using System.Collections.Generic; public class EAISetAsTargetIfHurtZombieRebirth : EAITarget { public override void Init(EntityAlive _theEntity) { base.Init(_theEntity, 0f, false); this.MutexBits = 1; } public override void SetData(DictionarySave data) { base.SetData(data); this.targetClasses = new List(); string text; if (data.TryGetValue("class", out text)) { string[] array = text.Split(new char[] { ',' }); for (int i = 0; i < array.Length; i++) { EAISetAsTargetIfHurtZombieRebirth.TargetClass item = default(EAISetAsTargetIfHurtZombieRebirth.TargetClass); item.type = EntityFactory.GetEntityType(array[i]); this.targetClasses.Add(item); } } } public override bool CanExecute() { //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute START"); EntityAlive revengeTarget = this.theEntity.GetRevengeTarget(); bool bIsValidTarget = true; if (revengeTarget) { //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute revengeTarget.EntityName: " + revengeTarget.EntityName); //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute revengeTarget.entityType: " + revengeTarget.entityType); //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute this.theEntity.entityType: " + this.theEntity.entityType); bIsValidTarget = RebirthUtilities.VerifyFactionStanding(this.theEntity, revengeTarget); //revengeTarget.entityType != this.theEntity.entityType; //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute bIsValidTarget: " + bIsValidTarget); if (!bIsValidTarget) { //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute 0a"); bool bMindControlled = revengeTarget.Buffs.HasBuff("FuriousRamsayRangedMindControlBuffTier1") || revengeTarget.Buffs.HasBuff("FuriousRamsayRangedMindControlBuffTier2") || revengeTarget.Buffs.HasBuff("FuriousRamsayRangedMindControlBuffTier3"); //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute FuriousRamsayRangedMindControlBuffTier1: " + revengeTarget.Buffs.HasBuff("FuriousRamsayRangedMindControlBuffTier1")); //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute FuriousRamsayRangedMindControlBuffTier2: " + revengeTarget.Buffs.HasBuff("FuriousRamsayRangedMindControlBuffTier2")); //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute FuriousRamsayRangedMindControlBuffTier3: " + revengeTarget.Buffs.HasBuff("FuriousRamsayRangedMindControlBuffTier3")); //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute bMindControlled: " + bMindControlled); if (!bMindControlled) { //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute 0b"); this.theEntity.SetRevengeTarget((EntityAlive) null); revengeTarget = null; this.theEntity.attackTarget = (EntityAlive) null; this.theEntity.ClearInvestigatePosition(); } else { this.theEntity.SetAttackTarget(revengeTarget, 60); //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute 0c"); } } else { //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute 0d"); } } if (revengeTarget && revengeTarget != this.theEntity.GetAttackTarget() && bIsValidTarget) { //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute 1"); if (this.targetClasses != null) { //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute 2"); bool flag = false; Type type = revengeTarget.GetType(); for (int i = 0; i < this.targetClasses.Count; i++) { EAISetAsTargetIfHurtZombieRebirth.TargetClass targetClass = this.targetClasses[i]; if (targetClass.type != null && targetClass.type.IsAssignableFrom(type)) { flag = true; break; } } if (!flag) { return false; } } if (this.theEntity.GetAttackTarget() != null && base.GetRandom(3) != 0) { //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute 3"); this.theEntity.SetRevengeTarget((EntityAlive) null); return false; } if (base.check(revengeTarget)) { //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute 4"); return true; } Vector3 vector = this.theEntity.position - revengeTarget.position; float searchRadius = EntityClass.list[this.theEntity.entityClass].SearchRadius; vector = revengeTarget.position + vector.normalized * (searchRadius * 0.35f); Vector3 vector2 = this.manager.random.RandomOnUnitSphere * searchRadius; vector.x += vector2.x; vector.z += vector2.z; Vector3i vector3i = World.worldToBlockPos(vector); int height = (int)this.theEntity.world.GetHeight(vector3i.x, vector3i.z); if (height > 0) { //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute 5"); vector.y = (float)height; } int num2 = this.theEntity.CalcInvestigateTicks(1200, revengeTarget); this.theEntity.SetInvestigatePosition(vector, num2, true); if (this.theEntity.entityType == EntityType.Zombie) { //Log.Out("EAISetAsTargetIfHurtZombieRebirth-CanExecute 6"); num2 /= 6; } this.theEntity.SetAlertTicks(num2); this.theEntity.SetRevengeTarget((EntityAlive) null); } return false; } public override void Start() { this.theEntity.SetAttackTarget(this.theEntity.GetRevengeTarget(), 400); this.viewAngleSave = this.theEntity.GetMaxViewAngle(); this.theEntity.SetMaxViewAngle(270f); this.viewAngleRestoreCounter = 100; base.Start(); } public override void Update() { if (this.viewAngleRestoreCounter > 0) { this.viewAngleRestoreCounter--; if (this.viewAngleRestoreCounter == 0) { this.restoreViewAngle(); } } } public override bool Continue() { return (!(this.theEntity.GetRevengeTarget() != null) || !(this.theEntity.GetAttackTarget() != this.theEntity.GetRevengeTarget())) && base.Continue(); } public override void Reset() { base.Reset(); this.restoreViewAngle(); } private void restoreViewAngle() { if (this.viewAngleSave > 0f) { this.theEntity.SetMaxViewAngle(this.viewAngleSave); this.viewAngleSave = 0f; this.viewAngleRestoreCounter = 0; } } private List targetClasses; private float viewAngleSave; private int viewAngleRestoreCounter; private struct TargetClass { public Type type; } }