Files
zzz_REBIRTH__Utils/Scripts/EAI/NPCs/v1/EAIApproachAndAttackTargetCompanion.cs
2025-06-04 16:44:53 +09:30

980 lines
38 KiB
C#

using System;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Xml;
using System.Xml.Linq;
using GamePath;
using UnityEngine;
using UnityEngine.Scripting;
[Preserve]
public class EAIApproachAndAttackTargetCompanion : EAIBase
{
public override void Init(EntityAlive _theEntity)
{
base.Init(_theEntity);
this.MutexBits = 3;
this.executeDelay = 0.1f;
}
public override void SetData(DictionarySave<string, string> data)
{
base.SetData(data);
this.targetClasses = new List<EAIApproachAndAttackTargetCompanion.TargetClass>();
string text;
if (data.TryGetValue("class", out text))
{
string[] array = text.Split(',', StringSplitOptions.None);
for (int i = 0; i < array.Length; i += 2)
{
EAIApproachAndAttackTargetCompanion.TargetClass targetClass = default(EAIApproachAndAttackTargetCompanion.TargetClass);
targetClass.type = EntityFactory.GetEntityType(array[i]);
targetClass.chaseTimeMax = 0f;
if (i + 1 < array.Length)
{
targetClass.chaseTimeMax = StringParsers.ParseFloat(array[i + 1], 0, -1, NumberStyles.Any);
}
this.targetClasses.Add(targetClass);
if (targetClass.type == typeof(EntityEnemyAnimal))
{
targetClass.type = typeof(EntityAnimalSnake);
this.targetClasses.Add(targetClass);
}
}
}
}
public bool NPCEAICanProceed(bool skipTargetVerification = false)
{
bool result = true;
if (this.theEntity.Buffs.GetCustomVar("onMission") == 1f ||
this.theEntity.Buffs.GetCustomVar("$FR_NPC_Respawn") == 1f ||
this.theEntity.Buffs.GetCustomVar("$FR_NPC_Hidden") == 1f
)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 1");
return false;
}
this.entityTarget = this.theEntity.GetAttackTarget();
if (!skipTargetVerification && this.entityTarget == null)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 2b");
return false;
}
if (this.entityTarget != null)
{
if (this.entityTarget.IsDead())
{
//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 2c");
this.theEntity.SetAttackTarget(null, 0);
return false;
}
if (!this.theEntity.CanEntityBeSeen(this.entityTarget))
{
//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 2d");
return false;
}
//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 2e");
bool shouldAttack = RebirthUtilities.VerifyFactionStanding(this.theEntity, this.entityTarget);
//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 2f, this.entityTarget: " + this.entityTarget.EntityClass.entityClassName);
if (!shouldAttack)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 2g");
//this.theEntity.SetAttackTarget(null, 0);
//this.theEntity.SetRevengeTarget(null);
return false;
}
}
if (this.theEntity.emodel.IsRagdollActive)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 3");
return false;
}
if (this.theEntity.sleepingOrWakingUp || this.theEntity.bodyDamage.CurrentStun != EnumEntityStunType.None || (this.theEntity.Jumping && !this.theEntity.isSwimming))
{
//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 4");
return false;
}
bool stopAttacking = this.theEntity.Buffs.HasBuff("FuriousRamsayBuffPauseAttack") ||
this.theEntity.Buffs.HasBuff("buffNPCModStopAttacking") ||
this.theEntity.Buffs.HasBuff("FuriousRamsayStandStill");
if (stopAttacking)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 5");
this.theEntity.SetRevengeTarget(null);
this.theEntity.SetAttackTarget(null, 0);
return false;
}
if (this.theEntity.sleepingOrWakingUp || this.theEntity.bodyDamage.CurrentStun != EnumEntityStunType.None)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-NPCEAICanProceed 6");
return false;
}
return result;
}
public override bool CanExecute()
{
CheckAnimator();
backingUp = false;
//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute START");
if (!NPCEAICanProceed(true))
{
return false;
}
if (this.targetPlayer == null)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute 2");
this.OwnerID = (int)this.theEntity.Buffs.GetCustomVar("$Leader");
if (this.OwnerID > 0)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute this.OwnerID: " + this.OwnerID);
EntityPlayer entityPlayer = (EntityPlayer)this.theEntity.world.GetEntity(this.OwnerID);
if (entityPlayer != null)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute FOUND OWNER");
this.targetPlayer = entityPlayer;
}
}
}
