Files
zzz_REBIRTH__Utils/Harmony/Harmony_EntitySupplyCrate.cs
2025-06-04 16:44:53 +09:30

470 lines
52 KiB
C#

namespace Harmony.EntitySupplyCratePatches
{
[HarmonyPatch(typeof(EntitySupplyCrate))]
[HarmonyPatch("OnUpdateEntity")]
public class OnUpdateEntityPatch
{
public static bool Prefix(ref EntitySupplyCrate __instance,
ref bool ___bPlayerStatsChanged)
{
if (SingletonMonoBehaviour<ConnectionManager>.Instance.IsServer)
{
bool optionProtectCrate = RebirthVariables.customProtectCrate;
//Log.Out("EntitySupplyCratePatches-OnUpdateEntity A");
if (optionProtectCrate && __instance.EntityName == "sc_General")
{
//Log.Out("EntitySupplyCratePatches-OnUpdateEntity B");
if (__instance.onGround)
{
__instance.bIsChunkObserver = true;
float spawnEntities = __instance.Buffs.GetCustomVar("$spawnEntities");
//Log.Out("EntitySupplyCratePatches-OnUpdateEntity spawnZombies: " + spawnZombies);
if (spawnEntities == 1f)
{
//Log.Out("EntitySupplyCratePatches-OnUpdateEntity 2");
return true;
}
if (RebirthUtilities.IsHordeNight())
{
//Log.Out("EntitySupplyCratePatches-OnUpdateEntity 3");
return true;
}
EntityPlayer player = __instance.world.GetClosestPlayer(__instance, RebirthVariables.supplyCrateHostileSpawnDistance, false);
if (player != null && player.AttachedToEntity == null && !RebirthUtilities.IsQuesting(player))
{
//Log.Out("EntitySupplyCratePatches-OnUpdateEntity 4");
int playerLevel = player.Progression.Level;
int entityID = __instance.entityId;
int entityPlayerID = player.entityId;
string strSound = "";
string strDistance = "15";
int minion = 0;
int allNames = 1;
string strEntity = "zombieBoe";
int numEntities = 1;
string strHeight = "";
string strSpawner = "static";
string strDirection = "";
float numStartScale = 1;
bool attackPlayer = false;
int checkMaxEntities = 0;
int minMax = 40;
int maxEntities = 20;
int repeat = 1;
bool atPlayerLevel = false;
bool randomRotation = true;
int numRotation = -1;
int isBoss = -1;
int handParticle = -1;
string lootListName = "";
string lootDropClass = "";
int lootDropChance = 1;
string navIcon = "";
string buffList = "buffSupplyCrateSpawn";
int numEntitiesTotal = 8;
int randomInt = 0;
string biomeName = RebirthUtilities.GetBiomeName(__instance);
if (biomeName == "wasteland")
{
handParticle = 11;
}
else if (biomeName == "desert")
{
handParticle = 1;
}
else if (biomeName == "forest" || biomeName == "pine_forest")
{
handParticle = 10;
}
else if (biomeName == "burnt_forest")
{
handParticle = 1;
}
else if (biomeName == "snow")
{
handParticle = 2;
}
if (playerLevel <= 10)
{
handParticle = -1;
}
randomInt = __instance.rand.RandomRange(0, 4);
if (playerLevel <= 20)
{
randomInt = __instance.rand.RandomRange(0, 3);
}
//Log.Out("EntitySupplyCratePatches-OnUpdateEntity __instance.lootListAlive: " + __instance.lootListAlive);
//Log.Out("EntitySupplyCratePatches-OnUpdateEntity randomInt: " + randomInt);
if (randomInt == 1 & playerLevel <= 50)
{
randomInt = 0;
}
if (randomInt == 0)
{
// ZOMBIES
if (playerLevel <= 5)
{
__instance.Health = 2000;
//__instance.Stats.Health.BaseMax = 1000;
__instance.Buffs.SetCustomVar("$healthMax", 2000);
allNames = 0;
strEntity = "zombieBoe,zombieJoe,zombieArlene,zombieDarlene,zombieMarlene,zombieYo,zombieSteve,zombieBusinessMan";
