public class DialogActionSetCVarRebirth : DialogActionAddBuff { public override void PerformAction(EntityPlayer player) { if (string.IsNullOrEmpty(Value)) Value = "0"; float.TryParse(Value, out var flValue); if (flValue == 0) player.Buffs.SetCustomVar(ID, 0f); else player.Buffs.SetCustomVar(ID, flValue, true); return; } }