if (this.entityTarget != null)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute this.entityTarget: " + this.entityTarget.EntityClass.entityClassName);
}
else
{
checkEntityPosition();
//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute NO ATTACK TARGET");
return false;
}
Type type = this.entityTarget.GetType();
for (int i = 0; i < this.targetClasses.Count; i++)
{
EAIApproachAndAttackTargetCompanion.TargetClass targetClass = this.targetClasses[i];
if (targetClass.type != null && targetClass.type.IsAssignableFrom(type))
{
this.chaseTimeMax = targetClass.chaseTimeMax;
//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute 5");
return true;
}
}
//Log.Out("EAIApproachAndAttackTargetCompanion-CanExecute 6");
return false;
}
public void checkEntityPosition()
{
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition START");
if (!this.theEntity.onGround) return;
if (this.theEntity.HasAnyTags(FastTags<TagGroup.Global>.Parse("allyanimal")))
{
return;
}
if (!this.theEntity.navigator.noPathAndNotPlanningOne())
{
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition HAVE PATH");
return;
}
if (((EntityNPCRebirth)this.theEntity).currentOrder != (int)EntityUtilities.Orders.Stay)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition NOT AT STAY");
return;
}
if (this.theEntity.Buffs.HasBuff("buffTalkingTo"))
{
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition IS TALKING");
return;
}
EntityAliveV2 npc = this.theEntity as EntityAliveV2;
if (npc == null)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition EXIT");
return;
}
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition STAY 1, npc.position: (" + npc.position + ") / npc.guardPosition: (" + npc.guardPosition + ")");
if (npc.guardPosition == Vector3.zero)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition NO GUARD POSITION");
return;
}
Vector3 entityPosition = EntityUtilities.CenterPosition(npc.position);
Vector3 guardPosition = EntityUtilities.CenterPosition(npc.guardPosition);
if (entityPosition != guardPosition)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition STAY 2, npc.position: (" + npc.position + ") / npc.guardPosition: (" + npc.guardPosition + ")");
//Vector3 moveToLocation = EntityUtilities.GetMoveToLocation(npc, npc.guardPosition, 0);
npc.moveHelper.SetMoveTo(guardPosition, true);
npc.FindPath(
npc.guardPosition,
npc.GetMoveSpeedPanic(),
false,
null);
}
else
{
this.theEntity.moveHelper.Stop();
this.theEntity.speedForward = 0;
/*Vector3 entityRotation = EntityUtilities.CenterPosition(npc.rotation);
Vector3 guardRotation = EntityUtilities.CenterPosition(npc.guardLookPosition);
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition STAY 3, npc.position: (" + npc.position + ") / npc.guardPosition: (" + npc.guardPosition + ")");
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition entityRotation: " + entityRotation);
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition guardRotation: " + guardRotation);
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition npc.rotation: " + npc.rotation);
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition npc.guardLookPosition: " + npc.guardLookPosition);
if (entityRotation != guardRotation && npc.rotation != npc.guardLookPosition)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition STAY ROTATE");
//npc.rotation = npc.guardLookPosition;
npc.SetLookPosition(npc.guardLookPosition);
npc.RotateTo(
npc.guardLookPosition.x,
npc.guardLookPosition.y,
npc.guardLookPosition.z,
360f,
360f);
}
else
{
//Log.Out("EAIApproachAndAttackTargetCompanion-checkEntityPosition STAY IS IN RIGHT POSITION AND ROTATION");
}*/
npc.SetLookPosition(npc.guardLookPosition);
npc.RotateTo(
npc.guardLookPosition.x,
npc.guardLookPosition.y,
npc.guardLookPosition.z,
360f,
360f);
}
}
public override void Start()
{
this.entityTargetPos = this.entityTarget.position;
this.entityTargetVel = Vector3.zero;
this.isTargetToEat = false;
this.isEating = false;
this.theEntity.IsEating = false;
this.homeTimeout = (this.theEntity.IsSleeper ? 90f : this.chaseTimeMax);
this.hasHome = (this.homeTimeout > 0f);
this.isGoingHome = false;
if (this.theEntity.ChaseReturnLocation == Vector3.zero)
{
this.theEntity.ChaseReturnLocation = (this.theEntity.IsSleeper ? this.theEntity.SleeperSpawnPosition : this.theEntity.position);