for (int i = 0; i < 6; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 5 && playerLevel <= 15)
{
__instance.Health = 2400;
__instance.Buffs.SetCustomVar("$healthMax", 2400);
allNames = 0;
strEntity = "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieMutated,FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007";
for (int i = 0; i < 8; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 15 && playerLevel <= 25)
{
__instance.Health = 2800;
__instance.Buffs.SetCustomVar("$healthMax", 2800);
allNames = 0;
strEntity = "zombieYoFeral,zombieTomClarkFeral,zombieArleneFeral,zombieDarleneFeral,zombieMarleneFeral,zombieNurseFeral,zombiePartyGirlFeral,zombieSteveFeral,zombieJoeFeral,zombieLabFeral,zombieBusinessManFeral,zombieBurntFeral,zombieMaleHazmatFeral,zombieUtilityWorkerFeral,zombieSpiderFeral,zombieBoeFeral,zombieJanitorFeral";
for (int i = 0; i < 2; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
strEntity = "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieMutated,FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007,zombieFatCop,animalZombieDog";
for (int i = 0; i < 5; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 25 && playerLevel <= 35)
{
__instance.Health = 3500;
__instance.Buffs.SetCustomVar("$healthMax", 3500);
allNames = 0;
strEntity = "zombieYoFeral,zombieTomClarkFeral,zombieArleneFeral,zombieDarleneFeral,zombieMarleneFeral,zombieNurseFeral,zombiePartyGirlFeral,zombieSteveFeral,zombieJoeFeral,zombieLabFeral,zombieBusinessManFeral,zombieBurntFeral,zombieMaleHazmatFeral,zombieUtilityWorkerFeral,zombieSpiderFeral,zombieBoeFeral,zombieJanitorFeral,zombieSkateboarderFeral,zombieMoeFeral,zombieFatHawaiianFeral,zombieFemaleFatFeral,zombieLumberjackFeral,zombieBikerFeral,zombieSoldierFeral,zombieFatCopFeral,zombieMutatedFeral,zombieWightFeral,FuriousRamsayZombie008a,FuriousRamsayZombie009a,FuriousRamsayZombie010a,FuriousRamsayZombie011a,FuriousRamsayZombie012a,FuriousRamsayZombie013a,animalZombieDog";
for (int i = 0; i < 6; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 35 && playerLevel <= 45)
{
__instance.Health = 4000;
__instance.Buffs.SetCustomVar("$healthMax", 4000);
allNames = 0;
strEntity = "zombieYoRadiated,zombieTomClarkRadiated,zombieArleneRadiated,zombieDarleneRadiated,zombieMarleneRadiated,zombieNurseRadiated,zombiePartyGirlRadiated,zombieSteveRadiated,zombieJoeRadiated,zombieLabRadiated,zombieBusinessManRadiated,zombieBurntRadiated,zombieMaleHazmatRadiated,zombieUtilityWorkerRadiated,zombieSpiderRadiated,zombieBoeRadiated,zombieJanitorRadiated";
for (int i = 0; i < 2; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
strEntity = "zombieYoFeral,zombieTomClarkFeral,zombieArleneFeral,zombieDarleneFeral,zombieMarleneFeral,zombieNurseFeral,zombiePartyGirlFeral,zombieSteveFeral,zombieJoeFeral,zombieLabFeral,zombieBusinessManFeral,zombieBurntFeral,zombieMaleHazmatFeral,zombieUtilityWorkerFeral,zombieSpiderFeral,zombieBoeFeral,zombieJanitorFeral,zombieSkateboarderFeral,zombieMoeFeral,zombieFatHawaiianFeral,zombieFemaleFatFeral,zombieLumberjackFeral,zombieBikerFeral,zombieSoldierFeral,zombieFatCopFeral,zombieMutatedFeral,zombieWightFeral,FuriousRamsayZombie008a,FuriousRamsayZombie009a,FuriousRamsayZombie010a,FuriousRamsayZombie011a,FuriousRamsayZombie012a,FuriousRamsayZombie013a,animalZombieDog";
