Files
zzz_REBIRTH__Utils/Scripts/Requirements/IsHired.cs
2025-06-04 16:44:53 +09:30

27 lines
561 B
C#

using UnityEngine.Scripting;
[Preserve]
public class IsHired : TargetedCompareRequirementBase
{
public override bool IsValid(MinEventParams _params)
{
if (!base.IsValid(_params))
{
return false;
}
EntityAlive entityAlive = this.target as EntityAlive;
if (entityAlive == null)
{
return false;
}
bool isHired = entityAlive.Buffs.HasCustomVar("$Leader");
if (!this.invert)
{
return isHired;
}
return !isHired;
}
}