public class NetPackageAddPlayerItem : NetPackage { public NetPackageAddPlayerItem Setup(string itemName, int _ownerID, int _count, string _soundName) { this.itemName = itemName; this.ownerID = _ownerID; this.count = _count; this.soundName = _soundName; return this; } public override void read(PooledBinaryReader _reader) { this.itemName = _reader.ReadString(); this.ownerID = _reader.ReadInt32(); this.count = _reader.ReadInt32(); this.soundName = _reader.ReadString(); } public override void write(PooledBinaryWriter _writer) { base.write(_writer); _writer.Write(this.itemName); _writer.Write(this.ownerID); _writer.Write(this.count); _writer.Write(this.soundName); } public override void ProcessPackage(World _world, GameManager _callbacks) { //Log.Out("NetPackageAddPlayerItem-ProcessPackage 1"); if (_world == null || !_world.IsRemote()) { //Log.Out("NetPackageAddPlayerItem-ProcessPackage 2"); return; } EntityPlayerLocal playerLocal = _world.GetEntity(this.ownerID) as EntityPlayerLocal; if (playerLocal != null) { RebirthUtilities.addToPlayerInventory(ItemClass.GetItem(this.itemName, false), playerLocal, this.count, this.soundName); } } public override int GetLength() { return 8; } private string itemName; private int ownerID; private int count; private string soundName; }