for (int i = 0; i < 4; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 45 && playerLevel <= 55)
{
__instance.Health = 5000;
__instance.Buffs.SetCustomVar("$healthMax", 5000);
allNames = 0;
strEntity = "zombieYoRadiated,zombieTomClarkRadiated,zombieArleneRadiated,zombieDarleneRadiated,zombieMarleneRadiated,zombieNurseRadiated,zombiePartyGirlRadiated,zombieSteveRadiated,zombieJoeRadiated,zombieLabRadiated,zombieBusinessManRadiated,zombieBurntRadiated,zombieMaleHazmatRadiated,zombieUtilityWorkerRadiated,zombieSpiderRadiated,zombieBoeRadiated,zombieJanitorRadiated";
for (int i = 0; i < 5; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 55 && playerLevel <= 65)
{
__instance.Health = 5000;
__instance.Buffs.SetCustomVar("$healthMax", 5000);
allNames = 0;
strEntity = "zombieYoRadiated,zombieTomClarkRadiated,zombieArleneRadiated,zombieDarleneRadiated,zombieMarleneRadiated,zombieNurseRadiated,zombiePartyGirlRadiated,zombieSteveRadiated,zombieJoeRadiated,zombieLabRadiated,zombieBusinessManRadiated,zombieBurntRadiated,zombieMaleHazmatRadiated,zombieUtilityWorkerRadiated,zombieSpiderRadiated,zombieBoeRadiated,zombieJanitorRadiated,zombieSkateboarderRadiated,zombieMoeRadiated,zombieFatHawaiianRadiated,zombieFemaleFatRadiated,zombieLumberjackRadiated,zombieBikerRadiated,zombieSoldierRadiated,zombieMutatedRadiated,zombieWightRadiated";
for (int i = 0; i < 5; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 65)
{
__instance.Health = 5000;
__instance.Buffs.SetCustomVar("$healthMax", 5000);
allNames = 0;
strEntity = "zombieSkateboarderRadiated,zombieMoeRadiated,zombieFatHawaiianRadiated,zombieFemaleFatRadiated,zombieLumberjackRadiated,zombieBikerRadiated,zombieSoldierRadiated,zombieMutatedRadiated,zombieWightRadiated";
for (int i = 0; i < 5; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
}
if (randomInt == 1)
{
/*// ANIMALS
if (playerLevel <= 5)
{
__instance.Health = 2000;
__instance.Buffs.SetCustomVar("$healthMax", 2000);
allNames = 0;
strEntity = "animalSnake";
for (int i = 0; i < 6; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 5 && playerLevel <= 15)
{
__instance.Health = 2500;
__instance.Buffs.SetCustomVar("$healthMax", 2500);
allNames = 0;
strEntity = "FuriousRamsayAnimalFoxMale001,FuriousRamsayAnimalFoxMale002,FuriousRamsayAnimalFoxMale003";
for (int i = 0; i < 3; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 15 && playerLevel <= 30)
{
__instance.Health = 3000;
__instance.Buffs.SetCustomVar("$healthMax", 3000);
allNames = 0;
strEntity = "FuriousRamsayAnimalWolfMaleForest,FuriousRamsayAnimalWolfMaleDesert2";
for (int i = 0; i < 3; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 35 && playerLevel <= 50)
{
__instance.Health = 4000;
__instance.Buffs.SetCustomVar("$healthMax", 4000);
allNames = 0;
strEntity = "FuriousRamsayAnimalWolfMaleDesert,FuriousRamsayAnimalWolfMaleForest2,FuriousRamsayAnimalWolfMaleSnow";
for (int i = 0; i < 4; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else*/
if (playerLevel > 50 && playerLevel <= 65)
{
__instance.Health = 5000;
__instance.Buffs.SetCustomVar("$healthMax", 5000);
allNames = 0;