}
this.pathCounter = 0;
this.relocateTicks = 0;
this.attackTimeout = 5;
animator = this.theEntity.emodel.avatarController.GetAnimator();
}
public override bool Continue()
{
CheckAnimator();
backingUp = false;
if (!NPCEAICanProceed())
{
return false;
}
bool result = false;
EntityAlive attackTarget = this.theEntity.GetAttackTarget();
if (attackTarget != null)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Continue 1, attackTarget: " + attackTarget.EntityClass.entityClassName);
}
else
{
checkEntityPosition();
//Log.Out("EAIApproachAndAttackTargetCompanion-Continue NO ATTACK TARGET");
}
/*bool stopAttacking = this.theEntity.Buffs.HasBuff("buffNPCModStopAttacking") ||
this.theEntity.Buffs.HasBuff("FuriousRamsayStandStill");
if (stopAttacking)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Continue 2");
this.OwnerID = (int)this.theEntity.Buffs.GetCustomVar("$Leader");
if (this.OwnerID > 0)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Continue this.OwnerID: " + this.OwnerID);
EntityPlayer entityPlayer = (EntityPlayer)this.theEntity.world.GetEntity(OwnerID);
if (entityPlayer != null)
{
attackTarget = entityPlayer;
this.entityTarget = entityPlayer;
this.theEntity.SetAttackTarget(null, 0);
//Log.Out("EAIApproachAndAttackTargetCompanion-Continue FOUND OWNER");
return false;
}
}
}*/
if (this.isGoingHome)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Continue 3, " + result);
result = !attackTarget && this.theEntity.ChaseReturnLocation != Vector3.zero;
return result;
}
result = attackTarget && !(attackTarget != this.entityTarget);
//Log.Out("EAIApproachAndAttackTargetCompanion-Continue 4, " + result);
return result;
}
public override void Reset()
{
this.theEntity.IsEating = false;
this.theEntity.moveHelper.Stop();
if (this.blockTargetTask != null)
{
this.blockTargetTask.canExecute = false;
}
}
public void CheckAnimator()
{
if (animator && !backingUp)
{
animator.SetBool("isBackingUp", false);
}
}
public override void Update()
{
CheckAnimator();
backingUp = false;
if (!NPCEAICanProceed())
{
return;
}
if (this.targetPlayer != null && ((EntityNPCRebirth)this.theEntity).currentOrder > 0 && ((EntityNPCRebirth)this.theEntity).currentOrder != (int)EntityUtilities.Orders.Follow)
{
EntityUtilities.CheckDistanceToLeader(this.theEntity, this.targetPlayer);
}
if (this.theEntity.Climbing)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 19");
return;
}
EntityAliveV2 npc = this.theEntity as EntityAliveV2;
if (npc == null)
{
return;
}
if (this.relocateTicks > 0)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 2");
if (!this.theEntity.navigator.noPathAndNotPlanningOne())
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 3");
this.relocateTicks--;
this.theEntity.moveHelper.SetFocusPos(this.entityTarget.position);
return;
}
this.relocateTicks = 0;
}
ItemValue holdingItemItemValue = this.theEntity.inventory.holdingItemItemValue;
int holdingItemIdx = this.theEntity.inventory.holdingItemIdx;
bool isRanged = false;
if (this.theEntity.HasAnyTags(FastTags<TagGroup.Global>.Parse("ranged")))
{
_actionIndex = 1;
isRanged = true;
}
ItemAction itemAction = this.theEntity.inventory.holdingItem.Actions[_actionIndex];
var distance = this.entityTarget.GetDistance(this.theEntity);
if (isRanged && ((((EntityNPCRebirth)this.theEntity).currentOrder > 0 && ((EntityNPCRebirth)this.theEntity).currentOrder == (int)EntityUtilities.Orders.Follow) || this.theEntity.Buffs.GetCustomVar("$Leader") == 0))
{
/*float MaxRangeForWeapon = EffectManager.GetValue(PassiveEffects.MaxRange, this.theEntity.inventory.holdingItemItemValue,
60f, this.theEntity, null, this.theEntity.inventory.holdingItem.ItemTags);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update distance: " + distance);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update MaxRangeForWeapon: " + MaxRangeForWeapon);*/
float distanceFromTarget = 4f;
if (this.entityTarget is EntityPlayer)
{
distanceFromTarget = 5f;
}
if (distance < distanceFromTarget)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 6");
//if (!this.entityTarget.emodel.IsRagdollActive)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 6a");
int maxDistanceFromLeader = UnityEngine.Random.Range(10, 25);
backingUp = true;
Animator animator = this.theEntity.emodel.avatarController.GetAnimator();
