public class MinEventActionPlayerChecksRebirth : MinEventActionRemoveBuff { public override void Execute(MinEventParams _params) { if (GameManager.IsDedicatedServer) { return; } var player = _params.Self as EntityPlayerLocal; if (player != null) { player.Buffs.SetCustomVar("EntityID", player.entityId); //Log.Out("MinEventActionPlayerChecksRebirth-Execute EntityID: " + player.entityId); RebirthUtilities.CheckNPCMode(player, false); RebirthUtilities.CheckNPCOrder(player, false); } } }