strEntity = "animalMountainLion";
for (int i = 0; i < 5; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 65)
{
__instance.Health = 5000;
__instance.Buffs.SetCustomVar("$healthMax", 5000);
allNames = 0;
strEntity = "animalBear";
for (int i = 0; i < 4; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
}
if (randomInt == 2)
{
if (playerLevel <= 5)
{
__instance.Health = 1600;
__instance.Buffs.SetCustomVar("$healthMax", 1600);
allNames = 0;
strEntity = "FuriousRamsayBanditMan005aClub,FuriousRamsayBanditMan005bBat,FuriousRamsayBanditMan005cAxe,FuriousRamsayBanditMan005dKnife,FuriousRamsayBanditMan005eSpear,FuriousRamsayBanditMan005fMachete,FuriousRamsayBanditMan002aClub,FuriousRamsayBanditMan002bBat,FuriousRamsayBanditMan002cAxe,FuriousRamsayBanditMan002dSpear,FuriousRamsayBanditMan002eMachete,FuriousRamsayBanditMan002gClub,FuriousRamsayBanditMan002hBat,FuriousRamsayBanditWoman001aAxe,FuriousRamsayBanditWoman001bKnife,FuriousRamsayBanditWoman001cSpear,FuriousRamsayBanditWoman001dMachete,FuriousRamsayBanditWoman001fClub,FuriousRamsayBanditWoman001gBat,FuriousRamsayBanditWoman001hAxe";
for (int i = 0; i < 1; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 5 && playerLevel <= 15)
{
__instance.Health = 2000;
__instance.Buffs.SetCustomVar("$healthMax", 2000);
allNames = 0;
strEntity = "FuriousRamsayBanditMan005aClub,FuriousRamsayBanditMan005bBat,FuriousRamsayBanditMan005cAxe,FuriousRamsayBanditMan005dKnife,FuriousRamsayBanditMan005eSpear,FuriousRamsayBanditMan005fMachete,FuriousRamsayBanditMan002aClub,FuriousRamsayBanditMan002bBat,FuriousRamsayBanditMan002cAxe,FuriousRamsayBanditMan002dSpear,FuriousRamsayBanditMan002eMachete,FuriousRamsayBanditMan002gClub,FuriousRamsayBanditMan002hBat,FuriousRamsayBanditWoman001aAxe,FuriousRamsayBanditWoman001bKnife,FuriousRamsayBanditWoman001cSpear,FuriousRamsayBanditWoman001dMachete,FuriousRamsayBanditWoman001fClub,FuriousRamsayBanditWoman001gBat,FuriousRamsayBanditWoman001hAxe";
for (int i = 0; i < 3; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 15 && playerLevel <= 25)
{
__instance.Health = 2400;
__instance.Buffs.SetCustomVar("$healthMax", 2400);
allNames = 0;
strEntity = "FuriousRamsayBanditMan005aClub,FuriousRamsayBanditMan005bBat,FuriousRamsayBanditMan005cAxe,FuriousRamsayBanditMan005dKnife,FuriousRamsayBanditMan005eSpear,FuriousRamsayBanditMan005fMachete,FuriousRamsayBanditMan002aClub,FuriousRamsayBanditMan002bBat,FuriousRamsayBanditMan002cAxe,FuriousRamsayBanditMan002dSpear,FuriousRamsayBanditMan002eMachete,FuriousRamsayBanditMan002gClub,FuriousRamsayBanditMan002hBat,FuriousRamsayBanditWoman001aAxe,FuriousRamsayBanditWoman001bKnife,FuriousRamsayBanditWoman001cSpear,FuriousRamsayBanditWoman001dMachete,FuriousRamsayBanditWoman001fClub,FuriousRamsayBanditWoman001gBat,FuriousRamsayBanditWoman001hAxe";
for (int i = 0; i < 5; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 25 && playerLevel <= 35)
{
__instance.Health = 2800;
__instance.Buffs.SetCustomVar("$healthMax", 2800);
allNames = 0;
strEntity = "FuriousRamsayBanditMan002cPipeShotgun,FuriousRamsayBanditMan002dPipeRifle,FuriousRamsayBanditWoman001hPipeRifle,FuriousRamsayBanditWoman001gPipeShotgun,FuriousRamsayBanditWoman001aPipeShotgun,FuriousRamsayBanditWoman001bPipeRifle";