if (animator)
{
animator.SetBool("isBackingUp", true);
}
EntityUtilities.BackupHelper(this.theEntity, this.entityTarget, distanceFromTarget * 3f, maxDistanceFromLeader);
}
}
else
{
Animator animator = this.theEntity.emodel.avatarController.GetAnimator();
if (animator)
{
animator.SetBool("isBackingUp", false);
}
}
}
Vector3 curEntTargPos = this.entityTarget.position;
//Log.Out("EAIApproachAndAttackTargetCompanion-Update B entityClassName: " + this.entityTarget.EntityClass.entityClassName);
theEntity.SetLookPosition(curEntTargPos);
theEntity.RotateTo(curEntTargPos.x, curEntTargPos.y + 2, curEntTargPos.z, 8f, 8f);
Vector3 targetDirection = theEntity.position - curEntTargPos;
//Log.Out("EAIApproachAndAttackTargetCompanion-Update this.entityTarget.position: " + this.entityTarget.position);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update entityTargetPosn: " + curEntTargPos);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update targetDirection: " + targetDirection);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update targetDirection.sqrMagnitude: " + targetDirection.sqrMagnitude);
/* Do you need this?
if (this.theEntity.GetAttackTarget() != null)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update GetAttackTarget: " + this.theEntity.GetAttackTarget().EntityClass.entityClassName);
}
else
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update NO ATTACK TARGET");
}
*/
bool isTargetWithinItemActionRange = false;
if (targetDirection.sqrMagnitude < 1f)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 7");
this.entityTargetVel = this.entityTargetVel * 0.7f + targetDirection * 0.3f;
}
this.entityTargetPos = curEntTargPos;
this.attackTimeout--;
this.theEntity.moveHelper.CalcIfUnreachablePos();
float itemActionRange;
float maxItemActionRange;
itemActionRange = 1.095f;
if (itemAction != null)
{
itemActionRange = itemAction.Range;
if (itemActionRange == 0f)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 8");
itemActionRange = EffectManager.GetItemValue(PassiveEffects.MaxRange, holdingItemItemValue, 0f);
}
}
maxItemActionRange = Utils.FastMax(0.7f, itemActionRange - 0.35f);
/*if (isRanged)
{
maxItemActionRange = itemActionRange / 2;
}*/
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 9a, itemActionRange: " + itemActionRange);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 9b, maxItemActionRange: " + maxItemActionRange);
float maxRangeSquared = maxItemActionRange * maxItemActionRange;
float estimatedTimeInTicks = 4f;
if (this.theEntity.IsFeral)
{
estimatedTimeInTicks = 8f;
}
estimatedTimeInTicks = base.RandomFloat * estimatedTimeInTicks;
float targetXZDistanceSq = this.GetTargetXZDistanceSq(estimatedTimeInTicks);
float yDiff = curEntTargPos.y - this.theEntity.position.y;
float absoluteYDiff = Utils.FastAbs(yDiff);
float entityDistance = Vector3.Distance(this.theEntity.position, curEntTargPos);
//isTargetWithinItemActionRange = targetXZDistanceSq <= maxRangeSquared && entityDistance < maxItemActionRange;
isTargetWithinItemActionRange = entityDistance < maxItemActionRange;
//Log.Out("EAIApproachAndAttackTargetCompanion-Update entityDistance: " + entityDistance);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update isTargetWithinItemActionRange: " + isTargetWithinItemActionRange);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update maxRangeSquared: " + maxRangeSquared);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update absoluteYDiff: " + absoluteYDiff);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update yDiff: " + yDiff);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update targetXZDistanceSq: " + targetXZDistanceSq);
if (!backingUp && ((((EntityNPCRebirth)this.theEntity).currentOrder == (int)EntityUtilities.Orders.Follow) || this.theEntity.Buffs.GetCustomVar("$Leader") == 0))
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update !backingUp: " + !backingUp);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update CurrentOrder: " + ((EntityNPCRebirth)this.theEntity).currentOrder);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update $Leader: " + this.theEntity.Buffs.GetCustomVar("$Leader"));
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 10a");
if (!isTargetWithinItemActionRange)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 10c");
