2]); RebirthVariables.testEventsClassLevel = int.Parse(_params[3]); RebirthVariables.testEvents = true; } } public override string[] getCommands() { return new string[1] { "testevents" }; } public override string getDescription() { return "Lets the player test a single event."; } }