for (int i = 0; i < 1; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
strEntity = "FuriousRamsayBanditMan005aClub,FuriousRamsayBanditMan005bBat,FuriousRamsayBanditMan005cAxe,FuriousRamsayBanditMan005dKnife,FuriousRamsayBanditMan005eSpear,FuriousRamsayBanditMan005fMachete,FuriousRamsayBanditMan002aClub,FuriousRamsayBanditMan002bBat,FuriousRamsayBanditMan002cAxe,FuriousRamsayBanditMan002dSpear,FuriousRamsayBanditMan002eMachete,FuriousRamsayBanditMan002gClub,FuriousRamsayBanditMan002hBat,FuriousRamsayBanditWoman001aAxe,FuriousRamsayBanditWoman001bKnife,FuriousRamsayBanditWoman001cSpear,FuriousRamsayBanditWoman001dMachete,FuriousRamsayBanditWoman001fClub,FuriousRamsayBanditWoman001gBat,FuriousRamsayBanditWoman001hAxe";
for (int i = 0; i < 5; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 35 && playerLevel <= 45)
{
__instance.Health = 3200;
__instance.Buffs.SetCustomVar("$healthMax", 3200);
allNames = 0;
strEntity = "FuriousRamsayBanditMan002cPipeShotgun,FuriousRamsayBanditMan002dPipeRifle,FuriousRamsayBanditWoman001hPipeRifle,FuriousRamsayBanditWoman001gPipeShotgun,FuriousRamsayBanditWoman001aPipeShotgun,FuriousRamsayBanditWoman001bPipeRifle,FuriousRamsayBanditMan002gPipePistol,FuriousRamsayBanditMan002aPipePistol,FuriousRamsayBanditMan002hPipeMachineGun,FuriousRamsayBanditWoman001cWoodenBow,FuriousRamsayBanditWoman001ePipePistol,FuriousRamsayBanditWoman001fPipeMachineGun,FuriousRamsayBanditMan002eWoodenBow,FuriousRamsayBanditMan002bPipeMachineGun";
for (int i = 0; i < 2; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
strEntity = "FuriousRamsayBanditMan005aClub,FuriousRamsayBanditMan005bBat,FuriousRamsayBanditMan005cAxe,FuriousRamsayBanditMan005dKnife,FuriousRamsayBanditMan005eSpear,FuriousRamsayBanditMan005fMachete,FuriousRamsayBanditMan002aClub,FuriousRamsayBanditMan002bBat,FuriousRamsayBanditMan002cAxe,FuriousRamsayBanditMan002dSpear,FuriousRamsayBanditMan002eMachete,FuriousRamsayBanditMan002gClub,FuriousRamsayBanditMan002hBat,FuriousRamsayBanditWoman001aAxe,FuriousRamsayBanditWoman001bKnife,FuriousRamsayBanditWoman001cSpear,FuriousRamsayBanditWoman001dMachete,FuriousRamsayBanditWoman001fClub,FuriousRamsayBanditWoman001gBat,FuriousRamsayBanditWoman001hAxe";
for (int i = 0; i < 5; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 45 && playerLevel <= 55)
{
__instance.Health = 3600;
__instance.Buffs.SetCustomVar("$healthMax", 3600);
allNames = 0;
strEntity = "FuriousRamsayBanditMan002cPipeShotgun,FuriousRamsayBanditMan002dPipeRifle,FuriousRamsayBanditWoman001aPipeShotgun,FuriousRamsayBanditWoman001bPipeRifle,FuriousRamsayBanditWoman001gPipeShotgun,FuriousRamsayBanditWoman001hPipeRifle";
for (int i = 0; i < 3; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
strEntity = "FuriousRamsayBanditMan005aClub,FuriousRamsayBanditMan005bBat,FuriousRamsayBanditMan005cAxe,FuriousRamsayBanditMan005dKnife,FuriousRamsayBanditMan005eSpear,FuriousRamsayBanditMan005fMachete,FuriousRamsayBanditMan002aClub,FuriousRamsayBanditMan002bBat,FuriousRamsayBanditMan002cAxe,FuriousRamsayBanditMan002dSpear,FuriousRamsayBanditMan002eMachete,FuriousRamsayBanditMan002gClub,FuriousRamsayBanditMan002hBat,FuriousRamsayBanditWoman001aAxe,FuriousRamsayBanditWoman001bKnife,FuriousRamsayBanditWoman001cSpear,FuriousRamsayBanditWoman001dMachete,FuriousRamsayBanditWoman001fClub,FuriousRamsayBanditWoman001gBat,FuriousRamsayBanditWoman001hAxe";