if (absoluteYDiff < 3f && !PathFinderThread.Instance.IsCalculatingPath(this.theEntity.entityId))
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 11");
PathEntity path = this.theEntity.navigator.getPath();
if (path != null && path.NodeCountRemaining() <= 2)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 12");
this.pathCounter = 0;
}
}
int pathCounterLessOne = this.pathCounter - 1;
this.pathCounter = pathCounterLessOne;
if (pathCounterLessOne <= 0 && this.theEntity.CanNavigatePath() && !PathFinderThread.Instance.IsCalculatingPath(this.theEntity.entityId))
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 13");
this.pathCounter = 6 + base.GetRandom(10);
//Vector3 moveToLocation = this.GetMoveToLocation(num3);
Vector3 moveToLocation = EntityUtilities.GetMoveToLocation(this.theEntity, this.entityTarget.position, 0);
if (isRanged)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update BEFORE moveToLocation: " + moveToLocation);
//moveToLocation = RandomPositionGenerator.CalcAway(this.theEntity, 2, 5, 5, this.entityTarget.position);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update AFTER moveToLocation: " + moveToLocation);
}
if (moveToLocation.y - this.theEntity.position.y < -8f)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 14");
this.pathCounter += 40;
if (base.RandomFloat < 0.2f)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 15");
this.seekPosOffset.x = this.seekPosOffset.x + (base.RandomFloat * 0.6f - 0.3f);
this.seekPosOffset.y = this.seekPosOffset.y + (base.RandomFloat * 0.6f - 0.3f);
}
moveToLocation.x += this.seekPosOffset.x;
moveToLocation.z += this.seekPosOffset.y;
}
else
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 16");
float num8 = (moveToLocation - this.theEntity.position).magnitude - 5f;
if (num8 > 0f)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 17");
if (num8 > 60f)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 18");
num8 = 60f;
}
this.pathCounter += (int)(num8 / 20f * 20f);
}
}
this.theEntity.FindPath(moveToLocation, this.theEntity.GetMoveSpeedAggro(), true, this);
}
}
if (!isTargetWithinItemActionRange)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 19");
if (this.theEntity.navigator.noPathAndNotPlanningOne() && this.pathCounter > 0 && yDiff < 2.1f)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 20");
//Vector3 moveToLocation2 = this.GetMoveToLocation(num3);
Vector3 moveToLocation2 = EntityUtilities.GetMoveToLocation(this.theEntity, this.entityTarget.position, 0);
this.theEntity.moveHelper.SetMoveTo(moveToLocation2, true);
}
}
else
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 21");
this.theEntity.moveHelper.Stop();
this.pathCounter = 0;
}
float newItemActionRange = itemActionRange - 0.1f;
float newRangeSquared = newItemActionRange * newItemActionRange;
/*if (targetXZDistanceSq > newRangeSquared || absoluteYDiff >= 1.25f)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 22");
//Log.Out("EAIApproachAndAttackTargetCompanion-Update newItemActionRange: " + newItemActionRange);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update newRangeSquared: " + newRangeSquared);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update C entityClassName: " + this.entityTarget.EntityClass.entityClassName);
return;
}*/
this.theEntity.IsBreakingBlocks = false;
this.theEntity.IsBreakingDoors = false;
if (this.theEntity.bodyDamage.HasLimbs && !this.theEntity.Electrocuted)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 23");
this.theEntity.RotateTo(curEntTargPos.x, curEntTargPos.y, curEntTargPos.z, 30f, 30f);
}
if (this.theEntity.GetDamagedTarget() == this.entityTarget || (this.entityTarget != null && this.entityTarget.GetDamagedTarget() == this.theEntity))
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 24");
this.homeTimeout = (this.theEntity.IsSleeper ? 90f : this.chaseTimeMax);
if (this.blockTargetTask != null)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 25");
this.blockTargetTask.canExecute = false;
}
this.theEntity.ClearDamagedTarget();
if (this.entityTarget)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 26");
this.entityTarget.ClearDamagedTarget();
}
}
if (this.manager.groupCircle > 0f)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 27");
