40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
using System.Xml.Linq;
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public class MinEventActionUpdateLocalVariablesRebirth : MinEventActionRemoveBuff
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{
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protected int replaceVariables = 0;
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public override void Execute(MinEventParams _params)
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{
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var entity = _params.Self as EntityAlive;
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if (entity is EntityPlayerLocal)
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{
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EntityPlayerLocal ___entityPlayerLocal = (EntityPlayerLocal)entity;
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GameManager.Instance.StartCoroutine(RebirthVariables.UpdateLocalVariables(___entityPlayerLocal, this.replaceVariables));
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GameManager.Instance.StartCoroutine(RebirthUtilities.UpdateActiveClasses(___entityPlayerLocal));
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}
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}
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public override bool ParseXmlAttribute(XAttribute _attribute)
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{
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var flag = base.ParseXmlAttribute(_attribute);
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if (flag) return true;
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var name = _attribute.Name;
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if (name == null)
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{
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return flag;
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}
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else if (name == "replaceVariables")
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{
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this.replaceVariables = Int32.Parse(_attribute.Value);
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return true;
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}
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else
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{
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return false;
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}
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}
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} |