for (int i = 0; i < 5; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 55 && playerLevel <= 65)
{
__instance.Health = 4000;
__instance.Buffs.SetCustomVar("$healthMax", 4000);
allNames = 0;
strEntity = "FuriousRamsayBanditMan002cPipeShotgun,FuriousRamsayBanditMan002dPipeRifle,FuriousRamsayBanditWoman001aPipeShotgun,FuriousRamsayBanditWoman001bPipeRifle,FuriousRamsayBanditWoman001gPipeShotgun,FuriousRamsayBanditWoman001hPipeRifle,FuriousRamsayBanditMan002aPipePistol,FuriousRamsayBanditMan002bPipeMachineGun,FuriousRamsayBanditMan002eWoodenBow,FuriousRamsayBanditMan002gPipePistol,FuriousRamsayBanditMan002hPipeMachineGun,FuriousRamsayBanditWoman001cWoodenBow,FuriousRamsayBanditWoman001ePipePistol,FuriousRamsayBanditWoman001fPipeMachineGun,FuriousRamsayBanditMan005bPipeMachineGun,FuriousRamsayBanditMan001ePipeMachineGun";
for (int i = 0; i < 5; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 65 && playerLevel <= 80)
{
__instance.Health = 4400;
__instance.Buffs.SetCustomVar("$healthMax", 4400);
allNames = 0;
strEntity = "FuriousRamsayBanditMan005eCrossBow,FuriousRamsayBanditMan005dPumpShotgun,FuriousRamsayBanditMan005fHuntingRifle,FuriousRamsayBanditMan005gPistol,FuriousRamsayBanditMan001aPumpShotgun,FuriousRamsayBanditMan001fPistol,FuriousRamsayBanditMan001hPumpShotgun,FuriousRamsayBanditMan001aPistol,FuriousRamsayBanditMan001bPumpShotgun,FuriousRamsayBanditMan005cPistol,FuriousRamsayBanditMan005dPumpShotgun";
for (int i = 0; i < 5; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
else if (playerLevel > 80)
{
__instance.Health = 4800;
__instance.Buffs.SetCustomVar("$healthMax", 4800);
allNames = 0;
strEntity = "FuriousRamsayBanditMan005cAK47,FuriousRamsayBanditMan001bAK47,FuriousRamsayBanditMan001gAK47,FuriousRamsayBanditMan001cAK47,FuriousRamsayBanditMan001dSMG5,FuriousRamsayBanditMan001eM60,FuriousRamsayBanditMan001fAssaultRifle,FuriousRamsayBanditMan001gSniperRifle,FuriousRamsayBanditMan005aAutoShotgun,FuriousRamsayBanditMan005eDesertVulture,FuriousRamsayBanditMan005fM60,FuriousRamsayBanditMan005gAssaultRifle";
for (int i = 0; i < 5; i++)
{
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
}
if (randomInt == 3)
{
// EVENTS
if (playerLevel < 35)
{
allNames = 1;
__instance.Health = 3000;
__instance.Buffs.SetCustomVar("$healthMax", 3000);
randomInt = __instance.rand.RandomRange(0, 3);
if (randomInt == 0)
{
RebirthUtilities.SpawnEntity(__instance.entityId, "FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007", 1, "", "", "40", "static", "1", "", 1.5f, -1, true, false, true, __instance.entityId, -1, "", 1, 0, 40, 1, 0, 1, -1, "", "", 1, "", "FuriousRamsayBossBuffTier1B");
RebirthUtilities.SpawnEntity(__instance.entityId, "FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007", 1, "", "", "40", "static", "1", "", 1.1f, -1, true, false, true, __instance.entityId, -1, "", 20, 0, 40, 12, 0, -1, -1, "", "", 1, "", "FuriousRamsayMinionBuffTier1");
}
