Files
zzz_REBIRTH__Utils/Score/LockPicking/Scripts/LockDemoCommonControls.cs
2025-06-04 16:44:53 +09:30

37 lines
1.0 KiB
C#

//using UnityEngine;
//using UnityEngine.UI;
//public class LockDemoCommonControls : MonoBehaviour
//{
// public GameObject canvasUI;
// public Button[] allTextureButtons;
// void Update()
// {
// if (Input.GetKeyDown(KeyCode.C))
// canvasUI.SetActive(!canvasUI.activeSelf);
// if (Input.GetKeyDown(KeyCode.Alpha1))
// allTextureButtons[0].onClick.Invoke();
// if (Input.GetKeyDown(KeyCode.Alpha2))
// allTextureButtons[1].onClick.Invoke();
// if (Input.GetKeyDown(KeyCode.Alpha3))
// allTextureButtons[2].onClick.Invoke();
// if (Input.GetKeyDown(KeyCode.Alpha4))
// allTextureButtons[3].onClick.Invoke();
// if (Input.GetKeyDown(KeyCode.Alpha5))
// allTextureButtons[4].onClick.Invoke();
// if (Input.GetKeyDown(KeyCode.Alpha6))
// allTextureButtons[5].onClick.Invoke();
// if (Input.GetKeyDown(KeyCode.Alpha7))
// allTextureButtons[6].onClick.Invoke();
// }
//}