using static RebirthManager; public class DialogRequirementCanGoHomeRebirth : BaseDialogRequirement { public override bool CheckRequirement(EntityPlayer player, EntityNPC talkingTo) { foreach (hireInfo hire in RebirthManager.playerHires) { if (hire.hireID == talkingTo.entityId) { if (hire.reSpawnPosition != new Vector3(0, 0, 0)) { return true; } } } return false; } }