else if (randomInt == 1)
{
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieMutated", 1, "", "", "40", "static", "1", "", 1.5f, -1, true, false, true, __instance.entityId, -1, "", 1, 0, 40, 1, 0, 1, -1, "", "", 1, "", "FuriousRamsayBossBuffTier1B");
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieFatCop,zombieMutated", 1, "", "", "40", "static", "1", "", 1.1f, -1, true, false, true, __instance.entityId, -1, "", 20, 0, 40, 12, 0, -1, -1, "", "", 1, "", "FuriousRamsayMinionBuffTier1");
}
else
{
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieMutated,FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007", 1, "", "", "40", "static", "1", "", 1.5f, -1, true, false, true, __instance.entityId, -1, "", 1, 0, 40, 1, 0, 1, -1, "", "", 1, "", "FuriousRamsayBossBuffTier1B");
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieFatCop,zombieMutated,FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007", 1, "", "", "40", "static", "1", "", 1.1f, -1, true, false, true, __instance.entityId, -1, "", 20, 0, 40, 12, 0, -1, -1, "", "", 1, "", "FuriousRamsayMinionBuffTier1");
}
}
else if (playerLevel >= 35 && playerLevel < 50)
{
__instance.Health = 4000;
__instance.Buffs.SetCustomVar("$healthMax", 4000);
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieMutated,FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007", 1, "", "", "40", "static", "1", "", 1.5f, -1, true, false, true, __instance.entityId, -1, "", 1, 0, 40, 1, 0, 1, -1, "", "", 1, "", "FuriousRamsayBossBuffTier1C");
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieFatCop,zombieMutated,FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007", 1, "", "", "40", "static", "1", "", 1.1f, -1, true, false, true, __instance.entityId, -1, "", 20, 0, 40, 8, 0, -1, -1, "", "", 1, "", "FuriousRamsayMinionBuffTier2");
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYoFeral,zombieTomClarkFeral,zombieArleneFeral,zombieDarleneFeral,zombieMarleneFeral,zombieNurseFeral,zombiePartyGirlFeral,zombieSteveFeral,zombieJoeFeral,zombieLabFeral,zombieBusinessManFeral,zombieBurntFeral,zombieMaleHazmatFeral,zombieUtilityWorkerFeral,zombieSpiderFeral,zombieBoeFeral,zombieJanitorFeral,zombieSkateboarderFeral,zombieMoeFeral,zombieFatHawaiianFeral,zombieFemaleFatFeral,zombieLumberjackFeral,zombieBikerFeral,zombieSoldierFeral,zombieFatCopFeral,zombieMutatedFeral,zombieWightFeral,FuriousRamsayZombie008a,FuriousRamsayZombie009a,FuriousRamsayZombie010a,FuriousRamsayZombie011a,FuriousRamsayZombie012a,FuriousRamsayZombie013a", 1, "", "", "40", "static", "1", "", 1.1f, -1, true, false, true, __instance.entityId, -1, "", 20, 0, 40, 5, 0, -1, -1, "", "", 1, "", "");
}
else if (playerLevel >= 50 && playerLevel < 80)
{
__instance.Health = 5000;
__instance.Buffs.SetCustomVar("$healthMax", 5000);
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYoFeral,zombieTomClarkFeral,zombieArleneFeral,zombieDarleneFeral,zombieMarleneFeral,zombieNurseFeral,zombiePartyGirlFeral,zombieSteveFeral,zombieJoeFeral,zombieLabFeral,zombieBusinessManFeral,zombieBurntFeral,zombieMaleHazmatFeral,zombieUtilityWorkerFeral,zombieSpiderFeral,zombieBoeFeral,zombieJanitorFeral,zombieSkateboarderFeral,zombieMoeFeral,zombieFatHawaiianFeral,zombieFemaleFatFeral,zombieLumberjackFeral,zombieBikerFeral,zombieSoldierFeral,zombieMutatedFeral,zombieWightFeral,FuriousRamsayZombie008a,FuriousRamsayZombie009a,FuriousRamsayZombie010a,FuriousRamsayZombie011a,FuriousRamsayZombie012a,FuriousRamsayZombie013a", 1, "", "", "40", "static", "1", "", 1.5f, -1, true, false, true, __instance.entityId, -1, "", 1, 0, 40, 1, 0, 1, -1, "", "", 1, "", "FuriousRamsayBossBuffTier1D");
