public class MinEventActionSetPositionRebirth : MinEventActionRemoveBuff { public override void Execute(MinEventParams _params) { for (var i = 0; i < targets.Count; i++) { var entity = targets[i]; if (entity != null) { foreach (RebirthManager.hireInfo hire in RebirthManager.playerHires) { if (hire.hireID == entity.entityId) { hire.reSpawnPosition = entity.position; hire.reSpawnRotation = entity.rotation; } } } } } }