Files
zzz_REBIRTH__Utils/Scripts/Dialog/DialogRequirementPlayerHasQuestRebirth.cs
2025-06-04 16:44:53 +09:30

33 lines
951 B
C#

public class DialogRequirementPlayerNotHasQuestRebirth : BaseDialogRequirement
{
public override bool CheckRequirement(EntityPlayer player, EntityNPC talkingTo)
{
Quest newQuest = QuestClass.CreateQuest(ID);
if (newQuest == null)
return true;
if (newQuest != null)
{
QuestClass questClass = newQuest.QuestClass;
if (questClass != null)
{
for (int i = 0; i < player.QuestJournal.quests.Count; i++)
{
if (player.QuestJournal.quests[i].CurrentState == Quest.QuestState.InProgress)
{
if (player.QuestJournal.quests[i].ID.ToLower() == ID.ToLower())
{
return false;
}
}
}
return true;
}
}
return true;
}
}