Files
zzz_REBIRTH__Utils/Scripts/Dialog/DialogRequirementIsntBloodMoonRebirth.cs
2025-06-04 16:44:53 +09:30

32 lines
801 B
C#

public class DialogRequirementIsntBloodMoonRebirth : BaseDialogRequirement
{
public override bool CheckRequirement(EntityPlayer player, EntityNPC talkingTo)
{
if (!SkyManager.IsBloodMoonVisible())
{
return true;
}
ulong worldTime = GameManager.Instance.World.worldTime;
ValueTuple<int, int, int> valueTuple = GameUtils.WorldTimeToElements(worldTime);
int num = valueTuple.Item2;
int num2 = valueTuple.Item3;
int numDaylength = GamePrefs.GetInt(EnumGamePrefs.DayLightLength);
int numOpenTime = 22 - numDaylength;
if ((num == 21 && num2 >= 55) || (num >= 22) || num < numOpenTime)
{
return false;
}
else
{
return true;
}
}
}