Entity targetIfAttackedNow = this.theEntity.GetTargetIfAttackedNow();
if (targetIfAttackedNow != this.entityTarget && (!this.entityTarget.AttachedToEntity || this.entityTarget.AttachedToEntity != targetIfAttackedNow))
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 28");
if (targetIfAttackedNow != null)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 29");
this.relocateTicks = 46;
Vector3 vector3 = (this.theEntity.position - curEntTargPos).normalized * (newItemActionRange + 1.1f);
float num11 = base.RandomFloat * 28f + 18f;
if (base.RandomFloat < 0.5f)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 30");
num11 = -num11;
}
vector3 = Quaternion.Euler(0f, num11, 0f) * vector3;
Vector3 targetPos = curEntTargPos + vector3;
this.theEntity.FindPath(targetPos, this.theEntity.GetMoveSpeedAggro(), true, this);
}
//Log.Out("EAIApproachAndAttackTargetCompanion-Update E entityClassName: " + this.entityTarget.EntityClass.entityClassName);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 31");
return;
}
}
}
if (this.entityTarget == null)
{
checkEntityPosition();
}
//Log.Out("EAIApproachAndAttackTargetCompanion-Update _actionIndex: " + _actionIndex);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update isRanged: " + isRanged);
/*bool flag2 = this.theEntity.CanSee(this.entityTarget);
if (this.OwnerID > 0 && !(this.entityTarget is EntityPlayer) && this.entityTarget.Buffs.GetCustomVar("$FuriousRamsayAttacking") == 1f || this.entityTarget.Buffs.GetCustomVar("$FuriousRamsayAttacked") == 1f)
{
flag2 = true;
}*/
//this.theEntity.SetLookPosition((flag2 && !this.theEntity.IsBreakingBlocks) ? this.entityTarget.getHeadPosition() : Vector3.zero);
/*if (this.attackTimeout > 0)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 32");
//Log.Out("EAIApproachAndAttackTargetCompanion-Update D entityClassName: " + this.entityTarget.EntityClass.entityClassName);
return;
}*/
this.theEntity.SleeperSupressLivingSounds = false;
if (this.theEntity.Buffs.HasBuff("buffReloadDelay") ||
this.theEntity.Buffs.HasBuff("buffReload2") ||
this.theEntity.Buffs.HasBuff("buffReload3")
)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 33");
return;
}
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 34");
//if (!(this.entityTarget is EntityPlayer) && npc.ExecuteAction(false, _actionIndex))
//Log.Out("EAIApproachAndAttackTargetCompanion-Update backingUp: " + backingUp);
//Log.Out("EAIApproachAndAttackTargetCompanion-Update distance: " + distance);
//if (backingUp && distance < 1.2f)
int rangeMax = 20;
PrefabInstance poiatPosition = this.theEntity.world.GetPOIAtPosition(this.theEntity.position, false);
if (poiatPosition != null)
{
//Give NPCs a better chance at a ragdoll when inside a POI
rangeMax = 10;
}
if (this.entityTarget is EntityPlayer)
{
rangeMax = 100;
}
int chance = UnityEngine.Random.Range(1, rangeMax);
if (chance < 10 && !this.entityTarget.emodel.IsRagdollActive && distance < this.theEntity.inventory.holdingItem.Actions[0].Range)
{
_actionIndex = 0;
}
if (_actionIndex == 1)
{
if (!isTargetWithinItemActionRange && this.theEntity.moveHelper.IsActive)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update Target isn't within range");
return;
}
}
if (isTargetWithinItemActionRange)
{
if (this.theEntity.Buffs.HasBuff("buffRangedMeleeDelay"))
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update HAS ATTACK DELAY BUFF");
return;
}
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 35a");
if (npc.ExecuteAction(false, _actionIndex))
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 35b");
this.attackTimeout = this.theEntity.GetAttackTimeoutTicks();
//this.theEntity.Attack(true);
if (isRanged && _actionIndex == 0)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update ADDED ATTACK DELAY BUFF");
this.theEntity.Buffs.AddBuff("buffRangedMeleeDelay");
}
// Check the range on the item action
ItemActionRanged.ItemActionDataRanged itemActionData = null;
if (itemAction is ItemActionRanged itemActionRanged)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 36");
itemActionData = this.theEntity.inventory.holdingItemData.actionData[_actionIndex] as ItemActionRanged.ItemActionDataRanged;
if (itemActionData != null)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 37");
// Check if we are already running.