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYoFeral,zombieTomClarkFeral,zombieArleneFeral,zombieDarleneFeral,zombieMarleneFeral,zombieNurseFeral,zombiePartyGirlFeral,zombieSteveFeral,zombieJoeFeral,zombieLabFeral,zombieBusinessManFeral,zombieBurntFeral,zombieMaleHazmatFeral,zombieUtilityWorkerFeral,zombieSpiderFeral,zombieBoeFeral,zombieJanitorFeral,zombieSkateboarderFeral,zombieMoeFeral,zombieFatHawaiianFeral,zombieFemaleFatFeral,zombieLumberjackFeral,zombieBikerFeral,zombieSoldierFeral,zombieFatCopFeral,zombieMutatedFeral,zombieWightFeral,FuriousRamsayZombie008a,FuriousRamsayZombie009a,FuriousRamsayZombie010a,FuriousRamsayZombie011a,FuriousRamsayZombie012a,FuriousRamsayZombie013a,zombieDemolition", 1, "", "", "40", "static", "1", "", 1.1f, -1, true, false, true, __instance.entityId, -1, "", 20, 0, 40, 10, 0, -1, -1, "", "", 1, "", "");
}
else if (playerLevel >= 80)
{
__instance.Health = 6000;
__instance.Buffs.SetCustomVar("$healthMax", 6000);
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYoRadiated,zombieTomClarkRadiated,zombieArleneRadiated,zombieDarleneRadiated,zombieMarleneRadiated,zombieNurseRadiated,zombiePartyGirlRadiated,zombieSteveRadiated,zombieJoeRadiated,zombieLabRadiated,zombieBusinessManRadiated,zombieBurntRadiated,zombieMaleHazmatRadiated,zombieUtilityWorkerRadiated,zombieSpiderRadiated,zombieBoeRadiated,zombieJanitorRadiated,zombieSkateboarderRadiated,zombieMoeRadiated,zombieFatHawaiianRadiated,zombieFemaleFatRadiated,zombieLumberjackRadiated,zombieBikerRadiated,zombieSoldierRadiated,zombieMutatedRadiated,zombieWightRadiated", 1, "", "", "40", "static", "1", "", 1.5f, -1, true, false, true, __instance.entityId, -1, "", 1, 0, 40, 1, 0, 1, -1, "", "", 1, "", "FuriousRamsayBossBuffTier1E");
RebirthUtilities.SpawnEntity(__instance.entityId, "zombieYoFeral,zombieTomClarkFeral,zombieArleneFeral,zombieDarleneFeral,zombieMarleneFeral,zombieNurseFeral,zombiePartyGirlFeral,zombieSteveFeral,zombieJoeFeral,zombieLabFeral,zombieBusinessManFeral,zombieBurntFeral,zombieMaleHazmatFeral,zombieUtilityWorkerFeral,zombieSpiderFeral,zombieBoeFeral,zombieJanitorFeral,zombieSkateboarderFeral,zombieMoeFeral,zombieFatHawaiianFeral,zombieFemaleFatFeral,zombieLumberjackFeral,zombieBikerFeral,zombieSoldierFeral,zombieFatCopFeral,zombieMutatedFeral,zombieWightFeral,FuriousRamsayZombie008a,FuriousRamsayZombie009a,FuriousRamsayZombie010a,FuriousRamsayZombie011a,FuriousRamsayZombie012a,FuriousRamsayZombie013a,zombieDemolition", 1, "", "", "40", "static", "1", "", 1.25f, -1, true, false, true, __instance.entityId, -1, "", 14, 0, 40, 12, 0, -1, -1, "", "", 1, "", "");
}
}
__instance.Buffs.AddBuff("FuriousRamsayExplodeCrateAfterTime");
__instance.Buffs.SetCustomVar("$spawnEntities", 1f);
}
}
}
}
return true;
}
}
}