33 lines
951 B
C#
33 lines
951 B
C#
public class DialogRequirementPlayerNotHasQuestRebirth : BaseDialogRequirement
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{
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public override bool CheckRequirement(EntityPlayer player, EntityNPC talkingTo)
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{
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Quest newQuest = QuestClass.CreateQuest(ID);
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if (newQuest == null)
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return true;
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if (newQuest != null)
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{
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QuestClass questClass = newQuest.QuestClass;
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if (questClass != null)
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{
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for (int i = 0; i < player.QuestJournal.quests.Count; i++)
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{
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if (player.QuestJournal.quests[i].CurrentState == Quest.QuestState.InProgress)
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{
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if (player.QuestJournal.quests[i].ID.ToLower() == ID.ToLower())
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{
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return false;
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}
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}
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}
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return true;
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}
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}
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return true;
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}
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}
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