if (itemAction.IsActionRunning(itemActionData))
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 38");
return;
}
}
}
/*attackTimeout--;
if (attackTimeout > 0)
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 39, attackTimeout: " + attackTimeout);
return;
}
this.attackTimeout = this.theEntity.GetAttackTimeoutTicks();
if (!npc.ExecuteAction(false, _actionIndex))
{
//Log.Out("EAIApproachAndAttackTargetCompanion-Update 40");
return;
}
//Log.Out("EAIApproachAndAttackTargetCompanion-Update ATTACKED, _actionIndex: " + _actionIndex);
npc.ExecuteAction(true, _actionIndex);*/
}
}
}
private float GetTargetXZDistanceSq(float estimatedTicks)
{
Vector3 vector = this.entityTarget.position;
vector += this.entityTargetVel * estimatedTicks;
Vector3 vector2 = this.theEntity.position + this.theEntity.motion * estimatedTicks - vector;
vector2.y = 0f;
return vector2.sqrMagnitude;
}
private Vector3 GetMoveToLocation(float maxDist)
{
Vector3 vector = this.entityTarget.position;
vector += this.entityTargetVel * 6f;
vector = this.entityTarget.world.FindSupportingBlockPos(vector);
if (maxDist > 0f)
{
Vector3 vector2 = new Vector3(this.theEntity.position.x, vector.y, this.theEntity.position.z);
Vector3 vector3 = vector - vector2;
float magnitude = vector3.magnitude;
if (magnitude < 3f)
{
if (magnitude <= maxDist)
{
float num = vector.y - this.theEntity.position.y;
if (num < -3f || num > 1.5f)
{
return vector;
}
return vector2;
}
else
{
vector3 *= maxDist / magnitude;
Vector3 vector4 = vector - vector3;
vector4.y += 0.51f;
Vector3i pos = World.worldToBlockPos(vector4);
BlockValue block = this.entityTarget.world.GetBlock(pos);
Block block2 = block.Block;
if (block2.PathType <= 0)
{
RaycastHit raycastHit;
if (Physics.Raycast(vector4 - Origin.position, Vector3.down, out raycastHit, 1.02f, 1082195968))
{
vector4.y = raycastHit.point.y + Origin.position.y;
return vector4;
}
if (block2.IsElevator((int)block.rotation))
{
vector4.y = vector.y;
return vector4;
}
}
}
}
}
return vector;
}
public override string ToString()
{
ItemValue holdingItemItemValue = this.theEntity.inventory.holdingItemItemValue;
int holdingItemIdx = this.theEntity.inventory.holdingItemIdx;
ItemAction itemAction = holdingItemItemValue.ItemClass.Actions[holdingItemIdx];
float num = 1.095f;
if (itemAction != null)
{
num = itemAction.Range;
if (num == 0f)
{
num = EffectManager.GetItemValue(PassiveEffects.MaxRange, holdingItemItemValue, 0f);
}
}
float value = num - 0.1f;
float targetXZDistanceSq = this.GetTargetXZDistanceSq(0f);
return string.Format("{0}, {1}{2}{3}{4}{5} dist {6} rng {7} timeout {8}", new object[]
{
base.ToString(),
this.entityTarget ? this.entityTarget.EntityName : "",
this.theEntity.CanSee(this.entityTarget) ? "(see)" : "",
this.theEntity.navigator.noPathAndNotPlanningOne() ? "(-path)" : (this.theEntity.navigator.noPath() ? "(!path)" : ""),
this.isTargetToEat ? "(eat)" : "",
this.isGoingHome ? "(home)" : "",
Mathf.Sqrt(targetXZDistanceSq).ToCultureInvariantString("0.000"),
value.ToCultureInvariantString("0.000"),
this.homeTimeout.ToCultureInvariantString("0.00")
});
}
private int _actionIndex = 0;
private const float cSleeperChaseTime = 90f;
private List<EAIApproachAndAttackTargetCompanion.TargetClass> targetClasses;
private float chaseTimeMax;
private bool hasHome;
private bool isGoingHome;
private float homeTimeout;
private EntityPlayer targetPlayer;
private EntityAlive entityTarget;
private Vector3 entityTargetPos;
private Vector3 entityTargetVel;
private int attackTimeout;
private int pathCounter;
private Vector2 seekPosOffset;
private bool isTargetToEat;
private bool isEating;
private int eatCount;
private EAIBlockingTargetTask blockTargetTask;
private int relocateTicks;
private int OwnerID = 0;
private bool backingUp = false;
private Animator animator = null;
private struct TargetClass
{
public Type type;
public float chaseTimeMax;
}
}